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2022-11-20T21:16:00:04:16 <glx[d]> JGR: we check if newgrf in `newgrf-static` section are not unsafe, it may be possible to check if those in `newgrf` can be considered static and ignore them for network compatibility 00:07:55 *** Soni has quit IRC 01:17:27 <petern> https://cdn.discordapp.com/attachments/1008473233844097104/1044058930948616222/image.png 01:18:07 <petern> Might be a bug 🙂 02:14:53 *** Smedles has quit IRC 02:15:03 *** Smedles has joined #openttd 02:23:58 *** Flygon has joined #openttd 02:47:02 *** tokai has joined #openttd 02:47:02 *** ChanServ sets mode: +v tokai 02:55:05 <TallTyler> I refuse to debate Zorg about my design choice being a bug 03:07:27 <reldred> Just close it ‘feature not a fault’ 03:08:24 <reldred> ‘pr or gtfo’ 03:36:05 *** debdog has joined #openttd 03:43:37 *** D-HUND has quit IRC 03:54:36 <TallTyler> I already did both, they commented on the closed issue 05:01:48 <dP> glx[d]: That will ignore tree grfs for example 05:03:12 <dP> Or Hale houses 05:04:38 <dP> Basically, other than gui it's better to force static grfs usually 07:10:09 <reldred> Just ignore Zorg full stop 07:26:59 *** sla_ro|master has joined #openttd 08:15:46 <petern> Well... 08:18:13 <LordAro> yes 08:29:22 *** Soni has joined #openttd 08:31:14 <petern> Dear Windows, please stop fucking up the taskbar when toggling the Magnifier. 08:40:19 <DorpsGek> [OpenTTD/OpenTTD] PeterN commented on pull request #10076: Feature: Make large UFO destination a bit more random https://github.com/OpenTTD/OpenTTD/pull/10076#issuecomment-1321698180 09:08:03 <petern> Hmm, I wonder if the cellsize is just too large. 09:39:07 *** supermop_toil has quit IRC 10:03:02 *** nielsm has joined #openttd 10:14:14 <dP> LordAro, anything else you need me to do in #10001? 10:14:47 <dP> basically, I'm just doing things the same way they are done in other places 10:15:37 <LordAro> probably not 10:17:16 <DorpsGek> [OpenTTD/OpenTTD] LordAro commented on pull request #10001: Feature: [GS] Scriptable league tables https://github.com/OpenTTD/OpenTTD/pull/10001#pullrequestreview-1187927831 10:19:05 <dP> oh, lol 10:50:47 <DorpsGek> [OpenTTD/OpenTTD] ldpl updated pull request #10001: Feature: [GS] Scriptable league tables https://github.com/OpenTTD/OpenTTD/pull/10001 10:51:27 <dP> LordAro, fixed 10:55:52 <LordAro> *** b/src/league_gui.cpp: No newline at end of file 10:56:47 <DorpsGek> [OpenTTD/OpenTTD] ldpl updated pull request #10001: Feature: [GS] Scriptable league tables https://github.com/OpenTTD/OpenTTD/pull/10001 11:01:28 *** WormnestAndroid has quit IRC 11:07:24 *** WormnestAndroid has joined #openttd 12:59:22 <petern> https://cdn.discordapp.com/attachments/1008473233844097104/1044235574434869319/image.png 12:59:22 <petern> Well, road vehicle sprites just aren't centered within their cell. Yum. 13:25:06 <FLHerne> Do they also differ between TTO and OGFX (-compatible) sprites, like the trains do? 13:25:32 <petern> TTO is a different game so not really a problem. 13:25:49 <petern> OGFX could be fixed to be the same as it's open, I guess. 13:31:02 <petern> https://cdn.discordapp.com/attachments/1008473233844097104/1044243546028376064/image.png 13:31:02 <petern> That plane just looks cropped... it's not though. 13:32:58 <DorpsGek> [OpenTTD/OpenTTD] Shituation commented on discussion #10187: Option to delay landscaping until X years passed https://github.com/OpenTTD/OpenTTD/discussions/10187 13:35:14 <DorpsGek> [OpenTTD/OpenTTD] Shituation commented on discussion #10187: Option to delay landscaping until X