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00:15:20 *** blikjeham[m] has joined #openttd 00:27:49 <DorpsGek> [OpenTTD/OpenTTD] WenSimEHRP commented on pull request #11993: Change: support more number formats that just the 'western' one https://github.com/OpenTTD/OpenTTD/pull/11993#pullrequestreview-1861653543 00:32:45 <peter1138[d]> Developer needs to make sure feature works before passing to translators. 00:41:40 <truebrain> The tone is a bit uncalled for, especially for a draft of someone trying to implement your request ... 00:47:28 <wensimehrp> I apologize for that... Next time maybe I should consider more before commenting. 01:11:00 *** Flygon has quit IRC 01:18:50 *** Wormnest has quit IRC 01:54:15 *** magdalena[m] has joined #openttd 02:00:19 *** gretel[m] has joined #openttd 02:00:19 *** nolep[m] has joined #openttd 02:00:24 *** kstar892[m] has joined #openttd 02:10:15 *** menelaos[m] has joined #openttd 02:18:45 *** Wormnest has joined #openttd 02:25:37 *** igor[m] has joined #openttd 02:31:32 *** andythenorth[m] has joined #openttd 03:11:16 *** tonyfinn has joined #openttd 03:11:40 *** Wormnest has quit IRC 03:18:54 *** D-HUND has joined #openttd 03:22:30 *** debdog has quit IRC 03:23:09 *** phil[m]123 has joined #openttd 03:25:17 *** gnu_jj_ has joined #openttd 03:25:30 *** citronbleuv[m] has joined #openttd 03:28:19 <merni> Wow the Hindi translation is very incomplete 03:28:25 *** gnu_jj has quit IRC 04:22:01 *** CornsMcGowan[m] has joined #openttd 04:54:19 *** Elysianthekitsunesheher[m] has joined #openttd 04:54:22 <DorpsGek> [OpenTTD/OpenTTD] Bonehead-101 opened issue #11995: [Bug]: Bank not Accepting Diamonds (desert) plus no Diamond Cars after 2025 https://github.com/OpenTTD/OpenTTD/issues/11995 06:16:15 *** Gadg8eer[m] has joined #openttd 06:25:59 *** imlostlmao[m]1 has joined #openttd 06:28:02 *** hamstonkid[m] has joined #openttd 06:36:59 *** grag[m] has joined #openttd 06:42:30 <DorpsGek> [OpenTTD/OpenTTD] Bonehead-101 opened issue #11996: [Bug]: No Corn (desert) Train Cars, Fruit not being accepted to Food Processing Plant (desert) https://github.com/OpenTTD/OpenTTD/issues/11996 06:43:28 <LordAro> i feel like beta3 coming soon... 06:44:00 <peter1138[d]> Of course the tables are overloaded. 06:56:20 <truebrain> Last minute changes win again π at least it doesn't crash, so it is an improvement π 14:05:05 <DorpsGek> [OpenTTD/OpenTTD] PeterN commented on pull request #11994: Change: Update OpenTTD TTF fonts to v0.5 https://github.com/OpenTTD/OpenTTD/pull/11994#issuecomment-1927084567 14:08:56 <DorpsGek> [OpenTTD/OpenTTD] PeterN approved pull request #11994: Change: Update OpenTTD TTF fonts to v0.5 https://github.com/OpenTTD/OpenTTD/pull/11994#pullrequestreview-1862901065 14:09:06 <_glx_> <https://github.com/OpenTTD/OpenTTD/compare/master...glx22:OpenTTD:local_ai_config> now just need `start_ai` handling 14:09:35 <_glx_> diff is surprisingly not too big 14:21:02 *** pikaHeiki has joined #openttd 14:25:46 <_zephyris> peter1138[d]: The old authentic `0` and `1` are still in the font, but only as opentype lnum/linining numeral alternates... If there's ever support for those opentype features they are there ready! 14:31:15 <peter1138[d]> https://cdn.discordapp.com/attachments/1008473233844097104/1204071749088575528/image.png?ex=65d36633&is=65c0f133&hm=8d317ff7ea0486ebc991f052e278021897e003b4ea55a0605903d06b2ba8e14a& 14:31:15 <peter1138[d]> My CD ripper decided I wanted to see native composer names π 14:33:11 <_glx_> I can read that π 14:34:46 <emperorjake> It's been well over a decade since I ripped a CDπ 14:36:11 <DorpsGek> [OpenTTD/OpenTTD] Ufiby opened issue #12001: [Crash]: cargotype??? https://github.com/OpenTTD/OpenTTD/issues/12001 14:36:46 <peter1138[d]> Well, that's a different one I guess. 14:41:27 <emperorjake> I didn't even know you could drag GRFs from one box to the other, I just double click them 14:46:36 <talltyler> Am I missing something with applying a .diff file? Place the patch file in the root folder, and run `git apply <patch file name>`? It reads the file properly but says `No such file or directory` for all the entries. The file paths seem to be correct in the patch fileβ¦ 14:48:05 <talltyler> Oops, never mind 14:48:12 <talltyler> PowerShell has to be in src/ 14:48:34 <talltyler> Now every file says `patch does not apply` π 14:48:49 <peter1138[d]> Is that an ancient patch? 