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00:31:41 <Stablean> <Big_Meech> hi 00:36:51 <Stablean> *** Big_Meech has joined company #4 00:43:56 <Stablean> <Big_Meech> nicfer ? 00:44:38 <Stablean> <Big_Meech> nicfer 00:44:40 <Stablean> <Big_Meech> nicfer 00:44:42 <Stablean> <Big_Meech> nicfer ;) 01:04:24 <Stablean> *** Big_Meech has changed his/her name to Mig_Beech 01:10:57 <Stablean> <nicfer> yes? 01:13:23 <Stablean> <nicfer> what did you want Mig_Beech? 01:35:50 <Stablean> *** nicfer has left the game (connection lost) 01:36:16 <Stablean> *** nicfer joined the game 02:14:31 <Stablean> <Mig_Beech> you know you're jammed Yellow? 02:14:38 <Stablean> <nicfer> yeah 02:14:41 <Stablean> <Mig_Beech> hawaiian oceanview halt 02:14:43 <Stablean> <Mig_Beech> kk 02:14:46 <Stablean> <nicfer> I'm trying to fix it 02:14:56 <Stablean> <Mig_Beech> np 02:20:42 <Stablean> *** Sylf joined the game 02:20:51 <Stablean> <Sylf> howdy ho, neighbors 02:23:30 <Stablean> <nicfer> how can I configure the steel mill pickup so the trains go to depot only if the stations are full? 02:23:48 <Stablean> <Sylf> ah, you want an over flow 02:23:50 <Stablean> <Mig_Beech> youd have to make an overflow 02:24:08 <Stablean> <Mig_Beech> hi sylf, so busy workin on farms didndt see you come in xD 02:24:42 <Stablean> <Sylf> yarr 02:26:24 <Stablean> <Sylf> hmmm 02:26:46 <Stablean> <Sylf> if we service all those farms, our main line will be congested 02:27:00 <Stablean> <Sylf> main line will need LLLRRR 02:27:02 <Stablean> <Mig_Beech> you will have to double the line going to these farms 02:27:30 <Stablean> <Sylf> or we need the second industry complex 02:27:32 <Stablean> <Mig_Beech> it would only be LLLRRR to the industrial complex 02:27:35 <Stablean> <Mig_Beech> OOOG 02:27:39 <Stablean> <Mig_Beech> good idea ;) 02:27:42 <Stablean> <Mig_Beech> dual complex 02:27:48 <Stablean> <Sylf> our primary one is already really busy 02:27:56 <Stablean> <Mig_Beech> yup 02:28:30 <Stablean> <Sylf> yuck 02:28:52 <Stablean> <Sylf> these blue and light blue infra will be.... 02:28:58 <Stablean> <Sylf> challenging at least 02:29:04 <Stablean> <Mig_Beech> ;) 02:29:19 <Stablean> <Mig_Beech> teal has been anooying me xD 02:29:23 <Stablean> <Mig_Beech> annyoing 02:30:13 <Stablean> <Sylf> his truck line is broken.... 02:30:19 <Stablean> <Mig_Beech> I broke it 02:30:29 <Stablean> <Mig_Beech> so annoying 02:30:31 <Stablean> <Sylf> not very cool :/ 02:30:43 <Stablean> <Mig_Beech> I had to move junk over 02:30:54 <Stablean> <nicfer> I need presignals for the overflow right? 02:31:37 <Stablean> <Sylf> why he had to pick that town to service.... that's a big mystery 02:31:51 <Stablean> <Mig_Beech> he picked the worst towns to service ever 02:32:15 <Stablean> <Sylf> lots of roads were there 02:32:33 <Stablean> *** Sylf has joined company #4 02:32:37 <Stablean> <Mig_Beech> I built most of the roads last night from after you left to 5am 02:32:55 <Stablean> <Sylf> you couldn't sleep, so you came back 02:33:09 <Stablean> <Mig_Beech> that did happen 02:33:23 <Stablean> <Sylf> then JorD dude came and built on top our infra 02:33:29 <Stablean> <Mig_Beech> he did 02:34:11 <Stablean> <Mig_Beech> brb i need food 02:34:15 <Stablean> <Sylf> me too 02:34:17 <Stablean> *** Sylf has left the game (leaving) 02:34:58 <Stablean> *** Mazur joined the game 02:37:10 <Stablean> <nicfer> do I need presignals to make overflows? 02:37:37 <Stablean> <Mazur> Usually yes. unless you have a pf trap. 02:37:38 <Stablean> <nicfer> or can these be done with pbs signals? 02:39:56 <Stablean> <Mazur> Overflows normally work on the twoway_red_is_eol principle. 02:40:28 <Stablean> <Mazur> So if you want to use PBS, you need another incentive for trains to divert. 02:40:50 <Stablean> <Mazur> I could show you. 02:44:01 <Stablean> <Mazur> Ok, then not. 02:44:08 <Stablean> <nicfer> yes I would want 02:44:26 <Stablean> <nicfer> shall I give my pass? 02:44:37 <Stablean> <Mazur> That might help. 02:44:59 <Stablean> *** Mazur has joined company #7 02:45:16 <Stablean> <Mazur> Now a location would be helpful... 02:45:50 <Stablean> <nicfer> near Hawaiʻian Ocean View there is some space 02:46:16 <Stablean> <nicfer> just over Jerry's stations 02:46:30 <Stablean> <nicfer> dunno if it's enough 02:47:01 <Stablean> <Mazur> Hm, as I haven't done one of these in ages, it would work best if I could actually just build one at a station. 02:50:16 <Stablean> <Mazur> Something along those lines. 02:52:32 <Mazur> http://blog.openttdcoop.org/2010/04/26/advanced-building-revue-04-overflows/ 02:53:12 <Stablean> *** nicfer has left the game (general timeout) 02:53:12 <Stablean> *** nicfer has left the game (connection lost) 02:55:18 <Stablean> *** nicfer has left the game (processing map took too long) 02:55:18 <Stablean> *** nicfer has left the game (connection lost) 03:00:31 <Stablean> *** nicfer joined the game 03:01:58 <Stablean> <Mazur> Voila. 03:03:33 <Stablean> <Mazur> That's an example. 03:09:18 <Stablean> <Mazur> Anyway, look at that webpage, I'm sure it's better than my experience/memory. 03:11:11 <Stablean> <nicfer> the rails weren't electric 03:11:23 <Stablean> <nicfer> that's because it didn't work 03:11:41 <Stablean> <Mazur> Why, not because. 