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00:00:07 <coopserver> *** Game paused (connecting clients) 00:00:09 <coopserver> *** Sylf has joined 00:00:10 <coopserver> *** Game unpaused (connecting clients) 00:00:43 <Sylf> oh yes, it's a know bug. 00:01:03 <Sylf> See the blue message at the welcome board 00:10:37 <coopserver> <o11c> pity about yellow's jam due to dead industry ... 00:10:57 <coopserver> <o11c> I tried funding a replacement but it says it's too close to another industry 00:51:10 *** happy_ has joined #openttdcoop.stable 01:14:15 <coopserver> *** Game paused (connecting clients) 01:14:24 <coopserver> *** happy tran sport has joined 01:14:25 <coopserver> *** Game unpaused (connecting clients) 01:14:43 <coopserver> <happy tran sport> hi all 01:32:50 <coopserver> <o11c> sigh, I guess that's what I get for not doubling my bridges in the first place 01:36:00 <coopserver> <happy tran sport> gn all have fun 01:36:08 <coopserver> *** happy tran sport has left the game (Leaving) 01:36:22 *** happy_ has left #openttdcoop.stable 02:14:18 *** Hazzard_ has joined #openttdcoop.stable 02:19:01 <coopserver> *** o11c has left the game (Leaving) 02:19:02 <coopserver> *** Game paused (number of players) 02:19:16 <coopserver> *** Game still paused (connecting clients, number of players) 02:19:30 <coopserver> *** o11c has joined 02:19:31 <coopserver> *** Game still paused (number of players) 02:19:32 <coopserver> *** Game unpaused (number of players) 02:20:58 *** Hazzard has quit IRC 02:47:38 <coopserver> *** Game paused (connecting clients) 02:47:41 <coopserver> *** Sylf #1 has joined 02:47:42 <coopserver> *** Game unpaused (connecting clients) 02:49:38 <coopserver> *** Sylf #1 has left the game (Leaving) 02:56:42 <Hazzard_> !info 02:56:42 <coopserver> Hazzard_: #openttdcoop - Welcome Server (www.openttdcoop.org), Version: 1.4.3-RC2, date: Sep 07 2194, clients connected: 2, map size: 512x1024, address: stable.openttdcoop.org:3999 02:56:49 <Hazzard_> !companies 02:56:49 <coopserver> Hazzard_: Company '1' (Blue): Vegetable Addicted Rainbow, Founded in 1900, Vehicles owned: 122 Trains, 0 Roadvehicles, 0 Ships and 0 Aeroplanes 02:56:50 <coopserver> Hazzard_: Company '2' (Brown): Corner Co., Founded in 1909, Vehicles owned: 106 Trains, 0 Roadvehicles, 0 Ships and 0 Aeroplanes 02:56:51 <coopserver> Hazzard_: Company '3' (Red): happy tran sport Transport, Founded in 1910, Vehicles owned: 207 Trains, 0 Roadvehicles, 0 Ships and 0 Aeroplanes 02:56:52 <coopserver> Hazzard_: Company '4' (Yellow): Yellow Eternal Trans Inc. YETI, Founded in 1903, Vehicles owned: 115 Trains, 0 Roadvehicles, 0 Ships and 0 Aeroplanes 02:56:53 <coopserver> Hazzard_: Company '5' (Green): Free for all, Founded in 1928, Vehicles owned: 221 Trains, 6 Roadvehicles, 0 Ships and 0 Aeroplanes 02:56:54 <coopserver> Hazzard_: Company '6' (Orange): NSN Transport, Founded in 1924, Vehicles owned: 16 Trains, 0 Roadvehicles, 0 Ships and 0 Aeroplanes 02:56:55 <coopserver> Hazzard_: Company '7' (Pink): Mail on Rails, Founded in 1964, Vehicles owned: 35 Trains, 0 Roadvehicles, 5 Ships and 3 Aeroplanes 02:56:56 <coopserver> Hazzard_: Company '8' (Mauve): Mazth Transport, Founded in 2058, Vehicles owned: 77 Trains, 10 Roadvehicles, 0 Ships and 0 Aeroplanes 02:56:57 <coopserver> Hazzard_: Company '10' (Purple): o11c Transport, Founded in 2090, Vehicles owned: 170 Trains, 3 Roadvehicles, 0 Ships and 0 Aeroplanes 03:00:56 <Sylf> new map coming in a few 03:01:11 <coopserver> <o11c> nice 03:01:21 <coopserver> <o11c> I think I've learned all the major mistakes by now 03:04:24 <Sylf> !contentupdate 03:04:24 <coopserver> Sylf: Performing content update 03:04:25 <coopserver> Content server connection established 03:04:51 <o11c> Sylf: will this fix both the disappearing industries and the iron/steel fixup? 03:05:01 <Sylf> no 03:05:04 <Sylf> no yeti this time 03:05:11 <o11c> oh 03:06:08 <coopserver> *** o11c has left the game (general timeout) 03:06:09 <coopserver> *** Game paused (number of players) 03:06:10 <coopserver> *** Sylf has left the game (general timeout) 03:06:43 <coopserver> Content server connection closed 03:07:13 <Sylf> !content 03:07:14 <coopserver> Downloading 8 file(s) (940029 bytes) 03:07:15 <coopserver> Content server connection established 03:08:15 <coopserver> Content server connection closed 03:09:37 <Sylf> !rescan 03:09:37 <coopserver> Sylf: Scanning content directories 03:12:15 <coopserver> Sylf: Rescan completed 03:12:26 <Sylf> !rcon pwd 03:12:27 <coopserver> /home/openttd/svn-stable/server/save/uploads/ 03:12:30 <Sylf> !rcon load 1 03:12:31 <coopserver> Starting new game 03:12:41 <coopserver> Now playing on #openttdcoop - Welcome Server (www.openttdcoop.org) (Version 1.4.3-RC2) 03:12:42 <coopserver> *** Game still paused (manual, number of players) 03:12:43 <coopserver> *** Game still paused (manual, connecting clients, number of players) 03:12:46 <coopserver> *** Sylf has joined 03:12:47 <coopserver> *** Game still paused (manual, number of players) 03:13:05 <Sylf> !rcon ls 03:13:06 <coopserver> 0) .. (Parent directory) 03:13:07 <coopserver> 1) StableYETI006.sav 03:13:08 <coopserver> 2) StableSylf019.sav 03:13:09 <coopserver> 3) stable_start.sav 03:13:10 <coopserver> 4) StableSylf018.sav 03:13:11 <coopserver> Sylf: You have 84 more messages. Type !less to view them 03:13:27 <coopserver> *** Game still paused (manual, connecting clients, number of players) 03:13:34 <coopserver> *** liq3 has joined 03:13:35 <coopserver> *** Game still paused (manual, number of players) 03:13:45 <Sylf> !rcon ls 03:13:46 <coopserver> 0) .. (Parent directory) 03:13:47 <coopserver> 1) StableYETI006.sav 03:13:48 <coopserver> 2) StableSylf019.sav 03:13:49 <coopserver> 3) stable_start.sav 03:13:50 <coopserver> 4) StableSylf018.sav 03:13:51 <coopserver> Sylf: You have 84 more messages. Type !less to view them 03:14:02 <Sylf> !rcon ls 03:14:03 <coopserver> 0) .. (Parent directory) 03:14:05 <coopserver> 1) StableYETI006.sav 03:14:05 <coopserver> 2) StableSylf019.sav 03:14:06 <coopserver> 3) stable_start.sav 03:14:07 <coopserver> 4) StableSylf018.sav 03:14:08 <coopserver> Sylf: You have 84 more messages. Type !less to view them 03:14:26 <Sylf> !rcon load 1 03:14:27 <coopserver> Starting new game 03:14:28 <coopserver> *** Sylf has left the game (connection lost) 03:14:29 <coopserver> *** liq3 has left the game (connection lost) 03:14:30 <coopserver> Now playing on #openttdcoop - Welcome Server (www.openttdcoop.org) (Version 1.4.3-RC2) 03:14:31 <coopserver> *** Game still paused (manual, number of players) 03:14:32 <coopserver> *** Game still paused (manual, connecting clients, number of players) 03:14:33 <coopserver> *** Sylf has joined 03:14:35 <coopserver> *** Game still paused (manual, number of players) 03:14:42 <Sylf> !rcon remove_company 1 03:14:43 <coopserver> ERROR: command not found 03:14:44 <Sylf> !auto 03:14:45 <coopserver> *** Game still paused (number of players) 03:14:46 <Sylf> !setdef 03:14:47 <coopserver> Sylf: Setting default settings: set ai_in_multiplayer 0, set extra_dynamite 1, set forbid_90_deg 1, set mod_road_rebuild 1, set order.no_servicing_if_no_breakdowns 1, set path_backoff_interval 1, set train_acceleration_model 1, set vehicle_breakdowns 0, set wait_for_pbs_path 255, set wait_oneway_signal 255, set wait_twoway_signal 255, and set yapf.rail_firstred_twoway_eol 1 03:16:44 <o11c> done? 03:17:09 <Sylf> done 03:17:32 <coopserver> *** Game still paused (connecting clients, number of players) 03:17:40 <coopserver> *** o11c has joined 03:17:41 <coopserver> *** o11c has started a new company #2 03:17:42 <coopserver> *** Game still paused (number of players) 03:17:43 <coopserver> *** Game unpaused (number of players) 03:29:32 <o11c> ugh, the RV limit is only 5, that makes it tough to built up rating 03:29:46 <coopserver> <Sylf> town ratings? 