Config
Log for #openttd on 25th February 2023:
Times are UTC Toggle Colours
22:50:59  *** Webster has joined #openttd
22:51:23  <frosch> but labeling them like that is weird :p
22:52:18  <TrueBrain> Yeah, users won't understand the difference, nor actually care
22:52:53  <TallTyler> I bet legacy grfs are still quite popular, we have some ancient mods that have never been replaced
22:53:07  <TallTyler> ISR for example
22:54:24  <TallTyler> Samu: It probably only fixes a corner case but I wonder if you could bail out from searching for the nearest depot if the company doesn’t have any depots
22:55:17  <TallTyler> Granted, I suspect not being able to reach a road depot at all is already somewhat unusual β€” the user would need to remove road or do strange things with one-way roads to get themselves into that situation
22:55:28  <TrueBrain> Btw, did some stats on tag .. 14 ways to mention roadveh.. made me giggle πŸ™‚
22:57:31  <glx[d]> TallTyler: in this case there's a depot, but unreachable
22:57:31  <DorpsGek> [OpenTTD/OpenTTD] rubidium42 commented on pull request #10510: Fix: CodeQL complaints about "Poorly documented large function" https://github.com/OpenTTD/OpenTTD/pull/10510#pullrequestreview-1314588735
22:57:41  <DorpsGek> [OpenTTD/OpenTTD] rubidium42 merged pull request #10510: Fix: CodeQL complaints about "Poorly documented large function" https://github.com/OpenTTD/OpenTTD/pull/10510
22:59:50  <glx[d]> and in most cases it's the result of AI doing silly choices
23:00:31  <Samu> well, the AI wanted to send the vehicle to the nearest depot and stop there, probably was going to sell unprofitable vehicle
23:01:03  <glx[d]> but the AI should have a reachable depot as it build the vehicles
23:01:21  <Samu> it had a depot at the destination
23:01:28  <Samu> unreachable by the pathfinder
23:01:43  <Samu> the road between where the vehicle is and the depot is just laaarge
23:02:10  <glx[d]> there is the 10k pf node limit
23:02:42  <Samu> i could post the savegame, but better have no ais installed
23:02:54  <Samu> it has massive amounts of vehicles
23:03:53  <glx[d]> I guess it was also a huge map
23:07:55  <DorpsGek> [OpenTTD/OpenTTD] frosch123 commented on discussion #10509: Removal of old tags hinders finding new content https://github.com/OpenTTD/OpenTTD/discussions/10509
23:08:28  <frosch> technically we can also dinstinguish road-vehicle and tram sets. but i think most sets add both
23:08:51  <frosch> we could also read the railtypetable from vehicle grfs, and check whether they supply narrow gauge
23:09:09  <frosch> except I don't think there is any common agreement on what "narrow gauge" means :p
23:09:29  <TrueBrain> The latter is a bit of an issue, yes πŸ˜„
23:10:09  <andythenorth> 'standardised railtype schema'
23:10:12  <andythenorth> make it official πŸ˜›
23:10:29  <frosch> I don't think the Innsbruck 2022 conventions helps us here
23:10:47  <TrueBrain> For region etc, I can see ISO codes work, as that allows for translations easier .. but a free field is easier ..
23:10:53  <andythenorth> I like Innsbruck, has a nice bridge
23:11:10  <andythenorth> TrueBrain: auto-complete πŸ˜›
23:11:39  <frosch> TrueBrain: iso codes only work for train sets, because train companies are so national
23:11:51  <andythenorth> WAS
23:12:00  <frosch> for road vehicles i think it's more about continents
23:12:16  <TrueBrain> Those also have iso codes πŸ˜‰
23:12:22  <andythenorth> there are only 3 RV sets anyway?
23:12:27  <TrueBrain> Just a burden to maintain
23:12:40  <frosch> do you have a list of the old tags somewhere? we could filter it for obvious junk, and see what's left over
23:12:50  <TrueBrain> I did just that
23:13:00  <TrueBrain> But on mobile, so cant share today
23:13:17  <TrueBrain> Over 150 tags are just random garbage :p
23:13:30  <frosch> good, i need to shift my sleeping schedule anyway πŸ™‚
23:13:47  <TrueBrain> Holidays over? :p
23:14:17  <frosch> nah, some craftpeople want to show up on monday morning
23:14:30  <TrueBrain> Ugh :p
23:14:37  <frosch> and they start working like hours ealier than I normally do :p
23:15:13  <frosch> though my current work-houses are even late for me :p
23:15:20  <TrueBrain> Haha
23:15:26  <TrueBrain> So it goes :p
23:15:51  <TrueBrain> Btw, another issue with region, is that some say British, others UK, etc ..
23:15:56  <DorpsGek> [OpenTTD/OpenTTD] SamuXarick commented on issue #10511: [Bug]: Go to nearest road vehicle depot constantly running the pathfinder https://github.com/OpenTTD/OpenTTD/issues/10511
23:16:01  <TrueBrain> So many aliases of the same thing
23:16:12  <Samu> gotta run to bed, cyas
23:16:19  <frosch> i assume you know the classic cgpgrey video on that?
23:16:19  *** Samu has quit IRC
23:16:32  <Rubidium> frosch: you mean the Dutch railways in the UK and Germany? ;)
23:16:33  *** WormnestAndroid has quit IRC
23:16:46  <TrueBrain> Most likely, but can't remember, so: share!
23:17:49  <frosch> https://www.youtube.com/watch?v=rNu8XDBSn10
23:18:06  <glx[d]> Rubidium: PBKA thalys
23:18:28  <frosch> Rubidium: aren't most trainsets about steam engines though?
23:18:35  <TrueBrain> Also others like Dutch and Netherlands, etc etc .. guess picking a certain way to represent that wouldn't hurt πŸ™‚
23:19:26  <frosch> if you add all iso codes, it becomes search-only again, no dropdowns πŸ™‚
23:19:46  <frosch> continent-only could be a dropdown
23:19:47  <TrueBrain> Well, only a handful are used atm
23:20:10  <TrueBrain> The list is not as long as you might think πŸ˜„
23:20:16  <frosch> fair
23:20:37  <TrueBrain> But I will make a list and we can see πŸ™‚
23:20:43  <TrueBrain> Author aliases is also a think
23:20:52  *** WormnestAndroid has joined #openttd
23:20:53  <Rubidium> glx[d]: at least those run in the Netherlands. I'm talking about it running trains from London to towns like Nottingham
23:20:55  <TrueBrain> Timberwolf for example πŸ™‚
23:21:30  <TrueBrain> His Github name is totally different ..
23:21:43  <frosch> lumberdog?
23:21:50  <TrueBrain> Hahaha
23:21:56  <andythenorth> took me a while to work out michi on github πŸ™‚
23:22:23  <TrueBrain> For now: sleep well πŸ™‚
23:23:02  *** Wormnest has joined #openttd
23:26:12  <Timberwolf> Oh yes, I used GitHub for my day job first and never made a new account so it has my real name.
23:27:11  *** herms has quit IRC
23:28:34  *** keikoz has quit IRC
23:30:55  *** herms has joined #openttd
23:41:08  *** tokai has joined #openttd
23:41:08  *** ChanServ sets mode: +v tokai
23:47:04  *** Eddi|zuHause has quit IRC
23:50:56  *** Eddi|zuHause has joined #openttd

Powered by YARRSTE version: svn-trunk