03:12:03 <Stablean> <Mazur> But that might upset some trains, yes. 03:15:13 <Stablean> *** Mazur has left the game (general timeout) 03:15:13 <Stablean> *** Mazur has left the game (connection lost) 03:15:42 <Mazur> Use my name if you need another hand. 03:29:25 <Stablean> *** Sylf joined the game 03:29:29 <Stablean> <Mig_Beech> hello 03:29:52 <Stablean> <Sylf> oooh, a train crash 03:29:55 <Stablean> <Mig_Beech> sorta got tired of building and being confused 03:30:01 <Stablean> <Sylf> I think I'm gonna skip playing tonight 03:30:12 <Stablean> <Mig_Beech> aww 03:30:54 <Stablean> <nicfer> I'm trying to enhance my overloader 03:31:53 <Stablean> <Sylf> hmmmm 03:32:07 <Stablean> <Sylf> I think I can help you 03:32:53 <Stablean> <Sylf> that PBS is really a bad thing 03:33:07 <Stablean> <Sylf> PBS is never a good thing around an overflow 03:33:41 <Stablean> <nicfer> I need pbs for making my station faster 03:33:48 <Stablean> <Sylf> and building an overflow is actually a bad thing until you understand why it works 03:33:51 <Stablean> <Sylf> no 03:34:10 <Stablean> <Sylf> you just can't have PBS, period. 03:34:37 <Stablean> <Sylf> the whole notion of PBS being fast is false 03:34:55 <Stablean> <nicfer> and I need the overflow because if I don't I get jams 03:35:22 <Stablean> <Sylf> and I'm saying, you can't have PBS around the overflows. 03:36:04 <Stablean> <Sylf> and right now, your overflow is doing nothing but slowing down your station 03:36:48 <Stablean> <Sylf> overflow is all about taking advantage of twoway-eol character 03:37:20 <Stablean> <Sylf> for now, get rid of the overflow you have. 03:37:27 <Stablean> <Sylf> I can show you something that's much better 03:38:05 <Stablean> <nicfer> but without the overflow, the steel trains keep waiting at the input split and jam my network 03:38:13 <Stablean> *** Sylf has left the game (leaving) 03:40:59 <Sylf> I have a simpler solution. 03:41:04 <Sylf> Get rid of some of your trains. 03:41:25 <Sylf> If you have fewer steel trains, you don't have to worry about the jam. 03:41:54 <Sylf> That is the best thing you can do at this point, until you understand how overflow works. 03:42:19 <Sylf> Including the exact reason why a train would pick the path of the depot instead of the station. 03:43:33 <Stablean> <nicfer> but I never know when the station's going to get higher charge 03:43:43 <Sylf> FORGET about it. 03:43:45 <Stablean> <nicfer> or lower 03:43:58 <Sylf> It NEVER hurts to have too much steel sitting around. 03:44:09 <Sylf> It hurts when you jam the system with too many trains. 03:44:14 <Sylf> Which is better? 03:44:21 <Sylf> Do I need to even ask? 03:48:23 <Stablean> <nicfer> now I'm getting too much cargo at the station, and my rating is lowering 03:48:38 <Sylf> stop caring about the rating 03:49:02 <Sylf> have a smooth running system first 03:49:13 <Sylf> then if you want an overflow, go study how overflow works exactly 03:49:35 <Sylf> and if you come across any questions, you can ask those here. 03:50:04 <Sylf> V actually wrote 2 articles on overflows. 03:50:15 <Sylf> It's a pretty well-documented system. 03:51:27 <Sylf> Also, if you get frustrated with how little space you have in that area, you have an option to find an area with more space around you. 03:52:22 <Stablean> <nicfer> that's going to be in another map for that, since I'll need to change 50% of my trains orders 03:54:11 <Sylf> then I shall stop preaching for tonight. 03:55:30 <Sylf> I hope you're using shared orders. 03:55:42 <Stablean> <nicfer> yes 03:56:14 <Sylf> Because, with you only having 27 orders, making order changes like that won't take more than 5 minutes at most 03:56:34 <Stablean> <Mig_Beech> 27 orders?! Omg 03:56:43 <Sylf> :P 03:57:04 <Stablean> <nicfer> I need also to look for another steel mill and build new rails 03:57:18 <Stablean> <nicfer> which is hard at this stage of the gameç 03:57:21 <Sylf> you can fund a new steel mill at a location of your choice 03:58:02 <Sylf> you have enough money that you can buy 100 steel mills 04:02:18 <Stablean> *** nicfer has left the game (leaving) 04:02:26 <Sylf> oooo 04:02:31 <Sylf> did I drive him out? 04:02:34 <Stablean> *** Mig_Beech has left the game (general timeout) 04:02:34 <Stablean> *** Mig_Beech has left the game (connection lost) 04:02:34 <Stablean> *** Game paused (number of players) 04:02:45 <Stablean> *** Game still paused (number of players) 04:02:45 <Stablean> *** Sylf joined the game 04:03:25 <Stablean> <Sylf> people have GOT to get over the idea that PBS is faster than pre-signals.... 04:07:55 <Sylf> I think we're done with this map 04:14:42 <Mazur> Nice. 04:14:58 <Mazur> I mean: Narbonne. 04:16:03 <Mazur> Going to test the new xUSSR trains? 04:16:12 <Sylf> nope. 04:16:36 <Sylf> I'm not going to load that set ever, in its current form. 04:16:54 <Mazur> Just wondered when I looked around and downloaded new stuff. 04:17:02 <Sylf> yeah. 04:17:07 <Sylf> I know it's there. 04:17:19 <Sylf> I looked at it once, and decided to blacklist it for now. 04:17:54 <Sylf> If they switch their trains to standard wagon size (instead of their extra long wagons), I'd consider it. 04:18:01 <Mazur> Ah. 04:18:07 <Sylf> In fact, I like variety, so I'd use it. 04:18:17 <Mazur> Indeed. 04:19:08 <Mazur> Found a good article on 100 good and free Unix games. 04:19:25 <Sylf> were we included? 04:20:24 <Sylf> I can't even count 100 games total 04:21:12 <Mazur> Yes, OTTD is there. 04:21:43 <Mazur> Loads and loads of stuff I never even heard about, in all categories. 