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00:02:17 *** [com]buster has quit IRC 00:02:17 *** [1][com]buster is now known as [com]buster 00:03:22 *** [alt]buster has quit IRC 00:10:23 *** [com]buster has quit IRC 00:28:01 *** KenjiE20|LT has joined #openttdcoop 00:28:01 *** ChanServ sets mode: +o KenjiE20|LT 00:28:06 *** openttdcoop sets mode: +v KenjiE20|LT 00:28:06 *** KenjiE20 has quit IRC 00:41:01 *** Wurzel49 has quit IRC 00:46:54 <Mks> !password 00:46:54 <PublicServer> Mks: turret 00:47:14 <PublicServer> *** Mks joined the game 00:47:26 <PublicServer> *** Mks has left the game (leaving) 00:47:35 *** Mks has quit IRC 01:18:50 *** OwenS has quit IRC 01:25:01 *** Antigon has quit IRC 01:35:13 *** HDIEagle has joined #openttdcoop 01:35:18 *** openttdcoop sets mode: +v HDIEagle 01:35:34 <HDIEagle> !wiki 01:35:34 <PublicServer> HDIEagle: http://www.openttdcoop.org/wiki/Main_Page 01:35:40 <HDIEagle> !dl win32 01:35:41 <PublicServer> HDIEagle: http://binaries.openttd.org/nightlies/trunk/r17170/openttd-trunk-r17170-windows-win32.zip 01:36:36 <HDIEagle> !password 01:36:37 <PublicServer> HDIEagle: scoffs 01:36:45 <PublicServer> *** HD1Eagle joined the game 01:38:33 <PublicServer> *** HD1Eagle has left the game (leaving) 01:49:41 *** HDIEagle has quit IRC 02:13:31 *** themroc- has joined #openttdcoop 02:13:36 *** openttdcoop sets mode: +v themroc- 02:18:18 *** themroc has quit IRC 02:40:28 *** KenjiE20|LT has quit IRC 02:46:02 *** themroc- has quit IRC 02:51:19 *** raWt has joined #openttdcoop 02:51:24 *** openttdcoop sets mode: +v raWt 03:16:26 *** raWt has quit IRC 03:19:41 *** R0b0t1 has quit IRC 03:20:33 *** Fuco has quit IRC 03:43:49 *** themroc has joined #openttdcoop 03:43:54 *** openttdcoop sets mode: +v themroc 04:04:07 *** themroc has quit IRC 06:45:45 *** ^spike^ has joined #openttdcoop 06:45:50 *** openttdcoop sets mode: +v ^spike^ 06:46:21 *** R0b0t1 has joined #openttdcoop 06:46:26 *** openttdcoop sets mode: +v R0b0t1 06:58:20 *** elmex has quit IRC 07:15:06 *** Webster has joined #openttdcoop 07:15:06 *** ChanServ sets mode: +o Webster 07:15:11 *** openttdcoop sets mode: +v Webster 07:18:44 *** elmex has joined #openttdcoop 07:18:49 *** openttdcoop sets mode: +v elmex 07:35:46 *** Suisse[Dodo]` has quit IRC 07:36:28 *** Suisse has joined #openttdcoop 07:36:33 *** openttdcoop sets mode: +v Suisse 07:48:31 *** Suisse[Dodo]` has joined #openttdcoop 07:48:32 *** Suisse has quit IRC 07:48:36 *** openttdcoop sets mode: +v Suisse[Dodo]` 08:02:24 *** mixrin has joined #openttdcoop 08:02:29 *** openttdcoop sets mode: +v mixrin 08:20:35 *** insulfrog has joined #openttdcoop 08:20:40 *** openttdcoop sets mode: +v insulfrog 08:20:45 <insulfrog> !download win32 08:20:45 <PublicServer> insulfrog: http://binaries.openttd.org/nightlies/trunk/r17170/openttd-trunk-r17170-windows-win32.zip 08:24:18 <insulfrog> !playercount 08:24:19 <PublicServer> insulfrog: Number of players: 1 08:24:38 <insulfrog> !password 08:24:38 <PublicServer> insulfrog: toning 08:24:48 <PublicServer> *** insulfrog joined the game 08:27:45 <insulfrog> !playercount 08:27:45 <PublicServer> insulfrog: Number of players: 2 08:27:51 <insulfrog> !players 08:27:52 <PublicServer> insulfrog: Client 24 (Orange) is insulfrog, in company 1 (XeryusTC Transport) 08:27:52 <PublicServer> insulfrog: Client 14 is Thraxian, a spectator 08:37:28 *** raWt has joined #openttdcoop 08:37:33 *** openttdcoop sets mode: +v raWt 08:38:12 *** ^spike^ is now known as ^Spike^ 08:39:06 *** raWt has left #openttdcoop 08:45:54 *** LordAzamath has joined #openttdcoop 08:45:59 *** openttdcoop sets mode: +v LordAzamath 08:46:29 *** mixrin has quit IRC 09:01:07 *** Nickman87 has joined #openttdcoop 09:01:12 *** openttdcoop sets mode: +v Nickman87 09:06:14 *** Polygon has joined #openttdcoop 09:06:19 *** openttdcoop sets mode: +v Polygon 09:10:29 *** highpinger has joined #openttdcoop 09:10:34 *** openttdcoop sets mode: +v highpinger 09:11:19 *** Sukasa is now known as Slpkasa 09:13:13 *** Progman has joined #openttdcoop 09:13:18 *** openttdcoop sets mode: +v Progman 09:17:01 <Nickman87> !players 09:17:02 <PublicServer> Nickman87: Client 24 (Orange) is insulfrog, in company 1 (XeryusTC Transport) 09:17:02 <PublicServer> Nickman87: Client 14 is Thraxian, a spectator 09:17:05 <Nickman87> hi all 09:17:10 <Nickman87> !password 09:17:10 <PublicServer> Nickman87: seesaw 09:17:12 <insulfrog> hi 09:18:35 <Nickman87> whatsup? 09:18:40 <Nickman87> wiki still down? :s 09:18:44 <Nickman87> !password 09:18:44 <PublicServer> Nickman87: seesaw 09:18:56 <PublicServer> *** Nickman joined the game 09:18:58 <PublicServer> *** Game unpaused (enough players) 09:19:41 <insulfrog> yep, wiki is still down 09:20:50 *** Wurzel49 has joined #openttdcoop 09:20:55 *** openttdcoop sets mode: +v Wurzel49 09:22:25 <PublicServer> <Nickman> all chaos builders... 09:22:27 *** hrrllllll has joined #openttdcoop 09:22:32 *** openttdcoop sets mode: +v hrrllllll 09:24:01 *** hrrllllll has left #openttdcoop 09:36:31 *** Polygon has quit IRC 09:47:00 <planetmaker> insulfrog: use our backup wiki: http://www.openttdcoop.ammler.ch/wiki 09:47:28 <Nickman87> who is hosting the normal wiki site planetmaker? 09:47:38 <planetmaker> brianetta 09:48:10 <planetmaker> or also know as Brian :-) 09:48:15 <planetmaker> www.ppcis.org 09:48:24 <Nickman87> how come hin server is down so much? or is it only the wiki part? :) 09:48:31 <Nickman87> I know brianetta from my old days :D 09:48:34 <planetmaker> seems only wiki now 09:48:38 <Nickman87> well, not personally but... :D 09:48:42 <planetmaker> or rather www.openttdcoop 09:48:48 <Nickman87> poke him! :D 09:50:14 <insulfrog> i had a look a few days back bu the 'Brianetta's standard' site was down too 09:50:18 <insulfrog> *but 09:56:17 <insulfrog> planetmaker, don't forget that there is a wiki mirror here: http://www.openttdcoop.ammler.ch/wiki/ 09:56:59 <Nickman87> euhm, insulfrog, he just pointed out that mirror... :D 09:57:12 <planetmaker> [11:46] <planetmaker> insulfrog: use our backup wiki: http://www.openttdcoop.ammler.ch/wiki 09:57:15 <planetmaker> :-D 09:57:24 <planetmaker> And yes, I'm aware of our servers :-) 09:57:31 <insulfrog> ah 09:58:08 <insulfrog> i didn't read your previous comment ^^ o well :p 09:59:07 <insulfrog> btw, i made a plan using the 'eye candy' concept but with a bit of a twist on the new game 10:01:52 *** raWt has joined #openttdcoop 10:01:57 *** openttdcoop sets mode: +v raWt 10:09:27 <PublicServer> <Nickman> I made a plan to ;) 10:09:57 *** raWt has quit IRC 10:10:02 <planetmaker> I might look tonight :-) Now first some nice lunch and then playing with the kids outside :-) 10:10:38 <Nickman87> playing outside? Kids? 10:10:39 <Nickman87> :D 10:15:52 <Mark> morning folks 10:16:16 <Mark> !password 10:16:16 <PublicServer> Mark: garbed 10:16:23 <PublicServer> *** Mark joined the game 10:16:46 *** Lisby has joined #openttdcoop 10:16:51 *** openttdcoop sets mode: +v Lisby 10:17:03 <PublicServer> <Mark> oh crap 10:17:17 <PublicServer> <Mark> seems like we got a lot of people that dont know chaos theory wont work 10:17:26 <PublicServer> <Mark> max ML width? 10:17:29 <PublicServer> <Mark> that'll be nasty 10:18:00 <PublicServer> <Nickman> where is a max ML width? :D 10:18:07 <PublicServer> <Nickman> ah 10:18:08 <PublicServer> <Mark> Audigex's plan 10:18:09 <PublicServer> <Nickman> the chaos plan 10:18:10 <PublicServer> <Nickman> :s 10:18:11 <PublicServer> <Nickman> indeed 10:18:19 <PublicServer> <Nickman> what do you think o fmy plan Mark? 10:18:34 <PublicServer> <Nickman> bit simple but... :) 10:18:53 <PublicServer> <Mark> not a fan of transfers in cargo games :P 10:19:04 <PublicServer> <Mark> also there is no mrail in dbset 10:19:15 <PublicServer> <Nickman> :D 10:19:18 <PublicServer> <Nickman> ELrail then... :) 10:19:29 <PublicServer> <Mark> and i dont really see the point of the drops :P 10:19:36 <PublicServer> <Mark> you may as well drop at the transfers 10:19:40 <PublicServer> <Mark> drop&load 10:19:50 <PublicServer> <Nickman> yeah, that could be another possibility :) 10:20:04 <PublicServer> <Nickman> and only outer route for goods perhaps? 10:20:17 <PublicServer> <Mark> you could have both on the outer loop 10:20:22 <PublicServer> <Mark> though i'd go with goods only 10:20:30 <PublicServer> <Mark> both have been done before, both work 10:20:34 <PublicServer> <Nickman> :) 10:20:42 <PublicServer> <Mark> and i'd make the feeding loops a bit more square :P 10:20:49 <PublicServer> <Mark> diagonal mainlines are damn ugly 10:20:50 <PublicServer> <Nickman> :D 10:20:56 <PublicServer> <Nickman> yeah, its just an image... :D 10:21:07 <PublicServer> <Nickman> didn't say they HAVE to be diagonal :D 10:22:32 <PublicServer> <insulfrog> Mark, has openttdcoop did the eye candy concept yet? 10:22:37 <PublicServer> <Nickman> dunno 10:23:24 *** ^ekipS^ has joined #openttdcoop 10:23:29 *** openttdcoop sets mode: +v ^ekipS^ 10:23:45 <Mark> probably not, as it's a pretty bad theory 10:23:55 <Mark> and mandatory eyecandy never works 10:24:08 <Mark> if a map is suitable people will make eyecandy 10:24:12 <Mark> this map is hardly suitable 10:24:38 <PublicServer> <Nickman> voila, updated the plan to be more useable :) 10:25:18 *** ^Spike^ has quit IRC 10:25:18 *** ^ekipS^ is now known as ^Spike^ 10:25:38 <PublicServer> <Mark> maglev is only for pax and goods 10:25:42 <PublicServer> <Mark> in dbset 10:26:00 *** Mks has joined #openttdcoop 10:26:05 *** openttdcoop sets mode: +v Mks 10:26:13 <Mks> !password 10:26:13 <PublicServer> Mks: garbed 10:26:37 <PublicServer> *** Mks joined the game 10:26:59 <Mks> what is gametype pax? 10:27:48 <PublicServer> *** insulfrog has left the game (connection lost) 10:28:47 *** insulfrog_ has joined #openttdcoop 10:28:52 *** openttdcoop sets mode: +v insulfrog_ 10:29:03 <insulfrog_> !password 10:29:03 <PublicServer> insulfrog_: garbed 10:29:13 <PublicServer> *** insulfrog joined the game 10:31:43 <Mark> Mks: pax = passengers 10:31:49 <PublicServer> <Mks> ahh 10:31:59 <PublicServer> *** Mks has left the game (leaving) 10:32:09 <Mks> when will server acually start? 