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00:00:24 *** Mitcian has quit IRC 00:16:38 *** ralph09 has quit IRC 00:23:12 *** OwenS has quit IRC 00:25:40 *** benom has joined #openttdcoop 01:05:07 *** thgergo has quit IRC 01:26:13 *** leg3nd has quit IRC 01:48:51 *** F223 has quit IRC 01:58:42 *** benom has quit IRC 02:27:27 *** Mark__ has joined #openttdcoop 02:27:31 <Mark__> hello 02:27:41 *** Mark__ is now known as Mark 02:59:46 <KyleS1> Hello Mark 03:00:06 <Mark> hi :) 03:00:29 <Mark> most of europe is asleep i guess 03:00:33 <KyleS1> yeah 03:00:43 <KyleS1> Are you still on your trip? 03:00:51 <Mark> yeah i am 03:01:03 <KyleS1> cool 03:01:30 <KyleS1> I just started playing in the coop recently... it's been pretty fun :-) 03:03:08 <KyleS1> I think the current game (in voting) is going to end up being a island cargo map 03:03:45 <Mark> cool :) 03:03:50 <Mark> i see a lot of new faces 03:04:10 <Mark> hopefully i can drop in for a game if i get some cheap and fast internet acces somewhere 03:04:21 <KyleS1> yeah, that would be awesome :D 03:25:47 *** Mark has quit IRC 03:29:29 *** robotboy has joined #openttdcoop 03:30:42 *** mixrin has quit IRC 03:57:08 *** ashaw has quit IRC 04:16:08 *** ashaw has joined #openttdcoop 04:18:29 *** Scarecrow has joined #openttdcoop 04:18:37 <Scarecrow> !password 04:18:38 <PublicServer> Scarecrow: rebuff 04:19:15 <PublicServer> *** Game still paused (number of players) 04:19:16 <PublicServer> *** Scarecrow joined the game 04:22:19 *** mixrin has joined #openttdcoop 04:22:31 <PublicServer> *** Scarecrow has left the game (leaving) 04:22:39 *** Scarecrow has quit IRC 04:23:52 *** robotboy has quit IRC 04:30:09 *** Korpse has joined #openttdcoop 04:30:26 <Korpse> !password 04:30:26 <PublicServer> Korpse: riling 04:30:48 <PublicServer> *** Game still paused (number of players) 04:30:49 <PublicServer> *** Korpse joined the game 04:44:36 <PublicServer> *** made screenshot at 000375A6: http://ps.openttdcoop.org/public/webcam/000375A6.png 04:56:12 *** ashaw has quit IRC 05:03:45 *** Benny has quit IRC 05:07:04 *** ashaw has joined #openttdcoop 05:26:41 *** Phazorx has joined #openttdcoop 05:26:41 *** Webster sets mode: +o Phazorx 05:29:22 *** KyleS has joined #openttdcoop 05:31:14 *** KyleS1 has quit IRC 05:37:03 *** theholyduck has joined #openttdcoop 05:41:30 *** KyleS has quit IRC 05:59:02 *** mixrin has quit IRC 06:02:14 * Mazur 's bit of Europe just woke up. 06:02:28 <Mazur> Morning. 06:09:48 *** theholyduck has quit IRC 06:15:17 <SmatZ> morning Mazur 06:16:02 <Mazur> Rain, an auspicious start for Queensday. 06:16:36 * Mazur hass seen quite a few starting sunny and then rain setting in later. 06:22:40 *** mixrin has joined #openttdcoop 06:24:04 <Mazur> Is there some sort of template for a Wiki user page? 06:25:20 * Mazur never got beyond HTML basics, and even that haphazardly. 06:25:36 <Ammler> Mazur: every existing page :-) 06:25:49 <Mazur> I was afraid of htat. 06:25:54 <Mazur> s/ht/th 06:26:06 <Ammler> good morning :-) 06:27:34 <Mazur> And yourself. 06:30:39 <Mazur> Lots of stylesheets and variables. 06:30:48 <Mazur> Oh well, one day it 06:30:57 <Mazur> Oh well, one day it'll probably be all right. 06:32:07 <Ammler> he? 06:35:06 <Mazur> Never mind, there's an wgArticleID variable I'm wondering about. I saved someone's page to modify for my own. 06:35:27 *** ^Spike^ has joined #openttdcoop 06:35:27 *** ChanServ sets mode: +o ^Spike^ 06:36:19 <Ammler> he? 06:36:37 <Ammler> I hope, you don't use the html 06:38:01 <Mazur> Oh, ok. 06:39:08 <Ammler> you can edit every userpage 06:39:17 <Ammler> just use that source :-) 06:39:34 * Mazur needs more coffee. 06:39:48 <Mazur> That is way more intelligent, yes. 06:43:16 <planetmaker> moin 06:43:25 <Mazur> Morning. 06:44:20 <planetmaker> he, getting a user page? :-) 06:45:11 <Ammler> Morgen :-) 06:45:12 <Mazur> Yep. 06:45:13 <planetmaker> @seen floffe 06:45:13 <Webster> planetmaker: floffe was last seen in #openttdcoop 17 weeks, 3 days, 19 hours, 31 minutes, and 5 seconds ago: <floffe> !password 06:45:23 <planetmaker> hm... usual suspect^ ? 06:45:33 <KloBass> gooood mourning 06:45:34 <Ammler> !users 06:45:34 <PublicServer> Ammler: http://www.openttdcoop.org/wiki/Community:Members 06:45:42 <Mazur> Morning, KloBass. 06:45:53 <KloBass> how are you today? 06:45:57 <planetmaker> moin :-) 06:46:19 <Ammler> he, didn't V453000 say, he added 5 users? 06:46:34 <planetmaker> well, maybe :-) 06:47:06 <planetmaker> but there's a lot of "usual suspects" whom I haven't seen this year 06:51:57 *** mixrin has quit IRC 06:52:02 <Ammler> yeah, the wiki page is quite bad maintained lately :-( 06:55:22 <KloBass> what version of ottd i need to connect to ps? 06:56:00 <Ammler> @quickstart 06:56:02 <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart 06:56:32 <Ammler> @topic 06:56:32 <Webster> Ammler: Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #183 (r19734) | STAGE: Voting | www.openttdcoop.org | New players, use @quickstart and !help | Screenshots: http://img.openttdcoop.org | Coopetition ladder: http://mz.openttdcoop.org/ladder | Welcome to the depths of insanity | create a wiki userpage 06:56:34 <Ammler> !revision 06:56:34 <PublicServer> Ammler: Game version is r19734 06:59:40 <KloBass> :-D Ammler sorry 07:01:14 <Ammler> our homepage is the 3rd place 07:01:28 <Ammler> the ingame server lobby the 4th 07:01:48 <Ammler> there might a 5th place :-) 07:03:08 <Ammler> http://ps.openttdcoop.org/public/finger/openttd <-- yes, there is, maybe a 6th? 07:03:26 *** Tray has joined #openttdcoop 07:08:22 *** einKarl has joined #openttdcoop 07:11:36 <Mazur> There, then, that should do it. 07:13:03 <Ammler> Mazur: I hope the birthday isn't a joke, nice so see older than me around :-) 07:13:18 <Mazur> It's true, alas. 07:13:52 <Mazur> I know I seem like an eager young boy at times, but that's because, in a way, I still am, or am again. 07:14:04 <Ammler> hehe 07:14:32 <Ammler> sometimes, such things are hard to determine over the internet... 07:14:56 <Mazur> And I don't know why my brain hasn;t been functioning properly the last weeks, mayeb lack of exercise, or something in the water. 07:14:58 <planetmaker> woot?! 07:15:26 <planetmaker> I thought I'd be 2nd oldest around ;-) 07:15:35 <planetmaker> straight after Ammler :-P 07:17:17 <Mazur> No, when I learned programming, punch cards were still in use in Utrecht. 07:17:31 <planetmaker> hehe 07:17:31 <KloBass> iam the oldest one 07:17:37 <KloBass> :-D 07:17:51 <KloBass> Mazur: we have office in utrech i think 07:17:57 * Mazur knows the joy of letting a program slip out of his hands and traying to get it all in order again. 07:17:58 <KloBass> (our company) 07:18:01 <Ammler> hmm, einKarl might have a word about that too ;-) 07:18:17 <planetmaker> true :-) 07:18:19 <Mazur> -a 07:19:39 <einKarl> Hello - a word about what? 07:20:13 <Mazur> Who the resident antique is. 07:22:43 <einKarl> ah, shurely I am not the youngest here. Have dont about the half way of my live :-D 07:22:47 <Mazur> We could form a company: "Dinosaurs 'R' us." 07:23:23 * KloBass is 23 07:23:32 <einKarl> or vote for a Dino-Server ;-) ? 07:24:20 * Mazur can't remember the name of the town where the Flintstones live. 07:24:29 <Mazur> Bedford? 07:25:19 *** KloBass has quit IRC 07:25:27 <Mazur> No cigar: Bedrock. 07:25:42 *** KloBass has joined #openttdcoop 07:27:20 *** pugi has joined #openttdcoop 07:27:21 *** ODM has joined #openttdcoop 07:27:21 *** ChanServ sets mode: +o ODM 07:28:02 * Mazur yanks himself back to the here and now before he starts rambling about hte "good old days". 07:29:02 <pugi> !password 07:29:03 <PublicServer> pugi: reined 07:29:43 <PublicServer> *** Game still paused (number of players) 07:29:44 <PublicServer> *** Game unpaused (number of players) 07:29:44 <PublicServer> *** pug joined the game 07:30:16 <PublicServer> *** XeryusTC joined the game 07:30:50 <PublicServer> *** XeryusTC has left the game (connection lost) 07:31:29 <PublicServer> *** pug has left the game (leaving) 07:31:30 <PublicServer> *** Game paused (number of players) 07:44:38 <PublicServer> *** made screenshot at 0002C9DB: http://ps.openttdcoop.org/public/webcam/0002C9DB.png 07:57:36 *** Progman has joined #openttdcoop 07:59:37 <Mazur> B.t.w. I updated the number of "Usual suspects", but as things have been going, I probably got hat wrong, too. ;-) 08:00:55 <KloBass> server revision: r19734 08:00:55 <KloBass> New client is going to be installed. 08:00:55 <KloBass> No support for bundle download anymore. :-( 08:00:57 <KloBass> change wiki? 08:03:36 <pugi> hm? 08:03:43 <pugi> you can use the !dl command 08:05:12 <KloBass> !dl 08:05:12 <PublicServer> KloBass: !dl autostart|autottd|lin|lin64|osx|ottdau|win32|win64|win9x 08:05:28 <KloBass> !dl lin64 08:05:29 <PublicServer> KloBass: http://binaries.openttd.org/nightlies/trunk/r19734/openttd-trunk-r19734-linux-generic-amd64.tar.bz2 08:05:36 <KloBass> oh 08:05:44 <KloBass> !dl autostart 08:05:44 <PublicServer> KloBass: http://www.openttdcoop.org/wiki/Autostart 08:05:56 <KloBass> !dl ottdau 08:05:56 <PublicServer> KloBass: http://www.openttdcoop.org/winupdater 08:08:02 <Ammler> KloBass: which os? 08:08:27 <Ammler> please (no)paste your config file 08:08:34 <ODM> lol 08:12:00 <KloBass> (10:05:28) KloBass: !dl lin64 08:12:13 <Ammler> [10:08] <Ammler> please (no)paste your config file 08:12:28 * KloBass is confus 08:12:40 <Ammler> looks like you use wrong ps.conf 08:13:13 <KloBass> tru 08:13:15 <KloBass> thanks 08:13:20 <KloBass> ./start 08:13:23 <KloBass> worng :( 08:13:30 *** robotboy has joined #openttdcoop 08:13:46 <Ammler> he? 08:13:54 <Ammler> did you edit the ps.conf? 08:13:57 <KloBass> yes 08:14:02 <Ammler> can you paste it 08:14:16 <KloBass> http://pastebin.com/Cj6N4AVT 08:14:46 <Ammler> that os doesn't exist anymore 08:15:27 <KloBass> its in config :-/ 08:15:34 <pugi> i just downloaded openttd auto updater :D 08:15:37 <Ammler> linux-generic-amd64 08:15:39 <pugi> seems to be a nice program 08:15:39 <KloBass> ok 08:16:03 <pugi> now i only need to access the password without typing !password here :D 08:16:04 <Ammler> maybe we should update that 08:16:17 <Ammler> but most autostart users use TYPE="svn" :-) 08:16:27 <KloBass> got svn 08:16:30 <KloBass> but still 08:16:45 <Ammler> oh 08:16:54 <Ammler> run ./start -d and paste 08:17:25 <KloBass> WARNING: liblzo2 was not detected or disabled 08:17:26 <KloBass> WARNING: OpenTTD doesn't require liblzo2, but it does mean that 08:17:26 <KloBass> WARNING: loading old savegames/scenarios will be disabled. 08:17:26 <KloBass> configure: error: no liblzo2 detected 08:17:26 <KloBass> If you want to compile without liblzo2 use --without-liblzo2 as parameter 08:17:26 <KloBass> DBG: make 08:17:26 <KloBass> make: *** No targets specified and no makefile found. Stop. 08:17:28 <KloBass> ------------------------------------------------------ 08:17:28 <KloBass> ...starting... 08:17:30 <KloBass> DBG: ./ps.openttdcoop.org-3979-svn/bin/openttd -n ps.openttdcoop.org:3979\#1 08:17:30 <KloBass> ./start: line 360: ./ps.openttdcoop.org-3979-svn/bin/openttd: No such file or directory 08:17:34 <KloBass> liblzo is not needed right 08:18:48 <Ammler> zypper in lzo-devel 08:19:12 <KloBass> Ammler: here is whole output http://pastebin.com/LWUpape9 08:19:51 <Ammler> but you can add CONFIGUREARGS="--without-liblzo2" 08:21:33 <KloBass> merged lzo 08:21:39 <KloBass> working now 08:21:44 <KloBass> and i can also use old savegames 08:21:45 <KloBass> :) 08:24:22 <Ammler> pugi: start with a wiki userpage :-P 08:24:51 <Ammler> KloBass: you might also try our little client_patch_pack 08:25:47 <Ammler> [10:21] <KloBass> merged lzo <-- sounds gentooish 08:26:03 <KloBass> Ammler: correct 08:26:06 <Ammler> :-) 08:27:50 <KloBass> can be added to autostart downloading openGRF and openSFX? 08:28:10 <Ammler> no, that is part of openttd 08:28:25 <Ammler> KloBass: but I would like to add a patch which does do that 08:28:38 <KloBass> ok 08:28:46 <Ammler> something like ./openttd --autoupdate 08:29:18 <hylje> --grfupdate 08:29:32 <Ammler> not just grfs :-P 08:29:50 <Ammler> --update 08:31:19 <Ammler> but autottd had that feature 08:31:36 <Ammler> afaik, it doesn't work anymore, but nobody confirmed 08:35:12 *** Scarecrow has joined #openttdcoop 08:35:29 <Scarecrow> !password 08:35:29 <PublicServer> Scarecrow: nozzle 08:36:09 <Scarecrow> hi 08:38:23 <PublicServer> *** Game still paused (number of players) 08:38:23 <PublicServer> *** Game unpaused (number of players) 08:38:24 <PublicServer> *** Scarecrow joined the game 08:40:57 <PublicServer> *** Scarecrow has left the game (connection lost) 08:40:57 <PublicServer> *** Game paused (number of players) 08:40:57 <Scarecrow> hey, is anyone here? 08:41:06 <KloBass> Scarecrow: no 08:43:09 <Scarecrow> oh 08:58:11 * Mazur can confirm that. 08:59:34 <planetmaker> never anyone here 08:59:53 <Scarecrow> lol 08:59:57 * V453000 isnt here either 09:00:24 * Mazur can provide a doctors certificate, that he's not all there. 09:01:46 * Phazorx is omnipresent and does not exists at all 09:02:05 * Ammler is here :-) 09:05:52 * ODM is still dead 09:06:10 <ODM> ugh this is bad:P 09:06:17 <V453000> :) 09:06:28 <V453000> planetmaker killed you, not me ! 09:06:41 <ODM> yeah sure:P 09:07:05 <KloBass> woohoo 09:07:20 <KloBass> !pass 09:07:31 <KloBass> !password 09:07:31 <PublicServer> KloBass: infamy 09:07:45 <PublicServer> *** Game still paused (number of players) 09:07:45 <PublicServer> *** Game unpaused (number of players) 09:07:47 <PublicServer> *** KloBass joined the game 09:07:56 <KloBass> woo hoo 09:08:01 <KloBass> unpaused? 09:08:16 <KloBass> did not want to 09:08:23 <Scarecrow> why not? 09:08:24 <Phazorx> !auto 09:08:24 <PublicServer> *** Phazorx has enabled autopause mode. 09:10:45 <PublicServer> <KloBass> warning warning 09:10:49 <KloBass> cool 09:10:50 <KloBass> iam in 09:10:53 <KloBass> wonderfull 09:11:58 *** ralph09 has joined #openttdcoop 09:13:04 <PublicServer> *** KloBass has left the game (leaving) 09:13:05 <PublicServer> *** Game paused (number of players) 09:13:37 *** r0b0tb0y has joined #openttdcoop 09:21:07 *** robotboy has quit IRC 09:34:19 <pugi> yay 09:34:25 <pugi> i made my wiki page :P 09:35:51 <Mazur> Conga rats. 09:44:06 <KloBass> @seen rats 09:44:06 <Webster> KloBass: I have not seen rats. 09:44:09 <KloBass> :-D 09:44:40 <V453000> @seen myself 09:44:40 <Webster> V453000: I have not seen myself. 09:46:57 <pugi> @seen my mirror image 09:46:57 <Webster> pugi: I have not seen my mirror image. 09:48:42 *** Phazorx has quit IRC 09:49:47 <pugi> @seen anything at all. I have been blind since my birth, life is very hard for me these days :( 09:49:54 <pugi> damn :D 09:50:07 <pugi> [11:49:47] -Webster- Error: 'anything\xa0at\xa0all.\xa0I\xa0have\xa0been\xa0blind\xa0since\xa0my\xa0birth,\xa0life\xa0is\xa0very\xa0hard\xa0for\xa0me\xa0these\xa0days\xa0:(' is not a valid nick. That nick is too long for this server. 09:52:58 <V453000> pugi: you are an usual suspect now btw. :P 09:53:33 <V453000> Sepp, jondisti ,Sietse and sonic too ... I dont know their origin though :) 09:53:56 <Mazur> Thirdf one must be Dutch, it's a Frisian name. 09:54:14 <Mazur> s/must/could/ 09:54:26 <V453000> Mazur and F223 got removed from usual suspects ... you will be added later if you are suspects, dont add yourself :) 09:54:34 <Mazur> Yes, ok. 09:55:23 <pugi> yay :P 09:57:37 <V453000> usual suspect = official addict :P 09:59:12 <PeterT> why would you remove someone *else* who has added themself? 