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00:01:25 *** ^Spike^ has quit IRC 00:18:26 <PublicServer> *** G has left the game (leaving) 00:18:28 *** KenjiE20 has quit IRC 00:19:18 <PublicServer> *** Sylf has left the game (connection lost) 00:19:20 <PublicServer> *** Game paused (number of players) 00:19:37 <PublicServer> *** Max has joined spectators 00:28:50 *** thgergo has quit IRC 00:37:19 *** HamSandwich has joined #openttdcoop 00:37:25 <HamSandwich> !password 00:37:25 <PublicServer> HamSandwich: roster 00:37:44 <Max|> !players 00:37:47 <PublicServer> Max|: Client 501 is Max, a spectator 00:38:20 <PublicServer> *** Game still paused (number of players) 00:38:21 <PublicServer> *** HamSandwich joined the game 00:38:24 <PublicServer> *** HamSandwich has joined spectators 00:38:28 <PublicServer> *** Max has joined company #1 00:38:38 <Max|> hm, my client list shows a lot of players 00:39:02 <PublicServer> <HamSandwich> mine shows 2 00:39:16 <Sylf> I think this revision has a bug around join/part detection 00:39:19 <Max|> Mine shows 10 00:40:10 <Sylf> This bug was fixed in r21002 00:40:24 <Max|> oh ok 00:41:28 *** Keiya has joined #openttdcoop 00:42:09 <G> !password 00:42:09 <PublicServer> G: roster 00:42:18 <PublicServer> *** Game still paused (number of players) 00:42:18 <PublicServer> *** Game unpaused (number of players) 00:42:19 <PublicServer> *** G joined the game 00:45:11 *** avdg has quit IRC 00:49:06 *** Keiya_ has quit IRC 00:52:50 <PublicServer> <G> I can't make trains transparent? 00:56:10 *** Sylf_mobile has quit IRC 00:58:10 <PublicServer> <G> Is it me or do we not have enough trains going through BBH01d into the middle two lines? 00:59:11 <PublicServer> *** Sylf joined the game 00:59:19 <PublicServer> <G> The 3rd line looks really underutilised 00:59:23 <Max|> They seem to be a bit less busy 00:59:39 <PublicServer> <G> Anyone object if I have a go at making it fairer? 00:59:46 <PublicServer> <Max> Go ahead 01:06:54 <PublicServer> <G> Ahhh rats 01:12:41 <PublicServer> <Sylf> done? 01:12:43 <Keiya> !password 01:12:44 <PublicServer> Keiya: shrank 01:13:06 <PublicServer> <G> I wanted to add a 4th set of bridges etc but it means disrupting the 2nd roundabout line too much 01:13:25 <PublicServer> <Sylf> why the 4th bridge? 01:13:51 <PublicServer> <Sylf> that line was already connected to all 4 lines 01:14:01 <Keiya> !password 01:14:01 <PublicServer> Keiya: crimed 01:14:05 <PublicServer> <G> At the moment the trains coming from drinks share a bridge to the 3rd & 4th round about lines 01:14:14 <PublicServer> *** Keiya joined the game 01:14:45 *** pugi has quit IRC 01:15:06 <PublicServer> <Sylf> the "X" at !gap shouldn't be there 01:15:24 <Max|> Yep 01:15:26 <PublicServer> <Sylf> the double-combo signal also creates a signal gap 01:15:37 <Max|> Can't figure it out right now, too tired 01:15:50 <PublicServer> <Sylf> and also, you killed the properly spaced waiting bay at the line balancer 01:16:01 <PublicServer> <Keiya> Someone planted a LOTof the black trees 01:16:12 <PublicServer> <Sylf> I think that was pm =) 01:16:26 <PublicServer> <Keiya> The entire north half the map is burried in them! 01:16:40 <PublicServer> <Keiya> pm usually mixes it up 01:16:46 <PublicServer> <G> So change it to something like this? 01:20:06 <PublicServer> <G> That would be a CL violation right? 01:20:08 <PublicServer> <Keiya> 556 trains. Not up to the thousands yet? :P 01:20:18 <PublicServer> <Sylf> no 01:20:25 <PublicServer> <Sylf> no to both :p 01:20:34 <PublicServer> <G> to both? 01:20:52 <PublicServer> <Sylf> It wasn't a CL violation 01:20:59 <PublicServer> <Sylf> and we're not up to 100000 trains yet 01:21:41 <PublicServer> <G> Okay, we don't have a X now 01:21:47 <PublicServer> <Keiya> I think OpenTTD maxes out at 5000 :P 01:21:53 <PublicServer> <G> And the waiting bays are restored 01:22:12 <PublicServer> <Sylf> not if you hack the source code 01:22:23 <PublicServer> <G> Now what where you saying about the signals? 