Config
Log for #openttdcoop on 2nd April 2010:
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00:13:48  *** pugi has quit IRC
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01:06:47  <skol> !password
01:06:47  <PublicServer> skol: oyster
01:07:24  <PublicServer> *** Game unpaused (not enough players)
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01:40:55  <Pirate87> !screen
01:40:55  <PublicServer> *** Pirate87 liked to make screenshot of last action, but nobody was working since. (http://ps.openttdcoop.org/public/screenshot.png)
01:44:55  *** Mark has joined #openttdcoop
01:45:04  <Mark> 'lo
01:45:07  <PeterT> hi Mark!
01:45:12  <PeterT> how're ya?
01:45:24  <Mark> great thanks
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01:45:31  <Mark> yourself?
01:45:36  <PeterT> good
01:45:48  <PeterT> how is the journey?
01:45:56  <Mark> pretty good
01:46:11  <PeterT> where are you now?
01:46:13  <Mark> been on the road mostly lately
01:46:16  <Mark> townsville
01:46:26  <PeterT> ok
01:47:52  <Pirate87> townsville ??
01:48:11  <Mark> townsville, australia, yeah
01:48:40  <Pirate87> didn't know theres a real place called townsville :)
01:48:56  <Pirate87> sounds like from a movie or a video game :P
01:49:08  <Mark> you watch too much powerpuff girls
01:49:24  <PeterT> haha, that is such an old show
01:49:28  <Pirate87> i knew i heard that name somwhere !! :D
01:49:35  <PeterT> "Sugar, spice, and everything nice!"
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02:01:39  <Mark> !info
02:01:39  <PublicServer> Mark: #:1(Orange) Company Name: 'St. Charningleigh Transport'  Year Founded: 1950  Money: 620954222  Loan: 0  Value: 630587718  (T:362, R:0, P:10, S:0) unprotected
02:02:27  <PublicServer> *** Game unpaused (not enough players)
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02:02:45  <PublicServer> <Mark> oooh
02:02:52  <PeterT> !revision
02:02:52  <PublicServer> PeterT: Game version is r19523
02:03:54  <PublicServer> *** Peter joined the game
02:04:28  <PublicServer> <Peter> oh wow
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02:06:10  <PublicServer> <Mark> nice
02:07:54  <PublicServer> *** Mark has left the game (leaving)
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06:50:03  <V453000> wow _
06:50:06  <V453000> :)
06:50:10  <V453000> Mark online again
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07:29:42  <PublicServer> *** XeryusTC has left the game (leaving)
07:30:12  * XeryusTC snuggles up to V453000 
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07:30:32  <V453000> @dict snuggle
07:30:34  <Webster> V453000: wn: snuggle n : a close and affectionate (and often prolonged) embrace [syn: {cuddle}, {nestle}] v 1: move or arrange oneself in a comfortable and cozy position; "We cuddled against each other to keep warm"; "The children snuggled into their sleeping bags" [syn: {cuddle}, {nestle}, {nest}, {nuzzle}, {draw close}] 2: position comfortably; "The baby nestled her head in her (1 more message)
07:30:43  <V453000> ohh
07:30:47  <V453000> lovely
07:30:51  <V453000> whats up :)
07:30:58  <XeryusTC> not much
07:31:06  <XeryusTC> going to a concert tonight, again :P
07:31:19  <XeryusTC> this time, with alot of friends and a litre bottle of rum :P
07:31:23  <V453000> ahaha :D
07:31:28  <V453000> piratey concert
07:31:39  <XeryusTC> no, dutch pagan folk metal :P
07:31:44  <V453000> I promised I am going for dinner with my family :<
07:31:46  <V453000> folk metal?
07:31:51  <XeryusTC> but still, i am a pirate :P
07:31:53  <V453000> :)
07:32:05  <XeryusTC> yarr harr twidely dee :P
07:32:09  <V453000> especially with an empty bottle of rum, eh?
07:32:28  <XeryusTC> 99 bottles of rum on the wall :D
07:32:36  <V453000> :
07:32:37  <V453000> )
07:32:46  <V453000> folk metal is something like celtic metal ?
07:33:00  <XeryusTC> yes
07:33:04  <V453000> kk :)
07:33:05  <XeryusTC> celtic metal is a subset of folk metal
07:33:07  <V453000> used to listen to that
07:33:12  <V453000> a little
07:33:16  <V453000> long time ago :)
07:33:21  <XeryusTC> folk metal is anything metal with folk influences :P
07:33:26  <V453000> :)
07:33:43  <V453000> I listen to death metal and similar atm
07:33:50  <V453000> for the last several years
07:33:54  <XeryusTC> death metal is nasty :P
07:34:00  <XeryusTC> just like trash metal etc :P
07:34:20  <V453000> ye
07:34:22  <V453000> iti s
07:34:28  <XeryusTC> i like people who can sing properly, like Bruce Dickinson, Roy Kahn or Simone Simons and the likes :P
07:34:34  <V453000> but ... I somehow got used to it :)
07:35:12  <V453000> meh :) I choose a lot though ... I also like the clear voices so most of my fav bands are doublesinger or 1singer=multiple voices
07:36:08  <V453000> but for example the absolute top music CD is for me the soundtrack of the game Painkiller ... soo omg good
07:36:14  <V453000> and there are no voices
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07:36:23  <V453000> or vocals or whatever
07:36:34  <XeryusTC> vocals :P
07:37:08  <PublicServer> *** Intexon joined the game
07:37:14  <PublicServer> <Intexon> hi
07:40:56  <V453000> hey
07:41:33  <V453000> !password
07:41:33  <PublicServer> V453000: coyest
07:41:42  <PublicServer> *** Game unpaused (not enough players)
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07:42:22  <V453000> intexon: <+PublicServer> <Mark> nice [04:06:10] <- the best motivation for the game we could get ;)
07:42:49  <Intexon> Mark was there?
07:42:53  <PublicServer> <V453000> yes
07:42:56  <PublicServer> <V453000> tonight
07:42:58  <Intexon> @logs
07:42:58  <Webster> Logs: http://hyru.ath.cx:60080/~kenji/ottdcoop/
07:43:12  <PublicServer> <V453000> he seldom checks the server
07:43:17  <PublicServer> <V453000> but at night of course
07:44:02  <XeryusTC> *** Game unpaused (not enough players) <- lol? :P
07:45:30  <V453000> ?
07:48:54  <PublicServer> <V453000> oh lol :D
07:49:03  <PublicServer> <V453000> just saw mini srnw
07:49:16  <PublicServer> <V453000> the most ridiculous are the double bridges :D
07:49:38  <PublicServer> <Intexon> :D
07:50:43  <PublicServer> <V453000> the SLHs look finished, right?
07:52:49  <PublicServer> *** XeryusTC joined the game
07:52:59  <PublicServer> <V453000> meow
07:55:22  <PublicServer> *** XeryusTC has left the game (connection lost)
07:56:19  <PublicServer> <V453000> I think I will go wild
07:56:26  <PublicServer> <V453000> I got an idea
07:56:27  <PublicServer> <V453000> maybe
07:59:32  <PublicServer> ***  made screenshot at 00020175: http://ps.openttdcoop.org/public/webcam/00020175.png
08:14:35  <PublicServer> ***  made screenshot at 00023D8F: http://ps.openttdcoop.org/public/webcam/00023D8F.png
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08:16:58  <PublicServer> *** Game paused (not enough players)
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09:05:06  <V453000> @gap 3 21
09:05:06  <Webster> V453000: For Trainlength of 3: 95 - 99 needs 20, 100 - 104 needs 21, 105 - 109 needs 22.
09:05:17  <V453000> @gap 3 3
09:05:17  <Webster> V453000: For Trainlength of 3: < 9 needs 2, 10 - 14 needs 3, 15 - 19 needs 4.
