Times are UTC Toggle Colours
00:01:18 <coopserver> *** Sylf has left the game (Leaving) 00:30:59 <coopserver> *** happy train sport has left the game (Leaving) 00:31:00 <coopserver> *** Game paused (number of players) 01:08:34 *** planetmaker has quit IRC 01:08:34 *** tneo has quit IRC 01:08:34 *** XeryusTC has quit IRC 01:08:34 *** chester_ has quit IRC 01:08:34 *** coopserver has quit IRC 01:08:34 *** Jam35_ has quit IRC 01:08:34 *** ^Spike^ has quit IRC 01:08:34 *** SmatZ has quit IRC 01:08:34 *** Taede has quit IRC 01:08:34 *** V453000 has quit IRC 01:08:34 *** tyteen4a03 has quit IRC 01:08:34 *** phatmatt has quit IRC 01:08:34 *** Hirundo has quit IRC 01:08:35 *** Speedy has quit IRC 01:08:35 *** tycoondemon2 has quit IRC 04:57:14 *** KenjiE20 has quit IRC 04:57:14 *** Sylf has quit IRC 04:57:33 *** Hazzard has joined #openttdcoop.stable 04:57:33 *** coopserver has joined #openttdcoop.stable 04:57:33 *** ^Spike^ has joined #openttdcoop.stable 04:57:33 *** charon.oftc.net sets mode: +ovov coopserver coopserver ^Spike^ ^Spike^ 04:57:33 *** SmatZ has joined #openttdcoop.stable 04:57:33 *** Taede has joined #openttdcoop.stable 04:57:33 *** Jam35_ has joined #openttdcoop.stable 04:57:33 *** chester_ has joined #openttdcoop.stable 04:57:33 *** tycoondemon2 has joined #openttdcoop.stable 04:57:33 *** tyteen4a03 has joined #openttdcoop.stable 04:57:33 *** phatmatt has joined #openttdcoop.stable 04:57:33 *** planetmaker has joined #openttdcoop.stable 04:57:34 *** tneo has joined #openttdcoop.stable 04:57:34 *** charon.oftc.net sets mode: +ovoo Taede Taede planetmaker tneo 04:57:34 *** XeryusTC has joined #openttdcoop.stable 04:57:34 *** Hirundo has joined #openttdcoop.stable 04:57:34 *** Speedy has joined #openttdcoop.stable 04:57:34 *** V453000 has joined #openttdcoop.stable 04:57:34 *** charon.oftc.net sets mode: +ovov XeryusTC XeryusTC V453000 V453000 04:59:36 *** KenjiE20 has joined #openttdcoop.stable 04:59:36 *** Sylf has joined #openttdcoop.stable 04:59:36 *** magnet.oftc.net sets mode: +oov KenjiE20 Sylf Sylf 04:59:49 *** ChanServ sets mode: +v KenjiE20 05:37:44 <coopserver> *** Game still paused (connecting clients, number of players) 05:37:54 <coopserver> *** Hazzard has joined 05:37:55 <coopserver> *** Game still paused (number of players) 05:38:24 <coopserver> *** Hazzard has joined company #5 05:38:25 <coopserver> *** Game unpaused (number of players) 05:38:37 <coopserver> *** Hazzard has joined spectators 05:38:38 <coopserver> *** Game paused (number of players) 05:39:09 <coopserver> *** Hazzard has left the game (Leaving) 05:40:04 *** Hazzard has quit IRC 07:38:46 <coopserver> *** Game still paused (connecting clients, number of players) 07:38:47 <coopserver> *** Muel has joined 07:38:48 <coopserver> *** Game still paused (number of players) 07:38:50 <coopserver> <Muel> hi 07:41:02 <coopserver> *** Muel has left the game (Leaving) 09:16:41 *** V453000 has quit IRC 09:16:48 *** V453000 has joined #openttdcoop.stable 09:16:48 *** ChanServ sets mode: +o V453000 10:28:47 <V453000> wat 11:19:55 *** happy_ has joined #openttdcoop.stable 11:20:15 <happy_> !players 11:20:15 <coopserver> happy_: The server is empty, noone is connected. Feel free to remedy this situation 11:20:33 <happy_> !date 11:20:33 <coopserver> Feb 25 1959 12:20:35 *** Jam35_ is now known as Jam35 12:22:30 *** ChanServ sets mode: +o Jam35 12:38:44 <coopserver> *** Game still paused (connecting clients, number of players) 12:38:46 <coopserver> *** Muel has joined 12:38:47 <coopserver> *** Game still paused (number of players) 12:40:00 <coopserver> *** Muel has joined company #3 12:40:01 <coopserver> *** Game unpaused (number of players) 12:42:52 <coopserver> *** Muel has left the game (Leaving) 12:42:53 <coopserver> *** Game paused (number of players) 12:54:57 <happy_> hi jam 14:13:01 <coopserver> *** Game still paused (connecting clients, number of players) 14:13:02 <coopserver> *** Mazth has joined 14:13:03 <coopserver> *** Mazth has started a new company #8 14:13:04 <coopserver> *** Game still paused (number of players) 14:13:05 <coopserver> *** Game unpaused (number of players) 14:13:38 <happy_> hi mazth 14:13:41 <coopserver> <Mazth> hiii 14:13:50 <happy_> how things 14:14:06 <happy_> join my company 14:14:10 <coopserver> <Mazth> nicenice =) 14:14:18 <coopserver> <Mazth> r u blue? 14:14:19 <happy_> if u like 14:14:28 <happy_> yep 14:14:45 <happy_> dark blue 14:16:08 <happy_> just need goods and stell trains 14:16:24 <happy_> and stuf 14:16:37 <coopserver> <Mazth> hehe and stuff :P 14:17:07 <coopserver> <Mazth> I think I ll do some pax 14:17:13 <coopserver> <Mazth> I l join u next game 14:17:28 <happy_> k np 14:17:51 <happy_> u ar welcume to join at eney time 14:17:59 <coopserver> <Mazth> =) 14:20:03 <happy_> if u start a company in the nexs game be for i got on i john u or if i get ther i start a company 14:20:33 <coopserver> <Mazth> ok 14:20:44 <happy_> i was 3 years late for this map he he 14:23:41 <happy_> o hop its yeti in the nexs game 14:24:09 <V453000> https://dl.dropboxusercontent.com/u/20419525/YETI_07_2C.png 14:24:10 <V453000> they are coming 14:24:10 <coopserver> <Mazth> last yeti game was nicE? 14:24:21 <happy_> yep 14:24:38 <coopserver> <Mazth> run the yetis are comin! 