10:32:40 <Mark> when there is a winner 10:32:53 <Mks> ofc 10:32:54 <Mks> but 10:32:56 <XeryusTC> morning 10:33:02 <Mks> when is a winner decided? 10:33:03 <Mark> morning XeryusTC 10:33:12 <Mark> when there are enough votes 10:33:25 <Mks> how many votes are needed for that? 10:33:30 <Mark> enought 10:33:32 <Mark> -t 10:33:41 <Mark> more or less than 10 10:33:54 <Mark> or there should be an obvious winner 10:34:08 <Mks> well there aren't an obivous vinner yet 10:34:10 *** insulfrog has quit IRC 10:34:11 <Mark> such questions dont really lead to something :P 10:34:13 <Mark> indeed 10:34:16 <Mks> so guesss will take a while more 10:34:16 *** ^Spike^ has quit IRC 10:34:21 <Mark> thats why we're not starting yes 10:34:24 <Mark> yeah it will 10:34:50 <PublicServer> <Mark> in fact, chaos is banned so Audigex's plan is not allowed 10:35:18 <Mks> why? 10:35:28 <PublicServer> <Mark> because chaos doesnt work on coop 10:35:35 <PublicServer> <Mark> people dont know when to stop 10:35:56 <PublicServer> <Mark> every now and then we have to do a chaos game to show new people it doesnt work 10:36:04 <PublicServer> <Mark> usually those dont get archived 10:36:13 <Nickman87> :D 10:36:22 <PublicServer> *** Nickman has left the game (leaving) 10:36:47 *** ^Spike^ has joined #openttdcoop 10:36:52 *** openttdcoop sets mode: +v ^Spike^ 10:36:57 <Mks> you mean like a chaos game never ends? 10:37:17 <PublicServer> <Mark> it does end 10:37:32 <PublicServer> <Mark> usually because the network is jammed and screwed up beyond fixing 10:37:45 <Mks> hehe 10:37:47 <ODM> still think we shouldnt ban a gametype, but i seem to be a minority 10:38:22 <Mks> well not such thing as nonfixable networks in ottd 10:39:27 <Mark> when everyone just builds and adds random lanes no one understands junctions anymore when they jam 10:39:36 <Mark> so they have to be rebuilt 10:39:43 <Mark> which no one ever feels like 10:40:53 <Mks> well even if you run a chaos game you could acually decide wich lines to be ML after they are built, right that should fix some of the problems 10:41:54 <Mark> if you decide something is a ML that doesnt mean everything is connected properly automaticly 10:42:10 <Mark> pretty much any connection to the ML should then be rebuilt 10:42:45 <Mark> which then may result in other routes becoming more effecient, making trains chose to shortcut a ML loop through a sideline 10:42:48 <Mark> just an example 10:43:29 <ODM> i think its once in a while a nice change from our standard building rut 10:43:29 *** ^Spike^ has quit IRC 10:43:33 <insulfrog_> so basically everything is in a state of well umm...chaos 10:43:43 <ODM> though it differs from the standard, doesnt make it bad 10:43:59 <Mark> the problem is people dont know when to stop 10:44:07 <ODM> so you set a hard stop 10:44:11 <Mark> they just keep adding trains and making random lines 10:44:18 <ODM> at a certain point in the game, you change from adding to just rebuilding and optimizing 10:44:36 <ODM> but thats what new people do, theres no different from our games right now 10:44:40 <ODM> its just that now people notice and slap em 10:44:42 <Mark> which is exactly where games fail.. 10:45:07 <ODM> so is that a poblem of the gametype, or a problem of guidance? 10:45:20 <Mks> I should say the guidance 10:45:24 <Mks> rather then the gametype 10:45:33 <Mark> chaos means lack of guidance 10:45:48 <ODM> guidance as in the persona touch 10:45:54 <Mark> because "just build" means members cant tell people they should not make a certain connection 10:46:43 <Mark> while if there is a plan people can be told not to connect sidelines, in a chaos game it's not clear what's a sideline and what's not 10:47:06 <Mark> please do build though 10:47:16 <Mark> i'll watch it fail and laugh at you, again :P 10:47:28 <PublicServer> *** Mark has joined spectators 10:47:28 <PublicServer> *** Game paused (not enough players) 10:47:36 <Mark> frikandellen time now 10:47:36 <hylje> the expectation in chaos should be that "yeah, go ahead and build it but expect it to be rebuilt and optimized if it sucks" 10:47:42 <ODM> maybe you should build and help out, might be more of an incentive at people 10:47:49 <ODM> instead of laughing and complaining 10:48:00 <Mks> it might fail but with a good leader a chaos game should be able to work 10:48:03 <hylje> i like chaos because i like rebuilding 10:48:23 <hylje> and i like organic networks that don't adhere to a top-bottom plan 10:48:28 <Mark> if there is no plan everyone understands a part of the network, while if there is a plan everyone could understand the entire network 10:48:52 <ODM> which is not necesarily bad 10:49:09 <Mark> does make communication hard 10:49:09 <ODM> i think we miss out on some stuff by always having the strict plans and gametypes and all 10:49:35 <ODM> anyway, gotta go, bb 10:49:39 <Mark> cya 10:49:47 *** ODM has quit IRC 10:49:57 *** insulfrog_ is now known as insulfrog 10:50:22 <Mark> structured chaos with lots of set requirements may work in some games (especially pax ones), "just build", however, doesnt 10:50:28 <Mark> as has been shows 10:50:31 <Mark> shown 10:50:45 <hylje> how about 10:50:47 <hylje> "just rebuild" 10:50:50 <Mks> hehe 10:51:37 *** ^spike^ has joined #openttdcoop 10:51:42 *** openttdcoop sets mode: +v ^spike^ 10:51:44 *** ^spike^ is now known as ^Spike^ 10:56:35 <insulfrog> sometimes, I like to build a 'random' (e.g. b2b or eye candy) type network with a twist with a set plan, such as, fixed stations, fixed train lengths or something unique. 10:57:16 <PublicServer> *** insulfrog has left the game (leaving) 10:58:22 <insulfrog> or try out a new gametype altogether 10:59:25 <XeryusTC> hylje: imo rebuilding becomes very hard when you have hubs and random split/joins very close together like in a chaos game 10:59:59 <hylje> insulfrog: compatibility clauses are a must 11:00:06 <insulfrog> yeah 11:00:25 *** Polygon has joined #openttdcoop 11:00:30 *** openttdcoop sets mode: +v Polygon 11:02:08 *** KenjiE20 has joined #openttdcoop 11:02:08 *** ChanServ sets mode: +o KenjiE20 11:02:12 <insulfrog> well, i gotta go, cyas all :) 11:02:13 *** openttdcoop sets mode: +v KenjiE20 11:02:17 *** insulfrog has quit IRC 11:02:40 <XeryusTC> !password 11:02:40 <PublicServer> XeryusTC: gorged 11:02:51 <PublicServer> *** XeryusTC joined the game 11:03:06 <^Spike^> !password 11:03:06 <PublicServer> ^Spike^: gorged 11:03:35 <PublicServer> *** Spike joined the game 11:05:25 <PublicServer> <XeryusTC> heya Spike :) 11:05:37 <PublicServer> <Spike> ellow :) 11:06:01 <PublicServer> <Spike> someone i like your plan.. :) 11:06:08 <PublicServer> <Spike> somehow* 11:06:22 <PublicServer> <XeryusTC> ofcourse you do, my plan is awesome, as always ;) :P 11:06:27 <PublicServer> <Spike> .... :) 11:06:40 <PublicServer> * Spike wisely doesn't answer that with a sentence :D 11:07:09 <PublicServer> <XeryusTC> heh, i was j/k :P 11:15:20 *** Lisby has quit IRC 11:15:55 *** Polygon has quit IRC 11:18:53 <Mks> !password 11:18:53 <PublicServer> Mks: buffed 11:19:15 <PublicServer> *** Game unpaused (enough players) 11:19:15 <PublicServer> *** Mks joined the game 11:19:48 <Mks> btw why vote on another plan then your own? 11:20:17 <LordAzamath> err 11:20:29 <LordAzamath> To get a result out of the voting 11:22:49 *** [com]buster has joined #openttdcoop 11:22:54 *** openttdcoop sets mode: +v [com]buster 11:23:56 *** Lisby has joined #openttdcoop 11:24:01 *** openttdcoop sets mode: +v Lisby 11:24:06 *** [alt]buster has joined #openttdcoop 11:24:11 *** openttdcoop sets mode: +v [alt]buster 11:26:57 <Nickman87> hi ^Spike^ 11:27:14 <Nickman87> !password 11:27:14 <PublicServer> Nickman87: buffed 11:27:34 <Mks> well in xers case it would prolly be better to vote on his own plan 11:27:35 <PublicServer> *** Nickman joined the game 11:27:37 <PublicServer> <Nickman> hi 11:27:39 *** [1][com]buster has joined #openttdcoop 11:27:44 *** openttdcoop sets mode: +v [1][com]buster 11:27:50 <Mark> you cant vote on your own plan 11:27:56 <PublicServer> <Mks> ohh 11:28:05 <Mks> why not? 11:28:06 <PublicServer> <Nickman> nobody likes my plans :( 11:28:24 <Mark> because plan makers are always considered to vote for their own plan 11:28:37 <PublicServer> <Mks> true I guess 11:28:38 <Mark> giving them all one vote you may as well not count 11:29:14 *** [2][com]buster has joined #openttdcoop 11:29:17 <Mks> you can change your vote? 11:29:19 *** openttdcoop sets mode: +v [2][com]buster 11:29:21 <Mark> sure 11:30:51 *** [com]buster has quit IRC 11:31:23 *** [com]buster has joined #openttdcoop 11:31:28 *** openttdcoop sets mode: +v [com]buster 11:32:00 <Mks> btw I read on wiki that you shouldn't exceed 75% when transporting like coal? why not? 11:32:18 <Mks> if coalmine it will deplete? 