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02:31:53 <coopserver> *** Djanxy has left the game (general timeout) 02:38:38 *** Djanxy has quit IRC 03:29:57 <coopserver> *** mulec has left the game (Leaving) 03:29:57 <coopserver> *** Game paused (number of players) 03:30:55 <coopserver> *** Game still paused (connecting clients, number of players) 03:30:58 <coopserver> *** Player has joined 03:30:58 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 03:30:58 <coopserver> *** Game still paused (number of players) 03:30:59 <coopserver> *** Game unpaused (number of players) 03:30:59 <coopserver> *** Player has joined spectators 03:30:59 <coopserver> *** Game paused (number of players) 03:31:27 <coopserver> *** Player has joined company #13 03:31:27 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 03:31:28 <coopserver> *** Game unpaused (number of players) 03:31:28 <coopserver> *** Player has joined spectators 03:31:28 <coopserver> *** Game paused (number of players) 03:31:42 <coopserver> <Player> !name mulec 03:31:42 <coopserver> *** Player has changed his/her name to mulec 03:31:47 <coopserver> *** mulec has joined company #13 03:31:47 <coopserver> *** Game unpaused (number of players) 03:39:00 <coopserver> *** mulec has left the game (Leaving) 03:39:00 <coopserver> *** Game paused (number of players) 04:49:25 *** tycoondemon has joined #openttdcoop.stable 04:54:48 *** tycoondemon2 has quit IRC 06:35:38 *** Djanxy has joined #openttdcoop.stable 06:44:30 <coopserver> *** Game still paused (connecting clients, number of players) 06:44:36 <coopserver> *** SirkoZ has joined 06:44:36 <coopserver> *** Game still paused (number of players) 06:47:40 <coopserver> *** SirkoZ has joined company #1 06:47:40 <coopserver> *** Game unpaused (number of players) 07:08:43 *** Djanxy has quit IRC 07:25:27 <coopserver> *** SirkoZ has left the game (Leaving) 07:25:27 <coopserver> *** Game paused (number of players) 09:48:15 <coopserver> *** Game still paused (connecting clients, number of players) 09:48:18 <coopserver> *** Cameron has joined 09:48:18 <coopserver> *** Game still paused (number of players) 09:49:14 <coopserver> *** Cameron has left the game (Leaving) 11:28:07 <coopserver> *** Game still paused (connecting clients, number of players) 11:28:10 <coopserver> *** lol1 has joined 11:28:10 <coopserver> *** Game still paused (number of players) 11:29:00 <coopserver> *** lol1 has started a new company #14 11:29:00 <coopserver> *** Game unpaused (number of players) 11:31:00 <coopserver> *** lol1 has joined spectators 11:31:01 <coopserver> *** Game paused (number of players) 11:32:18 <coopserver> *** lol1 has joined company #14 11:32:18 <coopserver> *** Game unpaused (number of players) 11:32:22 <coopserver> <lol1> !resetme 11:33:50 <coopserver> *** lol1 has left the game (Leaving) 11:33:50 <coopserver> *** Game paused (number of players) 11:49:08 *** Djanxy has joined #openttdcoop.stable 11:52:03 *** chester_ has quit IRC 11:57:20 <coopserver> *** Game still paused (connecting clients, number of players) 11:57:21 <coopserver> *** Player has joined 11:57:21 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 11:57:21 <coopserver> *** Player has joined spectators 11:57:21 <coopserver> *** Game still paused (number of players) 11:57:28 <coopserver> <Player> !nick mulec 11:57:28 <coopserver> *** Player has changed his/her name to mulec 11:57:38 <coopserver> *** mulec has joined company #13 11:57:38 <coopserver> *** Game unpaused (number of players) 12:08:56 <coopserver> *** Game paused (connecting clients) 12:09:01 <coopserver> *** Jam35 has joined 12:09:01 <coopserver> *** Game unpaused (connecting clients) 12:09:41 <Jam35> !vehicles 12:09:41 <coopserver> Jam35: Total vehicles per type: Rail: 742, Road: 115, Water: 0, Air: 0 12:09:59 <Jam35> wtf, even this is laggy 12:10:25 <Jam35> PC is dying 12:10:55 <V453000> could be yeti then 12:11:04 <V453000> !date 12:11:04 <coopserver> Jul 27 2077 12:11:23 <V453000> idk how cpu hogging is the produce mechanism, I thought it is rather friendly 12:11:44 <Jam35> this is opengxf industries 12:12:26 <Jam35> or gfx even, I don't think yeti was that bad previously 12:12:33 <Jam35> at least no worse than normal 12:14:29 <V453000> oh 12:14:30 <V453000> hm 12:14:38 <V453000> well then :0 12:14:40 <V453000> no clue 12:14:54 <V453000> but 850 vehicles isnt much indeed 12:18:45 <coopserver> *** Jam35 has joined company #3 12:26:00 <coopserver> *** Game paused (connecting clients) 12:26:06 <coopserver> *** Player has joined 12:26:06 <coopserver> *** Game unpaused (connecting clients) 12:26:20 <coopserver> <Player> !name seatsea 12:26:20 <coopserver> *** Player has changed his/her name to seatsea 12:34:01 <coopserver> *** seatsea has left the game (general timeout) 12:37:39 *** chester_ has joined #openttdcoop.stable 12:54:08 <coopserver> *** mulec has left the game (general timeout) 12:58:05 <coopserver> *** Game paused (connecting clients) 12:58:07 <coopserver> *** Player has joined 12:58:07 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 12:58:07 <coopserver> *** Game unpaused (connecting clients) 12:58:07 <coopserver> *** Player has joined spectators 12:58:13 <coopserver> <Player> !nick mulec 12:58:13 <coopserver> *** Player has changed his/her name to mulec 12:58:28 <coopserver> *** mulec has joined company #13 13:17:33 <coopserver> *** Game paused (connecting clients) 13:17:38 <coopserver> *** Djanxy has joined 13:17:38 <coopserver> *** Game unpaused (connecting clients) 13:25:28 <coopserver> *** Game paused (connecting clients) 13:25:35 <coopserver> *** Kubec has joined 13:25:35 <coopserver> *** Game unpaused (connecting clients) 13:52:56 <coopserver> *** Game paused (connecting clients) 13:53:01 <coopserver> *** SimplexFireAlarm has joined 13:53:01 <coopserver> *** Game unpaused (connecting clients) 13:54:02 <coopserver> *** SimplexFireAlarm has left the game (Leaving) 14:26:35 <coopserver> *** Kubec has left the game (Leaving) 14:35:16 <coopserver> *** Game paused (connecting clients) 14:35:17 <coopserver> *** Player has joined 14:35:17 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 14:35:17 <coopserver> *** Player has started a new company #14 14:35:17 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 14:35:17 <coopserver> *** Player has joined spectators 14:35:19 <coopserver> *** Game unpaused (connecting clients) 14:39:26 <coopserver> *** Player has started a new company #14 14:39:26 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 14:39:26 <coopserver> *** Player has joined spectators 14:40:01 <coopserver> *** Player has left the game (Leaving) 14:49:09 <coopserver> *** Game paused (connecting clients) 14:49:12 <coopserver> *** MrD2DG has joined 14:49:12 <coopserver> *** Game unpaused (connecting clients) 14:49:15 <coopserver> <MrD2DG> HIHIHI 14:49:31 <coopserver> <Jam35> helooooo 14:50:30 <V453000> NO HI 14:50:30 <V453000> ever 14:50:40 <coopserver> <MrD2DG> Look who it is 14:50:59 <V453000> iznt 14:51:29 <coopserver> <MrD2DG> Always lurking 14:51:33 <V453000> iznt 14:51:54 <coopserver> <MrD2DG> YES 14:54:15 <V453000> NO 14:54:27 <coopserver> <MrD2DG> HI 14:54:34 <V453000> HELLO 14:54:41 <coopserver> <MrD2DG> :) 14:54:52 <V453000> I lowe 14:54:57 <V453000> lose* 14:54:58 <V453000> :( 14:55:10 <coopserver> <Jam35> V is omni-present 14:55:10 <coopserver> <MrD2DG> Soz, but I always win 14:58:03 <Jam35> !rcon set max_ships 1 14:58:33 <V453000> beyotchz 14:58:35 <V453000> both of you 14:58:39 <V453000> go ride left hand 14:58:47 <coopserver> <MrD2DG> Haha 14:59:19 <coopserver> <Jam35> stay on the right then fascist 14:59:31 <coopserver> <MrD2DG> xD 15:00:22 <V453000> fuck yeah 15:00:26 <V453000> gas who 15:06:30 *** Brumi has joined #openttdcoop.stable 15:45:49 <coopserver> *** mulec has left the game (Leaving) 16:06:56 <coopserver> *** Game paused (connecting clients) 16:07:01 <coopserver> *** Kubec has joined 16:07:02 <coopserver> *** Game unpaused (connecting clients) 16:11:13 <coopserver> *** Game paused (connecting clients) 16:11:19 <coopserver> *** Vinnie has joined 16:11:19 <coopserver> *** Game unpaused (connecting clients) 16:11:29 <coopserver> <Vinnie> hello my love 16:12:05 <coopserver> <MrD2DG> Lol 16:13:57 <coopserver> <Jam35> hi babe 16:17:40 <coopserver> <Jam35> fancy expand-o-fying some more? 16:17:49 <coopserver> <Jam35> I need a break :) 16:17:57 <coopserver> *** Jam35 has joined spectators 16:20:30 <coopserver> *** Jam35 has joined company #3 16:20:46 <coopserver> *** Jam35 has joined spectators 16:29:12 <coopserver> *** Jam35 has joined company #3 16:30:39 <coopserver> *** Jam35 has joined spectators 16:32:03 <coopserver> *** Jam35 has left the game (Leaving) 16:56:51 <coopserver> <Vinnie> you leave me after that dirty talk jam 16:56:56 <coopserver> <Vinnie> you tease 17:29:04 *** happy has joined #openttdcoop.stable 17:30:07 <coopserver> *** Game paused (connecting clients) 17:30:11 <coopserver> *** happy tran sport has joined 17:30:11 <coopserver> *** Game unpaused (connecting clients) 17:30:27 <coopserver> <MrD2DG> Hey happy 17:30:31 <coopserver> <happy tran sport> hi all 17:31:30 <coopserver> *** happy tran sport has left the game (Leaving) 17:31:45 <happy> how things going 17:32:05 <coopserver> <MrD2DG> Good, you? 17:32:10 <happy> good 17:58:46 <coopserver> *** Game paused (connecting clients) 17:58:49 <coopserver> *** Dnz-Ali has joined 17:58:49 <coopserver> *** Game unpaused (connecting clients) 17:59:01 <coopserver> <Dnz-Ali> hi 17:59:18 <coopserver> <MrD2DG> Hi 18:03:50 <coopserver> *** Dnz-Ali has left the game (Leaving) 18:08:44 <coopserver> *** Game paused (connecting clients) 18:08:48 <coopserver> *** iTKerry has joined 18:08:48 <coopserver> *** Game unpaused (connecting clients) 18:08:50 <coopserver> <iTKerry> hey 18:09:05 <coopserver> <Djanxy> hi 18:09:34 <coopserver> <iTKerry> how things? 18:14:36 <coopserver> <iTKerry> :C 18:15:30 <coopserver> *** iTKerry has left the game (general timeout) 18:18:27 *** ODM has joined #openttdcoop.stable 18:18:27 *** ChanServ sets mode: +o ODM 19:06:38 <coopserver> *** Vinnie has left the game (Leaving) 19:12:56 <coopserver> *** Game paused (connecting clients) 19:13:00 <coopserver> *** Gieke85 has joined 19:13:00 <coopserver> *** Game unpaused (connecting clients) 19:13:56 <coopserver> *** Game paused (connecting clients) 19:13:58 <coopserver> *** Player has joined 19:13:58 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 19:13:58 <coopserver> *** Player has joined spectators 19:13:58 <coopserver> *** Game unpaused (connecting