Config
Log for #openttdcoop.stable on 30th October 2014:
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00:00:10  <coopserver> <happy  train sport> and  then  farm to food  plant
00:00:12  <coopserver> <irolldice> pigcows?
00:00:20  <coopserver> <happy  train sport> and then food   to the yeti
00:00:22  <coopserver> <happy  train sport> yep
00:00:28  <coopserver> <happy  train sport> thats a farm
00:01:05  <coopserver> *** happy  train sport has joined company #2
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00:01:16  <coopserver> *** happy  train sport has joined company #4
00:02:18  <coopserver> <happy  train sport> k
00:02:24  <coopserver> <happy  train sport> nice won  JoeSchmoe
00:02:48  <coopserver> <happy  train sport> now i  doo  the overflow
00:02:53  <coopserver> <JoeSchmoe> ok
00:04:36  <coopserver> *** irolldice has left the game (Leaving)
00:06:24  <coopserver> <JoeSchmoe> want me to start some trains?
00:06:35  <coopserver> <happy  train sport> yer
00:06:52  <coopserver> <JoeSchmoe> to yeti 1
00:07:03  <coopserver> <happy  train sport> yep
00:08:05  <coopserver> <JoeSchmoe> what train type you using?
00:08:31  <coopserver> <happy  train sport> ohm  divinty
00:09:24  <coopserver> <JoeSchmoe> upgrade to owl?
00:10:01  <coopserver> <happy  train sport> yer
00:10:39  <coopserver> <happy  train sport> make  shor  u have  the   wagon  removal  on
00:11:36  <coopserver> <JoeSchmoe> ok you got it
00:11:47  <coopserver> <JoeSchmoe> dang i forget how to do all this stuff
00:11:58  <coopserver> <happy  train sport> u  will  get  ther
00:13:53  <coopserver> <happy  train sport> try  to  lern  how   to  a overflow  that jam35   shor  me
00:15:52  <coopserver> <JoeSchmoe> so why do you have your trains maintain at depot in between the pickup and drop?
00:16:28  <coopserver> <happy  train sport> so ther can get  ip  grade
00:17:10  <coopserver> <JoeSchmoe> so they don't go there everytime, just when you tell them to upgrade?
00:17:23  <coopserver> <happy  train sport> yes and get  lost
00:18:01  <coopserver> <JoeSchmoe> ok, so now we need to make more machines
00:18:12  <coopserver> <happy  train sport> yer
00:18:35  <coopserver> <happy  train sport> can u see  if the net  werk  is  k
00:18:49  <coopserver> <happy  train sport> and  up grad  stuf if it need it
00:19:02  <coopserver> <happy  train sport> will i try to get  this  overflow to werk
00:19:09  <coopserver> <JoeSchmoe> ok, i will try
00:22:37  <coopserver> <JoeSchmoe> brb
00:22:40  <coopserver> <happy  train sport> k
00:23:56  <coopserver> <happy  train sport> heem
00:26:24  <coopserver> <happy  train sport> ther all ways won f  bit i can not get right
00:29:20  <coopserver> <happy  train sport> ther  we go
00:30:55  <coopserver> <JoeSchmoe> b
00:31:03  <coopserver> <happy  train sport> K
00:31:13  <coopserver> <happy  train sport> wb
00:32:14  <coopserver> <JoeSchmoe> so since lots of places take yeti dudes, who do you decide which dudes go where
00:33:36  <coopserver> <happy  train sport> will
00:34:11  <coopserver> <happy  train sport> constrution   yard  need
00:34:13  <coopserver> <happy  train sport> ston
00:34:17  <coopserver> <happy  train sport> clay
00:34:20  <coopserver> <happy  train sport> and wood
00:35:08  <coopserver> <happy  train sport> andd  power  plant  need    uranium
00:35:26  <coopserver> <happy  train sport> and food  plant need  garm
00:35:29  <coopserver> <happy  train sport> farm
00:35:58  <coopserver> <happy  train sport> but  the best way  is  food  plant  way