10:01:05 <V453000> well, adding yourself 2 weeks after joining openttdcoop kinda doesnt fit usual suspects 10:01:27 <PeterT> is this usual suspects for the game, or for that long list? 10:01:45 <PeterT> @tell pugi Not to play with the bot 10:01:53 <pugi> :( 10:01:57 <V453000> for the game you mean archive entry list? 10:02:08 * pugi PeterT Okay, i won't :/ 10:02:11 <pugi> <.< 10:02:17 <pugi> @tell PeterT Okay, i won't :/ 10:02:21 <PeterT> #openttdcoop.bots is the place :-) 10:02:23 <pugi> i used /me and not @tell 10:02:40 <PeterT> V453000: yeah 10:02:41 <pugi> damn, i forgot to add that channel to the autojoin 10:02:44 <PeterT> I agree, it is a bit early 10:02:56 <V453000> PeterT: I am not deleting anyone from archives :) 10:03:35 <V453000> but all of the suspects (whose I know) are quite good in building ... adding new people dishonours their group ;)) 10:03:44 <pugi> lol :D 10:04:05 <PeterT> oh thanks :-) 10:04:42 <V453000> oh youre there too 10:04:48 <V453000> ok ... most of them are 10:04:49 <V453000> :PPP 10:05:25 <PeterT> Good one. 10:06:43 <V453000> nah ... but you see ... when people are in that group, they really rarely fuck up 10:06:45 <V453000> including you :) 10:08:03 <pugi> The usual suspects around the Public Server [61] ... And of course all the others above! 10:08:09 <pugi> Currently Inactive Members of #openttdcoop [8] 10:08:12 <pugi> that is above :P 10:08:51 <V453000> punctualist 10:10:41 *** mrruben5 has joined #openttdcoop 10:13:42 *** robotboy has joined #openttdcoop 10:21:04 *** r0b0tb0y has quit IRC 10:21:28 *** Fuco has joined #openttdcoop 10:21:32 *** ChanServ sets mode: +v Fuco 10:24:08 *** robotboy has quit IRC 10:32:00 *** theholyduck has joined #openttdcoop 10:35:20 *** KenjiE20 has joined #openttdcoop 10:35:21 *** ChanServ sets mode: +o KenjiE20 10:38:00 <planetmaker> <PeterT> #openttdcoop.bots is the place :-) <-- that is the place for no-one except those who have a right there. Please stop advertizing that channel. 10:38:15 <planetmaker> Or it will be +i without exceptions 10:38:20 *** mrruben5 has left #openttdcoop 10:38:34 <PeterT> oh, sorry planetmaker 10:38:39 <PeterT> i will not. 10:44:45 <KloBass> @seen God 10:44:45 <Webster> KloBass: I have not seen God. 10:48:46 *** Jannis has joined #openttdcoop 10:48:55 <Jannis> !password 10:48:56 <PublicServer> Jannis: weaned 10:49:12 <PublicServer> *** Game still paused (number of players) 10:49:13 <PublicServer> *** Jannis joined the game 10:50:27 <PublicServer> *** Jannis has left the game (leaving) 10:50:38 *** Jannis has left #openttdcoop 10:53:01 <PeterT> that was quick 10:53:22 *** robotboy has joined #openttdcoop 10:53:42 <Ammler> !users 10:53:42 <PublicServer> Ammler: http://www.openttdcoop.org/wiki/Community:Members 10:55:37 *** Progman has quit IRC 10:57:59 *** Mitcian has joined #openttdcoop 10:59:57 *** ralph09 has quit IRC 11:03:19 <KloBass> V453000: hehe 11:04:18 *** jondisti has joined #openttdcoop 11:04:22 *** mixrin has joined #openttdcoop 11:04:28 <jondisti> !password 11:04:28 <PublicServer> jondisti: toxins 11:05:20 <PublicServer> *** Game still paused (number of players) 11:05:20 <PublicServer> *** Game unpaused (number of players) 11:05:22 <PublicServer> *** jond1sti joined the game 11:07:54 <Ammler> someone here using opengfx? 11:08:06 <Ammler> can you check, if the station hall has glass 11:08:15 <PublicServer> <Korpse> i am i think 11:10:33 <Korpse> do u want me to in the public server? wheres the hall? 11:11:04 <planetmaker> the station with a roof 11:11:07 <planetmaker> *stations 11:11:42 <Korpse> big stations have glass roof yea 11:12:15 <planetmaker> does it look like glass or does it look like the construction without glass? 11:13:37 *** Scarecrow has quit IRC 11:14:15 <Korpse> dunno lol 11:14:21 <Korpse> can i do the screenshot thing 11:14:41 <PublicServer> *** made screenshot at 0002A395: http://ps.openttdcoop.org/public/webcam/0002A395.png 11:16:46 *** leg3nd has joined #openttdcoop 11:20:10 <PublicServer> *** jond1sti has left the game (leaving) 11:20:10 <PublicServer> *** Game paused (number of players) 11:20:26 *** KyleS has joined #openttdcoop 11:20:32 <jondisti> doesn't look like glass to me 11:21:12 <KyleS> hello 11:21:19 *** Mitcian has quit IRC 11:23:04 <Korpse> @Ammler: this what u want? http://img504.imageshack.us/img504/5782/exampleo.png 11:24:44 <hylje> opengfx has a free farmland field 11:25:15 <V453000> yes! 11:25:19 <V453000> unfair advantage 11:25:28 <Ammler> Korpse: there is no glass, is there? 11:26:33 <KyleS> Did you guys see Mark earlier? 11:26:45 <Ammler> yes 11:27:10 <planetmaker> "free farmland field"? 11:27:15 <Ammler> oh, you mean this night, no :-( 11:28:04 <Ammler> hehe, he misses it already :-P 11:28:06 <planetmaker> @seen Mark 11:28:06 <Webster> planetmaker: Mark was last seen in #openttdcoop 8 hours, 23 minutes, and 56 seconds ago: <Mark> hopefully i can drop in for a game if i get some cheap and fast internet acces somewhere 11:28:43 <Ammler> australia is one flat country, isn't 11:28:59 <planetmaker> hehe :-) 11:29:06 <Korpse> lol no the blue mountains are epic! 11:29:16 <planetmaker> well, yes, they are :-) 11:29:19 <Korpse> we have a great dividing range with tons of mountains :P 11:29:34 <Ammler> hmm, thought they need maybe one transmitter in the middle 11:29:43 <PublicServer> *** made screenshot at 000059BF: http://ps.openttdcoop.org/public/webcam/000059BF.png 11:29:53 <planetmaker> funnily enough they count as "suburb" to Sydney - and it takes you 6 hours by train to drive through. 11:30:04 <planetmaker> In six hourse I can have crossed three countries from here... 11:30:36 <Korpse> lol 11:30:43 <Ammler> Korpse: on your screen, both stations don't have windows, it seems 11:30:46 <Korpse> whats about sydney and suburbs lol 11:31:02 <Korpse> ive never seen windows on stations?? 11:31:13 <Ammler> I mean the transparency galss 11:31:17 <planetmaker> hm... there've been, though 11:31:19 <planetmaker> yeah 11:31:32 <Korpse> the plastic looking curved roof? 11:31:57 <Ammler> planetmaker: so you miss it too? 11:32:01 <Ammler> oh 11:32:03 <Ammler> detials 11:32:13 <Ammler> Korpse: have you enabled all details? 11:33:14 <Korpse> i havent touched any detail settings? where are they? 11:33:25 <Ammler> right on top menu settings 11:35:57 <Korpse> full detail is ticked 11:36:41 <Ammler> shall I dig for old screen 11:36:51 <Ammler> I seriously miss glass on both 11:37:12 <PublicServer> <Korpse> ill open the original game and look :P 11:37:33 <Ammler> oh, awesome 11:41:37 *** Zulan has joined #openttdcoop 11:45:58 <Korpse> lol the original game was so funny! 11:46:14 <Korpse> but the stations are identical still.... 11:53:04 *** r0b0tb0y has joined #openttdcoop 11:55:58 <V453000> Mark was last seen in #openttdcoop 8 hours, 23 minutes, and 56 seconds ago: <Mark> hopefully i can drop in for a game if i get some cheap and fast internet acces somewhere 11:56:02 <V453000> oh now that rocks 11:58:46 <Korpse> is that the mark with the 18.6 day interval timers 11:59:09 <planetmaker> yeah 11:59:19 <Korpse> awesome 12:00:17 *** xpac has joined #openttdcoop 12:00:34 *** robotboy has quit IRC 12:01:30 <PublicServer> *** Game still paused (number of players) 12:01:30 <PublicServer> *** Game unpaused (number of players) 12:01:31 <PublicServer> *** xpac joined the game 12:03:41 <xpac> Okay - it seems we have a clear winner :) 12:03:55 <pugi> but a stupid plan 12:03:57 <pugi> :( 12:04:03 <Korpse> lol 12:04:17 <KloBass> !password 12:04:17 <PublicServer> KloBass: nobles 12:04:32 <PublicServer> *** KloBass joined the game 12:04:42 <Korpse> you voted for the winner though pugi? 12:04:51 <Korpse> thanks 4 the vote xpac 12:04:57 <Korpse> its my first plan ever lol 12:05:30 *** Phazorx has joined #openttdcoop 12:05:30 *** Webster sets mode: +o Phazorx 12:05:40 <xpac> lol pugi, you voted for that plan too :D 12:05:46 <xpac> I liked it Korpse :) 12:06:35 <pugi> heh 12:06:38 <pugi> least bad plan :P 12:06:52 <PublicServer> *** KloBass has left the game (leaving) 12:07:03 <xpac> including yours pugi?^^ 12:07:11 <pugi> i can't vote for myself 12:07:25 <xpac> but that doesn't answer my question :) 12:07:40 <pugi> no, my plan is the best :P 12:09:17 <KloBass> @seen Best Plan 12:09:18 <Webster> KloBass: (seen [<channel>] <nick>) -- Returns the last time <nick> was seen and what <nick> was last seen saying. <channel> is only necessary if the message isn't sent on the channel itself. 12:12:01 <xpac> well, can we declare XeryusTC's plan the winner? 12:12:10 <xpac> Seems pretty clear to me :-D 12:12:22 <xpac> !screen 12:12:24 <PublicServer> *** xpac made screenshot at 0002BFD6: http://ps.openttdcoop.org/public/webcam/0002BFD6.png 12:12:47 <xpac> !screen 12:12:49 <PublicServer> *** xpac made screenshot at 0002C5D9: http://ps.openttdcoop.org/public/webcam/0002C5D9.png 12:13:21 *** optim has joined #openttdcoop 12:13:49 <optim> !help 12:13:49 <PublicServer> optim: http://www.openttdcoop.org/wiki/IRC_Commands 12:14:41 <optim> !password 12:14:41 <PublicServer> optim: nobles 12:14:53 <Korpse> where do i pay some ppl to pop into the server and spam me with votes 12:15:18 <xpac> ask KenjiE20, I'm sure he can help you :) 12:15:18 <pugi> just wait for the next game... 12:15:27 <planetmaker> you can pay me 12:15:57 <KenjiE20> -_- 12:16:23 *** r0b0tb0y has quit IRC 12:16:53 <optim> !password 12:16:53 <PublicServer> optim: hijack 12:17:00 <optim> !password 12:17:00 <PublicServer> optim: hijack 12:17:24 <PublicServer> *** optim joined the game 12:18:12 <Phazorx> Korpse, Kapitalism has Korrupted you 12:18:32 <xpac> pff... who is Kapitalism and why hasn't he voted yet? :D 12:19:08 <optim> @quickstart 12:19:10 <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart 12:19:33 <pugi> Korpse? 12:19:40 <pugi> you can also pay me to vote for you 12:19:42 <Phazorx> there is no voting with capitalism actually, it only gives you favorable options which have superficial difference :) 12:20:24 <xpac> Phazorx, planetmaker, may we declare XeryusTC's plan winner and possibly start building? 12:20:29 <xpac> http://ps.openttdcoop.org/public/webcam/0002C5D9.png 12:21:15 <Phazorx> i suggesed that yesterday 12:21:20 <PublicServer> <Korpse> is anyone here aware that the election was rigged 12:21:25 <Phazorx> and was asking XeryusTC to comment on expandability 12:21:56 <Phazorx> cuz middle link will be first to overflow 12:22:27 <PublicServer> <Korpse> add 5 lanes 12:22:40 <Phazorx> Korpse: are you ready to make a 5 lane 3 way hub? 12:22:59 <planetmaker> xpac, I don't mind... but it'd be nice to see the plan maker around especially during start 12:23:03 *** KyleS has left #openttdcoop 12:23:16 <Phazorx> yeah and XeryusTC said he;s off due to royal hollidays 12:23:18 <PublicServer> <Korpse> no but i could try if you give me 20 square miles lol 12:23:24 <Phazorx> plan is easy twist is predictable 12:23:25 * xpac pushes XeryusTC over the edge 12:23:30 <planetmaker> or at least some member playing :-) 12:23:42 <xpac> planetmaker - join us :D 12:23:50 <planetmaker> I'm at work :O 12:23:57 <PublicServer> <Korpse> that means u dump his plan and use mine :P 12:23:58 <xpac> I don't mind ;) 12:24:03 <Phazorx> !revision 12:24:03 <PublicServer> Phazorx: Game version is r19734 12:24:12 <PublicServer> <Korpse> are you his boss? 12:24:44 <planetmaker> obviously only God can be the boss of a planetmaker :-P 12:24:54 <xpac> Well, or the Emperor 12:24:59 <planetmaker> :-D 12:25:27 <xpac> We could build a space station 12:25:29 <xpac> only a little... 12:25:34 <PublicServer> <Korpse> he could refuse to make the planet if he didnt agree 12:25:39 <PublicServer> <Korpse> so he is god :O 12:25:41 <KenjiE20> or a group of pan-dimensional beings construction a computer 12:26:16 <xpac> I was only waiting for somebody saying that :D 12:27:02 <Phazorx> i always hough 2 mice are in charge of pm 12:27:13 <Phazorx> *thought 12:27:20 <KenjiE20> >_> 12:27:24 <PublicServer> <Korpse> do they have levers 12:27:40 <PublicServer> <Korpse> with on and off positions 12:28:16 <PublicServer> <Korpse> and a logic train that triggers the mice payday 12:28:20 *** optim has quit IRC 12:28:37 <PublicServer> *** optim has left the game (leaving) 12:29:06 *** mixrin has quit IRC 12:29:46 <PublicServer> *** made screenshot at 0002CDD0: http://ps.openttdcoop.org/public/webcam/0002CDD0.png 12:32:56 <Phazorx> !password 12:32:56 <PublicServer> Phazorx: recede 12:33:04 <PublicServer> *** Phazorx joined the game 12:33:51 <xpac> !screen 12:33:53 <PublicServer> *** xpac made screenshot at 0002D3DE: http://ps.openttdcoop.org/public/webcam/0002D3DE.png 12:34:07 <xpac> done. :-P 12:34:33 <planetmaker> Phazorx, psst, don't tell anyone about the mice! 12:34:50 <PublicServer> <Phazorx> even the mice themselves? 12:34:52 <KloBass> @seen mice 12:34:52 <Webster> KloBass: I have not seen mice. 12:35:26 <PublicServer> <Phazorx> can i tell it to the bowl of petunias? 12:38:36 <PublicServer> <Phazorx> why xeryus voted twice? 12:38:47 <PublicServer> <Phazorx> and sonic 12:38:51 <PublicServer> <Phazorx> and pugi 12:39:16 <pugi> huh? 12:39:25 <PublicServer> <Phazorx> you either plan or vote 12:39:31 <pugi> ah okay... 12:39:43 <pugi> i only thought there is no vote for self 12:39:44 <PublicServer> <Phazorx> you plan because you dont see anything good to vote 12:39:50 <pugi> uhm... okay 12:39:53 <PublicServer> <Phazorx> or you vote for something worthy and hence no need to plan :) 12:40:00 <PublicServer> <Phazorx> you plan IS your vote :) 12:40:10 <pugi> well, technically a plan is a vote for that plan 12:40:16 <pugi> so i thought about that before 12:40:16 <PublicServer> <Phazorx> exactly 12:40:24 <pugi> but as the others voted and planned... :D 12:40:30 <pugi> !password 12:40:30 <PublicServer> pugi: recede 12:40:32 <PublicServer> <Phazorx> that int correct 12:40:35 <PublicServer> <Phazorx> even for a member 12:40:42 <PublicServer> *** pug joined the game 12:40:44 <PublicServer> <Phazorx> and xeryus knows it 12:41:21 <Phazorx> @stage building 12:41:21 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #183 (r19734) | STAGE: building | www.openttdcoop.org | New players, use @quickstart and !help | Screenshots: http://img.openttdcoop.org | Coopetition ladder: http://mz.openttdcoop.org/ladder | Welcome to the depths of insanity | create a wiki userpage" 12:41:33 <PublicServer> <Korpse> was that a blimp lol 12:41:45 <PublicServer> <Phazorx> plan does not mention it 12:41:56 <PublicServer> <Phazorx> but i suggest - LANDSCALE FIRENDLY 12:42:05 <PublicServer> <pug> yes 12:42:24 <Phazorx> !info 12:42:24 <PublicServer> Phazorx: #:1(Orange) Company Name: 'Landscape Friendly Coopers' Year Founded: 1950 Money: 194162081 Loan: 0 Value: 195888044 (T:1, R:0, P:10, S:0) unprotected 12:42:27 <Phazorx> there 12:42:28 <Phazorx> :) 12:42:39 <PublicServer> <Korpse> no pax lolz 12:42:44 <Phazorx> no pax 12:44:47 <PublicServer> *** made screenshot at 000077A3: http://ps.openttdcoop.org/public/webcam/000077A3.png 12:45:21 <pugi> @tweet Go-Go-Gadget building phase! 