09:05:25  <V453000> lol :)
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09:27:27  <PublicServer> *** planetm4ker joined the game
09:28:29  <PublicServer> <V453000> hi pm :)
09:28:35  <PublicServer> <V453000> welcome to madness
09:28:54  <planetmaker> hello V453000
09:29:06  <planetmaker> say... the cleared area in the centre? Intention or vandalism?
09:29:12  <V453000> intention
09:29:15  <V453000> my cleared space
09:29:16  <planetmaker> ok
09:29:23  <V453000> im thinking in SP
09:29:34  <V453000> need concentration and testing environment
09:29:37  <planetmaker> then no need to search to logs for a nick to ban ;-)
09:29:43  <PublicServer> <V453000> ;)
09:29:50  <PublicServer> <V453000> there is "madman working" ;)
09:30:01  <planetmaker> I saw that.
09:30:13  <planetmaker> you should sign it.
09:30:32  <PublicServer> *** V453000 has joined company #1
09:30:33  <PublicServer> *** Game unpaused (not enough players)
09:30:34  <planetmaker> otherwise there's little reason to respect it and no chance to know whom to contact
09:31:06  <PublicServer> <V453000> I think people know who :)
09:31:07  <planetmaker> if you hand't joined I'd seriously had searched the logs for someone to ban right now
09:31:11  <PublicServer> *** V453000 has joined spectators
09:31:11  <PublicServer> *** Game paused (not enough players)
09:31:16  <PublicServer> <V453000> ok
09:33:02  <planetmaker> so... what will you build there? In principle?
09:33:11  <PublicServer> <V453000> an utterly mad split
09:33:42  <PublicServer> <planetm4ker> aye
09:34:05  <V453000> but im not sure if the idea is correct in terms of operating
09:34:52  <V453000> it shold
09:35:56  <PublicServer> *** planetm4ker has left the game (leaving)
09:39:09  <gr00vy> @gap
09:39:09  <Webster> gr00vy: (gap <trainlength> [<split>]) -- Returns minimum and maximum signal gap sizes for 2,3 and 4 linesplits with <trainlength>. If <spilt> is given it will return the the gap sizes for <split> (+/-) 1.
09:40:01  <gr00vy> !password
09:40:01  <PublicServer> gr00vy: bridal
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09:44:37  <PublicServer> ***  made screenshot at 00020571: http://ps.openttdcoop.org/public/webcam/00020571.png
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10:58:45  <V453000> !password
10:58:45  <PublicServer> V453000: gorges
10:59:05  <PublicServer> *** V453000 joined the game
10:59:08  <V453000> anyone online?
11:01:16  <Phazorx> someone must be
11:01:56  <PublicServer> <V453000> hi Phazorx :)
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11:14:40  <PublicServer> ***  made screenshot at 0002AA12: http://ps.openttdcoop.org/public/webcam/0002AA12.png
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11:29:42  <PublicServer> ***  made screenshot at 00009816: http://ps.openttdcoop.org/public/webcam/00009816.png
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12:53:20  <Ryt0n> !info
12:53:20  <PublicServer> Ryt0n: #:1(Orange) Company Name: 'St. Charningleigh Transport'  Year Founded: 1950  Money: 642869586  Loan: 0  Value: 648875712  (T:362, R:0, P:10, S:0) unprotected
12:54:57  *** davis has joined #openttdcoop
12:56:22  <jondisti> !password
12:56:22  <PublicServer> jondisti: blouse
12:56:27  <PublicServer> *** Game unpaused (not enough players)
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12:59:44  <PublicServer> ***  made screenshot at 00023A4F: http://ps.openttdcoop.org/public/webcam/00023A4F.png
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13:07:43  <PublicServer> *** Game paused (not enough players)
13:08:43  <PublicServer> *** V453000 has left the game (connection lost)
13:08:51  <V453000> !password
13:08:51  <PublicServer> V453000: summit
13:09:04  <PublicServer> *** Game unpaused (not enough players)
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13:09:06  <PublicServer> <V453000> y
13:09:09  <PublicServer> <V453000> hy
13:09:23  <PublicServer> <V453000> oh come on :D
13:09:26  <PublicServer> <V453000> my working zone
13:11:59  <PeterT> @logs
13:11:59  <Webster> Logs: http://hyru.ath.cx:60080/~kenji/ottdcoop/
13:14:46  <PublicServer> ***  made screenshot at 0001F580: http://ps.openttdcoop.org/public/webcam/0001F580.png
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13:18:24  <Headshot119> !password
13:18:24  <PublicServer> Headshot119: widows
13:18:34  <PublicServer> *** headshot119 joined the game
13:18:40  <PublicServer> <V453000> hi
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13:19:11  <PublicServer> <V453000> twins :D
13:19:20  <Headshot119> lol
13:21:06  <Lukeus_Maximus> what are you making
13:21:09  <Lukeus_Maximus> ?
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13:21:44  <PublicServer> <V453000> a thing
13:22:52  <ODM> kaboom!
13:23:01  <V453000> hi
13:23:16  <ODM> hows it goin?
13:23:22  <V453000> just started
13:23:52  <PeterT> I think he was asking how you were :-P
13:24:01  <PublicServer> <V453000> well
13:24:04  <PublicServer> <V453000> shitday
13:24:07  <ODM> i meant the game:P
13:24:18  <ODM> but feel free to say the other one aswell:D
13:24:23  <PublicServer> <V453000> 1-0 peter
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13:29:48  <PublicServer> ***  made screenshot at 0001CD79: http://ps.openttdcoop.org/public/webcam/0001CD79.png
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13:42:22  <PublicServer> <V453000> 7lol
13:44:50  <PublicServer> ***  made screenshot at 00024979: http://ps.openttdcoop.org/public/webcam/00024979.png
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13:50:06  <thomashauk> !password
13:50:06  <PublicServer> thomashauk: lumber
13:50:19  <PublicServer> *** thomashauk joined the game
13:52:32  <Mitcian> !password
13:52:32  <PublicServer> Mitcian: lumber
13:53:10  <PublicServer> *** Mitcian joined the game
13:53:17  <PublicServer> <V453000> lumber!
13:53:18  <PublicServer> <V453000> hi
13:53:23  <PublicServer> <Mitcian> hi
13:53:39  <ODM> lol
13:53:42  <ODM> brilliant password
13:53:46  <V453000> yes
13:53:57  <Lukeus_Maximus> Mitcian: what are you doing on here?
13:54:10  <PublicServer> <Mitcian> i usualy lurk here
13:54:19  <Lukeus_Maximus> interesting
13:54:29  <PublicServer> <Mitcian> :) i like openTTD, long been into it
13:54:42  <PublicServer> <Mitcian> i intend to do more coop
13:54:49  <PublicServer> <V453000> Mitcian is here for quite some time I think :)
13:54:58  <PublicServer> <Mitcian> mhm :)
13:55:13  <PublicServer> <Mitcian> just trying to work out whats going on with this one
13:55:22  <ODM> hmm lame, tweakers.net didnt even go for a full article about 1.0.0
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13:59:52  <PublicServer> ***  made screenshot at 00025D7C: http://ps.openttdcoop.org/public/webcam/00025D7C.png
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14:03:00  <PublicServer> <Mitcian> what is this being built in the middle?
14:03:08  <PublicServer> <V453000> advanced splitter
14:03:14  <PublicServer> <Mitcian> oki
14:03:37  <PublicServer> <V453000> should work
14:03:40  <PublicServer> <V453000> I tried
14:04:18  <PublicServer> <Mitcian> ahh i see now, was confused until the tunnels came :)
14:04:26  <PublicServer> <V453000> yeah I guess :)
14:04:42  <PublicServer> <V453000> no wait
14:04:47  <PublicServer> <V453000> the not gates there now
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14:06:19  <PublicServer> <V453000> if you want to help me you can connect these eastern lanes
14:06:24  <PublicServer> <V453000> these will be unchanged
14:06:29  <PublicServer> <V453000> also the western 6 ;
14:06:41  <PublicServer> <Mitcian> just point where please
14:06:50  <PublicServer> <Mitcian> ok
14:07:15  <PublicServer> <Mitcian> hmm 1 tile off, rather annoying
14:07:24  <PublicServer> <V453000> lol :)
14:09:28  <PeterT> !password
14:09:28  <PublicServer> PeterT: fronds
14:13:53  <PublicServer> *** jond1sti has left the game (leaving)
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14:14:27  <PublicServer> <V453000> thx :)
14:14:55  <PublicServer> ***  made screenshot at 00027574: http://ps.openttdcoop.org/public/webcam/00027574.png
14:15:53  <PublicServer> <V453000> ready to go
14:16:24  <PublicServer> <thomashauk> Just add logic trains
14:16:26  <PublicServer> <V453000> ye
14:16:30  <PublicServer> <V453000> but it is done :)
14:17:23  <PublicServer> <Mitcian> which engine u use for logic train?
