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Log for #openttd on 25th December 2022:
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10:58:08  <petern> Hmm, so why does {FS_NORMAL}{FS_SMALL}Text not produce the same result as {FS_SMALL}Text
10:59:37  <andythenorth> Wolf01 you have a Steam Deck?
10:59:42  <andythenorth> or anyone
10:59:49  <andythenorth> how the fuck do you buy stuff on it? 😛
11:00:01  <andythenorth> one of my kids has one, and a gift card
11:00:13  <andythenorth> the gift card can't be redeemed on the Steam Deck, only on desktop
11:00:50  <andythenorth> I have the credit on the account now, but on desktop I can only buy the Windows version of the game
11:01:00  <andythenorth> and the credit can't be used on the Steam Deck
11:03:26  <andythenorth> what even is a Steam Deck 😛
11:03:29  <andythenorth> FML
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11:08:47  <reldred> You don’t buy different OS versions on Steam andythenorth , buy the game and you get any and all ports the game has on steam automatically.
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11:11:33  <Rubidium> petern: because it looks at the first character of the string to determine the size, and ignore the rest; "thou shallt not mix fontsizes"
11:13:26  <andythenorth> reldred: thanks
11:13:45  <andythenorth> every christmas involves rage about a new games platform
11:14:02  <andythenorth> last year was XBox, for which the family sharing is the most lolz thing ever
11:14:09  <andythenorth> took nearly a day to complete a purchase of a gamepass
11:19:37  <Rubidium> petern: or maybe because it inserts a fontMapping that adds extra width? What/which layouter and such are used in your situation?
11:20:17  <petern> Uniscribe.
11:23:21  <TallTyler> petern: Once you make LordAro’s requested changes to variants I’m willing to do a “Yolo and author promises to fix bugs later” approval
11:23:39  <TallTyler> Although this has probably been tested more than many other recent PRs
11:24:15  <petern> I've just opened a lot of whisky so I haven't got long 😉
11:26:04  <TallTyler> I guess it’s a reasonable time for that in the UK
11:26:33  <JGR> It's not even noon yet 😛
11:26:59  <petern> By opened I mean opened the gift wrapping, not the bottle 🙂
11:27:18  <TallTyler> I got up at 4 to catch a flight to visit family, discovered it was cancelled and rescheduled 14 hours later, and decided to drive the nine hours instead. Merry Christmas from JetBlue 🫠
11:27:29  <petern> Oh no
11:28:02  <Rubidium> petern: might the layouter assume the FS_NORMAL is just a valid character and inject the width of that character? (I'm just guessing here as I'm not on a Windows machine right now)
11:28:47  <petern> Yeah, I'm wondering if the layouter is including inter-character spacing between control codes.
11:29:05  <JGR> TallTyler: Ouch. Hope the roads weren't too treacherous at least
11:29:57  <TallTyler> We’ll see, still got 558 miles to go (my partner is driving)
11:30:10  <reldred> TallTyler: Yolo merges are the best merges
11:30:24  <reldred> Make people fear nightlies again
11:31:21  <reldred> And yeah, I had about four/five hours of driving today
11:31:38  <reldred> Wasn’t a great Christmas either :/
11:31:55  <andythenorth> I have moved from bed to sofar
11:32:04  <reldred> andythenorth: Superb
11:32:07  <andythenorth> and drunk 2 coffees and 2 cocktails
11:32:11  <andythenorth> ideal
11:32:19  <reldred> I wish I hadn’t 😅
11:34:42  <dP> TallTyler: my mind instantly goes "isn't that a bit too far for 9 hours"
11:34:47  <dP> not very used to good roads xD
11:35:36  <petern> Oh, setting a large small messes up small signs o_O
11:36:07  <petern> (Because the code assumes that the small font is smaller than the normal font)
11:36:29  <TallTyler> And this is the East where the speed limit is only 65 mph - out west it’s 75 mph a lot of places (not sure of the km/h conversion)
11:39:56  <Rubidium> I've heard that long distance averages of 100 mph are possible in the US ;) But, 65 mph is like 105 km/h
11:40:06  <dP> TallTyler: I'm mostly used to two-lane roads where it's not much of a speed limit problem but slow traffic and overtaking
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11:44:29  <TallTyler> Possible, not legal 😉
11:45:07  <TallTyler> And definitely not a good idea with this sort of weather - we only got an overnight dusting of snow but the temps are around 10 F
11:47:50  <petern> "Why is this problem no longer occuring!?"