00:37:58  <coopserver> <happy  train sport> yeti  is  new  JoeSchmoe  to the server   so
00:38:27  <coopserver> <happy  train sport> most map  will  have   yeti
00:46:42  <coopserver> <happy  train sport> mite  have to doo a slh  not shor yet
01:05:27  <coopserver> <JoeSchmoe> hows that new intersection at need LLRR
01:05:44  <coopserver> <happy  train sport> good
01:10:19  <coopserver> <happy  train sport> need  biger  oil  pick up
01:10:34  <coopserver> <happy  train sport> and drop of
01:12:06  <coopserver> <happy  train sport> k   gn  all
01:13:05  <coopserver> *** happy  train sport has joined spectators
01:13:15  <coopserver> <happy  train sport> have  fun  JoeSchmoe
01:13:20  <coopserver> <happy  train sport> bb
01:13:24  <coopserver> <JoeSchmoe> ok
01:13:27  <coopserver> *** happy  train sport has left the game (Leaving)
01:13:45  <happy_> see u  to mor  if u playing  to mor
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04:52:20  <Hazzard> !ip
04:52:20  <coopserver> Hazzard: stable.openttdcoop.org:3999
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10:53:31  <V453000> yoyo
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15:11:34  <happy_> hi
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15:59:42  <happy_> hi
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16:55:29  <happy_> hi v
16:56:25  <V453000> hihi
16:56:49  <happy_> how things
16:58:06  <coopserver> <AntLogiK> !rules
16:58:07  <coopserver> Server rules can be found here: http://wiki.openttdcoop.org/Quickstart/Stable
16:58:13  <V453000> not much new :)
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17:31:19  *** Jam35_ is now known as Jam35
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17:58:13  <happy_> !date
17:58:13  <coopserver> Mar 12 2064
17:58:21  <happy_> !players
17:58:21  <coopserver> happy_: The server is empty, noone is connected. Feel free to remedy this situation
18:37:11  <coopserver> *** Game still paused (connecting clients, number of players)
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18:37:21  <happy_> hi
18:37:26  <coopserver> <irolldice> hi there :)
18:37:33  <happy_> how  things
18:37:38  <coopserver> <irolldice> good, how are you
18:37:44  <happy_> good
18:40:04  <coopserver> *** irolldice has joined spectators
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18:40:06  <coopserver> *** irolldice has started a new company #7
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18:41:05  <coopserver> <Sylf> yooooooooooooooooooooooo
18:41:06  <coopserver> <irolldice> sylf
18:41:08  <coopserver> <happy  train sport> hi  Sylf
18:41:10  <coopserver> <irolldice> what's up with white
18:41:19  <coopserver> <irolldice> like chunks of their track are missing
18:41:30  <coopserver> <Sylf> missing?
18:41:33  <coopserver> <Sylf> where?
18:41:40  <coopserver> <irolldice> look near hardinghattan
18:42:08  <coopserver> <Sylf> oh lol
18:42:19  <coopserver> <irolldice> public company, maybe someone griefed it?
18:42:37  <coopserver> <Sylf> possible
18:45:40  <coopserver> *** Game paused (connecting clients)
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19:02:42  <coopserver> *** irolldice has joined company #7
19:04:07  <coopserver> <irolldice> how do you guys even choose where to start with yeti
19:04:14  <coopserver> *** irolldice has joined spectators
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19:04:23  <coopserver> <Sylf> You don't have a choice with yeti.
