Times are UTC Toggle Colours
00:00:03 <Gonozal_VIII> hehe 00:00:33 <Eddi|zuHause3> was a woman, of course ;) 00:00:53 <Gonozal_VIII> obviously 00:01:04 <Gonozal_VIII> french teachers are always female 00:03:22 <Sacro> ... 00:03:27 <Sacro> thats weird 00:03:34 <Sacro> my french teachers *where* female 00:03:43 <ben_goodger> mine too 00:04:37 <SpComb> mine were both 00:06:04 <Gonozal_VIII> hermaphrodites? 00:06:34 <CIA-1> OpenTTD: belugas * r12262 /trunk/src/table/bridge_land.h: 00:06:34 <CIA-1> OpenTTD: -Codechange: Give meaning to the wooden bridge sprites arrays. 00:06:34 <CIA-1> OpenTTD: Add macro MN for easier viewing. 00:06:34 <CIA-1> OpenTTD: More to come. 00:07:12 <SpComb> Gonozal_VIII: or multiple, different french teachers 00:07:40 <Gonozal_VIII> multiple different hermaphrodite french teachers? :O 00:09:39 <Sacro> anyone here know c#? 00:11:03 <Sacro> i want a doubly linked list 00:11:13 <Sacro> but where it can have multiple inputs/outputs 00:11:20 <Sacro> like a set of points has 1 pointer in 00:11:22 <Sacro> but 2 pointers out 00:12:22 <Gonozal_VIII> no idea what you want^^ 00:12:59 <Sacro> mmm 00:13:05 <Sacro> i could easily do it in c 00:13:11 <Sacro> or C++ 00:13:12 <Sacro> using pointers 00:13:18 <Sacro> but C# deems that unsfe 00:14:40 <Tefad> my french teacher was female 00:14:45 <Tefad> even the substitute 00:14:56 <Tefad> even in college 00:14:57 <Tefad> wtf 00:15:25 <Gonozal_VIII> a list is something basic and easy... no idea what you're talking about there 00:15:33 <Tefad> not too many male teachers anyway guys 00:15:45 <Sacro> i'm wanting to do a signalling simulator 00:15:53 <Sacro> but i need some way of representing it all in code 00:17:37 *** Dark_Link^ [~glidegame@fw.dormnet.his.se] has quit [Ping timeout: 480 seconds] 00:17:47 <Sacro> now a piece of track has one input and one output, so that is easy 00:18:02 <Sacro> track has *prevTrack *nextTrack 00:18:22 <Sacro> but a set of points must have *prefTrack and 2 *nextTracks 00:18:27 <Gonozal_VIII> try prevTrack() 00:18:42 <Sacro> wht do you mean? 00:19:11 <Gonozal_VIII> piece of track as object and all that stuff returned through methods 00:19:27 <Sacro> mmm 00:19:29 <Sacro> could do 00:19:43 <Sacro> but how would a set of points refer to the 2 next trcks> 00:20:55 <Gonozal_VIII> what's with that set of pointers stuff? 00:21:03 <Sacro> nooo 00:21:06 <Sacro> think of a railway line 00:21:10 <Sacro> a set of points 00:21:14 <Sacro> US - switch 00:21:26 <Sacro> it has one line going in 00:21:29 <Sacro> and 2 lines going out 00:22:00 <Gonozal_VIII> you only need one, the others are linked to that 00:22:17 <Sacro> do i? 00:22:25 <Gonozal_VIII> you do^^ 00:22:32 <Sacro> do i? 00:22:39 <Gonozal_VIII> :P 00:22:49 <Sacro> i'm sure i need 2 00:23:22 <Gonozal_VIII> you could have a list of branches... so at each switch there could be 1-* tracks leading out 00:23:42 <Sacro> actully 00:23:48 <Sacro> i think a skip list is what i require 00:23:59 <Sacro> http://www.codeproject.com/KB/recipes/skiplist1.aspx 00:24:03 <Sacro> it even looks like a railway 00:25:12 <Gonozal_VIII> like an index for faster access? 00:25:19 <Sacro> that would allow me to quite easily have 4 lines 00:25:21 <Sacro> and a station on 2 00:25:30 <Sacro> yes, fast indexing too 00:26:02 *** Ammler [~Ammler@adsl-84-227-183-44.adslplus.ch] has joined #openttd 00:26:24 <Gonozal_VIII> i think you should get a ordinary list working first before you start with that.. 00:26:38 <Sacro> I have ordinary lists working 00:26:41 <Sacro> well... 00:26:59 *** Chrill [~chrischri@c80-216-64-31.bredband.comhem.se] has joined #openttd 00:27:03 <Sacro> zomg Chrill 00:27:19 <Chrill> no im Sacro 00:27:56 <Sacro> oh 00:28:19 <Gonozal_VIII> you want to be sacro :O 00:28:31 *** Mucht [~Martin@chello080109200215.3.sc-graz.chello.at] has quit [Read error: Connection reset by peer] 00:28:51 *** Mucht [~Martin@chello080109200215.3.sc-graz.chello.at] has joined #openttd 00:29:21 <Sacro> doesn't everyone 00:29:25 <Sacro> even Bjarni wants to be me 00:31:14 <Chrill> I'd rather be me 00:31:23 <Chrill> I get sexed by others than lobster 00:31:27 <Chrill> Sacro does not :) 00:32:19 <lobster> I SEX YOU 00:32:22 <lobster> CHRILL 00:32:27 <lobster> WITH MAH GIANT PENII 00:32:29 <lobster> 3 OF THEM 00:32:31 <lobster> and so on 00:32:54 <Chrill> I get sexed by lobster, AND others 00:32:55 <Chrill> then 00:34:08 <Sacro> hey, this is no #tycoon 00:34:10 <Sacro> get lost 00:34:16 * Sacro grabs the broom 00:36:04 * Chrill brings Sacro to #tycoon 00:36:31 <lobster> NO #TYCOON 00:36:34 <lobster> BUT ALL THE SEX 00:36:43 * lobster is off, for a bit 00:37:21 *** xahodo [~xahodo@xahodo.demon.nl] has quit [Quit: Goodbye.] 00:43:17 *** KritiK [~Maxim@78-106-210-94.broadband.corbina.ru] has quit [Quit: Leaving] 00:47:01 <Sacro> http://en.wikipedia.org/wiki/Tree_homomorphism <- sniggah 00:47:45 <Gonozal_VIII> what's so funny about that? 00:48:02 <Sacro> homo XD 00:48:13 <Gonozal_VIII> .... 00:48:56 <Sacro> i am quite immature 00:48:59 <glx> you're silly 00:49:07 <Progman> just like homomorphism on graphs 00:49:58 <Gonozal_VIII> you know that you're a homo, right? 00:50:06 <Tefad> everyone's a homo 00:50:09 <Tefad> sapien. 00:50:14 <Gonozal_VIII> yep 00:50:26 <Tefad> that "joke" is so.. middleschool 00:51:53 <Sacro> you're a homo :( 00:53:16 <Sacro> Tefad: i'm quite immature 00:53:22 <Tefad> uh huh 00:55:20 <Gonozal_VIII> bah, now they're talking chinese with japanese subtitles... 00:56:44 *** Chrill [~chrischri@c80-216-64-31.bredband.comhem.se] has quit [] 01:04:12 *** Diabolic-Angel [~dia@xdsl-81-173-233-2.netcologne.de] has quit [Quit: leaving] 01:07:06 <Sacro> oooooooooooooh 01:07:15 <Sacro> all arrays in C# are implicitly referenced 01:07:32 <Sacro> that makes a shedload more sense 01:07:47 <Gonozal_VIII> implicitly referenced means? 01:14:12 *** Progman [~progman@p57A1CC68.dip.t-dialin.net] has quit [Remote host closed the connection] 01:14:36 <Sacro> Gonozal_VIII: rather than having to use *array 01:14:39 <Sacro> and &array 01:14:54 <Gonozal_VIII> i don't get that * and & stuff anyways 01:22:29 <Sacro> hehe 01:22:36 <Sacro> * is the variable a pointer is pointing at 01:22:52 <Tefad> derefereence. 01:22:59 <Tefad> dereference too 01:23:02 <Gonozal_VIII> java doesn't have that 01:23:06 <Sacro> $ 01:23:07 <Sacro> £ 01:23:11 <Sacro> there, utf-8 working 01:23:13 <Tefad> buut it doess have null pointer exceptions 01:23:30 <Sacro> how do you do pass by value/ref? 01:23:38 <Tefad> (excuse douuble characters as mmy computter is lagging and likess to screww wiith me ) 01:23:58 <Sacro> oh god 01:24:01 <Sacro> it doesn't have them 01:24:03 <Sacro> :\ 01:24:17 <Tefad> everything is reference except the fundamentals 01:24:28 <Tefad> but there are wrapper classes for those even 01:24:32 <Gonozal_VIII> you can copy the value and pass that... 01:24:36 <Tefad> i forget the term.. 01:24:44 <Tefad> autoboxing 01:24:49 <Sacro> that's by value 01:24:50 <Tefad> fun stuff (not) 01:25:06 <Sacro> passing by reference you send the *address* of the variable 01:25:15 <Tefad> right 01:25:20 <Gonozal_VIII> that's default 01:25:35 <Tefad> except you can pass the address of an int 01:25:37 <Tefad> or a byte 01:25:43 <Sacro> yep 01:25:46 <Tefad> but could make an array of length 1 01:25:47 <Tefad> and pass that 01:25:51 <Tefad> or something. 01:25:54 <Gonozal_VIII> int as Integer 01:25:59 <Gonozal_VIII> and stuff like that 01:25:59 <Tefad> boxing 01:26:20 <Tefad> box = wrap base type into class 01:26:28 *** Ammler [~Ammler@adsl-84-227-183-44.adslplus.ch] has quit [Remote host closed the connection] 01:26:39 <Tefad> some true OOs don't even ahve base types. 01:26:41 <Tefad> have too. 01:27:12 <Gonozal_VIII> did you just argue with yourself? 01:29:53 <Tefad> no. 01:29:59 <Tefad> i corrected a typo 01:30:07 <Tefad> not generate another 01:30:30 *** ThePizzaKing [~jeff@c211-28-155-232.eburwd2.vic.optusnet.com.au] has joined #openttd 01:32:46 <Sacro> http://www.ibiblio.org/harris/500milemail.html? 01:36:22 *** Eddi|zuHause2 [~johekr@p54B77D6A.dip.t-dialin.net] has joined #openttd 01:41:29 *** Frostregen [SADDAM@dslb-084-058-163-239.pools.arcor-ip.net] has quit [Quit: und weg] 01:42:45 *** Eddi|zuHause3 [~johekr@p54B77C53.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 01:47:27 *** Frostregen [~sucks@dslb-084-058-163-239.pools.arcor-ip.net] has joined #openttd 02:04:31 *** Osai is now known as Osai^zZz 02:31:36 *** Zahl [~Zahl@p549F3389.dip0.t-ipconnect.de] has quit [Quit: (~_~]"] 03:08:26 *** UserErr0r [~trump@c-98-202-77-105.hsd1.ut.comcast.net] has joined #openttd 03:14:06 *** glx [glx@bny93-6-82-245-156-124.fbx.proxad.net] has quit [Quit: bye] 03:14:48 *** UserError [~trump@c-98-202-77-105.hsd1.ut.comcast.net] has quit [Ping timeout: 480 seconds] 03:18:46 *** llugo [~lugo@p4FD5D68E.dip.t-dialin.net] has joined #openttd 03:22:47 *** tokai [~tokai@p54B84005.dip0.t-ipconnect.de] has joined #openttd 03:25:35 *** lugo [~lugo@p4FD5F7B7.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 03:36:09 <CIA-1> OpenTTD: belugas * r12263 /trunk/src/table/bridge_land.h: 03:36:09 <CIA-1> OpenTTD: -Codechange: Give meaning to the concrete bridge sprites arrays. 03:36:09 <CIA-1> OpenTTD: Add macro MR (PALETTE_TO_STRUCT_RED) for easier viewing. 03:36:09 <CIA-1> OpenTTD: Still more to come. 03:46:34 *** Gonozal [~Gonozal_V@N954P024.adsl.highway.telekom.at] has joined #openttd 03:50:04 *** Gonozal_VIII [~Gonozal_V@M3118P019.adsl.highway.telekom.at] has quit [Ping timeout: 480 seconds] 04:01:46 *** roboboy [~Leo@c211-30-60-34.carlnfd4.nsw.optusnet.com.au] has joined #openttd 04:16:34 *** helb [~helb@62.240.176.23] has quit [Remote host closed the connection] 04:17:34 *** helb [~helb@62.240.176.23] has joined #openttd 04:19:28 <Gonozal> @seen nappe* 04:19:28 <DorpsGek> Gonozal: nappe* could be nappe1 (1 week, 4 days, 5 hours, 19 minutes, and 37 seconds ago) or nappe1afk (1 week, 6 days, 8 hours, 12 minutes, and 41 seconds ago) 04:19:55 <Gonozal> hmm 04:27:45 *** roboboy [~Leo@c211-30-60-34.carlnfd4.nsw.optusnet.com.au] has quit [Ping timeout: 480 seconds] 04:30:19 *** Nite [~anonym@chello062178193175.3.15.vie.surfer.at] has joined #openttd 04:30:23 <Nite> Hi! 04:31:07 <Nite> here? 04:31:22 <Gonozal> where? 04:31:29 <Nite> here? 04:31:36 <Nite> here - here 04:31:36 <Gonozal> over there? 04:31:52 <Nite> someone here? 04:31:56 <Nite> ;) 04:31:57 <Gonozal> nope 04:32:13 <Nite> ok so i wont talk about bugs here 04:32:24 <Gonozal> bugs are creepy 04:32:45 <Nite> yeah especially go to depot order depot bugs 04:33:05 <Gonozal> ... going to depot twice? 04:33:12 <Nite> noooo 04:33:34 <Gonozal> then what? 04:33:35 <Nite> going to depot and doing the thing thats ordered but not switsching to the next order in the list 04:33:45 <Gonozal> :-) 04:33:57 <Nite> this happens all teh time in 0.6.0 (all betas) 04:34:04 <Gonozal> that's the not a bug, working as intended kind of thing 04:34:16 <Nite> NO 04:34:23 <Gonozal> yes :-) 04:34:41 <Nite> it cant be because you cant make normal raoutes that way 04:34:46 <Gonozal> maybe a misfeature because people keep complaining about it... but not a bug 04:34:49 <Nite> that include depot orers 04:35:00 <Gonozal> it works if you use service at 04:35:12 <Nite> no it doesent 04:35:17 <Gonozal> does too 04:35:25 <Nite> it also doesent work with the refitt order 04:35:40 <Nite> IT DOES NOT ALWAYS WORK !!! 04:35:53 <Nite> i testet it a zillion times 04:36:31 <Nite> surely not a "feature"! 04:37:00 <Nite> it makes depot oders completely senseless. 04:37:24 <Gonozal> at the beginning of every new day, the vehicle checks if it has to get serviced, if it does and it doesn't have a service at depot order, it will search a path to the nearest depot, even if it already is on its way to a depot 04:37:59 <Nite> thats ok so far ... 04:38:11 <Gonozal> in other words, it absolutely doesn't care about its current order 04:38:34 <Nite> ok so the goto depot IS senseless then? 04:38:54 <Nite> BUT it did work in 5.3 anytime 04:39:16 <Gonozal> go to depot order is kind of like a waypoint order 04:39:55 <Nite> yeah but i guess you didnt understand that it doesent check the order after it has been at that dapot. 