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00:06:41 <coopserver> *** Game still paused (connecting clients, number of players) 00:06:43 <coopserver> *** Rau has joined 00:06:44 <coopserver> *** Game still paused (number of players) 00:06:45 <coopserver> *** Game unpaused (number of players) 00:10:12 <coopserver> *** Rau has left the game (Leaving) 00:10:13 <coopserver> *** Game paused (number of players) 06:00:01 *** coopdiscord has quit IRC 06:00:15 *** coopdiscord has joined #openttdcoop.stable 07:14:15 <coopserver> *** Game still paused (connecting clients, number of players) 07:14:20 <coopserver> *** Player has joined 07:14:21 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 07:14:22 <coopserver> *** Player has started a new company #7 07:14:23 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 07:14:24 <coopserver> *** Player has joined spectators 07:14:25 <coopserver> *** Game still paused (number of players) 07:14:29 <coopserver> *** Player has left the game (wrong company in DoCommand) 07:14:41 <coopserver> *** Game still paused (connecting clients, number of players) 07:14:45 <coopserver> *** Player has joined 07:14:46 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 07:14:47 <coopserver> *** Player has joined spectators 07:14:48 <coopserver> *** Game still paused (number of players) 07:14:53 <coopserver> *** Player has joined company #7 07:14:54 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 07:14:55 <coopserver> *** Game unpaused (number of players) 07:14:56 <coopserver> *** Player has joined spectators 07:14:57 <coopserver> *** Game paused (number of players) 07:15:02 <coopserver> <Player> !name Pleyer 07:15:03 <coopserver> *** Player has changed his/her name to Pleyer 07:15:04 <coopserver> *** Pleyer has joined company #7 07:15:05 <coopserver> *** Game unpaused (number of players) 07:49:44 <coopserver> <Pleyer> damn these bridges expensive as fuk 08:10:37 <coopserver> <Pleyer> !op 08:22:04 <coopserver> <Pleyer> !help 11:33:49 <coopserver> *** Game paused (connecting clients) 11:33:52 <coopserver> *** lcd047 has joined 11:33:53 <coopserver> *** Game unpaused (connecting clients) 11:34:11 <coopserver> *** lcd047 has left the game (Leaving) 13:03:25 *** happpy has joined #openttdcoop.stable 13:03:25 *** ChanServ sets mode: +o happpy 13:03:46 <happpy> !players 13:03:46 <coopserver> happpy: Client 466 (Blue) is Pleyer, in company 7 (Rambo industries Ltd) 13:03:50 <happpy> hi 13:04:26 <happpy> did you ask for help pleyer 13:04:41 <coopserver> <Pleyer> yeah, but fine now, figured it out 13:05:31 <happpy> ok doing bridge running cost on water will be hi its how its set up 13:06:49 <coopserver> <Pleyer> isnt food=goods? 13:07:22 <happpy> ? 13:07:58 <coopserver> <Pleyer> when you transport food to the city, is it counted as good? city became larger, suddenly stopped accepting food, but still says accepting goods 13:08:58 <coopserver> <Pleyer> nvm, guess it's a glitch, fixed itself 13:10:08 <happpy> if the train station stops doing food then the station is to far if you do this short cut if you do a bus stop hold down the cantrol button will you got the station 13:10:18 <happpy> Option 13:12:13 <happpy> but yeah its not a glitch its sus that some times 13:21:15 <coopdiscord> <Arcene: Time to YEET!> Yeetus 13:23:39 <happpy> hi 13:23:56 <happpy> how things going across 13:24:02 <coopdiscord> <Arcene: Time to YEET!> Across :D 13:24:05 <coopdiscord> <Arcene: Time to YEET!> Not ded 13:24:06 <coopdiscord> <Arcene: Time to YEET!