04:24:43 <Stablean> *** Sylf has left the game (leaving) 04:27:04 <Stablean> *** Game still paused (number of players) 04:27:04 <Stablean> *** Big_Meech joined the game 04:28:38 <Sylf> Nice and Narbonne gave me an inspiration. 04:28:47 <Sylf> The next game will be with French town names. 04:31:17 <Mazur> Versailles! 04:31:39 <Mazur> French trains, too? 04:31:52 <Sylf> no :( 04:31:59 <Stablean> <Big_Meech> making a new map ? 04:32:13 <Sylf> actually, if we use 2cc, we can have french trains 04:32:28 <Mazur> He's done with this one. 04:32:34 <Stablean> <Big_Meech> thats sad 04:32:40 <Mazur> And frankly, it looks a bit full, there. 04:32:43 <Stablean> <Big_Meech> we didnt even hook food up 04:32:52 <Stablean> <Big_Meech> all those people are starving andwe control all the food 04:32:58 * Mazur has a clean copy of the map. 04:33:00 <Stablean> <Big_Meech> I feel like a Zaireian 04:33:37 <Sylf> Not Kim Joon Il's son? 04:33:59 <Sylf> That chubby guy in the country where the entire nation is staving :P 04:34:16 <Mazur> Kim Young Un. 04:35:02 <Stablean> <Big_Meech> yeah 04:35:16 <Stablean> <Big_Meech> Jong-Il was his first name, asian names are backwards 04:35:29 <Sylf> If he's that chubby and wasn't that well-fed, he obviously has health issue, and that country is in trouble. 04:35:49 <Sylf> If he's the spoiled brat, leaving the rest of his nation, that country is in trouble. 04:35:58 <Sylf> Wait... that country is in trouble either way. 04:36:31 <Stablean> <Big_Meech> i say nuke everyone 04:36:39 <Sylf> so, I made this map with UKRS... 04:36:47 <Sylf> But I can swap it out with 2cc train set 04:36:59 <Sylf> any preference? 04:37:03 <Mazur> Whatever you think best. 04:37:41 * Mazur still has no real idea about which trains are better/worse in what aspect. 04:37:55 <Mazur> I know a few names, now, from playing Coop. 04:38:01 <Stablean> <Big_Meech> is there a nuclear power train ? 04:38:10 <Mazur> No. 04:38:19 <Stablean> <Big_Meech> shame 04:38:25 <Stablean> <Big_Meech> ca you imagine if that wrecked? 04:38:25 <Mazur> There was one, but it exceeded escape velocity. 04:38:27 <Stablean> <Big_Meech> xD 04:38:29 <Sylf> yeah, somewhere in the planetary system we haven't discovered yet 04:38:55 <Sylf> oh wait... they may have no concept of trains... 04:39:43 <Sylf> !rcon ls 04:39:44 <Stablean> Sylf: 0) .. (Parent directory) 04:39:44 <Stablean> Sylf: 1) archive/ (Directory) 04:39:44 <Stablean> Sylf: 2) autosave/ (Directory) 04:39:44 <Stablean> Sylf: 3) uploads/ (Directory) 04:39:44 <Stablean> Sylf: 4) desync_start1.sav 04:39:45 <Stablean> Sylf: you have 20 more messages 04:39:49 <Sylf> !rcon cd 3 04:39:51 <Stablean> <Big_Meech> which climate? 04:39:54 <Sylf> !rcon ls 04:39:54 <Stablean> Sylf: 0) .. (Parent directory) 04:39:54 <Stablean> Sylf: 1) archive/ (Directory) 04:39:54 <Stablean> Sylf: 2) StableTempS24.sav 04:39:54 <Stablean> Sylf: 3) StableTempS23.sav 04:40:08 <Sylf> mild 04:40:11 <Mazur> Temparate. 04:40:29 <Mazur> Hence the "Temp". 04:40:44 <Stablean> <Big_Meech> woot 04:40:45 <Mazur> And then an S for "Sylf". 04:41:03 <Sylf> You're probably one of very few who caught on to that 04:41:23 <Mazur> Am I? It's so bleeding obvious. 04:41:37 <Sylf> Only to some people who care. 04:42:01 <Mazur> Stable server, Temparate, creator: SYlf, sequence number XX in that climate. 04:42:04 <Sylf> Most players don't even know the starting map save file names 04:42:34 <Stablean> <Big_Meech> I dont 04:42:35 <Sylf> (I'm guessing) 04:43:09 <Mazur> Well, I've downloaded some of our maps to play solo at some point. 04:43:13 <Mazur> your 04:43:38 <Sylf> I have yet to play any succesful solo game in the past year 04:43:57 <Mazur> Like this last one, also to create a FIRS uindustry chain chart. 04:44:05 <Sylf> I think the last solo game was before I started playing coop 04:44:28 <Mazur> I started in hte previous one, but haven;t been back after the startup. 04:45:04 <Mazur> I sometimes start one, and then never return because I get distracted here, again. 04:45:28 <Sylf> !rcon debuglevel 04:45:31 <Stablean> Sylf: Current debug-level: 'driver=0, grf=0, map=0, misc=0, net=0, sprite=0, oldloader=0, npf=0, yapf=0, freetype=0, script=0, sl=0, gamelog=0, desync=3, console=0' 04:46:00 <Stablean> *** Game still paused (number of players) 04:46:02 <Mazur> ANd then i get frustrated here, because some joker is building me into a corner, leaving me no room to breathe, and I'm back at hte previous sentence. 04:46:03 <Stablean> *** Sylf joined the game 04:46:14 <Stablean> <Big_Meech> going to restart soon ? 04:46:46 <Stablean> *** Game still paused (number of players) 04:46:46 <Stablean> *** Mazur joined the game 04:46:56 <Sylf> yup, right now. 04:47:03 <Sylf> !rcon load 2 04:47:19 <Stablean> *** Game still paused (manual, number of players) 04:47:24 <Stablean> *** Mazur joined the game 04:47:27 <Stablean> *** Game still paused (manual, number of players) 04:47:30 <Stablean> *** Big_Meech joined the game 04:47:30 <Stablean> *** Sylf joined the game 04:47:30 <Sylf> !rcon debuglevel 04:47:30 <Stablean> Sylf: say_client 825 "Welcome Big_Meech" 04:47:30 <Stablean> Sylf: say_client 825 "You are playing on \"{#openttdcoop} Welcome Server (www.openttdcoop.org)\"" 04:47:30 <Stablean> Sylf: say_client 825 "House rules are at http://stable.openttdcoop.org" 04:47:31 <Stablean> Sylf: say_client 825 "say !help for more information" 04:47:31 <Stablean> Sylf: say_client 825 "---" 04:47:33 <Stablean> Sylf: you have 16 more messages 04:47:35 <Stablean> <Big_Meech> nice hills 04:47:37 <Sylf> !rcon debuglevel 04:47:37 <Stablean> Sylf: Current debug-level: 'driver=0, grf=0, map=0, misc=0, net=0, sprite=0, oldloader=0, npf=0, yapf=0, freetype=0, script=0, sl=0, gamelog=0, desync=3, console=0' 04:47:47 <Sylf> !rcon reset_company 1 04:47:47 <Stablean> Sylf: Company deleted. 