19:04:30  <coopserver> <Sylf> always start with a yeti yard
19:04:35  <coopserver> <irolldice> well i know yoiu have to start with yetis
19:04:40  <coopserver> <irolldice> but i meant like, which yeti yard
19:04:59  <coopserver> <Sylf> pick a map area you like
19:05:00  <coopserver> <irolldice> like in default industries, i just find hte highest producing coal plant and take it as far as i can go
19:05:10  <coopserver> <irolldice> but with yeti, i start looking at like everything
19:05:14  <coopserver> <Sylf> don't pick from the amount produced with yeti
19:05:23  <coopserver> <irolldice> and then i say, well this yeti yard is too close, or not close enough to a food plant
19:05:29  <coopserver> <Sylf> look at the landscape and available industries
19:05:32  <coopserver> <irolldice> or too close or not close enough to a pigcow farm
19:05:41  <coopserver> <irolldice> it's much tougher to choose a good starting location
19:05:48  <coopserver> <Sylf> not really
19:05:52  <coopserver> <Sylf> especially with this server
19:06:10  <coopserver> <Sylf> we have cost settings low, so it's hard to go bankrupt
19:06:18  <coopserver> <Sylf> so just start building without a fear of failing
19:09:26  <coopserver> <Sylf> I'm going to load a new map... try out the new version of OpenGFX+ landscape
19:09:28  <coopserver> *** Sylf has left the game (Leaving)
19:09:38  <Sylf> !contentupdate
19:09:38  <coopserver> Sylf: Performing content update
19:09:39  <coopserver> Content server connection established
19:10:16  <coopserver> <irolldice> sylf are you loading a new map to here?
19:10:53  <coopserver> Content server connection closed
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19:15:32  <irolldice> okay
19:20:14  <Sylf> !content
19:20:15  <coopserver> Downloading 10 file(s) (3377178 bytes)
19:24:47  <Sylf> !rescan
19:24:47  <coopserver> Sylf: Scanning content directories
19:25:26  <coopserver> Sylf: Rescan completed
19:25:49  <coopserver> *** irolldice has left the game (general timeout)
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19:29:35  <Sylf> !rcon pwd
19:29:36  <coopserver> /home/openttd/svn-stable/server/save/autosave/
19:29:45  <Sylf> !rcon cd ../uploads
19:29:46  <coopserver> ../uploads: No such file or directory.
19:29:58  <Sylf> !rcon cd ..
19:30:01  <Sylf> !rcon cd uploads
19:30:15  <Sylf> !rcon load 1
19:30:16  <coopserver> Starting new game
19:30:20  <coopserver> *** irolldice has left the game (connection lost)
19:30:21  <coopserver> Now playing on #openttdcoop - Welcome Server (www.openttdcoop.org) (Version 1.4.4)
19:30:22  <coopserver> *** Game still paused (manual, number of players)
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19:30:25  <Sylf> !setdef
19:30:26  <coopserver> Sylf: Setting default settings: set ai_in_multiplayer 0, set extra_dynamite 1, set forbid_90_deg 1, set mod_road_rebuild 1, set order.no_servicing_if_no_breakdowns 1, set path_backoff_interval 1, set train_acceleration_model 1, set vehicle_breakdowns 0, set wait_for_pbs_path 255, set wait_oneway_signal 255, set wait_twoway_signal 255, and set yapf.rail_firstred_twoway_eol 1
19:30:28  <Sylf> !auto
19:30:29  <coopserver> *** Game still paused (number of players)
19:30:33  <Sylf> !rcon reset_company 1
19:30:34  <coopserver> Company deleted.
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19:31:19  <coopserver> <irolldice> whoah
19:31:21  <Sylf> !rcon set pause_on_join
19:31:22  <coopserver> Current value for 'pause_on_join' is: 'on' (min: 0, max: 1)
19:31:24  <coopserver> <irolldice> no islands this time?