03:29:47 <coopserver> *** o11c has joined spectators 03:29:48 <coopserver> *** Game paused (number of players) 03:29:50 <o11c> yeah 03:30:03 <o11c> but now afk eating 03:40:42 *** Hazzard_ is now known as Hazzard 03:40:43 <coopserver> *** Sylf has started a new company #1 03:40:44 <coopserver> *** Game unpaused (number of players) 03:48:58 <coopserver> <Sylf> o dam 03:49:03 <coopserver> <Sylf> signals on the wrong side again 03:52:39 <coopserver> *** o11c has joined company #2 04:17:19 <coopserver> <o11c> decimalcar lengths make my head hurt 04:25:20 <coopserver> <o11c> wtf 04:25:46 <coopserver> <o11c> it says there's some script running, and it seems like that is making the town rating *worse* by adding a single bus 04:56:10 <coopserver> *** Game paused (connecting clients) 04:56:14 <coopserver> *** chrswk has joined 04:56:15 <coopserver> *** Game unpaused (connecting clients) 04:56:21 <coopserver> <chrswk> good morning 04:56:40 <coopserver> <o11c> evening 04:56:48 <coopserver> <chrswk> :) 04:56:50 <coopserver> <o11c> these backwards signals are annoying 04:57:15 <coopserver> <chrswk> backwards? 04:57:24 <coopserver> <o11c> on the wrong side of the track 04:57:39 <coopserver> <chrswk> mh 04:58:21 <coopserver> *** chrswk has started a new company #3 04:59:31 <coopserver> <chrswk> nice, SBB locomotives... 05:02:35 <coopserver> <chrswk> thei are indeed on the wrong side.. 05:03:36 <coopserver> *** Game paused (connecting clients) 05:03:38 <coopserver> *** V453000 has joined 05:03:39 <coopserver> *** Game unpaused (connecting clients) 05:03:48 <coopserver> <V453000> yooo 05:03:50 <coopserver> <chrswk> hi 05:04:41 <coopserver> *** V453000 has left the game (Leaving) 05:04:59 <Sylf> V, you can check out https://jenkins.openttdcoop.org/job/yeti/48/ 05:05:20 <V453000> sure :) 05:05:20 <Sylf> the latest build 05:05:31 <V453000> what to look for? 05:05:50 <coopserver> <chrswk> BUILD FAILED 05:05:53 <Sylf> the steel mill will accept iron ore 05:06:04 <Sylf> worker yards are close to towns 05:06:18 <Sylf> serviced industries won't close until services stop again 05:06:36 <coopserver> <o11c> hm, why doesn't it just generate workers instead of passengers from the towns directly? 05:06:37 <Sylf> animations are stopped until the industy is serviced 05:06:47 <V453000> very nice 05:07:06 <Sylf> that's it so far 05:07:30 <Sylf> I slowed down the machine shop animation, but I don't think it's needed with stopped animations 05:07:44 <V453000> it still does help :) 05:07:59 <V453000> looks like job well done (: 05:08:03 <Sylf> and the client config setting also helps to cache more sprites without running out of memory 05:08:06 <V453000> lets make 0.0.7? 05:08:12 <Sylf> yes, we should 05:08:18 <V453000> alright 05:08:21 <V453000> I will commit the tag 05:08:23 <V453000> that compiles it 05:08:27 <V453000> I hope nothing changed :D 05:08:30 <V453000> pm was doing some magic 05:08:41 <Sylf> I used his magic in my changes 05:08:41 <coopserver> <chrswk> please, this is my game to get away from coding. don't use those words here... 05:09:18 <V453000> oh 05:09:25 <V453000> so you can compile 0.0.7? 05:09:32 <V453000> if so then just do it and I will upload it to bananas :) 05:09:57 <Sylf> I'll let you do the tagging 05:10:26 <Sylf> also need the changelog etc 05:10:54 <V453000> yeah I write that at last second 05:11:12 <coopserver> <chrswk> sounds like every programmer ever... 05:14:14 <V453000> Sylf: should be done 05:14:55 <V453000> brb in 15 minutes 05:28:27 <coopserver> <o11c> update: it appears that everybody's company rating is going to be forced to Atrocious in all towns larger than a certain size 05:28:56 <coopserver> <o11c> certain size is probably 300 people 05:29:08 <coopserver> <Sylf> why? 05:29:15 <coopserver> <Sylf> town rating or station rating? 05:29:21 <coopserver> <o11c> I presume because of the script 05:29:23 <coopserver> <o11c> town rating 05:29:27 <coopserver> <Sylf> why? 05:29:35 <coopserver> <Sylf> the script doesn't touch the town rating 05:29:48 <coopserver> <o11c> it shows big fat red percentages ... 05:29:50 <coopserver> <Sylf> as long as you provide service, you get good rating 05:30:02 <coopserver> <Sylf> that's only for growing towns 05:30:11 <coopserver> <Sylf> nothing to do with town ratings 05:31:05 <coopserver> <Sylf> I'm not that mean 05:32:02 <coopserver> <o11c> or maybe I'm just not used to building near towns without being able to have a bus service 05:32:29 <coopserver> <o11c> hm, wait, now my rating is Atrocious in Packbro, too 05:32:34 <V453000> bakz 05:32:47 <coopserver> <Sylf> that's for building rails around the town 05:33:06 <coopserver> <o11c> it was Good when I finished building the rails 05:33:32 <V453000> I wonder why did it make two builds 49 and 50 05:33:40 <coopserver> <Sylf> with so much rails near that town... 05:34:04 <coopserver> <Sylf> not sure 05:34:25 <o11c> V453000: not sure how your CI works, but often tags are built in addition to the branch 05:35:49 <V453000> this tag defines the version string in the name :) 05:35:51 <V453000> but idk 05:36:03 <V453000> lets see what it shits out 05:37:35 <coopserver> <o11c> Sylf: I just reread the wiki, it doesn't say anything about just building rails *near* a town 05:37:56 <coopserver> <Sylf> building rails destroys the trees 05:38:14 <coopserver> <Sylf> that's what pisses the town off 05:38:21 <coopserver> <Sylf> openttd residents are tree huggers 05:49:47 <V453000> http://dev.openttdcoop.org/attachments/download/6589/5X.wmv 05:49:50 <V453000> fuckload of moving things 05:50:05 <V453000> but should be 1 industry per company max so I guess its fine 05:51:38 <V453000> half anim speed is sure thing here too :) or even slower 05:53:21 <Sylf> okie 05:53:45 <V453000> how you likez it? :) 05:53:50 <V453000> trying new material for water 05:54:16 <Sylf> I have it on loop right now 05:54:24 <Sylf> just watching it over and over :D 05:54:30 <V453000> :D 05:54:55 <V453000> I am now only missing how they catch the fish 05:55:03 <V453000> and output containers 05:55:20 <V453000> the small bricks were hell as each is animated individually 05:55:44 <V453000> oh yeah and some converyor belt or something under the logs :) 05:57:18 <V453000> I also need to rig the fish properly to let it move :< hard 06:00:56 <V453000> so yeah there are still things missing :D 06:00:58 <V453000> hm :( 06:01:04 <V453000> doing this for like 1month+ again 06:01:15 <V453000> looong 06:01:25 <V453000> but should be last industry for now (: 06:02:14 <coopserver> <Sylf> is this gonna be in the sea, or on the shore line? 06:02:22 <V453000> deep in the sea 06:02:43 <V453000> if we could force the placement to be like 5+ tiles of water on each side or more I think that would be best 06:02:58 <coopserver> <Sylf> yes, we can 06:03:09 <V453000> well, then I would definitely consider that 06:04:22 <coopserver> <Sylf> there are two bricks that jumps its position as soon as they're