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01:11:41 <coopserver> *** Game paused (connecting clients) 01:11:47 <coopserver> *** po has joined 01:11:48 <coopserver> *** Game unpaused (connecting clients) 01:29:22 <coopserver> <po> hey can somebody remove red? he's been a pain and is really inactive - hasnt played since 1st engine 01:29:29 <coopserver> <RUN AND HIDE!> good point 01:29:37 <coopserver> <RUN AND HIDE!> i cant though 01:30:19 <coopserver> <po> k 01:46:56 <happpy> a admin can doo that 01:47:08 <coopserver> <RUN AND HIDE!> yeah one could 01:51:18 <coopserver> <RUN AND HIDE!> i wonder how people create the train line arround the lake 01:52:13 <coopserver> <RUN AND HIDE!> and how it can work for them 01:52:23 <coopserver> <RUN AND HIDE!> because the train has to go all the way arround the lake 01:57:21 <coopserver> <happy train sport> we keep a way from water ad then we got mor room to doo big net work 01:57:39 <coopserver> <happy train sport> just like me and jam net work 01:57:46 <coopserver> <po> yeah but i wonder how you start 01:58:03 <coopserver> <po> because you probally wouldnt have the money to loop the lake right 01:58:09 <coopserver> <RUN AND HIDE!> well 01:58:17 <coopserver> <RUN AND HIDE!> 1mil start 01:58:25 <coopserver> <RUN AND HIDE!> regular rails 01:58:32 <coopserver> <RUN AND HIDE!> you would probally be able to 01:58:38 <coopserver> <happy train sport> u have to look at the map ferst then doo a plan doo a loop or not a loop 01:58:45 <coopserver> <po> man i succ 01:59:04 <coopserver> <happy train sport> and keep it LR to startwhive 01:59:05 <coopserver> <RUN AND HIDE!> yeah 01:59:21 <coopserver> <RUN AND HIDE!> its more of L to start with 01:59:25 <coopserver> <RUN AND HIDE!> or R to start with 01:59:29 <coopserver> <RUN AND HIDE!> :p 01:59:33 <coopserver> <happy train sport> then when u got the money thenade mor ml 01:59:44 <coopserver> <RUN AND HIDE!> i get it now 01:59:57 <coopserver> <po> i kinda do 02:00:14 <coopserver> <happy train sport> dont doo much start whive doo it bit by bit 02:00:30 <coopserver> <po> im tempted to use red's forest to get the raiting yp 02:00:32 <coopserver> <po> up* 02:01:27 <coopserver> <po> dead forest =/ 02:01:32 <coopserver> <happy train sport> i all ways doo LLRR or LLLRRR 02:01:39 <coopserver> <po> dead forest =/= good forest 02:01:40 <coopserver> <po> k 02:02:07 <coopserver> <happy train sport> becours i all ways doo the slugs trains 02:02:11 <coopserver> <po> i also noticed what the map says lol 02:02:32 <coopserver> <po> well you arent using slug trains right now 02:02:39 <coopserver> <po> im the only one using slugs hehehe 02:02:45 <coopserver> <po> well maybe only one 02:02:49 <coopserver> <po> hehe 02:03:07 <coopserver> <happy train sport> i havre got the slugs trans 02:03:11 <coopserver> <happy train sport> trains 02:03:27 <coopserver> <po> their animal express 02:03:35 <coopserver> <happy train sport> still slugs 02:03:54 <coopserver> <RUN AND HIDE!