04:47:50 <Sylf> !setduf 04:47:57 <Sylf> !setdef 04:47:57 <Stablean> *** Sylf has disabled wait_for_pbs_path, wait_twoway_signal, wait_oneway_signal, ai_in_multiplayer; enabled no_servicing_if_no_breakdowns, extra_dynamite, mod_road_rebuild, forbid_90_deg, rail_firstred_twoway_eol and set path_backoff_interval to 1, train_acceleration_model to 1 04:47:59 <Sylf> !auto 04:47:59 <Stablean> *** Sylf has enabled autopause mode. 04:47:59 <Stablean> *** Game still paused (number of players) 04:48:14 <Sylf> !rcon set pause_on_join 04:48:14 <Stablean> Sylf: Current value for 'pause_on_join' is: 'on' (min: 0, max: 1) 04:48:16 <Stablean> *** Mazur has started a new company (#1) 04:48:17 <Sylf> !rcon set pause_on_join 0 04:48:17 <Stablean> Sylf: players 04:48:17 <Stablean> Sylf: server_info 04:48:17 <Stablean> Sylf: clients 04:48:17 <Stablean> Sylf: echo doneclientcount 04:48:17 <Stablean> Sylf: #:1(Orange) Company Name: 'Unnamed' Year Founded: 1921 Money: 100000 Loan: 100000 Value: 1 (T:0, R:0, P:0, S:0) unprotected 04:48:19 <Stablean> Sylf: you have 9 more messages 04:54:22 <Stablean> *** Sylf has started a new company (#2) 04:56:58 <Stablean> <Big_Meech> hmm 04:58:04 <Stablean> <Big_Meech> Mazur, may I join and build for a while ? 04:58:10 <Stablean> <Mazur> Sure. 04:58:21 <Stablean> <Big_Meech> same Pw ? 04:58:23 <Stablean> <Mazur> There, a profitable company in under 300k. 04:58:33 <Stablean> <Mazur> Yes, as soon as I set it. 04:58:43 <Stablean> <Mazur> Done. 04:58:47 <Stablean> *** Big_Meech has joined company #1 04:58:51 <Stablean> <Big_Meech> ty 04:59:50 <Stablean> <Mazur> Those PBS at the join are temporary, of course, until a full ML is in. 05:00:00 <Stablean> <Big_Meech> yessir 05:00:43 <Stablean> <Mazur> They're there to avoid tains getting misdirected by twoway red. 05:00:53 <Stablean> <Big_Meech> I am thinking about connecting the northern coal mine 05:01:07 <Stablean> <Mazur> Fine by me. 05:01:38 <Stablean> <Mazur> I started with coal because that's always a safe bet, and easy to find. 05:02:00 <Stablean> <Big_Meech> You're just a secret coal baron in disguize 05:08:46 <Stablean> <Mazur> So, in principle I intended to originally keep to the north edge of the map, create a ML there. 05:08:56 <Stablean> <Big_Meech> ok 05:09:15 <Stablean> <Sylf> I'm gonna stick to my corner of the map 05:09:25 <Stablean> <Mazur> That should give us plenty to play with, while leaving room for others. 05:09:48 <Stablean> <Sylf> I don't think I'll leave any room for anyone in this corner 05:09:59 <Stablean> <Mazur> Good for you. 05:10:05 <Stablean> <Sylf> yup. 05:11:35 <Stablean> *** Mazur has left the game (leaving) 05:11:55 <Stablean> <Big_Meech> * plans to build a ship now 05:14:06 <Stablean> <Sylf> I'll see if this ghetto network will survive until tomorrow evening 05:22:06 <Stablean> <Big_Meech> lol 05:22:13 <Stablean> <Big_Meech> did mazur leave temporarily ? 05:22:35 <Stablean> <Sylf> I wonder. 05:26:55 <Stablean> <Sylf> I need some capital growing period 05:28:33 <Stablean> <Big_Meech> ladies love a man who's capital grows 05:29:19 <Stablean> <Sylf> ah, the pro tip 05:48:38 <Mazur> I went back to further make the FIRS diagram. 05:50:21 <Stablean> <Big_Meech> careful, Jordin, the teal company will want to build their buslines nearst. tropez ;) 05:51:33 <Stablean> <Big_Meech> gah im tired 05:55:45 <Stablean> *** Big_Meech has joined spectators 06:01:41 <Stablean> <Big_Meech> time for bed 06:01:55 <Stablean> <Sylf> gn, then. 06:02:06 <Stablean> <Big_Meech> I enjoyed building with you yesterday 06:02:08 <Stablean> <Big_Meech> :) 06:02:14 <Stablean> <Big_Meech> night sylf 06:02:14 <Stablean> <Sylf> that was a good time 06:02:17 <Stablean> <Sylf> gn 06:02:27 <Stablean> <Big_Meech> might come back if icant sleep xD 06:06:26 <Stablean> *** Mazur joined the game 06:06:48 <Stablean> <Big_Meech> paid off the loan Maz 06:06:54 <Stablean> <Mazur> I saw. 06:07:00 <Stablean> <Big_Meech> did a little more here and there but not much 06:07:02 <Stablean> <Big_Meech> and goign to bed :) 06:07:20 <Stablean> <Mazur> Yes, I see. Sleep well. 06:07:23 <Stablean> <Big_Meech> kk thanks 06:07:30 <Stablean> <Big_Meech> hope to build tomorrow :) 06:07:36 <Stablean> <Big_Meech> night 06:07:42 <Stablean> <Mazur> And dream of pretty trins with beautiful curves. 06:07:56 <Stablean> <Big_Meech> sometimes the TL5 monster comes :S 06:08:07 <Stablean> <Big_Meech> hehe 06:17:06 <Stablean> *** Mazur has left the game (leaving) 06:36:06 <Mazur> When dyslexic teenage girls start to play this game with FIRS, they'll want plenty of Diary Farms. 