04:40:12 <Gonozal> it never looks at the next order 04:40:37 <Nite> therefore if it has been to depot (by forcing or by itself) it will not continue to the next order still trying to reach the next depot! 04:40:59 <Nite> iam completely missunderstood. 04:41:37 <Gonozal> i understand what you mean, lots of people have already complained about that 04:41:48 <Nite> an i really wonder that such a mayor bug isnt of any intrest to anyone iv met online. 04:42:11 <Gonozal> again.. it's not really a bug 04:42:49 <Nite> ok then its a "feature" that ruins part the gameplay - wheres the difference? 04:43:20 <Nite> we could also name it "beedlbum" still it would suck extremely 04:43:27 <Gonozal> add service at to the depot order or set service interval to 0 or maximum, then it won't happen 04:43:55 <Nite> service at doesent work! 04:44:19 <Nite> have to try the zero intervall. 04:44:41 <Gonozal> zero disables regular servicing completely 04:44:43 <Nite> do you think its beeing worked on to have this "feature" changed/corrected? 04:45:09 <Nite> ok i didnt know about zero disabeling it - but its cool! 04:45:11 <Gonozal> the devs know about it 04:45:41 <Nite> ok so the constant complaining maybe worked ;) 04:46:03 <Gonozal> i don't know if somebody is working on changing that 04:46:11 <Nite> any idea why it worked in 5.3? 04:46:36 <Gonozal> hmmm are there depot orders in 5.3? 04:46:48 <Nite> ill check teh zero then ... 04:46:57 <Nite> THX! 04:47:07 <Gonozal> np 04:47:25 <Nite> great community stil! 04:48:18 <Gonozal> problem with the zero is that it can only be reached through changing the default setting and then it only applies to new vehicles... 04:49:31 <Gonozal> but if you set it to 800, it should work too 04:50:49 <Nite> it applies to copied vehicles too 04:51:02 <Gonozal> they are new^^ 04:51:12 <Nite> ill chcking the intervallt hing right now ... 04:52:35 <Nite> ok guess you meant you only can set it in the patch settings and not ingame 04:52:45 <Gonozal> yep 04:52:48 <Nite> i cant go below 30 days 05:04:36 <Nite> ok i understand 05:04:42 <Nite> i guess 05:05:53 <Nite> if train searches for the depot by it intervall it ignores/does not check the depot order 05:06:10 <Gonozal> yep 05:06:22 <Gonozal> that's what i said all the time^^ 05:06:26 <Nite> someone said it worked in beta2 05:06:41 <Gonozal> but it didn't 05:06:53 <Nite> i guess so 05:07:07 <Nite> i just know it did in 5.3 05:08:25 <Nite> sry i yust didnt comple4tely get what you mentioned without trying it out by myself 05:09:04 <Nite> so a zero intervall ingame would do it - i still hope its changed ... 05:09:09 <Nite> bla bla 05:13:01 *** Gekz [~brendan@CPE-58-167-79-173.nsw.bigpond.net.au] has joined #openttd 05:16:55 <Nite> would be nice if service intervalls could be changed by every user and not only for the whol server/game. 05:19:34 <Gonozal> wouldn't work as multiple users can have the same company 05:19:58 <Nite> i see 05:20:02 *** gfldex_ [~dex@dslb-088-074-147-070.pools.arcor-ip.net] has joined #openttd 05:20:57 <Nite> iam getting to understand why this depot order and autoservice is so delicate 05:21:02 <Gonozal> but being able to set it from 0-800 ingame instead of 30-800 would be nice 05:21:48 *** gfldex [~dex@dslb-088-074-136-159.pools.arcor-ip.net] has quit [Ping timeout: 480 seconds] 05:21:56 <Nite> it would suck if train goes to a "wrong" depot and then switches to next the order too 05:22:32 <Nite> but with autoservice off it would work anyways 05:23:02 <Nite> thanks a lot - noone could explain this to me so far. 05:24:56 <Nite> any way to see how long a train hasent been serviced? 05:25:10 <Gonozal> last service :-) 05:26:18 <Nite> ok so oyu have to calculate how many days this is by yourself 05:26:21 <Gonozal> well... it's not in days so you have to calculate 05:26:24 <Gonozal> hehe 05:26:30 <Nite> ;) 05:27:12 <Gonozal> you could suggest to add (x) after the date where x is the number of days... 05:28:00 <Nite> wel i geuss a route taking longer thann 800 days ois unelikely anyway 05:28:13 <Gonozal> right 05:32:08 <Nite> its also tedious taht you cant set the days to 0/800 by typing it in 05:35:48 <Nite> by the way you also can set other umbers ingame and as always a company can be occupied by more players. 05:35:57 <Nite> so why it cant work with this one? 05:36:21 <Nite> i guess it could ... 05:36:24 <Gonozal> which setting should vehicles use? 05:36:58 <Nite> always the one thats set at the date/time they are build 05:37:19 <Nite> ... i guess ... 05:37:28 <Gonozal> but with multiple company owners there could be different settings 05:38:07 <Nite> well there coulddnt because you set this for teh company not for the player 05:38:30 <Nite> like the autorenew feature 05:41:52 <Nite> even if it would be set for every player maybee the trains could use the setting by the player thatz build them thenplayer then 05:42:16 <Gonozal> that's not stored in the vehicle info 05:42:48 <Nite> so its stored per company? 05:43:05 <Gonozal> server setting :-) 05:43:29 <Nite> ohh not even by company thats bad ... 05:43:52 <Nite> i slowly get how ttd is built up 05:45:49 <Nite> guess the nearest option is the one click to zero in the vehicles details then ... 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#openttd 09:18:43 *** Jacy [~opera@sd5110a09.adsl.wanadoo.nl] has joined #openttd 09:40:14 *** Zavior [~zavior@d195-237-7-167.elisa-laajakaista.fi] has joined #openttd 09:48:13 *** ThePizzaKing [~jeff@c211-28-155-232.eburwd2.vic.optusnet.com.au] has quit [Read error: Connection reset by peer] 10:11:28 *** Ammller [~Ammler@adsl-89-217-34-23.adslplus.ch] has joined #openttd 10:15:22 *** Ammler [~Ammler@adsl-84-227-183-44.adslplus.ch] has quit [Ping timeout: 480 seconds] 10:21:34 *** roboboy [~Leo@c211-30-60-34.carlnfd4.nsw.optusnet.com.au] has quit [Read error: Connection reset by peer] 10:21:41 *** roboboy [~Leo@c211-30-60-34.carlnfd4.nsw.optusnet.com.au] has joined #openttd 10:32:53 *** HMage [U2FsdGVkX1@vixen.shadowpanther.ru] has quit [Ping timeout: 480 seconds] 10:40:56 *** Leviath [~thomas@z037133.its-s.tudelft.nl] has quit [Remote host closed the connection] 10:47:50 <CIA-1> OpenTTD: truebrain * r12264 /branches/noai/ (7 files in 3 dirs): 10:47:50 <CIA-1> OpenTTD: [NoAI] -Add: added AITileList_vCargoProduction (yorick) 10:47:50 <CIA-1> OpenTTD: [NoAI] -Fix: fixed comments around CargoProduction, so now it reflects what is really does 10:54:41 *** HMage [U2FsdGVkX1@vixen.shadowpanther.ru] has joined #openttd 10:55:32 <CIA-1> OpenTTD: truebrain * r12265 /branches/noai/src/ai/api/ (16 files): [NoAI] -Add: added a general protection that doesn't allow people using valuators on lists that aren't ment for those valuators 10:56:20 *** roboboy [~Leo@c211-30-60-34.carlnfd4.nsw.optusnet.com.au] has quit [Ping timeout: 480 seconds] 10:58:00 *** De_Ghost [DeGhost@cpe0050ba8caf2c-cm0011aec4b06a.cpe.net.cable.rogers.com] has quit [] 11:00:10 *** De_Ghost [~s@CPE0050ba8caf2c-CM0011aec4b06a.cpe.net.cable.rogers.com] has joined #openttd 11:18:55 *** Leviath [~thomas@z037133.its-s.tudelft.nl] has joined #openttd 11:22:10 *** Progman [~progman@p57A1C7B5.dip.t-dialin.net] has joined #openttd 11:23:04 <ln-> hello, elephants. 11:24:14 *** GoneWacko [~gonewacko@adsl-58.36.Static.ssp.fi] has joined #openttd 11:25:06 <HMage> hello 11:36:16 *** Zahl [~Zahl@p549F1AA2.dip0.t-ipconnect.de] has joined #openttd 11:38:51 *** Diabolic-Angel [~dia@xdsl-81-173-176-68.netcologne.de] has joined #openttd 11:39:56 *** Ammller [~Ammler@adsl-89-217-34-23.adslplus.ch] has quit [Remote host closed the connection] 11:43:34 *** Ammler [~Ammler@adsl-89-217-34-23.adslplus.ch] has joined #openttd 11:43:53 *** DJ-Nekkid [~DJNekkid@gprs-ggsn5-nat.mobil.telenor.no] has joined #openttd 11:44:09 <Forked> DJ-Nekkid: kinky.. 11:46:30 <DJ-Nekkid> now what? 11:46:41 <peter1138> Naked DJing? 11:46:55 <Gekz> in french 11:46:57 <Gekz> :) 11:47:14 <peter1138> French? 11:47:40 <Gekz> Je suis. 11:47:47 <peter1138> Quoi? 11:47:55 <Gekz> Quatre? 11:48:01 <DJ-Nekkid> je ne parle pas francoise... 11:48:03 <DJ-Nekkid> and thats about what i know in french :O) 11:48:10 <Gekz> lol 11:48:25 <Gekz> I need to buy azerty stickers for my eee. 11:48:26 <Gekz> >_> 11:48:46 <peter1138> Swap the keys? 11:50:08 *** Dark_Link^ [~glidegame@fw.dormnet.his.se] has quit [Ping timeout: 480 seconds] 11:52:00 <keyweed> switch to dvorak? 11:52:20 <DJ-Nekkid> dvorek is a norweegian vodka ... 11:52:22 <DJ-Nekkid> or is it polish... 11:52:40 <DJ-Nekkid> atleast buyable in norway 11:55:36 <Gekz> peter1138: ... look up azerty 11:55:45 <Gekz> doesnt matter how many times I swap teh keys, it wont make a cedilla 11:56:21 <peter1138> Pah, who cares about the symbol keys... 11:56:27 <Gekz> me. 11:56:48 * peter1138 does altgr + = then c... 11:57:18 <Gekz> too much Windows for you 11:57:28 <peter1138> No Windows at all. 11:58:05 <peter1138> âFaçadeâ 11:58:54 <peter1138> Yay for cedillas in English. 11:59:33 <Gekz> lol. 11:59:38 <Gekz> Facade is a loan word. 11:59:47 * keyweed feels an urge to paste the dutch ij. 12:00:19 <Gekz> dooo it 12:00:42 <keyweed> quite a useles ligature. ij does just as fine as ij 12:00:55 <peter1138> And also âcaféâ 12:02:23 <Gekz> loan word. 12:02:38 <peter1138> And? 12:05:14 *** Ammler [~Ammler@adsl-89-217-34-23.adslplus.ch] has quit [Remote host closed the connection] 12:05:25 <peter1138> Actually Iâm laughing at the last two entires on http://en.wikipedia.org/wiki/List_of_English_words_with_diacritics under M... 12:06:07 <peter1138> Entries, of course. 12:06:22 <keyweed> Motörhead? 12:06:32 <peter1138> Quite. 12:06:44 <keyweed> that's a word? 12:06:54 <peter1138> Half that list would be gone if you removed names. 12:08:22 <keyweed> ÃŒber, no language should be without ÃŒber 12:11:44 <peter1138> Clearly. 12:12:07 *** Gekz [~brendan@CPE-58-167-79-173.nsw.bigpond.net.au] has quit [Quit: leaving] 12:13:57 *** Gekz [~brendan@CPE-58-167-79-173.nsw.bigpond.net.au] has joined #openttd 12:15:03 <peter1138> # In to outer space 12:16:11 *** svippy [~svip@cpe.atm2-0-78233.0x535a2072.boanxx18.customer.tele.dk] has joined #openttd 12:16:11 *** svip [~svip@cpe.atm2-0-78233.0x535a2072.boanxx18.customer.tele.dk] has quit [Read error: Connection reset by peer] 12:16:17 <Gekz> /* I like comments. */ 12:17:14 *** Ammler [~Ammler@adsl-89-217-34-23.adslplus.ch] has joined #openttd 12:19:38 <peter1138> o/Ë Into outer space, with Lucia Pamela 12:19:51 <peter1138> o/Ë the moon is the place where there's space for Lucia 12:20:33 *** Singaporekid [~notme@cm30.epsilon124.maxonline.com.sg] has joined #openttd 12:23:38 *** snorre [~snorre@c60FC00C3.dhcp.bluecom.no] has joined #openttd 12:25:36 *** Ammler [~Ammler@adsl-89-217-34-23.adslplus.ch] has quit [Remote host closed the connection] 12:28:09 *** peter1138 [~petern@petern.bnsnet.co.uk] has quit [Quit: Ex-Chat] 12:28:18 *** peter1138 [~petern@petern.bnsnet.co.uk] has joined #openttd 12:28:21 *** mode/#openttd [+o peter1138] by ChanServ 12:28:26 <peter1138> Fail. 12:28:48 <Gekz> Sex? 12:28:59 <keyweed> sex! 12:29:09 <peter1138> Where? 12:29:28 * keyweed points in the center of the red lights district. 12:29:48 <Gekz> Red lights district? haha. 12:29:51 <Gekz> it's red light. 12:30:32 *** Ammler [~Ammler@adsl-89-217-34-23.adslplus.ch] has joined #openttd 12:32:15 *** Gekz [~brendan@CPE-58-167-79-173.nsw.bigpond.net.au] has quit [Remote host closed the connection] 12:34:15 *** Gekz [~brendan@CPE-58-167-79-173.nsw.bigpond.net.au] has joined #openttd 12:42:57 *** glx [glx@bny93-6-82-245-156-124.fbx.proxad.net] has joined #openttd 12:42:59 *** mode/#openttd [+v glx] by ChanServ 12:45:25 *** nzvip [~svip@192.38.109.188] has joined #openttd 12:50:41 *** DJ-Nekk|d [~DJNekkid@gprs-ggsn5-nat.mobil.telenor.no] has joined #openttd 12:54:01 *** Ammler [~Ammler@adsl-89-217-34-23.adslplus.ch] has quit [Remote host closed the connection] 12:57:31 *** DJ-Nekkid [~DJNekkid@gprs-ggsn5-nat.mobil.telenor.no] has quit [Read error: Connection reset by peer] 12:58:33 *** DJ-Nekk|d [~DJNekkid@gprs-ggsn5-nat.mobil.telenor.no] has quit [Read error: Connection reset by peer] 13:00:15 *** Gekz [~brendan@CPE-58-167-79-173.nsw.bigpond.net.au] has quit [Ping timeout: 480 seconds] 13:00:48 *** DJ-Nekkid [~DJNekkid@gprs-ggsn5-nat.mobil.telenor.no] has joined #openttd 13:01:37 *** Ammler [~Ammler@adsl-89-217-34-23.adslplus.ch] has joined #openttd 13:06:56 *** Vikthor [~Vikthor@snat1.spoje.net] has quit [Quit: Leaving.] 