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00:17:01 <Stablean> *** Matt joined the game 00:21:04 <Stablean> <Anson> hehe, messed up my trains ... didn't know that there is maglev only for towns (pass, food, etc) and not for cargo :-( 00:21:22 <Stablean> <Phil> doh :/ 00:23:50 <Stablean> *** Matt has left the game (leaving) 00:25:35 <Stablean> *** Anson has joined spectators 00:26:35 <Stablean> <Anson> hehe, and to make the mess complete, the factory which i had selected to be my center just disappeared too ... 00:26:47 <Stablean> <Anson> waiting for my old company to go bancrupt now 00:26:57 <Stablean> <Phil> double ouch :/ 00:28:47 <Stablean> <Anson> make it triple :-) LOL 00:29:03 <Stablean> <Phil> what? 00:29:05 <Stablean> <Anson> one of the two resource producers i wanted to use, just disappeared too 00:29:18 <Stablean> <Phil> :O 00:29:34 <Stablean> <Phil> resource gods hate u lol 00:29:40 *** Chris_Booth__ has joined #openttdcoop.stable 00:31:57 <Stablean> <Anson> would be nice if people could already check the available rail types, trains, etc while being spectator 00:32:30 <Stablean> <Anson> i only had prepared by watching locations of industries, but had no idea about the rails and wagon types 00:33:20 <Stablean> <Phil> should've just asked me for cash to fix it :/ 00:33:56 <Stablean> <Phil> can you make station exits that do not jam? 00:34:34 <Stablean> <Anson> i had just started that new company and only built the wrong railtype ... no use in trying to fix that by removing everything and starting over 00:34:49 *** Chris_Booth has quit IRC 00:34:49 *** Chris_Booth__ is now known as Chris_Booth 00:35:00 <Stablean> <Phil> no i would have given u 1000000 to fix your track 00:35:06 <Stablean> <Anson> but thanks for the offer 00:35:55 <Stablean> <Anson> i had ONLY wrong tracks ... would it make sense to fix that ? 00:36:03 <Stablean> <Phil> yeah 00:36:14 <Stablean> <Phil> all you had to do was convert them to electric 00:36:50 <Stablean> <Anson> do i have to build electric rails and depots to use electric trains ? 00:37:11 <Stablean> <Anson> i just saw that i can buy electric trains in a non-electric depot !?!?!?! 00:37:33 <Stablean> <Phil> last knew you had to yes 00:39:58 <Stablean> <Anson> go to a non-electric depot, select "new train" and "cargo none", and you get a list of steam, diesel and electric trains 00:40:37 <Stablean> <Phil> umm wierd 00:40:51 <Stablean> <Anson> i didn't try to buy one, but shouldn't the trains not be shown at all in the first place ? 00:41:14 <Stablean> <Phil> last i knew you needed elect depot for elec trains etc 00:43:01 <Stablean> *** Anson has started a new company (#7) 00:53:00 <Stablean> <Anson> ah, i think i looked at the wron list of trains earlier ... in the "list of companie's trains, "available trains" 00:53:23 <Stablean> <Anson> will watch for those lists more losely, whether it was in the program, or my fault 01:35:29 *** KenjiE20 has quit IRC 01:37:12 *** Intexon has quit IRC 02:02:07 <Stablean> *** md joined the game 02:02:19 <Stablean> <md> hi 02:02:25 <Stablean> <Phil> hey 02:02:31 <Stablean> <Phil> wb 02:18:58 <Stablean> *** Matt joined the game 02:27:13 <Stablean> *** Phil has requested an admin 02:27:34 <Stablean> *** Matt has left the game (leaving) 02:27:38 <Stablean> <md> whats up 02:27:52 <Stablean> <Phil> need staion spread increased by 1 :) 02:28:10 <Stablean> <md> lol 02:28:42 <Stablean> <Phil> are u admin? 02:28:58 <Stablean> <md> no 02:29:12 <Stablean> *** Phil has requested an admin 02:29:40 <Stablean> <Phil> no american or canuk admins ? 