> just worse stats then slugs 02:04:10 <coopserver> <happy train sport> true 02:04:21 <coopserver> <happy train sport> but ther good for cerv 02:04:28 <coopserver> <happy train sport> on net work 02:04:43 <coopserver> <po> all slugs are 02:04:49 <coopserver> <happy train sport> yep 02:05:20 <coopserver> <po> cause non animal express slugs also do well on curves 02:05:31 <coopserver> <happy train sport> or won thin po have u play this server befor 02:05:42 <coopserver> <happy train sport> yep true 02:05:46 <coopserver> <po> no but ive used nuts before 02:06:46 <coopserver> <happy train sport> heem ok will i no its ver late in the game but u doo no that u can not sher stuf like wood or farm and like that 02:07:33 <coopserver> *** happy train sport has joined company #3 02:07:42 <coopserver> <po> im just trying to get the forests to survive because they are losing production quickly 02:08:29 <coopserver> <happy train sport> heem true but it be ok if ther rainsport on it 02:08:35 <coopserver> <po> the wialki one allmost died 02:08:48 <coopserver> <po> it was at 32 production 02:09:05 <coopserver> <po> and the other one lost like 50 production since this morning 02:09:50 <coopserver> <happy train sport> heen year sume times it can doo that on maps wood is so good on sand maps 02:10:11 <coopserver> <po> yeah 02:10:18 <coopserver> <happy train sport> ther best wood is the older wond u no the wons u have to keepdoing trees 02:10:52 <coopserver> <po> if only vanilla desert maps had forests 02:11:35 <coopserver> <happy train sport> it can be dun when map has been mad 02:11:51 <coopserver> <RUN AND HIDE!> the the lumber place 02:12:13 <coopserver> <RUN AND HIDE!> though idk how to get them to spawn without funding 02:12:37 <coopserver> <happy train sport> eney way i dun a sing to arsk for a new map i can not make them eney mor my droboxs dont work eney mor 02:12:45 <coopserver> <po> k 02:13:03 <coopserver> <happy train sport> but befor i go i fund sume mor stuf 02:13:15 <coopserver> <po> yey 02:13:49 <coopserver> <RUN AND HIDE!> ill fund some stuff too 02:14:55 <coopserver> <happy train sport> good ade them ther ar on me 02:15:33 <coopserver> <po> yaay! 02:17:21 <coopserver> <happy train sport> eney have fun whive the new stuf be back on sunday night 02:17:26 <coopserver> <happy train sport> gn 02:17:29 <coopserver> *** happy train sport has joined spectators 02:17:40 <coopserver> <po> gn 02:17:45 <coopserver> *** happy train sport has left the game (Leaving) 02:27:47 <coopserver> <po> can u fund some more 02:27:53 <coopserver> <RUN AND HIDE!> later 02:27:57 <coopserver> <po> k 02:31:55 <coopserver> <po> oh boy ice cream 02:32:01 <coopserver> <RUN AND HIDE!> wot flavor 02:32:09 <coopserver> <po> ice cream flavor 02:32:21 <coopserver> <RUN AND HIDE!> ._. 02:33:02 <coopserver> <RUN AND HIDE!> well thats an old joke /maybe meme 02:33:20 <coopserver> <RUN AND HIDE!> but a dead one 02:33:30 <coopserver> <RUN AND HIDE!> you sound like an old person now lol 02:33:48 <coopserver> <po> ded memes 4 life 02:34:00 <coopserver> <po> liek da memez virus 02:44:52 <coopserver> <po> my net work be nice 02:45:04 <coopserver> <RUN AND HIDE!> glorious juncions fam 04:53:39 *** BiG_MEECH_ is now known as CHiCKEN_MEECH 05:05:31 <coopserver> *** Game paused (connecting clients) 05:05:39 <coopserver> *** Yugi_D has joined 05:05:40 <coopserver> *** Game unpaused (connecting clients) 05:15:39 <CHiCKEN_MEECH> hey yugi D 05:16:11 <coopserver> <Yugi_D> hey ya chkn 05:16:57 <CHiCKEN_MEECH> ha :D 05:17:07 * CHiCKEN_MEECH clucks 05:17:30 <coopserver> <Yugi_D> good to see youve evolved from big 05:18:26 <CHiCKEN_MEECH> BiG_CHICKEN 05:18:37 <coopserver> <Yugi_D> lolol 05:21:57 <CHiCKEN_MEECH> :) 05:22:59 <coopserver> <Yugi_D> maybe...just maybe if you eat enough food, youll evolve further into an emu 05:23:18 <CHiCKEN_MEECH> emu meech? 