14:24:56 <happy_> the train set was nice 14:25:01 <happy_> yep 14:26:28 <happy_> but need mor farster trais 14:31:05 <happy_> v have u try uk train set whive yeti 14:32:12 <coopserver> *** Game paused (connecting clients) 14:32:16 <coopserver> *** thepower12 has joined 14:32:17 <coopserver> *** Game unpaused (connecting clients) 14:32:26 <coopserver> <Mazth> oh boy there is a transportgoal 14:32:29 <happy_> hi power 14:32:34 <coopserver> <thepower12> hi 14:32:55 <happy_> how things power 14:33:05 <coopserver> <thepower12> fine 14:33:07 <coopserver> <thepower12> and you? 14:33:19 <happy_> good 14:40:01 <coopserver> *** thepower12 has left the game (Leaving) 15:02:49 *** happy_ has left #openttdcoop.stable 15:25:48 <Sylf> V, let's release this yeti 15:30:28 <coopserver> *** Mazth has left the game (Leaving) 15:30:29 <coopserver> *** Game paused (number of players) 15:34:43 <V453000> Sylf: just push the tag, let it compile and I will upload it to bananas :) 15:34:52 <Sylf> kk 15:40:55 *** Mazth has joined #openttdcoop.stable 15:43:40 <V453000> btw 15:43:40 <V453000> https://dl.dropboxusercontent.com/u/20419525/YETI_08.png 15:43:48 <V453000> they are coming :) 15:44:05 <V453000> ... from afar the mistakes and errors arent visible :) 15:44:44 <V453000> Sylf: shouldnt it write 81-releases? 15:45:47 <Sylf> yeah, it should be release version 15:49:49 <Sylf> do you see something missing, V? 15:50:22 <V453000> ah now it appears properly 15:50:32 <V453000> for some reason it just said #81, not #81-releases 15:51:25 <Sylf> oh ok 15:51:40 <planetmaker> it first needs to find out that it's a releases build. Then it needs to update the web page 15:51:58 <planetmaker> it's usual to start without any name 15:55:03 <V453000> aha :D 15:57:55 <coopserver> *** Game still paused (connecting clients, number of players) 15:57:58 <coopserver> *** Sylf has joined 15:57:59 <coopserver> *** Game still paused (number of players) 16:02:16 <coopserver> *** Sylf has left the game (Leaving) 16:11:15 <coopserver> *** Game still paused (connecting clients, number of players) 16:11:18 <coopserver> *** Jam35 has joined 16:11:19 <coopserver> *** Game still paused (number of players) 16:16:31 <coopserver> *** Jam35 has joined company #3 16:16:32 <coopserver> *** Game unpaused (number of players) 16:23:34 *** Brumi has joined #openttdcoop.stable 16:41:36 *** Brumi has quit IRC 17:02:55 <coopserver> *** Jam35 has left the game (Leaving) 17:02:56 <coopserver> *** Game paused (number of players) 17:13:58 <coopserver> *** Game still paused (connecting clients, number of players) 17:14:00 <coopserver> *** V453000 has joined 17:14:01 <coopserver> *** Game still paused (number of players) 17:14:21 <coopserver> <V453000> wat up 17:16:37 <Jam35> nice self-portrait ^ :P 17:28:41 <coopserver> *** Game still paused (connecting clients, number of players) 17:28:43 <coopserver> *** Muel has joined 17:28:44 <coopserver> *** Game still paused (number of players) 17:28:52 <coopserver> <Muel> hi 17:35:14 *** Kernigh has joined #openttdcoop.stable 17:37:26 <coopserver> *** V453000 has left the game (Leaving) 17:41:32 <coopserver> *** Muel has left the game (Leaving) 17:53:16 <Jam35> what? I said it was NICE 18:00:14 <coopserver> *** Game still paused (connecting clients, number of players) 18:00:16 <coopserver> *** [FR]Syl59 has joined 18:00:17 <coopserver> *** Game still paused (number of players) 18:02:14 <coopserver> *** [FR]Syl59 has left the game (Leaving) 18:16:33 <coopserver> *** Game still paused (connecting clients, number of players) 18:16:34 <coopserver> *** Player has joined 18:16:35 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 18:16:36 <coopserver> *** Player has joined spectators 18:16:37 <coopserver> *** Game still paused (number of players) 18:16:44 <coopserver> *** Player has left the game (Leaving) 18:17:18 <coopserver> *** Game still paused (connecting clients, number of players) 18:17:21 <coopserver> *** legalnycyklista has joined 18:17:22 <coopserver> *** Game still paused (number of players) 18:17:23 <coopserver> *** Game unpaused (number of players) 18:24:14 <planetmaker> !players 18:24:14 <coopserver> planetmaker: Client 1429 (Red) is legalnycyklista, in company 5 (123 Transport) 18:28:47 <planetmaker> !dl lin64 18:28:47 <coopserver> planetmaker: http://binaries.openttd.org/releases/1.4.3/openttd-1.4.3-linux-generic-amd64.tar.xz 18:29:50 <V453000> Sylf: chain ge log? :) 18:30:12 <V453000> Jam35: your NICE comment is approved 18:30:51 <Sylf> Updated production mechanism 18:31:28 <Sylf> Some updated translations since the last release 18:32:03 <V453000> translations are obvious, I just thought if you want to mention the production mechanism in more detail there? 18:32:12 <V453000> or is the scheme correct enough to propagate that? :D 18:32:14 <Sylf> Not in the change log 18:32:18 <V453000> k 18:32:28 <V453000> http://dev.openttdcoop.org/attachments/download/6663/YETIscheme08-05.png 18:32:31 <Sylf> I'm making a wiki page 18:32:38 <V453000> good :) 18:32:46 <Sylf> what do you think - should I put a play guide in coop wiki or yeti wiki? 18:32:53 <V453000> yeti wiki 18:32:57 <V453000> clear stuff :) 18:33:29 <Sylf> Then I'll mention the wiki page in a new blog post 18:33:43 <V453000> :) 18:33:57 <Sylf> but all of that are for later 18:34:01 <coopserver> *** Game paused (connecting clients) 18:34:04 <coopserver> *** planetm4ker has joined 18:34:05 <coopserver> *** Game unpaused (connecting clients) 18:34:29 <V453000> good good 18:34:34 <V453000> my pm 18:34:36 <V453000> hy* 18:34:43 <V453000> dont own you YET 18:38:22 <V453000> I will create some new icon-image for you on the main yeti page later :P 18:38:31 <V453000> probably after I got some yeti animations done 18:38:36 <V453000> could be nice and fitting 18:39:19 <planetmaker> hm, what? 18:39:32 <V453000> nothing (: 18:39:50 <planetmaker> you need to create a new banner for the coop page more urgently :P 18:40:34 <V453000> I need to create everything :) 18:40:38 <V453000> now. 18:40:43 <Sylf> @calc 256/74 18:40:43 <Webster> Sylf: 3.45945945946 18:41:03 <planetmaker> :) 18:57:27 *** ODM has joined #openttdcoop.stable 18:57:27 *** ChanServ sets mode: +o ODM 19:04:18 <Sylf> http://dev.openttdcoop.org/projects/yeti/wiki/PlayGuide 19:04:29 <coopserver> *** Game paused (connecting clients) 19:04:31 <coopserver> *** Mazth has joined 19:04:32 <coopserver> *** Game unpaused (connecting clients) 19:04:33 <Sylf> It's needs edits by good English speakers 19:06:38 <coopserver> *** Game paused (connecting clients) 19:06:40 <coopserver> *** V453000 has joined 19:06:41 <coopserver> *** Game unpaused (connecting clients) 19:06:48 <coopserver> *** V453000 has left the game (Leaving) 19:09:13 <planetmaker> aren't you a native speaker, Sylf ? 