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00:59:22 <coopserver> *** DeGroninger has left the game (Leaving) 00:59:23 <coopserver> *** Game paused (number of players) 01:00:52 <Sylf> we're starting a new coop YETI game over on the public server 01:00:56 <Sylf> if anyone's interested 01:05:51 <happy_> yer go for it Sylf 01:06:36 <Sylf> we are only 10 games away from PSG #300 01:06:48 <happy_> nice 01:08:34 <happy_> i cume and have a look and i join to mor 01:08:58 <coopserver> *** happy train sport has joined 01:09:38 <coopserver> *** happy train sport has joined company #1 01:09:39 <coopserver> *** Game unpaused (number of players) 01:10:00 <coopserver> *** happy train sport has left the game (Leaving) 01:10:02 <coopserver> *** Game paused (number of players) 01:25:05 *** DeGroninger has quit IRC 01:25:51 *** happy_ has left #openttdcoop.stable 01:59:06 <coopserver> *** dreck has joined 02:00:09 <coopserver> <dreck> heh.... 17,471 crates 02:00:18 <coopserver> <dreck> wonder where it'll sit at when the map comes to an end 02:15:55 <coopserver> <dreck> hm well don't see anything to tweak right away...might add more buses and some non-food mono tomorrow tho 02:17:17 <coopserver> *** dreck has left the game (Leaving) 03:15:18 <coopserver> *** Hazzard has joined 03:15:19 <coopserver> *** Game unpaused (number of players) 03:15:25 <coopserver> <Hazzard> Hello 03:15:45 <coopserver> <Hazzard> I see everything has imploded 03:16:24 <coopserver> *** Hazzard has left the game (Leaving) 03:16:25 <coopserver> *** Game paused (number of players) 03:19:32 <coopserver> *** Sylf has joined 03:19:57 <coopserver> *** Sylf has joined company #6 03:19:58 <coopserver> *** Game unpaused (number of players) 03:33:07 *** Hazzard has joined #openttdcoop.stable 03:46:01 <Sylf> !rcon clients 03:46:02 <coopserver> Client #1 name: '' company: 255 IP: server 03:46:03 <coopserver> Client #272 name: 'Sylf' company: 6 IP: 71.199.78.95 03:46:07 <Sylf> !rcon move 272 1 03:46:08 <coopserver> *** Sylf has joined company #1 03:46:28 <coopserver> *** Sylf has joined company #6 03:49:32 <Hazzard> !date 03:49:32 <coopserver> Aug 15 2015 03:49:59 <coopserver> *** Hazzard has joined 03:50:15 <coopserver> *** Hazzard has joined company #4 04:06:21 <coopserver> <Hazzard> oh 04:14:30 *** tyteen4a03 has quit IRC 04:14:30 *** SmatZ has quit IRC 04:14:30 *** ^Spike^ has quit IRC 04:14:30 *** Jam35_ has quit IRC 04:14:30 *** Speedy has quit IRC 04:14:30 *** coopserver has quit IRC 04:14:30 *** o11c has quit IRC 04:14:30 *** phatmatt has quit IRC 04:14:30 *** Hirundo has quit IRC 04:14:30 *** tycoondemon2 has quit IRC 04:14:30 *** LoPo has quit IRC 04:14:30 *** tneo has quit IRC 04:14:30 *** planetmaker has quit IRC 04:14:30 *** XeryusTC has quit IRC 04:14:30 *** Hazzard has quit IRC 04:14:30 *** Sylf has quit IRC 04:14:30 *** Taede has quit IRC 04:14:30 *** Hazzard_ has quit IRC 04:15:44 *** Hazzard has joined #openttdcoop.stable 04:15:44 *** Hazzard_ has joined #openttdcoop.stable 04:15:44 *** tycoondemon2 has joined 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joined #openttdcoop.stable 04:15:44 *** charon.oftc.net sets mode: +vov planetmaker tneo tneo 04:17:05 <coopserver> *** Hazzard has joined company #4 04:37:27 <coopserver> *** Hazzard has left the game (Leaving) 04:38:20 <coopserver> *** Hazzard has joined 05:15:01 *** Hazzard has quit IRC 05:29:30 <coopserver> *** BiG_BaLLZ has joined 05:29:50 <coopserver> <BiG_BaLLZ> yo MF's 05:29:58 <coopserver> <Hazzard> yo 05:30:03 <coopserver> <Sylf> :D o/ 05:30:07 <coopserver> <BiG_BaLLZ> sup gangsters 05:30:24 <coopserver> <BiG_BaLLZ> sorry about the pause, lol, my internets hate me 05:30:36 <coopserver> <Hazzard> No pause 05:31:21 <coopserver> <Sylf> I've already said fuck pause-on-join 05:31:39 <coopserver> <Sylf> so we don't feel the pain here :P 05:32:04 <coopserver> <BiG_BaLLZ> :D 05:59:29 <Hazzard_> !vehicles 05:59:29 <coopserver> Hazzard_: Total vehicles per type: Rail: 1112, Road: 41, Water: 3, Air: 0 06:02:55 <coopserver> *** Hazzard has left the game (Leaving) 06:13:38 *** Hazzard has joined #openttdcoop.stable 06:25:22 *** Hazzard has quit IRC 06:30:41 <coopserver> *** Sylf has left the game (Leaving) 06:30:42 <coopserver> *** Game paused (number of players) 06:32:18 <coopserver> *** BiG_BaLLZ has left the game (Leaving) 07:25:43 <coopserver> *** Hazzard has joined 07:25:44 <coopserver> *** Game unpaused (number of players) 07:30:05 <coopserver> <Hazzard> damn 07:40:07 <coopserver> <Hazzard> One train crash near the main food pickup halved my profit for a half year 07:49:18 <coopserver> *** valis has joined 07:49:27 <coopserver> <valis> hi 07:49:32 <coopserver> <Hazzard> Hello 07:57:17 <coopserver> *** Hazzard has left the game (Leaving) 07:57:18 <coopserver> *** Game paused (number of players) 08:04:13 <coopserver> *** Vinnie has joined 08:04:19 <coopserver> *** Vinnie has left the game (Leaving) 08:17:19 <coopserver> *** valis has left the game (Leaving) 08:32:08 *** Maraxus has joined #openttdcoop.stable 08:32:08 *** ChanServ sets mode: +o Maraxus 08:48:25 *** Maraxus has quit IRC 09:44:23 *** Hazzard has joined #openttdcoop.stable 09:51:06 *** Hazzard_ has quit IRC 09:57:06 *** Maraxus has joined #openttdcoop.stable 09:57:06 *** ChanServ sets mode: +o Maraxus 10:00:02 *** DeGroninger has joined #openttdcoop.stable 10:01:46 <coopserver> *** [FR]Syl59 has joined 10:01:47 <coopserver> *** Game unpaused (number of players) 10:05:51 <coopserver> *** [FR]Syl59 has left the game (Leaving) 10:05:52 <coopserver> *** Game paused (number of players) 10:06:14 <coopserver> *** [FR]Syl59 has joined 10:06:15 <coopserver> *** Game unpaused (number of players) 10:17:10 <coopserver> *** Maraxus has joined 10:22:48 <coopserver> *** Maraxus has left the game (Leaving) 10:29:24 *** Jam35_ is now known as Jam35 10:31:48 <coopserver> *** Maraxus has joined 10:34:06 <coopserver> *** Maraxus has left the game (Leaving) 10:48:00 <coopserver> *** Vinnie has joined 10:48:45 <coopserver> <Vinnie> hey 10:48:51 <coopserver> <[FR]Syl59> Hi Vinnie 10:49:23 <coopserver> <[FR]Syl59> How are you ? :) 10:49:30 <coopserver> <Vinnie> im good and you? 10:49:39 <coopserver> <[FR]Syl59> Not bad 10:50:21 <coopserver> <Vinnie> i see i got work to do here 10:50:52 <coopserver> <[FR]Syl59> On Which compagny do you belong ? 