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06:07:18 *** Extrems` is now known as Extrems 22:49:41 *** XYZ has joined #openttd 22:56:39 <peter1139> andythenorth, looks like FIRS5 uses the animation frame value as a timer, so a different values can point to the same graphics. 22:57:25 <peter1139> It would be better to have 1 animation frame for each different frame, and then change the animation frame as necessary. 22:57:36 <peter1139> But orchestrating that might be more work for you. 22:58:05 <peter1139> The changes I did assume that different animation frame value = different graphics. 23:00:06 <audigex> tony_pixel: What about if we want the whole MU to be flippable, though? 🙂 23:08:06 <tony_pixel> I was speaking about the hack 23:08:17 <tony_pixel> Ofc it would be different in game code