02:29:50 <Stablean> <Phil> or insomniacs like me :) 02:32:37 <Stablean> <md> sylf might be, not sure 02:33:27 <Stablean> <Phil> nope he's not :( 02:34:01 <Stablean> <Phil> no american admins at all according to ottd coop wiki :( 02:34:10 <Stablean> <Phil> so everyone's in bed 02:40:39 <Stablean> *** Player has left the game (leaving) 02:48:30 <Stablean> <Phil> hey md how can i improve my powerstion exit with hardly any space? 02:48:38 <Stablean> <md> hmm 02:48:48 <Stablean> <md> where 02:49:03 <Stablean> <Phil> check sign 02:50:07 <Stablean> <md> well, one option is to have multiple drops 02:50:29 <Stablean> <Phil> u mean build another station? 02:50:40 <Stablean> <md> right 02:51:27 <Stablean> <md> trains are slowing down in that curve 02:51:43 <Stablean> <Phil> whcih curve? 02:51:49 <Stablean> <md> marked !cl 02:52:28 <Stablean> <Phil> umm 02:52:38 <Stablean> <md> its a minor thing 02:53:05 <Stablean> <Phil> i know let me try this 02:53:11 <Stablean> <md> having a second drop is bigger 02:55:14 <Stablean> <md> this is getting overly complicated 02:55:36 <Stablean> <Phil> story of my life :D 02:55:39 <Stablean> <md> did you mean to force trains coming in on the left mainline to depart on the right mainline? 02:55:50 <Stablean> <Phil> no 02:56:04 <Stablean> <Phil> i mean get trains out faster so they dont choke 02:56:07 <Stablean> <Phil> or choke less 02:56:10 <Stablean> <md> well thats happening 02:56:26 <Stablean> <md> i suppose you could also build a balancer 02:56:30 <Stablean> <md> since one mainline is less choked 02:57:04 <Stablean> <md> are you mainlines equivalent? 02:57:06 <Stablean> <md> your 02:57:12 <Stablean> <md> if a train goes on either one, they can go anywhere? 02:57:20 <Stablean> <Phil> umm 02:57:30 <Stablean> <Phil> i think so yeah 02:57:33 <Stablean> <md> ok 02:57:55 <Stablean> <Phil> it's not pretyy 02:57:58 <Stablean> <Phil> but it works lol 02:59:06 <Stablean> <Phil> how do balancers work? 02:59:17 <Stablean> <md> well actually it seems they're both congested 02:59:21 <Stablean> <md> lets fix the station first 02:59:36 <Stablean> <md> see how i've laid one out 02:59:42 <Stablean> <md> that's a good possible pattern 03:00:34 <Stablean> <Phil> join my company can give me a hand :D 03:01:23 <Stablean> <md> though that one needs more spread i suppose 03:01:25 <Stablean> <md> uh how 03:01:40 <Stablean> *** md has joined company #3 03:01:48 <Stablean> <Phil> and yeah there's not much room :( 03:01:52 <Stablean> *** md has joined company #4 03:02:04 <Stablean> <Phil> and 6 station spread sucks 03:02:06 <Stablean> *** md has joined company #3 03:02:12 <Stablean> <md> sometimes we have to work with 4 03:02:19 <Stablean> <Phil> :O 03:03:39 <Stablean> <Anson> spread of 4 or 6 is not too bad, concerning the size of stations, but attaching a second nearby resource industry is hard :-( 03:03:45 <Stablean> <md> sec 03:03:58 <Stablean> <Anson> lots of 5 tile length truck routes :-) 03:04:08 <Stablean> <md> sorry bout that, ofrgot i was on non-erail 03:04:28 <Stablean> <Phil> lol 03:04:37 <Stablean> <Phil> i'd prefer 7 at least 03:05:41 <Stablean> <Anson> voluntary station size of 5, but additional size of maybe 12 for office buildings etc which can link to more resources ... that would be nice 03:06:46 <Stablean> <Phil> haha u seen my crazy exit 03:07:01 <Stablean> <md> whats the point 03:07:16 <Stablean> <Phil> attempt to keep trains moving full speed at all times 03:08:11 <Stablean> <Phil> doesn't work though :( 03:08:27 <Stablean> <md> right: that won't 03:10:23 <Stablean> <md> dropoff orders should be: full load pickup, no load dropoff 03:10:46 <Stablean> <md> always nonstop things 03:11:02 <Stablean> <md> the advanced options have an option: Always Nonstop default 03:11:12 <Stablean> <md> (just general tips here) 03:11:50 <Stablean> <Phil> where's that setting? 