clients) 19:14:08 <coopserver> <Player> !nick mulec 19:14:08 <coopserver> *** Player has changed his/her name to mulec 19:14:18 <coopserver> *** mulec has joined company #13 19:14:31 <coopserver> <Gieke85> !name Gieke 19:14:31 <coopserver> *** Gieke85 has changed his/her name to Gieke 19:27:03 *** Brumi has quit IRC 19:34:59 <coopserver> *** Kubec has left the game (general timeout) 19:42:50 <coopserver> <Gieke> interesting, just to see other peoples designs 19:43:01 <coopserver> <mulec> yeah 19:43:09 <coopserver> <MrD2DG> Yup 19:43:16 <coopserver> <Gieke> I can also see I have been trying to design WAY to cleanly... 19:43:46 <coopserver> <MrD2DG> Nothing wrong with that :P I try to be clean too 19:44:05 <coopserver> <Gieke> like I put a 10 lane pickup stations for a single industry, where I could just have put down a 2 lane with depot overflow 19:44:29 <coopserver> <MrD2DG> Oh 19:44:41 <coopserver> <MrD2DG> Yeah thats way too much :P 19:47:26 <coopserver> <Gieke> hmmm I see a backwards place 1 way signal blocking stuff up... 19:48:53 <coopserver> <Gieke> cronux online atm? 19:50:06 <coopserver> <Gieke> meh cant place signs as a spectator 19:50:57 <happy> hi all 19:51:08 <coopserver> <MrD2DG> WB 19:51:08 <coopserver> <Gieke> hey 19:51:18 <happy> thansk mr 19:51:43 <happy> welcume to the server gieke 19:51:53 <coopserver> <Gieke> tyvm 19:52:36 <happy> ther shord be sume plac on the map u can have 19:53:06 <coopserver> <Gieke> yeah I was looking, but I am not seeing anything good where I wouldnt intrude on others 19:53:22 <happy> read the rules then u shord be k 19:53:34 <coopserver> <Gieke> !rules 19:53:34 <coopserver> Server rules can be found here: http://wiki.openttdcoop.org/Quickstart/Stable 19:53:48 <happy> we can fund stuf but not shor if wil be wher u whont it 19:54:24 <coopserver> <Gieke> is there a way to the chat log or would I be best off just joining the IRC? 19:54:36 <coopserver> <Gieke> way to view* 19:54:57 <coopserver> <Djanxy> whatever key you have next to "1" key 19:55:03 <coopserver> <Djanxy> for me it's ½ :D 19:55:19 <coopserver> <Gieke> ah there we go, perfect 19:55:35 <coopserver> <Djanxy> but hanging around in the IRC can also be useful 19:57:08 <coopserver> <Djanxy> and yeah, not much space left on this map - could do something on the middle island though. 19:57:38 <coopserver> <Gieke> yeah I was looking at that, but there are only pickups there, no dops 19:57:40 <coopserver> <Gieke> drops 19:57:46 <coopserver> <Djanxy> that can be fixed :D 19:57:46 <coopserver> *** Game paused (connecting clients) 19:57:50 <coopserver> *** happy tran sport has joined 19:57:50 <coopserver> *** Game unpaused (connecting clients) 19:57:51 <coopserver> <Gieke> my god my typing is terrible today 19:58:05 <coopserver> <Djanxy> will happily fund some secondaries 19:58:09 <coopserver> *** Gieke has started a new company #14 19:58:32 <coopserver> <Djanxy> as will the others, I'm sure 19:58:46 <coopserver> *** happy tran sport has left the game (Leaving) 19:59:09 <coopserver> <Gieke> any help would be appreciated 20:00:39 <happy> my internet is slow i be back later 20:00:39 *** happy has left #openttdcoop.stable 20:00:46 <coopserver> <Gieke> could anyone fund a FPP on the center island? 20:01:10 <coopserver> <Djanxy> where would you want it ? 