06:38:41 *** n0z has quit IRC 06:44:47 <Stablean> *** MATO sk joined the game 06:52:08 <Stablean> *** Sylf has left the game (leaving) 06:52:09 <Stablean> *** Game paused (number of players) 06:52:49 <Stablean> *** MATO sk has left the game (leaving) 06:54:08 <Stablean> *** Niko joined the game 06:54:49 <Stablean> <Niko> hi 06:55:59 <Stablean> *** Niko has started a new company (#3) 06:56:01 <Stablean> *** Game unpaused (number of players) 06:57:21 <Stablean> *** Monningley Resident has left the game (processing map took too long) 06:57:21 <Stablean> *** Monningley Resident has left the game (connection lost) 06:57:52 <Stablean> *** Monningley Resident joined the game 06:57:59 <Stablean> <Monningley Resident> DODGY DOWNLOAD SPEEDS: Not fun -,- 07:05:45 <Stablean> *** Antecedence joined the game 07:08:34 <Stablean> *** Monningley Resident has left the game (leaving) 07:09:32 <Stablean> *** Antecedence has left the game (leaving) 07:54:44 <Stablean> *** Niko has left the game (leaving) 07:54:45 <Stablean> *** Game paused (number of players) 08:03:49 *** md_ has quit IRC 08:17:30 <Stablean> *** Sleeeper joined the game 08:21:28 <Stablean> *** Sleeeper has left the game (leaving) 08:51:30 <Stablean> *** nicfer joined the game 08:54:52 <Stablean> <nicfer> can I open a new company right now? 08:55:18 <Stablean> <nicfer> or not when the server is empty? 09:02:44 *** ODM has joined #openttdcoop.stable 09:02:44 *** ChanServ sets mode: +o ODM 09:14:30 <Stablean> *** nicfer has left the game (leaving) 09:15:53 *** md_ has joined #openttdcoop.stable 09:32:03 <Stablean> *** Player has started a new company (#4) 09:32:03 <Stablean> *** Game unpaused (number of players) 09:32:07 <Stablean> *** Player has joined spectators 09:32:07 <Stablean> *** Game paused (number of players) 09:32:31 <Stablean> *** Player has joined company #4 09:32:31 <Stablean> *** Game unpaused (number of players) 09:32:51 <Stablean> *** Player has changed his/her name to A.Ryan 10:21:27 <planetmaker> @calc 480+320+320+160+480+480+16 10:21:27 <Webster> planetmaker: 2256 10:21:35 <planetmaker> @calc 480+320+320+160+480+480+160 10:21:35 <Webster> planetmaker: 2400 10:22:51 <planetmaker> @calc 80*32 - 26*2.75 10:22:51 <Webster> planetmaker: 2488.5 10:23:24 <planetmaker> @calc 80*32 - 26*2.75*4 10:23:24 <Webster> planetmaker: 2274 10:53:42 <ODM> pm, what are you doing?:D 10:57:14 <Stablean> *** Monningley Resident has left the game (connection lost) 11:19:58 *** chester has joined #openttdcoop.stable 12:18:02 <Stablean> *** chester has started a new company (#5) 12:18:02 <Stablean> *** chester joined the game 13:16:16 *** Firestar has joined #openttdcoop.stable 13:16:28 <Firestar> hi all how goin? 13:16:40 <chester> hi 13:16:58 <Stablean> <A.Ryan> hi good thanks u 13:17:43 <Stablean> *** Firestar joined the game 13:22:48 <Stablean> *** Firestar has left the game (leaving) 13:23:15 <Stablean> *** Firestar joined the game 13:34:16 <Stablean> <Firestar> cu kater 13:34:19 <Stablean> <Firestar> later 13:34:22 <Stablean> *** Firestar has left the game (leaving) 13:34:24 <Stablean> <A.Ryan> bye 13:34:44 *** Firestar has quit IRC 14:01:06 *** Firestar has joined #openttdcoop.stable 14:01:32 <Firestar> is work goin good there? 14:02:06 <Stablean> <A.Ryan> yeah its going ok for me 14:12:38 <Stablean> *** Big_Meech has left the game (general timeout) 14:12:38 <Stablean> *** Big_Meech has left the game (connection lost) 14:48:47 <Stablean> *** nicfer joined the game 14:50:36 *** TWerkhoven[l] has joined #openttdcoop.stable 14:51:03 <Stablean> *** nicfer has started a new company (#6) 15:00:11 <Firestar> hi nicfer 15:00:18 <Stablean> <nicfer> hi 15:00:29 <Firestar> hows goin? 15:00:49 <Stablean> <chester> Firestar u Zack? 15:01:04 <Firestar> yes 15:01:18 <Firestar> there was another zack already on OFTC 15:01:42 <Stablean> <chester> thereis some Zack in all of us 15:02:23 <Firestar> well now theres no underscore under my nickname 15:05:38 <Stablean> <chester> who was that clever who demolishes Lyon? 15:08:11 <Firestar> who demolishes whom? 15:13:39 <Stablean> *** Firestar joined the game 15:17:12 <Stablean> <Firestar> A.Ryan 15:17:18 <Stablean> <A.Ryan> hello 15:17:40 <Stablean> <chester> hi captain 15:17:43 <Stablean> <Firestar> hi 15:17:57 <Stablean> <A.Ryan> yeah i know waiting for the weck to clear 15:18:19 <Stablean> <A.Ryan> its gone now will clear soon 15:19:42 <Stablean> <Firestar> need some help Ryan? 15:20:13 <Stablean> <A.Ryan> its ok i have just made some major changes to the routing thats why everything has backed up 15:20:48 <Stablean> <Firestar> well the train at beziers twon cant leave 15:24:55 <Stablean> *** Firestar has left the game (leaving) 15:25:17 *** Firestar has quit IRC 15:29:37 <Stablean> <chester> wtf is goin on, town rebuilds offices to churches and football fields 15:41:16 <Stablean> *** Sleeeper joined the game 15:44:49 <Stablean> *** Sleeeper has started a new company (#7) 15:47:40 <Stablean> *** MATO sk joined the game 15:50:15 <Stablean> *** MATO sk has left the game (leaving) 16:19:02 <Stablean> <chester> whats wrong with this? when i deliver goods to a town offices are swept 16:19:45 <Stablean> <A.Ryan> yeah towns seem messed up there srinking not growing 16:20:11 <Stablean> <chester> and generally they are shrinking more when servised 16:21:09 <Stablean> <chester> i have 4 bus stations + railway station all are visited within month, and town already lost 300 of 600 initial pop 16:21:17 <Stablean> <A.Ryan> yeah my town no longer accepts goods now and went from 850 pop to 430 16:23:40 <Stablean> <chester> checkisout someone 16:38:01 <Stablean> *** White joined the game 16:40:55 <Stablean> *** Firestar joined the game 16:41:56 <Stablean> <chester> look, i dont like this, it says town grows every 23212 days 16:42:14 <Stablean> <chester> doesnt seem to change 16:42:26 <Stablean> <Firestar> which town? 16:42:29 <Stablean> <chester> any 16:42:59 <Stablean> <Firestar> wierd 16:43:39 <Stablean> <chester> sometimes it shows 207 for short time, but then again 23212 16:45:10 <Stablean> <Firestar> well this town growing interval could be a bug 16:47:49 <Stablean> <Firestar> re ya trying to solve that problem chester? 