14:49:51 <talltyler> Yep: https://www.tt-forums.net/viewtopic.php?t=74451 14:50:10 *** nielsm has joined #openttd 14:52:16 <talltyler> I suspect there's more I could do, because `english.txt` hasn't changed _that_ much 14:52:50 <peter1138[d]> You may need -p1 or somesuch. 14:53:03 <peter1138[d]> But if it's ancient you're better off rewritng it. 14:53:45 <peter1138[d]> (By reading the diff and understand what it was doing) 14:54:14 <peter1138[d]> Or check out that ancient version and rebase, but that's not going to be very fun either and won't help much. 14:54:38 <talltyler> Yeah, reading the diff is probably easier than fixing merge conflicts 14:55:13 <peter1138[d]> Also work out what it was trying to achieve, and then work out if you want to do the same. 14:55:29 <talltyler> VSCode actually makes the diff readable, which is more than I can say for other tools I've used previously 14:56:21 <talltyler> There are quite a few design changes I'd like to make, but with unbunching it was really nice to start with some code and then rewrite it incrementally 14:56:37 <talltyler> Not an option here, but that's fine π 14:56:54 <peter1138[d]> You will understand it better so that's a good thing π 14:58:12 <talltyler> Oh, I will definitely need to understand this one π 14:58:50 *** playback2396[m] has joined #openttd 14:59:27 <peter1138[d]> You have probably passed the point of "coding the game is more fun than playing the game" π 15:00:17 <talltyler> The problem I'm trying to fix, btw, is "traffic waves" when fast trains catch up to slow trains and come to a full stop at a red signal, causing the train behind them to stop, and so on. Slowing trains down if there's traffic ahead solves this problem in real life, and also does so in JGRPP. I think vanilla can benefit from a simple implementation of this. π 15:00:31 <talltyler> ...yes, I have. π¦ 15:00:45 <talltyler> peter1138[d]: ...yes, I think I have π¦ 15:01:18 <talltyler> Anyway, I should do Real Job before I get into this π 15:01:29 <peter1138[d]> Heh 15:07:45 *** locomotor79 has joined #openttd 15:07:45 <locomotor79> can you guys finnaly add what sombody did as a mod for the original game TTDX the copy and paste system 15:07:45 <locomotor79> whit save storage not only clipboard storage 15:07:45 <locomotor79> also qstion iff whe get these huge maps can whe also get copy and paste tracks signal bridges tunnels 15:07:45 <locomotor79> like the original mod for TTDX becausse that whould be handy and even saving compleet crossings and can lateron paste them whit ground work and all 15:09:23 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler merged pull request #11994: Change: Update OpenTTD TTF fonts to v0.5 https://github.com/OpenTTD/OpenTTD/pull/11994 15:09:45 *** leward[m] has joined #openttd 15:20:25 <xarick> visual studio is buggy 15:20:45 <xarick> sometimes I press tab and it doesn't ident 15:26:53 <xarick> can't get rid of "simulated deviations" 15:29:59 *** osvaldo[m] has joined #openttd 15:30:53 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 merged pull request #11965: Codechange: use C++ idioms to manage (network) packets https://github.com/OpenTTD/OpenTTD/pull/11965 15:34:11 <_glx_> xarick: tried my branch ? 15:34:12 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 dismissed a review for pull request #11984: Codechange: use consistent types for Packets https://github.com/OpenTTD/OpenTTD/pull/11984#pullrequestreview-1862231883 15:34:15 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 updated pull request #11984: Codechange: use consistent types for Packets https://github.com/OpenTTD/OpenTTD/pull/11984 15:34:40 <xarick> haven't yet, still trying to get this commited, then I'll check 15:35:47 <_glx_> what it does is copy config on start, then while AI is running you only access the local copy, and once AI is killed the original copy is there untouched 15:53:03 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 commented on pull request #11818: Codechange: use std::source_location over __FILE__/__LINE__ all over the code https://github.com/OpenTTD/OpenTTD/pull/11818#issuecomment-1927310417 15:54:47 <DorpsGek> [OpenTTD/OpenTTD] LordAro commented on issue #12001: [Crash]: cargotype??? https://github.com/OpenTTD/OpenTTD/issues/12001 15:56:22 <DorpsGek> [OpenTTD/OpenTTD] LordAro