14:17:33  <PublicServer> <V453000> copy mine
14:17:34  <PublicServer> <Mitcian> nvm i see
14:17:46  <PublicServer> <V453000> and share orders
14:17:47  <PublicServer> <V453000> with mine pls
14:17:58  <PublicServer> <V453000> it can be useful in grouping
14:18:09  <PublicServer> <Mitcian> yup
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14:19:13  <PublicServer> <V453000> thxfor aid :)
14:19:16  <PublicServer> <Mitcian> np
14:19:21  <PublicServer> <V453000> the beast is finished
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14:20:53  <PublicServer> <V453000> it might need some further touch ... but only when under load when I can see exactly what is happening
14:21:00  <PublicServer> <V453000> this should work I think
14:21:14  <PublicServer> <Mitcian> looks good
14:21:52  <PublicServer> <Mitcian> gonna have to start planting forests soon...
14:22:02  <PublicServer> <V453000> when the splitters are finished
14:22:05  <PublicServer> <V453000> then we will :)
14:22:15  <PublicServer> <V453000> only 3 to go
14:22:16  <PublicServer> <Mitcian> ^^
14:22:38  <PublicServer> <Mitcian> we having 7 splitters?
14:22:56  <PublicServer> <V453000> 8 total
14:24:04  <PublicServer> <V453000> this should work nicely :) cant wait to see it
14:24:07  <PublicServer> <V453000> but now I am off for a while
14:24:12  <PublicServer> <V453000> so thx and seeya
14:24:15  <PublicServer> *** V453000 has joined spectators
14:24:17  <PublicServer> <Mitcian> cya
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14:29:57  <PublicServer> ***  made screenshot at 0002B977: http://ps.openttdcoop.org/public/webcam/0002B977.png
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14:47:51  <V453000> oh, romantic screenshot ^
14:47:53  <V453000> lol :D
14:48:11  <PeterT> V453000: indeed :-D
14:53:22  <PublicServer> *** V453000 has joined company #1
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14:59:25  <Ammler> V453000: I wonder, there are still such places :-)
14:59:41  <V453000> yes
14:59:44  <V453000> still
14:59:59  <PublicServer> ***  made screenshot at 00020577: http://ps.openttdcoop.org/public/webcam/00020577.png
15:00:20  <V453000> we need 3 more splits and we are ready to make the train covered :P
15:00:29  <V453000> *make the map
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15:36:14  <Lukeus_Maximus> !password
15:36:14  <PublicServer> Lukeus_Maximus: scoots
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15:37:11  <PublicServer> *** Game paused (not enough players)
15:39:16  <PublicServer> <Kolbur> hello
15:40:57  <PublicServer> <Kolbur> i thought you wanted to use the logic train for transportation ^^
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15:46:01  <Pirate87> !password
15:46:01  <PublicServer> Pirate87: quites
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15:52:47  <Mitcian> !password
15:52:47  <PublicServer> Mitcian: quites
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16:26:24  <yerich> !password
16:26:24  <PublicServer> yerich: mildew
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16:41:04  <gr00vy> !players
16:41:05  <PublicServer> gr00vy: Client 482 is jond1sti, a spectator
16:41:07  <gr00vy> !count
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16:41:14  <gr00vy> !playercount
16:41:14  <PublicServer> gr00vy: Number of players: 1
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17:07:39  <gr00vy> !playercount
17:07:39  <PublicServer> gr00vy: Number of players: 1
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17:42:30  <V453000> !password
17:42:30  <PublicServer> V453000: purses
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18:19:39  <PeterT> !revision
18:19:39  <PublicServer> PeterT: Game version is r19523
18:21:20  <PeterT> !revision
18:21:20  <PublicServer> PeterT: Game version is r19523
18:21:23  <PeterT> oops
18:21:25  <PeterT> !password
18:21:25  <PublicServer> PeterT: nibble
18:21:33  <PublicServer> *** Game unpaused (not enough players)
18:21:35  <PublicServer> *** Peter joined the game
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18:24:05  <Zuu> !password
18:24:05  <PublicServer> Zuu: nibble
18:24:46  <PublicServer> *** Zuuu joined the game
18:24:55  <leg3nd> !password
18:24:55  <PublicServer> leg3nd: nibble
18:25:11  <PublicServer> <Peter> hi Zuuu
18:25:17  <PublicServer> <Zuuu> Hi Peter
18:25:42  <PublicServer> *** leg3nd joined the game
18:26:34  <PublicServer> <Zuuu> I think it is bug-free but you never knows :-)
18:26:58  <PublicServer> <Peter> can "*" be used as a wildcard?
18:27:03  <PublicServer> <Zuuu> nope
18:27:16  <PublicServer> <Peter> can you enable that?
18:27:36  <PublicServer> <Zuuu> not exactly 'enable' but it could be added.
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18:27:57  <PublicServer> <Zuuu> But then how complex matching should there be?
18:28:22  <PublicServer> <Peter> I don't know what you mean
18:28:26  <PublicServer> <Peter> what I was thinking of
18:28:31  <PublicServer> <leg3nd> aint there a problem at great tedean woods
18:28:40  <PublicServer> <Peter> I searched for "BBH" and it didn't return anything
18:28:49  <PublicServer> <Peter> That means I have to search for "  BBH"
18:28:52  <PublicServer> <Peter> with the spaces
18:28:58  <PublicServer> <V453000> leg: yes
18:29:11  <PublicServer> <Peter> the wildcard would be useful there, so that you can search for "*BBH*"
18:29:12  <PublicServer> <V453000> as written in my article, has to be solved by making it fail safe
18:30:00  <PublicServer> <Zuuu> That's not required. wildcards at the ends as you explained it are there automatically
18:30:04  <PublicServer> ***  made screenshot at 00001FD8: http://ps.openttdcoop.org/public/webcam/00001FD8.png
18:30:20  <PublicServer> <Peter> alright
18:30:24  <PublicServer> <Zuuu> If you search for "BBH" it will show any sign that contains "BBH" anywhere in the string.
18:30:26  <PublicServer> <leg3nd> btw figure out the prio, had a pup game where i use it. so something have i learned
18:30:48  <PublicServer> <Peter> oh, I guess there are no BBHs
18:31:03  <PublicServer> <Zuuu> If you need to be more specific, then you have to type more or use the arrow keys, page up/down, ctrl + home/end to navigate in the result.
18:31:07  <PublicServer> <V453000> Peter: most of my plans have no BBHs :P
18:31:18  <PublicServer> <V453000> oh you mean some strings
18:31:24  <PublicServer> <V453000> sorry :D
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18:31:33  <PublicServer> <Zuuu> V453000: We're talking about signs.
18:31:33  <PublicServer> <Peter> V453000: it's fine
18:31:42  <PublicServer> <V453000> cool thing
18:31:53  <PublicServer> <Zuuu> Or more specificly my filter sign list patch.
18:31:59  <PublicServer> <V453000> ah
18:32:03  <PublicServer> <Zuuu> There is a binary for this revision on the forums.