13:08:35 *** |Bastiaan| [~Bastiaan@77.60.199.139] has quit [Quit: KVIrc 3.2.6 Anomalies http://www.kvirc.net/] 13:08:57 *** divo [~asd@x1-6-00-18-39-d3-e9-f6.k899.webspeed.dk] has joined #openttd 13:15:37 *** Phantasm [ghost@hack.fi] has joined #openttd 13:18:12 *** frosch123 [~mtce@pascal.math.tu-clausthal.de] has joined #openttd 13:19:00 <Phantasm> 2 very annoying bugs.. First is that no settings are ever saved unless the game is exited properly. If after, say 10 hours of playing the game crashed all the settings changed before playing, those will all be lost. The savefiles will have the settings of the game you played, but the general settings are gone and must be set again. All those pregame settings should be saved immediately as they are changed. 13:20:31 <Ammler> Phantasm: a export/import function for settings would be fine 13:20:41 <Ammler> btw. thats only a missing feature, not a bug 13:21:12 <peter1138> It's not a bug, it's a design feature... 13:21:19 *** a1270 [~Cheese@24-117-88-79.cpe.cableone.net] has quit [Quit: The ending changes tone & is actually quite sad - but it involves a scene of necrophilia, so that's just another plus in my book.....] 13:21:23 <Phantasm> And for the another bug.. Manual saves are made to saves directory below the game dir and that is also the same place it looks from when opening saves. However, autosaves are made to my documents. It should never put anything to my documents to start with (no-one really wants anything there)... And at least all should go to same place. 13:21:52 <glx> that depends on where is your openttd.cfg 13:21:54 <Phantasm> I consider it a bug as the program fails to save the settings unless it is exited normally. 13:22:15 <peter1138> "My Documents" is where your user files should live... 13:22:34 <Phantasm> peter1138: No-one even wants anything to be at my documents even though microsoft idiots think so. 13:22:36 <peter1138> "No-one really wants anything there" is not true. 13:23:02 <Phantasm> Well, then have a setting for it? 13:23:09 <Phantasm> Those who want it elsewhere can have it elsewhere. 13:23:12 <glx> that's the only safe place if you have a limited account 13:23:16 <yorick> %appdata%! 13:23:39 <Phantasm> At least the current case of 2 separate folders for different types of saves is a bug. 13:25:31 <Ammler> hmm, autosaves are at MyDocs too, aren't? 13:25:54 <Phantasm> Ammler: Autosaves are in mydocs, every other save and the place it opens saves from are on gamedir/save. 13:26:18 <Ammler> only if you have a openttd.cfg there 13:26:23 <Phantasm> Or well, of course I can manually go to mydocs every time I want to save/load, but that is not so easy. 13:26:35 <Phantasm> All files are where the game put them. 13:26:55 <Phantasm> I don't give a fuck where they are, that is how it works by default and that is where the problem lies. 13:27:08 <Phantasm> Without me modifying thing myself it works as it isn't supposed to work. 13:27:43 <Ammler> hmm, if you don't modify something, every userdata should be at mydocs 13:27:44 *** a1270 [~Cheese@24-117-88-79.cpe.cableone.net] has joined #openttd 13:27:52 <Phantasm> Well, it isn't. 13:28:01 <Ammler> I guess, you overwrote a old release 13:28:12 *** Leviath [~thomas@z037133.its-s.tudelft.nl] has quit [Remote host closed the connection] 13:28:13 <Ammler> which had all data in gamedir 13:28:40 <Phantasm> I installed the beta3 without having any other version of ottd ever installed on this computer. 13:29:46 <Phantasm> (Of 0.6.0 of course... Haven't played for a while so I don't have beta4 yet. Just remembered the problem now and came to report it.) 13:29:46 <Ammler> and where did you put the origianl GRFs and sample.cat? 13:30:07 <Phantasm> No idea where the installer copied em. 13:30:34 <Ammler> maybe there is the bug (at the installer)? 13:30:34 <peter1138> Itâs possible the installer is making the save/ directory when it shouldnât do. 13:30:41 <Ammler> :) 13:31:48 <peter1138> Also, â<Phantasm> I don't give a fuck where they areâ... there is no need for that kind of attitude. 13:32:38 <Phantasm> Repeatedly getting they are where the openttd.cfg is after stating everything is as the installer put is makes me grumpy. 13:33:02 *** DJ-Nekkid [~DJNekkid@gprs-ggsn5-nat.mobil.telenor.no] has quit [] 13:33:26 <peter1138> That does not parse. 13:34:07 <glx> ok the installer creates a save dir 13:36:04 <Phantasm> peter1138: I stated everything is as the installer put it and even having stated that, I was repeatedly told that they are where the openttd.cfg is... That makes me grumpy. Considering the bug report it has nothing to do at all where whatsoever is as they are where the installer put em. 13:36:52 <glx> Phantasm: they are where the openttd.cfg is if you don't use the installer :) 13:39:42 <Phantasm> Openttd.cfg is at mydocs and autosaves are there manual save/load open gamedir/save, so that only applies to autosaves. 13:40:27 <Phantasm> Openttd.cfg is at mydocs and autosaves are there while manual save/load opens gamedir/save, so that only applies to autosaves.* 13:42:05 <peter1138> lol 13:42:12 <peter1138> I was going to try out the installer for a moment. 13:42:20 <peter1138> Then I remembered that I am not running Windows... 13:42:27 <Phantasm> Hah. 13:42:55 <glx> peter1138: I tried, and it creates save dir :) 13:45:15 <glx> hmm ok, for saveload dialog, it checks dir existance in same order as it checks openttd.cfg existance on start 13:45:18 <Phantasm> As for the definition of the program of settings not getting saved prior to proper exiting.. I consider anything causing loss of data significantly after the data was last modified as a bug. 13:45:51 <Phantasm> s/program/problem/ 13:46:03 <peter1138> The installer does? So that needs fixing... 13:46:14 <glx> so if there's a save dir and no openttd.cfg in install dir it will use this save dir 13:46:47 <Phantasm> Also the fact that if the user makes a save dir (as now the installer does), autosaves and save/load end up to different directory, it is a bug as well. So both installer and the behaviour needs to be fixed. 13:47:15 *** Dark_Link^ [~glidegame@fw.dormnet.his.se] has joined #openttd 13:47:20 <peter1138> Well fix it then :-) 13:47:38 <Phantasm> Nah, I just like to whine. 13:47:38 <glx> Phantasm: autosave dir is determined on start from openttd.xfg emplacement 13:48:01 <glx> save dir is determined everytime you open the saveload window 13:48:05 <peter1138> (Tip, stating that bugs âneed to be fixedâ does not motivate anyone to actually fix it. Just stating that there is a bug is enough, as it is obvious that bugs need fixing.) 13:49:43 <Phantasm> Ack.. Been awake for an hour and I'm still dead after sleeping for 16 hours.. 13:51:47 *** Leviath [~thomas@z037133.its-s.tudelft.nl] has joined #openttd 14:02:43 *** |Bastiaan| [~Bastiaan@77.60.199.139] has joined #openttd 14:08:28 *** baggah [marijn@a132110.upc-a.chello.nl] has joined #openttd 14:11:11 *** baggah [marijn@a132110.upc-a.chello.nl] has quit [] 14:26:25 *** GoneWacko [~gonewacko@adsl-58.36.Static.ssp.fi] has quit [Quit: You just lost the game] 14:30:58 *** egladil [~egladil@81-236-0-99-no61.tbcn.telia.com] has quit [Ping timeout: 480 seconds] 14:31:21 *** yorick [~yorick@s55924da0.adsl.wanadoo.nl] has quit [Quit: brb, installing something] 14:32:25 *** egladil [~egladil@81-236-0-99-no61.tbcn.telia.com] has joined #openttd 14:35:39 *** GoneWacko [~gonewacko@adsl-58.36.Static.ssp.fi] has joined #openttd 14:39:45 *** Jortuny [~octernion@r253186120.resnet.cornell.edu] has joined #openttd 14:39:51 *** yorick [~yorick@s55924da0.adsl.wanadoo.nl] has joined #openttd 14:41:27 *** De_Ghost|other [~s@eng206-15.scs.ryerson.ca] has joined #openttd 14:41:35 <De_Ghost|other> how i check what module is load on nix? 14:42:32 <CIA-1> OpenTTD: truebrain * r12266 /branches/noai/ (4 files in 2 dirs): [NoAI] -Fix: [API CHANGE] minor typo in Ai*r*portAvailable (tnx yorick) 14:43:20 <frosch123> lsmod 14:45:09 <De_Ghost|other> what about currently running threads? 14:45:38 <frosch123> "ps" with various options or "top" 14:46:04 <Phantasm> ps aux lists all running processes, if you also wants threads, see man ps 14:47:14 <De_Ghost|other> where you guys learn all these ?:) 14:47:56 <HMage> we ask the man to tell us 14:47:57 <HMage> :) 14:49:23 <De_Ghost|other> lol 14:49:24 <De_Ghost|other> who 14:49:51 <Belugas> not who... 14:49:53 <Belugas> what 14:49:58 <Belugas> man == manual 14:49:58 <De_Ghost|other> what is 14:50:03 <De_Ghost|other> o 14:50:03 <ln-> frosch123: bash: lsmod: command not found 14:50:11 <Belugas> man == nix command 14:50:39 <De_Ghost|other> the man is so long 14:50:55 <frosch123> ln: don't know. no problem on kubuntu and gentoo 14:51:01 <eQualizer> man man 14:52:04 <ln-> frosch123: this is SunOS/Solaris 10. 14:53:26 <De_Ghost|other> how i execute something? 14:54:20 <frosch123> if your executable is not in the search path, you have to preceed it with "./" 14:54:41 <glx> frosch123: ./ means current dir 14:55:35 <frosch123> I know, but I only need it when executing, not when using a file in an other way 14:56:04 <ln-> and why might that be? 14:56:22 <frosch123> like "./bin/openttd" works, but "bin/openttd" doesn't. 14:57:04 <frosch123> ln-: I assume to prevent hiding programs in the search path. 14:57:52 <peter1138> bin/openttd should work... 14:58:53 <frosch123> hmm, true 15:01:53 *** Roujin [~Roujin@mnch-4d04e23e.pool.mediaWays.net] has joined #openttd 15:02:00 <Roujin> g'day 15:06:24 *** LordAzamath [~LordAzama@pc122.host21.starman.ee] has joined #openttd 15:06:26 <LordAzamath> hello 15:06:36 <Roujin> cheers LA 15:08:17 *** GoneWacko [~gonewacko@adsl-58.36.Static.ssp.fi] has quit [Ping timeout: 480 seconds] 15:09:53 *** Vikthor [~Vikthor@snat1.spoje.net] has joined #openttd 15:14:34 <CIA-1> OpenTTD: truebrain * r12267 /branches/noai/bin/ai/regression/regression.txt: [NoAI] -Fix r12266: forgot to update the regression output (again and again...) 15:14:57 <CIA-1> OpenTTD: truebrain * r12268 /branches/noai/src/ai/api/ (ai_abstractlist.cpp ai_list_valuator.hpp): [NoAI] -Fix: allow AIList_vRandomize to run over any list 15:15:17 <LordAzamath> Roujin: http://www.tt-forums.net/viewtopic.php?f=33&t=35661 15:15:38 <LordAzamath> I wanted to ask if you can do the same for already constructed stations... 15:15:54 <LordAzamath> I mean you can see the accept tab there 15:16:27 <LordAzamath> and ratings only appear after you have transported that item already 15:18:06 <Roujin> i guess it's possible.. 15:18:22 <LordAzamath> ..but? 15:18:46 <Roujin> i'll note it and look into it when i'm on that patch again 15:18:49 <Roujin> no but ;) 15:18:50 <LordAzamath> :) 15:19:23 <Roujin> atm i'm fiddling with my traffic lights tho :P 15:20:11 <LordAzamath> hmm can you (or anyone) suggest me a fine set of new landscape options... I want to start a new game, but I don't want a louzy map as they always seem to be...õ 15:20:34 <LordAzamath> the size, the roughness, the number of industries etc.. 15:20:45 <Roujin> high mountains, medium or more water and restrict yourself from terraforming much? 15:20:59 <LordAzamath> tell me sizes first :P 15:21:22 <Belugas> "sizes first" 15:21:24 <Belugas> i did 15:21:29 <Belugas> now what? 15:21:50 <LordAzamath> you didn't say ":P" 15:21:54 <LordAzamath> :( 15:22:21 <LordAzamath> ^^ 15:22:34 <Belugas> lol 15:22:38 <Belugas> true ;) 15:22:45 <Roujin> maybe something long.. 128*1024 or so? 15:22:49 * LordAzamath svn ups a NIGHTLY 15:23:04 <LordAzamath> noooodle 15:23:24 <LordAzamath> not nightly actually 15:23:39 <LordAzamath> but the general name for trunk is... nightlys :P 15:24:00 <LordAzamath> anyway, Belugas, any commits coming in next 5 minutes? 15:24:11 <LordAzamath> I'll take the last revision :P 15:24:28 <LordAzamath> because I'm ready to wait ^^ 15:24:34 <peter1138> The general name for trunk is trunk. 