05:23:24 <CHiCKEN_MEECH> :D 05:23:37 <coopserver> <Yugi_D> meech_emu 05:23:39 <CHiCKEN_MEECH> EMOO, type of cow 05:23:54 <coopserver> <Yugi_D> rofl 05:24:28 <coopserver> <Yugi_D> the "E" means environmentally friendly 05:26:11 <CHiCKEN_MEECH> correct 05:27:21 <CHiCKEN_MEECH> usb udder 05:27:31 <coopserver> <Yugi_D> yeah 05:34:56 <coopserver> *** Yugi_D has left the game (Leaving) 06:08:26 <coopserver> *** Game paused (connecting clients) 06:08:43 <coopserver> *** Game unpaused (connecting clients) 07:47:52 <coopserver> *** Game paused (connecting clients) 07:47:57 <coopserver> *** Rex has joined 07:47:58 <coopserver> *** Game unpaused (connecting clients) 07:48:00 <coopserver> <Rex> DABS 07:49:49 <coopserver> *** Rex has left the game (Leaving) 08:50:25 *** Maraxus has joined #openttdcoop.stable 08:50:25 *** ChanServ sets mode: +o Maraxus 10:14:54 *** StarLite has joined #openttdcoop.stable 10:14:54 *** ChanServ sets mode: +o StarLite 11:11:34 *** Maraxus has quit IRC 11:48:50 *** happpy has quit IRC 13:13:55 <coopserver> *** po has left the game (general timeout) 13:22:07 <coopserver> *** RUN AND HIDE! has left the game (general timeout) 13:22:08 <coopserver> *** Game paused (number of players) 13:38:11 *** happpy has joined #openttdcoop.stable 13:40:12 <happpy> !players 13:40:12 <coopserver> happpy: The server is empty, no one is connected. Feel free to remedy this situation 13:40:17 <happpy> !date 13:40:17 <coopserver> Feb 01 2406 15:22:22 <coopserver> *** Game still paused (connecting clients, number of players) 15:22:25 <coopserver> *** lcd047 has joined 15:22:26 <coopserver> *** Game still paused (number of players) 15:22:42 <coopserver> *** lcd047 has left the game (Leaving) 16:36:57 <coopserver> *** Game still paused (connecting clients, number of players) 16:37:07 <coopserver> *** Scrooge has joined 16:37:08 <coopserver> *** Game still paused (number of players) 16:37:09 <coopserver> *** Game unpaused (number of players) 16:37:14 <happpy> hi 16:38:12 <Scrooge> !rules 16:38:12 <coopserver> Server rules can be found here: http://wiki.openttdcoop.org/Quickstart/Stable 16:38:39 <coopserver> *** Scrooge has left the game (Leaving) 16:38:40 <coopserver> *** Game paused (number of players) 16:38:51 <Scrooge> Will return later. 16:39:10 <happpy> k 16:39:25 <coopserver> *** Game still paused (connecting clients, number of players) 16:39:33 <coopserver> *** po has joined 16:39:34 <coopserver> *** Game still paused (number of players) 16:39:35 <coopserver> *** Game unpaused (number of players) 16:39:40 <happpy> hi po 16:39:44 <coopserver> <po> hi 16:39:53 <happpy> how things 16:40:11 <coopserver> <po> good 16:40:52 <coopserver> <po> my network is doing well 16:40:58 <happpy> nice 16:41:04 <happpy> thats good 16:41:33 <coopserver> <po> my juncions can handle it tho 16:41:46 <happpy> yep 16:43:49 <coopserver> <po> not many new industries 16:44:23 <happpy> heem i fund sume new wons when i join 16:44:29 <coopserver> <po> ok 16:44:52 <coopserver> <po> hopefully they spawn near my bbh 02 because the