18:32:07  <PublicServer> <V453000> quite useful for coop :)
18:32:27  <PeterT> precisely why we're trying to get it in trunk
18:32:37  <PublicServer> <V453000> ye
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18:33:18  <PublicServer> <Zuuu> I think it is quite close. One dev almost added it some time before when it wasn't ready :-)
18:34:45  <PublicServer> <Zuuu> Peter: you could try to search for "slh" intead and you'll see that it will find signs with spaces at the beginning.
18:34:54  <PublicServer> <Peter> I did that
18:34:57  <PublicServer> <Peter> ok, one bug
18:35:19  <PublicServer> <Peter> if you type something into the search box, and then try to open up the chat, it will scroll to the sign instead
18:35:23  <PublicServer> <Zuuu> Actually that was a fundamental requirement for this patch to do that, otherwise it would not solve the issue of finding signs when people don't say how many spaces they got on the chat.
18:35:32  <PublicServer> <Peter> there is no way to open up a chat without closing the filter sign list
18:35:50  <PublicServer> <Zuuu> Click on a widget in the window so that you unfocus the edit box
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18:36:03  <PublicServer> <Zuuu> Anything but the title bar and the close button will work.
18:36:10  <PublicServer> <Zuuu> Or the clear filter button.
18:36:25  <PublicServer> <Zuuu> Eg. click on the scrollbar or another window.
18:36:34  <PublicServer> <Peter> hi
18:36:37  <PublicServer> <Peter> ok, it works
18:36:55  <PublicServer> <Zuuu> That's part of the widget focus patch that has already been merged with trunk.
18:37:20  <PublicServer> <Zuuu> 14 months ago or so.
18:37:37  <PublicServer> <Peter> ya
18:37:52  <PublicServer> <Peter> nice job!
18:38:03  <PublicServer> <Peter> wait
18:38:12  <PublicServer> <Peter> What if you wanted to search for a sign with two things in it?
18:38:19  <PublicServer> <Peter> like "PeterT*V453000"
18:38:28  <PublicServer> <Zuuu> then you can't do that.
18:38:40  <PublicServer> <Peter> ok
18:38:42  <PublicServer> <Zuuu> unless you know what is between.
18:39:23  <PublicServer> <Zuuu> like "PeterT and V453000"
18:39:40  <PublicServer> <Zuuu> will match "PeterT and V43000 has built this"
18:39:55  <PublicServer> <Zuuu> (note that "and" is not a keyword)
18:40:12  <PublicServer> <Peter> You already mentioned the problem
18:40:17  <PeterT> <Zuuu> unless you know what is between.
18:40:24  <PublicServer> <Zuuu> Indeed
18:40:31  <PublicServer> <Zuuu> I'm just talkish
18:40:33  <PeterT> so if you don't know what's between, you aren't able to find it
18:40:57  <PublicServer> *** Peter has left the game (leaving)
18:40:57  <PublicServer> *** Game paused (not enough players)
18:41:42  <PublicServer> <Zuuu> No, depending on how many strings that match your two search terms you might be able to just match for "PeterT" and then manually go through that list. It will still be shorter than the full list of signs.
18:41:58  <PeterT> Indeed
18:42:12  <PeterT> normally most games don't have this many signs anyway
18:42:21  <PeterT> So I think we're safe.
18:42:32  <PublicServer> <leg3nd> hmm simply dont get the Spinning trains
18:43:18  <PeterT> They are LED(?) counters
18:44:48  <PublicServer> *** leg3nd has left the game (leaving)
18:45:06  <PublicServer> ***  made screenshot at 00006A68: http://ps.openttdcoop.org/public/webcam/00006A68.png
18:45:23  <leg3nd> the spining trains are simulating what ? not gate ?
18:45:49  <V453000> yes
18:46:08  <leg3nd> okay will google not gate then :>
18:46:27  <PublicServer> <V453000> inversion of the input
18:46:34  <PublicServer> <V453000> is the output
18:46:35  <PublicServer> <V453000> moreless
18:47:14  <PublicServer> <Zuuu> If you have selected a sign using arrow up/down, and I add a sign say "      a", then all signs will move down in the list. This could move the blue (selected) line out of view. I could move the view if someone else adds/deletes/updates a sign or I could not. I've decided to not do that.
18:48:26  <PublicServer> <Zuuu> The problem is if you use the mouse to scroll away with the scrollbars and someone adds/changes/removes a sign, then it will jump to the selected sign even if you don't want it.
18:49:29  <PublicServer> <Zuuu> hmmm, actually I think I'll change it to the other way.
18:49:46  <PublicServer> <Zuuu> It will be far more usefull if you sit and wait for a sign with a given name.
18:50:07  <PeterT> trunk it, trunk it
18:50:13  <PublicServer> *** Game unpaused (not enough players)
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18:50:19  <PublicServer> <Intexon> evening
18:50:37  <PublicServer> <Zuuu> Who needs a mouse anyways? :-p
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19:08:46  <PublicServer> <V453000> hi Intexon
19:15:08  <PublicServer> ***  made screenshot at 00002BD1: http://ps.openttdcoop.org/public/webcam/00002BD1.png
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19:26:29  <PeterT> @nickometer
19:26:29  <Webster> PeterT: The "lame nick-o-meter" reading for "PeterT" is 0.0%.
19:26:37  <PeterT> @nickometer V453000
19:26:37  <Webster> PeterT: The "lame nick-o-meter" reading for "V453000" is 85.2%.
19:26:41  <PeterT> ouch
19:26:49  <V453000> hey
19:26:50  <V453000> :D
19:26:57  <Paul2> @nickometer Paul2
19:26:57  <Webster> Paul2: The "lame nick-o-meter" reading for "Paul2" is 14.2%.
19:27:02  <Paul2> meh good enough.
19:27:10  <V453000> means me = lame? :D
19:27:29  <PeterT> I'm sure Vaclav Benc is a great guy, but V453000 is a lame nick, apparently
19:27:54  <V453000> änd I think this sucky meter just counts the numbers :)
19:27:54  *** PeterT was kicked by Webster (The lame user-o-meter reading for PeterT is 100.0%)
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19:28:13  <V453000> lol?
19:28:21  <PeterT> lol.
19:28:31  <PeterT> lighten up
19:30:10  <PublicServer> ***  made screenshot at 000251BD: http://ps.openttdcoop.org/public/webcam/000251BD.png
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19:33:25  <Zuu> @nickometer Zuu
19:33:25  <Webster> Zuu: The "lame nick-o-meter" reading for "Zuu" is 0.0%.
19:33:56  <Zuu> @nickometer a
19:33:56  <Webster> Zuu: The "lame nick-o-meter" reading for "a" is 0.0%.
19:34:01  <Zuu> @nickometer a0
19:34:01  <Webster> Zuu: The "lame nick-o-meter" reading for "a0" is 21.5%.
19:34:06  <Zuu> @nickometer a00
19:34:06  <Webster> Zuu: The "lame nick-o-meter" reading for "a00" is 37.1%.
19:34:11  <Zuu> possible
19:34:38  <Zuu> @nickometer 0
19:34:38  <Webster> Zuu: The "lame nick-o-meter" reading for "0" is 21.5%.
19:34:51  <hylje> @nickometer
19:34:51  <Webster> hylje: The "lame nick-o-meter" reading for "hylje" is 0.0%.
19:35:03  <Ammler> @nickometer
19:35:03  <Webster> Ammler: The "lame nick-o-meter" reading for "Ammler" is 0.0%.
19:35:09  <Zuu> So you get 21.5% for each number?
19:35:20  <Zuu> hmm, not exactly..
19:35:26  <hylje> 21.5% with diminishing returns?
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19:35:42  *** Webster sets mode: +o Phazorx
19:35:50  <Zuu> @nickometer 0000000
19:35:50  <Webster> Zuu: The "lame nick-o-meter" reading for "0000000" is 95.8%.
19:36:02  <gr00vy> @nickometer
19:36:02  <Webster> gr00vy: The "lame nick-o-meter" reading for "gr00vy" is 48.6%.