19:31:27  <Sylf> !rcon set pause_on_join 0
19:31:58  <Sylf> not enough players visit here to warrant islands anymore
19:32:17  <coopserver> <irolldice> this is so hilly
19:34:17  <coopserver> *** irolldice has started a new company #1
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19:35:40  <coopserver> *** happy  train sport has joined
19:37:13  <coopserver> <irolldice> whoah
19:37:18  <coopserver> <irolldice> super slow trains in 1910
19:37:19  <coopserver> <happy  train sport> hi
19:37:22  <coopserver> <irolldice> hi there
19:37:27  <coopserver> <happy  train sport> yep
19:37:41  <coopserver> <happy  train sport> thats the ferst  train in  nuts train set
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19:39:09  <coopserver> *** happy  train sport has started a new company #2
19:39:52  <coopserver> <irolldice> what do you think of my starting location
19:40:04  <coopserver> <Sylf> I wouldn't have picked that farm
19:40:14  <coopserver> <irolldice> why
19:40:19  <coopserver> <Sylf> It's too close to the next town and its yeti yard
19:40:29  <coopserver> <irolldice> why is that bad
19:41:05  <coopserver> <Sylf> it's tough to build a good hub when it's so close
19:41:26  <coopserver> <irolldice> but that's just the drop
19:41:32  <coopserver> <irolldice> i can put the pickup on the left side, no?
19:41:47  <coopserver> <irolldice> or if i have to, move hte drop to the left and make the current station the pickup
19:41:48  <coopserver> <Sylf> What I mean is a hub for that yeti yard
19:41:51  <coopserver> <irolldice> oh
19:41:55  <coopserver> <irolldice> so i just won't use that yeti yard
19:41:58  <coopserver> <irolldice> right?
19:42:26  <coopserver> <Sylf> you have so few towns in that region of the map, you'd want to take advantage of all of them
19:42:46  <coopserver> <irolldice> i see
19:42:49  <coopserver> <Sylf> unless you're planning to have 20 trains and that's it - or similarly small rail network
19:43:38  <coopserver> <irolldice> will i run into issues where that yeti yard places yetis into that station
19:43:48  <coopserver> <irolldice> i don't understand how that works
19:44:18  <coopserver> <Sylf> use the "no load" order at drops
19:47:28  <coopserver> <irolldice> wow, so i'm pretty screwed for yeti yards
19:47:33  <coopserver> <irolldice> there's only the two
19:47:46  <coopserver> <irolldice> there's only ONE more that's even close
19:48:01  <coopserver> <irolldice> and then the next is like half way accross the map
19:48:58  <coopserver> <Sylf> see, that's how you pick where to start on yeti map
19:49:04  <coopserver> <irolldice> right
19:49:08  <coopserver> <irolldice> i picked wrong
19:49:12  <coopserver> <irolldice> just gonna have to go with it
19:49:14  <coopserver> <Sylf> you look at the whole region, and see what's available, and consider how you want to get started
19:49:32  <coopserver> <irolldice> i'm going to take that close yeti yard and send it somewhere else
19:49:37  <coopserver> <irolldice> right?
19:49:39  <coopserver> <Sylf> actually, that's really true with any kind of industry set
19:49:41  <coopserver> <irolldice> to like a grain or something
19:49:51  <coopserver> <irolldice> like what do you think of here
19:49:53  <coopserver> <Sylf> you do whatever you like.