other line needs LLRR soon 16:45:13 <happpy> j 16:45:15 <happpy> k 16:45:32 <happpy> its pop up radmer 16:45:41 <coopserver> <po> yeah i said hopefully 16:45:54 <coopserver> <po> because my slh 01 is cramped 16:46:14 <happpy> heem ok 16:47:16 <coopserver> <po> well its not so cramped now that i put a prio 16:47:43 <happpy> k 16:48:10 <coopserver> <po> but the processing plant is 16:48:17 <coopserver> <po> so forests would be nice 16:48:41 <coopserver> <po> so im funding some forests 16:48:53 <happpy> k 16:49:10 <coopserver> <po> none are spawning near me 16:49:17 <coopserver> <po> i see one near purple 16:49:21 <coopserver> <po> 2 near purple 16:50:11 <coopserver> <po> 2 near light green 16:50:19 <coopserver> <po> 1 near cream 16:50:23 <coopserver> <po> srs 16:50:53 <coopserver> <po> all i can do is look at bbh 01 and how it handles its traffic better than a station when it has more 16:50:57 <coopserver> <po> and im just a newb 17:14:38 <coopserver> <po> i get why nothing is funding on my island 17:15:12 <coopserver> <po> its because all of the towns allready have a forest 17:15:37 <happpy> yep u have to wate in till some stuf dies 17:16:01 <coopserver> <po> forget me saving reds forests 17:16:05 <coopserver> <po> LET EM DIE 17:16:25 <coopserver> <po> with red 17:16:37 <coopserver> <po> because then his trains will be forever waiting 17:16:48 <coopserver> <po> so then i can fund mor forests 17:18:33 <coopserver> <po> hopefully new forests will not be in red catchment area 17:26:35 <Scrooge> Well: Could'n you build near the red stations and simply be much better than the red? 17:27:03 <coopserver> <po> that would be stealing 17:27:09 <Scrooge> Then you get more goods to transport and the red station will have less goods --> The red will go bankcrupt. 17:27:19 <Scrooge> Well, but the red isn't playing any more. 17:27:36 <coopserver> <po> still 17:28:02 <coopserver> <po> afk 18:00:36 *** ChanServ sets mode: +v StarLite 18:00:36 *** ChanServ sets mode: +v KenjiE20 18:00:36 *** ChanServ sets mode: +v Mazur 18:00:49 *** Cornelius has quit IRC 18:10:36 <Compu> what happened to #openttdcoop? 18:10:51 <Compu> everyone got kicked and banned with the reason "no TOR here" 18:11:09 <Lejving> yeah wtf 18:11:14 <Lejving> chanserv goin crazy 18:11:30 <Compu> and now services r down 18:14:37 <coopserver> *** Game paused (connecting clients) 18:14:40 <coopserver> *** Berkel has joined 18:14:41 <coopserver> *** Game unpaused (connecting clients) 18:15:29 <coopserver> *** Berkel has left the game (Leaving) 18:20:57 <coopserver> *** Game paused (connecting clients) 18:21:00 <coopserver> *** HR has joined 18:21:01 <coopserver> *** Game unpaused (connecting clients) 18:33:57 *** ^Spike^ has quit IRC 18:34:23 *** ^Spike^ has joined #openttdcoop.stable 18:34:23 *** Webster sets mode: +o ^Spike^ 18:34:31 *** KenjiE20 has quit IRC 18:35:03 *** KenjiE20 has joined #openttdcoop.stable 18:35:03 *** Webster sets mode: +o KenjiE20 18:38:53 *** Jam35 has left #openttdcoop.stable 18:40:18 *** Webster has joined #openttdcoop.stable 18:40:18 *** ChanServ sets mode: +o Webster 18:40:41 *** coopserver has quit IRC 18:41:03 *** V453000 has quit IRC 18:41:24 *** V453000 has joined #openttdcoop.stable 18:41:24 *** ChanServ sets mode: +o V453000 18:41:38 <happpy> ok whont the f 