15:24:43 <LordAzamath> gah 15:24:45 *** Morloth [~b.ridder@mail.tjip.com] has quit [Quit: tot zo! =)] 15:25:17 <LordAzamath> but when it's asked if I play nightlys or stables what should I answer? :o 15:25:32 <Roujin> hmm 15:25:51 <LordAzamath> ok.. now compiling 15:26:03 <LordAzamath> 12268 15:26:14 * Roujin made a patch setting that allows random road construction in towns (with lower probability than if it's funded) 15:26:54 <yorick> I would like that 15:27:18 * Roujin just tested it and found that at the highest possible setting it would be extremely annoying for anyone who'd like to make a bus route ^^ 15:27:45 <Roujin> have to balance the probability still... 15:29:40 <Belugas> LordAzamath, nope, no commits from me for a while 15:29:42 <Roujin> actually it's part of my traffic lights patch @yorick, because I made towns place traffic lights themselves during road construction 15:29:47 <Belugas> at work, no way... 15:29:51 <Belugas> not currently, that is 15:31:13 *** Dark_Link^ [~glidegame@fw.dormnet.his.se] has quit [Ping timeout: 480 seconds] 15:32:00 <CIA-1> OpenTTD: glx * r12269 /trunk/os/win32/installer/install.nsi: -Fix: [Win32] don't create save dir on install 15:37:06 *** Singaporekid [~notme@cm30.epsilon124.maxonline.com.sg] has quit [] 15:44:20 <Roujin> hehe 15:44:53 <Roujin> with the random road construction plus traffic lights, it's actually quite fun just to watch some traffic in a town ^^ 15:46:02 <Belugas> you mean vehicles do stop at signals? 15:46:03 <Belugas> i' 15:46:04 <Belugas> ve 15:46:07 <Belugas> never ran the patch 15:48:05 <Roujin> oh, that's only as of today and on my hard disk... next update i post in the forums will contain it of course ;) 15:48:17 <Belugas> ok 15:48:37 <Belugas> and is there some sort of synchronization of the lights? 15:48:43 <Belugas> or is it totally random? 15:49:08 <Roujin> it switches every tileloop 15:49:53 *** |Bastiaan| [~Bastiaan@77.60.199.139] has quit [Quit: KVIrc 3.2.6 Anomalies http://www.kvirc.net/] 15:51:25 *** Jacy [~opera@sd5110a09.adsl.wanadoo.nl] has left #openttd [] 15:51:30 *** raimar3 [~hawk@p5489D8B6.dip.t-dialin.net] has joined #openttd 15:52:16 <Roujin> so.. they're not programmable by the user to create some nice traffic flow or so... 15:52:44 *** Jacy [~opera@sd5110a09.adsl.wanadoo.nl] has joined #openttd 15:53:17 <Roujin> also, can't give one of the roads priority over the other (meaning its green phase is longer than the other's) - shame, but wouldn't know how to squeeze that in the map array ;) 15:53:19 *** Jacy [~opera@sd5110a09.adsl.wanadoo.nl] has left #openttd [] 15:53:55 *** Jacy [~opera@sd5110a09.adsl.wanadoo.nl] has joined #openttd 15:58:13 *** raimar2 [~hawk@p5489EE65.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 16:00:37 *** Jacy [~opera@sd5110a09.adsl.wanadoo.nl] has left #openttd [] 16:00:46 *** tokai [~tokai@p54B84005.dip0.t-ipconnect.de] has left #openttd [icebears... take care of them!] 16:01:05 *** tokai [~tokai@p54B84005.dip0.t-ipconnect.de] has joined #openttd 16:01:08 *** mode/#openttd [+v tokai] by ChanServ 16:03:03 <CIA-1> OpenTTD: truebrain * r12270 /branches/noai/ (6 files in 3 dirs): [NoAI] -Add: added AIIndustryList_CargoAccepting and AIIndustryList_CargoProducing, which gives you Industry Lists with from where to where you can move cargo 16:03:51 <CIA-1> OpenTTD: truebrain * r12271 /branches/noai/src/ai/api/ai_industrylist.cpp: [NoAI] -Fix r12270: save before commit 16:04:03 <Roujin> hehe 16:09:28 <ln-> not funny, end of discussion 16:13:07 <Roujin> my my.. loosen up a little 16:14:02 <Roujin> wasn't meant in a negative way - how many times do i compile and wonder why nothing has changed until i notice i didn't save? 16:14:42 <Belugas> does not occur while using MSVC 16:15:01 *** Phoenix_the_II [rdeboom@home.deboom.biz] has quit [Ping timeout: 480 seconds] 16:18:45 *** frosch123 [~mtce@pascal.math.tu-clausthal.de] has quit [Remote host closed the connection] 16:22:49 <De_Ghost|other> how i boot up ui to look like os 16:24:23 <Eddi|zuHause2> yes. 16:25:07 *** Fujitsu_ [~fujitsu@c211-28-49-204.eburwd7.vic.optusnet.com.au] has joined #openttd 16:25:53 <Eddi|zuHause2> <keyweed> quite a useles ligature. ij does just as fine as ij <- (very) old german typesets had "st" and "ck" ligatures (similar to the still existing "sz" ligature (Ã)) 16:28:02 *** Netsplit synthon.oftc.net <-> oxygen.oftc.net quits: De_Ghost, Fujitsu, Jortuny, +glx 16:28:35 <keyweed> Eddi|zuHause2: didn't know about 'st' en 'sk' 16:28:45 <Eddi|zuHause2> up until the spelling reform in 1996, this was still reflected in hyphenating rules 16:28:57 <peter1138> Spelling reform :o 16:29:22 <peter1138> r u shure u 1 2 do vat 16:29:45 <Eddi|zuHause2> different kind of spelling ;) 16:29:52 <Roujin> that's why you weren't allowed to seperate st at line's end? interesting 16:30:27 <Eddi|zuHause2> yes 16:30:39 <keyweed> my german isn't all that good unfortunatly. i can read and understand everything that's said but speaking is a bit tough 16:30:41 <Roujin> they never told me exactly why you're not allowed to do this in school 16:30:43 <Eddi|zuHause2> but now you may not separate "ck" (used to be k-k) 16:30:57 <Roujin> i know, i'm german aswell :P 16:31:09 <keyweed> my german is understandable but it makes germans laugh every now and then 16:31:19 <Eddi|zuHause2> doesn't mean you know the new spelling rules ;) 16:31:25 <Eddi|zuHause2> or the old ones ;) 16:31:36 *** De_Ghost|other [~s@eng206-15.scs.ryerson.ca] has quit [] 16:31:42 <Roujin> heh, true enough 16:31:52 <keyweed> dutch and german are very a like. but subtle differences can be embarassing 16:32:11 *** Netsplit over, joins: Jortuny, +glx, De_Ghost 16:32:53 <keyweed> 'i'm already being served' is 'ik word al geholpen' in dutch, if you translate that litterly in german you get 'ich werde schon geholfen' which translates back to englis as 'i'm already being castrated' 16:32:57 *** stillunknown [~stillunkn@82-136-225-75.dsl.ip.tiscali.nl] has joined #openttd 16:33:37 <Eddi|zuHause2> where do you get "castrated" from? 16:33:47 <Roujin> erm... you sure about that? oO 16:33:55 <keyweed> the girl tending bar in leipzig at wave gotik treffen 16:34:22 <keyweed> she informed me that 'ich werde schon bedient (spelling?)" is the right phrase. 16:35:19 <Roujin> yes, that's correct, but the other phrase doesn't mean you're being castrated, it's just nonsense ;) you may have been made fun of :P 16:37:21 <keyweed> yeah. i know. only fair, we do the same to germans. 16:37:54 <Roujin> 'ich werde schon geholfen' is wrong gramatically, correct would be 'mir wird schon geholfen'. and that would translate as 'i'm being helped' rather than 'i'm being served' 16:38:49 <keyweed> well. in dutch, if you're going to have you're cat helped, it means you're going to have him castrated. 16:39:16 <keyweed> don't know if that's the same in german too. 'help' is interpreted differently everywhere :) 16:40:16 <Roujin> ah no, here we don't interpret "help" as cutting of your nuts 16:40:34 <Roujin> i'd be rather angry if i'd recieve such help you know.. 16:40:46 <Roujin> o________________O 16:40:49 <keyweed> ah. we do. some other nations considder bombing the shit out of people 'help'. it's all a matter of perspective :) 16:41:18 <Eddi|zuHause2> no, they "bring democracy" 16:44:51 *** Brianetta [~brian@77-103-231-158.cable.ubr05.benw.blueyonder.co.uk] has joined #openttd 16:50:51 *** thgergo [~Administr@dsl51B60EBF.pool.t-online.hu] has joined #openttd 16:52:40 <Eddi|zuHause2> hm... autofilling of timetables is pretty useless 16:55:14 <Eddi|zuHause2> i'd rather have an estimation based on distance and (expected average) speed 16:55:33 <Eddi|zuHause2> and setting for loading times 17:05:55 *** Ammler [~Ammler@adsl-89-217-34-23.adslplus.ch] has quit [Remote host closed the connection] 17:07:31 <Eddi|zuHause2> i have no idea why that tram thing did not disturb anyone before... 17:09:30 <Belugas> with or without grfs? 17:09:58 <Roujin> that tram thing? 17:10:52 <Belugas> yup 17:11:06 <Eddi|zuHause2> with grf 17:11:27 <Eddi|zuHause2> but should that matter? 17:11:33 <Belugas> which ones? 17:11:59 <Belugas> maybe it does matter 17:12:29 <Eddi|zuHause2> "New Tram Tracks v0.4.1" - 46420801 17:12:51 <Eddi|zuHause2> the one with the one-sided pylons 17:12:54 <Roujin> what do you mean with "that tram thing"? i still don't get it 17:13:48 <Roujin> well nvm, i've got to go anyways... see you later 17:14:01 *** Roujin is now known as Roujin[afk] 17:14:47 <Belugas> Roujin[afk] , Eddi|zuHause2 posted a bug report. If you want to be in the loop, just get yourself in #openttd.notice 17:18:13 *** |Jeroen| [~jeroen@d51A473D5.access.telenet.be] has joined #openttd 17:20:58 <Eddi|zuHause2> after some testing, i really like the idea of the vehicle separation patch 17:23:34 *** Wezz6400 [~Wezz6400@145-118-108-75.fttx.bbned.nl] has joined #openttd 17:24:56 *** XeryusTC [~irc@cc480157-b.sneek1.fr.home.nl] has joined #openttd 17:27:02 *** Dark_Link^ [~glidegame@fw.dormnet.his.se] has joined #openttd 17:27:46 *** Axamentia [~SlayerRag@78-105-140-209.zone3.bethere.co.uk] has joined #openttd 17:28:14 *** UnderBuilder [~chatzilla@168.226.105.16] has joined #openttd 17:28:56 *** Gonozal_VIII [~Gonozal_V@M3142P003.adsl.highway.telekom.at] has joined #openttd 17:34:05 <Belugas> Eddi|zuHause2, could you provide a screenshot please? 17:34:17 <Eddi|zuHause2> hm... wait 17:34:48 *** Brianetta [~brian@77-103-231-158.cable.ubr05.benw.blueyonder.co.uk] has quit [Quit: TschÃŒÃ] 17:38:43 <peter1138> Itâs realism! 17:38:55 <peter1138> Youâre not allowed to cut trees down these days... 17:46:31 <Belugas> booo.. confirmed 17:48:47 *** Axamentia [~SlayerRag@78-105-140-209.zone3.bethere.co.uk] has quit [Quit: Triplets, More triplets and palm muting...] 17:49:13 *** Gonozal_VIII [~Gonozal_V@M3142P003.adsl.highway.telekom.at] has quit [Ping timeout: 480 seconds] 17:50:30 *** Gonozal_VIII [~Gonozal_V@M3142P003.adsl.highway.telekom.at] has joined #openttd 17:52:30 *** yorP [~yorick@s55924da0.adsl.wanadoo.nl] has joined #openttd 17:52:37 *** yorick is now known as Guest61 17:52:37 *** yorP is now known as Yorick 17:55:14 *** jp [~Miranda@dslb-088-067-247-082.pools.arcor-ip.net] has joined #openttd 17:57:19 *** Axamentia [~SlayerRag@78.105.140.209] has joined #openttd 17:57:37 *** Yorick is now known as Yorick|AFK 17:58:07 *** tokai [~tokai@p54B84005.dip0.t-ipconnect.de] has quit [Ping timeout: 480 seconds] 17:58:55 *** yorick [~yorick@s55924da0.adsl.wanadoo.nl] has joined #openttd 17:59:23 *** Guest61 [~yorick@s55924da0.adsl.wanadoo.nl] has quit [Ping timeout: 480 seconds] 17:59:42 *** tokai [~tokai@p54B83B3E.dip0.t-ipconnect.de] has joined #openttd 17:59:43 *** mode/#openttd [+v tokai] by ChanServ 18:02:10 <Belugas> don't even know how to fix that stupid glitch 18:03:06 <Belugas> wold imply changing the tile to ROADSIDE_PAVED only, but i do not see where nor under which conditions 18:05:42 *** Yorick|AFK [~yorick@s55924da0.adsl.wanadoo.nl] has quit [Ping timeout: 480 seconds] 18:06:18 <Belugas> tileloop_road maybe? 18:06:19 <Belugas> mmhh.. 18:09:20 <Belugas> ho... only need to do that on roads crossing tram tracks indeed 18:12:56 <Belugas> and what about drawroadbits... 18:13:23 <Eddi|zuHause2> Belugas: afaik there recently was a patch to suppress drawing trees under bridges, maybe it is something similar 18:15:22 *** |Bastiaan| [~Bastiaan@188-008-128-083.dynamic.caiway.nl] has joined #openttd 18:16:58 <Roujin[afk]> re 18:17:29 <Roujin[afk]> Belugas: what's that #openttd.notice you wrote about? an irc channel? 