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00:00:55 <wensimehrp> andythenorth: PR created 00:00:55 <wensimehrp> https://github.com/andythenorth/firs/pull/37 00:02:09 <peter1138> You removed a new line after STR_GENERIC_NEWLINE. 00:03:57 <wensimehrp> Hmm 00:04:08 <wensimehrp> I didn't edit that line 00:05:08 <peter1138> Your editor did. 00:15:43 <peter1138> Hmm, advantage of StringParameterData being a variant is I can chunk almost anything in there... 00:29:01 *** orspeeder has joined #openttd 00:29:01 <orspeeder> would it be ok if I mad ea PR that add more ways of adding industries to the map on the scenario editor? my motivation is make my life easier to "hand place" industries to certain geographic areas when I am switching industry sets, instead of deleting everything and actually hand-placing one by one all over again... 02:43:25 *** Wormnest has joined #openttd 02:56:19 <talltyler> Absolutely! Scenario Editor can use some love. π 03:24:09 *** gnu_jj has joined #openttd 03:27:19 *** gnu_jj_ has quit IRC 03:37:27 *** APTX has quit IRC 03:37:32 *** APTX has joined #openttd 03:44:49 *** godbed has joined #openttd 03:45:05 *** godbed_ has joined #openttd 03:48:11 *** D-HUND has quit IRC 03:48:36 *** debdog has quit IRC 04:26:17 <orspeeder> There was a fork of openttd some time ago called "reproducible generator", I modified that fork and added some python scripts to generate some cool maps, for example with river valleys with erosions... sadly I don't have the source of all that right now π¦ 04:26:34 <orspeeder> only evidence I have of that stuff is a scenario I uploaded on the forums 04:45:36 <DorpsGek> [OpenTTD/OpenTTD] eints-sync[bot] pushed 1 commits to master https://github.com/OpenTTD/OpenTTD/commit/15059bc253aafa5999815a41a4ebc22c15d1694e 04:45:37 <DorpsGek> - Update: Translations from eints (by translators) 05:03:44 <talltyler> Have you seen this? Itβs merged, but there hasnβt been a stable release since. 05:03:44 <talltyler> https://github.com/OpenTTD/OpenTTD/pull/10409 05:05:05 <talltyler> As far as reproducible goes, it would be easy to add a way to generate this town data from an existing game, so you could easily reuse it in a new game with a different set of GRFs, etc. 05:09:18 *** keikoz has joined #openttd 05:58:43 *** ChanServ sets mode: +v tokai|noir 06:27:19 *** keikoz has quit IRC 06:41:56 *** Flygon has joined #openttd 08:15:59 <truebrain> Rubidium: what was that name of that SAST that we sometimes used to check OpenTTD's code? That expensive one with thousands of suggestions? 08:16:20 <truebrain> (I am not referring to CodeQL; the one we used before that) 08:21:50 <kuhnovic> Coverity? 08:21:58 <truebrain> Yes! Tnx π 08:22:38 <kuhnovic> We use it at work. It's pretty amazing how much it finds. 08:24:50 <truebrain> Did they improve the UI? 08:24:58 <truebrain> It used to be a very shitty UI 08:25:18 <truebrain> The analysis itself is the best I have seen π 08:26:32 <kuhnovic> I've only used it with the command line haha 08:27:14 <kuhnovic> I mostly deal with the analysis reports, it's part of our CI/CD. And I don't have to set that up π 08:29:38 <truebrain> Ghehe 09:36:52 <DorpsGek> [OpenTTD/OpenTTD] v1993 commented on pull request #13061: Add: Set application name for SDL2 https://github.com/OpenTTD/OpenTTD/pull/13061#issuecomment-2540994593 09:39:10 <DorpsGek> [OpenTTD/OpenTTD] LordAro commented on pull request #13061: Add: Set application name for SDL2 https://github.com/OpenTTD/OpenTTD/pull/13061#issuecomment-2540999113 09:51:07 <andythenorth> what shall we do today brain? 09:53:10 <LordAr2024-12-13T14:39:25 <peter1138> Hmm, so changing a spec to add instead of replace... 