03:12:04 <Stablean> <md> vehicles 03:12:06 <Stablean> <md> first thing 03:12:31 <Stablean> <Phil> vehicle>routing?? 03:12:44 <Stablean> <md> just vehicles 03:12:50 <Stablean> <md> first real option 03:13:28 <Stablean> <Phil> ok found it 03:13:48 <Stablean> <md> why are your trains shorter than the platform? 03:14:03 <Stablean> <Phil> no reason 03:14:38 <Stablean> <Anson> i often use longer stations instead of exactly matching stations plus a braking space 03:14:41 <Stablean> <md> your cars are old 03:14:56 <Stablean> <Phil> yeah i never change them 03:15:03 <Stablean> <md> ok thats fine, though I generally make the braking space 1 ordinary track 03:15:14 <Stablean> <md> you can autoreplace cars 03:15:26 <Stablean> <Phil> yeah i know but no point 03:15:33 <Stablean> <Phil> no brakedown etc 03:15:48 <Stablean> <md> you can double the number of tonnes of coal per train 03:16:02 <Stablean> <md> no, autoreplace with higher capacity 03:16:23 <Stablean> <Anson> autorenew != autoreplace :-) 03:16:37 <Stablean> <md> right 03:16:43 <Stablean> <md> see that depot i placed in the middle of nowhere 03:16:47 <Stablean> <Phil> yes 03:16:53 <Stablean> <Phil> im looking alreayd 03:16:53 <Stablean> <md> thats the train you want to be running 03:17:04 <Stablean> <md> 272 tonnes and extra power 03:18:06 <Stablean> <md> adding the extra engine might be too much work 03:18:45 <Stablean> <Phil> no dual engiined trains? 03:18:58 <Stablean> <md> you can at least get to 238 tonnes easily with autoreplace 03:19:14 <Stablean> <md> i dont think there is a way to automatically add engines. you have to do it the old fashioned way 03:19:32 <Stablean> <Phil> lol 03:19:42 <Stablean> <Phil> almost 250 trains 03:20:50 <Stablean> <md> go to Replace Vehicles 03:20:56 <Stablean> <Anson> i hate this .... the game hates me !!!!! 03:20:59 <Stablean> <md> click "Replacing Engines" so it says "Replacing Cars" 03:21:15 <Stablean> <md> ensure "Car Removal" is "Off" (We want the trains to get longer!) 03:21:29 <Stablean> <Phil> ok 03:21:37 <Stablean> <md> Change Two Bay Hopper Cars into "Gondola" with 34 tonnes 03:22:23 <Stablean> <md> see where i've put double depots near power station? 03:22:33 <Stablean> <Phil> what about replace engines with that coal turbine? 03:22:43 <Stablean> <md> no: it doesn't carry the cars we use 03:23:01 <Stablean> <md> alwys a good idea to make a test train in a spare depot somewhere 03:23:23 <Stablean> <Phil> only certain engines carry certain cars ? 03:23:32 <Stablean> <Phil> yep i see it 03:23:34 <Stablean> <md> i dunno, that one is special 03:23:47 <Stablean> <Phil> oh shit 03:23:49 <Stablean> <md> PBS means that two trains can move at once through the double depot 03:23:58 <Stablean> <Phil> not all my stations are 5 long 03:24:05 <Stablean> <md> just needs 4 03:24:15 <Stablean> <Phil> ill go fix stations 03:24:21 <Stablean> <md> the test train is 4 units long 03:24:27 <Stablean> <md> (exactly) 03:25:33 <Stablean> <md> these entrances are overcomplicated 03:25:53 <Stablean> <Phil> which ones 03:25:55 <Stablean> <Phil> ? 03:26:09 <Stablean> <md> i just fixed bedborough 03:26:17 <Stablean> <md> bedborough coal 03:26:39 <Stablean> <Phil> ok 03:26:43 <Stablean> <Phil> i see it with pbs 03:26:51 <Stablean> <Phil> never used them before 03:26:53 <Stablean> <md> with PBS you can make it one smaller 03:27:28 <Stablean> <Phil> do those different stations have any benefits? 03:28:22 <Stablean> <md> which ones 03:28:42 <Stablean> <Phil> ones u built 03:28:48 <Stablean> <Phil> look different 03:28:55 <Stablean> <md> the power station? 