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Log for #openttd on 19th March 2023:
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01:00:43  <DorpsGek> [OpenTTD/OpenTTD] James103 commented on pull request #10575: RFC: Change: Vehicle service uses reliability threshold, not time interval https://github.com/OpenTTD/OpenTTD/pull/10575#pullrequestreview-1347334977
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02:46:03  <TallTyler> JGR: How does it actually work?
02:46:21  <TallTyler> (No rush explaining, I’m about to go to bed)
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08:38:42  <andythenorth> o/
08:38:55  <andythenorth> simulate me a discord conversation about OpenTTD development
08:39:05  <andythenorth> oops, this isn't chatGPT
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08:54:27  <JGR> TallTyler: The threshold is (100% - N%) * the engine's (not vehicle's) current reliability value
08:54:35  <JGR> <https://github.com/OpenTTD/OpenTTD/blob/master/src/vehicle.cpp#L194>
08:56:04  <JGR> Therefore the two units do not scale in opposite directions with respect to that actual servicing interval, as mentioned in the PR
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08:58:22  <kamnet> andythenorth: Are you paying for access to ChatGPT 4?
08:58:28  <andythenorth> yes
08:58:39  <andythenorth> well, not specifically, I'm paying for chatGPT
09:00:25  <JGR> TallTyler: Making this the only mode seems potentially problematic when there is widespread misunderstanding of what it actually does
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23:24:03  <dP> I suddenly understood why `content download all` was so popular ....
23:27:03  <JGR> It's much easier to get NewGRF stuff sorted out locally and then just upload to your remote server
23:28:15  <dP> I don't really want to be hunting and copying newgrfs every time I change the config
23:30:19  <DorpsGek> [OpenTTD/OpenTTD] LC-Zorg commented on pull request #10575: RFC: Change: Vehicle service uses reliability threshold, not time interval https://github.com/OpenTTD/OpenTTD/pull/10575#issuecomment-1475434200
23:31:36  <JGR> It should be fairly trivial to automate uploading everything that via rsync
23:34:38  <JGR> Hyperbole levels are off the scale in Zorg land, I see 😛
23:35:02  <dP> I don't want to copy all the junk I have to the server either
23:36:41  <dP> And I don't like how openttd silently starts a broken game anyway
23:37:18  <dP> So rn I'm trying to rewrite config loading logic to just auto-dowload everything it's missing
23:37:23  <dP> and stop the game if it fails
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23:46:00  <TallTyler> “Total destruction of the game” would be impressive, I’d have to put that on my résumé
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23:47:21  <TallTyler> The most likely way forward is to close that PR and add real-time units to the existing system. It’s not hard, just annoying and makes a complex feature even harder to maintain in the future
23:49:16  <dP> TallTyler: arguably it's already there :p
23:49:28  <dP> https://cdn.discordapp.com/attachments/1008473233844097104/1087160947472355428/file.png
23:50:43  <JGR> Looks like a trivial ban decision, problem solved?
23:51:23  <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler commented on pull request #10575: RFC: Change: Vehicle service uses reliability threshold, not time interval https://github.com/OpenTTD/OpenTTD/pull/10575#issuecomment-1475438924
23:51:28  <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler closed pull request #10575: RFC: Change: Vehicle service uses reliability threshold, not time interval https://github.com/OpenTTD/OpenTTD/pull/10575
23:52:23  <TallTyler> Maybe the object burst setting should be more visible or we should have a Readme for server operators
23:52:37  <dP> average random server doesn't really have active moderators to ban ppl
23:52:57  <TallTyler> Setting object burst to 1 would fix this
23:53:21  <dP> would also "fix" other objects like hq :p
23:53:56  <dP> though I guess in hq case burst of 1 is kinda ok
23:55:31  <dP> but, yeah, having a low default may be an ok solution
23:55:51  <dP> though I'll probably just disable land bying altogether
23:57:53  <dP> "Your attempt at buying land was discovered and reported to moderators" 🤣

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