19:09:23 <Sylf> nope. 19:09:45 <Sylf> I feel like I don't have a native tongue any more :P 19:09:54 <planetmaker> lol 19:09:59 <planetmaker> bi-lingual? 19:10:03 <Sylf> I grew up speaking Japanese for 15 years, but lived in English speaking country for 25 years now 19:10:17 <planetmaker> ah 19:10:40 * planetmaker wonders whether those two time spans overlap 19:10:50 <Jam35> I edit can do that if want you do 19:11:17 <Sylf> nope, no overlaps 19:11:38 <planetmaker> he. I thought you were 10 years younger than me instead of being my age :P 19:12:03 <coopserver> <Mazth> time goes fast :P 19:12:09 <Sylf> XD I thought the same of you, by maybe 15 years 19:12:23 <Sylf> I thought you were around 25 or something 19:12:31 <planetmaker> add 13 years ;) 19:12:36 <coopserver> <Mazth> we are all around 25 forever :P mentally ;) 19:13:19 <planetmaker> hehe, yeah :P 19:13:21 <Sylf> at least that's better than forever 16 19:13:29 <planetmaker> quite so! 19:13:46 <planetmaker> I wouldn't want to be 16 again. 25... yeah, would be alright, I guess 19:13:57 <coopserver> <Mazth> I feel that most of the ppl here are beyond puberty ;) 19:14:20 <coopserver> <Mazth> 20ish would be fine =) 19:14:22 <coopserver> <Mazth> indeed 19:14:43 <Sylf> I suspect that we get some pre-teen visitors here 19:15:07 <coopserver> <Mazth> oh yh esp on the welcome server ^^ 19:15:17 <planetmaker> well, we do, for sure. 19:15:26 <planetmaker> The age range for OpenTTD fans is considerable :) 19:15:29 <V453000> !getsave https://dl.dropboxusercontent.com/u/20419525/StableYETI009.sav 19:15:29 <coopserver> Starting download... 19:15:31 <coopserver> <Mazth> but most of the regulars I mean 19:15:33 <coopserver> Savegame successfully downloaded 19:15:42 <coopserver> <Mazth> and that is quite awesome I must say 19:15:58 <planetmaker> it is quite unique, I guess, yes 19:16:00 <coopserver> <Mazth> a 1994 game that attracts so many ppl still 19:16:14 <planetmaker> well. It's actually attractive as it's not exactly 1994 anymore 19:16:37 <planetmaker> If you ever try TTD now, you'll notice the big differences immediately (if you even manage to get TTD running) 19:16:46 <V453000> Jam35: you are developer of YETI now, you should be able to edit the page 19:16:59 <V453000> !contentupdate 19:16:59 <coopserver> V453000: Performing content update 19:17:00 <coopserver> Content server connection established 19:17:03 <V453000> !content 19:17:04 <coopserver> Downloading 0 file(s) (0 bytes) 19:17:08 <V453000> ..... 19:17:12 <V453000> !contentupdate 19:17:12 <coopserver> V453000: Performing content update 19:17:13 <Sylf> too quick :) 19:17:32 <V453000> when it says established it should be fine I thought? 19:17:34 <V453000> !content 19:17:35 <coopserver> Downloading 1 file(s) (122232804 bytes) 19:17:37 <V453000> k 19:17:39 <V453000> (: 19:17:44 <planetmaker> it needs double encouragement 19:17:50 <planetmaker> it seems 19:18:10 <Sylf> it needs a minute to download all information after connection is established 19:18:11 <planetmaker> well, we also should update server then 19:18:17 <coopserver> Content server connection closed 19:18:41 <planetmaker> but maybe wait with it another few minutes till 1.4.4-RC1 is published to openttd's binary server 19:18:50 <Sylf> nice 19:19:09 <V453000> :> 19:19:57 <planetmaker> though we could already update... heck, why not? :D 19:19:58 <planetmaker> !update 19:19:58 <coopserver> Starting update... 19:20:15 <planetmaker> early starters will then have to compile :D 19:21:03 <V453000> ._. 19:22:04 <planetmaker> hm... where's the release? OpenTTD CF says it's built 19:23:47 <coopserver> Game successfully updated 19:23:48 <coopserver> Game saved. Shutting down server to finish update. We'll be back shortly 19:23:49 <coopserver> Server Shutting down 19:23:50 <coopserver> Disconnected from #openttdcoop - Welcome Server (www.openttdcoop.org) 19:24:10 <coopserver> Server is starting 19:26:57 <planetmaker> !apconnect 19:26:57 <coopserver> Connecting... 19:27:18 <Jam35> I'm assuming all the numerical stuff is correct. 19:27:33 <Jam35> I'm only adjusting grammar/typo 19:28:59 <V453000> https://dev.openttdcoop.org/projects/yeti 19:29:01 <V453000> new icon :) 19:29:37 <Sylf> with new dudes! 19:29:39 <planetmaker> !apconnect 19:29:39 <coopserver> Connecting... 