03:29:03 <Stablean> <Phil> bedbrough coal 03:29:10 <Stablean> <md> oh, no sharp curves 03:29:20 <Stablean> <md> clean and symmetrical 03:29:26 <Stablean> <Phil> no the staions look different 03:29:29 <Stablean> <Phil> not normal stations 03:29:31 <Stablean> <md> and PBS means that two trains can move on the same block if they do not cross 03:29:44 <Stablean> <md> oh, that's Industrial Station: Coal 03:29:50 <Stablean> <md> Mineral Silo 03:30:05 <Stablean> <Phil> does it offer any benefit or just looks different? 03:30:09 <Stablean> <md> just eye candy 03:30:15 <Stablean> <Phil> ok 03:32:14 <Stablean> <md> whats going on at Sundingbury valley? 03:32:44 <Stablean> <Phil> oh happens everytime i upgrade 03:32:50 <Stablean> <Phil> causes stations to clog 03:32:54 <Stablean> <md> are you dropping wood there? 03:33:05 <Stablean> <Phil> yes 03:33:09 <Stablean> <md> and picking up paper? 03:33:21 <Stablean> <Phil> yes 03:33:27 <Stablean> <md> it's going to clog: it's just a matter of chance 03:33:36 <Stablean> <md> so the rule is: never pickup and dropoff at the same station 03:33:52 <Stablean> <Phil> doesn't clog 03:33:58 <Stablean> <Phil> only when trains goto depot 03:34:04 <Stablean> <Phil> no chance involved :) 03:34:06 <Stablean> <md> that's just due to some fluke 03:34:20 <Stablean> <Phil> due to planning 03:34:28 <Stablean> <Phil> i watch them 03:34:28 <Stablean> <md> coop rule, and sensible: never pickup and dropoff from same station 03:34:36 <Stablean> <Phil> yeah i get that 03:34:40 <Stablean> <md> ok 03:34:42 <Stablean> <Phil> but u watch mine 03:34:46 <Stablean> <Phil> they wont clog 03:42:43 <Stablean> <md> ok that should work for 4 cars 03:42:49 <Stablean> <md> 4 units rather 03:43:03 <Stablean> <Phil> yeah looking good 03:45:33 <Stablean> *** md has joined company #4 03:45:41 <Stablean> *** md has joined company #3 03:46:47 <Stablean> <Phil> ok do i need to build one somewhere? 03:46:57 <Stablean> <md> i dunno if it will really help 03:47:27 <Stablean> <Phil> yep really i need +1 staion spread :/ 03:47:43 <Stablean> <md> or more stations 03:48:17 <Stablean> <Phil> yeah but more stations = many order changes = too much owrk lol 03:48:55 <Stablean> <Phil> no know for in the future though 03:49:09 <Stablean> <md> i have a strange idea 03:49:11 <Stablean> <Phil> multiple stations and no pick up annd drop off from same stations 03:49:38 <Stablean> <Phil> whats this idea? 03:56:18 <Stablean> <md> i'm not sure how effective this will end up being 03:56:33 <Stablean> <Phil> why not do this 03:56:48 <Stablean> <md> however the idea is this 03:56:58 <Stablean> <md> since we don't want to change all the orders 03:57:16 <Stablean> <md> and the orders are not nonstop 03:57:23 <Stablean> <md> we can force some trains into an alternative path 03:57:37 <Stablean> <md> they drain their coal load there 03:57:47 <Stablean> <md> and then proceed quickly through the target station 03:58:05 <Stablean> <Phil> ok :) 03:58:35 <Stablean> <md> this is a variation on a trick using Waypoints 04:00:25 <Stablean> <Phil> jesus it's 5 am again 04:00:38 <Stablean> <Phil> this game will be the death of me 04:00:56 <Stablean> <md> got a schematic for u 04:01:22 <Stablean> <Phil> schematic? 04:01:30 <Stablean> <md> just north of powerstation 04:01:58 <Stablean> <Phil> yeah looking at it :) 04:02:53 <Stablean> <Phil> whats max length train that lane shifter can handle t that size? 04:03:02 <Stablean> <md> 4 04:03:10 <Stablean> <md> =4 04:03:32 <Stablean> <Phil> but for bigger trains you just expend length? 