approved pull request #11984: Codechange: use consistent types for Packets https://github.com/OpenTTD/OpenTTD/pull/11984#pullrequestreview-1863166066 15:58:03 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 commented on pull request #11993: Change: support more number formats that just the 'western' one https://github.com/OpenTTD/OpenTTD/pull/11993#pullrequestreview-1863169918 16:00:10 <_zephyris> https://cdn.discordapp.com/attachments/1008473233844097104/1204094125104963604/signalbuttonbug.gif?ex=65d37b0a&is=65c1060a&hm=30474f28db088b86c27fdd62c37b4c16966ff158903d0719b618462ede03002c& 16:00:11 <_zephyris> Looks like the signal buttons escaped the do-not-inset-the-icon-on-press changes 16:03:13 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 commented on pull request #11993: Change: support more number formats that just the 'western' one https://github.com/OpenTTD/OpenTTD/pull/11993#issuecomment-1927330873 16:05:31 <xarick> @glx <https://github.com/OpenTTD/OpenTTD/compare/master...SamuXarick:OpenTTD:restore-Random-AI-slot> This is what I came up with π 16:06:13 <xarick> 2nd commit is too large, I might drop it 16:06:36 <xarick> but with it, startai is better controlled 16:06:41 <_glx_> yeah try my solution, you should like it 16:07:23 <_glx_> startai <AI> still overwrite the config, but I'd say it's an expected side effect 16:07:58 <_glx_> is equivalent to manually edit the config, then run startai 16:10:23 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 commented on pull request #11993: Change: support more number formats that just the 'western' one https://github.com/OpenTTD/OpenTTD/pull/11993#pullrequestreview-1863201064 16:10:38 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 merged pull request #11984: Codechange: use consistent types for Packets https://github.com/OpenTTD/OpenTTD/pull/11984 16:11:40 *** joey[m] has joined #openttd 16:15:49 <peter1138[d]> _zephyris: Huh, it was only ever shifted 1 pixel, ignoring scaling. That's why I didn't notice. 16:19:29 <_glx_> https://cdn.discordapp.com/attachments/1008473233844097104/1204098982641668158/20240205-1618-09.4840825.mp4?ex=65d37f90&is=65c10a90&hm=40fb8986d21b7d29c3869c42cf13b6db2a8c7d7d6b7b22f200687679ec64de8a& 16:19:29 <_glx_> xarick 16:22:17 <_glx_> https://cdn.discordapp.com/attachments/1008473233844097104/1204099688937029684/20240205-1621-23.2264660.mp4?ex=65d38038&is=65c10b38&hm=44d586467b34ff5273decc287ed119261e52378abd78cbdf23caf89351048aba& 16:22:54 <xarick> ^_^ 16:23:18 <_glx_> I was in the wrong state before starting recording, but Wright AI was a random one 16:24:19 <_glx_> I think it does what you expect 16:26:08 <xarick> slightly confused at CONFIG_RANDOM 16:26:12 <xarick> i thought it was removed 16:26:44 <_glx_> it is removed 16:27:22 <DorpsGek> [OpenTTD/OpenTTD] Taterspud opened issue #12002: Click on Train Order [Crash]: https://github.com/OpenTTD/OpenTTD/issues/12002 16:28:13 <DorpsGek> [OpenTTD/OpenTTD] glx22 commented on issue #12002: Click on Train Order [Crash]: https://github.com/OpenTTD/OpenTTD/issues/12002 16:29:32 <DorpsGek> [OpenTTD/OpenTTD] Taterspud commented on issue #12002: Click on Train Order [Crash]: https://github.com/OpenTTD/OpenTTD/issues/12002 16:29:53 <DorpsGek> [OpenTTD/OpenTTD] glx22 closed issue #12002: Click on Train Order [Crash]: https://github.com/OpenTTD/OpenTTD/issues/12002 16:30:13 <xarick> why is the range [25, 35] in one, and [40, 50] in the other? 16:30:26 <xarick> what have I done 16:30:34 <_glx_> because my settings are not default π 16:30:42 <xarick> ah, ah, ok makes sense 16:31:58 <_glx_> and for pathfinder profile it's probably the effect of EASY/MEDIUM/HARD removal 16:32:35 <xarick> was it converted to random deviation somehow? 16:32:58 <_glx_> it's MEDIUM + deviation based on HARD and EASY 16:33:34 <xarick> oh π¦ that wasn't supposed to deviate if you had it as non-random ai 16:34:28 <xarick> or, should I say, I miss CONFIG_RANDOM 16:38:29 <xarick> tea time 16:48:18 <jfs> quote from another forum: 16:48:18 <jfs> > Played it for a bit yesterday and I'm still getting used to there only being path signals and one way path signals; a change that apparently happened in OpenTTD three years ago. Definitely seems a lot easier to handle signals now. 16:48:18 <jfs> some people DO like the change! 16:48:31 *** HerzogDeXtEr has joined #openttd