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22:50:59 *** Webster has joined #openttd 22:51:23 <frosch> but labeling them like that is weird :p 22:52:18 <TrueBrain> Yeah, users won't understand the difference, nor actually care 22:52:53 <TallTyler> I bet legacy grfs are still quite popular, we have some ancient mods that have never been replaced 22:53:07 <TallTyler> ISR for example 22:54:24 <TallTyler> Samu: It probably only fixes a corner case but I wonder if you could bail out from searching for the nearest depot if the company doesnβt have any depots 22:55:17 <TallTyler> Granted, I suspect not being able to reach a road depot at all is already somewhat unusual β the user would need to remove road or do strange things with one-way roads to get themselves into that situation 22:55:28 <TrueBrain> Btw, did some stats on tag .. 14 ways to mention roadveh.. made me giggle π 22:57:31 <glx[d]> TallTyler: in this case there's a depot, but unreachable 22:57:31 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 commented on pull request #10510: Fix: CodeQL complaints about "Poorly documented large function" https://github.com/OpenTTD/OpenTTD/pull/10510#pullrequestreview-1314588735 22:57:41 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 merged pull request #10510: Fix: CodeQL complaints about "Poorly documented large function" https://github.com/OpenTTD/OpenTTD/pull/10510 22:59:50 <glx[d]> and in most cases it's the result of AI doing silly choices 23:00:31 <Samu> well, the AI wanted to send the vehicle to the nearest depot and stop there, probably was going to sell unprofitable vehicle 23:01:03 <glx[d]> but the AI should have a reachable depot as it build the vehicles 23:01:21 <Samu> it had a depot at the destination 23:01:28 <Samu> unreachable by the pathfinder 23:01:43 <Samu> the road between where the vehicle is and the depot is just laaarge 23:02:10 <glx[d]> there is the 10k pf node limit 23:02:42 <Samu> i could post the savegame, but better have no ais installed 23:02:54 <Samu> it has massive amounts of vehicles 23:03:53 <glx[d]> I guess it was also a huge map 23:07:55 <DorpsGek> [OpenTTD/OpenTTD] frosch123 commented on discussion #10509: Removal of old tags hinders finding new content https://github.com/OpenTTD/OpenTTD/discussions/10509 23:08:28 <frosch> technically we can also dinstinguish road-vehicle and tram sets. but i think most sets add both 23:08:51 <frosch> we could also read the railtypetable from vehicle grfs, and check whether they supply narrow gauge 23:09:09 <frosch> except I don't think there is any common agreement on what "narrow gauge" means :p 23:09:29 <TrueBrain> The latter is a bit of an issue, yes π 23:10:09 <andythenorth> 'standardised railtype schema' 23:10:12 <andythenorth> make it official π 23:10:29 <frosch> I don't think the Innsbruck 2022 conventions helps us here 23:10:47 <TrueBrain> For region etc, I can see ISO codes work, as that allows for translations easier .. but a free field is easier .. 23:10:53 <andythenorth> I like Innsbruck, has a nice bridge 23:11:10 <andythenorth> TrueBrain: auto-complete π 23:11:39 <frosch> TrueBrain: iso codes only work for train sets, because train companies are so national 23:11:51 <andythenorth> WAS 23:12:00 <frosch> for road vehicles i think it's more about continents 23:12:16 <TrueBrain> Those also have iso codes π 23:12:22 <andythenorth> there are only 3 RV sets anyway? 23:12:27 <TrueBrain> Just a burden to maintain 23:12:40 <frosch> do you have a list of the old tags somewhere? we could filter it for obvious junk, and see what's left over 23:12:50 <TrueBrain> I did just that 23:13:00 <TrueBrain> But on mobile, so cant share today 23:13:17 <TrueBrain> Over 150 tags are just random garbage :p 23:13:30 <frosch> good, i need to shift my sleeping schedule anyway π 23:13:47 <TrueBrain> Holidays over? :p 23:14:17 <frosch> nah, some craftpeople want to show up on monday morning 23:14:30 <TrueBrain> Ugh :p 23:14:37 <frosch> and they start working like hours ealier than I normally do :p 23:15:13 <frosch> though my current work-houses are even late for me :p 23:15:20 <TrueBrain> Haha 23:15:26 <TrueBrain> So it goes :p 23:15:51 <TrueBrain> Btw, another issue with region, is that some say British, others UK, etc .. 23:15:56 <DorpsGek> [OpenTTD/OpenTTD] SamuXarick commented on issue #10511: [Bug]: Go to nearest road vehicle depot constantly running the pathfinder https://github.com/OpenTTD/OpenTTD/issues/10511 23:16:01 <TrueBrain> So many aliases of the same thing 23:16:12 <Samu> gotta run to bed, cyas 23:16:19 <frosch> i assume you know the classic cgpgrey video on that? 23:16:19 *** Samu has quit IRC 23:16:32 <Rubidium> frosch: you mean the Dutch railways in the UK and Germany? ;) 23:16:33 *** WormnestAndroid has quit IRC 23:16:46 <TrueBrain> Most likely, but can't remember, so: share! 23:17:49 <frosch> https://www.youtube.com/watch?v=rNu8XDBSn10 23:18:06 <glx[d]> Rubidium: PBKA thalys 23:18:28 <frosch> Rubidium: aren't most trainsets about steam engines though? 23:18:35 <TrueBrain> Also others like Dutch and Netherlands, etc etc .. guess picking a certain way to represent that wouldn't hurt π 23:19:26 <frosch> if you add all iso codes, it becomes search-only again, no dropdowns π 23:19:46 <frosch> continent-only could be a dropdown 23:19:47 <TrueBrain> Well, only a handful are used atm 23:20:10 <TrueBrain> The list is not as long as you might think π 23:20:16 <frosch> fair 23:20:37 <TrueBrain> But I will make a list and we can see π 23:20:43 <TrueBrain> Author aliases is also a think 23:20:52 *** WormnestAndroid has joined #openttd 23:20:53 <Rubidium> glx[d]: at least those run in the Netherlands. I'm talking about it running trains from London to towns like Nottingham 23:20:55 <TrueBrain> Timberwolf for example π 23:21:30 <TrueBrain> His Github name is totally different .. 23:21:43 <frosch> lumberdog? 23:21:50 <TrueBrain> Hahaha 23:21:56 <andythenorth> took me a while to work out michi on github π 23:22:23 <TrueBrain> For now: sleep well π 23:23:02 *** Wormnest has joined #openttd 23:26:12 <Timberwolf> Oh yes, I used GitHub for my day job first and never made a new account so it has my real name. 23:27:11 *** herms has quit IRC 23:28:34 *** keikoz has quit IRC 23:30:55 *** herms has joined #openttd 23:41:08 *** tokai has joined #openttd 23:41:08 *** ChanServ sets mode: +v tokai 23:47:04 *** Eddi|zuHause has quit IRC 23:50:56 *** Eddi|zuHause has joined #openttd