19:29:40 <coopserver> Now playing on #openttdcoop - Welcome Server (www.openttdcoop.org) (Version 1.4.4-RC1) 19:29:45 <V453000> :) 19:29:58 <planetmaker> there, also available for download. Quite timely 19:30:13 <planetmaker> !dl lin64 19:30:13 <coopserver> planetmaker: http://binaries.openttd.org/releases/1.4.4-RC1/openttd-1.4.4-RC1-linux-generic-amd64.tar.xz 19:30:27 <V453000> =D 19:30:29 <V453000> NO LIN 19:30:30 <Sylf> couldn't get my compile fast enough :P 19:30:31 <V453000> !dl win64 19:30:31 <coopserver> V453000: http://binaries.openttd.org/releases/1.4.4-RC1/openttd-1.4.4-RC1-windows-win64.zip 19:31:35 <coopserver> *** Game still paused (connecting clients, number of players) 19:31:38 <coopserver> *** planetm4ker has joined 19:31:39 <coopserver> *** Game still paused (number of players) 19:31:54 <coopserver> *** Game still paused (connecting clients, number of players) 19:31:57 <coopserver> *** Sylf has joined 19:31:58 <coopserver> *** Game still paused (number of players) 19:32:03 <coopserver> *** Game still paused (connecting clients, number of players) 19:32:05 <coopserver> *** V453000 has joined 19:32:06 <coopserver> *** Game still paused (number of players) 19:32:09 <V453000> lets do it 19:32:11 <V453000> !rcon ls 19:32:12 <coopserver> 0) .. (Parent directory) 19:32:13 <coopserver> 1) autosave/ (Directory) 19:32:14 <coopserver> 2) uploads/ (Directory) 19:32:15 <coopserver> 3) debug_start.sav 19:32:15 <V453000> !rcon cd 2 19:32:16 <coopserver> 4) desync_start.sav 19:32:16 <V453000> !rcon ls 19:32:17 <coopserver> V453000: You have 3 more messages. Type !less to view them 19:32:18 <coopserver> 0) .. (Parent directory) 19:32:19 <coopserver> 1) StableYETI009.sav 19:32:20 <coopserver> 2) StableSylf021.sav 19:32:21 <V453000> !rcon load 1 19:32:22 <coopserver> 3) StableYETI008.sav 19:32:23 <coopserver> 4) Sm0min's map v2.sav 19:32:24 <coopserver> V453000: You have 92 more messages. Type !less to view them 19:32:25 <coopserver> Starting new game 19:32:26 <coopserver> *** Mazth has left the game (connection lost) 19:32:27 <coopserver> *** planetm4ker has left the game (connection lost) 19:32:28 <coopserver> *** Sylf has left the game (connection lost) 19:32:29 <coopserver> *** V453000 has left the game (connection lost) 19:32:30 <coopserver> Now playing on #openttdcoop - Welcome Server (www.openttdcoop.org) (Version 1.4.4-RC1) 19:32:31 <coopserver> *** Game still paused (manual, number of players) 19:32:32 <coopserver> *** Game still paused (manual, connecting clients, number of players) 19:32:33 <coopserver> *** Mazth has left the game (connection lost) 19:32:34 <coopserver> *** V453000 has joined 19:32:35 <coopserver> *** Game still paused (manual, number of players) 19:32:35 <V453000> !auto 19:32:36 <coopserver> *** Game still paused (number of players) 19:32:41 <coopserver> *** V453000 has joined company #1 19:32:42 <coopserver> *** Game unpaused (number of players) 19:33:23 <planetmaker> !setdef 19:33:23 <coopserver> planetmaker: Setting default settings: set ai_in_multiplayer 0, set extra_dynamite 1, set forbid_90_deg 1, set mod_road_rebuild 1, set order.no_servicing_if_no_breakdowns 1, set path_backoff_interval 1, set train_acceleration_model 1, set vehicle_breakdowns 0, set wait_for_pbs_path 255, set wait_oneway_signal 255, set wait_twoway_signal 255, and set yapf.rail_firstred_twoway_eol 1 19:33:38 <coopserver> *** Game paused (connecting clients) 19:33:42 <coopserver> *** Sylf has joined 19:33:43 <coopserver> *** Game unpaused (connecting clients) 19:35:33 *** happy_ has joined #openttdcoop.stable 19:35:44 <coopserver> *** Game paused (connecting clients) 19:35:47 <coopserver> *** planetm4ker has joined 19:35:48 <coopserver> *** Game unpaused (connecting clients) 19:36:05 <coopserver> <planetm4ker> can I hath join company please? 19:36:16 <coopserver> <V453000> sure thing 19:36:28 <coopserver> *** planetm4ker has joined company #1 19:36:36 <planetmaker> :) 19:37:20 <happy_> hi 19:38:00 <planetmaker> hm, the industries definitely are mis-aligned when I use it with zbase 19:38:13 <coopserver> <V453000> 2px up? 19:38:19 <planetmaker> mis-aligned with respect to ground tiles that is 19:38:28 <coopserver> <Sylf> yes, they are 19:38:33 <planetmaker> yeah, a bit upwards. Not sure about 1px right, too 19:38:36 <planetmaker> why? 19:38:41 <coopserver> <V453000> I think it is just 2px up 19:38:46 <coopserver> <V453000> was some shit with foundations :D 19:38:56 <coopserver> <Sylf> should be 1 px up at default zoom 19:39:03 <coopserver> <V453000> I think 2 even then 19:39:15 <coopserver> <Sylf> it might be 19:39:43 <coopserver> <Sylf> when you teraform under the industries, the grids show through 19:39:45 <planetmaker> well, I use 4x zoom :P 19:40:15 <coopserver> <V453000> hm yeah might be 1 Sylf 19:40:22 <coopserver> *** Game paused (connecting clients) 19:40:27 <coopserver> *** happy train sport has joined 19:40:28 <coopserver> *** Game unpaused (connecting clients) 19:40:29 <coopserver> <V453000> I will try to re-render most of the sprites over the weekend 19:40:30 <Jam35> Approximately every 3.5 days the industry will consume 10% of available YETI dudes and will produce the same amount of cargo 19:40:34 <Jam35> Is this true? 19:40:35 <coopserver> <V453000> so they get the real bottom border 19:40:54 <coopserver> <V453000> it was true even before Jam35 19:41:23 <Jam35> ...will produce same unit of cargo 19:41:24 <coopserver> <Sylf> More technically, there are 74 ticks per day, and production happens every 256 ticks, so ... 19:41:36 <coopserver> <Sylf> @@(calc 256/74) 19:41:36 <Webster> coopserver: 3.45945945946 19:41:37 <coopserver> <V453000> sure, same amount 19:41:38 <Jam35> didn't know if I 'got' it 19:41:43 <coopserver> <V453000> 1000 yetis -> 1000 -stuff- 19:41:44 <coopserver> <Sylf> every 3.459 days 19:41:48 <Jam35> k 19:41:54 <coopserver> <V453000> consuming 100 on the first 256 ticks 19:41:59 <coopserver> <V453000> ~ :) 19:42:33 <coopserver> *** happy train sport has started a new company #2 19:42:34 <coopserver> <Sylf> so, it goes through 8 to 9 such production cycles per month 19:43:36 <coopserver> <planetm4ker> japanese buildings *and* original? 