18:17:43 *** Roujin[afk] is now known as Roujin 18:18:36 <Belugas> yes 18:18:42 <Belugas> Eddi|zuHause2, i doubt it is related 18:19:11 <Belugas> but i have to admit, i know VERY litle about roads 18:19:52 *** LordAzamath [~LordAzama@pc122.host21.starman.ee] has left #openttd [Kopete 0.12.5 : http://kopete.kde.org] 18:20:13 <Belugas> well... nothing i can do up until i'm at home :( 18:20:22 *** Gonozal [~Gonozal_V@M3142P003.adsl.highway.telekom.at] has joined #openttd 18:20:22 *** Gonozal_VIII is now known as Guest65 18:20:22 *** Gonozal is now known as Gonozal_VIII 18:20:23 *** pm|away is now known as planetmaker 18:20:28 <Belugas> hoping that i do remember about it :S 18:21:34 <Belugas> i do have a plan, but i'm not sure where to "attack" it 18:21:40 *** Brianetta [~brian@77-103-231-158.cable.ubr05.benw.blueyonder.co.uk] has joined #openttd 18:23:02 *** Guest65 [~Gonozal_V@M3142P003.adsl.highway.telekom.at] has quit [Ping timeout: 480 seconds] 18:24:58 <CIA-1> OpenTTD: belugas * r12272 /trunk/src/table/bridge_land.h: -Codechange: A bit of code style fixes (tabs instead of spaces), one space too many before macro definition and rename marco MB (MakeBridge) for MBR(MakeBRidge) 18:25:23 <Belugas> Marco... WAHHH!!! 18:26:01 <Gonozal_VIII> who's marco? 18:26:57 <Axamentia> Polo? 18:27:34 <Belugas> Marco the macro 18:29:14 *** Axmentia666 [~SlayerRag@78-105-140-209.zone3.bethere.co.uk] has joined #openttd 18:29:19 <Axmentia666> gah 18:30:26 <Belugas> quite 18:31:35 *** Yorick|AFK [~yorick@s55924da0.adsl.wanadoo.nl] has joined #openttd 18:32:47 <CIA-1> OpenTTD: truebrain * r12273 /branches/noai/src/ai/api/ (28 files): [NoAI] -Documentation: big change of many list-related comments. It is now more readable, more explaining, and all unneeded things (API-wise) are removed 18:33:21 *** Yorick|AFK [~yorick@s55924da0.adsl.wanadoo.nl] has quit [] 18:33:32 *** Yorick|AFK [~yorick@s55924da0.adsl.wanadoo.nl] has joined #openttd 18:33:57 *** [1]Roujin [~Roujin@mnch-4d04e23e.pool.mediaWays.net] has joined #openttd 18:34:12 <[1]Roujin> belugas: how does your plan for that bug look like? I think i could do something there, or do you want to do it yourself now? 18:34:38 *** yorick is now known as Guest66 18:34:38 *** Yorick|AFK is now known as Yorick 18:34:45 *** Yorick is now known as yorick 18:34:54 *** Wolf01 [~wolf01@host95-175-dynamic.60-82-r.retail.telecomitalia.it] has joined #openttd 18:34:57 *** Axamentia [~SlayerRag@78.105.140.209] has quit [Ping timeout: 480 seconds] 18:34:59 <Belugas> currently, no code yet 18:35:20 <Sionide> bloody ell 18:35:35 <Sionide> anyone remember in windows, how i set it so the user account auto logs on without having to type the password? 18:35:37 <[1]Roujin> i could think of a) disable lamps/trees if tram tracks are present 18:35:37 <Belugas> it should be done either during tileloop (my prefered way) 18:35:38 <Wolf01> hello 18:35:45 <Belugas> hey Wolf01 18:36:27 <CIA-1> OpenTTD: truebrain * r12274 /branches/noai/src/ai/ai_squirrel.cpp: [NoAI] -Change: [API CHANGE] Removed AITownList_vRandomize, as AIList_vRandomize already does that 18:36:59 <[1]Roujin> or b) draw them according to road and tram bits rather than only road bits 18:37:10 <Belugas> indeed Roujin, using SetRoadSide, around line 1247 and 1291 18:37:39 <Belugas> draw.. not too sure about draw, finally 18:37:44 <CIA-1> OpenTTD: truebrain * r12275 /branches/noai/src/ai/api/ai_vehiclelist_valuator.hpp: [NoAI] -Fix r12273: people always find typos AFTER you commit :( (tnx yorick) 18:37:45 <[1]Roujin> problem is b) would add trees and lamps to the sides of tram-only and i don't know how that would look oO 18:37:48 <Belugas> it shold be a state marked 18:37:57 *** Guest66 [~yorick@s55924da0.adsl.wanadoo.nl] has quit [Ping timeout: 480 seconds] 18:38:40 <nzvip> :( 18:38:41 <Phantasm> Belugas: Any news for the too little industry and big maps bug? 18:38:48 <nzvip> Newest revision of trunk does not compile for me. ;-; 18:38:53 <Phantasm> s/and/on/ 18:39:01 <Belugas> Roujin: the idea is : road crossign a tram track? setRoadSide(ROADSIDE_PAVED) or something 18:39:32 *** thgergo [~Administr@dsl51B60EBF.pool.t-online.hu] has quit [Quit: Leaving.] 18:39:45 <CIA-1> OpenTTD: truebrain * r12276 /branches/noai/src/ai/api/ (4 files): [NoAI] -Fix: more typos (tnx yorick) 18:39:57 *** Roujin [~Roujin@mnch-4d04e23e.pool.mediaWays.net] has quit [Ping timeout: 480 seconds] 18:40:46 <[1]Roujin> you sure you'd rather change the roadside than just prevent drawing the tree/lamps? 18:40:47 <nzvip> Belugas: You know anything about this not compiling? 18:40:52 <nzvip> Or am I missing something? 18:41:05 <Belugas> could help getting your error 18:41:25 <nzvip> [LANG] Compiling string.cpp 18:41:25 <nzvip> /home/svip/openttd-dev/trunk/src/openttd.h:121: error: expected unqualified-id before â<<â token 18:41:44 <Belugas> does not ring a bell to me 18:42:23 <[1]Roujin> I mean, the commit by frosch (iirc) that prevented trees&lamps under bridges also just prevented them being drawn, not changed the whole roadside 18:42:26 <nzvip> Is it possible to download an entire new version of the trunk, rather than updating it, Belugas? 18:42:36 <nzvip> I know it is, but I forget the svn command. 18:43:07 <Belugas> nzvip : svn co svn://svn.openttd.org/trunk 18:43:20 <Belugas> dunno [1]Roujin 18:43:23 <Belugas> could be 18:43:43 <Belugas> nzvip, you could svn revert trunk too... 18:43:46 <peter1138> Belugas, do it the same way as under bridges. 18:43:48 <Noldo> svn status should tell if there are differences 18:43:57 * NukeBuster is away: Driving lessons (stay inside) 18:59:14 <nzvip> I see a lot of question marks, Noldo. 18:59:14 <peter1138> Bah, RoRâs recovery truck is useless for things lower than itself... 18:59:14 <[1]Roujin> then the correct place is right before the line: /* Draw extra details. */ <-- in road_cmd.cpp i guess 18:59:14 <glx> nzvip: looks like a conflict 18:59:14 <nzvip> Entirely redownloading the thing made it work. 18:59:15 <[1]Roujin> there's the check for bridges aswell 18:59:15 <Noldo> new check out is like booting, solutuing for the lazy 18:59:15 <Belugas> Noldo, that or a new project ;) 18:59:15 <Belugas> noted peter1138 and [1]Roujin 18:59:15 *** UnderBuilder [~chatzilla@168.226.105.16] has quit [Read error: Connection reset by peer] 18:59:15 *** Gonozal_VIII [~Gonozal_V@M3142P003.adsl.highway.telekom.at] has quit [Ping timeout: 480 seconds] 18:59:15 <Wolf01> Belugas, do you know I still not understand what are you doing with bridges? :P 18:59:21 *** SpComb [terom@zapotek.paivola.fi] has joined #openttd 18:59:22 <Gonozal_VIII> strange, the logs stop 16 min ago 18:59:26 <Gonozal_VIII> aaah 18:59:31 <Gonozal_VIII> that could be the reason^^ 18:59:32 *** lobster is now known as mrMann 18:59:57 *** mrMann is now known as lobster 19:01:26 <Gonozal_VIII> :S there's different stuff in the logs than here 19:01:51 <[1]Roujin> well I've tried out my proposal b) i mentioned before 19:02:12 <Gonozal_VIII> sooo what were you talking about? 19:02:23 <[1]Roujin> pros: only one little change in code: ...[road] goes ...[road | tram] 19:02:43 <Eddi|zuHause2> Gonozal_VIII: it's a secret 19:02:49 * Gonozal_VIII cries 19:02:50 <[1]Roujin> cons: makes a roadside (even with trees/lamps) for tram only tracks in the town 19:03:38 <[1]Roujin> i'll post a screen at your flyspray entry eddi 19:04:53 <[1]Roujin> uh btw, does newest trunk compile now? 19:06:08 <peter1138> Yes. 19:06:52 * Belugas is releaved 19:07:42 *** SmatZ [~smatz@a40-prg1-5-107.static.adsl.vol.cz] has joined #openttd 19:12:50 <Eddi|zuHause2> hm, my tram system is not capable of bringing the people to the main station anymore... 19:13:07 *** Maedhros [~jc@host86-140-197-124.range86-140.btcentralplus.com] has joined #openttd 19:13:10 <Eddi|zuHause2> i need a subway... 19:13:16 <Gonozal_VIII> hehe 19:13:59 <[1]Roujin> oo that notice channel is really interesting 19:15:03 <[1]Roujin> didn't know it's also combined with flyspray ^^ 19:16:56 *** Roujin [~Roujin@mnch-4d04e23e.pool.mediaWays.net] has joined #openttd 19:18:23 *** peter1138 [~petern@petern.bnsnet.co.uk] has quit [Quit: Ex-Chat] 19:20:51 *** Prof_Frink [~proffrink@90.209.238.39] has quit [Remote host closed the connection] 19:21:02 *** Roujin [~Roujin@mnch-4d04e23e.pool.mediaWays.net] has quit [Read error: Connection reset by peer] 19:21:02 *** Roujin [~Roujin@mnch-4d04e23e.pool.mediaWays.net] has joined #openttd 19:21:04 *** Prof_Frink [~proffrink@90.209.238.10] has joined #openttd 19:22:01 <Eddi|zuHause2> how does one build a subway without destroying half the city? 19:22:29 <Gonozal_VIII> through coding subways 19:22:56 *** LordAzamath [~LordAzama@pc122.host21.starman.ee] has joined #openttd 19:23:00 <LordAzamath> hello 19:23:09 <Gonozal_VIII> nobody here 19:23:15 <LordAzamath> paste.openttd.org is getting a spamattack :O 19:23:57 *** [1]Roujin [~Roujin@mnch-4d04e23e.pool.mediaWays.net] has quit [Ping timeout: 480 seconds] 19:24:43 <LordAzamath> it's quite... bad 19:26:14 <LordAzamath> why can't one make a spam report at openttd pastebin? 19:26:39 <LordAzamath> for example pastebin.com allows such thing 19:26:55 <Belugas> not much that can't be done 19:26:59 *** Axmentia666 [~SlayerRag@78-105-140-209.zone3.bethere.co.uk] has quit [Quit: Triplets, More triplets and palm muting...] 19:27:06 <Belugas> -can't + can 19:27:56 <LordAzamath> but what can be done? 19:29:29 <Belugas> dunno 19:29:40 <Belugas> just forwarding admin's answer ;) 19:30:14 <LordAzamath> :P 19:30:48 <LordAzamath> you could have the IP's blocked... although they are probably dynamic... 19:31:13 <Belugas> Roujin, saw the diff 19:31:19 <Belugas> looks fine 19:31:28 *** peter1138 [~petern@217.151.109.242] has joined #openttd 19:31:31 *** mode/#openttd [+o peter1138] by ChanServ 19:31:55 <LordAzamath> :O 19:32:26 * LordAzamath doesn't like homework... 19:32:44 *** planetmaker is now known as pm|away 19:35:18 *** Gonozal_VIII [~Gonozal_V@M3142P003.adsl.highway.telekom.at] has quit [Ping timeout: 480 seconds] 19:35:36 *** KritiK [~Maxim@78.107.162.217] has joined #openttd 19:35:51 <peter1138> What about workhome? 19:36:48 *** Gonozal_VIII [~Gonozal_V@M3142P003.adsl.highway.telekom.at] has joined #openttd 19:39:19 *** Axamentia [~SlayerRag@78-105-140-209.zone3.bethere.co.uk] has joined #openttd 19:39:24 <LordAzamath> like homeschooling? 19:39:35 <LordAzamath> ^^ 19:40:58 <LordAzamath> arghh... Boron is a non-metallic element isn't it? 19:41:23 <Belugas> maybe. I know Moron is, for sure :) 19:42:11 <Maedhros> LordAzamath: yes 19:42:21 <LordAzamath> you can't write Boron (III) oxide in that case... 19:42:40 <Prof_Frink> Belugas: Moron is non-flammable. 19:42:41 * LordAzamath hopes translation is correct :P 19:42:55 <Maedhros> why not? it's not just metallic elements that have oxidation states ;) 19:43:15 <LordAzamath> but they aren't written that way 19:43:35 <Prof_Frink> 'cause, as we know, Oxymoron is self-contradictory. 19:43:48 <LordAzamath> they are written by indexes, not by oxydation levels.. 19:43:58 <LordAzamath> hmm.. by??? 19:44:58 <Maedhros> erm, which indices? you mean the fact that boron is in group 13? (or 3, if your periodic table is old) 19:45:11 *** Gekz [~brendan@CPE-58-167-79-173.nsw.bigpond.net.au] has joined #openttd 19:45:40 <LordAzamath> I would say IIIA 19:46:10 <LordAzamath> which means that boron has oxydation level three always, isn't it so... 19:46:39 <LordAzamath> which means even if it would be metallic, the (III) part would not be mentioned.. 19:47:04 <Eddi|zuHause2> why? 19:47:22 <Eddi|zuHause2> there is Lead (II) and Lead (IV) oxide 19:47:46 <Eddi|zuHause2> or more commonly, sulphate 19:47:56 <Maedhros> mmm, but lead is a much heavier element 19:48:09 <LordAzamath> Pb is in fourth group 19:48:12 <Eddi|zuHause2> and there is Iron (II) and Iron (III) 19:48:28 <LordAzamath> Fe is not constant 19:48:29 <Prof_Frink> "We're using ACDC because it's heavy metal." 19:48:36 <LordAzamath> ^^ 19:48:57 *** Gonozal_VIII [~Gonozal_V@M3142P003.adsl.highway.telekom.at] has quit [Ping timeout: 480 seconds] 19:48:59 <Maedhros> and iron is a transition metal, which behave quite differently to main block elements :p 19:49:06 <Prof_Frink> Look Around You S1 ftw. 19:49:13 <Eddi|zuHause2> what exactly is boron anyway? never heard that before 19:49:21 <LordAzamath> B 19:49:32 <Prof_Frink> comes before C. 19:49:41 <LordAzamath> and after Be 19:49:42 <Eddi|zuHause2> ah, that is just "Bor" here 19:49:52 <LordAzamath> and boor here :P 19:50:46 <LordAzamath> and Eddi|zuHause2, AFAIK IA, IIA, IIIA group elements have constand oxidation levels... 