moving on the pallett 06:07:55 <V453000> yeah I know :D also if you notice, the bricks are a bit different on the first lift 06:08:05 <V453000> they have displacement and the edges get torn apart 06:22:10 <coopserver> *** Sylf has left the game (Leaving) 06:40:46 <coopserver> *** Game paused (connecting clients) 06:40:48 <coopserver> *** Dnz-Ali has joined 06:40:49 <coopserver> *** Game unpaused (connecting clients) 06:41:02 <coopserver> <Dnz-Ali> hi 06:41:25 <coopserver> <o11c> /me waves 06:41:54 <coopserver> *** Dnz-Ali has started a new company #4 06:44:38 <coopserver> *** chrswk has left the game (Leaving) 06:51:49 <coopserver> *** Dnz-Ali has left the game (Leaving) 07:06:22 <coopserver> *** Game paused (connecting clients) 07:06:24 <coopserver> *** Muel has joined 07:06:25 <coopserver> *** Game unpaused (connecting clients) 07:06:28 <coopserver> <Muel> hi 07:19:09 <coopserver> *** Muel has started a new company #5 07:34:12 <coopserver> *** Game paused (connecting clients) 07:34:19 <coopserver> *** Liuk Sk has joined 07:34:21 <coopserver> *** Game unpaused (connecting clients) 07:34:24 <coopserver> <Muel> cau 07:34:25 <coopserver> <Liuk Sk> zdar hi 07:35:13 <coopserver> <Muel> ak chces sa pridaj ale moc nie je za co stavat 07:35:13 *** happy_ has joined #openttdcoop.stable 07:35:20 <coopserver> <Liuk Sk> :) 07:35:28 <coopserver> *** Game paused (connecting clients) 07:35:30 <coopserver> *** happy tran sport has joined 07:35:31 <coopserver> *** Game unpaused (connecting clients) 07:37:47 <coopserver> *** happy tran sport has started a new company #6 07:38:00 <coopserver> <Liuk Sk> ja som vcera na singli potroche rozsiroval dalnice na 8 prudovky 07:38:19 <coopserver> *** Game paused (connecting clients) 07:38:21 <coopserver> *** Mazth has joined 07:38:22 <coopserver> *** Game unpaused (connecting clients) 07:38:56 <coopserver> <Muel> ked to bude hotove mi to posli 07:39:07 <coopserver> <Liuk Sk> to nebude sai nikdy :) 07:39:19 <coopserver> <Muel> raz bude :) 07:39:45 <coopserver> <Liuk Sk> ak chces mozem ti nanajvys poslat tak nejakej screen 07:39:59 <coopserver> <Muel> mozes aj save 07:40:17 <coopserver> <Liuk Sk> save mozna o rok ked bude na mape 20 000 RV 07:40:47 <coopserver> <Muel> RV, 07:40:59 <coopserver> <Liuk Sk> proste aut 07:41:12 <coopserver> <Muel> ti ti pekky robil skript ? 07:41:52 <coopserver> <Liuk Sk> peky mi predelal zdrojak a pak to zabalil a ted mam moznost udelat az 20 000 RV 07:42:04 <coopserver> <Muel> aktualne mas kolko ? 07:42:15 <coopserver> <Liuk Sk> neviem presne ale vyse 7 000 07:42:26 <coopserver> *** Mazth has started a new company #7 07:42:39 <coopserver> <Liuk Sk> po vymene 2000 aut a zniceni vyse 500 07:46:15 <coopserver> <Muel> neda sa do prikazov spravit ze ak niic nenalozi napr mesiac tak pojde do depa ? 07:50:26 <coopserver> <Liuk Sk> to nenalozi myslis na 1 stanici ? 07:50:52 <coopserver> <Muel> ta spodna je 160 tka tu chcem osobitne 07:51:38 <coopserver> *** Liuk Sk has joined company #5 08:20:29 *** Hazzard has quit IRC 08:32:41 <coopserver> *** Liuk Sk has left the game (Leaving) 08:43:29 <coopserver> <happy tran sport> Muel: is k if i can take this cola mine see my sign say this won 08:44:07 <coopserver> <Mazth> money comes so slowly :S :P 08:44:22 <coopserver> <happy tran sport> yer true 08:44:28 <coopserver> <Mazth> or these trains are expensive...or both :P 08:44:41 <coopserver> <o11c> we have entered the age of aircraft now though 08:45:29 <coopserver> <Mazth> hmm yh planes are fun to do 08:45:38 <coopserver> <Mazth> very easy too 09:00:13 <coopserver> *** Game paused (connecting clients) 09:00:19 <coopserver> *** Liuk Sk has joined 09:00:20 <coopserver> *** Game unpaused (connecting clients) 09:08:28 *** Djanxy has quit IRC 09:14:13 <coopserver> *** o11c has left the game (Leaving) 09:14:38 <coopserver> *** Game paused (connecting clients) 09:14:40 <coopserver> *** o11c has joined 09:14:41 <coopserver> *** Game unpaused (connecting clients) 09:23:02 <coopserver> <happy tran sport> Mazth: whont tl have ugot 09:23:09 <coopserver> <Mazth> 4 09:24:05 <coopserver> <happy tran sport> heem k make the drop of and pick up tl 5 that will make the trains unload farster and load up farster 09:24:12 <coopserver> <happy tran sport> thats whont i dun 09:24:32 <coopserver> <Mazth> oh weird 09:24:54 <coopserver> <Mazth> I was looking atthe loading stages indeed and 13 seemed a lot 09:24:56 <coopserver> <Mazth> thanks 09:25:04 <coopserver> <happy tran sport> np 09:25:20 <coopserver> <Mazth> the trains seem to be 3.9 in the depot :S 09:26:43 <coopserver> <happy tran sport> when i pay back my loan give u sume muney Mazth 09:34:20 <coopserver> <Mazth> Am liking the swedish theme...even the chat turned swedish :P 09:35:27 <coopserver> <Mazth> nuuu forest dying :S 09:36:21 <coopserver> <Mazth> mucho thanks! 09:36:24 <coopserver> <happy tran sport> np 09:36:31 <coopserver> <Mazth> lets spam the trains :P 09:40:29 <coopserver> <happy tran sport> Muel: make the goods drop of and the pick up a bit longer and ther train will unload fatster 09:41:32 <coopserver> <happy tran sport> Mazth: train 14 is stuk 09:42:25 <coopserver> <Mazth> oh lol did not finish track :P 09:46:33 <coopserver> <Mazth> hmm unloading is still slow 09:47:10 <coopserver> <o11c> yay, loan paid off 09:50:34 <coopserver> *** Game paused (connecting clients) 09:50:36 <coopserver> *** Dnz-Ali has joined 09:50:37 <coopserver> *** Game unpaused (connecting clients) 09:50:42 <coopserver> <Dnz-Ali> hi 09:50:45 <coopserver> <Liuk Sk> ho 09:50:47 <coopserver> <Muel> cau 09:51:14 <coopserver> *** Dnz-Ali has joined company #4 09:52:14 <coopserver> *** Game paused (connecting clients) 09:52:17 <coopserver> *** Jam35 has joined 09:52:18 <coopserver> *** Game unpaused (connecting clients) 09:52:23 <coopserver> <happy tran sport> hi jam 09:52:27 <coopserver> <Jam35> hi happy 09:52:35 <coopserver> <happy tran sport> how things jam 09:52:44 <coopserver> <Jam35> ok 09:52:46 <coopserver> <Jam35> you? 09:52:49 <coopserver> <happy tran sport> good 09:53:30 <coopserver> *** o11c has left the game (Leaving) 09:53:48 <coopserver> *** Jam35 has joined company #5 09:54:46 <coopserver> *** Jam35 has joined spectators 09:55:33 <coopserver> <Muel> preco to depo ? 09:56:02 <coopserver> *** Jam35 has joined company #6 09:58:20 <coopserver> *** Dnz-Ali has left the game (Leaving) 10:04:21 <coopserver> *** Liuk Sk has left the game (Leaving) 10:11:30 <coopserver> *** Muel has joined spectators 10:13:01 *** Chris_Booth has joined #openttdcoop.stable 10:29:48 <coopserver> *** Jam35 has joined spectators 10:37:28 <coopserver> <happy tran sport> jam i dun the goods pick up and dun a overflow not shor if going to werk butwe wll see 10:40:57 <coopserver> *** Muel has joined company #5 10:44:25 <coopserver> *** Jam35 has joined company #6 10:45:29 <coopserver> *** Jam35 has joined spectators 10:45:47 <coopserver> <Jam35> nearly :) 10:46:14 <coopserver> <happy tran sport> ar i see now 10:49:36 <coopserver> *** Game paused (connecting clients) 10:49:43 <coopserver> *** Liuk Sk has joined 10:49:45 <coopserver> *** Game unpaused (connecting clients) 10:53:52 <coopserver> <Muel> dal som tam 2 typy voznov aby bolo presne 3, 10:53:54 <coopserver> <Muel> 0 10:54:07 <coopserver> <Mazth> muchswedish theme ^^ 10:55:02 <coopserver> *** Muel has joined spectators 10:55:03 <coopserver> <Liuk Sk> j 11:10:48 <coopserver> <Mazth> geez my industries keep disappearing 11:17:54 <coopserver> <Mazth> f yeha bring out the horses 11:18:18 <coopserver> *** Liuk Sk has left the game (Leaving) 11:24:15 <coopserver> *** Muel has joined company #5 11:44:57 <coopserver> *** Muel has left the game (Leaving) 11:53:05 <coopserver> <Mazth> lol too hardto grow towns :P 11:56:28 <coopserver> <Mazth> uuh it worked! 