11:47:57  <petern> Oh, because I'm testing the fixed build...
11:48:25  <DorpsGek> [OpenTTD/OpenTTD] PeterN opened pull request #10283: Fix #10150: Force FS_SMALL for small viewport signs. https://github.com/OpenTTD/OpenTTD/pull/10283
11:48:26  <dP> NN can chat and draw and translate now but how did no one made a NN to autoconvert US units in text yet :p
11:52:56  <petern> Oh found an issue with this PR...
12:03:39  <DorpsGek> [OpenTTD/nml] FLHerne updated pull request #274: WIP: Support for roadtype direction indicators (OTTD #10282) https://github.com/OpenTTD/nml/pull/274
12:14:41  <DorpsGek> [OpenTTD/OpenTTD] PeterN updated pull request #10283: Fix #10150: Force FS_SMALL for small viewport signs. https://github.com/OpenTTD/OpenTTD/pull/10283
12:23:20  <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler commented on pull request #10283: Fix #10150: Force FS_SMALL for small viewport signs. https://github.com/OpenTTD/OpenTTD/pull/10283#pullrequestreview-1229738786
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12:25:55  <DorpsGek> [OpenTTD/OpenTTD] FLHerne updated pull request #10282: WIP: Feature: Roadtypes can provide custom one-way indicators https://github.com/OpenTTD/OpenTTD/pull/10282
12:34:37  <DorpsGek> [OpenTTD/OpenGFX] FLHerne opened pull request #82: WIP: Add: One-way overlays for slopes. https://github.com/OpenTTD/OpenGFX/pull/82
12:36:07  <DorpsGek> [OpenTTD/OpenTTD] PeterN commented on pull request #10283: Fix #10150: Force FS_SMALL for small viewport signs. https://github.com/OpenTTD/OpenTTD/pull/10283#pullrequestreview-1229740220
12:36:59  <DorpsGek> [OpenTTD/OpenTTD] FLHerne commented on pull request #10282: Feature: Slope-aware and roadtype-specific one-way sprites https://github.com/OpenTTD/OpenTTD/pull/10282#issuecomment-1364675456
12:38:04  <FLHerne> Pruple: do you feel like drawing sloped arrows for OpenGFX? :p
12:38:06  <petern> No common parent found for this merge commit (max-depth of 256 reached)
12:38:06  <petern> Huh
12:38:27  <FLHerne> you might think it's straightforward but you haven't seen how bad I am at pixel art
12:38:43  <Pruple> sure
12:39:05  <FLHerne> the horrible red arrows are uphill ;-)
12:39:28  <FLHerne> (in #82)
12:45:07  <petern> Draw for TTD graphics, OpenGFX is meh.
12:46:23  <FLHerne> oh, hm
12:46:50  <FLHerne> that might be a reason to add them to orig_extra rather than trying to be clever :p
12:49:38  <petern> Still need to be clever in case some NewGRF has overridden the one-way sprites.