11:32:37 <Mark> that's outdated 11:32:43 <Mark> used to be some bug in the code 11:32:47 <Mark> it's fixed a long time ago 11:32:51 <Mark> now more = better 11:33:02 <Mks> ahh 11:33:25 <Mks> cause thats the felling I got when playing solo that doesn't hurt to have 90% 11:33:40 <Mark> indeed it doesnt 11:33:53 <Mark> i think over >80% gives the highest chance of increase 11:33:58 <Mks> even tho money wise something like 80-90 seems good if you go to high you get to much waiting 11:34:06 *** [alt]buster has quit IRC 11:34:58 <PublicServer> *** Mks has left the game (leaving) 11:35:40 *** [1][com]buster has quit IRC 11:35:49 <PublicServer> *** Nickman has left the game (leaving) 11:35:49 <PublicServer> *** Game paused (not enough players) 11:37:16 *** [2][com]buster has quit IRC 11:38:51 <Mks> isn't breakdowns on trains when used happening way to often? 11:38:51 *** Yexo has joined #openttdcoop 11:39:01 *** openttdcoop sets mode: +v Yexo 11:39:25 *** [com]buster has quit IRC 11:39:32 *** Wurzel49 has quit IRC 11:41:02 <PublicServer> <Mark> it is 11:41:10 <PublicServer> <Mark> thats why we never use them 11:41:31 <Mark> !rcon patch town_growth_rate 11:41:31 <PublicServer> Mark: Current value for 'town_growth_rate' is: '2' (min: 0, max: 4) 11:41:32 <Mark> !rcon patch town_growth_rate 0 11:42:57 <Mks> + I guess if you use em jams going to happen quite often 11:43:14 <Mark> yes 11:43:28 *** Zr40 has left #openttdcoop 11:44:36 <Mks> shouldn't town growth always be 0 until the game acually start? 11:45:01 *** LordAzamath has quit IRC 11:47:00 <PublicServer> *** XeryusTC has left the game (leaving) 11:48:34 *** themroc- has joined #openttdcoop 11:48:39 *** openttdcoop sets mode: +v themroc- 11:57:01 <highpinger> !password 11:57:02 <PublicServer> highpinger: timers 11:57:13 <highpinger> !download win64 11:57:13 <PublicServer> highpinger: http://binaries.openttd.org/nightlies/trunk/r17170/openttd-trunk-r17170-windows-win64.zip 11:57:53 <PublicServer> *** highpinger joined the game 12:03:18 <PublicServer> *** highpinger has left the game (leaving) 12:09:13 *** OwenS has joined #openttdcoop 12:09:13 *** ChanServ sets mode: +v OwenS 12:11:41 <Mark> @nicks 12:11:47 <Mark> meh :P 12:11:55 <Mark> @whoami 12:11:55 <Webster> Mark: I don't recognize you. 12:11:58 <Mark> oh? 12:12:59 <Mark> @whoami 12:12:59 <Webster> Mark: Mark 12:14:48 *** LordAzamath has joined #openttdcoop 12:14:53 *** openttdcoop sets mode: +v LordAzamath 12:16:23 <PublicServer> *** Mark has joined company #1 12:27:27 <Nickman87> @whoami 12:27:27 <Webster> Nickman87: I don't recognize you. 12:27:31 <Nickman87> @whoami 12:27:31 <Webster> Nickman87: I don't recognize you. 12:27:34 <Nickman87> :( 12:27:36 <Nickman87> !password 12:27:36 <PublicServer> Nickman87: sleazy 12:28:21 <PublicServer> *** Game unpaused (enough players) 12:28:22 <PublicServer> *** Nickman joined the game 12:34:25 <Mark> @nicks 12:35:12 <Nickman87> what are you doing Mark? 12:35:26 <Nickman87> or, trying to do? :D 12:36:08 <Mark> trying to hightlight everyone :P 12:36:13 <Mark> and tell them to come and vote 12:36:39 <Nickman87> :D 12:38:53 <KenjiE20> @makeops Mark 12:38:57 <KenjiE20> @makeop Mark 12:38:57 <Webster> KenjiE20: The operation succeeded. 12:41:49 <PublicServer> <Nickman> I want to build! 12:42:25 <KenjiE20> I want..... other things... doesn't mean I'll get them :( 12:42:29 <PublicServer> <Nickman> :D 12:48:26 <Mks> !password 12:48:26 <PublicServer> Mks: lisped 12:48:46 <PublicServer> *** Mks joined the game 12:48:51 *** mixrin has joined #openttdcoop 12:48:56 *** openttdcoop sets mode: +v mixrin 12:49:42 <PublicServer> <Mks> I could change my vote if that helps to start the game but I doubt it helps out anything 12:49:47 <Nickman87> :p 12:49:55 <Nickman87> you should vote for the plan that suits you most 12:49:55 <KenjiE20> that helps less than voting 12:51:04 <Mks> well I might like more then 1 plan`? 12:51:09 <Mks> chan I vote on several then? 12:51:48 <PublicServer> *** Spike has joined company #1 12:56:41 <Nickman87> no, only one vote 12:56:46 <PublicServer> <Nickman> hi Spike ;) 12:57:40 <^Spike^> ... :) 12:59:51 <PublicServer> <Nickman> 9 votes, 5 for XTC ;) 13:04:47 <PublicServer> *** Mks has left the game (leaving) 13:15:27 *** Mks has quit IRC 13:23:16 *** highpinger has quit IRC 13:30:06 <PublicServer> *** Nickman has left the game (leaving) 13:35:26 *** Polygon has joined #openttdcoop 13:35:31 *** openttdcoop sets mode: +v Polygon 13:57:50 *** Nickman87 has quit IRC 13:58:51 *** R0b0t1 has quit IRC 13:59:49 *** jonde has joined #openttdcoop 13:59:54 *** openttdcoop sets mode: +v jonde 14:00:13 *** Nickman87 has joined #openttdcoop 14:00:18 *** openttdcoop sets mode: +v Nickman87 14:00:35 <jonde> !password 14:00:35 <PublicServer> jonde: allays 14:01:57 <PublicServer> *** jondisti joined the game 14:03:24 *** Nickman87 has quit IRC 14:06:33 <PublicServer> *** jondisti has left the game (leaving) 14:07:56 *** Polygon has quit IRC 14:10:33 *** Nickman87 has joined #openttdcoop 14:10:38 *** openttdcoop sets mode: +v Nickman87 14:15:38 <Mark> let's build XeryusTC's? 14:17:26 <XeryusTC> sure :P 14:18:31 <Ammler> wow XeryusTCplan :-) 14:19:12 *** Progman has quit IRC 14:19:22 <Mark> @stage Building 14:19:22 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #155 (r17170) | STAGE: Building | www.openttdcoop.org or www.openttdcoop.ammler.ch | Use !help for IRC-commands | Client record: 24 | Screenshots: http://mz.openttdcoop.org/img/ | Get a userpage if you don't have one yet | Coopetition ladder: http://mz.openttdcoop.org/ladder" 14:19:39 <PublicServer> <Mark> how many tiles from the edge do you want the ML? 14:20:43 *** Mks has joined #openttdcoop 14:20:45 <PublicServer> <Mark> i love how you put the town drop in the one corner where there is no town 14:20:45 <XeryusTC> far enough to leave sufficient building space 14:20:48 *** openttdcoop sets mode: +v Mks 14:20:55 <Mks> !password 14:20:55 <PublicServer> Mks: passer 14:21:11 <PublicServer> <Mark> shall i flip the plan 90 degrees? 14:21:14 <PublicServer> *** Mks joined the game 14:21:48 <Mks> xer won the vote? 14:21:55 <PublicServer> <Mark> well i guess this should work 14:23:49 <PublicServer> *** AmmIer joined the game 14:24:38 <XeryusTC> mark: why flip it? 14:24:55 <PublicServer> <Mark> because i thougth there's no town in the town drop corner :P 14:25:02 <PublicServer> <Mark> but i guess it's close enough 14:25:40 <PublicServer> <Mark> hmm 14:25:51 <PublicServer> <Mark> landbrigde bridge or go around? 14:25:52 *** Polygon has joined #openttdcoop 14:25:57 *** openttdcoop sets mode: +v Polygon 14:26:20 <PublicServer> <AmmIer> go around ;-) 14:26:22 <XeryusTC> landbridge ftw! 14:26:26 <XeryusTC> !password 14:26:26 <PublicServer> XeryusTC: passer 14:26:33 <PublicServer> *** XeryusTC joined the game 14:27:13 <PublicServer> <XeryusTC> see !silly speed bumps 14:27:17 <PublicServer> <XeryusTC> do some proper TFing :P 14:27:25 <PublicServer> <Mark> i usually clear those out after :P 14:28:32 <PublicServer> <AmmIer> you should write to the plan, if you allow TF as you like 14:29:10 <PublicServer> <Mks> not gona terraform the ML some more? 14:29:23 <PublicServer> <Mark> perhaps to clear out some speedbumps 14:29:46 <PublicServer> <AmmIer> or uglybumps 14:30:14 <Nickman87> !password 14:30:14 <PublicServer> Nickman87: passer 14:30:34 <Nickman87> !password 14:30:34 <PublicServer> Nickman87: rinses 14:30:47 <PublicServer> *** Nickman joined the game 14:32:34 <PublicServer> *** jondisti joined the game 14:32:44 <PublicServer> *** Nickman has left the game (leaving) 14:33:16 <PublicServer> <XeryusTC> so, added high TF to the plan :P 14:33:45 <PublicServer> <Mark> nice 14:34:03 <PublicServer> <XeryusTC> you should know by now that i like tf ;) 14:39:32 <Ammler> looks like a Dutch favorite ;-) 14:39:41 <PublicServer> <Mark> of course 14:39:45 <PublicServer> <Mark> you never been in holland? :P 14:39:54 <Ammler> yeah 14:40:14 <Mark> google afsluitdijk 14:40:18 * Ammler likes mountains and almost no tf 14:40:53 <PublicServer> <XeryusTC> silly ammler 14:40:56 <Ammler> also called "making nice" TF :-) 14:40:58 <PublicServer> <XeryusTC> mountains and high tf are cool :P 14:41:08 <Ammler> that doesn't work 14:41:12 <PublicServer> <XeryusTC> although just flattening the place isnt :P 14:41:19 <Ammler> high tf = flat holland 14:41:40 <Ammler> hmm 14:41:48 <Ammler> we could call the TF level after countries 14:42:54 <Ammler> high tf=holland, coop tf=america, low tf=CH 14:43:44 <PublicServer> <XeryusTC> the swiss are a bunch of neutral undecisive bastards so we wont do low tf :P 14:44:27 <Ammler> we have lost neutrality quite a long time ago now, sadly. 14:44:56 <Ammler> we are forced to go with you, but without vote. 14:45:09 <PublicServer> <XeryusTC> how can you loose neutrality when there isnt even a proper war going on? :P 14:46:13 <Ammler> how can a war be proper? 14:46:41 *** Polygon has quit IRC 14:46:46 <Ammler> oh well, maybe the USA is able to make proper wars. 14:46:46 <PublicServer> <XeryusTC> by being in your home country and not somewhere halfway around the world 14:47:18 <PublicServer> <Mark> i'll do iron ore & lv 14:47:31 <PublicServer> <Mark> can i make a 50/50 splitter for steel? :P 14:47:49 <PublicServer> <XeryusTC> sure 14:48:03 <PublicServer> <XeryusTC> but make it 89/11 :P 14:48:39 <PublicServer> * XeryusTC stops tfing the ML and starts building too :o 14:48:48 *** Lisby has quit IRC 14:48:59 <PublicServer> <Mark> nasty oil ref 14:49:20 <Ammler> !archive 14:49:20 <PublicServer> Ammler: http://www.openttdcoop.ORG/wiki/PublicServer:Archive | http://www.openttdcoop.org/wiki/ProZone:Archive | http://www.openttdcoop.org/wiki/MemberZone:Archive 14:49:49 <PublicServer> * XeryusTC will do town drop :) 14:50:37 <Ammler> hmm, thumbnais generator doesn't work on the wiki of my server? 