19:43:51 <coopserver> <V453000> dont ask me why japanese buildings dont overwrite all 19:43:53 <coopserver> <V453000> guess due to tropic 19:44:49 <coopserver> <planetm4ker> wtf is the 'town size threshold' parameter? I see that the first time 19:45:04 <coopserver> <V453000> I think it means that some buildings appear after -threshold- 19:45:12 <coopserver> <V453000> like skyscrapists etc 19:45:16 <coopserver> <planetm4ker> hm, makes sense 19:45:37 <coopserver> <planetm4ker> the houses have big population in general, it seems 19:46:21 <coopserver> <planetm4ker> is there yet any animated insustry in yeti? 19:46:27 <coopserver> <V453000> :) 19:46:28 <coopserver> <planetm4ker> (and yes, I'm asking many questions :D ) 19:46:34 <coopserver> <V453000> 3X 3C 3B 1X 3AA 19:46:35 <coopserver> <Sylf> yes, there are 19:46:42 <coopserver> <V453000> you have to deliver stuff to see it animate 19:46:49 <coopserver> <planetm4ker> ok... do these alpha-numeric things have names? 19:47:08 <coopserver> <Sylf> 3X machine factory 3C uranium mine 19:47:18 <coopserver> <Sylf> 3B oil well 3AA steel mill 19:47:19 <coopserver> <V453000> sure see them on the map :P SORTING due to names :> 19:47:23 <coopserver> <Sylf> hmmm 19:47:24 <coopserver> <V453000> :P 19:47:28 <coopserver> <V453000> 1X construction yard 19:47:29 <coopserver> <Sylf> 1X construction yard 19:47:51 <coopserver> <planetm4ker> I still think the alpha-numeric naming is a BAD FEATURE 19:47:57 <o11c> I love it 19:47:59 <coopserver> <planetm4ker> doesn't help 19:48:19 <coopserver> <V453000> emphasizes system, some people use it, some dont 19:48:31 <coopserver> <V453000> some people say monorail medium 4, some say I choose noise 19:49:33 <coopserver> <planetm4ker> so... 3X delivers to 1a, 1b, 1c, 2a, 2b, 2c, 3a, 3b, 3c... 19:49:45 <coopserver> <V453000> to ABC :) simply put 19:49:48 <coopserver> <planetm4ker> 3b to 3bb 19:49:57 <coopserver> <planetm4ker> 2a to 2x 19:50:05 <coopserver> <planetm4ker> 3bb to 3x 19:50:07 <coopserver> <V453000> X is always the end of the chain 19:50:11 <coopserver> <planetm4ker> 3aa to 3x 19:50:24 <coopserver> <planetm4ker> 2x to 4x 19:50:31 <V453000> easily viewed http://dev.openttdcoop.org/attachments/download/6305/YETIscheme06-02.png :) 19:50:53 <coopserver> <planetm4ker> I know that, yes 19:51:02 <coopserver> <V453000> what is the question about then :D 19:51:11 <coopserver> <planetm4ker> 4x to 1a, 1b, 1c, 2a... 19:51:33 <coopserver> <planetm4ker> that the numbers don't exactly desribe it well 19:51:41 <coopserver> <V453000> they kind of do :) 19:51:48 <coopserver> <planetm4ker> ingame there's the graph and in the wiki there's the graph 19:51:55 <coopserver> <happy train sport> ar u trying the yeti out be cours the game year 19:51:56 <coopserver> <V453000> number is a chain, letter is kind of industry in it, simple 19:52:20 <coopserver> <V453000> the numeric names arent to help with orientation but with communication pm 19:52:39 <o11c> I name my train groups after which numbers they travel 19:53:24 <coopserver> <Sylf> too many systematic thinkers around here... 19:53:31 <coopserver> <Sylf> (says the coder) 19:53:59 <coopserver> <V453000> Sylf hates the shortcuts? :P 19:54:22 <coopserver> <Sylf> I use them in the code comments 19:54:32 <Jam35> dun 19:54:47 <coopserver> <Sylf> but full name is easier for in game communitation 19:54:50 <coopserver> <V453000> well we used them in communication earlier too 19:54:57 <coopserver> <V453000> just getting used to I guess 19:55:05 <coopserver> <planetm4ker> food chain, construction chain, machinery chain 20:00:11 <coopserver> <V453000> Sylf: do secondaries get bonuses when 2 or 3 cargoes are delivered yet? 20:00:34 <coopserver> <Sylf> no, but you get penalty for not having all 3 :P 20:00:38 <coopserver> <V453000> good :D 20:00:48 <coopserver> <Sylf> 50%/75%/100% 20:00:57 <coopserver> <V453000> perfect :) 20:01:00 <coopserver> <V453000> might want to add that to the guidepage :P 20:01:08 <coopserver> <Sylf> yeah, it's there 20:01:18 <coopserver> <V453000> ah there 20:01:20 <coopserver> <V453000> sorry :> 20:01:32 <coopserver> <Sylf> but in the future, I'll add the brief version of that in the industry window 20:01:38 <coopserver> <V453000> yeah 20:03:16 <V453000> !rcon set town_growth_rate 1 20:04:01 <coopserver> <V453000> what a noob 20:04:04 <coopserver> <V453000> I just managed to pickup at drop XD 20:05:23 *** ODM has quit IRC 20:07:00 <coopserver> <V453000> XD 20:07:06 <coopserver> <V453000> towns need machinery and food to grow 20:07:07 <coopserver> <V453000> XD 20:07:10 <coopserver> <V453000> the desert ones 20:07:43 <o11c> ugh, you have to choose between feeding your yetis and feeding your towns? 20:07:56 <coopserver> <V453000> im not even sure if you can actually deliver things to the towns 20:08:12 <coopserver> <V453000> but even if yes, towns would require only 1 unit / month :P 20:09:39 <coopserver> <V453000> using towns which arent in desert helps though :P 20:10:10 <coopserver> <planetm4ker> ah, right. Animation only when they produce :) 20:10:13 <coopserver> <V453000> yes 20:10:21 <coopserver> <V453000> caused severe cpu havoc otherwise 20:10:38 <coopserver> <V453000> and is nicer, too 20:11:28 <coopserver> <planetm4ker> with the oil well, the shadow seems to have a bit funny colour changes on the ground 20:11:43 <coopserver> <planetm4ker> Looks like hot air, but then it's missing elesewhere 20:12:14 <coopserver> <planetm4ker> also at the upper attachment of the pumping wires 20:12:24 <coopserver> <V453000> ah that is just bad render 20:12:35 <coopserver> <V453000> too low settings :P 20:12:38 <coopserver> <V453000> will re-render 20:12:47 <coopserver> <planetm4ker> :D 20:13:14 <coopserver> <V453000> it is just differences in how the light was calculated between frames, because I dont use any pre-calculating 20:13:42 <coopserver> <planetm4ker> was refinery animated? 