12:03:53 <coopserver> *** Mazth has joined spectators 12:40:15 <coopserver> *** Game paused (connecting clients) 12:40:18 <coopserver> *** Muel has joined 12:40:19 <coopserver> *** Game unpaused (connecting clients) 12:40:25 <coopserver> <Muel> hi 12:40:42 <coopserver> <happy tran sport> hi 13:18:02 <coopserver> *** Game paused (connecting clients) 13:18:04 <coopserver> *** Game unpaused (connecting clients) 13:38:34 <coopserver> *** Muel has joined spectators 13:54:06 <coopserver> *** Muel has joined company #5 13:56:57 <coopserver> <happy tran sport> wb Muel 13:57:01 <coopserver> <Muel> ? 13:57:20 <coopserver> <happy tran sport> welcume back 13:57:26 <coopserver> <Muel> :D yea :D 14:09:14 <coopserver> *** Game paused (connecting clients) 14:09:19 <coopserver> *** thepower12 has joined 14:09:20 <coopserver> *** Game unpaused (connecting clients) 14:11:39 <coopserver> <thepower12> anyone wanna coop? 14:12:45 <coopserver> *** Mazth has joined company #7 14:13:22 <coopserver> <Muel> happy tran sport: ? 14:13:44 <coopserver> <Muel> Mazth: ? 14:14:35 <coopserver> *** Muel has joined company #4 14:14:45 <coopserver> *** Muel has joined company #5 14:17:35 <coopserver> *** thepower12 has left the game (Leaving) 14:25:13 <coopserver> <happy tran sport> Muel: was u try to tel me sume thin ? 14:31:07 <coopserver> *** Game paused (connecting clients) 14:31:11 <coopserver> *** thepower12 has joined 14:31:12 <coopserver> *** Game unpaused (connecting clients) 14:32:46 <coopserver> *** thepower12 has started a new company #8 14:34:14 <planetmaker> !revision 14:34:14 <coopserver> planetmaker: Game version is 1.4.3-RC2. Use Download <os-version> to get a direct download link. 14:34:26 <planetmaker> guys, mind if I update to 1.4.3? 14:34:39 <planetmaker> you can afterwards continue with the same map, nothing will get lost 14:34:44 <happy_> go for it 14:34:46 <planetmaker> !playercount 14:34:46 <coopserver> planetmaker: There are currently 4 players and 1 spectators, making a total of 5 clients connected 14:34:48 <planetmaker> !update 14:34:48 <coopserver> Starting update... 14:34:50 <coopserver> <Mazth> sure 14:35:17 <coopserver> *** Game paused (connecting clients) 14:35:22 <coopserver> *** hbland21 has joined 14:35:23 <coopserver> *** Game unpaused (connecting clients) 14:35:24 <coopserver> Game successfully updated 14:35:25 <coopserver> Game saved. Shutting down server to finish update. We'll be back shortly 14:35:26 <coopserver> Server Shutting down 14:35:27 <coopserver> Disconnected from #openttdcoop - Welcome Server (www.openttdcoop.org) 14:35:48 <coopserver> Server is starting 14:37:42 *** happy_ has left #openttdcoop.stable 14:37:53 *** happy_ has joined #openttdcoop.stable 14:42:56 <happy_> !date 14:42:56 <coopserver> Not connected!! 14:43:06 *** Mazth has joined #openttdcoop.stable 14:43:15 <Mazth> test 14:45:11 <happy_> planetmaker the irc is not connected to the server 14:45:40 <planetmaker> !apconnect 14:45:40 <coopserver> Connecting... 14:45:41 <coopserver> Now playing on #openttdcoop - Welcome Server (www.openttdcoop.org) (Version 1.4.3) 14:45:50 <happy_> !date 14:45:50 <coopserver> Oct 14 1969 14:45:56 <planetmaker> ty for reminder, happy_ 14:46:04 <happy_> np 14:46:11 <happy_> thats beter 14:46:36 <coopserver> <Mazth> now we can blame V345000 for everything again and be sure that he reads it 14:47:34 <coopserver> <Mazth> wutwut newforest 14:48:36 <V453000> wat 14:48:49 <coopserver> <Mazth> it is all your fault! 14:48:57 <V453000> iz not :( 14:49:14 <coopserver> <Mazth> but gratz on the yeti fix =) and the planned features look cool 14:49:49 <coopserver> <Mazth> was hoping for another yeti game but sylf went all swedishmode I believe ;) 14:50:18 <happy_> yep looks like it 14:50:39 <V453000> Sylf did them fixes :) 14:50:44 <V453000> me is focusing on moar grafix 14:50:56 <coopserver> <Mazth> rly?! oh nice 14:51:22 <coopserver> <Mazth> the plantation greenhouses are wicked...the transparency effects are quite shiny 14:51:51 <coopserver> <Mazth> the anims cause too much lag tho on my pc = 14:52:11 <coopserver> <Mazth> thought might be an idea only to have them animated while serviced? 14:52:25 <happy_> yer the same as will 14:53:02 <V453000> that is what happens in the new version too :) Sylf again 14:53:09 <V453000> https://jenkins.openttdcoop.org/job/yeti/ 14:53:14 <V453000> here you can get the latest builds 14:53:20 <coopserver> <Mazth> leeeroy jenkins! 14:53:26 <coopserver> <Mazth> uu nicuh 14:53:27 <coopserver> *** Game paused (connecting clients) 14:53:29 <coopserver> *** Muel has joined 14:53:30 <coopserver> *** Game unpaused (connecting clients) 14:53:39 <coopserver> <Mazth> that sylf ha been reading mah mind ;) 14:53:55 <V453000> I will upload the 0.0.7 in 30 minutes max :) 14:53:58 <V453000> to bananas 14:54:07 <coopserver> <Muel> yea 15:09:56 <coopserver> *** Game paused (connecting clients) 15:10:00 <coopserver> *** supadupa2 has joined 15:10:01 <coopserver> *** supadupa2 has started a new company #8 15:10:02 <coopserver> *** Game unpaused (connecting clients) 15:13:23 <coopserver> *** Muel has left the game (Leaving) 15:14:29 <coopserver> *** Game paused (connecting clients) 15:14:31 <coopserver> *** Berkel has joined 15:14:32 <coopserver> *** Game unpaused (connecting clients) 15:14:41 <coopserver> <happy tran sport> hi Berkel 15:14:44 <coopserver> <happy tran sport> how things 15:14:49 <coopserver> <Berkel> Hi, fine :D 15:14:57 <coopserver> <happy tran sport> hi supadupa2 15:15:54 <coopserver> *** Berkel has started a new company #9 15:19:20 <coopserver> <happy tran sport> Berkel: 15:19:29 <coopserver> <Berkel> ? 15:19:30 <coopserver> <happy tran sport> wich tl ar u going to doo 15:19:33 <coopserver> <Berkel> 5 15:19:58 <coopserver> <happy tran sport> k make the drop of 6 tl so the trains un load farster 15:20:19 <coopserver> <happy tran sport> as will the pick up 15:20:31 <coopserver> <happy tran sport> but its up to u 15:21:20 <coopserver> *** supadupa2 has left the game (Leaving) 15:21:58 <coopserver> <Berkel> wtf, planes are active? 15:22:06 <coopserver> <happy tran sport> har that player has fall for the plan trap 15:22:30 <coopserver> <Berkel> ok :D 15:23:20 <coopserver> <Berkel> Ah, dont like this train set. Delete my company, .... 