14:50:55 <PublicServer> <XeryusTC> you dont have gd2 enabled (i guess it uses that) 14:51:47 <PublicServer> <Mark> i guess funding new buildings is not the prefered way to kill a town 14:51:58 <PublicServer> <XeryusTC> not really, no 14:52:11 <Ammler> LordAzamath: making a AI? 14:53:21 <PublicServer> <XeryusTC> hmm, i've finally found use for the signal gui :D 14:53:39 *** insulfrog has joined #openttdcoop 14:53:44 *** openttdcoop sets mode: +v insulfrog 14:53:56 <insulfrog> !password 14:53:57 <PublicServer> insulfrog: beamed 14:54:05 *** mixrin has quit IRC 14:54:09 <PublicServer> *** insulfrog joined the game 14:54:34 <PublicServer> *** jondisti has left the game (leaving) 14:54:41 <PublicServer> <Spike> hmmm separate livestock and grain... :) 14:54:48 <PublicServer> <XeryusTC> and steel ;) 14:54:51 <PublicServer> <Mark> i like that 14:54:58 <PublicServer> <Mark> stops people from making nasty combined trains 14:55:02 <PublicServer> <Spike> true 14:55:10 <PublicServer> <Mark> and also spreads the huge factory load over stations 14:55:14 <PublicServer> <insulfrog> hi 14:55:18 <PublicServer> <Spike> very true 14:55:18 <PublicServer> <Mark> 'lo 14:55:31 <PublicServer> <XeryusTC> hi insulfrog 14:55:31 <PublicServer> <Spike> saw that in 152 :D 14:55:57 <PublicServer> <Spike> we redegigned factory/foodplant like hmm... 5 times :FD 14:55:59 <PublicServer> <Spike> :D 14:57:23 *** jonde has quit IRC 15:02:53 <PublicServer> <Mark> nice i got two pickups 15:03:19 <PublicServer> <XeryusTC> heh cool 15:03:24 <PublicServer> <XeryusTC> i didnt think about that when making my plan :P 15:03:39 <PublicServer> <Mark> oh well 15:04:16 <PublicServer> <Mark> 4*3 for goods and 4*3 for steel should do 15:04:39 <PublicServer> <XeryusTC> 4 platforms? 15:04:44 <PublicServer> <Mark> 4 tracks 15:05:29 <PublicServer> *** insulfrog has left the game (leaving) 15:05:30 *** insulfrog has quit IRC 15:08:09 *** Fuco has joined #openttdcoop 15:08:14 *** openttdcoop sets mode: +v Fuco 15:08:29 <PublicServer> <AmmIer> why do you now all the time build that ugly station 15:08:36 <PublicServer> <AmmIer> which is proved to be bad. 15:08:44 <PublicServer> <Mark> you're ugly 15:08:48 <PublicServer> <Mark> and bad :P 15:08:50 <Seppel> !download win32 15:08:50 <PublicServer> Seppel: http://binaries.openttd.org/nightlies/trunk/r17170/openttd-trunk-r17170-windows-win32.zip 15:08:51 <PublicServer> <Spike> ore/livestock? 15:08:57 <PublicServer> <Spike> it's bad under heavy load.. 15:09:07 <PublicServer> <XeryusTC> which, at ore? 15:09:10 <PublicServer> <Spike> yep 15:09:16 <PublicServer> <Spike> didn't you see cairo last PSG? :) 15:09:29 <PublicServer> <Mark> that was because pax trains were unequally loaded 15:09:30 <PublicServer> <XeryusTC> i've gotten into a fight about that design with someone a long time ago :P 15:09:36 <PublicServer> <Mark> cargo trains are not 15:09:39 <PublicServer> <XeryusTC> because i told him it was bad, and he wouldn't believe it 15:10:02 <PublicServer> <XeryusTC> but he used an acceleration ramp and some weird construction to allow only one train to leave at a time 15:10:19 <PublicServer> <Spike> i just tried it out there :D not saying it's bad in general.. just under very heavy load :) 15:10:38 <Seppel> !password 15:10:38 <PublicServer> Seppel: sneeze 15:10:52 <PublicServer> *** Sepp joined the game 15:11:08 <PublicServer> <AmmIer> oh, coomon single station per line is just upper ugly. 15:11:38 <PublicServer> <AmmIer> so cheap 15:16:08 <Ammler> !players 15:16:09 <PublicServer> Ammler: Client 47 (Orange) is Mks, in company 1 (XeryusTC Transport) 15:16:09 <PublicServer> Ammler: Client 32 (Orange) is Spike, in company 1 (XeryusTC Transport) 15:16:09 <PublicServer> Ammler: Client 26 (Orange) is Mark, in company 1 (XeryusTC Transport) 15:16:09 <PublicServer> Ammler: Client 14 is Thraxian, a spectator 15:16:09 <PublicServer> Ammler: Client 48 (Orange) is AmmIer, in company 1 (XeryusTC Transport) 15:16:11 <PublicServer> Ammler: Client 49 (Orange) is XeryusTC, in company 1 (XeryusTC Transport) 15:16:11 <PublicServer> Ammler: Client 58 (Orange) is Sepp, in company 1 (XeryusTC Transport) 15:16:18 <Ammler> !rcon move 47 255 15:16:18 <PublicServer> Ammler: you are not allowed to use !rcon 15:16:22 <Ammler> @op 15:16:22 *** Webster sets mode: +o Ammler 15:16:24 <Ammler> !rcon move 47 255 15:16:24 <PublicServer> Ammler: *** Mks has joined spectators 15:16:29 <Ammler> !rcon move 32 255 15:16:29 <PublicServer> Ammler: *** Spike has joined spectators 15:16:35 <^Spike^> .. 15:16:40 <Ammler> !rcon move 58 255 15:16:40 <PublicServer> Ammler: *** Sepp has joined spectators 15:16:51 <Ammler> ^Spike^: you are active? 15:16:55 <Ammler> :-) 15:17:13 <Ammler> I thought, only Mark and Xeryus build 15:17:25 <^Spike^> trying to help out at some points sometimes... :) 15:17:34 <PublicServer> <XeryusTC> correction, mark builds, Xeryus is confused by his own creation :P 15:17:38 <PublicServer> <Spike> xD 15:17:41 <PublicServer> <Mark> i will be in a minute 15:17:44 <Seppel> :o 15:17:45 <Ammler> was wondering about so many players and nobody builds ;-) 15:17:50 *** Polygon has joined #openttdcoop 15:17:53 <PublicServer> <Mark> yeah 15:17:55 *** openttdcoop sets mode: +v Polygon 15:17:56 <PublicServer> <XeryusTC> spike is good at support indeed :) 15:17:57 <PublicServer> <Mark> go make some sideline hubs 15:18:14 <PublicServer> *** Sepp has joined company #1 15:18:27 <PublicServer> <Sepp> kinda simple game ? 15:18:37 <PublicServer> <Mark> not that simple 15:18:37 <Ammler> sepp, what are you building? 15:18:41 <PublicServer> <Spike> i can build my own stuff... but i like optimizing some stuff :) 15:18:46 <PublicServer> <Mark> with split full and empty 15:18:46 <PublicServer> <Sepp> i jsut joined and checking the plan xD 15:19:01 <Ammler> :-) 15:19:11 <Ammler> oh, I forgot to move one 15:19:18 <Ammler> !rcon move 48 255 15:19:18 <PublicServer> Ammler: *** AmmIer has joined spectators 15:19:25 <^Spike^> almost wanted to say: yourself? :) 15:19:54 <Ammler> yes, I can speak stupid as watcher too 15:20:09 <Ammler> hmm, btw, how it called now? 15:20:19 <PublicServer> <Mark> spectator? 15:20:19 <Ammler> spectators seems gone 15:20:23 <PublicServer> <Mark> oh 15:20:39 <Ammler> check the server lobby 15:20:44 <Ammler> there it is called watch now 15:21:35 <PublicServer> *** AmmIer has joined company #1 15:21:39 <PublicServer> *** AmmIer has joined spectators 15:22:27 *** DR_Jekyll has joined #openttdcoop 15:22:32 *** openttdcoop sets mode: +v DR_Jekyll 15:24:48 <PublicServer> *** AmmIer has joined company #1 15:24:54 <PublicServer> *** AmmIer has joined spectators 15:25:18 <PublicServer> *** AmmIer has left the game (leaving) 15:26:33 *** Wolle has quit IRC 15:26:39 <PublicServer> <XeryusTC> brb, dinner time 15:26:49 <PublicServer> *** Spike has joined company #1 15:26:51 <PublicServer> *** XeryusTC has joined spectators 15:27:52 <Nickman87> !players 15:27:53 <PublicServer> Nickman87: Client 47 is Mks, a spectator 15:27:53 <PublicServer> Nickman87: Client 32 (Orange) is Spike, in company 1 (XeryusTC Transport) 15:27:53 <PublicServer> Nickman87: Client 26 (Orange) is Mark, in company 1 (XeryusTC Transport) 15:27:54 <PublicServer> Nickman87: Client 14 is Thraxian, a spectator 15:27:54 <PublicServer> Nickman87: Client 49 is XeryusTC, a spectator 15:27:55 <PublicServer> Nickman87: Client 58 (Orange) is Sepp, in company 1 (XeryusTC Transport) 15:27:57 <Nickman87> !password 15:27:58 <PublicServer> Nickman87: pickax 15:28:18 <PublicServer> *** Mks has left the game (leaving) 15:28:18 <PublicServer> *** Nickman joined the game 15:28:21 <PublicServer> <Nickman> hi 15:28:26 <PublicServer> <Mark> hello 15:28:59 <PublicServer> <Nickman> do we transport goods? 15:29:04 <PublicServer> <Mark> yes we do 15:29:08 <PublicServer> <Nickman> k :) 15:29:31 *** ODM has joined #openttdcoop 15:29:31 *** ChanServ sets mode: +o ODM 15:29:36 *** openttdcoop sets mode: +v ODM 15:34:08 <PublicServer> <Spike> or that way not right? :) 15:34:17 <PublicServer> <Mark> might be 15:34:20 <PublicServer> <Mark> still thinking 15:34:40 <PublicServer> <Mark> yeah 15:34:42 <PublicServer> <Mark> i guess 15:34:47 <PublicServer> <Spike> ah 15:35:11 <PublicServer> <Spike> ah... both :) 15:35:14 <ODM> hey guys 15:35:17 <PublicServer> <Mark> hello 15:35:21 <PublicServer> <Spike> allow 15:35:23 <PublicServer> <Spike> ellow* 15:35:55 <ODM> !password 15:35:55 <PublicServer> ODM: hippie 15:35:58 <ODM> am not. 15:36:18 <PublicServer> <Spike> publicserver has a sense of humor.. :) 15:36:19 <PublicServer> *** 0DM joined the game 15:37:26 <PublicServer> <0DM> ohno were doomed 15:37:36 <Nickman87> :p 15:37:47 <PublicServer> <Spike> you joined the server? 15:37:57 <PublicServer> <0DM> and grats xeryus 15:38:00 <PublicServer> <0DM> yes, that is it mostlky 15:38:04 <PublicServer> <Spike> :) 15:38:17 <PublicServer> <Spike> called a vision from the future ;) 15:38:28 <PublicServer> <0DM> 3 factories? fancy 15:38:59 <PublicServer> <Spike> ah.. that explains iot.. 15:39:04 <PublicServer> <Spike> planes kept looping :) 15:39:10 <PublicServer> <0DM> hmm the empty/full thing is new 15:39:17 <PublicServer> <Mark> nope 15:39:20 <PublicServer> <Mark> done it before :P 15:39:22 <PublicServer> <0DM> well for me:p 15:39:25 <PublicServer> <Mark> 120 or something 15:39:28 <PublicServer> <0DM> does it work? 15:39:32 <PublicServer> <Mark> sure 15:39:41 <PublicServer> <Mark> can be a bit confusing at times 15:39:46 <PublicServer> <0DM> can imagine 15:39:52 <Fuco> !password 15:39:52 <PublicServer> Fuco: hippie 15:39:59 <PublicServer> *** Fucoo joined the game 15:40:47 <PublicServer> <XeryusTC> back 15:41:18 <PublicServer> *** XeryusTC has joined company #1 15:43:30 <PublicServer> *** 0DM has left the game (leaving) 15:48:09 <PublicServer> *** Owen joined the game 15:48:22 <PublicServer> <Nickman> who is making north west? 15:48:29 <PublicServer> <Nickman> empty lines are in the center? 