20:13:43 <coopserver> <V453000> if you set the values high enough, it isnt visible :) 20:13:46 <coopserver> <V453000> no, never 20:13:47 <coopserver> <V453000> yet 20:14:52 <coopserver> <planetm4ker> foot plant not yet either, right? 20:14:59 <coopserver> <V453000> yeah 20:15:10 <coopserver> *** Game paused (connecting clients) 20:15:14 <coopserver> *** Mazth has joined 20:15:15 <coopserver> *** Game unpaused (connecting clients) 20:15:22 <coopserver> <planetm4ker> I wonder whether farms should get a placement restriction... in the middle of the desert looks funky 20:15:33 <coopserver> <V453000> I am fine with it tbh 20:18:00 <coopserver> <Mazth> the yeti's need food and BM to get max prod? 20:18:18 <coopserver> <V453000> you cant "really" get max production :D 20:18:26 <coopserver> <V453000> you need food to get a bonus 20:18:31 <coopserver> <Mazth> Iah ok 20:18:32 <coopserver> <V453000> BDMT doubles the bonus 20:18:37 <coopserver> <V453000> but you need food at all times 20:18:44 <coopserver> <V453000> only building matterials wont be enough 20:18:50 <coopserver> <happy train sport> most towns has no yeti on them but k 20:18:57 <coopserver> <Mazth> I spotted a 3k pop town and only 108 yetis 20:19:09 <coopserver> <Mazth> was just wondering how that worked 20:19:26 <coopserver> <V453000> because the default production is small 20:19:28 <coopserver> <V453000> bonus will be big probably 20:19:48 <coopserver> <Mazth> ok but still townsize related (that is alreayd in right?) 20:20:01 <coopserver> <V453000> probably? :D ask Sylf 20:20:04 <coopserver> <V453000> I think it is but really minorly 20:20:08 <coopserver> <V453000> OR it is random 20:20:13 <coopserver> <Mazth> or both :P 20:20:19 <coopserver> <V453000> http://dev.openttdcoop.org/projects/yeti/wiki/PlayGuide 20:20:22 <coopserver> <V453000> says it clearly 20:20:26 <coopserver> <V453000> base random 20:21:29 <coopserver> <Sylf> yeah, aski me more about mechanics later :) 20:21:37 <coopserver> *** Sylf has left the game (Leaving) 20:22:21 <coopserver> <Mazth> death metal plant corner still looks pixelated 20:22:54 <coopserver> <V453000> nothing changed on it yet idk what do you mean 20:23:12 <coopserver> <Mazth> ah ok 20:23:43 <Sylf> the borders are still no-extra-zoom 8bpp graphics on OpenGFX 20:24:01 <coopserver> <Mazth> where the pipe goes into the base/floor the reflection/glowing part weird 20:24:13 <coopserver> <V453000> what the fuck 20:24:14 <coopserver> *** happy train sport has joined spectators 20:24:19 <coopserver> *** V453000 has left the game (Leaving) 20:24:25 <coopserver> *** Game paused (connecting clients) 20:24:28 <coopserver> *** V453000 has joined 20:24:29 <coopserver> *** Game unpaused (connecting clients) 20:24:53 <coopserver> <V453000> got opengfx but dont see anything weird 20:24:55 <coopserver> <V453000> yet 20:25:10 <coopserver> *** V453000 has left the game (Leaving) 20:25:22 <coopserver> *** Game paused (connecting clients) 20:25:25 <coopserver> *** V453000 has joined 20:25:26 <coopserver> *** Game unpaused (connecting clients) 20:25:31 <coopserver> <V453000> eyes died, am back 20:26:08 <Sylf> ah, so the steel mill pipes are not round 20:26:19 <coopserver> <V453000> well that is on purpose :D 20:26:28 <coopserver> <V453000> pixelated duh 20:26:56 <coopserver> <Mazth> oh ok how so? 20:27:06 <coopserver> <V453000> the pipe is just not round. :D 20:27:10 <Sylf> I don't use EZ so I don't notice these things 20:27:26 <coopserver> <V453000> me neither really :D 20:27:31 <coopserver> <Mazth> EZ? 20:27:39 <Sylf> Extra Zoom 20:27:44 <coopserver> <Mazth> ah ok 20:28:21 <coopserver> <V453000> regardless, I like it that way Mazth :p 20:28:27 <coopserver> <V453000> but you can convince me that it is not nice 20:28:42 <coopserver> <Mazth> hehe 20:29:30 <coopserver> <Mazth> it is the reflection in the pipe that stands out vs the rest of the sprite, that's all. I thought something may have gone wrong ^^ 20:29:42 <coopserver> <Mazth> your style usually is coherent 20:30:01 <coopserver> <V453000> feels coherent to me :D 20:30:27 <coopserver> <Mazth> ok, then don t bother with it ^^ 20:30:32 <coopserver> <V453000> :P 20:31:15 <coopserver> <Mazth> hey chips is displaying BDMT 20:31:25 <coopserver> <V453000> sure 20:31:28 <coopserver> <V453000> BDMT is also FIRS label 20:31:29 <coopserver> <Mazth> oh it is fewd =) 20:31:38 <coopserver> <Mazth> also fine 20:32:48 <coopserver> *** happy train sport has joined company #2 20:33:07 <coopserver> *** happy train sport has joined spectators 20:33:35 <coopserver> <happy train sport> v can u remove m c 20:33:42 <coopserver> <happy train sport> company 20:33:44 <coopserver> <V453000> why? 20:33:47 <coopserver> <V453000> but yes I can 20:34:16 <coopserver> <happy train sport> be cours i wont to start a gen 20:34:23 <V453000> !rcon reset_company 2 20:34:24 <coopserver> Company deleted. 