10:50:59 <coopserver> <Vinnie> the blue mess 10:51:06 <coopserver> <[FR]Syl59> Oh . xD 10:51:45 <coopserver> <Vinnie> but first 10:51:51 <coopserver> <Vinnie> we drink 10:51:58 <coopserver> <Vinnie> no wait too early 11:12:50 <coopserver> <Vinnie> ohh 11:12:52 <coopserver> <[FR]Syl59> ?? 11:12:59 <coopserver> <Vinnie> shit, cant remember pw 11:13:14 <coopserver> <[FR]Syl59> 1234 ? 11:13:23 <coopserver> <Vinnie> nope 11:13:25 <coopserver> <Vinnie> nvm 11:13:32 <coopserver> <Vinnie> i go kill zombies then 11:13:41 <coopserver> <[FR]Syl59> Wait, you are a admin ? 11:13:48 <coopserver> <Vinnie> yeah 11:13:51 <coopserver> <[FR]Syl59> So you can join a comp' without problem 11:13:54 <coopserver> <Vinnie> but too lazy 11:14:09 <coopserver> <[FR]Syl59> Not good for a openttdcoop player :D 11:14:44 *** happy_ has joined #openttdcoop.stable 11:14:56 <coopserver> <Vinnie> well identifying on irc is quite difficult 11:15:14 <happy_> hi 11:15:20 <coopserver> <Vinnie> hey dude 11:15:27 <happy_> how things 11:15:35 <coopserver> <Vinnie> im good and you? 11:15:40 <happy_> grate 11:15:53 <coopserver> <[FR]Syl59> He can't remember a password after drinking beer :D 11:16:52 <coopserver> <Vinnie> i shall wait for my master, he will help me with my company 11:16:54 <happy_> how can not remeber the password ? 11:23:45 <coopserver> *** Vinnie has joined company #2 11:27:32 <coopserver> <[FR]Syl59> Refined products looks like acid, it's wierd xD 11:28:15 <coopserver> <[FR]Syl59> I hope later it will be a yeti stations set and a yeti town set 11:30:57 <coopserver> <Vinnie> oh no 11:31:03 <coopserver> <Vinnie> someone wanted me to play 11:31:10 <coopserver> <[FR]Syl59> oh what ? 11:31:15 <coopserver> <[FR]Syl59> why ? 11:31:30 <coopserver> <[FR]Syl59> Ok, I didn't noticed the color xD 11:31:56 <coopserver> <Vinnie> oke how to clean up whatever this mess is 11:38:08 *** Maraxus has quit IRC 11:50:24 <coopserver> *** Player has joined 11:50:25 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 11:50:26 <coopserver> *** Player has joined spectators 11:50:27 <coopserver> *** Player has started a new company #9 11:50:28 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 11:50:29 <coopserver> *** Player has joined spectators 11:50:42 <coopserver> *** Player has left the game (Leaving) 11:51:18 <coopserver> *** Player has joined 11:51:19 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 11:51:20 <coopserver> *** Player has joined spectators 11:51:50 <coopserver> *** Player has left the game (processing map took too long) 11:53:18 <coopserver> <Vinnie> also a way to decrease traffic 11:55:29 <coopserver> <[FR]Syl59> I'm off, cya leter ;) 11:55:32 <coopserver> *** [FR]Syl59 has left the game (Leaving) 11:55:33 <coopserver> <Vinnie> later 11:58:08 <coopserver> *** DeGroninger has joined 11:58:55 <coopserver> <DeGroninger> hi blue commie 11:59:14 <coopserver> <Vinnie> you shall see who will beat you 11:59:19 <coopserver> <Vinnie> into submission 11:59:26 <coopserver> <DeGroninger> :D 11:59:35 <coopserver> <Vinnie> oh shit 11:59:49 <coopserver> *** DeGroninger has joined company #1 12:01:04 <coopserver> <DeGroninger> this network is nightmare stuff 12:01:12 <coopserver> <Vinnie> yeah 12:01:19 <coopserver> <Vinnie> switching left-right lanes suck 12:01:37 <coopserver> <DeGroninger> lol 12:02:39 <coopserver> <DeGroninger> thats way worse than my weird designed hubs 12:06:36 <coopserver> *** DeGroninger has left the game (Leaving) 12:07:46 <coopserver> *** DeGroninger has joined 12:08:09 <coopserver> *** DeGroninger has joined company #1 12:10:47 <coopserver> *** DeGroninger has left the game (Leaving) 12:11:47 <coopserver> *** DeGroninger has joined 12:13:36 <coopserver> <Vinnie> retarded design to begin with 12:13:41 <coopserver> <DeGroninger> :D 12:14:57 <coopserver> <DeGroninger> i got some really weird lag issue 12:15:05 <coopserver> <DeGroninger> the screen freezes ever 10 sec for 1 sec 12:15:14 <coopserver> <DeGroninger> wont happen in SP with the same map 12:15:24 <coopserver> <Vinnie> full animation off? 12:15:38 <coopserver> <DeGroninger> yeah 12:16:42 <coopserver> <DeGroninger> annoying as fuck 12:16:51 <coopserver> <DeGroninger> might be connection related 12:17:51 <coopserver> <Vinnie> brb 12:21:40 <coopserver> <Vinnie> where is my evil parner in crime 12:21:56 <coopserver> <DeGroninger> watching spongebob with icecream 12:22:03 <coopserver> <Vinnie> damnit 12:22:12 <coopserver> <Vinnie> he didnt invite me 12:22:13 <coopserver> <DeGroninger> leaving you to the hard work 12:22:44 <coopserver> <DeGroninger> its time for mutiny 12:22:55 <coopserver> <DeGroninger> leave the blue side and join the red commie side 12:23:01 <coopserver> <Vinnie> no boarding action seems more ppropiate 12:23:11 <coopserver> *** Vinnie has joined company #1 12:23:22 <coopserver> <DeGroninger> :D 12:23:32 <coopserver> <DeGroninger> welcome to the chaos network 12:23:42 <coopserver> <Vinnie> what chaos it flows nice 12:24:13 <coopserver> <DeGroninger> yeah ive been fixing a lot 12:24:24 <coopserver> <DeGroninger> but production has been much higher 12:31:23 <coopserver> *** dreck has joined 12:31:56 <coopserver> *** dreck has left the game (processing map took too long) 12:32:01 <coopserver> <DeGroninger> poor dreck 12:32:22 <coopserver> *** dreck has joined 12:32:54 <coopserver> *** dreck has left the game (processing map took too long) 12:33:36 *** dreck has joined #openttdcoop.stable 12:33:47 <dreck> hi...looks like someone been running too many trains/industries :-s 12:33:59 <coopserver> <Vinnie> muhahaha 12:34:02 <coopserver> <Vinnie> !pause 12:34:07 <dreck> :p 12:34:12 <coopserver> <DeGroninger> must have been the red/blue arms race:D 12:34:12 <dreck> how're you two anyway? 