15:48:41 <PublicServer> <Mark> crap 15:48:42 <PublicServer> <Nickman> not on the outside? 15:48:47 <PublicServer> <Mark> ok thats it 15:48:51 <PublicServer> <Mark> im off to dinner :P 15:48:52 <PublicServer> <XeryusTC> nice :P 15:48:55 <PublicServer> <Nickman> lol :D 15:48:58 <PublicServer> <XeryusTC> rofl :P 15:49:04 <PublicServer> <Nickman> so center lines empty Xeryus? :D 15:49:06 <PublicServer> <Mark> i'll just flip the tracks over :P 15:49:11 <PublicServer> <XeryusTC> Nickman: i know :P 15:49:12 <PublicServer> *** Mark has joined spectators 15:49:24 <PublicServer> <Owen> Yay! The good plan won :P 15:50:25 <ODM> psst: some signs in the southeast corner need a change:P 15:50:59 <PublicServer> <Owen> Be there in a moment.. got a little stuff to do first 15:51:11 <PublicServer> <Fucoo> sepp you don't really need to connect outer lines to SL, as those are always full and going to drop station 15:51:41 *** Suisse[Dodo]` has quit IRC 15:51:43 <ODM> leech from empties, push to full 15:51:56 *** Polygon has quit IRC 15:52:19 <ODM> on the drop/pickup you need that and its reverse 15:52:33 <PublicServer> <Nickman> one bribe... 15:52:34 <PublicServer> <Nickman> tsss 15:52:37 <PublicServer> <XeryusTC> haha! 15:53:03 <PublicServer> <Spike> trees! :D 15:53:27 <PublicServer> <Nickman> damnit, now I make the same mistake as mark :D 15:53:35 <PublicServer> <Nickman> ah, no 15:53:38 <PublicServer> <Nickman> I need these to ;) 15:54:02 <ODM> you need both 15:54:06 <ODM> which messes with my head:P 15:54:37 <PublicServer> <XeryusTC> :P 15:56:44 <PublicServer> <XeryusTC> bah, i dont feel like making all these joiners :o 15:56:54 <PublicServer> <Nickman> it's your plan... 15:57:03 <PublicServer> <XeryusTC> i mean at the station exit :P 15:57:47 <ODM> even he doesnt feel like it:P 15:58:19 <PublicServer> <Owen> I'm sure you could prod Nickman to build some of his experimental joiners :p 15:58:32 <PublicServer> <XeryusTC> oh? 15:58:38 <PublicServer> <XeryusTC> experimental joiners? 15:58:46 <PublicServer> <Owen> Which worked beautifully in the recent 1ktrain game 15:59:12 <ODM> until they failed? 15:59:17 <PublicServer> <Owen> Admittedly they took up a freaking huge ammount of room... but do does any 10->5 merger :p 15:59:20 <PublicServer> <Nickman> 1k game? :p 15:59:21 <PublicServer> <Owen> ODM: They didn't fail. They lasted 15:59:25 <ODM> :O 15:59:49 <PublicServer> <Owen> The bottleneck was invariably elsewhere :P 16:00:17 <PublicServer> <Owen> They do take space though, and work best at right angles to the output 16:00:44 <PublicServer> <XeryusTC> hmmr 16:00:55 <PublicServer> <XeryusTC> i know only one type of joiner that does 10->5 16:01:04 <PublicServer> <XeryusTC> and i dont think it will fit on an exit :P 16:01:11 <PublicServer> <XeryusTC> that needs to do like 16->3 :P 16:02:58 <PublicServer> <Owen> lol 16:03:39 *** highpinger has joined #openttdcoop 16:03:44 *** openttdcoop sets mode: +v highpinger 16:05:04 <PublicServer> <XeryusTC> well that is a fairly simple exit so far :) 16:05:11 <PublicServer> <Nickman> :) 16:05:31 <PublicServer> *** Spike has joined spectators 16:06:04 <PublicServer> <XeryusTC> oh speed limits :s 16:07:01 <XeryusTC> !rcon patch wagon_speed_limits 0 16:07:01 <PublicServer> XeryusTC: ERROR: This command/variable is not available during network games. 16:07:38 <PublicServer> <Sepp> woot outer are full now ? xD 16:07:39 <XeryusTC> oh cool :P 16:07:45 <PublicServer> <Nickman> they always have been 16:07:50 <PublicServer> <Nickman> Mark messed up... 16:08:00 <PublicServer> <Sepp> oriented me on the signs south xD 16:08:07 <PublicServer> <Nickman> :) 16:08:16 <XeryusTC> the game needs some fixing btw :P 16:08:22 <XeryusTC> !pause 16:08:22 <PublicServer> *** XeryusTC has paused the server. 16:08:22 <PublicServer> *** Game paused (not enough players) 16:08:28 <PublicServer> <Nickman> ? 16:08:32 <PublicServer> *** XeryusTC has left the game (connection lost) 16:08:40 <OwenS> Does anyone know how to do recursive chmod on directories only? :p 16:08:53 <Nickman87> hmmmm 16:08:56 <Nickman87> not realy 16:09:01 <Nickman87> or you should make a shell script? 16:09:17 <XeryusTC> Ammler: how to upload games again? 16:09:21 <XeryusTC> publicserver/config etc? 16:09:29 <XeryusTC> !url 16:09:29 <PublicServer> XeryusTC: http://ps.openttdcoop.org/ 16:10:03 <Ammler> add public 16:10:10 <OwenS> (I need to make files 666 and dirs 777...) 16:10:10 <Ammler> public/config 16:10:19 <XeryusTC> Openttd configuration file "openttd.cfg" missing or directory doesn't have chmod +x. 16:10:21 <XeryusTC> got so far :o 16:10:33 <Ammler> public/config/files.php 16:10:46 <Nickman87> shellscript to recursively list all the files/directories, then grep on directory (or file) and then chmod on full path? :) 16:10:52 <XeryusTC> Ammler: ah, thanks :) 16:12:28 <Seppel> !password 16:12:28 <PublicServer> Seppel: inning 16:12:36 <PublicServer> *** Sepp joined the game 16:12:39 <PublicServer> *** Nickman joined the game 16:12:44 <PublicServer> *** Fucoo joined the game 16:12:59 <PublicServer> *** Fucoo has joined company #1 16:13:03 <PublicServer> *** Sepp has joined company #1 16:13:13 <XeryusTC> !rcon patch vehicle_speed_limits 16:13:13 <PublicServer> XeryusTC: 'vehicle_speed_limits' is an unknown setting. 16:13:20 <XeryusTC> !rcon patch wagon_speed_limits 16:13:20 <PublicServer> XeryusTC: Current value for 'wagon_speed_limits' is: 'off' (min: 0, max: 1) 16:13:24 <XeryusTC> !password 16:13:24 <PublicServer> XeryusTC: inning 16:13:29 <XeryusTC> !auto 16:13:29 <PublicServer> *** XeryusTC has enabled autopause mode. 16:13:30 <PublicServer> *** Game unpaused (enough players) 16:13:31 <PublicServer> *** XeryusTC joined the game 16:13:53 <PublicServer> <Nickman> what did you change Weryus? 16:13:57 <PublicServer> <Nickman> Xeryus 16:14:00 <PublicServer> <XeryusTC> wagon speed limits 16:14:17 <PublicServer> <Nickman> we can't build? 16:14:23 <PublicServer> <XeryusTC> join the company :P 16:14:26 <PublicServer> <Nickman> ah :p 16:14:30 <PublicServer> *** Nickman has joined company #1 16:14:35 <PublicServer> <Nickman> my bad ;) 16:15:09 * OwenS wishes rTorrent hashed faster (Yes I realise that it's disk speed limited :P ) 16:15:35 <PublicServer> <XeryusTC> oh bah, cl is 3 16:15:44 <PublicServer> <XeryusTC> cl is 5 i mean 16:15:47 <PublicServer> <Nickman> CL3? 16:15:48 <PublicServer> <Nickman> ah :D 16:15:51 <PublicServer> <XeryusTC> i thought it was 3 :s 16:16:40 <PublicServer> <XeryusTC> anyway, walking the dog 16:16:42 <PublicServer> <XeryusTC> brb 16:16:49 <PublicServer> <Nickman> cya 16:16:56 <PublicServer> *** Owen joined the game 16:17:09 <PublicServer> <Owen> Is CL ever less than TL? :p 16:17:19 <PublicServer> *** Owen has joined company #1 16:17:21 <PublicServer> <Nickman> with slomo trains? 16:22:03 <PublicServer> <Nickman> voila, entrance done :D 16:22:19 <PublicServer> <Nickman> oh, I made a mistake :D 16:23:15 <PublicServer> <Nickman> stupid full/empty lines... 16:23:18 <PublicServer> <Nickman> who tought of that... 16:25:01 <PublicServer> <XeryusTC> back 16:25:04 <PublicServer> <Nickman> wb 16:25:07 <PublicServer> <XeryusTC> ty 16:25:22 <PublicServer> * Owen likes all the concrete viaducts 16:25:26 <PublicServer> <Owen> Though they do look better in tropic 16:25:26 <PublicServer> <Nickman> :) 16:26:49 <PublicServer> *** Owen has left the game (connection lost) 16:28:14 <PublicServer> <Nickman> any idea how I can easyly sync "!sync?"?? 16:29:15 <PublicServer> <Fucoo> ;p 16:29:27 <PublicServer> <Fucoo> that used to work in a game before this ;d 16:29:27 <PublicServer> <Nickman> that ain't sync :D 16:29:39 <PublicServer> <Nickman> its just another connection? :D 16:29:45 <PublicServer> <Fucoo> l;ike that 16:29:46 <PublicServer> <Nickman> hmmm, like that... 16:29:57 <PublicServer> <Nickman> indeed :) 16:30:33 <PublicServer> <Fucoo> we only did it on lines close to each other, without a gap 16:30:38 <PublicServer> <Nickman> :D 16:30:43 <PublicServer> <Fucoo> but it should work for TL5 like this too 16:30:46 <PublicServer> <Nickman> indeed 16:30:52 <PublicServer> <Nickman> we'll see wont we? :D 16:31:07 <PublicServer> <Fucoo> its hdieagle's idea btw ;d so blame him then ;D 16:31:25 <PublicServer> <Nickman> I know, from last game :D 16:31:35 *** Uberzten has joined #openttdcoop 16:31:40 *** openttdcoop sets mode: +v Uberzten 16:31:43 <PublicServer> *** Owen has left the game (connection lost) 16:32:17 <Uberzten> !password 16:32:17 <PublicServer> Uberzten: pastel 16:33:13 <PublicServer> <Nickman> nope, not same length? 16:33:31 *** Uberzten has left #openttdcoop 16:34:00 <PublicServer> <Nickman> I didn't need the crossing :) 16:34:03 *** Zulan has joined #openttdcoop 16:34:08 *** openttdcoop sets mode: +v Zulan 16:34:49 <PublicServer> <Fucoo> can you tell me 16:34:54 <PublicServer> <Fucoo> how an inner side of a curve 16:34:59 <PublicServer> <Fucoo> can be in sync with outer? 16:35:07 <PublicServer> <Nickman> indeed it seems strange... 16:35:13 <PublicServer> <Nickman> must have made a miscalculation :D 16:35:16 <PublicServer> <Fucoo> yea 16:35:22 <PublicServer> <Nickman> I'll try again ;) 16:35:47 <PublicServer> *** Owen joined the game 16:35:59 <PublicServer> <Fucoo> is there any tool to measure it or you just count it "manually" 16:36:01 <PublicServer> <Nickman> first numbers are correct 16:36:05 <PublicServer> <Nickman> I count it :D 16:36:09 <PublicServer> <Fucoo> bleh 16:36:11 <PublicServer> <Fucoo> D 16:37:15 <PublicServer> *** Owen has left the game (connection lost) 16:37:26 <PublicServer> <Nickman> I miscalculated the innerlane next time :) 16:37:39 <PublicServer> <Nickman> now they are both 42 tiles long 16:37:44 <PublicServer> <Nickman> thx :) 16:39:02 <PublicServer> <Nickman> one more line... 16:39:32 *** highpinger has quit IRC 16:39:40 *** StarLite has joined #openttdcoop 16:39:40 *** ChanServ sets mode: +o StarLite 16:39:45 *** openttdcoop sets mode: +v StarLite 16:40:58 <PublicServer> <Nickman> where you building? 