19:37:02  <KenjiE20> we have a .bots channel for this gumpf
19:37:32  <Paul2> PeterT loves bots and all that crap though :p
19:37:52  <KenjiE20> kinda hard to miss that
19:38:24  <V453000> the bot doesnt returnt the love though
19:38:25  <V453000> [21:27] == PeterT was kicked from #openttdcoop by Webster [The lame user-o-meter reading for PeterT is 100.0%]
19:38:45  <planetmaker> @calc exp(1)
19:38:45  <Webster> planetmaker: 2.71828182846
19:38:56  <planetmaker> hm.
19:40:21  <PeterT> V453000: #openttdcoop.devzon is not a channel
19:40:34  <PeterT> #openttdcoop.bots people!
19:41:00  <planetmaker> no
19:41:06  <V453000> ever
19:41:35  <V453000> hey guys we could get rid of Peter by sending him to the .bots
19:41:38  <V453000> :P
19:41:50  <PeterT> /whois is a wonderful tool
19:42:32  <planetmaker> V453000: not possible. He's already there. Like the story with the... whatever animals names I don't know in English
19:42:50  <V453000> :D
19:44:08  <Pirate87> @nickometer
19:44:08  <Webster> Pirate87: The "lame nick-o-meter" reading for "Pirate87" is 18.9%.
19:44:29  <V453000> !fish
19:44:29  <PublicServer> V453000: Today's fish is sashimi from octopus, salmon and tuna with a bowl of rice
19:44:38  <V453000> ugh
19:44:43  <Paul2> Yum! :)
19:44:57  <Paul2> why does the bot here have features like that?
19:45:04  <V453000> why not
19:45:12  <PublicServer> ***  made screenshot at 00027419: http://ps.openttdcoop.org/public/webcam/00027419.png
19:45:49  <Ammler> Paul2: you don't need to use the features it has
19:54:06  <V453000> pretty dead friday tonight
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19:56:57  <PublicServer> *** Game paused (not enough players)
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20:59:01  <skol> !password
20:59:01  <PublicServer> skol: outlet
20:59:51  <PublicServer> *** Skol joined the game
21:03:13  <V453000> !password
21:03:13  <PublicServer> V453000: fleece
21:04:14  <PublicServer> *** Intexon joined the game
21:04:33  <PublicServer> *** Skol has joined company #1
21:04:34  <PublicServer> *** Game unpaused (not enough players)
21:05:20  <PublicServer> *** V453000 joined the game
21:05:26  <PublicServer> <V453000> evening
21:05:29  <PublicServer> <Intexon> hello
21:05:34  <PublicServer> <Skol> hello
21:05:52  <PublicServer> <V453000> anything new?
21:06:03  <PublicServer> <Skol> don't think so
21:06:10  <PublicServer> <V453000> then lets add! :)
21:06:13  <PublicServer> <Intexon> as I see 3 splits are left
21:06:20  <PublicServer> <V453000> I claim one
21:06:21  <PublicServer> <V453000> two left
21:06:22  <PublicServer> <Intexon> looking forward to first trains :)
21:06:36  <PublicServer> <V453000> fisrt we need to finish this little bit
21:06:44  <PublicServer> <Intexon> I can take care of one too
21:06:58  <PublicServer> <Skol> I'm really only spectating
21:07:07  <PublicServer> <V453000> right :)
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21:11:52  <PublicServer> <V453000> hey
21:12:05  <PublicServer> <V453000> welcome to madness
21:14:22  <PublicServer> *** persil has left the game (leaving)
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21:15:15  <PublicServer> ***  made screenshot at 000200AD: http://ps.openttdcoop.org/public/webcam/000200AD.png
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21:16:12  <xarx> !password
21:16:12  <PublicServer> xarx: blazed
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21:17:12  <PublicServer> <V453000> hi
21:17:20  <PublicServer> <Xarx> hi
21:30:17  <PublicServer> ***  made screenshot at 0002249F: http://ps.openttdcoop.org/public/webcam/0002249F.png
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21:35:50  <leg3nd> !password
21:35:50  <PublicServer> leg3nd: rumped
21:36:25  <PublicServer> *** leg3nd joined the game
21:36:26  <PublicServer> <V453000> hi
21:36:30  <PublicServer> <leg3nd> hi
21:36:57  <PublicServer> <leg3nd> need any slave work done ?
21:37:05  <PublicServer> <V453000> umm
21:37:10  <PublicServer> <V453000> only a very advanced slave
21:37:16  <PublicServer> <V453000> but not a classic slave
21:37:41  <PublicServer> <leg3nd> the stock of advanced slaves are out sorry.
21:37:56  <PublicServer> <V453000> I know ;)
21:38:19  <PublicServer> <leg3nd> dammit :>
21:38:48  <PublicServer> <leg3nd> reason why train 334 is on stop order ?
21:39:10  <PublicServer> <V453000> dunno
21:39:49  <PublicServer> <V453000> but the mini srnw will probably get deleted in time
21:40:05  <PublicServer> <leg3nd> okay.
21:41:37  <PublicServer> <leg3nd> its sorta alot of rail road. for so few forrest now when i look at it :>
21:41:55  <PublicServer> <Skol> you can prospect them
21:42:05  <PublicServer> <V453000> I hate when people say "low industries"
21:42:07  <PublicServer> <V453000> really
21:42:20  <PublicServer> <leg3nd> what u can buy industries ?
21:42:25  <PublicServer> <Skol> yes
21:42:26  <PublicServer> <V453000> yes
21:42:34  <PublicServer> <leg3nd> HAHA now i feel like a noob again :>
21:42:58  <PublicServer> <Intexon> you never used the industry list?
21:43:10  <ODM> you need to hold for fund:P
21:43:12  <PublicServer> <Intexon> it's the second choice
21:43:33  <PublicServer> <leg3nd> never really used it. i must say.
21:43:49  <PublicServer> <Intexon> it's very useful in competitive games :)
21:44:08  <PublicServer> <Intexon> to know which coal mine to connect first :D
21:44:57  <PublicServer> <leg3nd> i just always picked the best location. never used it really. :>
21:45:09  <PublicServer> <leg3nd> but then again. dont like to play against others. :>
21:45:19  <PublicServer> ***  made screenshot at 000218A2: http://ps.openttdcoop.org/public/webcam/000218A2.png
21:46:08  <PublicServer> <V453000> will you believe me if I tell you that this concept was born on a free competitive noob server? :D
21:46:36  <PublicServer> <leg3nd> i think i will belive anything :>
21:46:52  <PublicServer> <V453000> lol :)
21:47:30  <PublicServer> <V453000> and the best thing is
21:47:38  <PublicServer> <V453000> they told me it is complete rubbish :P
21:47:49  <PublicServer> <V453000> you dont want to know why :D
21:47:59  <PublicServer> <leg3nd> i dont. :>
21:48:07  <PublicServer> <leg3nd> missing a ?
21:48:36  <PublicServer> <Skol> this plan here?
21:48:37  <PublicServer> <V453000> because you cant reach company performance over 900 ^^
21:48:46  <PublicServer> <V453000> something simlar, Skol
21:48:50  <PublicServer> <V453000> in a smaller shape
21:49:06  <PublicServer> <Skol> can't wait for ProgSigs to get up and running
21:49:15  <PublicServer> <Skol> that will be... interesting
21:49:16  <PublicServer> <V453000> I didnt find any use for them
21:49:33  <PublicServer> <Skol> yeah, but no not gates, which are inelegant
21:49:35  <PublicServer> <leg3nd> cant want to have this in 32bit colors :>
21:49:47  <PublicServer> <leg3nd> hate it to change all colors on the desktop :>
21:50:31  <Intexon> I don't have any troubles in win7
21:50:40  <PublicServer> <Skol> me neither, in XP
21:50:51  <PublicServer> <V453000> +1 Skol
21:51:14  <PublicServer> <leg3nd> want is there a winXP :>
21:51:23  <PublicServer> <leg3nd> im still on 98. :>>>>
21:51:27  <PublicServer> <Skol> Ah
21:51:32  <ODM> 98 w00t
21:51:33  <ODM> dude
21:51:43  <PublicServer> <leg3nd> HEHE... joking m8
21:51:46  <PublicServer> <V453000> O_O
21:51:50  <PublicServer> <V453000> ah
21:51:51  <PublicServer> <V453000> D:
21:51:52  <PublicServer> <V453000> lol
21:52:22  <PeterT> @dict pretentious
21:52:23  <Webster> PeterT: wn: pretentious adj 1: making claim to or creating an appearance of (often undeserved) importance or distinction; "a pretentious country house"; "a pretentious fraud"; "a pretentious scholarly edition" [ant: {unpretentious}] 2: intended to attract notice and impress others; "an ostentatious sable coat" [syn: {ostentatious}] [ant: {unostentatious}] 3: of a display that is tawdry (1 more message)
21:52:41  <PublicServer> *** Intexon has left the game (connection lost)
21:52:47  <Paul2> why would you ever use 'far end' on station orders?