04:04:11 <Stablean> <Phil> i mean sometimes i have 14 tile trains offline lol 04:04:20 <Stablean> <md> oh for real lane shifters you gotta read coop 04:04:26 <Stablean> <md> this is jut a hack 04:04:41 <Stablean> <Phil> yeah i've read thier wiki a bit 04:04:51 <Stablean> <Phil> much of it seems beyond me though lol 04:04:59 <Stablean> <Phil> im crap at planning ahead 04:05:14 <Stablean> <md> chekc the schematic 04:05:14 <Stablean> <Phil> i make do and mend as and when needed lol 04:05:20 <Stablean> <Phil> just look at my hub 04:05:24 <Stablean> <Phil> its a right mess 04:05:27 <Stablean> <Phil> but it works 04:05:29 <Stablean> <md> eh thats how you begin 04:05:59 <Stablean> <Phil> been playing this game 15 years on and off lol 04:06:01 <Stablean> <md> see the schematic? 04:06:15 <Stablean> <Phil> way point thing? 04:06:23 <Stablean> <Anson> i have problems with planning ahead too ... offline, i cheat by getting 10 mio first, then build everything and easily get the money back 04:06:33 <Stablean> <md> yea 04:06:39 <Stablean> <Phil> lol nice 04:06:39 <Stablean> <Anson> but online, i am always out of money while building too complex 04:06:49 <Stablean> <md> see how the trains are splitting themselves between two different stations? 04:07:05 <Stablean> <Anson> need to build simple first, and then have difficulties rebuilding everything later 04:07:13 <Stablean> <Phil> yeah 04:07:23 <Stablean> <Phil> @anason 04:07:38 <Stablean> <Phil> all i do is build coal run as far as possible 04:07:48 <Stablean> <Phil> then keep extending to full lenght of map 04:07:56 <Stablean> <md> yea eventually you get used to planning ahead while making your money 04:07:58 <Stablean> <Phil> then build junctions off it 04:08:19 <Stablean> <md> anyhow that schematic I built shows how to route trains to two (or more) different drop off stations 04:09:26 <Stablean> <Phil> so u need to use way points? 04:09:42 <Stablean> <md> look at train orders 04:09:52 <Stablean> <Phil> yep i see 04:10:12 <Stablean> <md> so you force the trains to take a path that includes a drop station 04:10:22 <Stablean> <md> and since its not nonstop, they drop 04:10:42 <Stablean> <Phil> so easier than creating 2 sets of orders? 04:11:05 <Stablean> <md> well it automatically balances rather than being careful with sets 04:11:15 <Stablean> <md> and its easily expandable 04:15:00 <Stablean> <md> now i got three handlers 04:15:14 <Stablean> <md> so yea, in case spread is small, this is an option 04:15:24 <Stablean> <Phil> i see 04:15:34 <Stablean> <Phil> hey md do you a player named brakes? 04:15:40 <Stablean> <md> know? no 04:15:54 <Stablean> <Phil> ok i haven't seen him for years 04:16:04 <Stablean> <Phil> he's was the best player i've ever seen on this 04:16:26 <Stablean> <Phil> thought maybe he played on coop server in the past 04:18:51 <Stablean> <md> slightly cleaner schematic 04:19:18 <Stablean> <Phil> why are 2 way signals important rather than 1 way? 04:19:47 <Stablean> <md> hmm 04:19:50 <Stablean> <md> sometimes it doesn't work 04:19:56 <Stablean> <md> somethin about the pathfinder 04:20:00 <Stablean> <md> i dunno 04:20:26 <Stablean> <Phil> seems to be working? 04:20:31 <Stablean> <Phil> maybe it's been fixed 04:20:33 <Stablean> <md> yea maybe in this toy example 04:20:47 <Stablean> <Phil> hehe ok 04:21:47 <Stablean> <md> if you liek to plan ahead, you can use multiple engines from the start 04:21:58 <Stablean> <md> that makes it easy to upgrade into high power multi engine trains 04:22:13 <Stablean> <Phil> yeah normally i do that 04:22:43 <Stablean> <Phil> normally i play 10 cargo hoppers and 2 engines 04:23:05 <Stablean> <Phil> that leaves 2 spare on 7 station station for a twin engine upgrade like chimera 4 04:23:49 <Stablean> <Phil> when i say i can't play ahead what i mean is 04:24:12 <Stablean> <Phil> if some gave me space and said here build a dual mainline 4 wway hub, i'd fail 04:24:26 <Stablean> <Phil> however if i do it over time keep adding stuff to it 04:24:33 <Stablean> <Phil> i get there in the end 04:24:47 <Stablean> <md> yea thats fine 04:25:09 <Stablean> <Phil> likei see some hubs and they're all nice simetrical and neat 04:25:11 <Stablean> <md> planning ahead just kinda means leaving space so that the expansion is easy 04:25:17 <Stablean> <Phil> mine just look a random mess haha 04:26:36 <Stablean> <Phil> paper still hasn't clogged :D 04:26:58 <Stablean> <Phil> runs like a swiss watch 04:27:32 <Stablean> <md> if you get 6 paper trains in a row it will clog 04:27:43 <Stablean> <Phil> that can't ahppen though 04:27:57 <Stablean> <Phil> not without send to depot 04:28:28 <Stablean> <md> what if all your forests cut their production in half? 04:28:46 <Stablean> <Phil> yeah i guess that could happen too 04:30:19 <Stablean> <Phil> or what if someone sabotages me 04:30:32 <Stablean> <md> dun dun dun 04:30:51 <Stablean> <Phil> mrd 04:31:09 <Stablean> <md> the game could sabotage you 04:31:19 <Stablean> <Phil> umm some earlier destroyed my city and cut off my good droplol 04:31:21 <Stablean> <md> see that forest near your printing works? 04:31:25 <Stablean> <md> oh that happened to me 04:31:32 <Stablean> <md> thats why my name is Completely Screwed 04:31:47 <Stablean> <md> I was down to my last 10k$ because I was completely committed to some city with Goods, then it stopped 04:31:50 <Stablean> <Anson> hehe, small bug found ... refitted box cars sometimes change color :-) 04:31:56 <Stablean> <md> not a bug 04:32:18 <Stablean> <Phil> no mine didn't just disapear 04:32:20 <Stablean> <md> anyway, see that Forest near your Printing Works? 04:32:23 <Stablean> <md> im sorry 04:32:29 <Stablean> <md> near your Paper Mill? 04:32:31 <Stablean> <Phil> go to my good jobs 04:32:49 <Stablean> <Phil> someone built ton of rv stations and bulldoze aa ton of the city at the same time lol 04:32:51 <Stablean> <md> if that Forest spawned closer to your Paper Mill, your trains would begin loading Wood there 04:33:11 <Stablean> <md> then they wouldn't be able to pickup normally, nor drop 04:33:25 <Stablean> <md> you'd be left with a bunch of useless trains 04:33:39 <Stablean> <Phil> thats why buy land aroud stuff right? 04:33:43 <Stablean> <md> that's why you use No Load orders for drop off 04:33:51 <Stablean> <md> i'm doing that as a precaution 04:33:57 <Stablean> <Anson> bug or no bug .... the refitted box cars for wheat are yellow, but on diagonals (vertical), they get brown roofs, like those refitted for livestock :-) 04:34:00 <Stablean> <Phil> ok 04:34:18 <Stablean> <md> yea the No Load orders can't save you from another menace 04:34:28 <Stablean> <md> a second PAper Mill spawning close to your station 04:34:42 <Stablean> <md> i've lost a lot of goods to having a second Factory spawn next to my station 04:34:56 <Stablean> <md> whichever factory is closest to the station label gets the stuff 04:35:14 <Stablean> <Phil> actaully there was 2 a while back 04:35:28 <Stablean> <Phil> didn't notice if it was close enough to effect me though 04:35:42 <Stablean> *** DnZ-Ali joined the game 04:35:50 <Stablean> <DnZ-Ali> hello 04:35:57 <Stablean> <Phil> hey there 04:36:48 <Stablean> *** DnZ-Ali has joined company #6 04:37:55 <Stablean> <md> come back to the overflow hack 04:38:07 <Stablean> <md> notice its no longer working 04:38:10 <Stablean> <md> i changed something 04:38:50 <Stablean> <Phil> ok im here 04:39:09 <Stablean> <md> can you see what i changed? 04:39:19 <Stablean> <Phil> no 2 way signals? 04:39:21 <Stablean> <md> yep 04:39:32 <Stablean> <md> now if i put it back 04:39:40 <Stablean> <md> working again 04:39:45 <Stablean> <md> so weird! 