12:45:28 <PublicServer> <Korpse> lol 12:45:30 <pugi> huh 12:45:46 <Phazorx> i'm building 12:45:53 <Phazorx> for 10 minutes before dinner :) 12:46:07 <pugi> i can't tweet any more :( 12:51:02 <V453000> !password 12:51:02 <PublicServer> V453000: dimmer 12:51:17 <PublicServer> *** V453000 joined the game 12:51:20 <PublicServer> <V453000> hy 12:51:24 <PublicServer> <xpac> hey 12:51:27 <theholyduck> hmm 12:51:29 <PublicServer> <pug> ho 12:51:31 <theholyduck> my internet has stopped exploding 12:51:34 <theholyduck> means i can play 12:51:37 <theholyduck> !dl win64 12:51:37 <PublicServer> theholyduck: http://binaries.openttd.org/nightlies/trunk/r19734/openttd-trunk-r19734-windows-win64.zip 12:51:43 <PublicServer> <pug> i like explosions 12:52:10 <PublicServer> <pug> who is building factory? :D 12:52:19 <PublicServer> <Phazorx> sign you work pl 12:52:21 <PublicServer> <Phazorx> plz 12:52:24 <PublicServer> <Phazorx> before starting 12:52:26 <theholyduck> hmm 12:52:28 <PublicServer> <Phazorx> mark the area 12:52:29 <theholyduck> just as i said that 12:52:35 <PublicServer> <pug> i think factory should go more south-east 12:52:36 <theholyduck> my internet exploded 12:52:40 <KloBass> :-D 12:52:42 <theholyduck> and i had 10 kb/s down for a while 12:52:54 <KloBass> !password 12:52:54 <PublicServer> KloBass: dimmer 12:53:00 <PublicServer> *** KloBass joined the game 12:53:55 <theholyduck> !password 12:53:55 <PublicServer> theholyduck: dimmer 12:54:08 <PublicServer> *** theholyduck joined the game 12:54:13 <PublicServer> <theholyduck> there we go, internet workign again 12:54:18 <PublicServer> <KloBass> V453000: si delas ceske popisky? 12:54:22 <PublicServer> <Korpse> lol way over there? 12:54:27 <PublicServer> <pug> i think so 12:54:41 <PublicServer> <pug> well, you might ask others 12:54:48 <V453000> wtf KloBass 12:54:55 <PublicServer> <KloBass> V453000: co wtf? 12:54:58 <PublicServer> <pug> but in my opinion factory should be there 12:55:05 *** Progman has joined #openttdcoop 12:55:26 <V453000> this server is english, not czech :) 12:55:28 <PublicServer> <Korpse> so ML will come here at 45? 12:55:43 <PublicServer> <pug> 45? 12:55:49 <PublicServer> <KloBass> V453000: i know :) 12:55:52 <PublicServer> <theholyduck> hmm, what level tf is this? 12:56:00 <PublicServer> <xpac> wood+coal drop is supposed to be in the north... but there is not even a sawmill :) 12:56:00 <PublicServer> <Korpse> 45 degrees to fit land 12:56:06 <PublicServer> <pug> ah 12:56:17 <PublicServer> <KloBass> but there is tesdingwood jezero so i thought you named it 12:56:19 <PublicServer> <pug> dunno :P 12:56:27 <PublicServer> <theholyduck> xpac, building one ie seasy enough 12:56:34 <PublicServer> <KloBass> V453000: you are from czech rep arent you? 12:56:36 <PublicServer> <theholyduck> *is easy enough 12:56:43 <PublicServer> <pug> maybe something like that 12:56:44 <PublicServer> <Korpse> up past the arrows and down past the network maps? 12:56:55 <PublicServer> <xpac> I wasn't sure if we are supposed to fund new industries 12:57:10 <PublicServer> <theholyduck> xpac factories i'm fairly sure we HAVE to fund 12:57:14 <PublicServer> <theholyduck> they close down quickly 12:57:31 <PublicServer> <pug> build station first and then add industry 12:57:35 <PublicServer> <pug> for the drops 12:58:17 <PublicServer> <theholyduck> is there even supposed to BE a bbh at town/iron ore? 12:58:28 <PublicServer> <theholyduck> where phazorx is building 12:58:30 <PublicServer> <theholyduck> that is 12:58:36 <PublicServer> <KloBass> how are those new tunnels better? 12:58:37 <pugi> uhm 12:58:42 <pugi> more like a MSH 12:58:51 <PublicServer> <theholyduck> well as its drawn on the map 12:58:54 <PublicServer> <theholyduck> plan 12:58:58 <PublicServer> <theholyduck> its more like neither 12:59:08 <PublicServer> <pug> more like a bad plan :P 12:59:10 <PublicServer> <theholyduck> all other bbhs/msh's are clearly marked 12:59:15 <PublicServer> <theholyduck> in both directions 12:59:18 <PublicServer> <theholyduck> town/rion isnt 12:59:21 <PublicServer> <theholyduck> *iron 12:59:27 <PublicServer> <theholyduck> thus my question 12:59:43 <PublicServer> <pug> xpac, what are you making? wood or coal drop? 12:59:47 <xpac> wood 12:59:49 <PublicServer> *** made screenshot at 00030E1C: http://ps.openttdcoop.org/public/webcam/00030E1C.png 12:59:53 <PublicServer> <pug> ok 13:00:02 <PublicServer> <xpac> it's TL 4, isn't it? 13:00:05 <PublicServer> <pug> yes 13:00:08 <PublicServer> <pug> and cl4 13:01:14 <PublicServer> <xpac> Can wood also be RoRo, or do I need to stick to who the station is made in the plan? 13:01:39 <PublicServer> <Korpse> it says all are RoRo? 13:01:47 <PublicServer> <xpac> arghs 13:01:54 <PublicServer> <xpac> Strike that out^ 13:02:00 <PublicServer> <Phazorx> theholyduck: well this is my understanding of the plan 13:02:05 <PublicServer> <Phazorx> which might be flawed 13:02:09 <theholyduck> XeryusTC, you there? 13:02:20 <PublicServer> <xpac> he is on holiday... 13:02:20 <PublicServer> <Phazorx> but i see 3 BBH2 13:02:26 <PublicServer> <theholyduck> so he made a plan, 13:02:30 <PublicServer> <Phazorx> and 3 MSHs 13:02:40 <PublicServer> <theholyduck> and went on holiday before 13:02:50 <PublicServer> <theholyduck> the plan was used? thus not letting us ask for clarifications? 13:03:07 <xpac> right :D 13:03:34 <PublicServer> <Phazorx> could you guys look at the plan plz 13:04:01 <PublicServer> <theholyduck> phazorx, but your bbh01 isnt marked as a bbh in any sense of the word on the map 13:04:02 <PublicServer> <theholyduck> *plan 13:04:04 <PublicServer> *** KloBass has left the game (leaving) 13:04:29 <PublicServer> <Phazorx> theholyduck: i see a need for bbh there 13:04:34 *** r0b0tb0y has joined #openttdcoop 13:04:44 <PublicServer> <Phazorx> because as plan says the line is LR7LR 13:04:50 <PublicServer> <pug> i am currently relocating the network plan 13:04:56 <PublicServer> <Phazorx> there we have 3 such lines meet 13:04:57 <PublicServer> <pug> left of voting board 13:05:01 <PublicServer> <pug> only signs missing 13:05:06 <PublicServer> <theholyduck> Phazorx: why? you just need some fancy under/over stuff 13:05:07 <PublicServer> <pug> and stations have to renamed 13:05:26 <PublicServer> <Phazorx> theholyduck: you see 3 lines there? 13:05:42 <PublicServer> <theholyduck> Phazorx: imagine if its just a fancy station 13:05:45 <PublicServer> <theholyduck> thats what it looks like to me 13:05:46 <PublicServer> *** V453000 has left the game (leaving) 13:05:52 <PublicServer> <Phazorx> i dont want to imagine i want to see it planned 13:05:55 <PublicServer> <theholyduck> trains come from either direction 13:06:01 <PublicServer> <theholyduck> go into the station 13:06:03 <PublicServer> <Phazorx> as i see it it's a plavce where 3 ML legs meet 13:06:05 <PublicServer> <theholyduck> and leave in either direction 13:06:12 <PublicServer> <Phazorx> if 3 ML legs meet - that is a bbh 13:06:43 <PublicServer> <Phazorx> i considered MSH tyhere 13:06:49 <PublicServer> <theholyduck> but your current bbh location leaves little room for a station ' 13:07:00 <PublicServer> <Phazorx> but that wuld mean any industry between the place and NW corner is not getting served 13:07:06 <PublicServer> <Phazorx> so i want to make a BBH there 13:07:15 <PublicServer> <theholyduck> Phazorx: why does it mean that? 13:07:17 <PublicServer> <Phazorx> and that will make it possible to make another SLH further W 13:07:19 <PublicServer> <theholyduck> Phazorx: look at it this way, 13:07:25 <PublicServer> <theholyduck> if its NOT a bbh 13:07:39 <Phazorx> then that is a MSH 13:07:49 <Phazorx> means no hookups between that hub and station 13:07:49 <PublicServer> <theholyduck> factory goods goes down, besides the oil one 13:07:50 *** fonsinchen has joined #openttdcoop 13:07:52 <PublicServer> <theholyduck> and to town 13:07:53 <PublicServer> <Korpse> wheres the planner lol 13:07:54 <Phazorx> means no service in NW corner 13:07:58 <PublicServer> <theholyduck> korpse, on holiday 13:08:01 <PublicServer> <Korpse> create some plans lol 13:08:13 <PublicServer> <theholyduck> Phazorx: huh? just extend the slh a bit 13:08:22 <PublicServer> <theholyduck> theres plenty of service to nw corner 13:08:37 <Phazorx> there is plenty of lakes in NW corner 13:08:41 <Phazorx> as well as anywhere esle 13:08:44 <PublicServer> <theholyduck> the way its done currently 13:08:49 <PublicServer> <theholyduck> on the plan 13:09:01 <PublicServer> <pug> please use new plan 13:09:05 <Phazorx> anyway - since plan does not mentioned any SLHS and i see a need for one there - i decided to put a bbh there 13:09:11 <PublicServer> <pug> current plan is there where oil/coal drop would be 13:09:30 <PublicServer> <theholyduck> making it a bbh there 13:09:40 <PublicServer> <theholyduck> sort of messes up that balance 13:09:56 <Phazorx> well plan sint symmetrical anyway 13:10:04 <Phazorx> so it does not have any balance to start with 13:10:09 * KloBass is so confused 13:10:16 * xpac too 13:10:17 <PublicServer> <theholyduck> well its not balanced, but it keeps traffic a bit more sane 13:10:46 <PublicServer> <theholyduck> also, if it was MENT for traffic to go from the west onto the north ern line 13:10:50 <PublicServer> <theholyduck> wouldnt it be marked? 13:10:59 <PublicServer> <theholyduck> seeing as every other location like that is 13:11:03 <PublicServer> <Phazorx> and making a BBH+SLH instead of MSH and shortening SL legs is makeing it LESS sane? 13:11:22 <PublicServer> <theholyduck> Phazorx: i'm just sticking with the plan :P 13:11:35 *** ralph09 has joined #openttdcoop 13:11:36 <PublicServer> <theholyduck> theres no multi directional connection marked there 13:11:42 <PublicServer> <theholyduck> thus, logically, its not supposed to be 13:11:43 <ralph09> !password 13:11:43 <PublicServer> ralph09: feting 13:11:50 <PublicServer> <theholyduck> WHY is another question sure, but its not there 13:12:01 <PublicServer> *** ralph_ joined the game 13:12:49 *** phatmatt has joined #openttdcoop 13:12:54 <PublicServer> <Phazorx> theholyduck: (and others who is interstedt) 13:12:59 <PublicServer> <Phazorx> please go to the BBH01 to be area 13:13:02 <PublicServer> <pug> i killed the plan :D 13:13:09 <PublicServer> <Phazorx> and a bit north 13:13:12 <PublicServer> <theholyduck> i see it, but i dont see your point. its not planned like that 13:13:20 *** phatmatt has quit IRC 13:13:35 <PublicServer> <Phazorx> hang on 13:13:40 *** phatmatt has joined #openttdcoop 13:13:41 <PublicServer> <Phazorx> where is the plan? 13:13:45 <PublicServer> <theholyduck> moved 13:13:55 <phatmatt> !download win32 13:13:55 <PublicServer> phatmatt: http://binaries.openttd.org/nightlies/trunk/r19734/openttd-trunk-r19734-windows-win32.zip 13:14:00 <PublicServer> <theholyduck> check !!NETWORK PLAN!! 13:14:01 <PublicServer> <Phazorx> found it 13:14:02 <PublicServer> <pug> :D 13:14:12 <PublicServer> <pug> sorry, but all the plans are a bit in the way as i see it 13:14:16 <PublicServer> <Phazorx> theholyduck: that figure lously repeats the geometry of th plan 13:14:18 <PublicServer> <theholyduck> just wipe them :P 13:14:21 <PublicServer> <Phazorx> at least at node level 13:14:35 <PublicServer> <Phazorx> so all goods go to A right ? 13:14:39 <PublicServer> <pug> i just remove mine :P 13:14:44 <PublicServer> <pug> maybe the others want to keep theirs 13:14:49 <PublicServer> <theholyduck> thats how its makered on the plan 13:14:52 <PublicServer> *** made screenshot at 00008494: http://ps.openttdcoop.org/public/webcam/00008494.png 13:14:53 <PublicServer> <theholyduck> on a node level 13:14:56 <PublicServer> <theholyduck> *marked 13:15:05 <PublicServer> <Phazorx> doesnt matter 13:15:09 <PublicServer> <theholyduck> well, thats how it is :P 13:15:11 <PublicServer> <Phazorx> all goods go to A 13:15:45 <PublicServer> <pug> yes 13:15:53 <PublicServer> <theholyduck> from d, g and e 13:15:56 <PublicServer> <theholyduck> point being? 13:16:09 <PublicServer> <Phazorx> where does steel go? 13:16:13 <PublicServer> <Phazorx> ahh factory 13:16:18 <PublicServer> <theholyduck> g 13:16:21 <PublicServer> <Phazorx> so steel goes to G 13:16:30 <PublicServer> <theholyduck> oil goes to e 13:16:33 <PublicServer> <theholyduck> wood goes to d 13:16:38 <PublicServer> <Korpse> view my shit factory drop :P and criticise it 13:16:40 <PublicServer> <Phazorx> now for any industry on a-b leg 13:16:52 <PublicServer> <Phazorx> say a forest 13:17:02 <PublicServer> <theholyduck> your a-b leg 13:17:05 <PublicServer> <theholyduck> is REALLY short 13:17:06 <PublicServer> <theholyduck> no room for a slh 13:17:09 <PublicServer> <theholyduck> due to balanced exits 13:17:11 <PublicServer> <theholyduck> and the rest 13:17:29 <PublicServer> <theholyduck> you move it to east of b 13:17:30 <PublicServer> <Phazorx> may be i need to move BBH then 13:17:33 <PublicServer> <theholyduck> or south of b 13:17:37 <PublicServer> *** pug has left the game (leaving) 13:17:40 <PublicServer> <Phazorx> but i can fit half slh ther 13:17:47 <PublicServer> <theholyduck> whats wrong with having the slh south of east of b? 13:17:51 <PublicServer> <theholyduck> theres plenty of room there 13:18:00 <PublicServer> <theholyduck> without having to interfere with the town drop entry and exit 13:18:03 <PublicServer> <Phazorx> theholyduck: these will be there 13:18:07 <PublicServer> <Phazorx> but for different areas 13:18:40 <PublicServer> <theholyduck> etc 13:18:43 <PublicServer> <theholyduck> just do it that way 13:18:44 <PublicServer> <Phazorx> possible 13:18:51 <PublicServer> <Phazorx> but that would inbalance these SLHs 13:18:52 <PublicServer> <theholyduck> its easy to cover the stations between a-b that way 13:18:57 <PublicServer> <Phazorx> they would have traffic 13:19:14 <PublicServer> <theholyduck> and? thats sort of the point 13:19:23 <PublicServer> <theholyduck> adding a extra station to the line of a slh 13:19:30 <PublicServer> <Phazorx> not really point is to distribute things more or less evenly when possible 13:19:39 <PublicServer> <Phazorx> more SLHs = more power to ML 13:19:49 <PublicServer> <theholyduck> more slh = more cluther on the ml 13:19:59 <PublicServer> <theholyduck> this map is pretty small and with little space 13:20:01 <PublicServer> <theholyduck> and low tf 13:20:06 <PublicServer> <theholyduck> the less slhs = better 13:20:19 <PublicServer> <theholyduck> because you cant fit many small ones 13:20:20 <PublicServer> <Phazorx> ML can be exanded SL can not 13:20:35 <PublicServer> <Phazorx> once you have a que on SL - you need to make another SLH 13:20:50 <PublicServer> <theholyduck> huh? you can expand a sl if you must, or hook some of the stations onto a new slh 13:20:51 <PublicServer> <theholyduck> easy enough 13:21:06 <PublicServer> <Phazorx> you can exapnd SLH to fit ML requirements 13:21:14 <PublicServer> <Phazorx> but you can NOT expand SL 13:21:16 <PublicServer> <Phazorx> it is one line 13:21:32 <PublicServer> <Phazorx> and if it stops being enouth only solution is ANOTHER SLH 13:21:40 <PublicServer> <theholyduck> i've seen ll_rr sl's in previous games 13:21:50 <PublicServer> <theholyduck> its not like they're a techincal or even moral imposibility 13:21:58 <PublicServer> <theholyduck> ofcourse, if traffic is that heavy on the sl 13:22:04 *** benom has joined #openttdcoop 13:22:08 <PublicServer> <theholyduck> just hook the stations at the end of that sl 13:22:11 <PublicServer> <theholyduck> to another slh 13:22:14 <PublicServer> <Phazorx> 3 tier networks are not really beneficial 13:22:17 <PublicServer> <theholyduck> takes a couple of minutes 13:22:18 <PublicServer> <Phazorx> means you just need more hubs 13:22:24 <PublicServer> <Phazorx> and secondarry local hubs on SLs 13:22:41 <PublicServer> <theholyduck> and? its not a biggie to move a few stations to a diffrent sl 13:22:41 <phatmatt> !password 13:22:41 <PublicServer> phatmatt: quarry 13:23:03 <PublicServer> <theholyduck> my point is, theres not going to be anything that needs to hook up between a-b 13:23:06 <PublicServer> <theholyduck> due to space restrictions 13:23:11 <PublicServer> <Phazorx> for starters i dont see 3 tier network on the plan 13:23:20 <PublicServer> <Phazorx> whcih was you main point to counte my bh idea 13:23:21 <PublicServer> <theholyduck> cant 13:24:13 <PublicServer> <theholyduck> huh? 13:24:14 <PublicServer> <Phazorx> anyway dinner time 13:24:21 <PublicServer> <Phazorx> bb in 20 13:26:23 *** KloBass has quit IRC 13:27:48 <PublicServer> *** phatmatt joined the game 13:29:13 *** gleeb_ has joined #openttdcoop 13:29:13 *** phatmatt has quit IRC 13:29:13 *** gleeb has quit IRC 13:29:40 <PublicServer> <theholyduck> korpse, can i remove your plan? 13:29:50 <PublicServer> <Korpse> i have save so sure :P 13:29:54 <PublicServer> *** made screenshot at 00005495: http://ps.openttdcoop.org/public/webcam/00005495.png 13:30:05 *** phatmatt has joined #openttdcoop 13:30:12 <PublicServer> <theholyduck> i sort of need it for the oil drop, goods pickup, coal drop station stuff here 13:30:54 *** thgergo has joined #openttdcoop 13:33:18 *** benom has quit IRC 13:34:37 *** floffe has joined #openttdcoop 13:34:52 <PublicServer> <Korpse> how minimal is minimal tf? 13:34:58 <PublicServer> <theholyduck> very 13:35:03 <PublicServer> <theholyduck> pugi, it was minimal tf right? 