21:53:01  <PublicServer> <Skol> roro
21:53:03  <PublicServer> <V453000> when station is longer than train
21:53:10  <PublicServer> <V453000> ye
21:53:15  <PublicServer> <Skol> terminus, near-end is fine
21:53:20  <PublicServer> <V453000> depends
21:53:27  <PublicServer> <V453000> sometimes it is better to have far end
21:53:47  <PublicServer> *** Intexon joined the game
21:54:34  <PublicServer> <Skol> what I want to know is why anyone would need to stop in the middle
21:54:50  <OwenS> skol: Middle allows deceleration and acceleration room on each end
21:54:56  <PublicServer> <V453000> ^
21:54:59  <PublicServer> <Skol> ah
21:56:14  <PublicServer> <leg3nd> WTF is that a bug or something. when u look at the "spining" trains they have a speed of 3200 and going down to 0, and back up again.
21:56:20  <PublicServer> <Skol> not a bug
21:56:25  <PublicServer> <Skol> they're logic trains
21:56:27  <PublicServer> <Intexon> that's a logic train
21:56:54  <PublicServer> <leg3nd> arr a GRF
21:56:57  <PublicServer> <Intexon> a GRF made by Ammler to make gate reaction times better
21:56:58  <PublicServer> <Skol> fwiw, this is a very very very complex game
21:57:09  <PublicServer> <Skol> this one... not others
21:57:37  <PublicServer> <leg3nd> :>
21:58:23  <PublicServer> <V453000> I have one more weirdo plan up my sleeve ... but that will wait for a quite long time until posted on a voting phase ;)
21:58:41  *** ODM has quit IRC
21:58:49  <PublicServer> <Skol> I'd like to see something very much like this, except with TL splitters
21:59:08  <PublicServer> <V453000> this is all about splitters
21:59:19  <PublicServer> <Skol> But not TL splitters ;)
21:59:27  <PublicServer> <V453000> ah
21:59:28  <PublicServer> <Skol> with TL splitters, you could have more industries
21:59:28  <PublicServer> <V453000> missed that
21:59:37  <PublicServer> <V453000> I know, I wrote an article about that
21:59:41  <PublicServer> *** leg3nd has joined spectators
21:59:52  <PublicServer> <Skol> that's how I found out what a TL splitter was at all :)
22:00:02  <PublicServer> <V453000> :)
22:00:15  <PublicServer> <V453000> wow someone even read it
22:00:21  <PublicServer> ***  made screenshot at 00020933: http://ps.openttdcoop.org/public/webcam/00020933.png
22:00:52  <PublicServer> <leg3nd> i did also. but did not get it :>
22:00:58  <PublicServer> <leg3nd> might need to read it again.
22:01:30  <PublicServer> <V453000> it is just my concept
22:01:37  <PublicServer> <V453000> basically a special form of a TL splitter
22:01:57  <PublicServer> <V453000> has one disadvantage - the critical points have to be on diagonals
22:02:06  <PublicServer> <V453000> often resulting in full diagonal
22:02:11  <PublicServer> <V453000> which ... is bad
22:02:28  <PublicServer> <Skol> full diagonal?
22:02:37  <PublicServer> <V453000> like the whole thingy is on a diagonal
22:02:51  <Ammler> !password
22:02:51  <PublicServer> Ammler: tabbed
22:03:01  <PublicServer> <Skol> on this plan? where?
22:03:05  <PublicServer> <V453000> no
22:03:11  <PublicServer> <V453000> we are talking about TL splitters
22:03:17  <PublicServer> <Skol> oooh
22:03:21  <PublicServer> *** Amm1er joined the game
22:03:26  <PublicServer> <V453000> hi Ammler :)
22:03:30  <PublicServer> <Intexon> evening
22:03:41  <PublicServer> <Amm1er> no traffic yet?
22:03:45  <PublicServer> <V453000> soon
22:03:52  <PublicServer> <V453000> we need one more splitter
22:04:08  <PublicServer> <V453000> besides the two WIPs of me and intexon
22:04:34  <PublicServer> <Intexon> don't know if I'll finish it today though
22:04:35  <PublicServer> <Amm1er> well, I can't help you :-)
22:04:42  <PublicServer> <V453000> I dont ask it ;)
22:04:56  <PublicServer> <Amm1er> that looks to complicated
22:04:57  <PublicServer> <V453000> not much of a hurry int
22:05:20  <PublicServer> <V453000> it isnt as bad as it looks ;)
22:05:30  <PeterT> @config plugins.dict.default
22:05:30  <Webster> PeterT: Global: wn; #openttdcoop: wn
22:05:40  <PublicServer> <Skol> brb
22:05:43  <PublicServer> *** Skol has left the game (leaving)
22:06:50  <PublicServer> <Amm1er> a lot NOTs :-D
22:06:57  <PublicServer> <V453000> quite :)
22:08:30  *** Progman has quit IRC
22:09:16  <PublicServer> <V453000> where is my slave master?
22:09:51  <PeterT> @eightball Where is V453000's slave master?
22:09:51  <Webster> PeterT: Come again?
22:09:54  <PeterT> @eightball Where is V453000's slave master?
22:09:54  <Webster> PeterT: The answer is def-- oooh! shiny thing!
22:09:59  <PeterT> ^
22:10:27  <PublicServer> <V453000> leg?
22:10:39  <PublicServer> <leg3nd> yeah
22:10:45  <PeterT> you call him leg?
22:10:47  <PublicServer> <V453000> that was on you :P
22:10:49  <PublicServer> <V453000> yes
22:10:57  <PublicServer> <V453000> better than foot, eh? :P
22:10:58  <skol> !password
22:10:58  <PublicServer> skol: tabbed
22:11:08  <PeterT> hey arm, get ova here
22:11:10  <PublicServer> <leg3nd> im confused now :>
22:11:25  <PublicServer> *** Skol joined the game
22:11:37  <PublicServer> <leg3nd> someone need my help at something. or are u just pulling my leg ?
22:11:49  <PublicServer> <V453000> I could use some mirror power here
22:12:01  <PublicServer> <Intexon> ;-)
22:12:10  <PeterT> We're pulling your leg3nd
22:12:10  <PublicServer> <leg3nd> vill try my best.
22:12:25  <PublicServer> <leg3nd> peter Its okay. :>
22:12:30  <PublicServer> *** leg3nd has joined company #1
22:13:34  <PublicServer> *** Xarx has joined company #1
22:14:20  <PublicServer> <Amm1er> he nice idea to use narrow gauge for logic trains
22:14:31  <PublicServer> <leg3nd> it where here right V ?
22:14:35  <PublicServer> <V453000> I really thought maglev would be inaproppriate
22:14:41  <PublicServer> <V453000> should be
22:14:54  <PublicServer> <Amm1er> but I would use monorail for the "pipes"
22:15:05  <PublicServer> <Skol> bridges aren't mirrored properly
22:15:07  <PublicServer> <V453000> you mean data cables
22:15:14  <PublicServer> <Skol> series of tubes?