12:34:23 <coopserver> <Vinnie> dating 12:34:29 <coopserver> <DeGroninger> <3 12:35:05 <coopserver> <Vinnie> probably not what he meant 12:35:36 <coopserver> <DeGroninger> doenst matter :P 12:38:21 <dreck> both of you mind spectate for a sec? 12:38:26 <coopserver> *** DeGroninger has joined spectators 12:38:27 <coopserver> *** Vinnie has joined spectators 12:38:28 <coopserver> *** Game paused (number of players) 12:38:36 <coopserver> *** dreck has joined 12:38:48 <coopserver> <dreck> haha geez.. 317! 12:38:49 <coopserver> <DeGroninger> tell us when youre ingame 12:38:50 <coopserver> <DeGroninger> nice 12:38:52 <coopserver> <dreck> thats lot of trains :) 12:39:06 <coopserver> <DeGroninger> much more coming up 12:39:13 <coopserver> <DeGroninger> ready? 12:39:16 <coopserver> <dreck> anyway you can try unpause now that I'me well connected...hopefully 12:39:19 <coopserver> *** DeGroninger has joined company #1 12:39:20 <coopserver> *** Game unpaused (number of players) 12:39:29 <coopserver> *** Vinnie has joined company #1 12:39:35 <coopserver> <Vinnie> i know 12:39:38 <coopserver> <dreck> eh constantly laggy...no wonder..think I'll better leave the map for now..ty still :) 12:39:39 <coopserver> <DeGroninger> haha 12:39:45 <coopserver> *** dreck has left the game (Leaving) 12:39:51 <coopserver> <Vinnie> happy told me his password like 12000 times 12:39:54 <coopserver> <DeGroninger> time for a new pc then 12:39:58 <dreck> thanks for letting me get a quick lookaround 12:40:15 <dreck> groninger..I'm sure its the fault of the server+grfs instead tbh 12:40:25 <coopserver> <DeGroninger> http://dev.openttdcoop.org/projects/yeti/wiki/PlayGuide 12:40:35 <coopserver> <DeGroninger> did you do the recommendations on that page? 12:41:05 <dreck> groninger..well the 8bpp only caused more lags early in the game so I dropped that 12:41:35 <dreck> anyway hope you two have fun getting 400+ trains if you want to :P 12:41:47 <coopserver> <DeGroninger> oh way more 12:42:11 <coopserver> <Vinnie> TL1? 12:43:58 <coopserver> <DeGroninger> exactly 12:46:55 <coopserver> <Vinnie> oh that is some wierd stuff 12:47:01 <coopserver> <DeGroninger> where? 12:47:14 <coopserver> <Vinnie> the 4 way junction at problematic sign 12:47:44 <coopserver> <DeGroninger> thats a special merger 12:48:22 <coopserver> <DeGroninger> for cases where you changed your mind about where you are going while merging 12:49:21 <dreck> anyway hmm is there any other pages outside that 2012 one re server map creations or thats pretty much it? 12:49:46 <coopserver> <Vinnie> V made a pdf file 12:50:16 <coopserver> <Vinnie> https://blog.openttdcoop.org/files/blog/V453000/Creating_Maps.PDF 12:53:23 <dreck> so just that? allright I'll maybe have a try and see if it ever goes up or not ;) 12:56:13 <coopserver> <DeGroninger> afk for a bit 12:56:25 <coopserver> <Vinnie> ke 13:00:19 <coopserver> *** Vinnie has joined spectators 13:22:11 <coopserver> *** DeGroninger has left the game (Leaving) 13:22:12 <coopserver> *** Game paused (number of players) 13:31:17 <dreck> any strong preference for islands? 13:37:09 <coopserver> *** RTM has joined 13:39:03 <coopserver> <RTM> hi Vinnie 13:39:59 <coopserver> *** RTM has left the game (Leaving) 13:40:39 <dreck> guess I'll go with it then..seem like the best 13:42:54 <happy_> soory dreck was afk 13:43:00 <dreck> hi happy :) 13:43:03 <happy_> how things 13:44:04 <coopserver> *** Vinnie has left the game (Leaving) 13:52:43 <dreck> hmm why does openttd show one grf as white instead of yellow in the newgrf window? 13:58:26 <happy_> not shor 14:02:18 <dreck> so hows you anyway? 14:03:51 <happy_> gts 14:03:56 <happy_> grate 14:04:09 <happy_> playing on my x boxs 1 14:05:10 <dreck> heh ok 14:05:24 <dreck> I'm just trying a map to see if I could get something worthy a review or not :) 14:08:19 <coopserver> *** Mat has joined 14:09:50 <coopserver> *** Mat has left the game (Leaving) 14:10:22 <dreck> (one with no nuts...but heh) 14:10:28 <dreck> other one still got nuts tho 14:11:48 <happy_> will if u going to doo a map whive no nuts doo good train set 14:12:56 <dreck> happy..I've thought of ukrs2+addon (although for the exact list of locos it had again I can't recall and pikka's site is so broken it wouldn't load :| ) 14:13:14 <dreck> it may not be nuts but it had variety last I remember touching it 14:13:28 <happy_> i see 14:14:54 <dreck> happy btw there is still a different site for the older ukrs1 list if you want take a quick look at it tho: http://www.pikkarail.com/ttdp/ukrs/vehicles.htm 14:14:56 <Webster> Title: UK Renewal Set for TTDP - Locomotives (at www.pikkarail.com) 14:15:22 <dreck> not quite 'something every few years' the whole way but its still enough variety I would hope? 14:15:48 <dreck> but then again I got two maps so its pretty flexible (re ukrs vs nuts) 14:20:46 <happy_> k 14:20:55 <happy_> !date 14:20:55 <coopserver> Jul 07 2044 14:22:47 <happy_> i have a look soon at it 14:27:41 <dreck> ehh I think I'm better at not making the actual map .. random towns and industries only are so far apart and few :/ 14:28:06 <happy_> http://blog.openttdcoop.org/2012/10/16/creating-maps/ 14:28:15 <dreck> thats not what I'm talking about 14:28:17 <happy_> read that dreck 14:28:34 <happy_> i no 14:28:46 <happy_> but that mite help make a cmap 14:28:48 <happy_> map 14:29:30 <dreck> it doesn't 14:34:56 <happy_> u will get it right 14:35:31 <happy_> it take me 10 map to get the seting right 14:36:25 <dreck> mm..its a lot easier to just run trains than trying to get some multiplayer building/town spread right :-> 14:36:41 <dreck> the last five generators leave a lot of empty land in many spots :-s 14:38:48 <dreck> if it was just me alone I would had not cared for the long distances between industries..go figure 14:42:27 <dreck> anyway happy you know how we were talking about industries before re the complex ones and so on? 14:43:39 <happy_> yep 14:44:36 <happy_> make shr the town can have won industries 14:46:36 <dreck> well I don't know when it came out (or I just never bothered finding it till now) but theres a parameter in FIRS to limit the chains to a more basic one .. and looking at it from the mapgenerator map it seem like something only a little bit higger than yeti but still just as possibly playable 14:47:00 <dreck> 17 industry types (admittly some are obvious like coal mine for the steel mill) 14:47:14 <dreck> higger=bigger* 14:47:28 <dreck> and funny enough it still has worker-like input supply for the farms/etc too 14:49:11 <dreck> (and happy if you wanted to know for comparison sake..the 'full' FIRS is 49 industries heh) 14:49:33 <dreck> I've never had any problem with 49 but then that might be due to singleplayer maps so...ehh lets not talk about it in here ;) 14:50:21 *** Vinnie has joined #openttdcoop.stable 14:50:56 <dreck> wb vinnie? :) 14:51:10 <Vinnie> thanks 14:51:18 <Vinnie> time to go insane on a singleplayer game 14:51:37 <dreck> heh btw vinnie mind if I ask you for your own opinion on something? 