04:41:20 <Stablean> *** DnZ-Ali has joined spectators 04:42:24 <Stablean> <md> gn! 04:42:30 <Stablean> <Phil> bedtime? 04:42:33 <Stablean> <md> i suppose 04:42:43 <Stablean> <Phil> good night or morning hehe 04:43:02 <Stablean> *** DnZ-Ali has joined company #6 04:43:14 <Stablean> <DnZ-Ali> here morning :D 04:43:34 <Stablean> <Phil> almost 6 amm here lol 04:43:40 <Stablean> <Phil> haven't been to sleep 04:44:14 <Stablean> <Phil> where is everyone from btw? 04:45:51 <Stablean> <md> usa 04:46:24 <Stablean> <Phil> im from england 04:48:22 <Stablean> <md> ya lots from england 04:51:32 <Stablean> <DnZ-Ali> bb must go to work 04:51:44 <Stablean> *** DnZ-Ali has left the game (leaving) 04:51:46 <Stablean> <Phil> have fun 04:54:39 <Stablean> *** md has left the game (leaving) 05:18:37 *** ODM has joined #openttdcoop.stable 05:18:37 *** ChanServ sets mode: +o ODM 05:24:18 <Stablean> *** Phil has left the game (leaving) 06:22:45 *** DayDreamer has joined #openttdcoop.stable 06:55:56 <Stablean> <Anson> if someone knows Phil : BIG PROBLEM - everything is stuck because paper industry seems to have disappeared 07:50:04 <Stablean> *** Anson has joined spectators 07:50:04 <Stablean> *** Game paused (number of players) 09:33:48 <Stablean> *** V453000 joined the game 09:35:20 <Stablean> *** V453000 has left the game (leaving) 10:00:44 *** ODM has quit IRC 10:34:03 *** KenjiE20 has joined #openttdcoop.stable 10:34:03 *** ChanServ sets mode: +o KenjiE20 10:43:46 <Stablean> *** Troy McClure joined the game 10:44:30 <Stablean> *** Troy McClure has joined company #1 10:44:30 <Stablean> *** Game unpaused (number of players) 11:17:09 *** Intexon has joined #openttdcoop.stable 11:22:49 <Stablean> *** Troy McClure has left the game (leaving) 11:22:49 <Stablean> *** Game paused (number of players) 11:29:29 *** Intexon has quit IRC 12:09:57 <Stablean> *** Anson has joined company #7 12:09:57 <Stablean> *** Game unpaused (number of players) 12:27:37 *** Chris_Booth_ has joined #openttdcoop.stable 12:32:49 *** Chris_Booth has quit IRC 12:33:01 *** Chris_Booth_ is now known as Chris_Booth 13:33:32 <Stablean> *** Anson has left the game (connection lost) 13:33:32 <Stablean> *** Game paused (number of players) 13:34:24 <Stablean> *** Anson joined the game 13:34:40 <Stablean> *** Anson has joined company #7 13:34:40 <Stablean> *** Game unpaused (number of players) 13:42:49 <Stablean> *** Anson has joined spectators 13:42:49 <Stablean> *** Game paused (number of players) 14:34:14 *** TWerkhoven has joined #openttdcoop.stable 14:44:23 *** ODM has joined #openttdcoop.stable 14:44:23 *** ChanServ sets mode: +o ODM 15:38:00 <Stablean> *** Game unpaused (number of players) 15:38:00 <Stablean> *** Phil joined the game 16:59:29 <Stablean> *** MrD2DG joined the game 16:59:40 <Stablean> <MrD2DG> Hi 17:23:36 <Stablean> *** DnZ-Ali joined the game 17:23:41 <Stablean> <DnZ-Ali> HI 17:23:43 <Stablean> <MrD2DG> Hi 17:24:16 <Stablean> *** DnZ-Ali has joined company #6 17:25:01 <Stablean> *** Chris Booth joined the game 17:25:11 <Stablean> <Chris Booth> hi all 17:25:14 <Stablean> <MrD2DG> Hi 17:25:54 <Stablean> <Chris Booth> big RV rebuild MrD2DG 17:26:01 <Stablean> <MrD2DG> Yep 17:26:21 <Stablean> <MrD2DG> Factory is getting over loaded gonna seperate incoming and outgoing loops 17:26:36 <Stablean> <Chris Booth> goods idea 17:26:38 <Stablean> <Chris Booth> :D 17:26:40 <Stablean> <Chris Booth> bad pun 17:26:48 <Stablean> <MrD2DG> :P 17:27:07 <Stablean> <Chris Booth> try and remove bends if you can 17:27:23 <Stablean> <MrD2DG> Yeah i will they really slowdown the trucks 17:27:37 <Stablean> <Chris Booth> even more than hills 17:28:26 <Stablean> <Anson> hallo 