22:15:24  <PublicServer> ***  made screenshot at 000214A9: http://ps.openttdcoop.org/public/webcam/000214A9.png
22:16:20  <PublicServer> <Skol> ...which is pretty apt, actually, given the bridges
22:17:20  <PublicServer> <V453000> wah :D
22:17:36  <PublicServer> <leg3nd> did i fuck to much up :>
22:17:41  <PublicServer> <V453000> no
22:17:44  <PublicServer> <V453000> I got lost :D
22:18:16  <PublicServer> <leg3nd> why not turn it around. to make it preatty :>
22:18:31  <PublicServer> <V453000> I want it mirrored
22:18:40  <PublicServer> <V453000> because it fits that way
22:19:19  <PublicServer> *** Amm1er has left the game (leaving)
22:19:39  <PublicServer> <Skol> I build logic gates now!
22:19:49  <PublicServer> <V453000> fail D:
22:20:07  <PublicServer> <leg3nd> :>
22:21:18  <PublicServer> <leg3nd> i think i make maglev.
22:21:57  <PublicServer> <Skol> Just realized maglev tracks do not look like maglev tracks
22:21:58  <PublicServer> <leg3nd> i still havent really figure out what rail model i should build :>
22:22:17  <PublicServer> <leg3nd> same here skol. i cant see the difrence of any :>
22:23:15  <PublicServer> <V453000> what
22:23:16  <PublicServer> <V453000> something is wrong
22:23:23  <PublicServer> <Xarx> i see
22:25:10  <PublicServer> <Xarx> are they maglev rails??
22:25:19  <PublicServer> <V453000> yes
22:25:39  <PublicServer> <Xarx> buaf... i was using normal rails, what a mistake, sorry
22:25:49  <PublicServer> <V453000> I just converted
22:25:56  <KenjiE20> @quickstart
22:25:58  <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart
22:26:06  <KenjiE20> ^ see the last section about changing default rail type
22:26:22  <KenjiE20> you'll never use the wrong type again :)
22:29:14  <PublicServer> <V453000> I think it is fine there
22:29:25  <PublicServer> <leg3nd> not when i look at the mirror
22:29:32  <PublicServer> <Skol> it's to measurement
22:30:22  *** Razmir has joined #openttdcoop
22:30:23  <PublicServer> <Skol> should height be mirrored also?
22:30:26  <PublicServer> ***  made screenshot at 0001D0F9: http://ps.openttdcoop.org/public/webcam/0001D0F9.png
22:30:27  <PublicServer> <V453000> no
22:31:22  <PublicServer> <Xarx> my first participation and i'm totally lost ^_^U
22:31:31  *** gr00vy has quit IRC
22:31:35  <PublicServer> <V453000> no wonder
22:31:40  <Ammler> KenjiE20: I think, in this game it wouldn't change
22:31:46  <PublicServer> <Skol> the first is always the hardest
22:31:51  <Ammler> as normal rail is used quite much too
22:32:03  <KenjiE20> hm
22:32:03  <PublicServer> *** Razmir joined the game
22:32:04  <PublicServer> <V453000> Ammler: where?
22:32:24  <PublicServer> <V453000> splitter simulation only
22:32:26  <KenjiE20> I thought this map was all narrowgauge (maglev)
22:32:36  <PublicServer> <V453000> it is
22:32:48  <PublicServer> <V453000> only some pieces could be monorail
22:33:58  <Ammler> oh majonaise
22:34:04  <Ammler> then you caught me too ;-)
22:34:18  <PublicServer> <leg3nd> im getting more and more confused now V :>
22:34:42  <PublicServer> <V453000> I believe
22:35:34  <PublicServer> <Skol> have you all looked at the network plan?
22:35:37  <PublicServer> <Skol> new people?
22:36:58  <Ammler> hppf mohjz söö
22:37:13  <PublicServer> <V453000> goulash
22:37:21  <Ammler> he, one key too much right
22:37:25  <PublicServer> <V453000> :D
22:37:58  <Ammler> well, move it left and you know what I mean ;-)
22:38:26  <PublicServer> <V453000> ugh
22:38:35  <PublicServer> <V453000> wait I will go to the frige for brain
22:38:36  <Ammler> ö->l
22:38:56  <Ammler> h->g
22:39:01  <PublicServer> <leg3nd> Crap V, this is better then going and get hypno :>
22:39:10  <PublicServer> <V453000> :D
22:40:02  <PublicServer> <V453000> my brain hurts
22:40:25  <PublicServer> <V453000> Ammler
22:41:31  <PublicServer> <leg3nd> ARRRRRRRRRRR
22:41:46  <PublicServer> <leg3nd> im official a part of LOST now
22:41:49  <PublicServer> <Skol> ESSSSSSSS
22:42:09  <PublicServer> <V453000> ok I will finish ;)
22:42:19  <PublicServer> <leg3nd> okay thanks. did really try alot. :>
22:42:28  <PublicServer> <leg3nd> did like but 10 rails right. HAHA
22:44:37  <PublicServer> <V453000> I see
22:45:28  <PublicServer> ***  made screenshot at 0001F4ED: http://ps.openttdcoop.org/public/webcam/0001F4ED.png
22:45:33  <PublicServer> <Intexon> I'm off, good night all
22:45:36  <PublicServer> <Skol> night
22:45:38  <PublicServer> <Xarx> by bye
22:45:49  <PublicServer> <V453000> cya
22:46:09  <PublicServer> *** Intexon has left the game (leaving)
22:48:30  <PublicServer> <Skol> ack
22:50:24  <PublicServer> <V453000> stop copying now
22:50:33  <PublicServer> <V453000> the form is changed
22:50:41  *** gr00vy has joined #openttdcoop
22:50:51  <PublicServer> <leg3nd> k
22:50:56  <PublicServer> <V453000> and it is wrong
22:51:30  <PublicServer> <leg3nd> TT ?
22:51:35  <PublicServer> <V453000> just a sign
22:51:42  <PublicServer> <leg3nd> arr okay :>
22:51:57  <PublicServer> <V453000> we can still try to mirror it
22:52:01  <PublicServer> <V453000> and edit the current
22:52:04  <PublicServer> <V453000> or
22:52:11  <PublicServer> <V453000> just delete half
22:52:24  <PublicServer> <V453000> or finish
22:52:39  <PublicServer> <leg3nd> u decide m8
22:53:00  <PublicServer> <V453000> I will try to finish first
22:53:21  <PublicServer> <V453000> ugh
22:53:24  <PublicServer> <V453000> this is bad
22:53:29  <PublicServer> <leg3nd> it would probely also be best to finsih. so it works. and then take a look at it after
22:53:47  <PublicServer> <V453000> it is too wrong to finish
22:53:50  <PublicServer> <V453000> some things just dont fit
22:53:55  <PublicServer> <Skol> the heights don't mix is all
22:54:00  <PublicServer> <V453000> no
22:54:19  <PublicServer> <V453000> there must be something more
22:54:44  *** einKarl has quit IRC
22:54:49  <PublicServer> <Skol> all the not gates are the correct distance from each other
22:54:55  <PublicServer> <V453000> good
22:56:51  <PublicServer> <Skol> although it's impossible to connect the furthest NOT gate to the prio-looking thing
22:56:55  <PublicServer> <Skol> because of height and room
22:58:29  *** ^Spike^ has quit IRC
22:58:41  <PublicServer> *** Razmir has left the game (leaving)
22:59:10  <PublicServer> <leg3nd> u cant connect the prio there to the NOT
22:59:25  <PublicServer> <leg3nd> speaking to fast :>
22:59:28  <PublicServer> <Skol> just move the not gate up one
22:59:32  <PublicServer> <Skol> or do that
22:59:38  <PublicServer> <Xarx> :D
22:59:53  <PublicServer> <leg3nd> Amazing to see the wizard at work :>
23:00:13  <PublicServer> <V453000> meh
23:00:30  <PublicServer> ***  made screenshot at 0001E0DE: http://ps.openttdcoop.org/public/webcam/0001E0DE.png
23:02:44  *** Intexon has quit IRC
23:03:05  <PublicServer> <V453000> looks fine
23:03:10  <PublicServer> <V453000> I will just check
23:03:31  <PublicServer> <Xarx> if it explodes it's not my fault :P
23:03:38  <PublicServer> <V453000> :D
23:03:38  <PublicServer> <leg3nd> :>
23:05:40  <PublicServer> <V453000> some connections are ridiculous but I think all are correct
23:05:51  <PublicServer> <leg3nd> does it matter if a prio cross the track or just connected to the track ?