18:42:22 <happpy> can sume find out whont y did all players got b from openttdcoop 18:42:26 *** Jam35 has joined #openttdcoop.stable 18:42:26 *** ChanServ sets mode: +o Jam35 18:46:48 *** coopserver has joined #openttdcoop.stable 18:46:49 *** ChanServ sets mode: +o coopserver 18:47:03 <coopserver> Connected to #openttdcoop - Welcome Server (www.openttdcoop.org) (Version 1.6.1) 18:48:08 *** Lejving has quit IRC 18:48:20 *** Lejving has joined #openttdcoop.stable 18:50:13 *** Jam35 has quit IRC 18:50:24 *** Jam35 has joined #openttdcoop.stable 18:50:24 *** ChanServ sets mode: +o Jam35 18:50:25 *** happpy has quit IRC 18:50:34 *** Jam35 has left #openttdcoop.stable 18:50:49 *** Jam35 has joined #openttdcoop.stable 18:50:49 *** ChanServ sets mode: +o Jam35 18:52:59 *** Maraxus has joined #openttdcoop.stable 18:52:59 *** ChanServ sets mode: +o Maraxus 19:12:13 *** happpy has joined #openttdcoop.stable 19:14:01 <coopserver> *** Game paused (connecting clients) 19:14:06 <coopserver> *** happy train sport has joined 19:14:07 <coopserver> *** Game unpaused (connecting clients) 19:18:43 <coopserver> <happy train sport> how things going po 19:35:27 *** ChanServ sets mode: +v Maraxus 19:35:27 *** ChanServ sets mode: +v Jam35 19:35:27 *** ChanServ sets mode: +v coopserver 19:35:27 *** ChanServ sets mode: +v V453000 19:35:27 *** ChanServ sets mode: +v Webster 19:35:27 *** ChanServ sets mode: +v KenjiE20 19:35:27 *** ChanServ sets mode: +v ^Spike^ 19:36:41 <coopserver> *** happy train sport has joined company #3 19:37:04 <coopserver> *** happy train sport has joined spectators 19:40:10 <CHiCKEN_MEECH> yo 19:40:15 <coopserver> <happy train sport> yo 19:41:14 <coopserver> <happy train sport> woo rip 19:41:15 <CHiCKEN_MEECH> LOL 19:41:18 <CHiCKEN_MEECH> wtf? 19:41:32 <coopserver> <happy train sport> train crash 19:42:11 <coopserver> <po> hi 19:42:14 <coopserver> <happy train sport> hi 19:44:13 <coopserver> *** happy train sport has joined company #3 19:44:32 <coopserver> *** happy train sport has joined spectators 19:44:35 <coopserver> <po> my food plant is 2nd most producing industry 19:44:46 <coopserver> <happy train sport> woo nice won 19:45:34 <coopserver> <happy train sport> HR: u got sigmal gap at my sing sigmal gap 19:46:20 <coopserver> *** Game paused (connecting clients) 19:46:30 <coopserver> *** Scrooge has joined 19:46:31 <coopserver> *** Game unpaused (connecting clients) 19:47:31 <coopserver> <po> i expand foodplant station 19:48:01 <coopserver> *** happy train sport has joined company #3 19:51:06 <coopserver> *** happy train sport has joined spectators 19:52:00 <coopserver> <po> 100th train 19:52:01 <coopserver> <po> woo 19:52:14 <coopserver> <happy train sport> nice i got 160 19:54:03 <coopserver> <happy train sport> hr u doo u that trains dont brakedown 19:58:29 <coopserver> <po> i find new farm 19:58:49 <coopserver> <happy train sport> woo good won 19:59:09 <coopserver> <po> the town who owns it is on another island lol 19:59:22 <coopserver> <happy train sport> yep 19:59:45 <coopserver> <po> my food plant is now #1 industry in production 19:59:51 <Scrooge> Hmm, I'm getting messages, that my trains will be very old. 19:59:53 <coopserver> <po> and my sawmill is 3rd 20:00:11 <Scrooge> Did I have to do anything or is it irrelevant in this scenario? 