20:01:31 <coopserver> <Gieke> should be a sign now 20:01:45 <coopserver> <Gieke> tyvm 20:01:53 <coopserver> <Djanxy> nps :D 20:02:59 <coopserver> <Djanxy> want some starter cash also? 20:03:14 <coopserver> <Gieke> any help is appreciated :) 20:03:41 <coopserver> <Gieke> ty 20:15:52 *** ODM has quit IRC 20:29:35 <coopserver> *** Game paused (connecting clients) 20:29:41 <coopserver> *** Jam35 has joined 20:29:41 <coopserver> *** Game unpaused (connecting clients) 20:30:12 <coopserver> <Jam35> you lot still here? :) 20:30:20 <coopserver> <MrD2DG> No 20:30:22 <coopserver> <Djanxy> holiday :D 20:30:32 <coopserver> <Jam35> oh :P 20:30:47 <coopserver> <Djanxy> you've been here quite a bit yourself today though :D 20:30:58 <coopserver> <Jam35> s'true 20:31:19 <coopserver> <Jam35> hardcore 20:32:09 <coopserver> <Djanxy> the speed i build at requires me to be here a lot :D 20:32:55 <coopserver> <Jam35> but I see you leave/join IRC at all times day/night (for me) 20:33:04 <coopserver> <Jam35> weird sleep pattern you must have 20:34:00 <coopserver> <Djanxy> true that 20:34:58 <coopserver> <Djanxy> like to be up at night :D 20:35:13 <coopserver> <Jam35> I cant do that 20:35:23 <coopserver> <Jam35> sometimes I'd like to 20:35:56 <coopserver> <Jam35> unfortunately have other more pressing demands 20:37:13 <coopserver> <Djanxy> there's no girl, children or pets keeping me from doing what i want - like it that way :D 20:38:04 <coopserver> <Jam35> what about school/job? 20:38:10 <coopserver> <Jam35> or just rich :) 20:38:47 <coopserver> <Djanxy> there's a job - but work at alternating times 20:43:17 <coopserver> <Gieke> omg the train choices... 20:43:26 *** Brumi has joined #openttdcoop.stable 20:43:26 <coopserver> <Djanxy> :P 20:43:37 <coopserver> <MrD2DG> Lol 20:43:44 <coopserver> <Djanxy> you could say 20:43:48 <coopserver> <Gieke> dont even know what to pick :S 20:43:56 <coopserver> <Djanxy> it's kinda NUTS 20:44:17 <coopserver> <Jam35> vehicles never expire is off 20:44:23 <coopserver> <Jam35> shh don't tell V 20:45:08 <coopserver> <Djanxy> can suggest Medium Rail for starters 20:45:23 <coopserver> <Djanxy> Mastermind 20:45:55 <coopserver> <Gieke> thanks, I was really starting to worry :D 20:46:41 <coopserver> <Djanxy> but yeah, the list is long since there's 9 generations of the rail variants, and several of the others as well. 20:48:30 <coopserver> <Gieke> it took a while, but first train is running 20:48:44 <coopserver> <Djanxy> yay 20:48:48 <coopserver> <Gieke> takes a long time when you try to adopt a totally new way of designing 20:49:18 <coopserver> <Djanxy> takes a long time for me even though i've done it for a while :D 20:49:32 <coopserver> <Jam35> your stuff looks ok Gieke 20:49:35 <coopserver> <Gieke> I am used to complicated designs, just not this one :) 20:49:52 <coopserver> <Jam35> can I mention a couple of things? 20:50:00 <coopserver> <Gieke> ofcourse, go for it 20:50:06 <coopserver> <Djanxy> the bridge prio? 20:50:12 <coopserver> <Jam35> yeah that 20:50:18 <coopserver> <Jam35> and something else 20:50:28 <coopserver> <Gieke> the one that leads nowhere (yet)? 20:50:31 <coopserver> <Jam35> the bridge prio won;t work 20:50:40 <coopserver> <Gieke> yeah I was afraid of that 20:50:42 <coopserver> <Jam35> because one side will be green 20:51:00 <coopserver> <Jam35> that's easy 20:51:12 <coopserver> <Gieke> you are right 20:51:18 <coopserver> <Jam35> the pbs sign 20:51:31 <coopserver> <Jam35> you could use presignals 20:51:33 <coopserver> <Jam35> or 20:51:41 <coopserver> <Jam35> put 2 way in the split 20:53:37 <coopserver> <Jam35> pbs @ X is not needed 20:54:00 <coopserver> <Jam35> unless that is a choice that leads to the same place 20:54:11 <coopserver> <Jam35> and you