14:52:04 <Vinnie> ask away 14:52:38 <coopserver> *** Hazzard has joined 14:53:18 <dreck> if you had a basic industry system that was alike to yeti but with reworded things (like Engineer Supplies instead of Workers) would you had ben willing to give it at least one try? 14:53:27 <dreck> if you're not sure thats ok...only asked for an opinion after all 14:53:33 <dreck> hi hazzard...hows the red player now :P 14:53:51 <coopserver> <Hazzard> everybody looks good here 14:54:38 <Vinnie> yeah we can play a different idustry set here 14:54:45 <Vinnie> not all games have to have yeti 14:55:06 <Vinnie> just a new yeti came out and we wanna use that for reasons 14:55:11 *** Hazzard_ has joined #openttdcoop.stable 14:55:19 <Hazzard_> @logs 14:55:19 <Webster> #openttdcoop IRC webstuff - IRC Log Viewer - http://webster.openttdcoop.org/ 14:56:05 <dreck> vinnie yeah I noticed that..the last version recently had some interesting changes.. 14:56:28 <Vinnie> but remember that ECS is a nono here 14:57:03 <dreck> but anyway if I somehow don't end up making a map I wanted to upload for review..someone else could maybe make one map that contains FIRS with Economy:FIRS parameter changed to Economy:TemperateBasic 14:57:25 <dreck> it provides a simple 17-industries-only chain .. with the things like supplies>farm>food 14:57:42 <dreck> but ofc if noone want to try it in multiplayer thats ok..I'm still playing with the "full 49" on my own games anyway 14:57:44 <Vinnie> sounds complicated 14:57:58 <dreck> vinnie..well a few of it is the same old things like coal>steel>etc 14:58:04 <dreck> theres not much thats new from original/yeti 14:58:18 <coopserver> *** britboy3456 has joined 14:58:27 <dreck> but like I said...if noone playing basic thats ok 14:58:49 <dreck> beside yeti already does supply>farm>plant>town anyway 14:59:11 <dreck> btw you're not the only one who hates ECS 14:59:12 <dreck> ;) 14:59:27 * dreck points to PBI too 14:59:59 <happy_> FIRS industry is the same as yeti 15:00:09 <happy_> yeti is beter 15:00:15 <happy_> then FIRS industry 15:00:20 <Hazzard_> they're not the same 15:00:54 <happy_> willu got to doo suplies to the stuf 15:01:07 <coopserver> <Hazzard> there are certainly similarities 15:01:09 <dreck> happy...wheres the milk in yeti tho? 15:01:12 <coopserver> *** Hazzard has joined company #4 15:01:13 <coopserver> *** Game unpaused (number of players) 15:01:47 <happy_> i no ther milk in yeti but the uver stuf is the same 15:02:14 <dreck> btw also theres Goods too .. something apparently left out from yeti 15:02:46 <happy_> dreck can i have a look at the maps u dun or ustil doing them 15:02:58 <dreck> and hazzard yeah the production formula is similar...let me quote the Dairy .. '3t per 8crates manufacturing' 15:03:09 <dreck> and "production steps up if both cargos" 15:03:34 <coopserver> <britboy3456> Hazzard why do you release your trains 5 at a time? 15:03:42 <dreck> interestingly enough if you sent both cargos it would be a equal 1in=1out ratio 15:04:13 <dreck> oh and btw I'm not trying to nitpick anyone but FIRS has one more thing helpful to the Welcome server .. small passengers-generating hotel 15:04:17 <coopserver> <Hazzard> I'm precisely spliting the trains into a 4:1 proportion 15:04:28 <dreck> (its a low value btw...so don't worry about seeing 200+ passengers ever heh) 15:04:36 <coopserver> <Hazzard> That's just the simplest way to do it 15:04:51 <coopserver> <britboy3456> cool 15:04:52 <dreck> hazzard...heh I never could quite understand your network but hey to our own :P 15:05:10 <coopserver> *** britboy3456 has left the game (Leaving) 15:05:34 <coopserver> <Hazzard> I calculated the ideal ratio is actually 5:1 but it doesn't quite work in practice 15:06:29 <Vinnie> britboy check irc 15:06:37 <dreck> hazzard btw I know it may seem vanilla in comparison but I think I like my network (other than the yellow 'food' one but meh) :) 15:07:21 <coopserver> <Hazzard> nothing wrong with that :) 15:07:37 *** britboy3456 has joined #openttdcoop.stable 15:07:49 <dreck> yeah :) 15:08:10 <dreck> think I got the in+out balances almost right ... 15:08:18 <dreck> other than having to dump excessive food output onto one poor hut :P 15:08:33 <dreck> btw hazzard..can you tell me if the hut nearest my foodplant is over 30K yet? :) 15:08:58 <dreck> I forgot to check before 15:09:08 <coopserver> <Hazzard> 65,478 crates of food waiting :O 15:09:17 <coopserver> <Hazzard> probably want to grow that town :D 15:09:26 <dreck> ROOOOFFFFLLLLLLLL 15:09:33 <dreck> that foodplant is cranking out way too much then 15:10:05 <dreck> oh well just leave it as it is anyway ;) 15:11:23 <dreck> btw happy I checked the ukrs2+addon list for 1920 .. its a bit long but even then it looks like one could start a game in 1850 and still have some small 88kph steamers available 15:12:03 <dreck> ofc for heavy freights (like me sometimes) theres eg a 1919 steam loco with high TE abit it has a low top speed to match 15:13:10 <Vinnie> nothing beats the 1927 train 15:13:22 <Vinnie> NTR or something 15:13:26 <Vinnie> then go AL6 15:13:30 <Vinnie> GT36 15:13:39 <dreck> 1927? hmm let me see.. 15:13:41 <Vinnie> and then some endgame train 15:13:46 <dreck> *opens up cheat window* 15:14:20 <coopserver> *** Hazzard has left the game (general timeout) 