13:35:21 <pugi> not defined in plan 13:35:22 <pugi> but i think so 13:35:28 <PublicServer> <Korpse> so like a couple of squares where u reall need them? 13:35:48 <PublicServer> <theholyduck> see the take a look here sign? 13:36:26 <PublicServer> <theholyduck> .. 13:36:32 <PublicServer> <theholyduck> why dont you use ctrl + rail drag tool 13:36:34 <PublicServer> <theholyduck> to delete lines? 13:36:41 <PublicServer> <theholyduck> like that 13:37:09 <PublicServer> <Korpse> im a noob soz, i will next time :) 13:42:24 <PublicServer> <Korpse> noticed :P 13:44:47 <PublicServer> <Phazorx> okay back 13:44:56 <PublicServer> *** made screenshot at 0002A649: http://ps.openttdcoop.org/public/webcam/0002A649.png 13:44:57 <PublicServer> <Phazorx> theholyduck: still here? 13:45:51 <PublicServer> <theholyduck> hmm move the bbh further up, dont implement a slh inside it and let that be that 13:46:22 <PublicServer> <theholyduck> town drop entyr and exit needs alot of space both to be built and expanded 13:47:20 <PublicServer> <Phazorx> i'd propose others to have atake on that subject first 13:47:58 <PublicServer> <Phazorx> and i think more elegant solution would be bbh + full-SLH 13:48:09 <PublicServer> <Phazorx> and full slh would have SL and town drop 13:48:26 <PublicServer> <Phazorx> so sort of 2 SL 1 drop and ML mixed at SLH 13:48:34 <PublicServer> <Phazorx> with prio on town drop and ML 13:48:39 <PublicServer> <theholyduck> ... 13:48:57 <PublicServer> <Phazorx> at the same time i can make a monster 13:49:03 <PublicServer> <Phazorx> with SLH+MSH 13:49:08 <PublicServer> <theholyduck> you do realize towndrop needs to be hooked DIRECTLY to the ml, posisbly even seperatly to both ml's 13:49:12 <PublicServer> <theholyduck> just to cope with the traffic 13:49:17 <PublicServer> <Phazorx> so E and S leg would split into drop and SL 13:49:24 <PublicServer> <theholyduck> its essentially going to be the end of the line on the ml 13:49:44 <PublicServer> <Phazorx> yeah that's why i think MSH+SLH is a better idea 13:49:45 <PublicServer> <theholyduck> any slh's in that area wouldnt be able to merge anyway 13:50:07 <PublicServer> <Phazorx> well that means they wouldnt be able to merge anywhere else before next hub as well 13:50:14 <PublicServer> <theholyduck> sure they would 13:50:15 <PublicServer> <Phazorx> it doesnt relaly matter where SLH would be 13:50:19 <PublicServer> <theholyduck> traffic splits left and right 13:50:22 <PublicServer> <theholyduck> after bbh01 13:50:27 <PublicServer> <Phazorx> if yther is no room on ML - nothing will merge 13:50:33 <PublicServer> <xpac> may we use HSE-10 Sunset instead of Acela HHP-8? Faster, more power... 13:50:46 <PublicServer> <theholyduck> there wont be any room between a-b 13:50:52 <PublicServer> <Phazorx> xpac HHP-8 is a time prowen engine 13:50:59 <PublicServer> <theholyduck> due to the combined traffic of 4 lines going in 13:51:00 <PublicServer> <Phazorx> we used it often because we found it decent 13:51:03 <PublicServer> <theholyduck> form 3 goods production stations 13:51:16 <PublicServer> <theholyduck> any trains wishing to merge has to do it after your bbh 13:51:27 <PublicServer> <theholyduck> because before your bbh, the lines will be absolutely clogged 13:51:29 <PublicServer> <Phazorx> theholyduck: that's why i tihnk i'l merge SL into MSH there 13:51:46 <PublicServer> <Phazorx> town drop ca saturate 4 lanes i guess 13:51:51 <PublicServer> <Phazorx> but not at start 13:52:47 <PublicServer> <theholyduck> well, plan out exactly how you intend to make it 13:53:26 <PublicServer> <Phazorx> whatever :) 13:53:44 <PublicServer> <theholyduck> the sl's will be in the way there and needlessly complicate your "bbh" 13:53:55 <PublicServer> <Phazorx> well they will be proed down 13:53:57 <PublicServer> <theholyduck> and when inevitable you have to exand the staion lines to LLLRRR 13:54:02 <PublicServer> <Phazorx> wit choice on either direction i guess 13:54:04 <PublicServer> <theholyduck> they'll be a massive neucance 13:54:32 <PublicServer> <Phazorx> i tihnk from start it is safe to think of town drop needing 3 lanes 13:54:34 <PublicServer> <theholyduck> can i modifify it a bit? 13:54:46 <PublicServer> <Phazorx> sure 13:54:50 <PublicServer> <Phazorx> we are discussing what is the best 13:55:10 <PublicServer> <theholyduck> this will work alot better 13:55:17 <PublicServer> <theholyduck> or even better than that 13:55:41 <PublicServer> <Phazorx> well 2 SLHs instead of 1 13:55:53 <PublicServer> <theholyduck> no, there wont be enough industries in this area that we can hook up 13:55:56 <PublicServer> <theholyduck> due to space restrictions 13:55:59 <PublicServer> <theholyduck> to warrant 2 slh's 13:56:11 <PublicServer> <theholyduck> and 1 slh will give you alot more space to expand the ml stuff around town drop 13:56:12 <PublicServer> <Phazorx> here is another thing i tried to avoid 13:56:21 <PublicServer> <Phazorx> at this point i dont know which direction will be less traffic 13:56:27 <PublicServer> <Phazorx> and either E or S leg will be less busy 13:56:33 <PublicServer> <Phazorx> if i integrate SLH into MSH 13:56:40 <PublicServer> <theholyduck> e will be much less busy 13:56:43 <PublicServer> <Phazorx> i can merge trains into whatever will be free 13:57:00 <PublicServer> <theholyduck> oil and factory should, provided the pathfinder doesnt backfire 13:57:01 <PublicServer> <Phazorx> with 2 SLHs it will bork 1st then we will know which way 13:57:09 <PublicServer> <theholyduck> both come from south 13:57:24 <PublicServer> <theholyduck> Phazorx: if it borks on 1 13:57:26 <PublicServer> <theholyduck> just move it to the other 13:57:30 <PublicServer> <theholyduck> its easy enough 13:57:35 <PublicServer> <Phazorx> factory better be routed via MSH03 13:57:54 <PublicServer> <theholyduck> why? 13:58:00 <PublicServer> <Phazorx> actually i take that back 13:58:08 <PublicServer> <theholyduck> factory should go besides oil 13:58:14 <PublicServer> <theholyduck> and come into bbh1 from the south 13:58:18 <PublicServer> <Phazorx> well it would be nice if steel to factory and goods from factory 13:58:21 <PublicServer> <Phazorx> use different routes 13:58:40 <PublicServer> <theholyduck> Phazorx: they can 13:58:49 <PublicServer> <theholyduck> the plan as its drawn 13:58:51 <PublicServer> <Phazorx> i mean we SHOUL do it as such 13:58:52 <PublicServer> <theholyduck> lets you do that 13:58:55 <PublicServer> <Phazorx> that would balance it 13:59:12 <PublicServer> <Phazorx> anyway - no SLH sure, i'm fine with that 13:59:15 <PublicServer> <theholyduck> just hook steel to east line 13:59:22 <PublicServer> <theholyduck> and town to both. 13:59:30 <PublicServer> <theholyduck> factory should avoid routing via bbh03 then 13:59:41 <PublicServer> <Phazorx> i'd say we do it with WPs and split directions at town/iron ? 13:59:50 <PublicServer> <Phazorx> like 4 way SLH 13:59:58 <PublicServer> *** made screenshot at 000034AA: http://ps.openttdcoop.org/public/webcam/000034AA.png 13:59:58 <PublicServer> <Phazorx> 2 MLs and 2 separated drops 13:59:59 <PublicServer> <theholyduck> waypoints = cheating 14:00:00 <PublicServer> <theholyduck> :P 14:00:02 <PublicServer> <Phazorx> yes 14:00:13 <PublicServer> <Phazorx> so 2 separated drops exiting into sspecific lanes 14:03:22 *** ashaw has quit IRC 14:04:39 *** robotboy has joined #openttdcoop 14:04:51 <PublicServer> <Phazorx> theholyduck: !MSH01 14:04:55 *** Zaitzev has joined #openttdcoop 14:05:09 <PublicServer> <theholyduck> steel pickup? 14:05:11 <PublicServer> <theholyduck> wut? 14:05:16 <PublicServer> <theholyduck> oh 14:05:17 <PublicServer> <theholyduck> yeah 14:05:17 <PublicServer> <Phazorx> well if iron is dropped there 14:05:33 <PublicServer> <Phazorx> point being steel goes S 14:05:37 <PublicServer> <Phazorx> and goods go E 14:05:43 <PublicServer> <theholyduck> it does say, fully balanced in the plan though 14:05:56 <PublicServer> <theholyduck> so that is needed 14:06:06 <PublicServer> <Phazorx> this will BALANCE the plan in amount of trains through each hub 14:06:38 <PublicServer> <Phazorx> and that would make both steel and good trains pick either E or S 14:06:39 <PublicServer> <theholyduck> as i understand it though, it means you have to let every train be able to pick every platform 14:06:42 <FiCE> !password 14:06:42 <PublicServer> FiCE: peered 14:06:49 <PublicServer> <Phazorx> well yes 14:06:52 <PublicServer> *** FiCE joined the game 14:06:53 <PublicServer> <theholyduck> Phazorx: if 1 path is longer, they'll pick the other 14:07:03 <PublicServer> <Phazorx> but only at stations the trains are supposed to go to :) 14:07:10 <PublicServer> <Phazorx> theholyduck: exactly 14:07:24 <PublicServer> <Phazorx> but that would mean E or S leg will have both steel and good trains 14:07:39 <PublicServer> <theholyduck> admitedtly :P 14:07:40 <PublicServer> <Phazorx> i want them to go different routes 14:07:54 <PublicServer> <theholyduck> well, we could be tricky i guess 14:08:03 <PublicServer> <Phazorx> but same needs to happen on other side 14:08:19 <PublicServer> <theholyduck> Phazorx: not really 14:08:19 <PublicServer> <Phazorx> factory should also send trains different ways 14:08:24 <PublicServer> <theholyduck> just make exit and entry for factory 14:08:27 <PublicServer> <theholyduck> uni-directional 14:08:42 <PublicServer> <Phazorx> err 14:08:44 <PublicServer> <theholyduck> and the exit /entry to towndrop be not 14:08:52 <PublicServer> <theholyduck> and they'll chose diffrent routes just fine 14:08:55 <PublicServer> <Phazorx> that will stress one of ML directions 14:09:22 <PublicServer> <theholyduck> Phazorx: goods drop and steel pickup will be seperate stations. 14:09:28 *** Zulan has quit IRC 14:09:44 <PublicServer> <theholyduck> hmm, 14:10:17 <PublicServer> <Phazorx> i want routes to be ACF and ADF 14:10:24 <PublicServer> <Phazorx> if we dont force at F 14:10:44 <PublicServer> <Phazorx> they can go ABEF and ADF if S side is shorter 14:10:46 <PublicServer> <theholyduck> if route acf is a bit longer, 14:10:52 <PublicServer> <theholyduck> but acf is the only way to get to steel pickup 14:10:57 <PublicServer> <theholyduck> steel trains will pick that one 14:11:01 <PublicServer> <theholyduck> but goods trains wont 14:11:12 <PublicServer> <theholyduck> if you want it the other way around 14:11:15 <PublicServer> <Phazorx> well it isnt the ONLY unless you force steel to go to C from F 14:11:15 <PublicServer> <theholyduck> make it the other way around 14:11:44 <PublicServer> <theholyduck> just make b-e a bit wiggly aswell 14:11:57 <PublicServer> <Phazorx> from A point i can countrol only AB and AD part 14:12:09 *** r0b0tb0y has quit IRC 14:12:15 <PublicServer> <Phazorx> BE will be MOST issues 14:12:16 <PublicServer> <theholyduck> Phazorx: the pathfinder will do the rest 14:12:22 <PublicServer> <xpac> okay, build WOOD DROP... feel free to extend/modify/comment/connect to ML 14:12:24 <PublicServer> <Phazorx> so i want trains not to take it 14:12:26 <PublicServer> <xpac> I gotta go :-/ 14:12:35 <PublicServer> <theholyduck> if b-f looks a bit like htat 14:12:42 <PublicServer> <Phazorx> theholyduck: that is more chat than WPs :) 14:12:54 <PublicServer> <theholyduck> not really 14:12:57 <PublicServer> <theholyduck> its in the plan 14:13:03 <PublicServer> <theholyduck> i just excadurated to show it better 14:13:16 <PublicServer> <theholyduck> point being 14:13:24 <pugi> !password 14:13:24 <PublicServer> pugi: peered 14:13:25 <PublicServer> <Phazorx> but what's wrong with making both A and F MSH lapsided? 14:13:39 <PublicServer> *** pug joined the game 14:13:41 <PublicServer> <theholyduck> because all stations needs to be fully balanced . 14:13:58 <PublicServer> <Phazorx> balanced means across lanes 14:14:14 <PublicServer> <Phazorx> not necessary directions :) 14:14:41 <PublicServer> <theholyduck> if you look at the plan b to f is clearly shorter than 14:14:44 <PublicServer> <theholyduck> bef 14:14:47 <PublicServer> <Phazorx> anyway i suggest it to prolong fun and avoid bottlenecks 14:14:53 <PublicServer> <Phazorx> which i can foresee now 14:15:00 <PublicServer> *** made screenshot at 00037255: http://ps.openttdcoop.org/public/webcam/00037255.png 14:15:09 <PublicServer> <Phazorx> plans are ralery to scale :) 14:15:32 <PublicServer> <theholyduck> well, 14:15:34 <PublicServer> <Phazorx> and it's just my take on the case 14:15:45 <PublicServer> <Phazorx> i'd like corner to corner traffic avoid middle link 14:15:47 <PublicServer> <theholyduck> korpse 14:15:55 <PublicServer> <theholyduck> your factory drop takes up too much space 14:15:56 <PublicServer> <theholyduck> methinks 14:16:16 <PublicServer> <Korpse> shorten ins and out? 14:16:29 <PublicServer> <theholyduck> make it use more space in lenght 14:16:30 <PublicServer> <theholyduck> and less in width 14:16:33 <PublicServer> <theholyduck> also that 14:16:35 <PublicServer> <Korpse> ok 14:16:46 <PublicServer> <theholyduck> but ph 14:16:51 <PublicServer> <Phazorx> ? 