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00:14:52 <happpy> How the net work going 00:15:22 <coopserver> <loeky> oke starting to make LLRR 00:15:33 <happpy> Nice 00:40:54 <happpy> i think u need sune slh lokey 00:42:01 <coopserver> <loeky> yeah i am working on it i am not used to building this so it goes slowly 00:42:53 <happpy> it's ok 00:43:17 <happpy> i was the same has u when i ferst play 01:06:59 <coopserver> *** Morduchna has left the game (Leaving) 01:28:13 <coopserver> *** Game paused (connecting clients) 01:28:15 <coopserver> *** Morduchna has joined 01:28:16 <coopserver> *** Game unpaused (connecting clients) 01:30:19 <happpy> ok gn 01:30:24 <coopserver> <loeky> gn 01:58:07 <coopserver> *** Morduchna has left the game (Leaving) 03:48:11 <coopserver> *** loeky has left the game (Leaving) 03:48:12 <coopserver> *** Game paused (number of players) 03:48:14 *** loeky has quit IRC 06:35:51 <coopserver> *** Game still paused (connecting clients, number of players) 06:35:54 <coopserver> *** lcd047 has joined 06:35:55 <coopserver> *** Game still paused (number of players) 06:36:11 <coopserver> *** lcd047 has left the game (Leaving) 10:07:25 <happpy> !players 10:07:25 <coopserver> happpy: The server is empty, no one is connected. Feel free to remedy this situation 10:07:33 <happpy> ! date 10:07:33 <coopserver> Dec 19 2067 10:08:11 *** StarLite has joined #openttdcoop.stable 10:08:12 *** ChanServ sets mode: +o StarLite 10:33:10 <coopserver> *** Game still paused (connecting clients, number of players) 10:33:13 <coopserver> *** Morduchna has joined 10:33:14 <coopserver> *** Game still paused (number of players) 10:33:15 <coopserver> *** Game unpaused (number of players) 10:46:26 <coopserver> *** Game paused (connecting clients) 10:46:33 <coopserver> *** Supremacy has joined 10:46:34 <coopserver> *** Game unpaused (connecting clients) 10:46:37 <happpy> hi 10:49:08 <coopserver> *** Supremacy has left the game (Leaving) 12:09:55 *** loeky has joined #openttdcoop.stable 12:13:45 <coopserver> *** Game paused (connecting clients) 12:13:48 <coopserver> *** Player has joined 12:13:49 <coopserver> *** Game unpaused (connecting clients) 12:13:52 <coopserver> *** Player has changed his/her name to loeky 12:15:41 <coopserver> *** loeky has joined company #1 12:37:28 <coopserver> *** Game paused (connecting clients) 12:37:41 <coopserver> *** Player has joined 12:37:42 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 12:37:43 <coopserver> *** Player has started a new company #4 12:37:44 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 12:37:45 <coopserver> *** Player has joined spectators 12:37:46 <coopserver> *** Game unpaused (connecting clients) 12:37:53 <coopserver> <Player> y 12:38:24 <coopserver> *** Player has left the game (wrong company in DoCommand) 12:38:42 <coopserver> *** Game paused (connecting clients) 12:38:54 <coopserver> *** Player has joined 12:38:55 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 12:38:56 <coopserver> *** Player has started a new company #5 12:38:57 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 12:38:58 <coopserver> *** Player has joined spectators 12:38:59 <coopserver> *** Game unpaused (connecting clients) 12:39:14 <coopserver> *** Player has left the game (Leaving) 12:40:10 <coopserver> *** Game paused (connecting clients) 12:40:31 <coopserver> *** Player has joined 12:40:32 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 12:40:33 <coopserver> *** Player has started a new company #4 12:40:34 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 12:40:35 <coopserver> *** Player has joined spectators 12:40:36 <coopserver> *** Game unpaused (connecting clients) 12:41:06 <coopserver> <loeky> you can set your name bye typing !name <your name> 12:41:42 <coopserver> <Player> !name asmc 12:41:43 <coopserver> *** Player has changed his/her name to asmc 12:41:47 <coopserver> <asmc> hiya 12:41:50 <coopserver> <asmc> new to this 12:42:01 <coopserver> <loeky> we were all once 12:42:41 <coopserver> <asmc> !rules 12:42:42 <coopserver> Server rules can be found here: http://wiki.openttdcoop.org/Quickstart/Stable 12:42:48 <coopserver> *** asmc has started a new company #4 12:53:05 *** happpy has quit IRC 12:58:00 <coopserver> *** asmc has left the game (Leaving) 12:58:29 <coopserver> *** loeky has joined company #4 12:58:43 <coopserver> *** loeky has joined company #1 13:13:39 <coopserver> *** Game paused (connecting clients) 13:13:41 <coopserver> *** Player has joined 13:13:42 <coopserver> *** Game unpaused (connecting clients) 13:15:33 <coopserver> *** Player has left the game (Leaving) 13:37:48 *** happpy has joined #openttdcoop.stable 13:38:38 <happpy> !players 13:38:38 <coopserver> happpy: There are currently 2 players and 0 spectators, making a total of 2 clients connected 13:38:41 <happpy> hi 13:38:45 <coopserver> <loeky> hello 13:49:30 <happpy> how LLRR going 13:50:10 <coopserver> <loeky> good but still need to make proper split merge 13:52:17 <happpy> split merge thats shord be not so hard 13:52:55 <coopserver> <loeky> the biggest problem is space too build 13:53:12 <coopserver> <loeky> i have to shift some tracks to k=make it fit 13:54:18 <happpy> year i just keep play Whive it in till it works 13:54:31 <happpy> keep moving the ml 13:54:48 <happpy> in till ther space 16:27:09 <coopserver> *** Game paused (connecting clients) 16:27:18 <coopserver> *** happy train sport has joined 16:27:19 <coopserver> *** Game unpaused (connecting clients) 16:28:03 <coopserver> *** happy train sport has joined company #3 16:33:52 <coopserver> *** loeky has left the game (Leaving) 16:34:46 *** loeky has quit IRC 16:50:26 <coopserver> *** happy train sport has left the game (Leaving) 17:05:21 <coopserver> *** Game paused (connecting clients) 17:05:26 <coopserver> *** Muel has joined 17:05:27 <coopserver> *** Game unpaused (connecting clients) 17:12:57 <coopserver> *** Muel has left the game (general timeout) 17:13:05 <coopserver> *** Game paused (connecting clients) 17:13:07 <coopserver> *** loeky has joined 17:13:08 <coopserver> *** Game unpaused (connecting clients) 17:14:21 <coopserver> *** loeky has joined company #1 17:43:28 <coopserver> *** Game paused (connecting clients) 17:43:58 <coopserver> *** chernobyl has joined 17:43:59 <coopserver> *** chernobyl has started a new company #5 17:44:00 <coopserver> *** Game unpaused (connecting clients) 17:44:24 <coopserver> *** chernobyl has left the game (general timeout) 17:52:17 <coopserver> *** loeky has left the game (Leaving) 18:40:44 *** loeky has joined #openttdcoop.stable 18:40:46 <coopserver> *** Game paused (connecting clients) 18:40:49 <coopserver> *** loeky has joined 18:40:50 <coopserver> *** Game unpaused (connecting clients) 18:41:29 <coopserver> *** loeky has joined company #1 20:09:24 <coopserver> *** Game paused (connecting clients) 20:09:33 <coopserver> *** happy train sport has joined 20:09:34 <coopserver> *** Game unpaused (connecting clients) 20:10:10 <coopserver> <loeky> helo 20:10:20 <coopserver> <happy train sport> hi 20:26:13 <coopserver> *** happy train sport has joined company #3 20:38:52 <coopserver> <happy train sport> now my coal drop looks good whive all 3 ml ar all most fall 20:42:40 <coopserver> <loeky> you stil have plenty off spare track 20:42:50 <coopserver> <happy train sport> yep 20:43:27 <coopserver> <happy train sport> just got won thin that not shor it going to work out yet 20:43:50 <coopserver> <loeky> and you still have city inside _LLLRRRR 20:44:26 <coopserver> <happy train sport> year its not that its slh 03 20:47:11 <coopserver> <happy train sport> man i can not think today 21:02:47 <coopserver> <loeky> ottd fail again somtimes track pieces is ocopied while no train 21:03:39 <coopserver> <happy train sport> har i have not see it on my openttd loeky 21:04:21 <coopserver> <loeky> i dont know what causes it but you can set show path reservation in settings 21:04:33 <coopserver> <happy train sport> year 21:05:08 <coopserver> <loeky> and then you can realy see track piece has a path reservation 21:05:21 <coopserver> <happy train sport> yep 21:09:35 <coopserver> <loeky> i have way too much food 21:34:55 <coopserver> <happy train sport> hey lokey can u help me remov a town boogardie 21:35:48 <coopserver> <happy train sport> no wate i shord be ok 21:35:54 <coopserver> <loeky> oke 21:37:01 <coopserver> *** loeky has joined spectators 21:37:03 <coopserver> *** loeky has started a new company #5 21:37:26 <coopserver> *** loeky has joined company #1 21:37:29 *** StarLite has quit IRC 21:37:33 <coopserver> <happy train sport> thankd 21:37:37 <coopserver> <happy train sport> thanks 21:37:48 <coopserver> <loeky> np 21:42:14 <coopserver> <loeky> goning to come back later 21:44:01 <coopserver> <happy train sport> ok loeky 21:44:20 <coopserver> *** loeky has left the game (Leaving) 21:44:26 *** loeky has quit IRC 21:49:55 *** Speedy has quit IRC