16:51:59 <Stablean> *** White has left the game (leaving) 16:52:39 <Stablean> <chester> no i have another irl 16:54:49 <Sylf> we have the town growth limiter script loaded, trying to test it in the game 16:55:20 <Stablean> <chester> it seems wrong name, not limiter but inverter 16:55:47 <Sylf> with this game, minimum of 50% of generated pax and mail need to be transported to stimulate growth 16:55:59 <Stablean> <chester> no town accepting good on the map 16:56:03 <Sylf> if that's not working, it just need 16:56:19 <Sylf> s to go back to the drawing board 16:56:25 <Stablean> <chester> ok lets check 16:57:15 <Stablean> <A.Ryan> beziers has lost 300 pop in this last year 16:57:51 <Sylf> or for the next game, i can lower the threashold to 10% or something easier 16:58:25 <Stablean> <Firestar> at least 25 % would be good 16:59:10 <Sylf> i'm just trying to curve the out-of-control town growth, but didn't mean to shrink all towns 17:00:35 <Stablean> <chester> yes pax+mail helps 17:01:38 <Sylf> we'll try different settings for the next game 17:01:40 <Stablean> <chester> this script is good idea 17:01:40 <Stablean> <Firestar> well the world population is already under 10,000 17:02:07 <Sylf> i'll also try to ease the initial part of town growth easier 17:02:33 <planetmaker> Sylf, you might just make it apply only for towns larger than XXX citizens or so 17:02:47 <planetmaker> then the "too small for providing / accepiting XYZ" problem is gone 17:02:47 <Sylf> yeah 17:03:00 <planetmaker> good evening also :-) 17:03:16 <Sylf> right now, it is set with a linear curve depending on the popupation 17:03:41 <planetmaker> yeah, but it needs a minimum :-) Not sure a script can 100% block it, but I guess it can 17:03:52 <Sylf> i'll see if i can change it with favorable rate for smaller towns 17:04:07 <planetmaker> for small ones, just depend on pax 17:04:13 <planetmaker> and ignore other cargo 17:04:22 <Sylf> yeah 17:04:39 <planetmaker> and from 500 start to consider mail, maybe goods from 1.5k or so :-) dunno 17:05:31 *** Zack__ has joined #openttdcoop.stable 17:05:33 <Sylf> if (population < 500) { setGrowthRate(gameDefault); } 17:05:49 <planetmaker> yeah 17:06:04 <Sylf> ugh, gotta take that magic number out 17:07:37 <Sylf> I think i'll make that size threashold configurable 17:07:38 <planetmaker> you wanna parametrise it? 17:07:47 <Sylf> yup 17:07:50 <planetmaker> :-) 17:07:52 <Stablean> <A.Ryan> oh well so much for my 15 goods trains lol in the bin 17:07:54 <planetmaker> 20k :-P 17:08:52 <Sylf> this server sure makes a good rest bed :) 17:08:55 <Sylf> test* 17:08:59 <planetmaker> yep :-) 17:09:05 <planetmaker> Feel free to abuse it ;-) 17:09:17 <planetmaker> It's the purpose of this server ;-) 17:09:25 <Sylf> !name labrat1 17:10:05 <Sylf> sorry, players 17:10:21 <planetmaker> But can you make sure to keep desync debugging / giving the intial savegame a somewhat unique name? 17:10:27 <Sylf> you'll be facing some irrugularities for a few games here 17:10:37 <Stablean> <A.Ryan> its ok its all fun and games 17:10:38 <Sylf> ok 17:11:05 <Stablean> <Firestar> its ok for me as long players can have fun at playing here 17:11:05 <planetmaker> :-) 17:11:22 <planetmaker> Well, we shall make sure that it remains fun :-) 17:11:25 <Stablean> <chester> you better put some words in motd abt scripts running 17:11:44 <Sylf> i hope the desyncs are not from the script engine 17:13:09 <Sylf> some one can add to those welcome signs 17:14:12 <Zack__> now why am i lagging? 17:14:27 *** Zack__ has quit IRC 17:14:48 *** Firestar has joined #openttdcoop.stable 17:15:02 <Stablean> *** Firestar has left the game (leaving) 17:15:17 <Firestar> ok i suddenly started lagging somehow 17:15:18 <Stablean> *** nicfer has left the game (leaving) 17:15:58 <Stablean> *** Firestar joined the game 17:16:35 <Stablean> *** Firestar has left the game (leaving) 17:16:58 *** Firestar has quit IRC 17:21:06 <planetmaker> I don't think the desyncs are from the script engine 17:21:17 <planetmaker> But even if they were: it's good to find them now 17:21:32 <planetmaker> it's beta stage after all :-) 17:24:44 <Sylf> as long as the bugs are killed in another 2 months :) 17:34:43 <ODM> stll desyncs in multiplayer here? 17:34:54 <ODM> wonder if other peoples servers have it aswell 17:40:32 <Sylf> are there that many servers that run betas? 17:40:39 <Stablean> <Sleeeper> no 17:43:57 <Stablean> <Sleeeper> yeah. city is shrinking instead of growing :( 17:56:08 <Stablean> <chester> no, parameters are wrong, i cant grow with 4 stations, 8 buses 8 mailtrucks 18:03:18 <Stablean> <Sleeeper> aww 18:04:33 <Stablean> <chester> pax 19/30 mail 4/4 it doest grow 18:05:27 <Stablean> <chester> better dont take mail into consideration 18:05:52 <Sylf> okok, enough evidence. 