14:16:54 <PublicServer> <theholyduck> we need to have factory drop be unidirecitonal 14:17:01 <PublicServer> <theholyduck> because it needs more than just steel 14:17:10 <PublicServer> <Phazorx> well drop is fine 14:17:22 <PublicServer> <theholyduck> yes, so you cant force wich way steel goes 14:17:25 <PublicServer> <Phazorx> it's just steel trains i'm worried about :) 14:17:31 <PublicServer> <theholyduck> well the steel trains is the problem 14:17:40 <PublicServer> <theholyduck> because steel trains needs to go to factory drp 14:17:53 <PublicServer> <theholyduck> but so does all the other factory related trains 14:17:58 <PublicServer> <Phazorx> but if they go there only by one way (and no matter what they will) 14:18:04 <PublicServer> <Phazorx> we can choose which way they go 14:18:12 <PublicServer> <Phazorx> and dedicate more platforms to that way 14:18:51 <PublicServer> <theholyduck> but that essentially providing a seperate steel drop station 14:19:03 <PublicServer> <Phazorx> shared steel drop i'd say 14:19:09 <PublicServer> <theholyduck> wich is very much against the balanced ideals 14:19:12 <PublicServer> <Phazorx> we are aware of that issue as it is 14:19:15 <PublicServer> <Phazorx> so we can prep for it 14:19:36 <PublicServer> <Phazorx> well we have to be sensible 14:19:39 <PublicServer> <Phazorx> here is another way 14:19:40 <PublicServer> <theholyduck> well, just move the msh exits to the north 14:19:45 <PublicServer> <theholyduck> for factory drop 14:19:45 <PublicServer> <Phazorx> i can make exits unbalanced 14:19:54 <PublicServer> <theholyduck> that way 14:20:00 <PublicServer> <theholyduck> they HAVE to come from the east 14:20:05 <PublicServer> <theholyduck> to get to town drop 14:20:10 <PublicServer> <theholyduck> because its massivly more shorter 14:20:27 <PublicServer> *** xpac has left the game (leaving) 14:20:43 <PublicServer> *** pug has left the game (leaving) 14:20:59 <PublicServer> <Phazorx> unfortunatelly both goods and steel come from same place and go to same place 14:21:04 <PublicServer> <Phazorx> so they will both take same route 14:21:09 <PublicServer> <Phazorx> which is what i am trying to avoid 14:21:17 <pugi> i don't like the plan :( 14:21:20 <PublicServer> <theholyduck> no they dont/wont 14:21:27 <PublicServer> <Phazorx> why? 14:21:32 <PublicServer> <theholyduck> factory DROP needs to be unidirectional 14:21:33 <pugi> hopefully the game will look better when i check in again tomorrow 14:21:36 <PublicServer> <theholyduck> goods pickup 14:21:37 <PublicServer> <theholyduck> doesnt 14:22:10 <PublicServer> <theholyduck> they need half seperated entries and exits 14:22:11 <PublicServer> <theholyduck> anyway 14:22:26 <PublicServer> <theholyduck> just make factory drop exit a fair bit to the north 14:22:27 <PublicServer> <Phazorx> not that i mean no matter what we do at factory more trains will come from one directions 14:22:32 <PublicServer> <Phazorx> unlesw do something about it 14:22:42 <PublicServer> <theholyduck> a bit sure 14:22:45 <PublicServer> <theholyduck> but making goods and steell 14:22:49 <PublicServer> <theholyduck> use diffrent directions 14:22:50 <PublicServer> <theholyduck> is easy enough 14:22:51 <PublicServer> <Phazorx> steel coming from one way and farms from both needs unbalanced station 14:23:14 <PublicServer> <theholyduck> Phazorx: not REALLY. 14:23:17 <PublicServer> * theholyduck draws plan 14:23:36 <PublicServer> <theholyduck> not enough space 14:23:40 <PublicServer> <Phazorx> oh boy 14:23:40 <PublicServer> <theholyduck> i need some space to show it better 14:23:50 <PublicServer> <theholyduck> at !example 14:24:09 <Zaitzev> hi folks 14:24:26 <PublicServer> <theholyduck> these represent our LRLR ml 14:24:38 <Phazorx> hey зайцев 14:24:46 <PublicServer> <Phazorx> kk 14:26:02 <PublicServer> * theholyduck is too lazy to make corners 14:26:22 <PublicServer> <Phazorx> that might disadvantage some farm trains 14:26:25 <PublicServer> <theholyduck> see how entry and exit is unidirectional 14:26:25 <PublicServer> <Phazorx> but regardless 14:26:38 <PublicServer> <Phazorx> one of directions still have more traffic 14:26:46 <PublicServer> <theholyduck> but most steel trains will go to down drop from the north 14:26:49 <PublicServer> <theholyduck> now 14:26:52 <PublicServer> <Phazorx> yes 14:26:56 <PublicServer> <theholyduck> if we bias the entry a bit more 14:26:57 <PublicServer> <Phazorx> from north 14:27:04 <PublicServer> <theholyduck> most will come from that side aswell 14:27:07 <PublicServer> <theholyduck> then 14:27:42 <PublicServer> <Phazorx> oh yuu want MSH with 1 in 2 outs? 14:27:52 <PublicServer> <theholyduck> or 2 ins 14:27:55 <PublicServer> <theholyduck> either way works 14:28:01 <PublicServer> <Phazorx> one is easier 14:28:04 <PublicServer> <Phazorx> but sure 14:28:10 <PublicServer> <theholyduck> one might not bias correctly 14:28:14 <PublicServer> <Phazorx> you have to make it though 14:28:19 <PublicServer> <theholyduck> if entry and exits are placed right 14:28:30 <PublicServer> <theholyduck> goods and steel trains will go diffrent ways and come diffrent ways 14:28:36 <PublicServer> <theholyduck> but normal fac drop trains 14:28:41 <PublicServer> <theholyduck> can come and go from either side 14:28:42 <PublicServer> <Phazorx> this is coopers magic rather than logic 14:28:44 <Zaitzev> !password 14:28:44 <PublicServer> Zaitzev: booted 14:28:45 <PublicServer> <Phazorx> but whatever works :) 14:28:50 <PublicServer> <theholyduck> relativly unobstructed 14:29:09 <PublicServer> *** Zaitzev joined the game 14:29:15 <PublicServer> <theholyduck> provided you bias the entry and exits at town drop as you intended 14:29:23 <PublicServer> <theholyduck> this will make them use diffrent lines 14:29:24 <PublicServer> <Phazorx> that's the idea 14:29:26 <PublicServer> <Zaitzev> :) 14:29:33 <PublicServer> <theholyduck> so, what do you think of my plan? 14:29:42 <PublicServer> <theholyduck> this would work and keep fac drop balanced 14:29:45 <PublicServer> <theholyduck> and unidorectional 14:30:02 <PublicServer> *** made screenshot at 00030E23: http://ps.openttdcoop.org/public/webcam/00030E23.png 14:30:29 <PublicServer> <theholyduck> korspe, not long enough entries in that one 14:30:36 <PublicServer> <theholyduck> you generally want a signal before the platform 14:30:49 <jondisti> !password 14:30:49 <PublicServer> jondisti: ciders 14:30:59 <PublicServer> <Korpse> 5 tiles so 4 + signal? 14:31:02 <PublicServer> *** jond1sti joined the game 14:31:26 <PublicServer> <theholyduck> well, depending on expected traffic, you might want waiting spaces on exit aswell 14:31:29 <PublicServer> <theholyduck> etc 14:32:41 <PublicServer> <Phazorx> so steel goes msh 2-3-4 and goods 4-1-2 14:33:00 <PublicServer> <Zaitzev> shouldn't wood drop be wood pickup? :p 14:33:06 <PublicServer> <Phazorx> no 14:33:17 <PublicServer> <Phazorx> wood drop = goods pickup 14:33:31 <PublicServer> <Phazorx> unless i mix industry sets now 14:33:34 <PublicServer> <theholyduck> huh? 14:33:47 <PublicServer> <theholyduck> wood drop for dropping wood + goods pickup for picking up 14:33:53 <PublicServer> <theholyduck> no wood pickup involved 14:34:02 <PublicServer> <Zaitzev> ok 14:34:58 <PublicServer> <Phazorx> now i need to decide about lanes for MSH :) 14:35:31 <PublicServer> <jond1sti> maybe many have asked... but where is BBH01? 14:35:43 <PublicServer> <Phazorx> not happening anymore 14:35:56 <PublicServer> <theholyduck> we've been debating it :p 14:36:03 <PublicServer> <Phazorx> depates over 14:36:08 <PublicServer> <Phazorx> 3 got upgradet to 1 14:36:11 <PublicServer> <Phazorx> debates 14:36:14 <PublicServer> <jond1sti> cool 14:38:12 <PublicServer> <theholyduck> hmm 14:38:15 <PublicServer> <theholyduck> hmmmmm 14:38:44 <PublicServer> <theholyduck> should i anticipate further traffic and make my oil drop, goods pickup, coal drop mega station area 14:38:48 <PublicServer> <theholyduck> 3 lines in and out? 14:38:58 <PublicServer> <Zaitzev> can't hurt? 14:39:01 <PublicServer> <Phazorx> same thing i am consiedring atm 14:39:11 <PublicServer> <Phazorx> cuz there will be traffic 14:39:18 <PublicServer> <Phazorx> only coal is "safe" 14:39:30 <PublicServer> <Phazorx> rest have 1.5 factor of amount of trains 14:39:33 <PublicServer> <Phazorx> dure to multiple tiers 14:40:16 <PublicServer> <theholyduck> heh, i'll just build the third line into the design 14:40:22 <PublicServer> <theholyduck> without hooking anything to it for now 14:40:33 <PublicServer> <theholyduck> then, later, if needed, just hook it up at the mainline and off you go 14:45:04 <PublicServer> *** made screenshot at 00032621: http://ps.openttdcoop.org/public/webcam/00032621.png 14:47:23 *** benom has joined #openttdcoop 14:51:53 <PublicServer> <Zaitzev> no preemptive prio building, duck? ;p 14:52:01 <PublicServer> <theholyduck> this is the ENTRY 14:52:11 <PublicServer> <theholyduck> so no :P 14:52:41 <PublicServer> <theholyduck> i might add space for it in the future 14:52:48 <PublicServer> <Phazorx> at MSH04 are there any trains that should pass the corner? 14:52:56 <PublicServer> <theholyduck> but for now, i doubt any 2 single platform lines will have enough traffic for it 14:53:03 <PublicServer> <Phazorx> i mean go towards MSH04 and not exit there? 14:53:31 <PublicServer> <theholyduck> i dont think so, 14:53:44 <PublicServer> <theholyduck> you could make it possible sure, but i dont think its needed 14:53:57 <PublicServer> <Phazorx> 2 SLHs are needed then :) 14:54:00 <PublicServer> <theholyduck> also, you should probably remove the in out stuff you added on the plan 14:54:12 <PublicServer> <theholyduck> phazorx, not really needed 14:54:17 <PublicServer> <theholyduck> any trains that need to go round a bit 14:54:20 <PublicServer> <theholyduck> can use bbh02/01 14:54:21 <PublicServer> <Phazorx> the whole plan was removed where i added things 14:54:31 <PublicServer> <theholyduck> well, they got moved 14:54:35 <PublicServer> <theholyduck> the stuff you added 14:57:12 <PublicServer> * theholyduck goes away 14:57:17 <PublicServer> <theholyduck> br 14:57:23 <PublicServer> <theholyduck> *brb 14:57:59 <PublicServer> <Korpse> rofl 14:58:03 <PublicServer> *** xpac joined the game 14:58:27 <PublicServer> *** xpac has left the game (leaving) 14:58:34 *** optim has joined #openttdcoop 14:58:36 <PublicServer> <Korpse> is the cl stuff important at all stations aswell? 14:58:48 <PublicServer> <Phazorx> it's important where trains are moving 14:58:49 <PublicServer> <jond1sti> mainline and main stations yes 14:59:25 <PublicServer> <Korpse> get ur cl shit off my stuff, im a noob ill fix it 14:59:30 <PublicServer> <Korpse> lol 14:59:42 <PublicServer> <jond1sti> maybe you could try a 2way station :P 14:59:47 <PublicServer> <jond1sti> makes entries a lot easier 15:00:07 <PublicServer> *** made screenshot at 0003918F: http://ps.openttdcoop.org/public/webcam/0003918F.png 15:01:06 <optim> !password 15:01:06 <PublicServer> optim: mutate 15:02:09 <PublicServer> *** optim joined the game 15:02:14 *** Geezer has joined #openttdcoop 15:03:50 <PublicServer> <Korpse> isnt that lots of tf lol 15:04:11 <PublicServer> <jond1sti> not that much... 15:04:50 *** r0b0tb0y has joined #openttdcoop 15:05:30 *** pugi has quit IRC 15:06:48 *** Progman has quit IRC 15:07:59 <Geezer> hi guys, im new to openttd co-op. I have read the quick start guides, have d/l all grfs etc. Can I join the server to watch how it works? 15:08:18 <PublicServer> <Phazorx> there is not much to watch yet 15:08:24 <PublicServer> <Phazorx> but sure you can 15:08:57 <PublicServer> <Korpse> there is lots of me failing with tile lenght stuff :P 15:09:27 <PublicServer> <jond1sti> you'll learn 15:09:51 <Zaitzev> make sure you understand the rules too 15:10:09 <PublicServer> <Korpse> lol getting there 15:10:11 <Geezer> bah the server name has dissapeared 15:10:29 *** ODM has quit IRC 15:10:30 *** Intexon has joined #openttdcoop 15:10:37 <Zaitzev> it's on the wiki 15:10:44 <Zaitzev> just add manually or something 15:10:50 <PublicServer> *** Intexon joined the game 15:10:54 <Zaitzev> although it should appear on the list 15:11:35 <Geezer> whats the password for public? 15:11:43 <Zaitzev> !password 15:11:43 <PublicServer> Zaitzev: mutate 15:11:48 <PublicServer> <Korpse> type !password lol 15:11:50 <PublicServer> <Phazorx> you said you read the quickstart :) 15:12:01 <Intexon> hello 15:12:05 <Geezer> Oh it works in here ahaha. sorry 15:12:06 <PublicServer> <Korpse> he skimmed it lolz 15:12:07 <Zaitzev> hi Intexon :) 15:12:10 <Geezer> lol 15:12:13 *** robotboy has quit IRC 15:12:27 <Geezer> !password 15:12:27 <PublicServer> Geezer: mutate 15:13:00 *** benom has quit IRC 15:13:23 <PublicServer> *** Geezer joined the game 15:14:54 *** mixrin has joined #openttdcoop 15:15:09 <PublicServer> *** made screenshot at 0003342B: http://ps.openttdcoop.org/public/webcam/0003342B.png 15:16:23 *** benom has joined #openttdcoop 15:19:58 *** Phazorx has left #openttdcoop 15:20:02 <PublicServer> *** Phazorx has left the game (leaving) 15:23:48 <PublicServer> *** optim has left the game (leaving) 15:30:11 <PublicServer> *** made screenshot at 0003322A: http://ps.openttdcoop.org/public/webcam/0003322A.png 15:31:16 <PublicServer> <jond1sti> Korpse: what's the logic of 2 lines from south merge into 1 before station but 2 lines from north don't? 15:31:41 <PublicServer> *** theholyduck has left the game (connection lost) 15:31:45 <PublicServer> <Korpse> its WIP :P 15:31:57 <PublicServer> <jond1sti> ok :P 15:31:58 *** benom has quit IRC 15:32:11 *** benom has joined #openttdcoop 15:34:13 <PublicServer> *** jond1sti has joined spectators 15:34:35 <PublicServer> *** Zaitzev has left the game (leaving) 15:36:09 <PublicServer> *** Geezer has left the game (connection lost) 15:36:21 *** Geezer has quit IRC 15:38:41 *** benom has quit IRC 15:45:13 <PublicServer> *** made screenshot at 00030E1F: http://ps.openttdcoop.org/public/webcam/00030E1F.png 15:45:37 *** benom has joined #openttdcoop 15:45:48 <PublicServer> *** Mazur joined the game 15:48:43 *** Zaitzev has quit IRC 15:49:32 <theholyduck> Korpse, see the !example 15:49:44 <theholyduck> its how me and the other guy plan the factory stuff should work 15:50:17 <PublicServer> <Korpse> exit only on west? 15:50:34 <PublicServer> <Korpse> oh i see 15:50:52 <theholyduck> the drop exit and entry are in seperate locations, but unidirectional 15:51:06 <theholyduck> the pickup one is 1 direction only 15:51:24 <theholyduck> thats essentially how it should work 15:51:31 <theholyduck> that way, we can balance the traffic on the lines better 15:54:39 <PublicServer> *** ralph_ has left the game (leaving) 15:55:34 *** ralph09 has quit IRC 15:55:36 <PublicServer> *** jond1sti has left the game (leaving) 16:00:15 <PublicServer> *** made screenshot at 00037E5A: http://ps.openttdcoop.org/public/webcam/00037E5A.png 16:02:13 *** OwenS has joined #openttdcoop 16:02:14 *** ChanServ sets mode: +v OwenS 16:04:53 *** robotboy has joined #openttdcoop 16:08:48 *** Keyboard_Warrior has joined #openttdcoop 16:09:19 <PublicServer> *** xpac joined the game 16:10:38 <PublicServer> *** xpac has left the game (leaving) 16:11:27 <PublicServer> <Mazur> Intexion, do you write that as a question or as a warning? 16:11:38 <PublicServer> <Intexon> my bad english, sorry 16:11:52 <PublicServer> <Mazur> No, 's ok. 16:11:53 <PublicServer> <Intexon> I meant that they can be left unmerged at a later point ;) 16:11:57 *** theholyduck has quit IRC 16:12:13 *** r0b0tb0y has quit IRC 16:12:53 <PublicServer> <Mazur> Well, I haven;t built one of them either, so I can'teven comment much. 16:15:17 <PublicServer> *** made screenshot at 0000BB8F: http://ps.openttdcoop.org/public/webcam/0000BB8F.png 16:24:11 *** heffer has joined #openttdcoop 16:25:02 <PublicServer> <Intexon> I really looked forward to building a nice terminus main station :( 16:25:16 <PublicServer> <Intexon> pity they have to be roro 16:25:19 *** KyleS has joined #openttdcoop 16:25:34 <KyleS> !dl win32 16:25:34 <PublicServer> KyleS: http://binaries.openttd.org/nightlies/trunk/r19734/openttd-trunk-r19734-windows-win32.zip 16:26:08 <PublicServer> <Mazur> Not sure if it matters, but hte network plan numbers the MSH different. 