15:14:21 <coopserver> *** Game paused (number of players) 15:14:37 <coopserver> *** Hazzard has joined 15:14:38 <coopserver> *** Game unpaused (number of players) 15:15:02 <happy_> dreck if u whont a FIRS i got a map i can change the train set is nuts 15:16:01 <dreck> vinnie ah 1927 has that Garratt which was a bit unreliable in RL but .. that was only for uk for you tho (garratts were so popular in africa duh) 15:16:41 <Vinnie> send me money, im spending all in singleplayer 15:16:57 <dreck> and heh 1935 has my favorite kind of electric .. Southern EMU (they were the pioneer in uk basically) 15:17:29 <dreck> happy...ah well theres two possible combinations you can do.. 1. firs-basiceconomy + nuts or 2. firs-basiceconomy + ukrs2&addon 15:17:34 <dreck> its your call really 15:18:11 <happy_> will its got nuts train set but i can change it to eney trains set 15:18:30 <dreck> tbh with ukrs it may be wise to use a matching trackgrf (due to electrics/etc) .. such as "Finescale standard gauge and 3rd rail" (nutrack doesn't seem ideal, it has that silly "different trackspeeds" thing which does not sound so friendly) 15:18:56 <dreck> I don't quite get the nutrack speed thing anyway .. I prefer to lay one track for all trains you know...right? 15:19:14 <happy_> the uk train set is good but its not cheep to run or up grade 15:19:26 <dreck> happy...tell you what...maybe we could start into it slowly so lets go with option #1 ... and if it does 15:19:32 <dreck> does turn out to be fun we can try #2 another time 15:19:56 <dreck> sorry..hit the Return key too early here 15:20:07 <happy_> np 15:24:39 <happy_> vinnie ar u ther 15:24:52 <Vinnie> half 15:24:57 <Vinnie> be back in 15 15:24:59 <happy_> k 15:25:03 <Vinnie> ill read back irc 15:25:07 <happy_> k 15:25:43 <happy_> whonts the best train set whive FIRS 15:26:26 <happy_> i dun a map whive nuts train set whive FIRS 15:26:42 <happy_> but whont uver train set is good as will 15:27:29 <dreck> happy one sec... 15:28:26 <dreck> nars2, ukrs2+addon,dbsetxl, opengfxtrain < thats the gist the readme for it gives 15:28:39 <happy_> whom a bout canadian train set 15:28:41 <dreck> ofc its an old readme by now tho so I wouldn't be surprised if nuts does support it too 15:28:53 <dreck> canset? err I haven't seen any works from danmack for some time so I wouldn't know 15:28:59 <dreck> its plausible tho 15:29:07 <happy_> i try it 15:29:14 <dreck> ok 15:31:15 <dreck> I'll admit that if you use firs you might have to keep a boat limit of at least 5 or more ... because one of the basic industry is water-based with its own boat station 15:31:23 <dreck> but even only 5 alone is more than enough 15:32:26 <happy_> heem nop that no good canadian train set 15:32:41 <dreck> yeah I thought canset was a bit dead anyway (only works mainly with original industries) 15:33:04 <dreck> a third party grf patch for it seem plausible but I'm no coder tho ;) 15:33:24 <happy_> the trains ar good but its the cargo 15:33:29 <dreck> happy also canset kinda likes long trains too (eg 20 tiles long) 15:33:31 <happy_> not all cargo ar ther 15:33:34 <dreck> so its not a lot of fun in multiplayer 15:33:38 <happy_> treue 15:33:41 <happy_> true 15:33:50 <dreck> happy..then again anything from north america was always about long trains :P 15:33:56 <dreck> a bit of australia too heh 15:34:32 <happy_> true 15:34:40 <dreck> happy heres a good example heh https://www.pwrs.ca/new_announcement_images/products/North_American_Railcar_Corporation/4000coalgons/Coal_Gun_Unit_Train_Pano.jpg 15:34:48 <dreck> these are not even the newest diesel units either! 15:35:16 <happy_> we did a yeti game be for the new yeti cume out but i can not rember whont train set it was 15:35:28 <happy_> true 15:35:53 <dreck> and heres australia http://decarbonisesa.files.wordpress.com/2011/06/coal-train-leigh-creek.jpg 15:35:54 <dreck> :P 15:36:01 <happy_> it was not nuts train set 15:36:12 <happy_> yep 15:36:20 <dreck> both countries humorfully share the same thing: several big units up front .. optionally 1-2 more in middle of train .. and 1-3 pushers on the rear 15:36:26 <happy_> i no it was a snow map 15:37:35 <happy_> ar it was a america bit the name was not america 15:37:41 <dreck> anyway enough quipping... anything to do with usa or australia trains isn't a lot of fun on small multiplayer maps :P 15:37:50 <happy_> true 15:38:40 <dreck> at least if you are willing to ignore part of the buy list... NARS still could be used on small games (eg the "modern" 1600hp freight shunter etc) 15:38:47 <dreck> but mm yeah 15:39:16 <dreck> anyway happy..enough blabbings .. I'll let you decide about the firs+nuts idea for yourself ..its your map after all ;) 15:39:51 <happy_> k i try out train set 15:40:01 <dreck> and btw if you don't mind me poking you... its spelled "what" not "whont" 15:40:03 <dreck> ;) 15:40:44 * dreck is actually starting to figure out your spellings crazy enough 15:41:39 <happy_> ar dame my spelled is so bad 15:42:38 <dreck> well happy..it still makes sense more or less atm :P 15:42:46 <dreck> its not like you're speaking 100% gibbish :) 15:43:13 <happy_> sorry is its bad its a problem i had for a lone time 15:45:55 <Jam35> It's spelt gibberish :P 15:46:34 <Hazzard_> !vehicles 15:46:34 <coopserver> Hazzard_: Total vehicles per type: Rail: 1132, Road: 40, Water: 3, Air: 0 15:46:58 <happy_> hi jam 15:46:58 <dreck> jam35: TEN THOUSANDS THUNDER TYPHOON YOU LEAVE ME ALONE NOW YOU HEAR ME???? 15:47:02 <happy_> how things 15:47:22 <dreck> I always found captain haddock's not-so-english cursings amusing sometimes ;) 15:47:44 <Jam35> hi happy, good ty 15:47:46 <Hazzard_> I've started thinking "how things" in my head when I greet people 15:47:48 <dreck> hazzard heh is that for all players right? 15:47:55 <Hazzard_> yeah 15:48:07 <dreck> hazzard..I guess 6 or so rv are mine trams then? ;) 15:48:22 <dreck> and geeze 1132 I'm a tiny minority in that count :P 15:48:28 <coopserver> <Hazzard> probably :P 15:48:29 <dreck> I probably barely have 100 15:49:24 <coopserver> <Hazzard> I have 417 trains, Red team has 317 trains, Sylf has 96 trains 15:50:04 *** Maraxus has joined #openttdcoop.stable 15:50:04 *** ChanServ sets mode: +o Maraxus 15:50:24 <coopserver> <Hazzard> [FR]Syl59 also has 96 traoms 15:50:26 <coopserver> <Hazzard> *trains 15:50:52 <dreck> :) 15:56:17 <dreck> jam35 you ever read tintin? 