20:00:21 <coopserver> <happy train sport> year ts ok Scrooge trains dont brake down so 20:00:24 <coopserver> <po> thoose messages dont matter unless your engine is outdated 20:00:37 <coopserver> <po> because you still have some blood engine 20:00:38 <Scrooge> and when is an engine outdated? 20:00:49 <coopserver> <po> when new one comes out 20:00:53 <coopserver> <po> of its class 20:01:23 <Scrooge> OK. So the Torture ist the newest and I don't need to replace? 20:01:34 <coopserver> <po> yes 20:01:40 <coopserver> <po> replace old one though 20:01:46 <coopserver> <po> to the tourture 20:01:54 <Scrooge> (Well, I started to replace the Torture with Bloods, because of the message and bevcause of I cant change from Torture to a new Torture...) 20:02:07 <Scrooge> So my change was useless <g> 20:02:28 <coopserver> <po> if breakdowns are on that is when the message matters 20:02:33 <coopserver> <po> but breakdowns are off 20:02:59 <Scrooge> OK, going to change back vom Blood to Torture <g> 20:03:18 <Scrooge> Doesn't matter, I have more than enough money for doing stupid things :-) 20:03:45 <coopserver> <happy train sport> Scrooge: u can tern of messge in settings 20:08:28 <coopserver> <po> i built my bbh 01 like a merge but then i made lines because of wood trains 20:08:32 <Scrooge> Didn't find. At "News/Advisors"? 20:08:34 <coopserver> <po> so it acts weird 20:10:13 <happpy> try news tip news 20:11:35 <Scrooge> "Advice / information on company's vehicles" is the relevant setting. 20:11:38 <Scrooge> Thanks. 20:11:46 <happpy> np 20:13:27 <Scrooge> So, nod Bloods left again <g> 20:13:42 <coopserver> <po> good 20:13:51 <coopserver> <happy train sport> nice 20:13:55 <Scrooge> Now working on the north-west-area of my network... 20:14:09 <Scrooge> The one with all the remarks from you <g> 20:14:32 <coopserver> <po> well mostly purple 20:15:24 <Scrooge> Some yellow. 20:15:32 <coopserver> <po> yes 20:15:58 <Scrooge> Too much traffic fromm all directions TO all directions over limited space and less junctions. 20:16:39 <coopserver> <po> the 2 parts that i signed can be fixed 20:18:15 <coopserver> <po> but the main problem with that juncion is where you decided to put it 20:18:23 <Scrooge> In the beginning of the game my mainline was clearly visible in this area. 20:18:55 <Scrooge> and then came the massive industry area at Yanderra... 20:19:32 <coopserver> <po> "great" job at the planning 20:20:10 <Scrooge> I need some more flat area to construct bridges and so on aeasier. But I would liked to respect the rules: Not too much terraforming for small lines <g> 20:20:23 <Scrooge> Thanks :-( 20:20:37 <coopserver> <po> next time plan things out 20:20:49 <coopserver> <po> and dont give a juncion too many directions 20:21:03 <Scrooge> The oil-factory wasn't there when I entered the game. 20:21:29 <coopserver> <po> you shouldnt of used it then 20:22:04 <coopserver> <po> your juncion could flow if you rebuild it where i signed 20:22:09 <Scrooge> Well, I wanted to use my oil and it was the only refinery on my island. 20:22:23 <coopserver> *** happy train sport has left the game (Leaving) 20:22:35 <coopserver> <po> ;-; 20:22:57 <coopserver> <po> i saw a good water thing and i didnt use it because of location 20:23:15 <Scrooge> you marked an area with "better place for junction here". 