16:41:16 <PublicServer> <Fucoo> slh2 16:41:24 <PublicServer> <Fucoo> im tryign to do it without TF at all ;d 16:41:50 <PublicServer> <Nickman> sweet :D 16:41:54 <PublicServer> <XeryusTC> that would be quite hard 16:42:21 *** DR_Jekyll has quit IRC 16:44:02 <PublicServer> <XeryusTC> hmm, i guess i'm finally building something to be very proud ofagain :) 16:44:10 <PublicServer> <XeryusTC> or well, atleast it looks somewhat decent :P 16:44:11 <OwenS> :) 16:46:14 <PublicServer> <Nickman> finally! entrance done :) 16:49:16 <PublicServer> *** Spike has left the game (connection lost) 16:49:26 <^Spike^> !password 16:49:26 <PublicServer> ^Spike^: racked 16:49:42 <PublicServer> *** Spike joined the game 16:50:03 <PublicServer> <Nickman> welcome :- 16:50:13 <PublicServer> <XeryusTC> btw, inner was empty wasn't it? 16:50:17 <PublicServer> <Nickman> yeah :D 16:50:23 <PublicServer> <XeryusTC> good 16:51:40 *** [com]buster has joined #openttdcoop 16:51:45 *** openttdcoop sets mode: +v [com]buster 16:51:46 <PublicServer> <Nickman> I need an exit :( 16:51:47 <PublicServer> <Nickman> :D 16:52:15 <PublicServer> <XeryusTC> what's the problem with that then? 16:52:23 <PublicServer> <Nickman> don't want to build one :D 16:53:28 *** [alt]buster has joined #openttdcoop 16:53:33 *** openttdcoop sets mode: +v [alt]buster 16:56:48 <PublicServer> <Nickman> have no ideas for exit :( 16:57:40 <PublicServer> <XeryusTC> now i only need the split :D 16:59:45 *** [com]buster has quit IRC 17:02:31 *** [alt]buster has quit IRC 17:06:29 *** Wurzel49 has joined #openttdcoop 17:06:34 *** openttdcoop sets mode: +v Wurzel49 17:07:51 <PublicServer> <XeryusTC> town seemsto be doen :D 17:09:15 <PublicServer> *** Nickman has left the game (connection lost) 17:10:15 <PublicServer> *** Sepp has left the game (leaving) 17:13:00 *** Polygon has joined #openttdcoop 17:13:05 *** openttdcoop sets mode: +v Polygon 17:19:36 <PublicServer> *** Spike has left the game (connection lost) 17:22:44 *** ^Spike^ has quit IRC 17:23:18 *** ^Spike^ has joined #openttdcoop 17:23:24 *** openttdcoop sets mode: +v ^Spike^ 17:27:46 <PublicServer> *** Thraxian has left the game (connection lost) 17:28:51 <PublicServer> <Fucoo> damn, i dont know where to fit the last exit :( 17:42:06 <KenjiE20> BF2S: Assault Combat Badge: Veteran August 15, 2009 <-- effing finally 17:42:54 <KenjiE20> also lol; Scores Global 13,000 <- couldn't have done that if I'd tried 17:45:26 <KenjiE20> at least now I can go back to my favourite play charging blindly around the map as Medic, reviving and anti-snipering :) 17:46:01 <ODM> assault badge already?:P 17:46:20 <KenjiE20> I did have to cheat a tiny bit :P 17:46:30 <KenjiE20> I was just that fed up 17:47:00 <KenjiE20> not as gratifying but eff it, it's done now 17:47:29 *** Elton02622 has joined #openttdcoop 17:47:34 *** openttdcoop sets mode: +v Elton02622 17:49:01 <PublicServer> *** Fucoo has left the game (leaving) 17:49:02 <PublicServer> *** Game paused (not enough players) 17:49:39 <KenjiE20> food 17:49:41 * KenjiE20 toodles off 17:49:57 <PublicServer> *** Game unpaused (enough players) 17:49:58 <PublicServer> *** Thraxian joined the game 17:51:24 <PublicServer> <Thraxian> howdy 17:52:45 <PublicServer> *** Thraxian has left the game (leaving) 17:52:46 <PublicServer> *** Game paused (not enough players) 17:54:01 *** Elton02622 has quit IRC 17:56:05 <^Spike^> !players 17:56:07 <PublicServer> ^Spike^: Client 81 is Mark, a spectator 17:56:07 <PublicServer> ^Spike^: Client 85 (Orange) is XeryusTC, in company 1 (XeryusTC Transport) 18:13:43 <PublicServer> <XeryusTC> back 18:13:54 <PublicServer> <XeryusTC> oh, empty 18:16:18 <Seppel> !password 18:16:18 <PublicServer> Seppel: tigers 18:16:24 <PublicServer> *** Game unpaused (enough players) 18:16:24 <PublicServer> *** Sepp joined the game 18:39:00 <PublicServer> <Sepp> ur building ? 18:39:14 <PublicServer> <XeryusTC> somewhat 18:39:19 <PublicServer> <XeryusTC> have you finished your hub yet? 18:39:30 <PublicServer> <Sepp> yeah had to go earlier xD 18:39:38 <PublicServer> <XeryusTC> hmm, cool :D 18:45:10 <PublicServer> <Sepp> first train yeah 18:49:52 <Nickman87> !password 18:49:52 <PublicServer> Nickman87: tuners 18:50:04 <PublicServer> *** Nickman joined the game 18:50:21 <XeryusTC> !rcon patch train_acceleration_model 18:50:21 <PublicServer> XeryusTC: Current value for 'train_acceleration_model' is: '0' (min: 0, max: 1) 18:50:23 <XeryusTC> !rcon patch train_acceleration_model 1 18:50:49 <PublicServer> <Nickman> Pronfingpool bridge mines needs more trains... 18:51:11 <PublicServer> <Sepp> fell free, im gone for now bb 18:51:14 <PublicServer> *** Sepp has left the game (leaving) 18:51:22 <PublicServer> <XeryusTC> the train went the wrong way because of 2 missing pieces of track in the hub :o 18:51:41 <PublicServer> <Nickman> ah, I already thought it was going strangly :D 18:52:03 <PublicServer> <Nickman> I need an idea for an exit... 18:52:12 <PublicServer> <XeryusTC> me too :P 18:52:20 <PublicServer> <Nickman> you have one... :D 18:52:25 <PublicServer> <XeryusTC> make it.. fluffy! 18:52:30 <PublicServer> <Nickman> fluffy? :D 18:52:46 <PublicServer> <XeryusTC> yes, fluffy 18:53:27 <PublicServer> <Nickman> flyffe with big pieces of steel and wood? :D 18:53:42 <PublicServer> <Nickman> fluffy 18:54:49 <PublicServer> <Nickman> why don't I just copy my entrance... :d 18:55:09 <PublicServer> <XeryusTC> which entrance? 18:55:15 <PublicServer> <Nickman> of my station :D 18:55:33 <PublicServer> <XeryusTC> hmm 18:55:54 <PublicServer> <XeryusTC> prios with missing signals :s 18:56:01 <PublicServer> <Nickman> ? 18:56:04 <PublicServer> <Nickman> on ML? 18:56:18 <PublicServer> <XeryusTC> yes :s 19:15:27 *** Zorn has joined #openttdcoop 19:15:32 *** openttdcoop sets mode: +v Zorn 19:15:50 <PublicServer> <Nickman> fluffy enough Xeryus? :D 19:16:13 <PublicServer> <XeryusTC> somewhat :P 19:16:18 <PublicServer> <Nickman> :D 19:16:33 <PublicServer> <Nickman> it looked better, but I forgot a line :( 19:16:42 <PublicServer> <XeryusTC> i hate long CLs and these kind of landscapes 19:16:46 <PublicServer> <Nickman> indeed 19:16:49 <PublicServer> <Nickman> why did you pik TL5? 19:16:51 <PublicServer> <Nickman> and not 3? 19:17:05 <PublicServer> <XeryusTC> no clue :P 19:17:11 <PublicServer> <XeryusTC> i think because TL3 leads to alot of trains 19:17:18 <PublicServer> <Nickman> thats fun 19:17:25 <PublicServer> <XeryusTC> true 19:17:39 <Xaroth> lots of trains can be fun.. but one bad junction and everything goes tits up :P 19:17:54 <PublicServer> <Nickman> : 19:17:58 <PublicServer> <Nickman> yeah,but thats the fun part ;) 19:18:28 <PublicServer> <Nickman> fixing the broken junctions :D 19:18:45 <PublicServer> <XeryusTC> its the same with long trains though 19:18:52 <PublicServer> <XeryusTC> if one thing breaks everything can break :P 19:25:32 <Mark> 'lo 19:25:36 <Mark> !password 19:25:36 <PublicServer> Mark: naives 19:25:47 <PublicServer> *** Mark joined the game 19:26:21 <PublicServer> *** Mark has joined company #1 19:26:40 <PublicServer> <XeryusTC> lo mark 19:26:44 <PublicServer> <Nickman> hi 19:27:24 <PublicServer> <XeryusTC> I feel like giving my SLH a name 19:27:31 <PublicServer> <XeryusTC> like Patrick or sth :P 19:27:37 <PublicServer> <Mark> sjaak 19:27:46 <PublicServer> <Nickman> :p 19:27:51 <PublicServer> <XeryusTC> something like that indeed :P 19:28:11 <PublicServer> <XeryusTC> or Kees :P 19:28:41 <PublicServer> <Mark> Truus 19:29:01 <PublicServer> <XeryusTC> that would be plain silly 19:29:09 <PublicServer> <Mark> heh 19:29:13 <ODM> henk? 19:29:20 <PublicServer> <XeryusTC> i named it Bouwe :P 19:29:28 <PublicServer> <Mark> lol.. 19:29:30 <ODM> aw thats not a good name:P 19:29:31 *** Polygon has quit IRC 19:29:31 <PublicServer> <XeryusTC> a nice farmer frisian name :P 19:29:50 <PublicServer> <Mark> are you frisian? 19:30:03 <PublicServer> <XeryusTC> i live there, unfortunately :( 19:30:13 <ODM> aaw whys that unfortunate 19:30:15 <ODM> sounds relaxt:P 19:30:20 <PublicServer> <Mark> do you speak fries? 19:30:23 <PublicServer> <XeryusTC> no i dont 19:30:28 <PublicServer> <Mark> shame 19:30:37 <ODM> shame! 19:30:48 <PublicServer> <XeryusTC> I hate it, and i also hate frisians :P 19:30:57 *** Polygon has joined #openttdcoop 19:31:02 *** openttdcoop sets mode: +v Polygon 19:31:08 <PublicServer> <Mark> now thats not a good attitude :P 19:31:31 <PublicServer> <XeryusTC> wait till you've lived here ;) 19:31:40 <PublicServer> <Mark> hehe 19:31:41 <LordAzamath> FRENCH FRIES 19:32:01 <LordAzamath> :D 19:32:44 <ODM> so whats wrong there? 19:33:14 *** andy|p has joined #openttdcoop 19:33:24 *** openttdcoop sets mode: +v andy|p 19:33:30 *** Audigex has joined #openttdcoop 19:33:33 <PublicServer> <XeryusTC> it's the same with france, beautiful place, shame the people live there :P 19:33:35 *** openttdcoop sets mode: +v Audigex 19:33:42 <Audigex> hihi 19:33:46 <andy|p> !download win32 19:33:47 <PublicServer> andy|p: http://binaries.openttd.org/nightlies/trunk/r17170/openttd-trunk-r17170-windows-win32.zip 19:35:06 <PublicServer> <Nickman> how long should I make my prio's? 19:35:30 <PublicServer> <XeryusTC> just long enough should suffice :P 19:35:45 <Audigex> !password 19:35:45 <PublicServer> <Nickman> yeah, how many tiles? is there a way to calculate? 