17:28:41 <Stablean> <Anson> how is your paperwork going, Phil ? :-( 17:28:49 <Stablean> <MrD2DG> Hi 17:29:44 <Stablean> <MrD2DG> Sure 17:30:13 <Stablean> *** Chris Booth has joined company #5 17:31:52 <Stablean> <Chris Booth> ok 17:32:20 <Stablean> *** Anson has joined company #7 17:43:58 <Stablean> <Chris Booth> the double entrane is helping 17:44:00 <Stablean> <MrD2DG> Yep 17:44:17 <Stablean> <MrD2DG> *outgoing 17:44:23 <Stablean> <MrD2DG> only goes towards drop 17:45:14 <Stablean> <Chris Booth> that bridge is not needed either 17:45:18 <Stablean> <MrD2DG> :P 17:47:39 <Stablean> <MrD2DG> brb 17:47:58 <Stablean> <Chris Booth> ok 17:49:22 <Stablean> <MrD2DG> bk 17:49:47 <Stablean> <Chris Booth> I made some tunnels to keep our Highway flat 17:50:01 <Stablean> <MrD2DG> Oh nice, dunno why i didnt do that before 17:51:28 <Stablean> <MrD2DG> 500 RV's :) 17:53:44 <Stablean> <Chris Booth> another section made flat and straight 17:54:03 <Stablean> <MrD2DG> :) 17:56:33 <Stablean> <MrD2DG> Drop exit and entrace can jam a bit 17:57:26 <Stablean> <Chris Booth> make it into 2 banks? 17:57:40 <Stablean> <MrD2DG> Reason why i made the entrace exactly in the middle before was so that RVs woudl choose route more euqually 17:57:46 <Stablean> <MrD2DG> Yeah i guess 18:02:55 <Stablean> <MrD2DG> Those entrances are still very biased... 18:03:34 <Stablean> <MrD2DG> Centre them? 18:06:01 <Stablean> <Chris Booth> see if that helps 18:08:02 <Stablean> <MrD2DG> Seems okay now 18:14:24 <Stablean> <Chris Booth> how many goods drops have we got? 18:14:24 <Stablean> <Chris Booth> 3? 18:14:28 <Stablean> <MrD2DG> Yep 18:14:40 <Stablean> <MrD2DG> Wanted some variation :D 18:15:02 <Stablean> <Chris Booth> coop needs LLL_RRR now 18:15:22 <Stablean> <MrD2DG> Yep noticed that yestarday the good drop merge is SLOOOOOW 18:17:08 <Stablean> <MrD2DG> I would attempt it but too much work gonna go now anyway 18:17:12 <Stablean> <MrD2DG> BB 18:17:17 <Stablean> <Chris Booth> bb 18:17:23 <Stablean> *** MrD2DG has left the game (leaving) 18:25:03 <Stablean> *** Chris Booth has joined spectators 18:35:13 *** Intexon has joined #openttdcoop.stable 18:37:30 <Stablean> *** Chris Booth has left the game (leaving) 18:40:34 <Stablean> *** DnZ-Ali has joined spectators 18:50:56 *** Intexon_ has joined #openttdcoop.stable 18:56:53 *** Intexon has quit IRC 19:05:55 *** Intexon_ has quit IRC 19:13:40 <Stablean> *** DnZ-Ali has joined company #6 19:34:08 <Stablean> <DnZ-Ali> bb 19:34:14 <Stablean> *** DnZ-Ali has left the game (leaving) 21:29:37 *** TWerkhoven has quit IRC 21:32:20 *** DayDreamer has quit IRC 21:36:05 *** Chris_Booth_ has joined #openttdcoop.stable 21:37:01 *** ODM has quit IRC 21:42:49 *** Chris_Booth has quit IRC 22:03:21 *** Chris_Booth_ has quit IRC 22:03:39 *** Chris_Booth has joined #openttdcoop.stable 22:04:09 <Stablean> *** V453000 joined the game 22:04:11 <Stablean> <V453000> hi 22:04:32 <Stablean> *** Chris Booth joined the game 22:05:27 <Stablean> <Chris Booth> I get the feeling Phil isn't here 22:05:33 <Stablean> *** V453000 has left the game (connection lost) 22:06:25 <Stablean> <Chris Booth> Phil: you have a big fuck offjam! 22:13:03 <Stablean> *** Chris Booth has left the game (leaving) 22:47:37 <Stablean> *** Estaf joined the game 22:52:54 <Stablean> *** Estaf has left the game (leaving) 23:41:53 <Stablean> *** md joined the game 23:47:34 <Stablean> <Anson> hallo 23:47:49 <Stablean> <Anson> did you see Phil recently ? :-) 23:49:00 <Stablean> <Anson> he is lucky to have some alternate industries ... the paper chain broke down almost 20 hours ago 23:49:23 <Stablean> <Anson> and although he came online again for many hours, he didn't do anything about it