20:23:19 <coopserver> <po> instead i went for food and look how its went 20:23:20 <coopserver> <po> yes 20:23:22 <Scrooge> WHAT junction you mean? 20:24:07 <coopserver> <po> because the spot i marked is not on a hill making it easier to build and maintain 20:24:11 <coopserver> <po> and add new lines 20:24:50 <Scrooge> OK. 20:26:02 <Scrooge> For the iron ore from Wyalkatchem I build a complete new track to Yanderra-area, so these trains will not went over the overcrowdes junctions any more. 20:26:18 <coopserver> <po> k 20:26:31 <coopserver> <po> just saying that city will never build you a forest are farm 20:26:36 <coopserver> <po> it allready built them 20:26:41 <coopserver> <po> ON MY ISLAND BOII 20:26:51 <coopserver> <po> and its one industry per town 20:26:54 <coopserver> <po> :) 20:26:59 <coopserver> <po> :)) 20:27:02 <coopserver> <po> :))) 20:29:39 <coopserver> <po> my sawmill is crowded 20:29:58 <coopserver> <po> and only 13 tiles from my BBH 01 20:30:30 <coopserver> <po> i made the trains do 128 more then they should 20:30:33 <coopserver> <po> or arround there\ 20:36:39 *** Maraxus has quit IRC 20:42:40 *** CHiCKEN_MEECH has quit IRC 20:43:22 *** BiG_MEECH has joined #openttdcoop.stable 20:45:55 <coopserver> *** Game paused (connecting clients) 20:46:00 <coopserver> *** Luisito has joined 20:46:01 <coopserver> *** Game unpaused (connecting clients) 20:46:12 <coopserver> *** Luisito has left the game (Leaving) 20:55:35 *** Taede has quit IRC 20:56:08 *** Taede has joined #openttdcoop.stable 20:56:08 *** ChanServ sets mode: +o Taede 21:20:35 *** StarLite has quit IRC 21:39:58 <coopserver> *** Game paused (connecting clients) 21:40:02 <coopserver> <po> aah 21:40:03 <coopserver> *** happy train sport has joined 21:40:04 <coopserver> *** Game unpaused (connecting clients) 21:40:05 <coopserver> <po> oh 21:40:07 <coopserver> <po> hi 21:40:10 <coopserver> <happy train sport> hi 21:43:04 <coopserver> <po> my network still doing well 21:43:37 <coopserver> *** Game paused (connecting clients) 21:43:43 <coopserver> *** RUN AND HIDE! has joined 21:43:44 <coopserver> *** Game unpaused (connecting clients) 21:44:19 <coopserver> *** RUN AND HIDE! has left the game (Leaving) 22:11:48 <coopserver> *** Game paused (connecting clients) 22:11:54 <coopserver> *** Goodfriend-I_LUV_OPENTTD has joined 22:11:55 <coopserver> *** Game unpaused (connecting clients) 22:12:48 <BiG_MEECH> hola 22:12:54 <coopserver> <Goodfriend-I_LUV_OPENTTD> Hi 22:13:02 <coopserver> *** Goodfriend-I_LUV_OPENTTD has joined company #7 22:14:03 <coopserver> <Goodfriend-I_LUV_OPENTTD> im just staying here for a very short amont of time 22:14:54 <coopserver> <Goodfriend-I_LUV_OPENTTD> Soo.. See you later 22:15:11 <coopserver> *** Goodfriend-I_LUV_OPENTTD has left the game (Leaving) 22:20:57 <coopserver> *** HR has left the game (Leaving) 22:50:15 *** Lejving_ has joined #openttdcoop.stable 22:57:23 *** Lejving has quit IRC 22:57:28 *** Lejving_ is now known as Lejving 23:21:38 <Scrooge> Whow. 23:21:57 <coopserver> <po> wat 23:22:05 <Scrooge> Reuild some stations to RORO, separated pickup and delivery on some other stations. 23:22:16 <Scrooge> And doing some rework on the network. 23:22:23 <coopserver> <po> good 23:22:24 <Scrooge> Now it runs much smoother. 