19:35:45 <PublicServer> Audigex: nether 19:35:48 <PublicServer> <Mark> for SL 10-12 should do 19:35:53 <Audigex> 2tl+2 19:35:57 <Audigex> usually works well 19:36:01 <andy|p> !password 19:36:02 <PublicServer> andy|p: nether 19:36:11 <PublicServer> <Mark> br182 accelerates pretty much instantly 19:36:12 <PublicServer> *** Audigex joined the game 19:36:18 <PublicServer> <Nickman> thats huge! :D 19:36:19 <PublicServer> *** andyp joined the game 19:36:53 <PublicServer> <XeryusTC> Mark: even with 2 engines? 19:36:56 <PublicServer> <Nickman> k, GARIN and WOOD drop is done 19:37:02 <PublicServer> <Nickman> pickup not yet... 19:37:17 <PublicServer> <Mark> XeryusTC: it's pretty fast at least :P 19:37:26 <PublicServer> <XeryusTC> true :P 19:37:28 <PublicServer> *** 0DM joined the game 19:37:29 <PublicServer> <Mark> 10-12 tiles should be enough for full accel 19:37:34 <PublicServer> <Nickman> send me some trains! :D 19:37:37 <PublicServer> <XeryusTC> oh bah :P 19:37:43 <PublicServer> <XeryusTC> i didnt mean 2 engines, i meant full load :P 19:39:04 <PublicServer> <XeryusTC> too many industries have gone :( 19:39:11 <PublicServer> <XeryusTC> are* 19:39:12 <PublicServer> <Nickman> prospect some? 19:39:13 <PublicServer> *** 0DM has left the game (leaving) 19:39:40 <XeryusTC> !rcon patch raw_industry_construction 2 19:39:44 <XeryusTC> !rcon patch raw_industry_construction 1 19:39:53 <XeryusTC> !rcon patch raw_industry_construction 2 19:39:54 <XeryusTC> :P 19:43:55 *** Polygon has quit IRC 19:44:41 <PublicServer> *** Audigex has left the game (leaving) 19:44:49 *** Chris_Booth has joined #openttdcoop 19:44:54 *** openttdcoop sets mode: +v Chris_Booth 19:44:58 <PublicServer> <XeryusTC> wood train running :D 19:45:02 <PublicServer> <Mark> yay 19:45:23 <Chris_Booth> why is the blog down? 19:45:35 <XeryusTC> problems with the server 19:45:48 <XeryusTC> we still have a backup at www.openttdcoop.ammler.ch 19:46:08 *** mixrin has joined #openttdcoop 19:46:13 *** openttdcoop sets mode: +v mixrin 19:47:14 <PublicServer> <Nickman> is there a trainyard? 19:47:32 <PublicServer> <Nickman> can't se one so... 19:47:43 <PublicServer> <XeryusTC> nope 19:47:46 <PublicServer> <XeryusTC> do you need one? 19:47:50 <PublicServer> <Nickman> its easy 19:47:56 <PublicServer> <Nickman> all trains get grouped automaticly ;) 19:48:41 <PublicServer> <XeryusTC> that is somewhat useful indeed :o 19:48:49 <PublicServer> <Nickman> working on one ;) 19:56:57 <XeryusTC> !players 19:56:58 <PublicServer> XeryusTC: Client 99 (Orange) is Nickman, in company 1 (XeryusTC Transport) 19:56:58 <PublicServer> XeryusTC: Client 103 (Orange) is andyp, in company 1 (XeryusTC Transport) 19:56:59 <PublicServer> XeryusTC: Client 81 (Orange) is Mark, in company 1 (XeryusTC Transport) 19:56:59 <PublicServer> XeryusTC: Client 85 (Orange) is XeryusTC, in company 1 (XeryusTC Transport) 20:01:56 <PublicServer> <XeryusTC> Nickman: no exit for your pickup? 20:02:01 <PublicServer> <Nickman> not yet :D 20:02:26 <PublicServer> <XeryusTC> also, one line per direction may be a bit small :o 20:02:40 <PublicServer> <Nickman> I hate exits... :( 20:02:48 <PublicServer> <Nickman> you can edit if you want ;) 20:03:05 <PublicServer> <XeryusTC> im going to edit my amp a bit :P 20:03:10 <PublicServer> <XeryusTC> i think :P 20:03:16 <PublicServer> <Nickman> trainyard done :) 20:03:33 <PublicServer> <Nickman> Mark, you working on your station? 20:03:49 <PublicServer> <Mark> yes 20:04:13 <PublicServer> <Nickman> if you are done, could you also add correct orders to trains in the trainyard that need your station? :) 20:05:27 <PublicServer> <Mark> Nickman: just make some dummy station 20:05:32 <PublicServer> <XeryusTC> i just opened a bottle of beer with a wrench :o 20:05:36 <PublicServer> <Nickman> :D 20:05:44 <PublicServer> <XeryusTC> that's quite a first in my live :P 20:06:32 <PublicServer> <Mark> theres some guy opening them with his eye 20:06:38 <PublicServer> <Mark> not sure how he does that 20:06:48 <PublicServer> <Nickman> with his eye casket? 20:06:54 <PublicServer> <Mark> yeah 20:07:05 <PublicServer> <Mark> not by looking at it.. 20:07:36 <PublicServer> <Nickman> :D 20:07:44 <PublicServer> <Nickman> you're the one who asked.... 20:09:00 *** LordAzamath has quit IRC 20:09:41 <PublicServer> <XeryusTC> very odd indeed 20:10:21 <PublicServer> *** andyp has left the game (connection lost) 20:11:59 *** [com]buster has joined #openttdcoop 20:12:04 *** openttdcoop sets mode: +v [com]buster 20:13:43 *** Chris_Booth has quit IRC 20:14:20 *** Kolo has joined #openttdcoop 20:14:25 *** openttdcoop sets mode: +v Kolo 20:15:56 <PublicServer> <Nickman> my connections are way to big :D 20:16:15 <PublicServer> <Nickman> but I have lots of height difference... 20:16:53 <andy|p> !password 20:16:53 <PublicServer> andy|p: grieve 20:17:14 <PublicServer> *** andyp joined the game 20:17:16 <PublicServer> *** Kolo joined the game 20:20:41 <^Spike^> !password 20:20:41 <PublicServer> ^Spike^: grieve 20:21:08 <PublicServer> *** Spike joined the game 20:21:12 <PublicServer> <Nickman> hi there Spike ;) 20:21:35 <PublicServer> <Spike> :) 20:23:47 <PublicServer> <Nickman> you feel like connecting something Spike? :d 20:23:58 <PublicServer> <Mark> you feel like signalling something Spike? :P 20:24:05 <PublicServer> * Spike atm enjoys some stuff @ some IRC server... :) 20:24:06 <PublicServer> <Nickman> I asked first! :D 20:25:34 <PublicServer> <Mark> i'll finish tomorrow 20:25:35 <PublicServer> <Mark> cya 20:25:40 <PublicServer> <Nickman> cya 20:25:46 <PublicServer> *** Spike has joined spectators 20:25:50 <PublicServer> *** Mark has left the game (leaving) 20:26:11 <PublicServer> * Spike sees another mark contraption 20:26:36 <PublicServer> <Nickman> :p 20:26:47 <PublicServer> * Spike feels like he's looking at a game of TIM :) 20:26:54 <PublicServer> <Nickman> TIM? 20:27:01 <PublicServer> <Spike> The Incredible Machine 20:27:04 <PublicServer> <Nickman> :p 20:27:05 <PublicServer> <Spike> old game.. but funny :D 20:27:15 *** Zorn has quit IRC 20:28:07 <PublicServer> <Nickman> one more connection to go... 20:30:20 <XeryusTC> oh btw, im not really active 20:30:25 <XeryusTC> as im fiddling with my amp 20:31:01 *** [alt]buster has joined #openttdcoop 20:31:06 *** openttdcoop sets mode: +v [alt]buster 20:32:06 *** [1][com]buster has joined #openttdcoop 20:32:11 *** openttdcoop sets mode: +v [1][com]buster 20:32:35 *** Progman has joined #openttdcoop 20:32:40 *** openttdcoop sets mode: +v Progman 20:33:37 <PublicServer> <Nickman> why do my connections always end up huge? 20:34:14 *** [2][com]buster has joined #openttdcoop 20:34:19 *** openttdcoop sets mode: +v [2][com]buster 20:38:02 *** [com]buster has quit IRC 20:38:02 *** [2][com]buster is now known as [com]buster 20:39:06 *** [alt]buster has quit IRC 20:39:31 <PublicServer> <Nickman> e voila 20:39:34 <PublicServer> <Nickman> all is connected :D 20:39:36 *** [alt]buster has joined #openttdcoop 20:39:41 *** openttdcoop sets mode: +v [alt]buster 20:39:51 *** ODM has quit IRC 20:41:11 *** [1][com]buster has quit IRC 20:45:59 *** [1][com]buster has joined #openttdcoop 20:46:04 *** openttdcoop sets mode: +v [1][com]buster 20:46:15 <PublicServer> <andyp> is it acceptable to level terrain for a station, then blend the terrain back in? 20:46:17 *** [com]buster has quit IRC 20:46:18 *** [1][com]buster is now known as [com]buster 20:48:08 <PublicServer> <Nickman> don't level an area that is WAY to big for what you need 20:48:13 <PublicServer> <Nickman> just level some as you go along 20:48:25 <PublicServer> <Nickman> and if you end up leveling to much, restore it some :) 20:48:46 <PublicServer> <Nickman> but only for big stations, for small station, try to TF as little as possible 20:51:36 *** [alt]buster has quit IRC 20:52:17 *** [alt]buster has joined #openttdcoop 20:52:22 *** openttdcoop sets mode: +v [alt]buster 20:58:49 *** [1][com]buster has joined #openttdcoop 20:58:54 *** openttdcoop sets mode: +v [1][com]buster 20:58:56 *** [com]buster has quit IRC 20:58:56 <PublicServer> <Nickman> night all! 20:59:37 *** [1][com]buster is now known as [com]buster 21:05:20 *** [alt]buster has quit IRC 21:08:31 <PublicServer> *** Spike has left the game (leaving) 21:09:53 *** [alt]buster has joined #openttdcoop 21:09:58 <PublicServer> *** Nickman has left the game (leaving) 21:09:58 *** openttdcoop sets mode: +v [alt]buster 21:10:05 *** Nickman87 has quit IRC 21:14:16 <Seppel> !playercount 21:14:16 <PublicServer> Seppel: Number of players: 3 21:16:52 *** [com]buster has quit IRC 21:16:52 *** [alt]buster is now known as [com]buster 21:22:44 <Fuco> !password 21:22:44 <PublicServer> Fuco: struts 21:22:50 <PublicServer> *** Fucoo joined the game 21:23:57 <Seppel> !password 21:23:57 <PublicServer> Seppel: struts 21:24:05 <PublicServer> *** Sepp joined the game 21:27:07 <PublicServer> *** Sepp has left the game (leaving) 21:27:46 *** [alt]buster has joined #openttdcoop 21:27:51 *** openttdcoop sets mode: +v [alt]buster 21:32:07 *** StarLite has quit IRC 21:34:57 *** [com]buster has quit IRC 21:35:41 *** [alt]buster is now known as [com]buster 21:44:09 *** [alt]buster has joined #openttdcoop 21:44:14 *** openttdcoop sets mode: +v [alt]buster 21:47:43 *** [1][com]buster has joined #openttdcoop 21:47:48 *** openttdcoop sets mode: +v [1][com]buster 21:48:13 *** Chris_Booth has joined #openttdcoop 21:48:18 *** openttdcoop sets mode: +v Chris_Booth 21:48:48 <Chris_Booth> !password 21:48:48 <PublicServer> Chris_Booth: pitied 21:48:58 <PublicServer> *** Chris Booth joined the game 21:50:11 *** [com]buster has quit IRC 21:50:11 *** [1][com]buster is now known as [com]buster 21:50:14 *** Progman has quit IRC 21:53:10 *** [alt]buster has quit IRC 21:55:25 <PublicServer> <Fucoo> omg this sl is going to be epic 21:55:45 <PublicServer> <Chris Booth> then split it into 2 or 3 SLa 21:55:48 <PublicServer> <Chris Booth> SLs 21:56:21 <PublicServer> <Fucoo> no i mean, i've given myself an objective "no tf on this slh" 21:56:30 <PublicServer> <Fucoo> so far 10 tiles have been tf'd 21:59:56 <Mks> !password 21:59:56 <PublicServer> Mks: pitied 22:00:52 *** [alt]buster has joined #openttdcoop 22:00:53 <Mks> !password 22:00:53 <PublicServer> Mks: shaves 22:00:57 *** openttdcoop sets mode: +v [alt]buster 22:01:11 <PublicServer> *** Mks joined the game 22:03:49 *** raWt has joined #openttdcoop 22:03:54 *** openttdcoop sets mode: +v raWt 22:04:12 *** Audigex has quit IRC 22:06:46 *** [com]buster has quit IRC 22:06:47 *** [alt]buster is now known as [com]buster 22:07:02 <PublicServer> <Mks> is everything suppose to be connected? 