19:50:53 <LordAzamath> constant* 19:51:14 <Eddi|zuHause2> "usually" 19:51:21 <LordAzamath> some others too (like Zn), but we don't have to learn them... 19:51:25 <LordAzamath> yet 19:52:06 <LordAzamath> Eddi|zuHause2: usually? 19:52:22 <Eddi|zuHause2> there's an exeption for everything ;) 19:52:55 <Maedhros> non-integer oxidation states are always fun :) 19:52:56 <LordAzamath> exceptions confirm the rule 19:53:04 *** Gonozal_VIII [~Gonozal_V@M3142P003.adsl.highway.telekom.at] has joined #openttd 19:53:14 *** helb [~helb@62.240.176.23] has quit [Remote host closed the connection] 19:54:03 *** helb [~helb@62.240.176.23] has joined #openttd 19:54:56 <LordAzamath> :O, I was about to write in English in my chemistry exercise book :O 19:54:56 <Roujin> added fix to eddi's flyspray bug report, secondly afk. 19:55:50 <Roujin> thirdly, probably upping new version of traffic lights later (after dinner ;)) 19:56:31 <LordAzamath> someone should poke BigBB to update his road lamps for each position patch.. 19:56:47 <LordAzamath> If it's nice, it could be worthy of trunk... 19:57:41 <Eddi|zuHause2> hm... i understand why CBR for rails was not finished, but wasn't there a plan to do CBR for roads at least? 19:57:45 <LordAzamath> :O I have to compare CO and CO2 19:57:59 <LordAzamath> cbr? 19:58:40 <Maedhros> as i remember, the C++ port was driven at the time by custom bridgeheads... 19:59:17 <peter1138> CBR was finished for both roads and rails... 19:59:26 <LordAzamath> and... 19:59:26 <Eddi|zuHause2> the system was incapable of trains stopping at signals on the bridge heads 19:59:27 *** Gekz [~brendan@CPE-58-167-79-173.nsw.bigpond.net.au] has quit [Remote host closed the connection] 19:59:31 <peter1138> Then it was made conflicting... 20:00:02 <Eddi|zuHause2> but roads have no signals 20:00:28 <LordAzamath> ok, tis almost the last time I'll mention my homework here :D, does Chlorum have constand oxidation level? 20:00:49 <LordAzamath> Cl 20:01:37 <Maedhros> yes 20:01:38 <LordAzamath> Chlorine * 20:01:43 <LordAzamath> what's that? 20:02:07 <Maedhros> -1 ? 20:02:14 <LordAzamath> ok :) 20:02:38 <Maedhros> +7 is... unlikely ;) 20:04:17 <LordAzamath> but +1, +3, +5 are also possible :D 20:06:34 <Maedhros> true, but also unlikely (8-electron rule :) 20:09:42 <Eddi|zuHause2> and i can't put tram stations on bridges... 20:12:33 <Eddi|zuHause2> with the road tiles being full, would CBR for roads actually fit in the map? the 2 bridge above bits could be used for the ramp direction, but there must be a bit for determining if it's a road or rail bridge... 20:17:26 *** Gonozal_VIII [~Gonozal_V@M3142P003.adsl.highway.telekom.at] has quit [Ping timeout: 480 seconds] 20:18:47 *** Gonozal_VIII [~Gonozal_V@M3142P003.adsl.highway.telekom.at] has joined #openttd 20:21:48 *** fjb [~frank@p5485ED98.dip.t-dialin.net] has joined #openttd 20:21:52 <fjb> Hello 20:24:55 <LordAzamath> hello fjb 20:27:45 *** Wolf01 is now known as Wolf01|AWAY 20:28:31 <Sacro> will openttd be participating in GSoC? 20:28:46 *** Netsplit cation.oftc.net <-> neutron.oftc.net quits: pv2b, ln-, mad_, xand, Noldo, dfox, Rubidium, andyf 20:32:11 *** Axamentia [~SlayerRag@78-105-140-209.zone3.bethere.co.uk] has quit [Ping timeout: 480 seconds] 20:32:51 <LordAzamath> Sacro: What is GSoc? 20:33:31 <Sacro> google summer of code 20:33:43 <LordAzamath> GSOC - German Space Operations Center 20:33:50 <LordAzamath> ^^ 20:34:26 <Eddi|zuHause2> yes. sure :p 20:34:58 *** Gonozal_VIII [~Gonozal_V@M3142P003.adsl.highway.telekom.at] has quit [Ping timeout: 480 seconds] 20:35:32 <Roujin> german wikipedia says german space operations center; english wikipedia says google stuff :P 20:35:49 <LordAzamath> try google :P 20:36:10 *** Patrick` [pitt2@saturn.retrosnub.co.uk] has joined #openttd 20:36:15 <Patrick`> guuuuyyyyssss 20:36:20 <Patrick`> it's me! 20:36:25 <Patrick`> patrick! 20:36:37 <peter1138> Oh god, itâs Patrick` 20:36:48 <yorick> Gonozal_VIII! 20:37:18 <yorick> wait-that's patrick` 20:38:11 *** Gonozal_VIII [~Gonozal_V@M3142P003.adsl.highway.telekom.at] has joined #openttd 20:38:51 <Eddi|zuHause2> why does Ctrl+X not work anymore? 20:38:59 <Eddi|zuHause2> (open transparency toolbar) 20:39:44 <Gonozal_VIII> try strg instead of ctrl :-) 20:39:48 <Patrick`> hurrah, someone who remembers that I'm not just a random drifter! 20:40:02 <Gonozal_VIII> hi random drifter 20:40:15 <glx> ctrl-X works for me 20:40:23 <yorick> patrick! 20:40:30 <yorick> wait-that's Gonozal_VIII 20:40:36 <Patrick`> Not That I Am Condoning Copyright Infringement But If Someone Was To Pm Me A Link To The Data Files On A Web Server Somewhere On Account Of I Lost Mine When My Hard Drive Blew Up, I'd Be Very Grateful 20:40:37 <Eddi|zuHause2> then Gonozal_VIII broke it ;) 20:40:51 <Patrick`> also, how's things 20:40:53 <yorick> ok 20:40:54 <Patrick`> revision 12k, good going 20:40:57 <yorick> orudge.net 20:41:02 <Patrick`> :P 20:41:03 <Patrick`> very funny 20:41:12 <Patrick`> I kinda gave up on ottd back at 3900 or so 20:41:12 *** [1]Roujin [~Roujin@mnch-4d04ec9b.pool.mediaWays.net] has joined #openttd 20:41:15 <glx> I use clean trunk, so Eddi|zuHause2 is probably right :) 20:41:18 <peter1138> You want to ... download. transporttycoon. from the .net? 20:41:22 <yorick> owebrudge.net * 20:42:07 *** SmatZ [~smatz@a40-prg1-5-107.static.adsl.vol.cz] has quit [Ping timeout: 480 seconds] 20:42:10 <peter1138> http://www.google.co.uk/search?hl=en&q=download+transport+tycoon+from+the+net 20:42:18 <peter1138> Shocking! 20:42:49 <Patrick`> ok, yeah, I coulda just underdogs'd it 20:42:51 <yorick> very...http://www.owenrudge.net/download/download?t=1&id=129 20:42:52 <Patrick`> but I forgot about them 20:43:26 <Patrick`> yorick: my apologies to yourself and orudge 20:43:28 * peter1138 ponders adding the âkick-offâ acceleration bug back to annoy Patrick`... 20:43:30 * glx slaps yorick: don't post "direct" links here 20:43:35 <Patrick`> peter1138: AARGH 20:43:43 <Patrick`> it's good to see you again :) 20:43:47 *** Zaviori [~zavior@d195-237-7-167.elisa-laajakaista.fi] has joined #openttd 20:43:51 *** Zavior [~zavior@d195-237-7-167.elisa-laajakaista.fi] has quit [Read error: Connection reset by peer] 20:43:59 <yorick> I should be able to post owenrudge.net links 20:44:17 *** SmatZ [~smatz@a40-prg1-5-107.static.adsl.vol.cz] has joined #openttd 20:44:39 *** Diabolic-Angel [~dia@xdsl-81-173-176-68.netcologne.de] has quit [Quit: leaving] 20:45:26 <Patrick`> glx: hence the PM, at least I tried ... 20:45:35 *** dih [~dihedral@dslb-092-074-236-107.pools.arcor-ip.net] has joined #openttd 20:45:47 <Patrick`> it's very important that we be seen to be actively discouraging copyright infringement. 20:45:50 <Patrick`> which we do do. 20:46:02 <Patrick`> bad bad yorick 20:46:17 *** Netsplit over, joins: mad_, Noldo, ln-, Rubidium, xand, pv2b, andyf, dfox 20:46:32 <Patrick`> woah. 20:46:33 * yorick demands a cookie 20:46:43 <Patrick`> ln-! I remember him! 20:46:47 <Patrick`> and Rubidium! 20:46:47 <SpComb> Logs: http://zapotek.paivola.fi/~terom/logs/openttd 20:46:47 <SmatZ> !logs 20:46:55 <yorick> besides, it wasn't a direct one 20:47:04 <LordAzamath> Patrick`: Any special reason for highlightning them? :D 20:47:06 *** Roujin [~Roujin@mnch-4d04e23e.pool.mediaWays.net] has quit [Ping timeout: 480 seconds] 20:47:16 <Patrick`> I hope to cause a flame war, of course 20:47:16 <yorick> it was a link to a page that had mirror link 20:47:23 <yorick> ok, Patrick` 20:47:35 <LordAzamath> Patrick`: Well, if you REALLY want to... 20:48:03 *** Gonozal_VIII [~Gonozal_V@M3142P003.adsl.highway.telekom.at] has quit [Ping timeout: 480 seconds] 20:48:30 * LordAzamath flames Patrick` ... or was it Gonozal_IX? 20:49:37 *** egladil [~egladil@81-236-0-99-no61.tbcn.telia.com] has quit [Ping timeout: 480 seconds] 20:50:12 <peter1138> Highlightning? 20:50:34 *** Gonozal_VIII [~Gonozal_V@M3142P003.adsl.highway.telekom.at] has joined #openttd 20:50:53 *** |Jeroen| [~jeroen@d51A473D5.access.telenet.be] has quit [Quit: oO] 20:51:03 *** egladil [~egladil@81-236-0-99-no61.tbcn.telia.com] has joined #openttd 20:51:42 <Gonozal_VIII> blaha 20:51:49 <LordAzamath> peter1138: That's when it's lightning outside and you are somewhere near high spot, possibly wearing an antenna 20:52:10 <peter1138> *nod* 20:52:35 <LordAzamath> Gonozal_IX: Why did you come back? :O We had so much fun about talking about you... 20:52:38 <Gonozal_VIII> it takes the stupid irc client 10 minutes to find out that it's disconnected 20:53:08 <glx> Gonozal_VIII: unplug the connection killer ;) 20:53:25 <Gonozal_VIII> there are two of them now... 20:53:29 <glx> lol 20:53:36 * orudge downloads peter1138 from the net 20:54:11 * LordAzamath uploads an orudge to the net 20:54:31 <Gonozal_VIII> why does it take mirc so long to find out that the connection is gone? 20:55:05 <LordAzamath> because your net is slowed down by orudge, who is downloading and me, who is uploading 20:56:41 <LordAzamath> whoah, I had no idea that orudge took 4,5 KB :O. Now I freed half of the space in my computer :O 20:57:16 <Gonozal_VIII> you have a 9kb hd? 20:57:40 <LordAzamath> :O 20:58:13 <LordAzamath> 10KB, but 1KB of that is required for firmware 20:58:20 <ln-> Patrick`! 20:58:27 <Gonozal_VIII> makes sense 20:58:44 <Patrick`> you! 20:58:57 <Patrick`> man, I remember when the internet mattered and I used to argue with you all the time 20:59:01 <Patrick`> how's things? 21:00:06 <LordAzamath> Gonozal_IX: I just replied to your thread :) 21:00:29 *** Axamentia [~SlayerRag@78-105-140-209.zone3.bethere.co.uk] has joined #openttd 21:00:54 <LordAzamath> a VERY informative post, one should say... 21:01:50 *** Gonozal [~Gonozal_V@M3142P003.adsl.highway.telekom.at] has joined #openttd 21:01:50 *** Gonozal_VIII is now known as Guest94 21:01:51 *** Gonozal is now known as Gonozal_VIII 21:02:16 <LordAzamath> Gonozal_VIII: You disconnected again? 21:02:22 <Gonozal_VIII> indeed 21:02:41 <LordAzamath> 23:00:00LordAzamath Gonozal_IX: I just replied to your thread :)Kasutaja Axamentia ÃŒhines kanaliga #openttd 23:00:24 23:00:48LordAzamath a VERY informative post, one should say... 21:02:59 <Gonozal_VIII> don't copy stuff, i read the logs :P 21:03:05 <LordAzamath> grr.. 21:03:18 <glx> and when you copy, do it better ;) 21:03:19 <LordAzamath> never read logs..! 21:03:32 <LordAzamath> glx: NO! Never 21:03:35 <LordAzamath> ever 21:03:47 <Vikthor> LordAzamath: hehe almost the same answer I gave him here http://www.tt-forums.net/viewtopic.php?p=668254#p668254 21:04:01 <Gonozal_VIII> there is some norwayianish stuff... 21:04:33 <LordAzamath> "Please try to include this awesome patch in Gogozal multi-patch project.", so you are now Gogozal_VIII? 21:04:37 <LordAzamath> ^^ 21:04:49 <LordAzamath> and it's Norwegian.. 21:05:34 <Vikthor> No I told to ask Gonozal, not me 21:05:41 <Vikthor> *him 21:06:06 <LordAzamath> I asked Gonozal_VIII, if he is now gogozal :D 21:06:26 <Vikthor> aha :D 21:06:31 *** Guest94 [~Gonozal_V@M3142P003.adsl.highway.telekom.at] has quit [Ping timeout: 480 seconds] 21:06:52 <[1]Roujin> according to my gf (who understands a little norwegian) he asked for a step by step instruction how to split (?) up the patch(es?) 21:07:12 <LordAzamath> He asked that from Trond?? 21:07:31 <Gonozal_VIII> the patches are all in the patches.zip... 21:08:19 <LordAzamath> hmm... you should tell him that :P 21:08:25 <[1]Roujin> oh, nvm, not split.. 21:08:51 <Gonozal_VIII> i think i'll include that patch vikthor.. well... if it works^^ 21:08:55 <[1]Roujin> misread "spilt" for "split" :D 21:09:30 <LordAzamath> what is spilting? 21:09:31 <[1]Roujin> so he probably asked for a step by step instruction how to _play_ with these patches... 21:10:03 <Gonozal_VIII> through downloading the binary^^ 21:10:30 <[1]Roujin> well he wrote that he managed to get it running one post later, so... 21:10:45 <Vikthor> Gonozal_VIII: So far i believe there are no known bugs, but there are few issues, like that malicious player can more easily disrupt your game. 21:10:46 *** divo [~asd@x1-6-00-18-39-d3-e9-f6.k899.webspeed.dk] has quit [Quit: Quitting] 21:11:18 <Vikthor> anyway that's server admin decision, he can turn the patch off 21:12:34 *** Gonozal [~Gonozal_V@M3142P003.adsl.highway.telekom.at] has joined #openttd 21:12:34 *** Gonozal_VIII is now known as Guest96 21:12:34 *** Gonozal is now known as Gonozal_VIII 21:12:47 <LordAzamath> how many servers are there anyway, which use patched versions, Vikthor? 