23:05:52  <PublicServer> <Xarx> yep
23:06:18  <PublicServer> <V453000> no matter
23:06:21  <PublicServer> <leg3nd> k
23:06:24  <PublicServer> <V453000> mostly
23:06:32  *** fonsinchen has quit IRC
23:06:38  <PublicServer> <V453000> but it is better to keep it inaccessible
23:07:09  <PublicServer> <V453000> tbere ok
23:07:18  <PublicServer> <V453000> btw it is not a prio :)
23:07:25  <PublicServer> <leg3nd> it aint ?
23:07:26  <PublicServer> <V453000> it is a fail-safe
23:07:47  <PublicServer> <leg3nd> okay. looks the same to me :>
23:08:02  <V453000> http://blog.openttdcoop.org/2010/01/13/fail-safe-joiners-priorities-and-the-cyclotron-example/
23:08:04  <PublicServer> <Skol> not enough crossings for this TL to be a prio
23:08:35  <PublicServer> <Xarx> signaling appears to be correct for me
23:08:51  <PublicServer> <V453000> I checked too
23:09:06  <PublicServer> <V453000> trains now :)
23:09:30  <PublicServer> <Xarx> let's go!
23:12:25  <PublicServer> <V453000> :)
23:12:28  <PublicServer> <V453000> looks mad
23:12:36  <PublicServer> <Xarx> yep, but pretty
23:12:49  <PublicServer> <leg3nd> :>
23:12:52  <PublicServer> <V453000> :)
23:12:53  <PublicServer> <Xarx> maybe i am mad too
23:13:02  <PublicServer> <V453000> INFECTED
23:13:26  <PublicServer> <Skol> I think Intexon is winning the elegance award, though
23:13:28  <PublicServer> <Xarx> lol
23:13:47  <PublicServer> <V453000> it isnt done yet
23:13:56  <PublicServer> <V453000> he needs to connect the lines together
23:13:57  <PublicServer> <Xarx> the chaos construction system award is for us, i hope
23:14:00  <PublicServer> <V453000> then split them again
23:14:11  <PublicServer> <leg3nd> is there awards :>
23:14:12  <PublicServer> <leg3nd> HEHE
23:14:25  <PublicServer> <Xarx> i'm here for the awards!!
23:14:46  <PublicServer> <leg3nd> its kinda big..
23:14:52  <PublicServer> <leg3nd> how many tiles is it :>
23:15:01  <PublicServer> <Skol> about 100
23:15:03  <PublicServer> <leg3nd> over 100 tiles :>
23:15:06  <PublicServer> <V453000> it is big but tight
23:15:32  <PublicServer> ***  made screenshot at 0001FD1B: http://ps.openttdcoop.org/public/webcam/0001FD1B.png
23:15:33  <PublicServer> <Xarx> bha, its not than big as my... well... ehmm... my head!
23:15:43  <PublicServer> <leg3nd> HAHA
23:16:37  <PublicServer> <V453000> I have no idea how many trains will we have in the end when we have 400 already :D
23:16:50  <PublicServer> <Xarx> well, time to go to bed, boys, my wife is scaring me with a knife in her hand...
23:16:54  <PublicServer> <leg3nd> well the logic ones dont count do they ?
23:16:59  <PublicServer> <Skol> night Xarx
23:17:01  <PublicServer> <V453000> they do
23:17:02  <PublicServer> <Skol> yeah, they do count
23:17:05  <PublicServer> <V453000> cya
23:17:08  *** Phazorx has joined #openttdcoop
23:17:08  *** Webster sets mode: +o Phazorx
23:17:08  <PublicServer> <leg3nd> night
23:17:21  <PublicServer> <V453000> and they definitely count in CPU load
23:17:26  <PublicServer> <Xarx> goo night, it's a pleasure to play with you, boys. See you next time!
23:17:35  <PublicServer> <V453000> laters
23:17:37  <PublicServer> <leg3nd> well the net, should be abble to handle alot of trains. with TL 3
23:17:46  <PublicServer> *** Xarx has left the game (connection lost)
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23:17:58  <PublicServer> <V453000> yes
23:18:04  <PublicServer> <V453000> very much
23:18:45  <PublicServer> <leg3nd> cant wait to see this with trafic.
23:18:52  <PublicServer> <V453000> dont even tell me
23:18:55  <PublicServer> <leg3nd> i might understand the NOT gate. :>
23:19:03  <PublicServer> <V453000> I can show you
23:19:10  <PublicServer> <V453000> lets go to basics ara
23:19:11  <PublicServer> <V453000> area
23:19:13  <PublicServer> <leg3nd> k
23:23:02  <PublicServer> <V453000> ok
23:23:03  <PublicServer> <V453000> now see:
23:23:22  <PublicServer> <V453000> when in normal state, the trains just block the combo
23:23:24  <PublicServer> <V453000> or the exit
23:23:31  <PublicServer> <V453000> so there always is red
23:23:35  <PublicServer> <leg3nd> yeah.
23:23:40  <PublicServer> <V453000> the only way how to get green is:
23:23:45  <PeterT> @seen KenjiE20
23:23:45  <Webster> PeterT: KenjiE20 was last seen in #openttdcoop 51 minutes and 18 seconds ago: <KenjiE20> I thought this map was all narrowgauge (maglev)
23:23:49  <PublicServer> <V453000> trans fit in there
23:23:55  <PublicServer> <V453000> and free both cells
23:24:05  <PublicServer> <V453000> simple as this
23:24:29  <PublicServer> <leg3nd> arr.
23:25:18  <PublicServer> <leg3nd> sorta like. if 1 trains is filling one place. it allow another train to take another route.
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23:25:41  <PublicServer> <leg3nd> think i understand a bit.
23:25:50  <PublicServer> <V453000> yes
23:25:55  <PublicServer> <V453000> if a train is in the waiting bay
23:26:02  <PublicServer> <V453000> the trains can continue
23:26:55  <PublicServer> <V453000> u get it? :)
23:27:01  <PublicServer> <leg3nd> yeah more now.
23:27:10  <PublicServer> <leg3nd> see the system of it.
23:27:23  <PublicServer> <leg3nd> thanks :>
23:27:29  <PublicServer> <V453000> np
23:28:41  <PublicServer> <leg3nd> im just wondering who the hell did think of such a thing first.
23:28:54  <PublicServer> <leg3nd> and use it in TTD
23:29:28  <PeterT> @help away
23:29:28  <Webster> PeterT: (away <an alias, 0 arguments>) -- Alias for "echo No away nicks/messages please (http://sackheads.org/~bnaylor/spew/away_msgs.html)".
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23:30:34  <PublicServer> ***  made screenshot at 0000843D: http://ps.openttdcoop.org/public/webcam/0000843D.png
23:31:59  <PublicServer> <leg3nd> time for bed now. thanks for tonight..
23:32:06  <V453000> cya
23:32:09  <V453000> thanks too
23:32:13  <PublicServer> *** leg3nd has left the game (leaving)
23:32:35  <PublicServer> <V453000> ok
23:32:38  <PublicServer> <V453000> im off too
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23:32:41  <PublicServer> *** Game paused (not enough players)
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23:47:15  <thomashauk> !paasword
23:47:24  <thomashauk> !password
23:47:24  <PublicServer> thomashauk: purees
23:47:27  <V453000> nighttimer,eh? :D
23:47:33  <V453000> im just going to bed
23:47:35  <V453000> cya
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