14:45:47 <DorpsGek> [OpenTTD/OpenTTD] v1993 updated pull request #13169: Implement 2D scrolling under SDL2 https://github.com/OpenTTD/OpenTTD/pull/13169 14:48:07 <DorpsGek> [OpenTTD/OpenTTD] v1993 commented on pull request #13169: Implement 2D scrolling under SDL2 https://github.com/OpenTTD/OpenTTD/pull/13169#pullrequestreview-2502470738 15:14:54 <Rubidium> truebrain / kuhnovic: indeed coverity. It's quite a hassle to set up and I wonder whether the accounts still work. Maybe something to check in a week-and-a-half? If I don't forget 15:15:29 <truebrain> Nah, CodeQL is finnneee. I was just looking for the name :d 15:55:24 *** virtualrandomnumber has joined #openttd 15:56:16 *** virtualrandomnumber has quit IRC 16:00:37 <_jgr_> peter1138: Saveload and the command layer would be fairly simple mechanical changes for the most part, they're both fairly thin layers 16:00:48 <_glx_> youtube and its obsession to auto translate video titles and description is so annoying 16:01:29 <_jgr_> I expect it's what it actually does, the design, and the UI which would result in the objections 16:14:49 *** gelignite has joined #openttd 16:17:29 *** keikoz has joined #openttd 16:47:04 *** Wormnest has joined #openttd 17:14:33 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler commented on pull request #13169: Implement 2D scrolling under SDL2 https://github.com/OpenTTD/OpenTTD/pull/13169#pullrequestreview-2502769235 17:17:30 <peter1138> Ah, those picky developers π 17:27:33 <DorpsGek> [OpenTTD/OpenTTD] v1993 updated pull request #13169: Implement 2D scrolling under SDL2 https://github.com/OpenTTD/OpenTTD/pull/13169 17:27:33 *** Wormnest has quit IRC 17:28:16 <DorpsGek> [OpenTTD/OpenTTD] v1993 updated pull request #13169: Implement 2D scrolling under SDL2 https://github.com/OpenTTD/OpenTTD/pull/13169 17:28:22 *** Wormnest has joined #openttd 17:28:53 <DorpsGek> [OpenTTD/OpenTTD] v1993 commented on pull request #13169: Implement 2D scrolling under SDL2 https://github.com/OpenTTD/OpenTTD/pull/13169#pullrequestreview-2502800990 17:58:05 <DorpsGek> [OpenTTD/OpenTTD] v1993 opened pull request #13170: Codechange: Use lowercase name for winnls.h https://github.com/OpenTTD/OpenTTD/pull/13170 18:01:31 <_glx_> ok new merge experience doesn't show approve and run 18:01:43 <peter1138> Heh, I always just commented that line out and it was fine. But that seems correct. 18:03:16 <peter1138> I don't have any track pad devices to test #13169 myself, but it seems reasonable. 18:07:06 <DorpsGek> [OpenTTD/OpenTTD] LordAro approved pull request #13170: Codechange: Use lowercase name for winnls.h https://github.com/OpenTTD/OpenTTD/pull/13170#pullrequestreview-2502862644 18:47:19 <DorpsGek> [OpenTTD/OpenTTD] v1993 commented on pull request #13169: Implement 2D scrolling under SDL2 https://github.com/OpenTTD/OpenTTD/pull/13169#issuecomment-2542048998 18:55:57 <DorpsGek> [OpenTTD/OpenTTD] glx22 merged pull request #13170: Codechange: Use lowercase name for winnls.h https://github.com/OpenTTD/OpenTTD/pull/13170 20:07:54 <peter1138> https://cdn.discordapp.com/attachments/1008473233844097104/1317221481901592676/image.png?ex=675de59a&is=675c941a&hm=92e047d02fff8e29a3dc5f566e1cf740649d2d820bd25ce78a5adbd6edd9a64f& 20:08:53 <_glx_> you are ready for the pitchforks ? 20:19:14 <belajalilija> <a:partyparrot:798530839839113246> 20:52:34 <wensimehrp> peter1138: Yes 20:53:20 <peter1138> https://cdn.discordapp.com/attachments/1008473233844097104/1317232915880611900/image.png?ex=675df040&is=675c9ec0&hm=154686a803c349a5927ff886bd7a76b89e07ae0eebf6f4e892d00ae9163cbd39& 20:53:48 <peter1138> https://cdn.discordapp.com/attachments/1