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Log for #openttd on 21st November 2022:
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2022-11-20T21:16:00:04:16  <glx[d]> JGR: we check if newgrf in `newgrf-static` section are not unsafe, it may be possible to check if those in `newgrf` can be considered static and ignore them for network compatibility
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01:17:27  <petern> https://cdn.discordapp.com/attachments/1008473233844097104/1044058930948616222/image.png
01:18:07  <petern> Might be a bug 🙂
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02:55:05  <TallTyler> I refuse to debate Zorg about my design choice being a bug
03:07:27  <reldred> Just close it ‘feature not a fault’
03:08:24  <reldred> ‘pr or gtfo’
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03:54:36  <TallTyler> I already did both, they commented on the closed issue
05:01:48  <dP> glx[d]: That will ignore tree grfs for example
05:03:12  <dP> Or Hale houses
05:04:38  <dP> Basically, other than gui it's better to force static grfs usually
07:10:09  <reldred> Just ignore Zorg full stop
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08:15:46  <petern> Well...
08:18:13  <LordAro> yes
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08:31:14  <petern> Dear Windows, please stop fucking up the taskbar when toggling the Magnifier.
08:40:19  <DorpsGek> [OpenTTD/OpenTTD] PeterN commented on pull request #10076: Feature: Make large UFO destination a bit more random https://github.com/OpenTTD/OpenTTD/pull/10076#issuecomment-1321698180
09:08:03  <petern> Hmm, I wonder if the cellsize is just too large.
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10:14:14  <dP> LordAro, anything else you need me to do in #10001?
10:14:47  <dP> basically, I'm just doing things the same way they are done in other places
10:15:37  <LordAro> probably not
10:17:16  <DorpsGek> [OpenTTD/OpenTTD] LordAro commented on pull request #10001: Feature: [GS] Scriptable league tables https://github.com/OpenTTD/OpenTTD/pull/10001#pullrequestreview-1187927831
10:19:05  <dP> oh, lol
10:50:47  <DorpsGek> [OpenTTD/OpenTTD] ldpl updated pull request #10001: Feature: [GS] Scriptable league tables https://github.com/OpenTTD/OpenTTD/pull/10001
10:51:27  <dP> LordAro, fixed
10:55:52  <LordAro> *** b/src/league_gui.cpp: No newline at end of file
10:56:47  <DorpsGek> [OpenTTD/OpenTTD] ldpl updated pull request #10001: Feature: [GS] Scriptable league tables https://github.com/OpenTTD/OpenTTD/pull/10001
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12:59:22  <petern> https://cdn.discordapp.com/attachments/1008473233844097104/1044235574434869319/image.png
12:59:22  <petern> Well, road vehicle sprites just aren't centered within their cell. Yum.
13:25:06  <FLHerne> Do they also differ between TTO and OGFX (-compatible) sprites, like the trains do?
13:25:32  <petern> TTO is a different game so not really a problem.
13:25:49  <petern> OGFX could be fixed to be the same as it's open, I guess.
13:31:02  <petern> https://cdn.discordapp.com/attachments/1008473233844097104/1044243546028376064/image.png
13:31:02  <petern> That plane just looks cropped... it's not though.
13:32:58  <DorpsGek> [OpenTTD/OpenTTD] Shituation commented on discussion #10187: Option to delay landscaping until X years passed https://github.com/OpenTTD/OpenTTD/discussions/10187
13:35:14  <DorpsGek> [OpenTTD/OpenTTD] Shituation commented on discussion #10187: Option to delay landscaping until X

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