23:24:12 <Scrooge> Who's builing on my island? 23:24:32 <coopserver> <po> its just you 23:26:48 <Scrooge> <g> 23:26:53 <coopserver> <po> yeet 23:27:00 <Scrooge> po is killing all my trees :-) 23:27:05 <coopserver> <po> wildfire cormfirmed 23:27:07 <coopserver> <po> lol 23:27:15 <coopserver> <po> its recovering n0oooo 23:27:36 <coopserver> <po> want some cacti 23:27:57 <coopserver> <po> that juncion you want to fix has it 23:28:03 <coopserver> <po> lkol 23:28:04 <coopserver> <po> lol 23:28:18 <Scrooge> :_) 23:28:34 <Scrooge> The junction is not perfect. I have to separate the steel-delivery. 23:28:43 <coopserver> <po> o no 23:28:47 <Scrooge> no? 23:29:03 <coopserver> <po> nevermind 23:29:40 <coopserver> <po> turn off transparent tree's 23:30:08 <coopserver> <po> cactus infestation 23:30:40 <coopserver> <po> rawr 23:30:48 <coopserver> <po> lol 23:31:31 <Scrooge> 2 green islands :-) 23:31:37 <coopserver> <po> our islands are beautiful 23:31:39 <coopserver> <po> actually 3 23:31:44 <coopserver> <po> purple island 23:32:24 <coopserver> <po> jam35's island has lots of desert = lots of cactus 23:32:56 <Scrooge> "The Living Desert" 23:33:04 <coopserver> <po> lol 23:33:11 <coopserver> <po> 4th green island 23:33:36 <coopserver> <po> the desert looks weird on map with cactus 23:33:52 <Scrooge> :-) 23:34:28 <Scrooge> But another thing: How could it hapen that a farm and forest named of Wyalkatchem is on your island? 23:34:40 <Scrooge> Poor algorithm? 23:34:45 <coopserver> <po> cause there are no towns nearby 23:34:55 <Scrooge> so my town is the nearest. 23:35:01 <coopserver> <po> the nearest town is over 100 tiles away 23:35:20 <Scrooge> OK. 23:35:24 <coopserver> <po> 121 from nearest town to forest in one direction 23:35:37 <coopserver> <po> pretty weird 23:35:38 <Scrooge> I have enough farm etc. on my island, so it dosn't bother me. 23:35:46 <coopserver> <po> but u get no farm or forest heheheh 23:36:06 <coopserver> <po> my wood hub is jammed 23:36:21 <coopserver> <po> and my food processing plant makes 4,088 tonnes of food 23:36:24 <coopserver> <po> overboard 23:36:56 <Scrooge> Yes, mine too. 23:37:13 <coopserver> <po> no your food processing plant only makes 2k 23:37:20 <coopserver> <po> and your sawmill 462 23:37:22 <coopserver> <po> ohhhhhh 23:38:27 <coopserver> <po> no destorying cactus i remake them immediatly :P 23:38:27 <Scrooge> It's enough to earn enough money to build this network. 23:38:36 <Scrooge> And to plant trees. 23:38:40 <coopserver> <po> yeh 23:38:54 <coopserver> <po> but both of my industries double that 23:39:01 <coopserver> <po> 3k sawmill 23:39:07 <coopserver> <po> and 4k food processing plant 23:40:13 <coopserver> <po> im not doing food because BBH 01 is filled 23:40:29 <coopserver> <po> and not doing goods because wood hub is cramped 23:42:31 <coopserver> *** Game paused (connecting clients) 23:42:33 <coopserver> *** agent00x has joined 23:42:34 <coopserver> *** Game unpaused (connecting clients) 23:42:36 <Scrooge> I tried to transport everythind to nearly 100%. 23:42:42 <coopserver> <po> k 23:42:47 <Scrooge> Doing all chains upto the cities. 23:42:53 <Scrooge> But... I failed :-) 23:43:25 <Scrooge> I cannot pickup alle the food and goods. 23:43:39 <coopserver> <po> rip 23:48:15 <coopserver> *** agent00x has left the game (Leaving)