16:26:38 <PublicServer> <Korpse> is hte a typo 16:26:58 <PublicServer> <Korpse> or does it mean something 16:26:59 <PublicServer> <Mazur> Yes, a frequent one with me, alas. 16:27:00 <KyleS> !basegrf 16:27:06 <PublicServer> <Korpse> ive noticed lol 16:27:07 <KyleS> !grf 16:27:08 <PublicServer> KyleS: http://www.openttdcoop.org/wiki/GRF (Version 7.3) 16:27:31 <PublicServer> <Intexon> didn't notice, will fix it 16:27:33 <PublicServer> <Mazur> And I don't bother correcting them all, everytime. 16:28:22 <PublicServer> <Intexon> better now 16:30:19 <PublicServer> *** made screenshot at 00037644: http://ps.openttdcoop.org/public/webcam/00037644.png 16:32:16 *** F223 has joined #openttdcoop 16:32:22 <F223> !download win32 16:32:22 <PublicServer> F223: http://binaries.openttd.org/nightlies/trunk/r19734/openttd-trunk-r19734-windows-win32.zip 16:32:30 <F223> hey everyone 16:33:29 <Intexon> hi 16:34:03 <Mazur> Hi. 16:35:54 <KyleS> !password 16:35:54 <PublicServer> KyleS: piddle 16:36:05 <PublicServer> *** Player joined the game 16:36:05 <Webster> Player, please change your in game nick 16:36:15 <PublicServer> *** Player has changed his/her name to KyleS 16:38:25 <Ammler> oh, we should install the ap+ player script, KenjiE20 ok? 16:44:08 <PublicServer> *** Player has joined spectators 16:44:44 <PublicServer> *** Player has left the game (leaving) 16:45:18 <KenjiE20> what? 16:45:21 <PublicServer> *** made screenshot at 00005FB9: http://ps.openttdcoop.org/public/webcam/00005FB9.png 16:45:40 <PublicServer> *** KyleS has left the game (leaving) 16:45:47 *** KyleS has quit IRC 16:45:52 <Ammler> KenjiE20: done, hope you don't mind. :-) 16:45:59 <KenjiE20> what? 16:46:14 <Ammler> installed the "Player" script from stable 16:46:24 <KenjiE20> oh 16:50:10 <F223> !password 16:50:10 <PublicServer> F223: pinked 16:50:32 <PublicServer> *** Player has joined spectators 16:54:27 <PublicServer> *** Player has joined company #1 16:54:36 <PublicServer> *** Player has left the game (leaving) 16:54:40 *** F223 has quit IRC 16:57:07 <xpac> !players 16:57:09 <PublicServer> xpac: Client 212 (Orange) is Korpse, in company 1 (Landscape Friendly Coopers) 16:57:09 <PublicServer> xpac: Client 294 (Orange) is Mazur, in company 1 (Landscape Friendly Coopers) 16:57:09 <PublicServer> xpac: Client 267 (Orange) is phatmatt, in company 1 (Landscape Friendly Coopers) 16:57:09 <PublicServer> xpac: Client 270 (Orange) is FiCE, in company 1 (Landscape Friendly Coopers) 16:57:09 <PublicServer> xpac: Client 286 (Orange) is Intexon, in company 1 (Landscape Friendly Coopers) 16:57:36 <Keyboard_Warrior> !password 16:57:36 <PublicServer> Keyboard_Warrior: pinked 16:57:44 <PublicServer> *** theholyduck joined the game 16:58:04 <PublicServer> * theholyduck comes back to build his station 16:58:16 <PublicServer> <Mazur> High. 16:58:26 <xpac> Coopers always makes me think of those guys from Super Mario :D 16:58:44 *** robotboy has quit IRC 17:00:06 *** xpac has quit IRC 17:00:23 <PublicServer> *** made screenshot at 00031617: http://ps.openttdcoop.org/public/webcam/00031617.png 17:00:41 <PublicServer> *** Mazur has left the game (connection lost) 17:00:44 <PublicServer> *** theholyduck has left the game (connection lost) 17:00:54 <Keyboard_Warrior> !password 17:00:54 <PublicServer> Keyboard_Warrior: meshed 17:01:14 <Keyboard_Warrior> did the server justb ork? 17:01:24 <Mazur> Anyone seen my connection? 17:01:29 * Mazur lost it somewhere. 17:01:32 <PublicServer> *** theholyduck joined the game 17:01:53 <PublicServer> *** theholyduck has left the game (connection lost) 17:02:07 <Mazur> Oh well, Pizza in half an hour, I'll go look after that. 17:02:11 <Keyboard_Warrior> ... 17:03:00 <Keyboard_Warrior> hmm 17:03:10 <Keyboard_Warrior> is it my internet thats borked? 17:03:11 <Keyboard_Warrior> or the servers 17:03:15 <Keyboard_Warrior> !password 17:03:15 <PublicServer> Keyboard_Warrior: meshed 17:03:23 <Mazur> Probably the latter, selectively. 17:03:34 <Keyboard_Warrior> i think it might be mine 17:03:38 <Keyboard_Warrior> i cant seem to do much online atm 17:04:05 <PublicServer> *** theholyduck joined the game 17:04:10 <Mazur> Well, I lost connection, and I'm not used to getting that at all. 17:04:25 <PublicServer> *** theholyduck has left the game (connection lost) 17:04:48 <Mazur> Duck and xpac are having trouble, too. 17:04:48 <Keyboard_Warrior> Mazur, well sure, but i could just have magically pulled you off with me 17:04:55 <Keyboard_Warrior> with my legendarily broken internat :p 17:05:00 <Keyboard_Warrior> Mazur, i'm duck 17:05:05 *** Keyboard_Warrior is now known as theholyduck 17:05:05 <Mazur> Ah, ok. 17:05:19 <Mazur> Didn't recognise you in that getup. 17:06:15 <theholyduck> !password 17:06:15 <PublicServer> theholyduck: meshed 17:06:23 <PublicServer> *** theholyduck joined the game 17:15:25 <PublicServer> *** made screenshot at 0002F023: http://ps.openttdcoop.org/public/webcam/0002F023.png 17:15:56 <PublicServer> *** theholyduck has left the game (connection lost) 17:16:46 *** theholyduck has quit IRC 17:17:23 <Mazur> Ok, pizza ordered, bills payed, I guess I can relax. 17:17:52 <DJNekkid> that is never wrong! 17:17:52 *** optim has quit IRC 17:18:00 <PublicServer> <Korpse> no job yet u pay for that! 17:18:01 *** theholyduck has joined #openttdcoop 17:18:12 <theholyduck> !password 17:18:12 <PublicServer> theholyduck: fliers 17:18:20 <PublicServer> *** theholyduck joined the game 17:18:25 *** optim has joined #openttdcoop 17:18:31 <DJNekkid> !passwprd 17:18:35 <DJNekkid> !password 17:18:35 <PublicServer> DJNekkid: fliers 17:18:44 <PublicServer> *** DJ Nekkid joined the game 17:18:49 <PublicServer> <theholyduck> seems like it was my internet 17:18:54 <PublicServer> <theholyduck> powercycling the router helps 17:20:14 <Mazur> Korpse: Very once in a while I enjoy a little luxury. 17:20:18 <Mazur> Every 17:20:43 <PublicServer> *** theholyduck has left the game (connection lost) 17:20:49 <theholyduck> or 17:20:51 <theholyduck> maybe not 17:20:59 <PublicServer> <Korpse> my pile of crap factory drop is luxury :P 17:21:09 <theholyduck> or, maybe it is 17:21:14 <theholyduck> damn internet 17:21:40 <Mazur> internet sucks bytes through copper and glass. 17:22:11 <theholyduck> Mazur, mine is essentially wireless 17:22:12 *** optim has quit IRC 17:22:12 *** fonsinchen has quit IRC 17:22:21 <theholyduck> i think i know whats causing the issues 17:22:24 <Mazur> Mine is both. 17:22:27 <theholyduck> essentially, i live half way up a mountain 17:22:35 <theholyduck> surrounded by farms 17:22:36 *** optim has joined #openttdcoop 17:22:45 <theholyduck> and all the farms are burning the fields currently 17:22:48 <Mazur> Arting cows? 17:22:54 <Mazur> Ah. 17:22:57 <theholyduck> i use a directional microwave antenna 17:23:07 <theholyduck> pointed at another one a couple of km's away 17:23:08 <theholyduck> for internet 17:23:12 <theholyduck> its usually pretty stable 17:23:20 <theholyduck> but it seems it reacts poorly to smoke 17:23:30 <Mazur> Unless they start messing with the intermediate area. 17:23:33 <Mazur> Indeed. 17:23:42 <theholyduck> Mazur, well it works well in snow 17:23:46 <theholyduck> and fog 17:23:51 <theholyduck> and -40c weather 17:23:52 <theholyduck> etc 17:24:02 <theholyduck> but apparently grass burning smoke sets it off 17:24:11 <theholyduck> atleast my internet has been unstbale since they started doing it 17:24:26 <PublicServer> <Korpse> lol 17:24:50 *** confound has joined #openttdcoop 17:30:27 <PublicServer> *** made screenshot at 0002D244: http://ps.openttdcoop.org/public/webcam/0002D244.png 17:32:05 <Mazur> Pizza arrived, bbl. 17:32:15 <PublicServer> <Korpse> lo 17:32:40 <PublicServer> *** FiCE has left the game (leaving) 17:33:04 <PublicServer> *** phatmatt has joined spectators 17:33:32 *** Korpse has quit IRC 17:33:35 <PublicServer> *** Korpse has left the game (leaving) 17:34:23 *** Zaitzev has joined #openttdcoop 17:34:26 <Zaitzev> !players 17:34:28 <PublicServer> Zaitzev: Client 314 (Orange) is DJ Nekkid, in company 1 (Landscape Friendly Coopers) 17:34:28 <PublicServer> Zaitzev: Client 267 is phatmatt, a spectator 17:34:28 <PublicServer> Zaitzev: Client 286 (Orange) is Intexon, in company 1 (Landscape Friendly Coopers) 17:34:36 <Zaitzev> hi 17:36:09 <PublicServer> *** Benom joined the game 17:36:44 *** gr00vy has joined #openttdcoop 17:36:53 <gr00vy> !password 17:36:53 <PublicServer> gr00vy: bowing 17:39:38 <PublicServer> *** Intexon has joined spectators 17:39:38 <PublicServer> *** Game paused (number of players) 17:39:42 <PublicServer> *** Intexon has joined company #1 17:39:42 <PublicServer> *** Game unpaused (number of players) 17:40:33 <gr00vy> !password 17:40:33 <PublicServer> gr00vy: bowing 17:41:15 <PublicServer> *** gr00vaLisTic joined the game 17:43:02 <PublicServer> *** Benom has left the game (leaving) 17:43:32 <PublicServer> *** Intexon has joined spectators 17:44:04 *** Progman has joined #openttdcoop 17:45:29 <PublicServer> *** made screenshot at 0000A90C: http://ps.openttdcoop.org/public/webcam/0000A90C.png 17:46:12 *** theholyduck has quit IRC 17:46:38 *** smoovi has joined #openttdcoop 17:49:33 *** ODM has joined #openttdcoop 17:49:33 *** ChanServ sets mode: +o ODM 17:54:28 *** theholyduck has joined #openttdcoop 17:54:44 <theholyduck> man.. 17:54:53 <theholyduck> my internet is being seriously broken 17:54:56 <theholyduck> i cant even irc reliably 17:55:38 <PublicServer> <DJ Nekkid> 0-800-fixmyinternet? 17:56:01 <theholyduck> ;( 17:56:18 <theholyduck> its really sad because i was sort of half working on my triple station combo experiment thingy 17:56:40 <theholyduck> and build eyecandy docks 17:56:42 <theholyduck> for oil pickup 18:00:31 <PublicServer> *** made screenshot at 00009F2C: http://ps.openttdcoop.org/public/webcam/00009F2C.png 18:01:05 *** xpac has joined #openttdcoop 18:01:25 <PublicServer> *** xpac joined the game 18:02:12 *** Barbaar has joined #openttdcoop 18:02:50 <Zaitzev> uhm, a factory stopped producing goods just like that 18:03:17 <Barbaar> !password 18:03:17 <PublicServer> Barbaar: golfer 18:03:25 <PublicServer> *** Barbaar joined the game 18:03:29 <PublicServer> <Barbaar> hiya everyone 18:03:34 <xpac> !players 18:03:36 <PublicServer> xpac: Client 322 (Orange) is xpac, in company 1 (Landscape Friendly Coopers) 18:03:36 <PublicServer> xpac: Client 320 (Orange) is gr00vaLisTic, in company 1 (Landscape Friendly Coopers) 18:03:36 <PublicServer> xpac: Client 314 (Orange) is DJ Nekkid, in company 1 (Landscape Friendly Coopers) 18:03:36 <PublicServer> xpac: Client 267 is phatmatt, a spectator 18:03:36 <PublicServer> xpac: Client 325 (Orange) is Barbaar, in company 1 (Landscape Friendly Coopers) 18:03:36 <PublicServer> xpac: Client 286 is Intexon, a spectator 18:03:38 <PublicServer> <xpac> hey Barbaar 18:03:47 <PublicServer> <Barbaar> ah new game, cool 18:04:41 <xpac> I can almost see how fast that ML will be overcrowded :) 18:05:17 <PublicServer> <DJ Nekkid> yea, isnt it nice+ 18:05:19 <PublicServer> <DJ Nekkid> + 18:05:57 <PublicServer> *** phatmatt has joined company #1 18:15:35 <PublicServer> *** made screenshot at 0000E6C2: http://ps.openttdcoop.org/public/webcam/0000E6C2.png 18:18:43 <Progman> !password 18:18:43 <PublicServer> Progman: envied 18:18:57 <PublicServer> *** Progman joined the game 18:19:49 <PublicServer> *** Barbaar has left the game (leaving) 18:23:33 <theholyduck> hmm 18:23:37 <theholyduck> internet seems to be working again. 18:23:44 <theholyduck> and no. 18:23:53 * theholyduck tries anyway 18:24:24 <PublicServer> *** Progman has left the game (leaving) 18:24:34 <PublicServer> *** theholyduck joined the game 18:24:45 <PublicServer> * theholyduck gets back to his station 18:27:57 <PublicServer> <theholyduck> lagging terribly ;( 18:27:59 <PublicServer> <theholyduck> damn internet 18:28:54 *** [com]buster has joined #openttdcoop 18:28:54 *** ChanServ sets mode: +o [com]buster 18:30:37 <PublicServer> *** made screenshot at 000393B1: http://ps.openttdcoop.org/public/webcam/000393B1.png 18:38:07 <PublicServer> *** theholyduck has left the game (connection lost) 18:38:47 <theholyduck> !password 18:38:47 <PublicServer> theholyduck: basted 18:38:57 <PublicServer> *** theholyduck joined the game 18:41:24 <PublicServer> *** leg3nd joined the game 18:42:22 <PublicServer> *** Zaitzev joined the game 18:44:12 <PublicServer> *** theholyduck has left the game (connection lost) 18:44:58 <theholyduck> !password 18:44:58 <PublicServer> theholyduck: basted 18:45:09 <PublicServer> *** theholyduck joined the game 18:45:39 <PublicServer> *** made screenshot at 00037BC5: http://ps.openttdcoop.org/public/webcam/00037BC5.png 18:46:55 <jondisti> !password 18:46:55 <PublicServer> jondisti: kneels 18:47:02 <PublicServer> *** jond1sti joined the game 18:49:14 *** Progman has quit IRC 18:50:43 <PublicServer> <jond1sti> who's building MSH for wood drop? 18:51:33 <PublicServer> <leg3nd> no clue 18:51:38 <PublicServer> <jond1sti> it's shit 18:52:15 <PublicServer> <xpac> hey... who is building there? 18:52:28 <PublicServer> <xpac> HEY? 18:52:38 <PublicServer> <jond1sti> i'm removing useless stuff 18:53:27 <xpac> I'm still working on it jondisti 18:53:40 <xpac> would be nice if you could wait for that 18:53:46 <PublicServer> <jond1sti> it's easier to fix them now... 18:53:57 <PublicServer> <jond1sti> desyncs and stuff 18:55:22 *** Polygon has joined #openttdcoop 18:56:14 <PublicServer> <jond1sti> xpac: have you heard about desyncon double bridges? 18:56:30 <xpac> yeah... I'll take care of that 18:56:46 *** heffer has quit IRC 18:57:31 <PublicServer> *** leg3nd has joined spectators 19:00:41 <PublicServer> *** made screenshot at 000389CA: http://ps.openttdcoop.org/public/webcam/000389CA.png 19:01:59 <PublicServer> <jond1sti> you noticed that ML is LR7LR 19:02:02 <PublicServer> <jond1sti> not LL7RR 19:02:11 <PublicServer> <xpac> yes, my mistake :) 19:02:33 <PublicServer> <theholyduck> i bet thats going to keep confusing people 19:02:34 <PublicServer> <theholyduck> :p 19:02:42 <PublicServer> <jond1sti> yep 19:04:23 <xpac> but jondisti, it would be nice if you tell people what they do wrong instead of rebuilding WIP... that way I could have learned something ;) 19:04:42 <PublicServer> <theholyduck> just look at how he rebuilt it :p 19:04:53 <PublicServer> <jond1sti> you didn't answer when i asked who's building it 19:05:03 <PublicServer> <xpac> just by looking at it I don't automatically get what the problem was 19:05:24 <PublicServer> <theholyduck> hmm, once i finish my 3 completely diffrent stations in one area build, should i sign it for newbies explaining what station does wich, how and why? 19:05:54 <PublicServer> <xpac> if you don't mind :) 19:05:55 <PublicServer> <jond1sti> theholyduck: that won't do any harm at least 19:06:12 <PublicServer> <jond1sti> why the hell there is a train 19:06:48 <PublicServer> <theholyduck> :O where? 