18:06:48 <Stablean> <Sleeeper> it grows for a few seconds then fall back more than it was before 18:07:23 <Stablean> <chester> world pop 8500 18:14:55 <Stablean> *** Sleeeper has left the game (leaving) 18:19:34 <Stablean> *** Scia joined the game 18:22:08 <Sylf> how low can they go! 18:23:41 <Stablean> *** Scia has started a new company (#8) 18:24:53 <Stablean> <chester> at last it grows 18:25:16 <Stablean> <chester> already have built an office 18:25:30 <Stablean> <chester> need 2 more 18:31:00 <Stablean> <chester> my town leads with 541 citizens, hurry up Sleeper!) 18:31:26 <Stablean> <A.Ryan> urm 555 in mine 18:35:09 <Stablean> <chester> it reminds me a video abt chimpanzee raid against another tribe where narrator says 'they must wait' 18:35:27 <Stablean> *** MATO sk joined the game 18:37:21 *** Firestar has joined #openttdcoop.stable 18:37:24 <Firestar> hows going? 18:38:08 <Stablean> <A.Ryan> good thanks getting there slowly 18:38:14 <Stablean> <A.Ryan> hows u 18:38:47 <Firestar> good too only a little bit bored 18:39:22 <Stablean> <A.Ryan> yeah its not the same without towns growing 18:40:16 <Firestar> does any of the towns accept now goods or still not? 18:40:38 <Stablean> <A.Ryan> no still not allowing goods 18:41:55 <Stablean> *** Firestar joined the game 18:43:59 <Stablean> *** MATO sk has left the game (leaving) 18:49:27 <Stablean> *** Firestar has left the game (leaving) 18:49:38 *** Firestar has quit IRC 18:49:53 <Stablean> <chester> o ,my 18:50:11 <Stablean> <A.Ryan> what? 18:50:31 <Stablean> <chester> office again is being rebuilt into small block of houses 18:50:53 <Stablean> <A.Ryan> lol 18:51:29 <Stablean> *** chester has left the game (leaving) 18:53:11 <Stablean> *** nicfer joined the game 18:53:15 <Stablean> *** nicfer has joined company #6 18:53:20 <Stablean> <nicfer> hi again 18:57:57 <Sylf> i have a favor to ask of anyone here with bus/tram services in towns 18:58:09 <Stablean> <A.Ryan> yep 18:58:42 <Sylf> i want to see if it helps to have 1 station that coveres the whole town, connected to another town 18:59:14 <Stablean> <A.Ryan> ok i will have a look at what i can do 18:59:17 <Sylf> that was my only form of crude test i ran before releasing the script 18:59:35 <Stablean> <nicfer> what's better for intracty transport, trams or buses? 19:00:30 <Sylf> it depends, i think 19:00:51 <Sylf> i personally like trams 19:03:43 <Stablean> <A.Ryan> ok i have setup a route 19:04:44 *** Chris_Booth[ph] has joined #openttdcoop.stable 19:06:38 <Sylf> normally i ran between 2 and 4 trains between the towns, depending on the distance, and put them on timetable 19:07:19 <Stablean> <A.Ryan> ok just setting up more trains now 19:13:10 <Stablean> *** Big_Meech has left the game (processing map took too long) 19:13:10 <Stablean> *** Big_Meech has left the game (connection lost) 19:14:31 *** Chris_Booth[ph] has quit IRC 19:18:18 <Stablean> *** Big_Meech has left the game (processing map took too long) 19:18:18 <Stablean> *** Big_Meech has left the game (connection lost) 19:18:49 <Stablean> *** Big_Meech joined the game 19:19:04 <Stablean> <Big_Meech> lo 19:19:14 <Stablean> <A.Ryan> hey nbig hows things 19:19:25 <Stablean> <Big_Meech> ok 19:21:19 <Stablean> <A.Ryan> big how do you grow indust to produce more? is it just by trasportting it 19:21:37 <Stablean> <Big_Meech> it grows gradually as long as it s being serviced well 19:22:00 <Stablean> <A.Ryan> ok i see thanks 19:22:32 <Stablean> <Big_Meech> if you were talking about the other game we just played, youd have to grow it by transporting supplies to it ;) 19:22:54 <Stablean> <A.Ryan> yeah that was a bit harder lol 19:23:29 <Sylf> i think its easier at the same time 19:23:53 <Stablean> <Big_Meech> yeah, i was going to say that 19:23:57 <Sylf> in that game, the production level never went lower 19:24:00 <Stablean> <Big_Meech> dont have to wait for bs for it to grow 19:24:35 <Stablean> <A.Ryan> yeah 19:24:49 <Stablean> <Big_Meech> getting the supplies you need would be the hardest part of the game, but even thats not totally hard even if you build lousy stations 19:25:07 <Stablean> <A.Ryan> these towns just aint growing 19:25:13 <Stablean> <A.Ryan> yeah like me lol 19:26:23 <Sylf> towns dont grow the same way as industries here 19:27:34 <Stablean> *** Big_Meech has started a new company (#9) 19:27:42 <Stablean> *** Big_Meech has joined spectators 19:28:08 <Stablean> <Big_Meech> your beziers town is doing just fine it looks like Ryan 19:28:34 <Stablean> <A.Ryan> yeah but you wait and see it will drop right back down 19:28:38 <Stablean> *** dido joined the game 19:28:50 <Stablean> <A.Ryan> it used to have over 850 pop lol 19:30:13 <Stablean> *** dido has left the game (leaving) 19:30:34 <Stablean> <A.Ryan> come join me if you want big 19:31:00 <Stablean> <Big_Meech> thanks but i got stuff to do this afternoon, maybe later ? 19:31:08 <Stablean> <A.Ryan> ok no problem 19:34:26 <Stablean> <Big_Meech> be back later 19:34:36 <Stablean> <A.Ryan> ok laters 20:04:13 <Stablean> *** Scia has joined spectators 20:23:14 <Stablean> <nicfer> my trams have awful climbing speed 20:33:20 <Mazur> Then get out and push? 20:33:56 <Stablean> <nicfer> yes, but I fixed it by replacing them 20:34:01 <Stablean> <nicfer> too low TE 20:36:42 <Stablean> *** Firestar joined the game 20:36:58 <Stablean> <Firestar> rehi 20:38:21 <Stablean> *** Firestar has left the game (leaving) 20:50:42 <Stablean> <nicfer> why there are only a direction of buffers in the industrial stations set? 20:56:12 *** Chris_Booth[ph] has joined #openttdcoop.stable 21:00:47 <Stablean> *** Kejhic joined the game 21:02:03 <Stablean> *** Kejhic has left the game (leaving) 21:27:14 *** Chris_Booth[ph] has quit IRC 21:34:11 <Sylf> nicfer, those are set automatically 21:34:42 <Stablean> *** Kejhic joined the game 21:35:46 <Sylf> they can even hendle the cases where there are platforms on both sides of the buffer 21:36:01 <Stablean> *** chester joined the game 21:36:36 <Stablean> <chester> still no progress.. 