21:13:09 <LordAzamath> aaaaaaaaaaaa.. 21:13:22 * LordAzamath goes to sleep soon, be ready 21:13:40 <Gonozal_VIII> i guess most of the patched servers are not announced 21:14:56 <LordAzamath> true, but that also means that if I don't say it aloud, I can't play online with patched client anyway.. 21:15:23 <LordAzamath> AND, don't think of my last sentence that I have used your patchpack.. UGH 21:15:25 <LordAzamath> ^^ 21:15:29 <Gonozal_VIII> you don't have any friends? 21:15:32 <Vikthor> LordAzamath: I don't know I run one with gonozal's pack and my patch, and judging by number of downloads I am the only one 21:15:46 <LordAzamath> hehe 21:16:33 <peter1138> GONADS PACK 21:16:44 <Gonozal_VIII> O_o 21:17:01 <Vikthor> Not that I play alone, there are few people from Tycoonez:community, but that's pretty much it 21:18:08 *** Guest96 [~Gonozal_V@M3142P003.adsl.highway.telekom.at] has quit [Ping timeout: 480 seconds] 21:19:33 <fjb> Hm... MiniIN, ChrisIN, GonoIN... see which wins the price for staying maintainable for the longest time. 21:20:01 <Gonozal_VIII> <-- very reliable 21:20:03 <Gonozal_VIII> not 21:20:28 <Patrick`> ook 21:20:30 <Patrick`> ooh 21:20:40 <Patrick`> can I act all dumb over the new options so someone tells me what to do 21:20:49 <Patrick`> MiniIN is still going? crazy 21:20:58 <fjb> Ignore them. :-) 21:21:05 <Patrick`> someone made better roads, that's good 21:21:09 <Patrick`> "remove absurbd elements" 21:21:20 <Gonozal_VIII> but the patches are all seperate... if one of them gets broken beyond repair because of trunk changes i can just drop it until there is a new version 21:21:22 <Patrick`> town growth modifier, cities, all good and understandable things 21:21:36 <Patrick`> "prospecting", now what's all that about 21:21:42 <Patrick`> manual primary industry construction method 21:22:17 <fjb> You pay the money and eventually that industry gets build somewhere on the map. 21:22:25 <Gonozal_VIII> you fund it, it appears at a random spot on the map... or your money is gone and no industry appears... 21:22:32 <LordAzamath> fjb: It's Gonozal_VIIIIN, not GonoIN :P 21:22:44 <Gonozal_VIII> hehe 21:22:49 <Patrick`> ah. 21:22:58 <fjb> What roman number is N? 21:23:01 <Gonozal_VIII> i could just go back to long_filename^^ 21:23:07 <Patrick`> and "as other industries" means it picks one at random? 21:23:10 <Patrick`> that sounds rather fun 21:23:13 <Patrick`> build, plumb up 21:23:16 <Gonozal_VIII> nope 21:23:17 <fjb> And who was Gonozal_VII? 21:23:27 <LordAzamath> his predecessor 21:23:27 <Gonozal_VIII> as other industries means you can place it yourself 21:23:32 <Patrick`> aah, duh 21:23:38 <Patrick`> or "none" for not building primaries 21:23:40 <ln-> Patrick`: was OpenTTD partially made by using disassembled code from the original TTD exe? 21:23:58 <Gonozal_VIII> nope, not partially^^ 21:24:00 <Patrick`> ln-: revision 1 from the original database was the results of a disassembler 21:24:03 <Patrick`> so, entirely 21:24:11 <Patrick`> hence all the structs in the industry layout code 21:24:17 <LordAzamath> no.. there were revisions before r1 21:24:18 <Patrick`> unless they've been polished up 21:24:26 <Gonozal_VIII> the other r1 21:24:29 <Patrick`> LordAzamath: check the log for revision 1 21:24:41 <yorick> @openttd commit 1 21:24:41 <Patrick`> says it was revision 9 hundred and something from the old archive 21:24:42 <DorpsGek> yorick: Commit by truelight :: r1 / (202 files in 13 dirs) (2004-08-09 17:04:08 UTC) 21:24:43 <DorpsGek> yorick: Import of revision 975 of old (crashed) SVN 21:24:46 <peter1138> The other r1 is not the first revision either, of course... 21:24:50 <ln-> Patrick`: good, you have learned that much since last time. 21:25:29 <LordAzamath> Ok.. anyway, good night.. You can start flaming me.... 21:25:38 <LordAzamath> now 21:25:39 *** LordAzamath [~LordAzama@pc122.host21.starman.ee] has left #openttd [Kopete 0.12.5 : http://kopete.kde.org] 21:25:41 * Patrick` starts a new game 21:25:57 <fjb> That is alway a good idea. 21:26:07 <Gonozal_VIII> ecs, ecs! 21:26:40 <Patrick`> is the AI still really useless and snarls up the map with shitty track everywhere? 21:26:55 <Patrick`> or else buses up a town and makes it grow bloblike to consume half the map 21:27:25 <Gonozal_VIII> nah, it just messes up the landscape, builds and removes track until its money is gone 21:27:35 * fjb thinks Gonozal_VIII must be a white haired pale and a bit strange looking guy... 21:27:36 <Patrick`> ooh 21:27:46 <Patrick`> someone polished up "very low" industry density and committed it 21:27:50 <yorick> but the noai ai's are doing prety well 21:28:20 <dih> now that noai is again under dev :-) 21:28:26 <Gonozal_VIII> did you find google fjb? 21:29:12 * fjb remembered the silver coverd books on the attic. 21:29:13 *** dih [~dihedral@dslb-092-074-236-107.pools.arcor-ip.net] has quit [Quit: Leaving] 21:29:43 <Gonozal_VIII> on the attic :O 21:29:59 <fjb> Yeah. I read them when I was a kid. 21:30:48 <Gonozal_VIII> the books leave out most of the good stuff... 21:30:59 <peter1138> Those are the bits your imagination fills in. 21:32:21 <Gonozal_VIII> [22:30:58] <@peter1138> Those are the bits your imagination fills in. <-- huh? 21:32:39 <fjb> The good parts are your imagination. 21:33:14 <Gonozal_VIII> the books are only a short version of the original... you know that, right? 21:33:40 <peter1138> Are you referring to some particular series of books, or books in general? 21:33:57 <Gonozal_VIII> the ones on fjbs attic^^ 21:34:22 <peter1138> Quote. 21:34:24 <peter1138> Er 21:34:25 <peter1138> Quite. 21:34:28 <peter1138> < fail. 21:35:27 <Gonozal_VIII> about 160k pages of finest science fiction :-) 21:35:35 <CIA-1> OpenTTD: truebrain * r12277 /branches/noai/src/ (7 files in 3 dirs): 21:35:35 <CIA-1> OpenTTD: [NoAI] -Change: overlay GlobalPointer with local instance access and create sub-node to contain data 21:35:35 <CIA-1> OpenTTD: [NoAI] -Change: relay PrintFunc to redirect via overlay and supply AIController with Print, in order to establish bypass of the log created by the AI 21:35:35 <CIA-1> OpenTTD: [/STARTREK VOYAGER] 21:36:41 *** Diabolic-Angel [~dia@xdsl-81-173-176-68.netcologne.de] has joined #openttd 21:37:08 <Eddi|zuHause2> argh, i built this subway to reduce the passenger load, but now i have more passengers waiting than ever... 21:37:24 <Patrick`> wait wait wait 21:37:25 <Patrick`> subway? 21:37:31 <Gonozal_VIII> no 21:37:40 <Patrick`> geeze, how long have I been out of it 21:37:47 <Gonozal_VIII> no subway 21:38:00 <fjb> Finest science fiction? A german science fiction trivial book series from the 60s. 21:38:34 <Gonozal_VIII> from 1961 until forever! 21:39:51 <Patrick`> the subway is a lie 21:39:54 <Patrick`> but what about the cake 21:40:27 <Gonozal_VIII> they predicted the moonlanding to be 1971... 21:40:28 <fjb> Yeah, every week a book. Written very hasty by a lot of different auther. 21:41:06 <Gonozal_VIII> !!! don't talk that way about the bestest of the best, nothing is besterer! 21:41:30 <Gonozal_VIII> sorry... bester 21:41:34 <fjb> But it's the truth. Scifi for small money. 21:42:06 <fjb> If you like good Scifi from the 60s then read Lem. 21:42:48 *** Gonozal [~Gonozal_V@M3142P003.adsl.highway.telekom.at] has joined #openttd 21:42:48 *** Gonozal_VIII is now known as Guest102 21:42:48 *** Gonozal is now known as Gonozal_VIII 21:43:04 *** ActySofts [Madassasin@82.79.223.178] has joined #openttd 21:43:08 <ActySofts> hello people 21:43:18 <fjb> Hello ActySofts 21:43:34 <Gonozal_VIII> hi 21:44:03 <ActySofts> Anyone with knowledge of C(++) and UTF-8 (and the W32 API preferably, but optional)? I need some help. 21:44:33 <CIA-1> OpenTTD: truebrain * r12278 /branches/noai/projects/ (openttd_vs80.vcproj openttd_vs90.vcproj): [NoAI] -Fix r12211: MSVC project files weren't generated correctly 21:44:39 <Gonozal_VIII> don't ask that kind of stuff, ask your question directly 21:44:54 <ActySofts> OK then. 21:45:45 <ActySofts> Does it matter if UTF-8 is stored as signed or unsigned char? It might be a pain to cast everything to signed char for use with most of the Windows API. 21:45:45 <CIA-1> OpenTTD: truebrain * r12279 /branches/noai/projects/ (openttd_vs80.vcproj openttd_vs90.vcproj): [NoAI] -Fix r12211: by mistake committed new files in MSVC project files that .. well .. aren't done yet ;) 21:46:01 <Eddi|zuHause2> <Patrick`> subway? <- not a real subway, but a railway that is one level below the town, with tunnels to not destroy it all 21:46:17 <Eddi|zuHause2> but the new PBS are awesome ;) 21:46:36 <peter1138> ActySofts, I doubt it cares. 21:47:05 <ActySofts> Well, at least here, MSVC shouts at me for doing it. 21:47:10 <Gonozal_VIII> somebody wrote about that signed char stuff some days ago... i still don't get it, wtf is a signed char 21:47:33 <peter1138> Gonozal_VIII, âcharâ is C-ese for â8 bit data typeâ 21:47:54 <Gonozal_VIII> ah 21:47:54 <peter1138> Being an 8 bit value, it can be signed or unsigned. 21:47:54 <ActySofts> it's a char that can represent from -128 to 127, which is by defautl the same as char, while unsigned uses the whole byte for postitive, up to 256 21:47:58 <Eddi|zuHause2> Gonozal_VIII: the bit representations are exactly the same 21:48:11 <ln-> ActySofts: 255 21:48:17 <ActySofts> meh...:P 21:48:29 <ActySofts> 0 = 256 ;) 21:48:57 <Gonozal_VIII> silence the warnings with a cast :-) i did that with the comparison of signed and unsigned int crap too... 21:49:00 *** Morloth [~bram@53542231.cable.casema.nl] has joined #openttd 21:49:15 <ActySofts> I'd do that but I' not sure if there are issues with that 21:49:33 *** Guest102 [~Gonozal_V@M3142P003.adsl.highway.telekom.at] has quit [Ping timeout: 480 seconds] 21:49:49 <ActySofts> as casting to a signed representation from an unsigned one that goes beyond signed limit could break some stuff 21:50:03 <ActySofts> but then I'm not sure, that's why I'm asking in the first place 21:50:47 <peter1138> Just use 'char', you shouldn't need to use signed or unsigned anywhere. 21:50:58 <Gonozal_VIII> btw if char is the 8 bit stuff, what's byte then? 21:51:22 <ActySofts> well OTTD tells MSVC to treat char as unsigned and it uses UTF-8 (I believe), so that's one reason for the question 21:51:32 <ActySofts> 8 bits = byte 21:51:34 <peter1138> byte does not exist. 21:51:36 <ActySofts> *1 byte 21:52:32 <Gonozal_VIII> wtf byte does not exist 21:52:47 <ActySofts> typedef unsigned char byte; >.< 21:52:52 <Gonozal_VIII> there are lots of bytes in the code 21:53:10 <peter1138> See what ActySofts wrote. 21:53:26 <ActySofts> byte means 8 bits, it's just like a meter being 10 decimeters 21:53:35 <Gonozal_VIII> i know that :P 21:53:56 <Gonozal_VIII> i can do java but c data stuff is complicated 21:54:14 <ActySofts> C data stuff...well C++ isn't as much 21:54:29 <ActySofts> the thing is with C & C++ being static languages 21:54:45 <ActySofts> use Python if you don't want to deal with low-level stuff 21:54:50 <[1]Roujin> Gonozal: typedef unsigned char byte; <-- that means "if i write 'byte' somewhere in the code, treat it as if i'd written 'unsigned char' ;) 21:55:00 <ActySofts> yes, sort of 21:55:09 <ActySofts> it's an alias 21:55:24 <ActySofts> but unlike #define byte char, typedefs ensure proper type-checking 21:55:59 <Gonozal_VIII> what's the point with uint8? 21:56:04 <Maedhros> i'm pretty sure gcc will ignore it if you mix byte and uint8 21:56:07 <ActySofts> readability 21:56:11 <Eddi|zuHause2> hm, the paxdest gets horribly confused when lines have multiple transfer points 21:56:12 <ActySofts> (that's what I've been told, but in what way does it provite it?) 21:56:29 <peter1138> uint8 follows the style of uint16 and uint32 21:56:54 <ActySofts> Maedhros: kinda all compilers ignore it since...well...it's an alias, so there shouldn't be any differences 21:57:13 <ActySofts> also, exactly what benefit does typedefs provide over #defines? 