want to split over many lines 20:54:18 <coopserver> <Gieke> it does, the 2 tunnels combine later on 20:54:39 <coopserver> <Jam35> but there are 3 paths 20:54:57 <coopserver> <Gieke> 3th is a split 20:55:29 <coopserver> <Djanxy> PBS is only needed when you want more than one train within one signal block 20:55:34 <coopserver> <Jam35> it's not needed 20:56:15 <coopserver> <Djanxy> and seeing as there are signals dierectly after on all 3 choices, it makes no difference 20:56:28 <coopserver> <Gieke> fair enough 20:56:32 <coopserver> <Djanxy> :P 20:57:05 <coopserver> <Gieke> its good to have my designs looked at for a change, I've always only been building in single player 20:57:47 <coopserver> <Djanxy> yeah, not out to bully you, just helping :) 20:57:55 <coopserver> <Gieke> I know, dont worry :D 20:58:08 <coopserver> <Gieke> I appreciate the help, in single player you just have to assume its right 20:58:34 <coopserver> <Djanxy> after i started playing here once in a while, i've not played single player at all 20:59:19 <coopserver> <Djanxy> can learn much just by watching some of the other networks - after a while you will learn which ones to watch :) 21:00:33 <coopserver> <Djanxy> oh yeah, should probably make a password for your company - sometimes there can be unwanted intruders 21:01:13 <coopserver> <Gieke> good point 21:02:31 <coopserver> <Jam35> do you need those examples? :) 21:02:39 <coopserver> <Jam35> they are quite in the way 21:02:44 <coopserver> <Gieke> I screenshotted them 21:03:05 <coopserver> <Djanxy> i gotta afk - but Jam, maybe you should explain the 2-ways. since that isnt a normal setting in singleplayer 21:03:19 <coopserver> <Gieke> I know that one, been reading up on that 21:03:20 <coopserver> *** Djanxy has joined spectators 21:03:25 <coopserver> <Djanxy> ok good :D 21:03:32 <coopserver> <Gieke> if it is read its a dead end 21:03:40 <coopserver> <Djanxy> yup 21:03:45 <coopserver> <Jam35> this server has that setting 21:03:49 <coopserver> <Jam35> so 21:03:58 <coopserver> <Jam35> if train encounters red 2 way 21:04:06 <coopserver> <Jam35> it goes ANYWHERE else :) 21:04:16 <coopserver> <Jam35> so yes, dangerous 21:04:34 <coopserver> <Jam35> but it will at all costs, avoid that signal if it can 21:04:40 <coopserver> <Gieke> well thats just something you have to consider while designing 21:04:57 <coopserver> <Djanxy> that's what makes the simple overflow at your station work 21:05:06 <coopserver> <Djanxy> since it will go into the reverser 21:05:26 <coopserver> <Gieke> yeah 21:05:33 <coopserver> <Djanxy> alright, im off for a bit :D 21:05:37 <coopserver> <Jam35> dangerous but extremely useful :) 21:05:39 <coopserver> <Gieke> I stole that design from someone else here :P 21:05:39 <coopserver> <Jam35> cya 21:05:49 <coopserver> <Gieke> cya, thanks for the help 21:24:17 <coopserver> <Jam35> right gtg bb 21:24:23 <coopserver> *** Jam35 has left the game (Leaving) 21:30:01 <coopserver> <Gieke> packing so much stuff in a small area... I am used to almost completely flat maps with very few towns and industries for lots of open space 22:09:42 <coopserver> <Gieke> right, enough complicated designing for 1 night 22:09:52 <coopserver> <Gieke> it gets saved automaticly right? 22:10:07 <coopserver> <MrD2DG> Yup 22:10:20 <coopserver> <Gieke> in that case, see you all later :) 22:10:33 <coopserver> <MrD2DG> Bye 22:10:44 <coopserver> *** Gieke has left the game (Leaving) 22:33:21 *** Brumi has quit IRC 23:03:50 <coopserver> *** Djanxy has joined company #8