19:06:53 <PublicServer> <xpac> cause I tried something 19:06:54 <PublicServer> <jond1sti> not anymore :P 19:07:01 <PublicServer> <xpac> and don't panic, it's already gone =) 19:08:09 <PublicServer> <theholyduck> i'm going to need a delicious 2+2+2->3 balancer at the end of this 19:12:32 <Razaekel> !dl win64 19:12:32 <PublicServer> Razaekel: http://binaries.openttd.org/nightlies/trunk/r19734/openttd-trunk-r19734-windows-win64.zip 19:15:43 <PublicServer> *** made screenshot at 000397E4: http://ps.openttdcoop.org/public/webcam/000397E4.png 19:16:18 <Razaekel> !password 19:16:18 <PublicServer> Razaekel: angled 19:16:20 *** heffer has joined #openttdcoop 19:16:22 <PublicServer> <Zaitzev> i hope I was right about that :p 19:16:28 <PublicServer> *** Razaekel joined the game 19:19:12 <PublicServer> *** xpac has left the game (leaving) 19:20:42 <PublicServer> *** phatmatt has left the game (leaving) 19:20:42 <PublicServer> <Razaekel> that iron ore drop loosk too small >.> 19:20:51 *** phatmatt has quit IRC 19:21:13 <PublicServer> <jond1sti> yep 19:21:17 <PublicServer> <jond1sti> but it's not too hard to expand 19:23:40 *** KyleS has joined #openttdcoop 19:24:29 <KyleS> !password 19:24:29 <PublicServer> KyleS: angled 19:24:44 <PublicServer> *** KyleS joined the game 19:28:05 <PublicServer> *** KyleS has left the game (leaving) 19:29:41 *** ralph09 has joined #openttdcoop 19:29:47 <ralph09> !password 19:29:47 <PublicServer> ralph09: angled 19:29:55 <PublicServer> *** ralph_ joined the game 19:30:45 <PublicServer> *** made screenshot at 00034BC3: http://ps.openttdcoop.org/public/webcam/00034BC3.png 19:36:43 <PublicServer> *** Razaekel has left the game (leaving) 19:39:17 <PublicServer> <theholyduck> hmm, my exit thingy is starting to near completion 19:39:18 <PublicServer> <theholyduck> i think 19:40:31 *** Born_Acorn has joined #openttdcoop 19:42:49 *** F223 has joined #openttdcoop 19:42:59 <F223> !password 19:42:59 <PublicServer> F223: flunky 19:43:33 <PublicServer> *** F223 joined the game 19:43:52 <PublicServer> <F223> hey everyone 19:44:04 <PublicServer> <jond1sti> hello 19:45:24 <PublicServer> *** leg3nd has left the game (leaving) 19:45:47 <PublicServer> *** made screenshot at 0000BD24: http://ps.openttdcoop.org/public/webcam/0000BD24.png 19:46:00 *** KyleS has quit IRC 19:48:01 <PublicServer> <F223> are we doing no terraform? 19:48:10 <PublicServer> <theholyduck> relatvily minimal as far as i understand 19:48:26 <PublicServer> <theholyduck> nothing much about it in the plan, but as far as i understand it, minimal 19:48:32 <PublicServer> <F223> kk 19:48:52 <PublicServer> <theholyduck> anyone feel like commenting on my oil, goods, coal station sytem? 19:49:10 <PublicServer> <F223> where at? 19:49:33 <PublicServer> <theholyduck> check the plan where its supposed to be 19:49:36 <PublicServer> <theholyduck> but south west corner 19:49:49 <PublicServer> <theholyduck> i' 19:49:53 <PublicServer> <F223> hmmm 19:49:56 <PublicServer> <theholyduck> i'm going to redoo the booring station 19:50:32 <PublicServer> <F223> not bad 19:50:58 <PublicServer> <theholyduck> i'm currently finishing up the balancer of DOOM for th exit 19:51:03 <PublicServer> <theholyduck> well "doom" 19:51:07 <PublicServer> <F223> hahaha 19:51:49 <PublicServer> *** F223 has left the game (leaving) 19:51:53 *** F223 has quit IRC 19:52:01 *** fonsinchen has joined #openttdcoop 19:55:45 <PublicServer> <theholyduck> ... 19:55:48 <PublicServer> <theholyduck> next issue 19:56:05 <PublicServer> <theholyduck> preventing split before merge problems.. for this MSH 19:56:10 <PublicServer> <theholyduck> with LRLR 19:56:21 <PublicServer> <jond1sti> split before merge isn't a problem :) 19:56:28 <PublicServer> <theholyduck> well, 19:56:29 <PublicServer> <theholyduck> rather 19:56:34 <PublicServer> <theholyduck> merge before split problems 19:57:20 <PublicServer> <theholyduck> i guess i can do the bi-directional merge in the middle, and then have the splits on either side 19:57:50 <PublicServer> <theholyduck> ofcourse, part of the problem is due to the LRLR 19:57:57 <PublicServer> <theholyduck> and part is that now that i finished building this 19:58:02 <PublicServer> <theholyduck> i see its left hand drive.. 19:58:10 <PublicServer> <theholyduck> ;( 19:58:36 <PublicServer> <theholyduck> on the other hand, theres not really space for it any other way 20:00:49 <PublicServer> *** made screenshot at 0000EB1F: http://ps.openttdcoop.org/public/webcam/0000EB1F.png 20:01:47 <PublicServer> *** Intexon has joined company #1 20:02:29 <PublicServer> *** Intexon has joined spectators 20:02:30 *** ralph09_ has joined #openttdcoop 20:04:07 <PublicServer> *** Intexon has joined company #1 20:05:45 <PublicServer> *** theholyduck has left the game (connection lost) 20:06:03 * theholyduck has to go anyway 20:06:10 <theholyduck> though i havent finished the exit etc,etc yet 20:06:23 *** ralph09 has quit IRC 20:08:39 <PublicServer> *** Intexon has joined spectators 20:10:23 <PublicServer> <jond1sti> BBH02 ready 20:11:01 <PublicServer> <jond1sti> i guess 20:11:43 <PublicServer> *** Zaitzev has left the game (leaving) 20:13:36 <PublicServer> *** jond1sti has left the game (leaving) 20:15:52 <PublicServer> *** made screenshot at 0000AB03: http://ps.openttdcoop.org/public/webcam/0000AB03.png 20:19:38 <PublicServer> *** ralph_ has left the game (leaving) 20:19:47 *** fonsinchen has quit IRC 20:45:38 *** heffer has quit IRC 20:46:18 *** thgergo has quit IRC 20:47:06 *** jondisti has quit IRC 20:47:33 <PublicServer> *** xpac joined the game 20:50:33 *** einKarl has quit IRC 20:53:49 *** seandasheep has joined #openttdcoop 20:54:19 <seandasheep> !dl win32 20:54:19 <PublicServer> seandasheep: http://binaries.openttd.org/nightlies/trunk/r19734/openttd-trunk-r19734-windows-win32.zip 20:55:02 *** Zaitzev has quit IRC 20:56:10 <seandasheep> !pw 20:56:15 <seandasheep> !password 20:56:15 <PublicServer> seandasheep: renege 20:56:43 <PublicServer> *** seandasheep joined the game 20:58:12 *** thgergo has joined #openttdcoop 20:59:07 <Kommer> good evening! 20:59:23 <Kommer> !playercount 20:59:23 <PublicServer> Kommer: Number of players: 5 20:59:29 <PublicServer> <seandasheep> or hi 20:59:30 <Kommer> ah, busy server. 20:59:33 <Kommer> nice 20:59:36 <PublicServer> *** Kommer joined the game 20:59:43 <ralph09_> !password 20:59:43 <PublicServer> ralph09_: renege 20:59:51 <PublicServer> *** ralph_ joined the game 21:00:54 <PublicServer> *** made screenshot at 0000A6C5: http://ps.openttdcoop.org/public/webcam/0000A6C5.png 21:01:25 <optim> !password 21:01:25 <PublicServer> optim: excise 21:01:42 <PublicServer> *** optim joined the game 21:02:38 *** ODM has quit IRC 21:04:01 <theholyduck> !passwprd 21:04:04 <theholyduck> !password 21:04:04 <PublicServer> theholyduck: excise 21:04:36 <PublicServer> *** theholyduck joined the game 21:04:38 *** mrruben5 has joined #openttdcoop 21:04:40 <PublicServer> <Kommer> hi 21:04:55 <PublicServer> *** theholyduck has left the game (connection lost) 21:05:06 <theholyduck> ... 21:05:12 <theholyduck> DAMN BROKEN INTERNATS 21:05:41 <theholyduck> seandasheep, remember me? 21:05:44 <PublicServer> *** theholyduck joined the game 21:05:53 <PublicServer> <seandasheep> i do :) 21:06:00 <PublicServer> <seandasheep> long time no see 21:06:04 <PublicServer> <theholyduck> well yeah 21:06:17 <PublicServer> <theholyduck> i think the last game i played was the one with the 5 way hub 21:06:38 <PublicServer> <theholyduck> wich was like my second game aswell :p 21:06:42 <PublicServer> <seandasheep> woow, now that was a while ago :S 21:07:37 <PublicServer> <theholyduck> hmm, i really ought to do something about having built my station complex let hand drive 21:07:43 <PublicServer> <theholyduck> but i'm not sure if theres space 21:08:28 <PublicServer> <seandasheep> hmm, yh, would probbably help, is there no space to just cross the tracks at the start? 21:08:46 <PublicServer> <theholyduck> well theres no problem doing that 21:09:07 <PublicServer> <theholyduck> i got to cross a bit either way 21:09:11 <PublicServer> <theholyduck> to make it split before merge 21:09:50 <PublicServer> <theholyduck> what the heck, i think theres space enough to do it. 21:09:57 <PublicServer> <theholyduck> i'll just have to rebuild the balancer :p 21:11:00 <PublicServer> <seandasheep> woah, thats some rearranging ya gotta do :S 21:11:05 <PublicServer> <theholyduck> yeah :P 21:11:08 <PublicServer> <theholyduck> well 21:11:25 <PublicServer> <theholyduck> theres more flat room for a balancer 21:11:31 <PublicServer> <theholyduck> if i make it right hand drive 21:11:38 <PublicServer> <theholyduck> especially if i move that 1 station further down 21:11:49 <PublicServer> <theholyduck> or all of them further down even 21:12:10 <PublicServer> <Kommer> wtf. a mainline with lines on 2 side? 21:12:12 <PublicServer> <Kommer> singals 21:12:14 <PublicServer> <Kommer> signals.. 21:12:15 <PublicServer> *** optim has left the game (leaving) 21:12:26 <PublicServer> <theholyduck> kommer, huh? 21:12:27 *** optim has quit IRC 21:12:32 <PublicServer> <theholyduck> its LRLR ? 21:12:36 <PublicServer> <Kommer> ow yes, sry 21:12:39 <PublicServer> <theholyduck> unless, somebody cocked up somewhere 21:12:41 <PublicServer> <seandasheep> yh, i thought that was strange 21:12:50 <PublicServer> <theholyduck> its been done before in a public game 21:12:53 <PublicServer> <theholyduck> according to records 21:13:08 <PublicServer> <seandasheep> hmm, well im having to think hard about my connections now :L 21:13:35 <PublicServer> <Kommer> is a challenge :) 21:15:56 <PublicServer> *** made screenshot at 00038BC0: http://ps.openttdcoop.org/public/webcam/00038BC0.png 21:18:14 <PublicServer> <seandasheep> do we do prios on bbh's? 21:18:45 <PublicServer> <Kommer> euh, normally no 21:19:01 <PublicServer> <Kommer> you can use it for balancing, but a normal BBH does not have prios from one side to another one 21:19:11 <PublicServer> <Kommer> SLH has prios 21:19:32 <PublicServer> <seandasheep> yh, because all the tracks are highest priority... 21:19:43 <PublicServer> <seandasheep> for bbh's 21:19:45 <PublicServer> <Kommer> indeed 21:19:59 <PublicServer> *** Intexon has left the game (connection lost) 21:20:47 *** Pirate87 has joined #openttdcoop 21:20:53 *** benom has quit IRC 21:21:26 <Pirate87> straight to building. nice :) 21:21:30 <Pirate87> !dl win32 21:21:30 <PublicServer> Pirate87: http://binaries.openttd.org/nightlies/trunk/r19734/openttd-trunk-r19734-windows-win32.zip 21:21:39 <theholyduck> well all the other phases has been done in the last 2 days 21:22:33 <KenjiE20> @tweet oh FYI we're building, no one remembered to update 21:22:34 <Webster> KenjiE20: Posted. 21:23:10 <PublicServer> *** theholyduck has left the game (connection lost) 21:23:10 <Pirate87> i was off the grid lately :) 21:23:22 *** benom has joined #openttdcoop 21:23:35 <Pirate87> it's actually ok, i don't have to wait for the planning to finish :) 21:23:35 <theholyduck> !password 21:23:36 <PublicServer> theholyduck: totter 21:23:48 <theholyduck> Pirate87, current plan is a bit "diffrent" 21:23:49 <PublicServer> *** theholyduck joined the game 21:23:52 <PublicServer> *** Pirate87 joined the game 21:25:53 <PublicServer> <Pirate87> theholyduck: what's so different about it ? 21:26:06 <PublicServer> <theholyduck> LR_7_LR 21:26:11 <PublicServer> <Pirate87> except the strange ML :) 21:26:24 <PublicServer> <theholyduck> well the strange ml stuff means you need to pay attention when hooking up 21:27:54 <PublicServer> <Pirate87> what needs to be done ? 21:27:58 <PublicServer> <theholyduck> stuff 21:27:59 <PublicServer> <theholyduck> :P 21:29:17 <PublicServer> <Pirate87> i'll finish the ML i guess 21:29:46 <PublicServer> *** theholyduck has left the game (connection lost) 21:30:40 <theholyduck> !password 21:30:40 <PublicServer> theholyduck: totter 21:30:53 <PublicServer> *** theholyduck joined the game 21:30:58 <PublicServer> *** made screenshot at 0000A4BC: http://ps.openttdcoop.org/public/webcam/0000A4BC.png 21:31:06 <PublicServer> <Pirate87> what's the TF ? cause the company's called Landscape Friendly, so i'm a little afraid to touch anything :P 21:31:18 <PublicServer> <theholyduck> i think its minimal, on the other hand 21:31:35 <PublicServer> <theholyduck> LR-LR junctions seems to require alot of space and tf to really work 21:31:42 <PublicServer> <theholyduck> so i'm not so sure if its wise 21:31:47 <PublicServer> *** theholyduck has left the game (connection lost) 21:32:03 <theholyduck> also. damned internet 21:32:32 *** theholyduck has quit IRC 21:33:58 *** theholyduck has joined #openttdcoop 21:34:05 <theholyduck> !password 21:34:05 <PublicServer> theholyduck: honked 21:34:15 <PublicServer> *** theholyduck joined the game 21:34:32 <PublicServer> <Pirate87> and i thought i had a crappy connetion :) 21:39:27 <mrruben5> hmm 21:39:36 <mrruben5> server password can't have spaces? 21:40:17 <PublicServer> <Pirate87> afaik they don't have 21:40:28 <PublicServer> *** VictorOfSweden joined the game 21:40:52 <mrruben5> using ammlers autostarter :) 21:41:03 <PublicServer> <VictorOfSweden> 'lo 21:42:57 *** mrruben5 has quit IRC 21:44:30 *** Progman has joined #openttdcoop 21:45:08 <PublicServer> *** VictorOfSweden has left the game (leaving) 21:46:00 <PublicServer> *** made screenshot at 00039D97: http://ps.openttdcoop.org/public/webcam/00039D97.png 21:49:17 *** Intexon has quit IRC 21:49:17 *** benom has quit IRC 21:49:31 *** benom has joined #openttdcoop 21:52:07 <PublicServer> <Pirate87> outer ML finished 21:52:16 *** benom has quit IRC 21:52:17 <PublicServer> <seandasheep> when dragging rail diagonally, or even horizontally on screen, CL4 is actually at 2 tiles long? 21:52:44 <PublicServer> <Pirate87> no 21:52:56 <PublicServer> <Pirate87> it's 4 when it shows 4 21:53:02 <PublicServer> <Pirate87> on the tooltip 21:53:24 *** benom has joined #openttdcoop 21:53:34 <PublicServer> <seandasheep> ah ryto, was sure i'd read something about it being less, but just checking 21:54:46 <PublicServer> *** theholyduck has left the game (connection lost) 21:55:02 <theholyduck> !password 21:55:02 <PublicServer> theholyduck: avails 21:55:19 <PublicServer> *** theholyduck joined the game 21:55:21 <PublicServer> <Pirate87> the tooltip shows 4 at 7 half-tiles, but it's ok 21:56:55 <PublicServer> <Pirate87> np ;) 21:57:58 <PublicServer> <theholyduck> ... 21:58:03 <PublicServer> <xpac> I didnt do it! 21:58:09 <PublicServer> * theholyduck wants to delete a building that he cant bribe with trees 21:58:13 <PublicServer> <theholyduck> and first bribe i do 21:58:17 <PublicServer> <theholyduck> they catch me.. 21:58:18 <PublicServer> <theholyduck> bastards 21:58:48 <PublicServer> <Pirate87> it's strange, that the first attempt fails every time for me too 21:59:57 <PublicServer> <Pirate87> we won ! ;P 22:01:02 <PublicServer> *** made screenshot at 0003B384: http://ps.openttdcoop.org/public/webcam/0003B384.png 22:06:26 <Pirate87> @gap 4 22:06:26 <Webster> Pirate87: For Trainlength of 4: <= 10 needs 2, 11 - 16 needs 3, 17 - 22 needs 4. 22:06:27 <PublicServer> * theholyduck is waiting for being allowed to bribge again 22:06:32 <PublicServer> <theholyduck> i need to wipe this town out 22:06:43 <PublicServer> <theholyduck> 2 buildings left, both need more than good rating to wipe 22:07:17 <PublicServer> <theholyduck> the other question is how 70 people can survive with a football statium and a church 22:07:18 <PublicServer> <theholyduck> but no houses 22:08:58 *** VictorOfSweden has quit IRC 22:09:14 <PublicServer> <theholyduck> ... 22:09:17 <PublicServer> <Pirate87> damm :/ 22:09:18 <PublicServer> <theholyduck> who used up my bribe! 