> Bbl 13:24:19 <happpy> soory rone butern 13:24:38 <happpy> dun much playing arcene 13:41:51 <coopserver> *** Game paused (connecting clients) 13:41:59 <coopserver> *** happytrainsport has joined 13:42:00 <coopserver> *** Game unpaused (connecting clients) 13:42:52 <coopserver> *** happytrainsport has joined company #1 13:50:47 <coopserver> <happytrainsport> Pleyer: nexs time try to stay a way from players network 13:51:29 <happpy> !players 13:51:29 <coopserver> happpy: Client 466 (Blue) is Pleyer, in company 7 (Rambo industries Ltd) 13:51:30 <coopserver> happpy: Client 523 (Dark Blue) is happytrainsport, in company 1 (happytrainsport Transport) 13:52:25 <happpy> !rcon _move 523 3 13:52:26 <coopserver> *** happytrainsport has joined company #3 13:52:27 <coopserver> *** happytrainsport has joined company #3 13:53:06 <coopserver> *** happytrainsport has joined company #1 13:54:00 <coopserver> <Pleyer> how away excatly, to leave space, or what? 13:57:40 <happpy> when do a network try to keep a way from players network some times its had to update or ade more ml 13:58:26 <coopserver> <Pleyer> okai, i understand, but map was pretty tight now that everyone built everything, and had no cash to make it nicer, sad times 13:58:39 <happpy> yeah it's on 13:58:41 <happpy> ok 14:05:28 <coopserver> <happytrainsport> hmm 14:05:30 *** StarLite has joined #openttdcoop.stable 14:05:30 *** ChanServ sets mode: +o StarLite 14:11:39 <coopserver> *** happytrainsport has left the game (Leaving) 14:12:03 <happpy> i think my network is o 14:12:12 <happpy> not the best i dun 14:24:18 *** happpy has quit IRC 14:26:08 *** happpy has joined #openttdcoop.stable 14:26:08 *** ChanServ sets mode: +o happpy 14:27:46 <happpy> @logs 14:27:47 <Webster> #openttdcoop IRC webstuff - IRC Log Viewer - https://webster.openttdcoop.org/ 15:22:47 <coopserver> *** Pleyer has left the game (Leaving) 15:22:48 <coopserver> *** Game paused (number of players) 15:23:03 <happpy> hi hazzard ar you there 15:35:09 *** happpy has quit IRC 15:46:52 *** happpy has joined #openttdcoop.stable 15:46:52 *** ChanServ sets mode: +o happpy 15:47:19 *** happpy has left #openttdcoop.stable 15:47:32 *** happpy has joined #openttdcoop.stable 15:47:32 *** ChanServ sets mode: +o happpy 16:03:54 *** happpy has quit IRC 16:12:01 <coopdiscord> Command sent from Discord by Dumbutpoo: 16:12:01 <coopdiscord> !players 16:12:01 <coopserver> coopdiscord: The server is empty, no one is connected. Feel free to remedy this situation 16:12:50 <coopdiscord> <Dumbutpoo> No I’m not gonna remedy this situation 16:26:05 <coopdiscord> <Arcene: Time to YEET!> Hahaha 16:26:29 <coopdiscord> <Arcene: Time to YEET!> Im gna solve my own railing problem in a few days... Once i figure out how to build the double crossover 17:04:17 <coopdiscord> <Dumbutpoo> LOL 17:07:38 *** happpy has joined #openttdcoop.stable 17:07:38 *** ChanServ sets mode: +o happpy 17:08:01 <happpy> !players 17:08:01 <coopserver> happpy: The server is empty, no one is connected. Feel free to remedy this situation 17:08:20 <happpy> @logs 17:08:20 <Webster> #openttdcoop IRC webstuff - IRC Log Viewer - https://webster.openttdcoop.org/ 17:12:12 <happpy> hi arcene just let you no that i be taking a long break from openttd and doing maps to play on a airport city game then war game 17:52:33 *** happpy has quit IRC 18:03:36 *** coopdiscord1 has joined #openttdcoop.stable 18:05:31 *** coopdiscord has quit IRC 18:05:33 *** coopdiscord1 is now known as coopdiscord 18:58:36 *** happpy has joined #openttdcoop.stable 18:58:36 *** ChanServ sets mode: +o happpy 19:42:09 *** StarLite has quit IRC 21:01:23 <happpy> gn 21:13:33 *** happpy has quit IRC