13:04:29  <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler approved pull request #10283: Fix #10150: Force FS_SMALL for small viewport signs. https://github.com/OpenTTD/OpenTTD/pull/10283#pullrequestreview-1229743249
13:29:42  <DorpsGek> [OpenTTD/OpenTTD] PeterN merged pull request #10283: Fix #10150: Force FS_SMALL for small viewport signs. https://github.com/OpenTTD/OpenTTD/pull/10283
13:29:45  <DorpsGek> [OpenTTD/OpenTTD] PeterN closed issue #10150: [Bug]: Names of cities on the map are shortened pointlessly after changing the font https://github.com/OpenTTD/OpenTTD/issues/10150
13:38:46  <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler commented on pull request #10282: Feature: Slope-aware and roadtype-specific one-way sprites https://github.com/OpenTTD/OpenTTD/pull/10282#pullrequestreview-1229746523
13:39:47  <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler commented on pull request #10282: Feature: Slope-aware and roadtype-specific one-way sprites https://github.com/OpenTTD/OpenTTD/pull/10282#issuecomment-1364684124
13:49:39  <DorpsGek> [OpenTTD/OpenTTD] PeterN updated pull request #10220: Feature: Engine variant groups https://github.com/OpenTTD/OpenTTD/pull/10220
14:03:22  <petern> Yeah, seems unhappy
14:03:31  <petern> `D:\a\OpenTTD\OpenTTD\src\network\network_coordinator.cpp(799): fatal error C1090: PDB API call failed, error code '23': (0x000006BA)`
14:03:52  <petern> `  Error: D:\a\OpenTTD\OpenTTD\src\network\network_query.cpp(160): error C2471: cannot update program database 'Ꟁ䥗쒛'`
14:03:54  <petern> Perfect ;D
14:08:28  <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler approved pull request #10220: Feature: Engine variant groups https://github.com/OpenTTD/OpenTTD/pull/10220#pullrequestreview-1229749607
14:09:03  <TallTyler> Merry Christmas andythenorth 🙂
14:15:18  <DorpsGek> [OpenTTD/OpenTTD] FLHerne commented on pull request #10282: Feature: Slope-aware and roadtype-specific one-way sprites https://github.com/OpenTTD/OpenTTD/pull/10282#pullrequestreview-1229750353
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14:20:15  <FLHerne> TallTyler: I'll fix the parens when back at laptop
14:21:06  <TallTyler> No rush 🙂
14:21:08  <FLHerne> I went through a few cosmetic variations and apparently gave up on the worst one :p
14:21:27  <FLHerne> it's logically correct I think
14:21:29  <TallTyler> I don’t know enough about the subject to approve anyway
14:22:08  <TallTyler> It’s currently an unnecessary order of operations, when it should just be thematic grouping for easier reading
14:24:35  <FLHerne> agreed, I just mean it does the right thing despite that
14:24:56  <FLHerne> right now I'm on a beach
14:25:20  <FLHerne> so no laptop lest it become filled with sand
14:26:40  <TallTyler> Sounds nice 😄
14:35:14  <DorpsGek> [OpenTTD/OpenTTD] michicc commented on pull request #10282: Feature: Slope-aware and roadtype-specific one-way sprites https://github.com/OpenTTD/OpenTTD/pull/10282#issuecomment-1364691441
14:41:12  <supermop_Home> hello
14:41:20  <supermop_Home> sand laptop sounds good
15:10:15  <LordAro> FLHerne: sounds shite.
15:13:18  <andythenorth> mine had cookies in it
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15:54:18  <DorpsGek> [OpenTTD/team] bagnacauda opened issue #363: [it_IT] Translator access request https://github.com/OpenTTD/team/issues/363
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16:20:37  <DorpsGek> [OpenTTD/OpenTTD] Brickblock1 commented on pull request #10220: Feature: Engine variant groups https://github.com/OpenTTD/OpenTTD/pull/10220#issuecomment-1364705154
16:22:19  <andythenorth> goes it the merge? 🙂
16:22:37  <petern> Goes it merge and add extras later?
16:22:43  <petern> Dunno
16:22:46  <Brickblock1> why not
16:22:49  <petern> I told it to rerun
16:23:23  <petern> It might be nice to make it fold all but the current group.
16:24:12  <petern> In which case no explicit button would be needed.
16:31:46  <TallTyler> I vote merge now and add extras later. There’s lots of ideas but debate takes time…
16:35:13  <petern> We could merge it, then later revert it, to troll andyth

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