21:36:58 <Stablean> <chester> sleeper 21:38:12 <Stablean> *** Kejhic has left the game (leaving) 21:38:16 <Stablean> <chester> sleepers town is 337, ryans 507 wtf 21:38:26 <Stablean> *** chester has left the game (leaving) 21:39:42 *** chester has quit IRC 21:47:31 <Stablean> *** A.Ryan has left the game (general timeout) 21:47:31 <Stablean> *** A.Ryan has left the game (connection lost) 22:02:32 *** TWerkhoven[l] has quit IRC 22:18:37 <Stablean> *** Big_Meech has changed his/her name to Mig_Beech 22:26:29 <Stablean> *** nicfer has left the game (leaving) 22:26:29 <Stablean> *** Game paused (number of players) 22:26:45 <Stablean> *** Mig_Beech has started a new company (#8) 22:26:45 <Stablean> *** Game unpaused (number of players) 22:27:01 <Stablean> *** Mig_Beech has joined spectators 22:27:01 <Stablean> *** Game paused (number of players) 22:51:17 <Stablean> *** nicfer joined the game 22:54:01 <Stablean> <nicfer> can I join my company, or do I need to wait something? 23:01:31 *** ODM has quit IRC 23:12:33 *** Webster has joined #openttdcoop.stable 23:12:33 *** ChanServ sets mode: +o Webster 23:12:44 *** Stablean has joined #openttdcoop.stable 23:12:44 *** ChanServ sets mode: +v Stablean 23:12:45 *** Webster changes topic to "#openttdcoop Welcome to OpenTTD Server | 1.2.0-beta3 | Admin channel (ask for op) | IF you prepare map, read http://wiki.openttdcoop.org/Map_Preparation | run !setdef after loading a new game" 23:13:02 *** Hirundo has joined #openttdcoop.stable 23:13:03 *** Ammler has joined #openttdcoop.stable 23:13:03 *** ChanServ sets mode: +o Ammler 23:13:04 *** SmatZ has joined #openttdcoop.stable 23:13:09 <Stablean> V450000000000, now you can execute !-commands ;-) 23:13:50 *** XeryusTC_ has quit IRC 23:14:09 *** tneo has joined #openttdcoop.stable 23:14:09 *** planetmaker has joined #openttdcoop.stable 23:14:09 *** ChanServ sets mode: +o tneo 23:14:09 *** ChanServ sets mode: +o planetmaker 23:14:22 <Stablean> *** Game still paused (number of players) 23:14:23 <Stablean> *** Scia joined the game 23:15:10 *** ^Spike^ has joined #openttdcoop.stable 23:15:10 *** ChanServ sets mode: +o ^Spike^ 23:15:38 <Stablean> *** Scia has left the game (leaving) 23:16:06 *** V453000 has joined #openttdcoop.stable 23:16:06 *** XeryusTC has joined #openttdcoop.stable 23:16:06 *** ChanServ sets mode: +o V453000 23:16:06 *** ChanServ sets mode: +o XeryusTC 23:17:15 <Stablean> *** Game still paused (number of players) 23:17:15 <Stablean> *** Big_Meech joined the game 23:20:37 <Stablean> *** Game still paused (number of players) 23:20:39 <Stablean> *** nicfer joined the game 23:20:48 <Stablean> <Big_Meech> game was reset, add your password back ;) 23:20:56 <Stablean> *** Big_Meech has started a new company (#8) 23:20:58 <Stablean> *** Game unpaused (number of players) 23:21:00 <Stablean> <nicfer> I saw that 23:21:04 <Stablean> *** nicfer has joined company #6 23:21:28 <Stablean> *** Big_Meech has joined spectators 23:21:48 <Stablean> <Big_Meech> please watch the other comapnies for people who join and who shouldn't join as I have to go 23:21:58 <Stablean> <Big_Meech> i left a note on the open screen 23:22:10 <planetmaker> Big_Meech, maybe just password protect each 23:22:36 <Stablean> <Big_Meech> planetmaker, I do know sylf and Mazur's default but not sure if they would be upset with me 23:23:04 <planetmaker> Well, it's a protection. Setting pw for all companies is fine 23:23:17 <planetmaker> Admins can move people then to their company. If Sylf is around he can do so :-) 23:23:31 <Stablean> <Big_Meech> I'll add sylf's and Mazur's only 23:23:37 <Stablean> *** Big_Meech has joined company #2 23:23:46 <planetmaker> Well, it makes sense with all companies :-) 23:23:54 <Stablean> *** Big_Meech has joined company #1 23:23:59 <planetmaker> !rcon companies 23:23:59 <Stablean> planetmaker: #:1(Orange) Company Name: 'Mazur Transport' Year Founded: 1921 Money: 16667787 Loan: 0 Value: 16773627 (T:15, R:0, P:0, S:0) unprotected 23:23:59 <Stablean> planetmaker: #:2(Mauve) Company Name: 'Sylf Transport' Year Founded: 1921 Money: 50814981 Loan: 0 Value: 51193647 (T:26, R:3, P:0, S:0) protected 23:23:59 <Stablean> planetmaker: #:3(Blue) Company Name: 'NSN Transport' Year Founded: 1929 Money: 26337657 Loan: 0 Value: 26464507 (T:14, R:0, P:0, S:0) unprotected 23:23:59 <Stablean> planetmaker: #:4(Red) Company Name: 'Ryan Transport Inc' Year Founded: 1933 Money: 16605272 Loan: 0 Value: 17264189 (T:59, R:0, P:0, S:0) unprotected 23:23:59 <Stablean> planetmaker: #:5(Pink) Company Name: 'chester Transport' Year Founded: 1945 Money: 87420915 Loan: 0 Value: 88076530 (T:90, R:8, P:0, S:0) unprotected 23:24:00 <Stablean> planetmaker: you have 2 more messages 23:24:04 <Stablean> *** Big_Meech has joined spectators 23:25:17 <Stablean> <Big_Meech> ok well I will talk more with Sylf and Mazur later this evening, I have to go 23:25:59 <Stablean> <Big_Meech> be back in a bit :) 23:27:49 <Stablean> *** nicfer has left the game (leaving) 23:27:49 <Stablean> *** Game paused (number of players)