20:34:25 <coopserver> <happy train sport> bad place i got 20:34:27 <coopserver> <V453000> well then there you go 20:34:34 <coopserver> <happy train sport> thanks 20:34:37 <coopserver> *** happy train sport has started a new company #2 20:34:38 <coopserver> *** Game paused (connecting clients) 20:34:39 <coopserver> <V453000> yw 20:34:41 <coopserver> *** valis has joined 20:34:42 <coopserver> *** Game unpaused (connecting clients) 20:34:50 <coopserver> <valis> hi 20:35:05 <coopserver> <V453000> hy 20:35:15 *** Hazzard has joined #openttdcoop.stable 20:35:52 <coopserver> *** Game paused (connecting clients) 20:36:01 <coopserver> *** Jam35 has joined 20:36:02 <coopserver> *** Game unpaused (connecting clients) 20:36:05 <coopserver> <V453000> 666 20:36:27 <coopserver> <Jam35> yelo 20:36:30 <coopserver> <happy train sport> eney won whonts to join fill free 20:36:41 <coopserver> <Jam35> not now 20:36:48 <coopserver> *** Mazth has left the game (Leaving) 20:36:49 *** Mazth has quit IRC 20:37:30 *** Maraxus has joined #openttdcoop.stable 20:37:30 *** ChanServ sets mode: +o Maraxus 20:37:55 <coopserver> <Jam35> idk why, 8bpp-optimized just does not work 20:38:00 <coopserver> <V453000> ? 20:38:04 <coopserver> <Jam35> I still see 32bpp 20:38:11 <coopserver> <V453000> then it isnt 8bpp optimized 20:38:20 <coopserver> <V453000> perhaps the cfg got overwritten 20:38:29 <Sylf> use extra zoom 20:38:35 <coopserver> <Jam35> I am 20:38:37 <Sylf> if pixelated, you're definitely in 8bpp 20:38:49 <coopserver> <Jam35> not pixel 20:39:11 <Sylf> did you edit the cfg while having openttd open? 20:39:38 <Jam35> no 20:39:43 <coopserver> <V453000> try again. :) 20:39:57 <Jam35> I did the other day 20:39:58 <Jam35> ... 20:39:59 <coopserver> <V453000> close all openttd instances and I bet it will overwrite to 32bpp blitter 20:40:02 <coopserver> *** Jam35 has left the game (Leaving) 20:40:49 <Jam35> the .cfg has removed the quotes from the line 20:40:53 <Jam35> but says 8bpp 20:40:58 <coopserver> <V453000> idk then 20:41:06 <coopserver> <V453000> be happy you got 32bpp XD 20:41:14 <Jam35> yeah :) 20:42:00 <Jam35> I have checked all ottd folders, I have one .cfg file in documents 20:43:22 <planetmaker> jam, the blitter is not called 8bpp. There are several 20:43:52 <planetmaker> you can also start openttd with a specific blitter from command line 20:43:53 <Jam35> think I may have it 20:44:04 <Jam35> there is a blank line before 20:44:09 <Jam35> just blitter = 20:44:21 <planetmaker> that means "use default". That's fine 20:44:41 <planetmaker> unless you want to force 8bpp. But windows defaults to 32bpp as there are issues with many modern graphics cards and 8bpp 20:44:42 <coopserver> *** Game paused (connecting clients) 20:44:46 <coopserver> *** Maraxus has joined 20:44:47 <coopserver> *** Game unpaused (connecting clients) 20:44:51 <coopserver> <V453000> heyo 20:44:55 <planetmaker> o/ 20:44:59 <coopserver> <Maraxus> hi 20:45:01 <Jam35> but then further down my "8bpp-optimized" line 20:45:03 <coopserver> <happy train sport> hi 20:45:04 <Jam35> sec 20:45:16 <planetmaker> well, that's one line too many :) 20:45:22 <planetmaker> probably only the first is parsed 20:45:31 <coopserver> *** Game paused (connecting clients) 20:45:41 <coopserver> *** Jam35 has joined 20:45:42 <coopserver> *** Game unpaused (connecting clients) 20:45:47 <coopserver> <Jam35> yay 20:45:49 <coopserver> <Jam35> success 20:45:56 <coopserver> <V453000> congratulations you got shitty pixels :P 20:46:12 <coopserver> <Jam35> weird I removed a lot of duplicated lines in .cfg 20:46:18 <planetmaker> blitter = "32bpp-anim" 20:46:18 <planetmaker> # blitter = "8bpp-optimized" 20:46:25 <coopserver> <Jam35> It has somehow got corrupted 20:46:30 <planetmaker> thus for testing I quicky can change back to forced 8bpp 20:46:51 <coopserver> <Jam35> I wanted to test 8bpp for speed this end 20:48:12 <Jam35> hm, thought 20:48:23 <coopserver> <V453000> oh god a thought is coming 20:48:30 <Jam35> if two or more versions use same file 20:48:44 <Jam35> maybe that has caused a problem 20:48:50 <Jam35> or not? 20:49:00 <Jam35> because I share one config file for all 20:49:28 <Jam35> this is fixed it seems for now 20:49:51 <Jam35> I even seem to have got rid of the odd black stuff when entering 20:50:20 <coopserver> <Jam35> like black signs/buttons 20:50:37 <planetmaker> Jam35, using one cfg for all openttd versions usually is not much of a problem 20:50:47 <planetmaker> I also have one and use(d) it for all 20:51:03 <Jam35> just wondering how 8+ lines got duplicated 20:51:06 <coopserver> <V453000> Jam35 can make anything into a problem :P 20:51:22 <planetmaker> only real 'issue' I know is that your newgrf presets won't be recognized between 1.4 and current trunk 20:51:33 <Jam35> pretty sure I have not edited/copied beyond altering a single line 20:51:54 <coopserver> <V453000> trunk has the auto update button now right? 20:52:20 * Jam35 is a problem 20:52:29 <coopserver> <V453000> XD 20:52:41 <planetmaker> yes, V453000. And that required a a new format for the presets in the cfg 20:52:49 <coopserver> <V453000> yarr, thought so 20:52:53 <planetmaker> storing more than just the filename 20:55:10 <coopserver> *** Jam35 has started a new company #3 20:57:20 <coopserver> <Jam35> do bdmt and food use the same (not universal) wagon? 