22:07:27 <PublicServer> <Mks> all industries? 22:07:32 <PublicServer> <Chris Booth> erm i think so 22:07:36 <PublicServer> <Fucoo> well yea 22:07:56 <PublicServer> <Mks> how many sidlines are suppose to be built? 22:08:10 <PublicServer> <Chris Booth> atleast 1 perside 22:08:15 <PublicServer> <Fucoo> as many as we can fit ;p 22:08:20 <PublicServer> <Fucoo> because slh = fun ;d 22:09:00 <PublicServer> <Mks> whois building a sidline and connecting it to the ML atm? 22:09:09 <PublicServer> <Chris Booth> me 22:09:10 <PublicServer> <Fucoo> read the sign 22:09:34 <PublicServer> <Fucoo> aha, ther is no sign 22:09:38 <PublicServer> <Mks> hehe 22:13:31 *** [alt]buster has joined #openttdcoop 22:13:36 *** openttdcoop sets mode: +v [alt]buster 22:17:55 *** [com]buster has quit IRC 22:17:55 *** [alt]buster is now known as [com]buster 22:24:50 <PublicServer> <Fucoo> almost done 22:25:06 *** [alt]buster has joined #openttdcoop 22:25:11 *** openttdcoop sets mode: +v [alt]buster 22:25:12 <PublicServer> <Fucoo> any ideas on how to connect the "empty" lines ;d 22:25:27 <PublicServer> <Mks> where? 22:25:32 <PublicServer> <Fucoo> slh02 22:25:33 <PublicServer> <Chris Booth> with rails 22:25:59 <PublicServer> <Fucoo> chris: i was going for a airships... but well 22:26:03 <PublicServer> <Fucoo> rails sounds better 22:26:10 <PublicServer> <Fucoo> (-a) 22:26:20 <PublicServer> <andyp> full trains have no reason to enter a sideline from the ML, and empties will not leave a sideline 22:26:44 <PublicServer> <Fucoo> ? 22:26:48 <PublicServer> <Fucoo> yes that's the plan 22:27:25 <PublicServer> <andyp> oh, never mind, the SLH stretches farther to the west 22:28:15 <PublicServer> <Fucoo> takes a lot of space when you doesn't want to TF ;d 22:28:19 *** Wurzel49 has quit IRC 22:28:21 <PublicServer> <Fucoo> but well there's still place for one more 22:29:46 *** [1][com]buster has joined #openttdcoop 22:29:51 *** openttdcoop sets mode: +v [1][com]buster 22:31:36 *** [com]buster has quit IRC 22:34:27 *** [1][com]buster is now known as [com]buster 22:35:11 *** [alt]buster has quit IRC 22:35:56 <PublicServer> <Chris Booth> SLH04 is finished 22:36:28 *** ^Spike^ is now known as ^spike^ 22:37:29 *** raWt has quit IRC 22:38:57 <PublicServer> <Fucoo> slh02 finished 22:40:32 <PublicServer> <Chris Booth> XTC how long you been playing coop? 22:41:58 <PublicServer> <Fucoo> is it really neccessary to put presignals before bridges? 22:42:01 <[com]buster> !password 22:42:01 <PublicServer> [com]buster: hanker 22:42:12 <PublicServer> <Chris Booth> no it sint 22:42:28 <PublicServer> <Fucoo> some people use them some dont 22:42:32 <PublicServer> <Fucoo> some even use pbs 22:42:35 <PublicServer> <Fucoo> confusing 22:42:37 <PublicServer> *** Chris Booth has left the game (connection lost) 22:43:41 <PublicServer> *** Combuster joined the game 22:44:14 <PublicServer> <Combuster> I know this plan 22:46:46 <PublicServer> *** Combuster has left the game (connection lost) 22:47:16 <PublicServer> *** Kolo has left the game (leaving) 22:47:26 *** Kolo has quit IRC 22:49:13 *** Chris_Booth has quit IRC 22:49:47 *** Chris_Booth has joined #openttdcoop 22:49:52 *** openttdcoop sets mode: +v Chris_Booth 22:51:07 <Chris_Booth> !password 22:51:07 <PublicServer> Chris_Booth: sluice 22:51:18 <PublicServer> *** Chris Booth joined the game 22:55:12 *** mixrin has quit IRC 22:55:37 *** ^spike^ has quit IRC 22:56:58 <PublicServer> <Mks> a mine should always be connected to a sidline right? 22:57:13 <PublicServer> <andyp> yes 22:58:17 <PublicServer> <Mks> so easiest way for me to connect tafingway mine would be to go over ML to the other side and join with the SL for SLH 03? 23:01:31 <PublicServer> <Chris Booth> who is working on iron drop / steel pickup? 23:01:36 <PublicServer> <andyp> me 23:01:47 *** [com]buster has quit IRC 23:01:56 <PublicServer> <Chris Booth> u though you were working on steel drop 23:02:00 <PublicServer> <Chris Booth> in the east 23:02:07 <PublicServer> <Chris Booth> iron drop is in the west 23:02:16 <PublicServer> <andyp> oops, yes I'm working on drop 23:02:47 <PublicServer> <Chris Booth> just wondered as they have built nice lines with no signals 23:03:02 <PublicServer> <Chris Booth> and no lables claming the work 23:03:51 <PublicServer> <Chris Booth> ooh i found it 23:03:54 <PublicServer> <Chris Booth> its marks work 23:05:10 <andy|p> @ tunnels 2 8 23:05:28 <andy|p> what's the syntax for that command? 23:05:40 <andy|p> @ tunnels 5 8 23:06:07 <PublicServer> <Chris Booth> use ! tunnels in game 23:06:21 *** [com]buster has joined #openttdcoop 23:06:26 *** openttdcoop sets mode: +v [com]buster 23:06:36 <PublicServer> <andyp> ty 23:06:52 <PublicServer> <Chris Booth> np 23:08:42 *** [alt]buster has joined #openttdcoop 23:08:47 *** openttdcoop sets mode: +v [alt]buster 23:09:42 <PublicServer> <Chris Booth> i am off now 23:09:47 <PublicServer> <Chris Booth> nn all 23:10:38 <PublicServer> <Fucoo> i really dont understand why some1 place a "may block ml" sign when the solution is perfectly obvious and take like 5 seconds ;d 23:10:51 <PublicServer> <Fucoo> maybe even faster then placing the sign itself ;d 23:10:58 <PublicServer> <Chris Booth> coz i am lazy 23:11:27 <PublicServer> <Fucoo> that's good argument ;d 23:11:35 <PublicServer> <Chris Booth> just for the signal andy 23:11:35 <PublicServer> <Fucoo> couldn't compete with that 23:12:01 <PublicServer> *** Chris Booth has left the game (connection lost) 23:12:07 *** Chris_Booth has quit IRC 23:13:01 <PublicServer> <Fucoo> that steel drop station... @_@ 23:15:10 *** [1][com]buster has joined #openttdcoop 23:15:15 *** openttdcoop sets mode: +v [1][com]buster 23:15:20 *** [com]buster has quit IRC 23:15:20 *** [1][com]buster is now known as [com]buster 23:17:02 <PublicServer> <Mks> all coal is suppose to go to same station right? 23:21:45 *** [alt]buster has quit IRC 23:38:43 *** [alt]buster has joined #openttdcoop 23:38:48 *** openttdcoop sets mode: +v [alt]buster 23:45:15 *** [com]buster has quit IRC 23:45:24 <Fuco> yes 23:45:44 <PublicServer> <Fucoo> you should clone coal trains from trainyard 23:45:47 <PublicServer> <Fucoo> those have correct orders 23:46:02 <PublicServer> <Mks> I do 23:46:07 <PublicServer> <Fucoo> good ;) 23:46:15 <PublicServer> <Mks> long way for trains to go from other side of the map tho 23:47:56 <PublicServer> <Mks> how much terraforming is allowed? 23:48:04 <PublicServer> <Fucoo> medium by the plan 23:48:19 <PublicServer> <Mks> medium how much does that mean? 23:48:34 <PublicServer> <Mks> like flatten out some for better lines but not totally flat? 23:48:46 <PublicServer> <Mks> I mean the mainline if you ask me really needs some terraforming 23:48:50 <PublicServer> <Fucoo> you dont really have to flat the lines 23:48:54 <PublicServer> <Fucoo> there are no slowdowns 23:49:39 <PublicServer> <Mks> I put up a sign 23:49:49 <PublicServer> <Mks> isn't that a slow down on the other line there? 23:49:58 <PublicServer> <Fucoo> sign sayingwhat 23:49:59 <PublicServer> <Fucoo> ;0 23:49:59 <PublicServer> <Mks> sign sas slow down btw 23:50:13 <PublicServer> <Fucoo> i see 23:50:24 <PublicServer> <Fucoo> well you can try it out 23:50:30 <PublicServer> <Fucoo> but it shouldn't slow trains down 23:50:45 <PublicServer> <Fucoo> look 23:51:01 <PublicServer> <Fucoo> no problem 23:51:09 <PublicServer> <Mks> btw how come there is no slowdown on hills? 23:51:27 <PublicServer> <Mks> considering it should be massive slowdowns? 23:51:47 *** [alt]buster has quit IRC 23:51:47 <PublicServer> <Fucoo> well the graphics might be confusing 23:51:56 <PublicServer> <Fucoo> in reality slopes are never more then 10% imo 23:52:04 <PublicServer> <Fucoo> that's not a real issue for a train 23:52:09 <PublicServer> <Fucoo> maybe even less 23:52:10 <PublicServer> <Mks> yeah but I mean 23:52:16 <PublicServer> <Mks> when I play solo games 23:52:24 <PublicServer> <Mks> to have a full loaded train 23:52:37 <PublicServer> <Mks> slow down occour when to high slope in a row 23:52:42 <PublicServer> <Fucoo> it depends on a accel settings 23:53:06 <PublicServer> <Fucoo> advanced options -> vehicles -> trains -> acceleration model 23:53:28 <PublicServer> <Fucoo> on realistic it doesn't slow down 23:53:45 <PublicServer> <Mks> it does 23:53:52 <PublicServer> <Fucoo> dunno then 23:53:55 <PublicServer> <Fucoo> ask a mod ;d 23:53:58 <PublicServer> <Mks> if you increase the weight multiplier I belive 23:54:29 <PublicServer> <Mks> anyways guess hills aint a problem in this game 23:54:44 <PublicServer> <Mks> so no need to build them away 23:59:38 <PublicServer> <Fucoo> you should also put a /nick sign on stations you build