01:22:33 <PublicServer> <Keiya> Well yeah, but this rev isn't hacked to allow that :P 01:23:04 <PublicServer> <Sylf> What you need is a two-way combo signal right next to merge 01:23:08 <PublicServer> <G> Ahhh okay 01:23:14 <PublicServer> <Sylf> and 2-way exit signal one tile away from that 01:25:36 <PublicServer> <Keiya> I bombed a bunch of trees, but only to diversify the forest :P 01:25:56 <PublicServer> <Keiya> (I then planted a bunch so) 01:26:02 <PublicServer> <G> now what I was talking about before was having the 4 paths to the 4 mainlines like I've signed 01:26:28 <PublicServer> <Sylf> there are enough paths 01:26:38 <PublicServer> <G> At the moment "To line 4" is "To line 3 & 4" 01:26:56 <PublicServer> <Sylf> because both of the 2 incoming mainlines have their individual paths to that area 01:27:30 <PublicServer> <Keiya> wow... I think the CFST drop needs tobeexpanded... 01:27:48 <PublicServer> <Sylf> Yes it does 01:28:06 <PublicServer> <Sylf> Maybe, to some open land to the Northwest? 01:29:00 <PublicServer> <Sylf> maybe that's a bad idea without a completely different entrance 01:29:15 <PublicServer> <Keiya> Iugh... nand a different exit :P 01:29:54 <PublicServer> <G> Needs to be more like the Battery drop I reckon 01:30:08 <PublicServer> <Keiya> Rh 01:30:18 <PublicServer> <Keiya> That train is now trapped >_> 01:30:28 <PublicServer> <Sylf> and stopped 01:30:42 <PublicServer> <G> Which train? 01:30:48 <PublicServer> <G> Oh 01:31:24 <PublicServer> <G> The battery drop has about 24 platforms in the same amount af space 01:31:58 <PublicServer> <Keiya> If you want to try to rebuild that drop without exploding the network... go agead 01:32:28 <PublicServer> <Sylf> actually.... 01:32:44 <PublicServer> <G> Train 177 is out of the sticky situation btw 01:32:58 <PublicServer> <G> Actually? 01:34:16 <PublicServer> <Sylf> if we can fit some platforms in the empty square to the east of the pond... 01:34:38 <PublicServer> <Keiya> That mightwork 01:34:42 <PublicServer> <G> THere? 01:46:07 <PublicServer> <Keiya> Who built this landbridge? 01:46:21 <PublicServer> <Sylf> was it not there before? 01:46:32 <PublicServer> <G> which bridge? 01:46:35 <PublicServer> <Keiya> Nope... it wasn't 01:46:41 <PublicServer> <Sylf> Michelsheim 01:46:47 <PublicServer> <Keiya> The one at 'Who built this? /Keiya' 01:47:09 <PublicServer> <G> not me 01:47:29 <PublicServer> <G> Global warming? 01:47:48 <PublicServer> <Keiya> Nope, that would put /more/ things under water :P 01:48:02 <PublicServer> <G> Oh... global cooling then 01:48:10 <PublicServer> <Keiya> Anyone object if I pluunge it back into the sea? >_> 01:48:34 <PublicServer> <G> drown it 01:49:56 <PublicServer> <Keiya> brb, I wanna scar my eyes 01:50:02 <PublicServer> *** Keiya has left the game (leaving) 01:50:27 <Keiya> !password 01:50:28 <PublicServer> Keiya: swings 01:50:34 <PublicServer> <Sylf> original gfx? 01:50:42 <PublicServer> *** Keiya joined the game 01:50:54 <PublicServer> <Keiya> Wow. Those tracks are /purple/ 01:51:24 <PublicServer> <Sylf> I like purple. 01:51:38 <PublicServer> <Sylf> and I like the pretty white bridges. 01:52:12 <PublicServer> <Keiya> The bridges are kinda pretty. But the track on them is a different color from the rest? 01:52:43 <PublicServer> <Sylf> yeah, the trak is white too... 01:52:49 <PublicServer> <Sylf> I didn't notice before 01:53:03 <PublicServer> <Sylf> not on all bridges though 01:53:22 <PublicServer> <Keiya> I like the racecar roads though 01:53:44 <PublicServer> <Sylf> oooooooh 01:53:50 <PublicServer> <Sylf> that's what it is =D 01:54:10 <PublicServer> <G> We've got racecars? 01:54:25 <PublicServer> <Keiya> Also the founder-statue in TTDGFX is actually a statue, not a bunch of balloons 01:55:31 <PublicServer> <Keiya> We have over a billion pounds... we need to be less responsable. 