15:56:52 <Jam35> no, I vaguley remember the TV series 15:57:33 <happy_> be back soon 15:57:58 <happy_> have a look at the 2 map dreck and let me no 16:03:17 <coopserver> *** Maraxus has joined 16:04:27 <coopserver> *** Hazzard has left the game (Leaving) 16:04:28 <coopserver> *** Game paused (number of players) 16:07:34 <coopserver> *** Maraxus has left the game (Leaving) 16:08:51 <coopserver> *** DeGroninger has joined 16:09:31 <dreck> hi groninger :P 16:09:36 <coopserver> <DeGroninger> heya 16:09:47 <dreck> hows you? 16:09:56 <coopserver> <DeGroninger> fine, how things? 16:10:03 <coopserver> *** DeGroninger has joined company #1 16:10:04 <coopserver> *** Game unpaused (number of players) 16:10:46 <coopserver> <DeGroninger> still waiting for the reset i guess? :P 16:10:48 <dreck> doing ok..was having a long talk earlier on about the possible next map :) 16:10:59 <dreck> it..might be different but still fun? no idea tho :P 16:11:18 <coopserver> <DeGroninger> ah you wanna play with NARS or something? 16:11:22 <dreck> and as for reset...well yeah I'm waiting for it but I dunno about other players with their own networks tho (like yours!) 16:11:51 <coopserver> <DeGroninger> reset is fine with me.. the lag is too intense 16:11:58 <dreck> actually might be either nuts or ukrs2/addon .. I dunno, I'm not the one uploading map ;) 16:12:06 <dreck> ah .. so it wasn't just me? go figure 16:12:35 <coopserver> <DeGroninger> ive a fps drop every 10 seconds for 2 seconds 16:12:41 <coopserver> <DeGroninger> like a total freeze of the whole game 16:13:11 <dreck> groninger...yeah I only can blame it on the yeti sprites as far as limited experience tells 16:13:49 <happy_> hi DeGroninger 16:13:55 <dreck> might be the number of trains on one network too..but I dunno because I've played with a thousand rv's before and never had any problem 16:14:16 <coopserver> <DeGroninger> might be caused by some of the grfs then 16:14:20 <coopserver> *** happy train sport has joined 16:14:21 <coopserver> <DeGroninger> hey Happy 16:15:23 <coopserver> <happy train sport> looks good to me no lag for me 16:15:40 <dreck> groninger..well it only happens when yeti gets busy ..thats why I suspect it .. but I dunno tbh 16:15:40 <coopserver> <DeGroninger> must be me then 16:16:12 <coopserver> <happy train sport> mite be the trains on the map be doing the lag not shor 16:16:35 <coopserver> *** happy train sport has joined company #1 16:16:53 <dreck> which of.. 16:16:56 <dreck> !date 16:16:56 <coopserver> Aug 29 2049 16:17:01 <dreck> heh..2049 :P 16:18:06 *** happy__ has joined #openttdcoop.stable 16:18:26 <coopserver> <happy train sport> how things DeGroninger 16:18:47 <coopserver> <DeGroninger> got headache 16:18:50 <coopserver> <DeGroninger> besides that, fine 16:19:09 <dreck> anyway its 11:20 here .. I'll have lunch in under a hour .. if its not refreshing by then I'll be back around 15:00ish instead then :) 16:19:22 <dreck> just so anyone knows 16:19:25 <coopserver> <DeGroninger> its 1720 here :P 16:19:38 <coopserver> <DeGroninger> going to IKEA soon for dinner :P 16:19:40 <happy__> its 16;19 in uk 16:20:44 <happy__> whonts ikea DeGroninger 16:21:11 <Vinnie> ikea is the king of meatballs 16:21:23 <happy__> ar i see 16:21:26 <happy__> ver nice 16:21:33 <happy__> i like meatballs 16:21:51 *** happy_ has quit IRC 16:21:54 *** happy__ has left #openttdcoop.stable 16:22:14 *** happy_ has joined #openttdcoop.stable 16:22:45 <coopserver> <DeGroninger> yeah swedish meatballs ^^ 16:24:47 <happy_> nice 16:25:31 <dreck> actually come to remember it..I did sorta like ukrs only if combined with firs because of the low production values 16:25:50 <dreck> after all the uk wagons were so small .. that a 540 tonnes original coal mine was just too difficult to pair with ukrs :-> 16:25:51 <happy_> yer true 16:32:40 <dreck> happy on the other hand .. for example the firs Dairy defaults to eg 24,000 or 48,000 litres whike one uk tanker wagon was about 10,000-14,000 .. kinda a nice match to have a 6-wagon tanker train waiting :) 16:32:53 <dreck> but thats my own view tho ;) 16:32:59 <happy_> i see 16:34:29 <dreck> happy then again uk was usually about mixed trains tho so you would find solid single cargo consists a bit rare 16:34:53 <dreck> if it doesn't surprise you on the smaller lines milk and parcel was usually combined with the daily passenger service :) 16:35:55 <dreck> and mm if you're interested heres a random example of mainline freight http://upload.wikimedia.org/wikipedia/commons/a/aa/Carnforth_wcml_geograph-2188751.jpg tanker, box, and mineral in one 16:36:29 <happy_> yep 16:36:31 <happy_> nice 16:38:05 <dreck> mind you it wouldn't be difficult to run 2 or 3 cargos per train in FIRS tho as there are some similar endpoints :) 16:38:12 <dreck> (or even using refit depots) 16:38:23 <happy_> true 16:40:49 <coopserver> *** DeGroninger has left the game (Leaving) 16:40:55 <DeGroninger> g2g 16:40:56 <DeGroninger> cya 16:41:45 <happy_> bb 16:42:40 <dreck> btw if anyone need to ask in case ukrs2/addon does end up in the game .. the Mallard really was used on non-passenger trains from time to time 16:42:47 <coopserver> *** Muel has joined 16:42:51 <dreck> sometimes being pilot by a more conventional power even 16:43:04 <dreck> its quite a world BR had :) 16:48:31 <coopserver> *** Senya has joined 16:48:50 * dreck is about to go off soon to eat 16:49:01 *** DeGroninger has quit IRC 16:50:22 <coopserver> <Muel> hi 16:50:28 <coopserver> <Senya> hi 16:50:37 <coopserver> *** Muel has left the game (general timeout) 16:51:09 *** dreck has left #openttdcoop.stable 17:03:49 <coopserver> *** Hazzard has joined 17:04:21 <coopserver> *** Hazzard has left the game (processing map took too long) 17:04:42 <coopserver> *** Hazzard has joined 17:05:14 <coopserver> *** Hazzard has left the