22:09:21 <PublicServer> <theholyduck> bastard 22:09:22 <PublicServer> <theholyduck> :P 22:09:32 <PublicServer> <Pirate87> hey, it's a different city 22:10:52 <PublicServer> *** gr00vaLisTic has left the game (leaving) 22:12:29 <xpac> @gap 4 22:12:29 <Webster> xpac: For Trainlength of 4: <= 10 needs 2, 11 - 16 needs 3, 17 - 22 needs 4. 22:15:07 <PublicServer> <Pirate87> how much time does it take to be able to briba again ? 22:15:15 <PublicServer> <theholyduck> i'm able to now 22:15:16 <PublicServer> <Kommer> euh 22:15:17 <PublicServer> <theholyduck> a year i think 22:15:24 <PublicServer> <Kommer> wasnt the game, nice to the 'environment' ? 22:15:44 <PublicServer> <Pirate87> your right :) enviroment :) 22:15:46 <PublicServer> <theholyduck> kommer, supposedly, but a town had to go :P 22:16:05 <PublicServer> *** made screenshot at 0003B58E: http://ps.openttdcoop.org/public/webcam/0003B58E.png 22:16:05 <PublicServer> <Pirate87> we're getting rid of this ugly towns :) 22:16:29 <PublicServer> <Pirate87> but seriously this one is exactly in the way 22:16:40 <PublicServer> <Kommer> you can move to the 'left' ? 22:16:51 <PublicServer> <Kommer> see sign 'here' ? 22:17:00 <Webster> Latest update from openttd: OpenTTD 1.0.1 <http://www.openttd.org/en/news/126> 22:17:02 <PublicServer> <Pirate87> then i'll destroy more landscape 22:17:09 <PublicServer> <Pirate87> choose 22:17:56 <PublicServer> <Pirate87> ahhh !! 22:18:14 *** Yexo has quit IRC 22:18:22 <PublicServer> <Kommer> lol 22:18:28 <PublicServer> <Kommer> you only will make a bridge? 22:18:31 *** Yexo has joined #openttdcoop 22:18:44 <PublicServer> <Kommer> now you will remove houses 22:18:50 <PublicServer> <Kommer> of people :) 22:18:56 <PublicServer> <Pirate87> what do u need this town anyway ? 22:19:06 <PublicServer> <Kommer> else it will be fish only :) 22:19:12 <PublicServer> <Kommer> well. I dont need it 22:19:23 <PublicServer> <Pirate87> this conversations is pointless :) 22:19:27 <PublicServer> <xpac> kruzifix 22:19:35 <PublicServer> <Kommer> lol 22:20:46 *** boxcarp has joined #openttdcoop 22:23:12 <PublicServer> <Pirate87> ok 22:23:43 <PublicServer> <Kommer> be creative :) 22:23:57 <PublicServer> <Pirate87> but if you take a closer look a lot of the ML has a gap less than 7 22:24:04 <PublicServer> <Kommer> agreed 22:24:12 <PublicServer> <Kommer> it isn't to plan 22:24:23 <PublicServer> <theholyduck> well its hard to build a gap of 7 all the way 22:24:27 <PublicServer> <theholyduck> AND not tf stuff 22:24:34 <PublicServer> <theholyduck> on an islandy map with narrow chokepoints 22:24:52 * planetmaker as dark voice from the off: life is no pony farm ;-) 22:25:06 <PublicServer> <theholyduck> most of the stuff i built does have enough space and what not according to the plan 22:25:08 <PublicServer> <theholyduck> but its not easy 22:25:21 <PublicServer> <xpac> Again, a TF-advice from a guy called planetmaker :D 22:25:26 <PublicServer> <theholyduck> hmm, actually seems somebody "fixed" my part of the ml 22:25:35 <PublicServer> <Kommer> the game isn't about being easy :) 22:25:38 <PublicServer> <Kommer> be creative ;) 22:25:43 <PublicServer> <theholyduck> to make it non 7 width :p 22:25:58 <PublicServer> <Pirate87> you guys are try to stick to the plan too much sometime 22:26:09 <PublicServer> <Kommer> nah 22:26:10 <PublicServer> <Kommer> :) 22:26:32 <PublicServer> <Pirate87> smells like communism ;) 22:26:46 <planetmaker> [00:25] <PublicServer> <xpac> Again, a TF-advice from a guy called planetmaker :D <-- hehe :-) 22:26:51 <planetmaker> and so constructive ;-) 22:27:57 <PublicServer> <Kommer> well. commusism is a little harsh to say? 22:28:07 <PublicServer> <Kommer> you may vote on the plan and we stick to it :) 22:28:24 <PublicServer> <Pirate87> just kidding :) 22:28:38 <PublicServer> <Kommer> :P 22:28:58 *** Progman has quit IRC 22:31:07 <PublicServer> *** made screenshot at 0003CD11: http://ps.openttdcoop.org/public/webcam/0003CD11.png 22:31:43 *** Barbaar has quit IRC 22:33:16 <PublicServer> *** seandasheep has left the game (leaving) 22:34:07 <PublicServer> *** theholyduck has left the game (connection lost) 22:34:33 <theholyduck> !password 22:34:33 <PublicServer> theholyduck: panged 22:34:37 *** seandasheep has quit IRC 22:34:41 <PublicServer> *** theholyduck joined the game 22:34:42 <PublicServer> <Pirate87> ML is finished 22:35:00 <PublicServer> *** theholyduck has left the game (connection lost) 22:35:05 <PublicServer> <xpac> If anybody would like to take look at my hub at !here 22:35:07 <theholyduck> !password 22:35:07 <PublicServer> theholyduck: panged 22:35:13 <PublicServer> <Kommer> nah 22:35:14 <PublicServer> *** theholyduck joined the game 22:35:17 <PublicServer> <Kommer> not all hubs are in place? 22:35:25 <PublicServer> <Kommer> check iron ore drop exit 22:36:08 <PublicServer> <xpac> Factory Drop OUT is also missing to lanes 22:36:59 <PublicServer> <theholyduck> i should really learn to not suck at balancing 22:37:06 <PublicServer> <theholyduck> atleast my balancer is needlessly huge 22:37:13 <PublicServer> *** theholyduck has left the game (connection lost) 22:37:45 <theholyduck> too huge infact 22:37:54 <theholyduck> i guess i'll have to try designing something more sane and compact 22:40:29 <PublicServer> *** Benom joined the game 22:40:39 *** smoovi has quit IRC 22:42:10 <PublicServer> <xpac> good night guys 22:42:48 <PublicServer> <Pirate87> night 22:43:06 <PublicServer> <Kommer> going to sleep too 22:43:07 <PublicServer> *** Benom has left the game (connection lost) 22:43:09 <PublicServer> <Kommer> cya later 22:43:13 <PublicServer> *** xpac has left the game (leaving) 22:43:14 <PublicServer> *** Kommer has left the game (leaving) 22:43:19 <Kommer> playercount 22:43:23 <Kommer> !playercount 22:43:23 <PublicServer> Kommer: Number of players: 3 22:43:45 <PublicServer> <Pirate87> i'll bo going too, cya 22:43:47 <XeryusTC> hey guys 22:43:54 <PublicServer> *** XeryusTC joined the game 22:44:28 <PublicServer> <XeryusTC> hmm, both main stations in the south are not up to plan :o 22:45:26 <PublicServer> *** ralph_ has left the game (leaving) 22:45:29 <xpac> XeryusTC, you left us alone :( 22:45:54 <PublicServer> <XeryusTC> indeed 22:46:00 <PublicServer> <XeryusTC> had to drink and smoke :P 22:46:09 <PublicServer> *** made screenshot at 00033023: http://ps.openttdcoop.org/public/webcam/00033023.png 22:46:18 <xpac> As if you had a chance not to do that in the netherlands :P 22:46:24 <PublicServer> <Pirate87> i could use some too :( 22:46:39 *** ralph09_ has quit IRC 22:46:45 <xpac> so you may take a look at what we've done and correct it while we go offline get some sleep 22:46:52 <xpac> have a safe and productive night :D 22:47:15 <PublicServer> <Pirate87> i'm off too, cya tommorow 22:47:38 <PublicServer> *** Pirate87 has left the game (leaving) 22:47:51 *** xpac has quit IRC 22:49:47 <theholyduck> XeryusTC, you mean mine ? 22:50:38 *** benom has quit IRC 22:50:53 <XeryusTC> theholyduck: also :P 22:51:15 <theholyduck> XeryusTC, whats wrong with it? 22:51:24 <theholyduck> not fully balanced? 22:51:30 <XeryusTC> oh, it is not finished yet 22:51:31 * theholyduck hasnt done the entrance yet 22:51:35 <XeryusTC> the exit is quite balanced :o 22:51:41 <theholyduck> XeryusTC, well a bit too hugely 22:51:50 <theholyduck> XeryusTC, i had it fully balanced, but had made it left hand drive by accident 22:51:55 <XeryusTC> balanced stations always are 22:51:57 <theholyduck> so i decided to rebuilt it a bit from the other side 22:52:10 <theholyduck> XeryusTC, well i think i can compress the balancer a bit, i was just experimenting 22:53:13 <XeryusTC> well, there isn't really a need to 22:53:19 <XeryusTC> we can hack stuff in if it breaks now :P 22:53:39 <theholyduck> XeryusTC, well the problem currently is that if i finish it the way its started now 22:53:47 <theholyduck> i need to move the lines to be able to hook it up 22:53:50 <theholyduck> but while you're here 22:53:55 <PublicServer> *** XeryusTC has left the game (connection lost) 22:53:56 <PublicServer> *** Game paused (number of players) 22:53:56 <theholyduck> theres been some debate about how to do the town drop stuff 22:54:04 <XeryusTC> oh? 22:54:06 <theholyduck> its drawn a bit diffrently on the plan 22:54:13 <theholyduck> compared to all the other bbh/junctinos 22:54:18 <PublicServer> *** Game still paused (number of players) 22:54:18 <PublicServer> *** Game unpaused (number of players) 22:54:19 <PublicServer> *** XeryusTC joined the game 22:54:33 <theholyduck> so we were a bit unsure if that was a bbh, or direct lines into the station or what 22:54:35 <PublicServer> <XeryusTC> roro vs terminus? 22:54:51 <theholyduck> XeryusTC, well as its drawn now, it looks like it essentially hooks up to both ends of the lines 22:55:01 <theholyduck> and takes in and spews out trains in both directions 22:55:09 <theholyduck> it doesnt look like there is a bbh there 22:55:19 <XeryusTC> it was suppose to be just a MSH 22:55:33 <theholyduck> that was my idea atleast 22:55:36 <XeryusTC> the plan was meant to be somewhat circular and avoiding the big bodies of water 22:55:43 <theholyduck> some other people interpreted it diffrently 22:55:52 <theholyduck> XeryusTC, well the question is rather 22:56:00 <theholyduck> should the north south line be connected to the east west line 22:56:02 <theholyduck> at town drop? 22:56:10 <theholyduck> in a manner that lets the trains loop? 22:56:30 <XeryusTC> yes 22:56:30 <theholyduck> its not drawn on the map, but it could just be lazyness 22:56:37 <XeryusTC> the ML was suppose to just continue there 22:56:43 <theholyduck> ok, so you just didnt draw in the conection? 22:56:49 <XeryusTC> and a branch off more to the south for the drop/pickup 22:56:54 <XeryusTC> indeed i didnt 22:56:57 <XeryusTC> i have corrected it now 22:57:10 <theholyduck> XeryusTC, thanks 22:57:17 <theholyduck> that was a major point of debate earlier 22:57:23 <theholyduck> if it was deliberate, or accidental 22:57:29 <XeryusTC> heh, ok :o 22:57:45 <XeryusTC> i should hand some members my phone number xD 22:59:22 <OwenS> XeryusTC: Unfortunately, I don't think my free minutes include international calls xD 22:59:42 <XeryusTC> silly providers :P 22:59:48 <Pirate87> there's always skype 22:59:56 <OwenS> Ugh Skype 23:00:09 <XeryusTC> i should just get a smartphone and have irc on it 24/7 :P 23:00:18 <OwenS> Yes you should :P 23:00:21 <Pirate87> what's wrong with skype ? 23:00:31 <OwenS> For a start... evil closed solution 23:00:39 <OwenS> Things like Nokia 5800s are very cheap these days :p 23:00:43 <Pirate87> except you can't talk and play openTTD :P 23:00:58 <Pirate87> cause you get disconnected 23:01:06 <OwenS> Besides 23:01:11 <PublicServer> *** made screenshot at 000287E7: http://ps.openttdcoop.org/public/webcam/000287E7.png 23:01:19 <OwenS> I have more free minutes per month than I use several times over, why do I need Skype?! :p 23:02:02 <PublicServer> *** Mazur joined the game 23:02:42 <PublicServer> <Mazur> Hai. 23:02:53 <PublicServer> <XeryusTC> yarr 23:02:59 *** ^Spike^ has quit IRC 23:04:06 <PublicServer> <Mazur> Lemme guess: That stands for Yet Another RailRoad. 23:04:21 <OwenS> Nah. XeryusTC is all piratey 23:04:22 <XeryusTC> no 23:04:26 <XeryusTC> for the pirate in me :P 23:04:47 <OwenS> If KenjiE20 he would probably complain about having to listen to the Pirates of the Carribean soundtrack right about now :p 23:04:51 <PublicServer> <Mazur> I'd never have guessed. ;-) 23:05:09 <XeryusTC> I'm currently listening to Ayreon 23:05:16 <XeryusTC> which is not very pirate-y at all 23:05:18 *** thgergo has quit IRC 23:11:42 <KenjiE20> pfft 23:11:55 *** [com]buster has quit IRC 23:13:42 * XeryusTC hugs KenjiE20 23:14:19 <Mazur> Lots of ML and -hubs done or near done. 23:17:22 <Mazur> The factory dop, that was intended to be a double terminus? 23:18:04 <gleeb_> Terminus? :( 23:18:08 *** welterde has quit IRC 23:18:14 *** gleeb_ is now known as Gleeb 23:18:23 <Mazur> Because it's drawn that way in the plan, but that also states all main stations RoRO. 23:18:24 <XeryusTC> Mazur: i hope not 23:18:32 <XeryusTC> xD 23:18:44 <XeryusTC> you should not take the plan that literal 23:18:56 <XeryusTC> it is just a general direction of the lines :P 23:18:59 <Mazur> Ah, then I'm as yet too stupid to see how Korpses design is not following the plan. 23:19:17 <Mazur> That was what io figured at first. 23:19:38 <PublicServer> <XeryusTC> not that fully balanced :o 23:19:47 <Mazur> Or course. 23:19:58 <PublicServer> <XeryusTC> well, i'll remove my signs 23:20:03 <PublicServer> <XeryusTC> as it is still a wip 23:20:06 <theholyduck> also its pretty clunky 23:20:52 <PublicServer> *** XeryusTC has left the game (connection lost) 23:20:58 <XeryusTC> anyhow, time for bed 23:21:06 <Mazur> On Quewensday? 23:21:08 <Mazur> -w 23:21:15 <XeryusTC> yes :P 23:21:17 <Mazur> Silly man. 23:21:27 <XeryusTC> more sleep is required 23:21:47 <Mazur> Sleep well, then, I'll party on, old man. 23:21:54 <Mazur> *gni* 23:22:17 <XeryusTC> hehe 23:22:24 <XeryusTC> i've done my fair share of partying 23:22:40 <XeryusTC> http://www.blackbunny.nl/fotos/0/1/4/0/700.jpg 23:22:45 <XeryusTC> met her for instance ;) 23:22:57 <XeryusTC> had a few smokes ;) 23:23:00 <XeryusTC> and a few beers :P 23:23:16 <XeryusTC> anyhow, gn 23:23:58 <Mazur> Seems like pleasant company. 23:24:01 <Mazur> Sleep well. 23:29:25 <Mazur> Question to a member: The planes seem all to be losing money, and the company half a million of it's currrent 193 million. Should I do anything about that? 23:30:06 <Mazur> Aircraft income is 0. 23:34:08 <PublicServer> <Mazur> Heya, DJ, working on anything? 23:39:06 <theholyduck> Mazur, hmm 23:39:10 <theholyduck> something wrong has happened 23:39:13 <theholyduck> it seems 23:39:13 <theholyduck> ;P 23:39:25 <theholyduck> i guess somebody moved an airport or something and didnt connect it to cities? 23:39:27 <theholyduck> oor? 23:39:29 <Mazur> No full load any order. 23:39:47 <Mazur> Therea re passengers. 23:39:50 <Mazur> And mail 23:40:12 <Mazur> Shall I add a full load any? 23:40:53 <Mazur> Hmm, wonder how that will affect village growth, which was to be modest. 23:40:53 <PublicServer> *** Kenji joined the game 23:42:58 <Mazur> No idea what he did, but now a plane loaded something. 23:43:04 <PublicServer> <Kenji> le fixed 23:43:59 <PublicServer> <Kenji> someone must've just demo'd then entire thing at lesdstow and killed all the distant joined platform 23:44:01 <PublicServer> <Mazur> what was the problem, actually? 23:44:02 <PublicServer> <Kenji> +s 23:44:16 <PublicServer> <Mazur> ah. 23:46:13 <PublicServer> *** made screenshot at 000369D2: http://ps.openttdcoop.org/public/webcam/000369D2.png 23:47:04 <Mazur> You mean I actually perceived something correctly? 23:47:16 <Mazur> Don;t worry I won't let it go to my head. 23:47:17 <PublicServer> <Kenji> how would I know? 23:47:24 <snc> !password 23:47:24 <PublicServer> snc: loaned 23:47:34 <PublicServer> *** sonic joined the game 23:48:17 <PublicServer> <Kenji> ew... ancient station grf set 23:50:27 <PublicServer> <Kenji> anyway, airport working now 23:54:58 <PublicServer> *** Kenji has left the game (leaving) 23:55:42 <PublicServer> *** sonic has left the game (leaving) 23:56:19 *** ashaw has joined #openttdcoop 23:56:22 *** KenjiE20 has quit IRC