15:23:44 <coopserver> *** Berkel has left the game (Leaving) 15:27:21 *** Djanxy has joined #openttdcoop.stable 15:28:26 <coopserver> *** Game paused (connecting clients) 15:28:34 <coopserver> *** Liuk Sk has joined 15:28:35 <coopserver> *** Game unpaused (connecting clients) 15:28:49 <coopserver> <happy tran sport> wb Liuk Sk 15:28:58 <coopserver> <Liuk Sk> hi 16:09:33 *** tyteen4a03 has quit IRC 16:11:26 <coopserver> *** Game paused (connecting clients) 16:11:30 <coopserver> *** thepower12 has joined 16:11:31 <coopserver> *** Game unpaused (connecting clients) 16:14:23 <coopserver> *** Game paused (connecting clients) 16:14:27 <coopserver> *** Muel has joined 16:14:28 <coopserver> *** Game unpaused (connecting clients) 16:14:45 <coopserver> <Muel> hi 16:14:50 <coopserver> <thepower12> hi 16:14:51 <coopserver> <Mazth> hellow 16:15:42 <coopserver> *** thepower12 has left the game (general timeout) 16:20:18 *** tyteen4a03 has joined #openttdcoop.stable 16:20:36 <coopserver> *** Game paused (connecting clients) 16:20:39 <coopserver> *** Jam35 has joined 16:20:40 <coopserver> *** Game unpaused (connecting clients) 16:21:20 <coopserver> *** Game paused (connecting clients) 16:21:23 <coopserver> *** chrswk has joined 16:21:24 <coopserver> *** Game unpaused (connecting clients) 16:21:35 <coopserver> *** chrswk has joined company #3 16:23:47 <coopserver> *** Liuk Sk has left the game (Leaving) 16:24:52 <coopserver> *** Muel has left the game (Leaving) 16:25:40 <coopserver> *** Game paused (connecting clients) 16:25:42 <coopserver> *** valis has joined 16:25:43 <coopserver> *** Game unpaused (connecting clients) 16:25:47 <coopserver> <valis> hi 16:25:50 <coopserver> <Mazth> hii 16:25:57 <coopserver> <chrswk> hey 16:34:04 <coopserver> *** Game paused (connecting clients) 16:34:07 <coopserver> *** [FR]Syl59 has joined 16:34:08 <coopserver> *** Game unpaused (connecting clients) 16:35:27 <coopserver> <happy tran sport> hi [FR]Syl59 16:35:32 <coopserver> <happy tran sport> wb Jam35 16:35:37 <coopserver> <happy tran sport> hi all 16:36:11 <coopserver> <Mazth> ohai sylf! GJ on the work on YETI 16:36:44 <Sylf> !info 16:36:44 <coopserver> Sylf: #openttdcoop - Welcome Server (www.openttdcoop.org), Version: 1.4.3, date: Dec 02 1977, clients connected: 6, map size: 512x1024, address: stable.openttdcoop.org:3999 16:36:54 *** Sylf changes topic to "#openttdcoop Welcome to OpenTTD Server | 1.4.3 | Admin channel (ask for op) | run !setdef after loading a new game | http://dev.openttdcoop.org/projects/servers-stable | For hints on creating maps, read http://blog.openttdcoop.org/2012/10/16/creating-maps/" 16:39:05 <coopserver> <happy tran sport> how things going Mazth 16:39:33 <Sylf> by the way, Syl59 != Sylf 16:40:38 <Sylf> and thanks 16:40:51 <coopserver> <Mazth> ah that is what I thought :P 16:41:24 <coopserver> <Mazth> I told V that he should do the anims only when serviced and then he said you alrdy put it in the yeti ^^ 16:41:39 *** ODM has joined #openttdcoop.stable 16:41:39 *** ChanServ sets mode: +o ODM 16:41:51 <coopserver> <Mazth> and things are fine happy =) 16:41:56 <coopserver> <Mazth> finally got mah town to grow 16:42:03 <coopserver> <happy tran sport> nice 16:42:40 <coopserver> <Mazth> and ofc randomly adding trains till stuff breaks ^^ 16:45:12 <coopserver> *** [FR]Syl59 has left the game (Leaving) 16:46:18 <coopserver> *** Game paused (connecting clients) 16:46:21 <coopserver> *** Sergey2002 has joined 16:46:22 <coopserver> *** Sergey2002 has started a new company #8 16:46:23 <coopserver> *** Game unpaused (connecting clients) 17:13:33 <coopserver> *** Game paused (connecting clients) 17:13:46 <coopserver> *** RTM has joined 17:13:48 <coopserver> *** Game unpaused (connecting clients) 17:14:03 <coopserver> <RTM> hi happy tran sport 17:14:07 <coopserver> <RTM> hi Mazth 17:14:10 <coopserver> <RTM> hi valis 17:14:14 <coopserver> <RTM> hi Jam35 17:14:15 <coopserver> <happy tran sport> hi 17:14:17 <coopserver> <RTM> hi Sergey2002 17:14:20 <coopserver> <RTM> hi chrswk 17:14:29 <coopserver> <RTM> :) Happy 17:14:42 <coopserver> <happy tran sport> yep 17:17:19 <coopserver> <happy tran sport> how things RTM 17:17:24 <coopserver> <RTM> fine 17:17:41 <coopserver> <RTM> at a few hours i got from work 17:17:55 <coopserver> <RTM> at 6 at 6 17:18:01 <coopserver> <RTM> mean 12 hours 17:18:04 <coopserver> <RTM> at work 17:18:26 <coopserver> *** Sergey2002 has left the game (Leaving) 17:20:51 <coopserver> <RTM> ok tomorow night 17:20:55 <coopserver> <RTM> byb byb 17:20:58 <coopserver> *** RTM has left the game (Leaving) 17:26:01 <coopserver> *** Jam35 has left the game (Leaving) 17:31:36 <coopserver> *** Game paused (connecting clients) 17:31:39 <coopserver> *** Muel has joined 17:31:40 <coopserver> *** Game unpaused (connecting clients) 17:31:44 <coopserver> <Muel> :/ 17:31:51 <coopserver> <happy tran sport> hi 17:46:31 <coopserver> <Muel> dufam ze uz ne :P 17:48:54 <coopserver> <Muel> respekt :d 17:53:37 <coopserver> *** valis has joined company #5 17:57:53 <coopserver> *** Game paused (connecting clients) 17:57:56 <coopserver> *** Berkel has joined 17:57:57 <coopserver> *** Game unpaused (connecting clients) 17:58:18 <coopserver> *** Berkel has left the game (Leaving) 18:05:14 <coopserver> *** Game paused (connecting clients) 18:05:24 <coopserver> *** Kerbiter has joined 18:05:25 <coopserver> *** Kerbiter has started a new company #10 18:05:26 <coopserver> *** Game unpaused (connecting clients) 18:09:45 <coopserver> <Kerbiter> Hi all :) 18:09:50 <coopserver> <Muel> hi 18:09:56 <coopserver> <valis> hi 18:12:51 <coopserver> *** Game paused (connecting clients) 18:12:54 <coopserver> *** Sylf has joined 18:12:55 <coopserver> *** Game unpaused (connecting clients) 18:13:08 <coopserver> <Sylf> join 1 18:13:16 <coopserver> *** Sylf has joined company #1 18:13:30 <coopserver> *** Kerbiter has joined company #1 18:13:56 <coopserver> <Kerbiter> Sylf: joined :) 18:14:06 <coopserver> <Sylf> it wasn't really a suggestion 18:14:15 <coopserver> <Sylf> it was a command typed in a wrong window 18:14:40 <coopserver> <Kerbiter> oh, sorry :) 18:15:18 <coopserver> *** Kerbiter has joined company #10 18:15:55 <coopserver> <Sylf> so... what's the point of this train set having trains that are capable of 270km/h, but the tracks that only allow 200km/h? 18:16:06 <coopserver> <Kerbiter> lol 18:16:30 <coopserver> <Mazth> the faster trains came? 18:16:44 <coopserver> <Mazth> 270 trains in 1985? 18:16:53 <coopserver> <Sylf> TGV 18:17:13 <coopserver> <Kerbiter> !rules 18:17:14 <coopserver> Server rules can be found here: http://wiki.openttdcoop.org/Quickstart/Stable 18:17:57 <coopserver> <Mazth> oh darn tgv is from 1981! 18:18:49 <coopserver> <Mazth> but the track option is a bit lackluster indeed 18:19:00 <coopserver> <Mazth> did the tracks come with the ssb set? 18:19:18 <coopserver> <Sylf> yes 18:19:29 <coopserver> <Mazth> weird 18:19:53 <coopserver> <Mazth> maybe a gameplay design to limit the speeds but keep the info on trains realistic? 18:20:51 <coopserver> <Sylf> or something super realistic 18:21:10 <coopserver> <Sylf> no sections of swiss rails allow anything faster than 200? 18:21:48 <coopserver> <Mazth> hmm well if u go a lot fast than that you re out of swiss too fast? 18:23:04 <coopserver> <Mazth> sounds plausible within the realism 18:24:34 <coopserver> <Muel> happy tran sport:? 18:24:42 <coopserver> <Muel> Mazth: ? 18:24:46 <coopserver> <Mazth> ?? 18:24:50 <coopserver> <Muel> help me ? 18:24:58 <coopserver> <Muel> sign 18:25:01 <coopserver> <Mazth> what is it that you need help with 18:25:17 <coopserver> <Sylf> start planting trees 18:25:25 <coopserver> <Muel> thx 18:25:29 <coopserver> <Mazth> killl! fire! 18:25:49 <coopserver> <Mazth> getting a nice spiderweb there 18:28:21 <coopserver> <Kerbiter> what's the optimal station lenght for two mines? 18:28:38 <coopserver> <Sylf> define optimal? 18:29:00 <coopserver> <Kerbiter> (and i think my English is horrible xD) 18:29:01 <coopserver> <Sylf> what is optimal in this game to you? 18:29:25 <coopserver> <Mazth> well like on the other servers.... 