20:57:29 <coopserver> <V453000> probably, yes 20:57:33 <coopserver> <V453000> flatbed 20:57:38 <coopserver> <Jam35> hm 20:57:44 <coopserver> <Jam35> so no double refit then 20:58:09 <coopserver> <Jam35> thinking refit back to 50/50 20:58:12 <coopserver> <V453000> idk if that is a good idea :) 20:58:17 <coopserver> <V453000> and you need 1:5 20:58:21 <coopserver> <V453000> 5 times more food than BDMT 20:58:28 <coopserver> <V453000> which is why there will be the trading merchang industry 20:58:55 <coopserver> <Jam35> well whatever ratio, simplifies network slightly 20:59:03 <coopserver> <Jam35> arguably 20:59:48 <coopserver> *** Jam35 has joined spectators 21:05:13 <coopserver> *** Maraxus has left the game (Leaving) 21:05:49 *** Maraxus has quit IRC 21:08:38 <coopserver> <Jam35> gtg hf 21:08:40 <coopserver> *** Jam35 has left the game (Leaving) 21:08:48 <coopserver> <happy train sport> bb jam 21:09:12 <coopserver> *** Game paused (connecting clients) 21:09:15 <coopserver> *** Player has joined 21:09:16 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 21:09:17 *** Jam35 is now known as Jam35_ 21:09:18 <coopserver> *** Player has started a new company #3 21:09:19 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 21:09:20 <coopserver> *** Player has joined spectators 21:09:21 <coopserver> *** Game unpaused (connecting clients) 21:10:44 <coopserver> *** Player has started a new company #3 21:10:45 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 21:10:46 <coopserver> *** Player has joined spectators 21:11:05 <coopserver> *** Player has started a new company #4 21:11:06 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 21:11:07 <coopserver> *** Player has joined spectators 21:11:24 <coopserver> <Player> !name plplaya 21:11:25 <coopserver> *** Player has changed his/her name to plplaya 21:11:41 <coopserver> *** plplaya has started a new company #5 21:16:42 <coopserver> <happy train sport> hi plplaya 21:16:45 <coopserver> <happy train sport> hi planetm4ker 21:16:49 <coopserver> <happy train sport> how things 21:21:35 <coopserver> *** plplaya has left the game (Leaving) 21:27:09 <coopserver> <V453000> if you want to see a shitload of trains, just open a random openttdcoop.org savegame from public server / pro zone 21:27:24 <coopserver> <happy train sport> k 21:27:25 <coopserver> <V453000> LOL different channel 21:27:27 <coopserver> <V453000> sorry 21:27:33 <coopserver> <happy train sport> np 21:27:51 <coopserver> <planetm4ker> g'night 21:27:54 <coopserver> *** planetm4ker has left the game (Leaving) 21:28:02 <coopserver> <happy train sport> gn 22:13:50 <coopserver> *** V453000 has left the game (Leaving) 22:30:18 <coopserver> <happy train sport> hi valis 22:30:26 <coopserver> <happy train sport> how things 22:41:44 <coopserver> *** valis has left the game (Leaving) 22:42:43 <Kernigh> !players 22:42:43 <coopserver> Kernigh: There are currently 1 players and 0 spectators, making a total of 1 clients connected 22:43:10 <Kernigh> !ip 22:43:10 <coopserver> Kernigh: stable.openttdcoop.org:3999 22:55:29 <coopserver> *** Game paused (connecting clients) 22:55:33 <coopserver> *** Kernigh has joined 22:55:34 <coopserver> *** Game unpaused (connecting clients) 22:56:08 <coopserver> <happy train sport> hi how thihgs 22:56:34 <coopserver> <Kernigh> This map is new to me. 22:57:01 <coopserver> <happy train sport> its the yeti thats new 22:57:07 <coopserver> <happy train sport> thats it 22:58:07 <coopserver> <Kernigh> YETI plantation? I don't recall this industry. 22:58:32 <coopserver> <happy train sport> ar k 22:58:42 <coopserver> <happy train sport> most stuf need yeti to go 22:59:07 <coopserver> <happy train sport> then u need to doo food to the yeti to gor them 22:59:26 <coopserver> <Kernigh> I've played YETI on this server before. But I think I never learned all the industries. 22:59:36 <coopserver> <happy train sport> ar k 23:01:36 <coopserver> <happy train sport> will u no whont food plant need so wich won doo u need help whive 23:03:54 <coopserver> <Kernigh> I've seen grain and animal farms in YETI. Looks like plantations work the same way. 23:05:01 <coopserver> *** Kernigh has started a new company #3 23:07:02 <coopserver> <happy train sport> i start whive farms or wood 23:07:20 <coopserver> <happy train sport> so u can get food going to the yeti# 23:25:55 <coopserver> <happy train sport> now if u keep the food going u shord see your yeti groing 23:42:09 <coopserver> <happy train sport> how u going so far Kernigh 23:42:15 <coopserver> <happy train sport> all good 23:42:23 <coopserver> <Kernigh> It makes enough money to repay more than half my loan. 23:42:32 <coopserver> <happy train sport> nice 23:45:03 <coopserver> <happy train sport> i can send sume muney to hep u to finsh pay back the loan 23:45:41 <coopserver> <Kernigh> I only have £40,000 loan left. It is almost done. 23:45:52 <coopserver> <happy train sport> k 23:45:57 <coopserver> <happy train sport> so u k then 23:46:19 <coopserver> <Kernigh> I'm thinking of building more tracks and stations. 23:46:41 <coopserver> <happy train sport> yer mor yeti will help 23:52:57 <coopserver> <happy train sport> this shord help u 23:53:10 <coopserver> *** Game paused (connecting clients) 23:53:12 <coopserver> <Kernigh> Thank you. 23:53:14 <coopserver> *** Sylf has joined 23:53:15 <coopserver> *** Game unpaused (connecting clients) 23:53:16 <coopserver> <happy train sport> np 23:53:21 <coopserver> <happy train sport> hey Sylf 23:53:24 <coopserver> *** Sylf has started a new company #4 23:53:27 <coopserver> <Sylf> hi 23:53:30 <coopserver> <happy train sport> how things 23:54:19 <coopserver> *** Kernigh has left the game (general timeout) 23:54:37 <Kernigh> Lost the connection again! I'll try to reconnect soon. 23:54:44 <coopserver> <happy train sport> k 23:55:03 <coopserver> *** Sylf has joined spectators 23:55:57 <coopserver> *** Game paused (connecting clients) 23:56:00 <coopserver> *** Kernigh has joined 23:56:01 <coopserver> *** Game unpaused (connecting clients) 23:56:30 <coopserver> <happy train sport> 124 trains that will doo for now 23:58:42 <o11c> /topic doesn't mention the version change 23:59:20 <happy_> not shor