21:57:40 <peter1138> #defines are ugly ;) 21:57:45 <ActySofts> >.< 21:58:07 <ActySofts> #define _T(x) L ## x --> not much you can do in other ways 21:58:09 <peter1138> "#define byte unsigned char" would not work 21:58:15 <ActySofts> why? 21:58:30 <peter1138> Cos I would disallow it ;D 21:58:41 <ActySofts> good reason LOL 21:58:45 *** Ammler [~Ammler@adsl-89-217-34-23.adslplus.ch] has joined #openttd 21:58:49 *** Wolf01|AWAY is now known as Wolf01 21:58:52 *** |Bastiaan| [~Bastiaan@188-008-128-083.dynamic.caiway.nl] has quit [Ping timeout: 480 seconds] 21:59:14 *** Gonozal [~Gonozal_V@M3142P003.adsl.highway.telekom.at] has joined #openttd 21:59:14 *** Gonozal_VIII is now known as Guest104 21:59:14 *** Gonozal is now known as Gonozal_VIII 21:59:54 *** Ammler [~Ammler@adsl-89-217-34-23.adslplus.ch] has quit [Remote host closed the connection] 22:00:56 <ActySofts> OK, so peter, you are suggesting m to use plain char to store UTF-8, but in openttd MSVC is told to make it unsigned, why? 22:01:03 <ActySofts> *me 22:01:08 <peter1138> Probably MSVC is a bitch... 22:01:15 *** yorick [~yorick@s55924da0.adsl.wanadoo.nl] has left #openttd [quit quit quit] 22:01:54 <ActySofts> umm, the projects are set with /J (treat char as default unsigned) 22:02:21 <ActySofts> so is it done for a purpose or it's an overlook? 22:02:22 <peter1138> Well you need to be doubly sure with MSVC... 22:03:17 <ActySofts> heh, a few days ago MSVC gave me errors in the windows headers O_o 22:03:30 <CIA-1> OpenTTD: truebrain * r12280 /branches/noai/ (7 files in 4 dirs): [NoAI] -Add: added AICargoList (Morloth) 22:03:35 *** Purno [~Purno@5357D37C.cable.casema.nl] has joined #openttd 22:03:56 <ActySofts> I was like "WTF?! You guys can't manage your own stuff? How did ya compile MSVC with then? GCC?!" 22:04:01 <CIA-1> OpenTTD: truebrain * r12281 /branches/noai/projects/ (openttd_vs80.vcproj openttd_vs90.vcproj): [NoAI] -Fix r12280: forgot to update MSVC project files 22:04:03 *** Guest104 [~Gonozal_V@M3142P003.adsl.highway.telekom.at] has quit [Ping timeout: 480 seconds] 22:04:29 <ActySofts> truebrain: you forgot to do that twice in a row? 22:05:00 <ActySofts> hmm, he doesn't seem to be on IRC 22:05:27 <peter1138> Never mind, it is only a branch... 22:05:38 <Morloth> peter1138: It's THE branch ;) 22:07:09 *** Diabolic-Angel [~dia@xdsl-81-173-176-68.netcologne.de] has quit [Quit: leaving] 22:09:25 *** Ammler [~Ammler@adsl-89-217-34-23.adslplus.ch] has joined #openttd 22:13:33 *** Ammler [~Ammler@adsl-89-217-34-23.adslplus.ch] has quit [Remote host closed the connection] 22:14:34 *** Diabolic-Angel [~dia@xdsl-213-196-230-84.netcologne.de] has joined #openttd 22:19:02 <ActySofts> For x64, is `int' 64-bit or 32-bit? 22:19:19 <glx> probably 64 22:19:27 <peter1138> Generally 32 for compatibility... 22:19:29 *** Ammler [~ammler@adsl-89-217-34-23.adslplus.ch] has joined #openttd 22:19:32 <Wolf01> 'night 22:19:39 *** Wolf01 [~wolf01@host95-175-dynamic.60-82-r.retail.telecomitalia.it] has quit [Quit: Once again the world is quick to bury me.] 22:19:46 <peter1138> Or something silly... 22:19:49 <glx> right there are long int for 64 bits 22:19:51 <Sacro> 48 for the average 22:19:51 <peter1138> Tron would know. 22:20:09 * peter1138 feeds Sacro with 37 bit data types. 22:20:13 <Sacro> :( 22:20:49 <fjb> Why not 23 bit? 22:21:05 <peter1138> Because 23 is not 37, obviously. 22:21:35 <ActySofts> sizeof(int) = sizeof(long) + 1 ;) 22:21:41 <fjb> But 23 bit would get him eventually iluminated. 22:21:43 * SmatZ likes __attribute__ ((mode (TI))) 22:22:58 <Maedhros> good night 22:23:47 *** SmatZ [~smatz@a40-prg1-5-107.static.adsl.vol.cz] has quit [Remote host closed the connection] 22:23:49 <peter1138> Yes, good idea... 22:24:03 <peter1138> nini 22:24:06 *** Maedhros [~jc@host86-140-197-124.range86-140.btcentralplus.com] has quit [Quit: leaving] 22:24:08 <ActySofts> 'night 22:24:18 *** peter1138 [~petern@217.151.109.242] has quit [Quit: bwaaahahaha, te eeeh eeehee boingk!] 22:27:13 <Patrick`> hm 22:27:22 <Patrick`> this AI seems to like building airports a lot more than it used to 22:29:40 <ActySofts> g'night here, too 22:30:16 *** ActySofts [Madassasin@82.79.223.178] has quit [Quit: G'night.] 22:30:58 *** jp [~Miranda@dslb-088-067-247-082.pools.arcor-ip.net] has quit [Read error: Connection reset by peer] 22:31:47 *** Gonozal_VIII [~Gonozal_V@M3142P003.adsl.highway.telekom.at] has quit [Ping timeout: 480 seconds] 22:32:39 <CIA-1> OpenTTD: glx * r12282 /trunk/projects/generate.vbs: -Fix (r12123): generate.vbs should not skip files in NO_THREADS section of source.list 22:33:12 *** Gonozal_VIII [~Gonozal_V@M3142P003.adsl.highway.telekom.at] has joined #openttd 22:34:54 <[1]Roujin> sooo.. play a little with my updated TL patch and leave me some comments, will ya? ;) 22:35:09 <[1]Roujin> where TL = traffic lights 22:35:36 <[1]Roujin> good night 22:35:53 *** [1]Roujin [~Roujin@mnch-4d04ec9b.pool.mediaWays.net] has quit [Quit: HydraIRC -> http://www.hydrairc.com <- \o/] 22:36:35 *** Mark [~Mark@5351EE62.cable.casema.nl] has quit [Quit: HydraIRC -> http://www.hydrairc.com <- s0 d4Mn l33t |t'z 5c4rY!] 22:39:46 *** Ammller [~Ammler@adsl-89-217-34-23.adslplus.ch] has joined #openttd 22:40:39 *** Smoovious [~imp486@c-71-205-140-67.hsd1.mi.comcast.net] has quit [Ping timeout: 480 seconds] 22:42:31 *** Zaviori [~zavior@d195-237-7-167.elisa-laajakaista.fi] has quit [Read error: Connection reset by peer] 22:46:32 *** Ammller [~Ammler@adsl-89-217-34-23.adslplus.ch] has quit [Quit: Konversation terminated!] 22:49:27 *** stillunknown [~stillunkn@82-136-225-75.dsl.ip.tiscali.nl] has quit [Ping timeout: 480 seconds] 22:52:38 *** Zr40 [~zr40@2001:960:786:0:21b:63ff:fe9e:ab24] has quit [Quit: This computer has gone to sleep] 23:01:03 <Patrick`> hmm 23:01:24 <Patrick`> it seems the wiki is lacking junctions that utilise "build anything you damn well want to under a bridge" 23:01:48 <Patrick`> I had the default AI just build a bridge, then build a loop of track under the bridge and running parallel to it :( 23:02:38 <Gonozal_VIII> wiki junctions suck and ai does that 23:03:02 <Patrick`> anyway, http://patrickthomson.ath.cx/junction.png and http://patrickthomson.ath.cx/tjunction.png. Normalised so that 4-tile trains don't hit double-turn slowdown, if that code's even used any more for realistic accn 23:03:47 <Gonozal_VIII> hmmm 23:03:57 <Phantasm> I almost never find any need for any weird junctions.. 23:03:58 <Gonozal_VIII> http://gonozalviii.go.funpic.de/OpenTTD/junction.png 23:04:20 <Patrick`> great minds think alike :) 23:04:31 <Gonozal_VIII> http://gonozalviii.go.funpic.de/OpenTTD/junction2.png 23:04:46 <Patrick`> I do my middle with bridges, I don't use build on slope for prudish reasons (it's ugly) 23:05:06 <CIA-1> OpenTTD: truebrain * r12283 /branches/noai/src/ai/api/ai_industry.hpp: [NoAI] -Fix: document that GetProduction can return -1 if the Industry doesn't produce the Cargo (tnx Progman) 23:05:12 <Patrick`> signals on bridgeheads would be possible 23:05:42 <Patrick`> yours is nicer, less ups and downs 23:05:44 <Gonozal_VIII> more slopes with bridges... 23:05:51 <Gonozal_VIII> yes 23:06:09 <Patrick`> I built it back when RA allowed a fully laden maglev to do top speed as long as it didn't corner 23:06:10 <Gonozal_VIII> i tried to minimise them too 23:06:18 <Patrick`> I think we minimised it as much as possible 23:06:25 <Phantasm> Literally anything can be transfered with a track pair (one for each way).. And generally there isn't need for that much multiple stuff to go to same station that having different rails wouldn't be a problem. 23:06:28 <Patrick`> the shortest turn is 7 half-tiles 23:07:00 <Gonozal_VIII> or 6 if it goes on in the same direction 23:07:16 <Patrick`> I thought a sideways kink wasn't penalised no matter how small it was 23:07:27 <Patrick`> I'd experiment but it's zed time 23:07:30 <Gonozal_VIII> hmm right 23:07:36 <Gonozal_VIII> but there was something with 6^^ 23:07:40 <Patrick`> I've done sidesteps of features before 23:08:06 <Gonozal_VIII> http://gonozalviii.go.funpic.de/OpenTTD/junction3.png 23:08:08 <Patrick`> my mainline's been going on the same x-axis for 600 tiles, then I find a bit of landscape. Hurrah. 23:08:25 <Patrick`> ooh 23:08:27 <Patrick`> I do like 23:08:45 <Patrick`> merge-before-split tho 23:08:54 <Gonozal_VIII> yes, that's a problem there 23:09:16 <Gonozal_VIII> but not a big one 23:09:25 <Patrick`> yeah, you really gotta cram it up 23:09:44 <Patrick`> was the crappiness associated with multiple-width track junctions ever sorted out? 23:09:52 <Gonozal_VIII> trains can do u-turns if they really need to... 23:09:55 <Patrick`> as in, trains would pile onto one line until it was full 23:10:17 <Patrick`> I tried to build a flip-flop train splitter but never succeeded 23:10:32 <Patrick`> then we started to make nand gates and got distracted 23:10:40 <Gonozal_VIII> well, yapp looks 10 signals ahead by default... a full line has most of them red so high penalty 23:10:51 <Gonozal_VIII> not yapp 23:10:53 <Gonozal_VIII> yapf 23:11:40 <Patrick`> aha 23:11:44 <Patrick`> very nic 23:12:06 <Patrick`> so if I space out my signals a bit more and add cross-tracks, it'll naturally load balance 23:12:20 <Patrick`> very very nice 23:12:37 <ben_goodger> how long before openttd is turing-complete? 23:12:55 <Patrick`> it is. 23:13:00 <Patrick`> we made nand gates 23:13:07 <ben_goodger> I mean IO 23:13:17 <ben_goodger> one could just about implement a microprocessor using little shunters 23:13:19 <Patrick`> they take some time to reset, though, because a little train has to go back to the start of the gate :) 23:13:36 <Patrick`> --> z 23:14:37 <Gonozal_VIII> and then port openttd to that^^ 23:15:24 <ben_goodger> seriously, 8486 in openttd 23:15:42 <ben_goodger> you'd have to use maglevs [for speed :P], but you could do quite complex stuff with it 23:16:24 <Gonozal_VIII> don't juse could all the time... you can 23:17:04 *** Vikthor [~Vikthor@snat1.spoje.net] has quit [Quit: Leaving.] 23:17:21 <ben_goodger> well, it hasn't been done yet, so it's still a "could", as in "potential" 23:28:37 *** Osai is now known as Osai^zZz 23:30:13 *** Purno [~Purno@5357D37C.cable.casema.nl] has quit [Read error: Connection reset by peer] 23:32:37 *** Gonozal_VIII [~Gonozal_V@M3142P003.adsl.highway.telekom.at] has quit [Ping timeout: 480 seconds] 23:33:17 *** Gonozal_VIII [~Gonozal_V@M3142P003.adsl.highway.telekom.at] has joined #openttd 23:36:00 *** Morloth [~bram@53542231.cable.casema.nl] has quit [Quit: Zzzzzzzzzzzzzzzzzzzzzzz] 23:41:58 *** ben_goodger [~ben@host217-44-86-48.range217-44.btcentralplus.com] has quit [Quit: Ex-Chat] 23:45:31 *** foe [~cla@c83-253-156-173.bredband.comhem.se] has joined #openttd 23:45:44 <foe> Can I change the cargo weight multiplier in the cfg? 23:46:15 <Gonozal_VIII> yes? 23:46:32 <foe> It doesn't have a variable 23:46:56 <foe> There's FreightWagonMult in src/train.h, but there's no FreightWagonMult in the cfg. 23:47:14 <Gonozal_VIII> freight_trains 23:47:32 <foe> Ah 23:47:50 <CIA-1> OpenTTD: truebrain * r12284 /branches/noai/ (9 files in 5 dirs): [NoAI] -Add: added AICargoList_v(IsFreight|CargoIncomes) (Morloth) 23:47:51 <foe> So freight_trains = 1 means the train is twice as heavy when loaded? 23:48:07 <Gonozal_VIII> it's a factor 23:48:36 <foe> ...multiplying a weight factor of each type of goods? 23:49:00 <Gonozal_VIII> everything with the is_freight flag 23:52:01 <foe> Is there any way to set the cost of construction to a higher factor than "high"? 23:53:05 <Gonozal_VIII> there's a grf that lets you change costs 23:53:17 <Gonozal_VIII> at least one.. 23:53:55 *** Ammller [~Ammler@adsl-89-217-34-23.adslplus.ch] has joined #openttd 23:56:02 *** Ammller [~Ammler@adsl-89-217-34-23.adslplus.ch] has quit [] 23:57:27 *** Gonozal [~Gonozal_V@N939P010.adsl.highway.telekom.at] has joined #openttd 23:57:27 *** Gonozal_VIII is now known as Guest115 23:57:28 *** Gonozal is now known as Gonozal_VIII 23:57:44 *** Ammller [~Ammler@adsl-89-217-34-23.adslplus.ch] has joined #openttd 23:58:39 *** Ammler [~ammler@adsl-89-217-34-23.adslplus.ch] has quit [Remote host closed the connection]