18:29:46 <coopserver> <Mazth> that I mak a train as long as possible that goes as far as possible so I make money as fast as possible :P 18:30:00 <coopserver> <Sylf> I hate that 18:30:01 <coopserver> <Kerbiter> lol 18:30:20 <coopserver> <Mazth> (that was with the sarcasm on btw :P) 18:30:42 <coopserver> <Muel> long TGV 5,3 ... 18:32:14 <coopserver> <Mazth> for lets say a drop off if you want to have maximum throughtput you can use the rule of tumb (number of loadingstages+1) 18:32:34 <coopserver> <Mazth> that is for the width of the station 18:33:04 <coopserver> <Mazth> in which case there always will be an empty platform for arriving trains to onload on 18:33:16 <coopserver> <Mazth> unload* 18:33:22 <coopserver> <Sylf> I have problem with that rule of thumb... 18:33:27 <coopserver> <Sylf> especially with long trains 18:33:48 <coopserver> <Mazth> how so? 18:34:12 <coopserver> <Sylf> it takes time for trains to enter/exit the station platforms 18:34:33 <coopserver> <Sylf> so you possibly need more that loading stage+1 18:34:48 <coopserver> <Mazth> hence the +1 and it being a rule of tumb 18:34:55 <coopserver> <Mazth> but you are quite right 18:35:26 <coopserver> <Mazth> leaving trains can delay/block arriving ones for some time 18:37:07 <coopserver> <Mazth> but Kerbiter is that what you meant? or were you wondering about trainlenght? 18:37:36 <coopserver> <Kerbiter> trainlenght 18:37:49 <coopserver> <Sylf> train length is only a matter of preference 18:38:26 <coopserver> <Sylf> players on this server often go for short trains 18:38:42 <coopserver> <Kerbiter> that's good :) 18:39:01 <coopserver> <Kerbiter> i like 5-6 tiles long trains 18:39:14 <coopserver> <Sylf> that's long to us 18:39:29 <coopserver> <Mazth> we're just lazy :P short train=short cl = easy to fit into terrain and with the other players 18:39:36 <coopserver> <Sylf> 2-4 tile long are common 18:43:52 <coopserver> <Sylf> now... to complete the srnw... 18:44:07 <coopserver> <Mazth> you made a srnw? cool 18:44:28 <coopserver> <Sylf> I had one since the start of the game 18:44:37 <coopserver> *** Game paused (connecting clients) 18:44:39 <coopserver> <Sylf> but now expanding to 2 cargos 18:44:43 <coopserver> *** Chlorbenzen has joined 18:44:44 <coopserver> *** Chlorbenzen has started a new company #11 18:44:45 <coopserver> *** Game unpaused (connecting clients) 18:44:52 <coopserver> <Mazth> have not rly looked around on the map a lot :P 18:46:22 <coopserver> <Sylf> I'm actually building something what I'm trying to do on the public server 18:46:41 <coopserver> <Chlorbenzen> lol 18:46:43 <coopserver> <Chlorbenzen> hello 18:46:51 <coopserver> <Mazth> rofl 18:46:53 <coopserver> <Mazth> hi 18:47:03 <coopserver> <Mazth> here is a nice place to experiment 18:47:04 <coopserver> <Chlorbenzen> finnaly found arctic server 18:47:07 <coopserver> <Muel> hi 18:47:18 <coopserver> <Chlorbenzen> yep i'm gonna take small inslands 18:47:30 <coopserver> <Chlorbenzen> because you've stolen all the land xD 18:47:55 <coopserver> <Chlorbenzen> oh wow . much stations here 18:49:51 <coopserver> <Mazth> Sylf: did you put in the growth script on towns on purpose? 18:49:56 <coopserver> <Kerbiter> is 90*-turns allowed in this game? 18:50:02 <coopserver> <Sylf> yes 18:50:05 <coopserver> <Sylf> and no 18:50:12 <coopserver> <Kerbiter> on rails 18:50:28 <coopserver> <Sylf> game script is on purpose 18:50:34 <coopserver> <Sylf> 90 degree turns are forbidden 18:50:52 <coopserver> <Kerbiter> hm... ok 18:51:54 <coopserver> <Chlorbenzen> wow new locos 18:52:04 <coopserver> *** Game paused (connecting clients) 18:52:10 <coopserver> *** o11c has joined 18:52:11 <coopserver> *** Game unpaused (connecting clients) 18:52:13 <coopserver> <Mazth> well Chlorbenzen welcome to the ottdcoop welcome server 18:52:23 <coopserver> <Mazth> feel free to ask around 18:52:26 <coopserver> <Chlorbenzen> oh fuck my time will be wasted much more 18:52:30 <coopserver> <Chlorbenzen> xD 18:52:39 <coopserver> <Kerbiter> lol 18:52:58 <coopserver> <Kerbiter> ISR is great 18:53:33 <coopserver> <Mazth> we make new game every few days with rotating sets of types of industries and trainsets but we do have a few more standard ones that are used more often 18:53:36 <coopserver> *** Game paused (connecting clients) 18:54:04 <coopserver> <Chlorbenzen> mg 18:54:08 <coopserver> *** Game unpaused (connecting clients) 18:54:17 <coopserver> <Chlorbenzen> wooden counter connects < 18:54:19 <coopserver> *** Game paused (connecting clients) 18:54:24 <coopserver> <Chlorbenzen> :) 18:54:35 <coopserver> <Sylf> who has this horrible connection? 18:54:44 <coopserver> *** Liuk Sk has joined 18:54:45 <coopserver> *** Game unpaused (connecting clients) 18:54:48 <coopserver> <Liuk Sk> hi 18:54:49 <coopserver> <Chlorbenzen> what means automatic refining ? 18:54:53 <coopserver> <valis> hi 18:54:57 <coopserver> <Sylf> auto refit? 18:55:02 <coopserver> *** Liuk Sk has joined company #5 18:55:03 <coopserver> <Kerbiter> maybe me. in past :) 18:55:11 <coopserver> <Sylf> the trains can be refit to the new gargo at the station 18:55:13 <coopserver> <Kerbiter> Hi :) 18:55:27 <coopserver> <Chlorbenzen> it is auto? so i don§t need to do anything ? 18:55:40 <coopserver> <Sylf> you need to tell it to refit 18:55:54 <coopserver> <Muel> pohoda, vykaslal som sa na skolu nema to zmysel musim to prekonzultovat 18:55:59 <coopserver> <Sylf> non-auto refit means trains need to be in depots to refit 18:56:04 <coopserver> <Sylf> to be refit* 18:56:09 <coopserver> <Chlorbenzen> ohh 18:56:11 <coopserver> <Chlorbenzen> ok 18:56:27 <coopserver> <Mazth> the refit happens at stations? 18:56:44 <coopserver> <Mazth> it has to have a depot available right? 18:57:58 <coopserver> <Sylf> with autorefit, no 18:58:01 <coopserver> <Kerbiter> wow so much money from 1 train with coal 18:58:17 <coopserver> <Mazth> lol and I was complaining about the money income being so slow 18:58:35 <coopserver> *** Muel has joined company #9 18:58:36 <coopserver> <Mazth> all a matter of perspective ^^ 18:59:44 *** Maraxus has joined #openttdcoop.stable 18:59:44 *** ChanServ sets mode: +o Maraxus 18:59:48 <coopserver> *** Muel has joined company #5 19:00:18 <coopserver> <Kerbiter> did you tried the xUSSR set? 19:00:57 <coopserver> <Sylf> oh i hate that set 19:01:07 <coopserver> <Kerbiter> why? 19:01:23 <coopserver> <Sylf> all trains are slow, but that's not the worst... 