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Log for #openttd on 14th November 2022:
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02:01:47  <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler merged pull request #10168: Change: Requested changes to the Finance GUI https://github.com/OpenTTD/OpenTTD/pull/10168
02:01:50  <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler closed issue #10160: [Bug]: Finance window - The title "Net profit" is most probably wrong (2/6) https://github.com/OpenTTD/OpenTTD/issues/10160
02:01:53  <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler closed issue #10163: [Detail]: Finance window - The location of total of revenues or expense seems not entirely legible and confusing (4/6) https://github.com/OpenTTD/OpenTTD/issues/10163
02:01:56  <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler closed issue #10165: [Detail]: Finance Window - The financial summary can be confusing (5/6) https://github.com/OpenTTD/OpenTTD/issues/10165
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05:16:23  <DorpsGek> [OpenTTD/OpenTTD] ldpl updated pull request #10001: Feature: [GS] Scriptable league tables https://github.com/OpenTTD/OpenTTD/pull/10001
05:16:47  <DorpsGek> [OpenTTD/OpenTTD] ldpl commented on pull request #10001: Feature: [GS] Scriptable league tables https://github.com/OpenTTD/OpenTTD/pull/10001#pullrequestreview-1178459358
05:51:31  <DorpsGek> [OpenTTD/OpenTTD] Arastais updated pull request #10104: Update: [Dev] Improve .editorconfig with C++ formatting rules based on OpenTTD code style https://github.com/OpenTTD/OpenTTD/pull/10104
05:52:00  <DorpsGek> [OpenTTD/OpenTTD] Arastais commented on pull request #10104: Update: [Dev] Improve .editorconfig with C++ formatting rules based on OpenTTD code style https://github.com/OpenTTD/OpenTTD/pull/10104#issuecomment-1313130728
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06:06:44  <DorpsGek> [OpenTTD/OpenTTD] Arastais updated pull request #10104: Update: [Dev] Improve .editorconfig with C++ formatting rules based on OpenTTD code style https://github.com/OpenTTD/OpenTTD/pull/10104
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07:25:19  <DorpsGek> [OpenTTD/OpenTTD] chiizujin opened issue #10171: [Bug]: Server desync when client's player_face is non-zero https://github.com/OpenTTD/OpenTTD/issues/10171
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08:29:07  <DorpsGek> [OpenTTD/OpenTTD] PeterN commented on issue #10171: [Bug]: Server desync when client's player_face is non-zero https://github.com/OpenTTD/OpenTTD/issues/10171
08:29:10  <DorpsGek> [OpenTTD/OpenTTD] PeterN closed issue #10171: [Bug]: Server desync when client's player_face is non-zero https://github.com/OpenTTD/OpenTTD/issues/10171
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10:06:52  <petern> Hmm, I should set up an icon/image for my misskey instance.
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12:04:08  <petern> Does our INI settings system support floats?
12:05:35  <petern> Previously you could just leave font-zoom on 1x and set your gui zoom and 2x and font size to say 15px, now as it's intrinsically linked you can get 7px to get 14px, or 8px to get 16px... but you can't get 15px.
12:06:18  <petern> It is a bit weird how the system font APIs seem to only allow whole-numbers too.
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12:29:22  <Eddi|zuHause> i think you need to add a float parser in settings.cpp
12:30:56  <Eddi|zuHause> probably easier to just do a fixed-point integer
12:31:17  <peter1138> Problem with that is the setting already exists as an integer.
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12:31:48  <discord_user_89adaf5> What does irc mean
12:32:27  <Eddi|zuHause> IRC stands for Internet Relay Chat. it's what your grandparents used to talk before the war...
12:32:49  <andythenorth> that's increasingly worryingly true
12:33:15  <andythenorth> allowing that every 12 year old seems to have discord, or is campaigning to have it
12:33:32  <andythenorth> and irc was already 'old news' when I joined the web
12:33:55  <Eddi|zuHause> some people who used IRC in the late 80s are bound to be grandparents by now
12:34:07  <andythenorth> and there have been plenty of wars
12:34:56  <Eddi|zuHause> i think the first time i used IRC was arond 2001
12:35:06  <Eddi|zuHause> *around
12:36:30  <petern> Hey look, I managed to type in IRC by mistake 🙂
12:36:55  <Eddi|zuHause> i think i do have a discord account, actually
12:38:19  <discord_user_89adaf5> How do u talk here without discord
12:39:36  <petern> Via the IRC bridge...
12:52:39  <Eddi|zuHause> echoes from the past
13:31:26  <LordAro> beep boop
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14:01:54  <andythenorth> https://cdn.discordapp.com/attachments/1008473233844097104/1041714598367207494/image.png
14:01:54  <andythenorth> chunky tankers with chunky bevels?
14:02:17  <LordAro> tiny tankers
14:02:53  <andythenorth> chibi bevels?
14:34:33  <petern> That is annoyingly not quite 1:1 on here, so it's blurry :/
14:35:47  <petern> Hmm, does uniscribe get font widths directly from the font, or from what we say?
14:37:37  <petern> Hmm, seems to be from GetGlyphWidth, so...
14:38:03  <petern> Oh maybe not, that's used for sprite overrides.
14:40:14  <petern> Makes sense otherwise kerning wouldn't work.
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16:32:47  <andythenorth> hmm
16:33:00  <andythenorth> can 'chunky' be be the new New and Not
16:33:02  <andythenorth> ?
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16:44:58  <petern> ChunkyVariants?
16:50:42  <andythenorth> maybe
16:52:10  <petern> Interestingly, it's possible to use the monospace font before the monospace font cache is initialised, in which case it'll use the sprite font instead of configured truetype font.
16:57:22  <petern> Okay it's not that interesting.
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16:59:18  <andythenorth> I enjoyed it
17:19:08  <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler commented on issue #9985: [Bug]: Max zoom in level setting affects interface size https://github.com/OpenTTD/OpenTTD/issues/9985
17:21:26  <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler commented on issue #9876: [Crash]: OpenTTD crashed on MacOS with 32bpp baseset due to touchbar https://github.com/OpenTTD/OpenTTD/issues/9876
17:21:29  <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler closed issue #9876: [Crash]: OpenTTD crashed on MacOS with 32bpp baseset due to touchbar https://github.com/OpenTTD/OpenTTD/

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