19:49:58  <coopserver> <Sylf> there's no one right answer
19:50:05  <coopserver> <Sylf> I don't even know what's best yet
19:50:06  <coopserver> <irolldice> what do you think though
19:50:23  <coopserver> <Sylf> just try and see what happens
19:50:26  <coopserver> <irolldice> from here to this one
19:53:35  <coopserver> <irolldice> should i connect the next yeti station or take pigcows somewhere
19:53:42  <coopserver> <irolldice> what's the usual next thing after your first track
19:53:59  <coopserver> <Sylf> go look what happy is doing
19:54:07  <coopserver> <irolldice> he's way ahead of me
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20:07:38  <coopserver> *** Sylf has started a new company #3
20:07:51  <coopserver> *** Sylf has joined spectators
20:08:41  <coopserver> *** Sylf has joined company #3
20:08:50  <coopserver> <irolldice> just noticed
20:08:51  <coopserver> <irolldice> thank you
20:08:56  <coopserver> *** Sylf has joined spectators
20:09:14  <coopserver> <irolldice> i don't think i refit them either
20:10:33  <coopserver> *** o11c has joined
20:10:34  <coopserver> *** o11c has started a new company #3
20:10:57  <coopserver> <o11c> not much water on this map
20:15:47  <coopserver> <irolldice> omg
20:15:56  <coopserver> <irolldice> only 4k for that long delivery of pigcows
20:16:04  <coopserver> <happy  train sport> hi  o11c
20:16:07  <coopserver> <happy  train sport> how  things
20:16:18  <coopserver> <o11c> wondering how long I'll be enthused about this network
20:30:03  <coopserver> *** o11c has joined spectators
20:39:18  <coopserver> <happy  train sport> irolldice:   u  mite   whont to doo  a password on your company
20:39:43  <coopserver> <happy  train sport> nice  map  Sylf
20:39:53  <coopserver> <Sylf> BTW...  I hate "free for all" companies.
20:40:14  <coopserver> <happy  train sport> yep  me to
20:40:31  <coopserver> <irolldice> there is a password on my company
20:40:41  <coopserver> <happy  train sport> ar
20:40:42  <coopserver> <happy  train sport> k
20:40:47  <coopserver> <irolldice> :)
20:40:48  <coopserver> <irolldice> thanks
20:40:50  <coopserver> <happy  train sport> np
20:41:09  <coopserver> <happy  train sport> ther  thats my  loan pay  of
20:41:24  <coopserver> <irolldice> i have 150 to go
20:41:52  <coopserver> <happy  train sport> and got  57 train
20:42:01  <coopserver> <irolldice> i only have 18 :(
20:59:05  <coopserver> *** o11c has joined company #3
21:06:31  *** Jam35 is now known as Jam35_
21:39:14  *** ODM has quit IRC
21:41:35  <coopserver> *** KLM has joined
21:42:21  <coopserver> *** vok has joined
21:42:36  <coopserver> *** KLM has joined company #3
21:46:59  <coopserver> <happy  train sport> hi  KLM
21:47:03  <coopserver> <happy  train sport> hi  vok
21:47:20  <coopserver> <vok> hi
21:49:56  <coopserver> *** KLM has joined spectators
21:53:56  <coopserver> *** vok has left the game (Leaving)
21:56:59  <coopserver> *** KLM has left the game (Leaving)
21:58:42  *** phatmatt has quit IRC
21:59:24  <coopserver> <irolldice> does having 2 stations with the same name have any adverse affects
21:59:28  <coopserver> <irolldice> effects*
21:59:30  <coopserver> <o11c> irolldice: no
21:59:39  <coopserver> <irolldice> thank you
22:01:52  <coopserver> *** irolldice has left the game (Leaving)
22:01:58  <irolldice> be back in a bit
22:02:42  *** phatmatt has joined #openttdcoop.stable
22:04:40  *** phatmatt has quit IRC
22:07:25  <coopserver> *** o11c has left the game (Leaving)
22:10:02  *** irolldice has quit IRC
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22:35:10  <coopserver> *** happy  train sport has left the game (Leaving)
22:35:11  <coopserver> *** Game paused (number of players)
22:35:18  *** happy_ has left #openttdcoop.stable
22:50:43  <coopserver> *** JoeSchmoe has joined
22:50:58  <coopserver> <JoeSchmoe> hi
22:51:21  <coopserver> <Sylf> hi
22:52:10  <coopserver> <JoeSchmoe> hows it going?
22:53:21  <coopserver> *** JoeSchmoe has started a new company #4
22:53:22  <coopserver> *** Game unpaused (number of players)
23:01:19  <coopserver> *** JoeSchmoe has joined spectators
23:01:20  <coopserver> *** Game paused (number of players)
23:02:33  <coopserver> *** JoeSchmoe has left the game (Leaving)

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