19:01:27 <coopserver> <Sylf> all trains are oversized 19:01:36 <coopserver> <Sylf> so they look rediculous in the game 19:02:14 <coopserver> *** Game paused (connecting clients) 19:02:17 <coopserver> *** Maraxus has joined 19:02:18 <coopserver> *** Game unpaused (connecting clients) 19:02:26 <coopserver> *** Muel has joined company #9 19:02:45 <coopserver> <Mazth> beware of the pro's! 19:03:10 <coopserver> *** Muel has joined company #5 19:04:04 <coopserver> <happy tran sport> hi all 19:04:11 <coopserver> <Mazth> hiiii 19:04:12 <coopserver> <Muel> hi 19:04:13 <coopserver> <valis> hi 19:04:14 <coopserver> <Liuk Sk> hi 19:04:16 <coopserver> <Maraxus> hi 19:04:28 <coopserver> <Mazth> what 3 ppl in red....is there rly coop going on? 19:05:45 <coopserver> <happy tran sport> Chlorbenzen: was u going to doo ships if so dont look at the runing cost k 19:06:00 <coopserver> <Mazth> planes are fun too 19:06:01 <coopserver> <happy tran sport> how things going 19:06:06 <coopserver> <happy tran sport> yep 19:07:26 <coopserver> *** Maraxus has joined company #5 19:10:55 <coopserver> <Muel> ok spravim P 19:11:17 <coopserver> <Chlorbenzen> co takr 19:11:19 <coopserver> <Chlorbenzen> take 19:11:33 <coopserver> *** Maraxus has joined spectators 19:11:37 <coopserver> <happy tran sport> nice net werk Muel and Mazth 19:12:02 <coopserver> <Muel> tak , 19:12:24 <coopserver> <Mazth> thanks, but still need to get my secondaries running...failing in the town growth department :P 19:12:25 <coopserver> <Chlorbenzen> man working with water is really expensive 19:12:39 <coopserver> <Mazth> ermm yeah water TF is highy discouraged 19:12:50 <coopserver> <happy tran sport> yep true 19:12:52 <coopserver> *** Maraxus has left the game (Leaving) 19:12:55 <coopserver> <Chlorbenzen> cant even build a brigde :( 19:12:58 <coopserver> <Mazth> normal TF to as you might have noticed but not as much as the water 19:12:59 <coopserver> <Chlorbenzen> too long 19:13:33 <coopserver> <Chlorbenzen> yep i like it, personaly i got like 3x weight of heavy trains when playing solo :) 19:16:11 *** Maraxus has quit IRC 19:20:45 <coopserver> <Chlorbenzen> wow ... 19:21:12 <coopserver> <Chlorbenzen> financial problem maybe will start again xD 19:21:26 <coopserver> <happy tran sport> whont did i say a bout the running cost a bout ships 19:21:51 <coopserver> <Chlorbenzen> lol 19:23:59 <coopserver> <Chlorbenzen> thx 19:24:10 <coopserver> <Sylf> np 19:26:25 <coopserver> <happy tran sport> need muney to n finsh of your net werk Kerbiter 19:36:33 <coopserver> <Sylf> >_< 19:36:38 <coopserver> <Sylf> I need a faster loco 19:37:26 <coopserver> <happy tran sport> a farster train hass just cume out 19:37:47 <coopserver> <happy tran sport> it go 201 km 19:38:08 <coopserver> <Sylf> not available to everyone 19:38:15 <coopserver> <happy tran sport> it will 19:39:11 <coopserver> <happy tran sport> but it will bee cost a bit hi to up grad to them 19:39:45 <coopserver> <happy tran sport> cost wil bee £189.062 19:40:28 <coopserver> <Sylf> oh, you bought a boat... 19:40:41 <coopserver> <happy tran sport> whont the f 19:40:50 <coopserver> <Sylf> and you bought a boat bought company 19:40:57 <coopserver> <happy tran sport> i tel them 2 a bout the running cost 19:41:06 <coopserver> <Chlorbenzen> Np just wanted to start again 19:41:23 <coopserver> <happy tran sport> ar k 19:41:25 <coopserver> *** Chlorbenzen has left the game (Leaving) 19:41:32 <coopserver> *** Game paused (connecting clients) 19:41:39 <coopserver> *** Chlorbenzen has joined 19:41:40 <coopserver> *** Chlorbenzen has started a new company #11 19:41:41 <coopserver> *** Game unpaused (connecting clients) 19:41:57 <coopserver> <happy tran sport> Kerbiter: stop that ship 19:42:02 <coopserver> <Sylf> Kerbiter, please look at your ship 19:42:06 <coopserver> <Chlorbenzen> xD 19:42:10 <coopserver> <Mazth> now look a me 19:42:14 <coopserver> <Chlorbenzen> inflation ship 19:42:15 <coopserver> <Mazth> now at your ship 19:42:17 <coopserver> <Mazth> and back at me 19:42:36 <coopserver> <Mazth> don t you wish you would have stopped that ship sooner? 19:44:04 <coopserver> <happy tran sport> Sylf: move me in and i stop the ship i think afk 19:49:54 <coopserver> *** Game paused (connecting clients) 19:49:57 <coopserver> *** The Nuke Barron has joined 19:49:58 <coopserver> *** The Nuke Barron has started a new company #12 19:49:59 <coopserver> *** Game unpaused (connecting clients) 19:50:43 <coopserver> <Chlorbenzen> lol my ship ruins every company xD 19:50:56 <coopserver> <The Nuke Barron> Guess Im taking this small island 19:51:10 <coopserver> <Chlorbenzen> you mean trollfors ? 19:51:13 <coopserver> <Chlorbenzen> xD 19:51:15 <coopserver> <Sylf> the ships are company merger tool 19:51:48 <coopserver> <Sylf> someone should take that second free for all company 19:52:39 <coopserver> <Muel> this set is very bad 19:54:48 <coopserver> <The Nuke Barron> Time to make the slowest profit possibe!!!!! 19:54:56 <coopserver> <The Nuke Barron> possible 19:55:54 <coopserver> <Sylf> now go make a use of that food plant 20:00:55 <coopserver> *** chrswk has left the game (Leaving) 20:04:08 <coopserver> <Kerbiter> what the heck? why my balance is SOOO low? 20:04:18 <coopserver> <o11c> Kerbiter: boat 20:04:26 <coopserver> <Chlorbenzen> You got my Titanic 20:04:35 <coopserver> <Chlorbenzen> Economic Titanic 20:04:37 <coopserver> <Chlorbenzen> xD 20:04:40 <coopserver> <Kerbiter> you mad? 20:05:12 <coopserver> <The Nuke Barron> hey you are not the one forced to live on a island and work with busses :D 20:05:42 <coopserver> <o11c> The Nuke Barron: there's plenty of room for a rail network there 20:05:54 <coopserver> <The Nuke Barron> there being? 20:06:19 <coopserver> <Sylf> Barron, why did you buy a boat again... 20:06:28 <coopserver> <Kerbiter> Chlorbenzen: you've ruined my game -_- 20:06:31 <coopserver> <The Nuke Barron> first one 20:06:40 <coopserver> <Sylf> boats will bankrupt you, guaranteed. 20:06:47 <coopserver> <Kerbiter> while I was AFK 20:06:57 <coopserver> <The Nuke Barron> well its the best I got :P 20:07:06 <coopserver> <Muel> ok boy i go sleeps bye 20:07:21 <coopserver> <Kerbiter> me too, bye 20:07:29 <coopserver> *** Muel has left the game (Leaving) 20:07:37 <coopserver> <Sylf> Please look at the running coast of any boats. 20:07:38 <coopserver> <happy tran sport> k 20:07:41 <coopserver> <Sylf> Very carefully. 20:07:42 <coopserver> <The Nuke Barron> oh ship running costs -500k that makes sence 20:07:48 <coopserver> <happy tran sport> yep 20:07:49 <coopserver> <The Nuke Barron> well then 20:08:20 <coopserver> <The Nuke Barron> well then Im boned 20:08:33 <coopserver> *** Kerbiter has left the game (Leaving) 20:08:37 <coopserver> <Sylf> I gave you a food processing plant for that island 20:08:50 <coopserver> <Sylf> you could've ran trains from the farms to there 20:08:50 <coopserver> <The Nuke Barron> thanks 20:09:18 <coopserver> <The Nuke Barron> well boats are brolen 20:09:22 <coopserver> <The Nuke Barron> broken 20:09:31 *** ODM has quit IRC 20:09:35 <coopserver> <o11c> the term is "strongly discouraged" 20:09:39 <coopserver> <Sylf> Kerbiter, it's best to look at the company you're buying before you actualy buying it 20:09:41 <coopserver> <o11c> just like terraforming water is 20:09:44 <coopserver> <Sylf> and see why it's going bankrupt 20:10:33 <coopserver> <Chlorbenzen> i hope my cities will grow so i can earn some money finnaly 20:10:53 <coopserver> *** The Nuke Barron has left the game (Leaving) 20:13:22 <coopserver> <Chlorbenzen> dat rail network xD 20:13:38 <coopserver> *** Game paused (connecting clients) 20:13:40 <coopserver> *** Player has joined 20:13:41 <coopserver> *** Game unpaused (connecting clients) 20:13:47 <coopserver> <Player> !name Niko 20:13:48 <coopserver> *** Player has changed his/her name to Niko 20:14:01 <coopserver> <Chlorbenzen> 1name Your_pork_head 20:14:10 <coopserver> <Chlorbenzen> !name Your_pork_head 20:14:11 <coopserver> *** Chlorbenzen has changed his/her name to Your_pork_head 20:14:14 <coopserver> <Your_pork_head> lol 20:15:55 <coopserver> *** Niko has started a new company #10 20:18:13 <coopserver> *** Game paused (connecting clients) 20:18:18 <coopserver> *** Player has joined 20:18:19 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 20:18:20 <coopserver> *** Player has started a new company #12 20:18:21 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 20:18:22 <coopserver> *** Player has joined spectators 20:18:23 <coopserver> *** Game unpaused (connecting clients) 20:18:50 <coopserver> *** Player has started a new company #13 20:18:51 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 20:18:52 <coopserver> *** Player has joined spectators 20:19:09 <coopserver> <Player> ! name <new name> 20:19:17 <coopserver> <Your_pork_head> rofl 20:19:18 <coopserver> <Sylf> skip < and > 20:19:27 <coopserver> <Sylf> and no space after ! 