game (processing map took too long) 17:07:39 <coopserver> *** Hazzard has joined 17:08:17 <coopserver> *** Hazzard has joined company #4 17:08:27 <happy_> wb hazzhard 17:08:37 <coopserver> <happy train sport> hi Senya 17:08:38 <coopserver> <Hazzard> thanks 17:11:01 *** Hazzard has quit IRC 17:11:43 <coopserver> *** Hazzard has left the game (Leaving) 17:21:02 *** Hazzard has joined #openttdcoop.stable 17:23:39 <coopserver> *** happy train sport has joined spectators 17:23:40 <coopserver> *** Game paused (number of players) 17:23:43 <coopserver> *** happy train sport has left the game (Leaving) 17:29:24 <coopserver> *** Hazzard has joined 17:31:47 <coopserver> *** Hazzard has joined company #4 17:31:48 <coopserver> *** Game unpaused (number of players) 18:09:11 <coopserver> *** Hazzard has left the game (Leaving) 18:09:12 <coopserver> *** Game paused (number of players) 18:46:32 <coopserver> *** [FR]Syl59 has joined 18:46:44 <coopserver> *** [FR]Syl59 has left the game (Leaving) 18:46:49 <coopserver> *** [FR]Syl59 has joined 18:48:15 <coopserver> *** [FR]Syl59 has joined company #7 18:48:16 <coopserver> *** Game unpaused (number of players) 18:50:05 <coopserver> *** [FR]Syl59 has left the game (Leaving) 18:50:06 <coopserver> *** Game paused (number of players) 19:27:14 *** Maraxus_ has joined #openttdcoop.stable 19:32:44 *** britboy3456_ has joined #openttdcoop.stable 19:32:49 *** Maraxus has quit IRC 19:32:51 *** Maraxus_ is now known as Maraxus 19:37:27 *** britboy3456 has quit IRC 19:43:56 *** britboy3456_ is now known as britboy3456 19:44:26 *** Hazzard is now known as asdf 19:44:30 *** asdf is now known as Hazzard 20:03:27 *** Maraxus has quit IRC 20:10:11 *** dreck has joined #openttdcoop.stable 20:10:25 <dreck> hi 20:10:45 <dreck> !players 20:10:46 <coopserver> dreck: There are currently 0 players and 1 spectators, making a total of 1 clients connected 20:10:56 <dreck> heh wonder whos watching or is that the bot 20:14:13 <dreck> hmm since its paused I'll take another look I guess 20:17:59 <coopserver> *** dreck has joined 20:19:13 <coopserver> <dreck> 65,497 crates of food there and 1,102 passengers waiting over there .... I only can think ROFL :) 20:20:47 *** Vinnie has quit IRC 20:22:13 <coopserver> <dreck> heh hazzard has too many yetis at one farm :-> 20:23:53 <happy_> hi dreck 20:24:35 <dreck> hi happy :) 20:24:40 <happy_> how things 20:25:02 <dreck> doing ok, just browsing the map a bit now that its paused so I don't have to put up with the lag part :) 20:25:05 <dreck> see your network too 20:25:29 <dreck> you and sport/vinnie are silly re the fort/mine thing tho :P 20:25:30 <happy_> i dun 2 maps so players can pick yeti or not 20:25:41 <dreck> sounds good 20:26:14 <happy_> the yeti has nuts train set the 2 won got iron hours 20:26:36 <dreck> oh..Iron Horse..I had noticed that on forum but not bothered actually trying it yet 20:26:50 <happy_> its good train set 20:27:01 <happy_> play whive it a map a go 20:28:28 <happy_> eney way back to war game 20:28:50 * dreck shoots your head off with umm...maybe an Walthers PPK? :) 20:28:57 <dreck> heheheh 20:29:16 <coopserver> *** Hazzard has joined 20:29:19 <coopserver> *** Game unpaused (number of players) 20:29:41 <coopserver> *** dreck has left the game (Leaving) 20:31:06 <dreck> btw happy looking at the initial Iron Horse buylist list I almost forgot another reason I used to like ukrs a bit... 20:31:16 <coopserver> *** Drew has joined 20:31:17 <coopserver> *** Drew has started a new company #9 20:31:19 <coopserver> *** Drew has left the game (protocol error) 20:31:27 <dreck> locomotive that could run under either electric or nonelectric tracks so you sorta could make your network look realistic if that was your plan :) 20:31:36 <dreck> and yes I'm talking about the electro-diesel locomotives 20:31:40 <coopserver> *** Drew has joined 20:31:49 <dreck> Iron Horse has one named 'Double Juice' funny enough 20:33:24 <dreck> and on a related note I know at least one of the EMU in ukrs2 was dual-electric so you could run it either on the overhead tracks or on 3rd rail tracks which sorta correspond with real-life where overhead wire was for long distance while 3rd railw as for frequent service on short distances 20:33:36 <dreck> afaik .. someone else from uk could say more than someone (eg me) from canada ;) 20:34:40 <dreck> drew I think the map is kinda getting a bit grindy atm .. not really your fault more or less 20:35:02 <coopserver> <Drew> yeah, i noticed 20:39:19 <coopserver> <Drew> !rules 20:39:20 <coopserver> Server rules can be found here: http://wiki.openttdcoop.org/Quickstart/Stable 20:41:18 <dreck> hmm btw Iron Horse seem to have very few locomotives over 100 years so I dunno...but hm 20:44:44 <coopserver> *** Drew has left the game (Leaving) 20:47:07 <dreck> might still be ok after all tho 21:00:08 <coopserver> *** Hazzard has left the game (Leaving) 21:00:09 <coopserver> *** Game paused (number of players) 21:05:46 * dreck pokes hazzard to take out the hazardous bags? :P 21:05:50 <dreck> heh just humoring 21:13:15 <coopserver> *** [FR]Syl59 has joined 21:13:22 <coopserver> *** [FR]Syl59 has left the game (Leaving) 21:13:28 <coopserver> *** [FR]Syl59 has joined 21:13:37 <dreck> hi syl59? 21:14:00 <coopserver> <[FR]Syl59> hi dreck :) 21:14:30 <dreck> how doing? 21:19:58 <happy_> so wich won u like dreck 21:20:32 <dreck> happy well tbh these file seme to have lzo issues here so I dunno. I'll say to maybe try the non-yeti one unless several players later complains :) 21:21:16 <happy_> will i arsk them whont ther whont yetior not 21:21:58 <happy_> hi syl59 21:24:13 <dreck> yeah ask them if you like :) 21:24:21 <happy_> yep 21:24:26 <happy_> !players 21:24:26 <coopserver> happy_: There are currently 0 players and 2 spectators, making a total of 2 clients connected 21:24:44 <coopserver> *** happy train sport has joined 21:25:40 *** DeGroninger has joined #openttdcoop.stable 21:26:22 <dreck> hi groninger ;) 21:26:40 <happy_> hi DeGroninger 21:26:45 <DeGroninger> evening! 