20:19:28 <coopserver> <Player> !name new name 20:19:44 <coopserver> <Your_pork_head> !name New_name 20:19:45 <coopserver> *** Your_pork_head has changed his/her name to New_name 20:19:46 <coopserver> <Player> !namenewname 20:19:49 <coopserver> <Sylf> !name "new name" 20:19:50 <coopserver> *** Sylf has changed his/her name to new name 20:19:51 <coopserver> <New_name> xD 20:20:03 <coopserver> <new name> o/ 20:20:12 <coopserver> <New_name> !name "Pork head" 20:20:13 <coopserver> *** New_name has changed his/her name to Pork head 20:20:17 <coopserver> <new name> !name Sylf 20:20:18 <coopserver> *** new name has changed his/her name to Sylf 20:20:43 <coopserver> <Pork head> ... gold mine rised up on my island and no banks here :( 20:20:45 <coopserver> <Player> !name Bobo 20:20:46 <coopserver> *** Player has changed his/her name to Bobo 20:21:13 <coopserver> *** Bobo has started a new company #12 20:22:21 <coopserver> <Pork head> too much cars in game ? wtf 20:23:29 <coopserver> <o11c> is it just me or did the game just get really laggy? 20:24:00 <coopserver> <happy tran sport> nop no lag for me o11c 20:29:23 <coopserver> <Pork head> i cant buy a new bus :(( 20:29:40 <coopserver> <o11c> Pork head: you're not supposed to use road vehicles on this server 20:29:57 <coopserver> <Pork head> lol :D 20:30:02 <coopserver> *** Niko has left the game (Leaving) 20:30:14 <coopserver> <Pork head> so do i have to bould trams ? 20:30:17 <coopserver> <Pork head> build 20:30:22 <coopserver> <o11c> yeah 20:30:24 <coopserver> <Pork head> ok 20:31:17 <Sylf> no 20:31:26 <Sylf> trams are road vehicles 20:31:42 <coopserver> *** Bobo has left the game (Leaving) 20:31:43 <Sylf> trains are the preferred mode of transport on this server 20:39:24 <coopserver> *** Game paused (connecting clients) 20:39:29 <coopserver> *** Chris Booth has joined 20:39:30 <coopserver> *** Game unpaused (connecting clients) 20:41:17 <coopserver> <happy tran sport> hi Chris Booth 20:41:19 <coopserver> <Chris Booth> hi 20:41:20 <coopserver> <happy tran sport> how things 20:42:45 <coopserver> <Pork head> why passengers wont get on the tram ? 20:42:51 <coopserver> <Pork head> on one of my stations 20:43:06 <coopserver> <Sylf> check their destinations 20:43:40 <coopserver> <Pork head> yeah most of them from that station just dont get on the tram 20:44:32 <coopserver> <Pork head> oh 20:44:37 <coopserver> <Pork head> i see 20:45:00 <coopserver> <Chris Booth> they don't want to go where you want them to 20:45:30 <coopserver> <Pork head> they dont know they want and is good for them 20:45:35 <coopserver> <Pork head> :D 20:46:49 <coopserver> *** Liuk Sk has left the game (Leaving) 20:47:39 <coopserver> *** Chris Booth has left the game (Leaving) 20:47:57 *** Chris_Booth has quit IRC 21:02:27 <coopserver> *** Game paused (connecting clients) 21:02:31 <coopserver> *** Niko has joined 21:02:32 <coopserver> *** Game unpaused (connecting clients) 21:03:14 <coopserver> *** Niko has joined company #10 21:03:53 <Djanxy> !dl win64 21:03:53 <coopserver> Djanxy: http://binaries.openttd.org/releases/1.4.3/openttd-1.4.3-windows-win64.zip 21:04:51 <coopserver> *** Game paused (connecting clients) 21:04:53 <coopserver> *** Djanxy has joined 21:04:55 <coopserver> *** Game unpaused (connecting clients) 21:05:22 <coopserver> <Djanxy> oh damn, crowded :) 21:05:24 <coopserver> <Djanxy> and hi 21:05:27 <coopserver> <Pork head> hi 21:05:33 <coopserver> <Niko> hi 21:05:34 <coopserver> <valis> hi 21:05:37 <coopserver> <happy tran sport> hi Djanxy 21:05:55 <coopserver> <o11c> Djanxy: you can join my company if you want 21:06:26 <coopserver> <Djanxy> think ill lurk a bit :) 21:06:37 <coopserver> <happy tran sport> k 21:07:19 <coopserver> <Sylf> finally 21:07:31 <coopserver> <Sylf> everything should be working here 21:08:56 <coopserver> <Djanxy> it was broken ? 21:09:06 <coopserver> <Sylf> I had orders broken 21:09:22 <Djanxy> aha :) 21:09:45 <coopserver> <Sylf> tricky part of converting stuff to srnw 21:30:27 <coopserver> <Pork head> need 10mil to invest to bank :( 21:35:57 <coopserver> <happy tran sport> wher doo u whont the bank Pork head 21:36:26 <coopserver> <Pork head> right behind the train sttion in Ghyttsund 21:36:52 <coopserver> <Pork head> best :) 21:36:54 <coopserver> <happy tran sport> how that 21:43:22 <coopserver> <happy tran sport> need mor mail to your town Mazth looks like it 21:44:55 <coopserver> *** Sylf has left the game (Leaving) 21:48:49 <coopserver> <Niko> omg 21:48:55 <coopserver> <happy tran sport> ? 21:49:04 <coopserver> <Niko> rio 21:49:07 <coopserver> <Niko> rip 21:49:22 <coopserver> <Pork head> was expected 21:55:46 <coopserver> *** Game paused (connecting clients) 21:55:47 <coopserver> *** Uki has joined 21:55:48 <coopserver> *** Game unpaused (connecting clients) 21:56:02 <coopserver> *** Game paused (connecting clients) 21:56:05 <coopserver> *** Omnix has joined 21:56:06 <coopserver> *** Game unpaused (connecting clients) 22:03:43 <coopserver> *** Omnix has left the game (Leaving) 22:04:07 <coopserver> *** happy tran sport has joined company #12 22:04:56 <coopserver> *** happy tran sport has joined spectators 22:05:11 <coopserver> *** happy tran sport has joined company #6 22:08:43 <coopserver> *** Djanxy has left the game (Leaving) 22:09:01 <coopserver> *** Uki has left the game (Leaving) 22:15:00 <coopserver> <happy tran sport> Niko: need muney to pay back the loan of 22:15:16 <coopserver> <Niko> thx happy 22:15:26 <coopserver> <Niko> no more than the loan please 22:15:39 <coopserver> <Niko> thx 22:15:44 <coopserver> <happy tran sport> np 22:16:20 <coopserver> <Pork head> thx 22:16:24 <coopserver> <happy tran sport> Pork head: pay back your lone 22:16:25 <coopserver> <happy tran sport> np 22:23:04 <coopserver> <Pork head> what does the statute do ? 22:23:13 <coopserver> <Pork head> if i build a statute in a city 22:23:24 <coopserver> <Niko> I think you will get some more passengers etc 22:23:37 <coopserver> <happy tran sport> yep i think so as will 22:24:44 <coopserver> *** Niko has left the game (Leaving) 22:46:22 <coopserver> <happy tran sport> o11c: u need to join this bit ov your train line to this bit sume ov your food train ar going the lone way 22:46:42 <coopserver> <o11c> where? 22:47:21 <coopserver> <happy tran sport> at my sign this 22:47:46 <coopserver> <o11c> oh , I see 22:49:20 <coopserver> <happy tran sport> ther u go 22:50:06 <coopserver> <happy tran sport> nice job o11c 22:51:50 <coopserver> *** happy tran sport has joined spectators 22:51:54 *** Hazzard has joined #openttdcoop.stable 23:03:50 <coopserver> <happy tran sport> k good night all have fun 23:03:57 <coopserver> <valis> bye 23:04:27 <coopserver> *** happy tran sport has left the game (Leaving) 23:04:55 *** happy_ has left #openttdcoop.stable 23:38:55 <coopserver> *** Mazth has joined spectators 23:39:22 *** Hazzard has quit IRC