21:26:49 <happy_> how things 21:26:59 <coopserver> *** DeGroninger has joined 21:27:10 <DeGroninger> very good, got time go play a little :D 21:27:14 <DeGroninger> how about you? 21:27:16 <happy_> nice 21:27:34 <coopserver> *** DeGroninger has joined company #1 21:27:35 <coopserver> *** Game unpaused (number of players) 21:27:53 <happy_> k can i arsk u sume thin DeGroninger 21:28:02 <coopserver> <DeGroninger> sure 21:28:16 <happy_> whont doo u like for nexs map yeti or not 21:28:27 <coopserver> <DeGroninger> im ok with both 21:28:47 <happy_> k be cours i dun 2 maps 21:29:01 <happy_> won got yeti whive nuts train set 21:29:22 <happy_> and the 2 won whive noyeti and iron hours 21:29:35 <dreck> happy..I guess lets just try load the non-yeti one and see if any flames starts ;) 21:29:54 <happy_> !date 21:29:54 <coopserver> Nov 28 2059 21:30:04 <happy_> heem not yet 21:30:33 <happy_> the year need to be a bit mor 21:31:10 <happy_> will we need a admin dreck to doo it 21:34:24 <coopserver> <DeGroninger> im fine with another map and other train set etc 21:34:36 <happy_> wil i like the no yeti and yeti map sp 21:34:49 <happy_> k 21:35:53 <coopserver> <DeGroninger> will the reset be soon? like in an few hours? 21:36:03 <happy_> true 21:36:16 * dreck notes its 16:37 now and I will be going to bed by 22:00 if not earlier ^_^ 21:36:22 <dreck> jut so you know re whether I show up or not 21:36:31 <happy_> k 21:37:02 <coopserver> <DeGroninger> its 2236 and im gonna sleep in 3 hours 21:37:15 <happy_> k 21:40:27 <coopserver> <DeGroninger> time for some major rebuilding 21:40:35 <happy_> k 21:40:46 <coopserver> <DeGroninger> what could go wrong:D 21:40:58 <dreck> well groninger if the reset doesn't happen before bedtime you always could catch the game a bit later on in your morning ;) 21:41:08 <dreck> lol .. what go wrong? A LOT! :P 21:41:22 <dreck> murphy's law offshot: always expect problems 21:41:23 <dreck> :) 21:41:27 <coopserver> <DeGroninger> haha 21:41:40 <dreck> btw a good one I liked basically went along this line.... 21:41:51 <coopserver> <DeGroninger> ottds law: always expect major network clogging 21:42:07 <dreck> best way to fix a problem: the right amount of thermonuclear (aka just blow it up.....) 21:42:27 <dreck> or... "any horizontal surface will get piled on" 21:42:29 <dreck> :) 21:42:49 <coopserver> <DeGroninger> :D 21:43:26 <dreck> and weirdly enough theres this one... 21:43:31 <dreck> never stand between a dog and a fire hydrant 21:43:38 <coopserver> <DeGroninger> haha 21:43:40 <coopserver> <DeGroninger> yeah 21:43:43 <dreck> (I suspect the writer mean: get warm wet shoes!) 21:43:47 <coopserver> *** Senya has left the game (Leaving) 21:44:18 <dreck> and groninger if you're not laughing too much yet heres one more --- if the ball is rolling its heading in the wrong direction! 21:44:26 <dreck> these law offshots are silly 21:44:31 <coopserver> *** [FR]Syl59 has left the game (Leaving) 21:44:45 <coopserver> <DeGroninger> that just doesnt make sense:P 21:45:35 <coopserver> *** happy train sport has started a new company #10 21:45:38 <coopserver> *** happy train sport has joined spectators 21:45:43 <coopserver> <DeGroninger> yeah better restart 21:45:50 <coopserver> <DeGroninger> im gonna make a huge ass junction 21:46:32 <coopserver> <happy train sport> u going to doo a big bbh or sume thin DeGroninger 21:46:42 <coopserver> <DeGroninger> yeah like really big 21:46:47 <coopserver> <happy train sport> k 21:47:04 <coopserver> <DeGroninger> it will have a LLL RRR and 3 LL RR sidelines 21:47:09 <coopserver> <happy train sport> i am not ver good on bbh so 21:47:13 <coopserver> <happy train sport> can not help 21:47:14 <coopserver> <DeGroninger> me neither 21:47:17 <coopserver> <DeGroninger> but we gotta try 21:47:23 <coopserver> <happy train sport> true 21:47:26 <coopserver> *** Muel has joined 21:47:34 <coopserver> <Muel> hi 21:47:35 <coopserver> *** happy train sport has joined company #1 21:48:29 <dreck> hi muel 21:48:49 *** Hazzard_ has quit IRC 21:48:55 <coopserver> <happy train sport> Muel: 21:49:58 <coopserver> <happy train sport> can u help us we going to doo 3 WAY LLRRR like DeGroninger say 21:50:04 <coopserver> <happy train sport> Muel: 21:50:40 <coopserver> <DeGroninger> i have no clue how LLLRRR balacing works tho :D 21:50:49 <coopserver> <happy train sport> heem 21:50:58 <coopserver> <DeGroninger> so maybe ill do LLRR but a larger hub.. 21:51:08 <coopserver> <happy train sport> k 21:51:13 <coopserver> <Muel> sorry but i´m boring 21:52:13 <dreck> <isn't sure what to even do now either gamewise 21:52:16 <coopserver> <Muel> o shit i´m lazy ... 21:54:42 <coopserver> <Muel> ok i go sleeps bye gn 21:54:46 <coopserver> <happy train sport> gn 21:54:49 <coopserver> <DeGroninger> night 21:54:55 <coopserver> *** Muel has left the game (Leaving) 22:04:56 <coopserver> <DeGroninger> we need a big junction over there instead of straight lines 22:12:55 <coopserver> <DeGroninger> sorry for removing your line Happy 22:22:06 <coopserver> <DeGroninger> hope this is gonna help 22:29:47 *** Jam35 is now known as Jam35_ 22:31:44 <coopserver> <happy train sport> shord doo 22:31:52 <coopserver> <DeGroninger> ? 22:38:00 <coopserver> <DeGroninger> ihavenoideawhatimdoing.jpg 22:39:04 <dreck> heh? 22:57:38 <coopserver> <DeGroninger> done:D 22:58:01 <coopserver> <DeGroninger> just took 1 hour and 20 mins:p 23:06:16 <coopserver> <DeGroninger> dude :P 23:07:22 <coopserver> <happy train sport> for got stop the trains or will 23:08:51 <coopserver> <DeGroninger> uhoh, this clog is ba 23:08:52 <coopserver> <DeGroninger> d 23:12:23 <coopserver> <happy train sport> u for a station 23:12:49 <coopserver> <DeGroninger> how do you mean? 23:13:12 <coopserver> <happy train sport> see my sig this wo 23:13:14 <coopserver> <happy train sport> won 23:14:40 <coopserver> <DeGroninger> aah yeah 23:14:44 <coopserver> <DeGroninger> i forogt that one 23:15:10 <coopserver> <DeGroninger> we have too much trains on trenninghead yard food dropoff 23:25:00 <coopserver> <DeGroninger> im afk for 20 mins 23:28:13 <happy_> k 23:54:22 * dreck finished supper and is thinking what to do tonight