01:55:39 <PublicServer> <Keiya> More hookers and drugs! 01:55:57 <PublicServer> <Sylf> wrong shopping spree :p 01:56:06 <PublicServer> *** Keiya has left the game (connection lost) 01:56:11 <G> Bribes ar ethe way to go 02:06:05 <PublicServer> <Sylf> the minimap really looks like march of ants 02:12:42 *** Leg3nd^ has joined #openttdcoop 02:12:49 *** Leg3nd^ has quit IRC 02:20:15 *** leg3nd has quit IRC 02:28:22 <PublicServer> <HamSandwich> is there anything else that needs doing on this map? 02:28:40 <PublicServer> <Sylf> Not unless we want to stress the network more 02:28:46 <G> don't think so 02:29:18 <G> I was about to disconnect 02:30:26 <Max|> Stressing the network more would be bad 02:30:42 <Max|> We'll need to optimize it a bit 02:30:46 *** Keiya has quit IRC 02:31:04 <PublicServer> <HamSandwich> the best way to optimize would be to redo the roundabout into a real hub 02:31:23 *** Keiya has joined #openttdcoop 02:31:34 <PublicServer> <G> roundabout was a neat idea, but I don't think I'll vote for one again 02:31:50 <PublicServer> <HamSandwich> it's tough to make it work 02:32:49 <PublicServer> <HamSandwich> I think it would be interesting to try a multi-directional roundabout 02:33:07 <PublicServer> <G> Yeah, that'd be better 02:33:41 <PublicServer> <Sylf> like LL_RR? 02:33:51 <PublicServer> <HamSandwich> that might not be enough 02:33:55 <PublicServer> <HamSandwich> maybe LLL_RRR 02:34:13 <PublicServer> <Sylf> But now the train by theory won't be traveling more than half circle 02:34:25 <PublicServer> <HamSandwich> I guess... 02:34:31 <Max|> Still think LLL_RRR would be better 02:34:38 <Max|> more effort, of course 02:34:41 <PublicServer> <HamSandwich> or LRLRLR 02:34:44 <Max|> but safer 02:34:46 <PublicServer> <HamSandwich> would be interesting 02:35:04 <PublicServer> <Sylf> LRLR is harder to balance isn't it 02:35:14 <PublicServer> <HamSandwich> junctions are more complicated 02:35:16 <PublicServer> <HamSandwich> (usually) 02:35:30 <PublicServer> *** HamSandwich has joined company #1 02:40:54 <PublicServer> <G> thanks whoever.... 02:42:16 <PublicServer> <Sylf> It sure doesn't take long to build a station... 02:42:31 <PublicServer> <Sylf> and yet I had a helluva time trying to teach someone last night >< 02:42:45 <PublicServer> <G> Yes, and I was already starting to when you destoryed it 02:43:22 <PublicServer> <G> Ham, that SLH looks kinda neat 02:43:24 <PublicServer> <Sylf> I now don't like the lopsidedness of that shape... 02:43:39 <PublicServer> <Sylf> 04? 02:44:06 <PublicServer> <HamSandwich> you mean the one on the edge of the map? 02:44:14 *** hopeless has joined #openttdcoop 02:44:24 <PublicServer> <G> Yeah, the LR LR 02:44:35 <hopeless> !password 02:44:35 <PublicServer> hopeless: dilled 02:44:42 <PublicServer> <HamSandwich> it's sort of an interesting thing to think about 02:44:48 <PublicServer> <HamSandwich> I think it was done in a PGS a while back 02:44:58 <PublicServer> <HamSandwich> but only as a test line 02:45:00 <PublicServer> *** hopeless joined the game 02:45:16 <PublicServer> <HamSandwich> I'm thinking it would be cool to see it in a larger scale 02:45:52 <Sylf> http://wiki.openttdcoop.org/PublicServer:Archive_-_Games_181_-_190#gameid_183 02:45:53 <PublicServer> <G> That said, with the space it takes up, wouldn't it be kind of prohibitive? 02:45:53 <PublicServer> <HamSandwich> maybe I'll make a LRLR(LR) plan next game 02:46:31 <PublicServer> <HamSandwich> I think it does take up a little more space 02:46:47 <PublicServer> <HamSandwich> but I don't have practise building that kind of junction 02:47:11 <Sylf> download and see that game 02:47:27 <PublicServer> <HamSandwich> but if you think of a chaos gametype, it's much easier to make a LR sideline into a LRLR mainline than into a LLRR mainline 02:47:50 <Sylf> maybe 02:52:47 <PublicServer> *** G has left the game (leaving) 02:57:44 <Max|> !players 02:57:47 <PublicServer> Max|: Client 520 (Orange) is HamSandwich, in company 1 (Codorf Couriers) 02:57:47 <PublicServer> Max|: Client 526 (Orange) is Sylf, in company 1 (Codorf Couriers) 02:57:47 <PublicServer> Max|: Client 501 (Orange) is Max, in company 1 (Codorf Couriers) 02:57:47 <PublicServer> Max|: Client 535 (Orange) is hopeless, in company 1 (Codorf Couriers) 02:57:59 <PublicServer> *** Max has left the game (leaving) 02:58:01 <PublicServer> <hopeless> I don't know if any of you saw me on yesterday but I'm back 03:00:36 <PublicServer> *** hopeless has left the game (leaving) 03:00:42 *** hopeless has quit IRC 03:10:44 <PublicServer> *** HamSandwich has joined spectators 03:10:45 <PublicServer> *** Game paused (number of players) 03:10:52 <PublicServer> <HamSandwich> i'm out for a bit 03:22:31 <PublicServer> *** Sylf has left the game (connection lost) 03:27:02 *** lllugo has joined #openttdcoop 03:34:18 *** llugo has quit IRC 03:39:18 <PublicServer> *** HamSandwich has left the game (connection lost) 03:44:22 *** Max| has quit IRC 04:27:07 *** Keiya_ has joined #openttdcoop 04:33:00 *** Keiya has quit IRC 04:34:06 *** HamSandwich has quit IRC 04:48:43 *** kei_ has quit IRC 04:48:44 <PublicServer> *** Game still paused (number of players) 04:48:44 <PublicServer> *** Sylf joined the game 04:51:43 *** kei_ has joined #openttdcoop 04:56:42 *** Keiya has joined #openttdcoop 04:56:42 *** Keiya_ has quit IRC 05:01:12 <PublicServer> *** Sylf has left the game (leaving) 05:30:31 *** lllugo has quit IRC 05:46:27 *** ODM has joined #openttdcoop 05:46:27 *** ChanServ sets mode: +o ODM 05:57:13 *** Keiya has quit IRC 05:57:34 *** Keiya has joined #openttdcoop 06:04:53 *** `real has quit IRC 06:07:57 *** `real has joined #openttdcoop 06:16:45 *** hylje has quit IRC 06:27:19 *** hylje has joined #openttdcoop 06:27:19 *** ChanServ sets mode: +o hylje 06:29:06 *** ^Spike^ has joined #openttdcoop 06:29:06 *** ChanServ sets mode: +o ^Spike^ 06:30:44 *** ODM has quit IRC 06:47:04 *** Keiya_ has joined #openttdcoop 06:53:31 *** Keiya has quit IRC 07:12:53 *** `real has quit IRC 07:13:35 *** `real has joined #openttdcoop 07:27:27 *** Keiya has joined #openttdcoop 07:35:01 *** Keiya_ has quit IRC 07:58:33 *** Keiya_ has joined #openttdcoop 08:04:43 *** bmarky has joined #openttdcoop 08:04:55 <bmarky> !password 08:04:55 <PublicServer> bmarky: thumbs 08:05:01 <PublicServer> *** Game still paused (number of players) 08:05:04 <PublicServer> *** bmarky joined the game 08:06:11 *** Keiya has quit IRC 08:13:43 <PublicServer> *** bmarky has left the game (connection lost) 08:13:45 *** bmarky has quit IRC 08:20:34 *** elmz has joined #openttdcoop 08:22:10 *** theholyduck has quit IRC 08:27:38 *** V453000 has joined #openttdcoop 08:27:38 *** ChanServ sets mode: +o V453000 08:35:47 <Rzewus> good morning ;] 08:35:49 <Rzewus> !password 08:35:49 <PublicServer> Rzewus: inlays 08:35:57 <PublicServer> *** Game still paused (number of players) 08:36:00 <PublicServer> *** Rzewus joined the game 08:36:05 <V453000> hy 08:36:20 <PublicServer> *** Game still paused (number of players) 08:36:20 <PublicServer> *** Game unpaused (number of players) 08:36:22 <PublicServer> *** V453000 joined the game 08:38:42 <PublicServer> <V453000> 5th line? :| 08:38:44 <PublicServer> <V453000> omg. 08:46:09 <PublicServer> <V453000> amazing 08:46:11 <PublicServer> <V453000> deadlock 08:51:40 *** Keiya_ has quit IRC 08:55:14 *** Progman has joined #openttdcoop 09:01:04 *** Progman has quit IRC 09:04:05 *** Progman has joined #openttdcoop 09:10:31 <PublicServer> <Rzewus> a deadlock ? :) 09:10:37 <PublicServer> <Rzewus> what is that ? :) 09:10:43 <PublicServer> <V453000> long gone 09:10:46 <PublicServer> <V453000> oh 09:10:56 <PublicServer> <V453000> well thats a state when a roundabout locks in a cycle 09:10:59 <PublicServer> <V453000> so that you have to unjam it because it wont 09:11:13 <PublicServer> <Rzewus> oh ... 09:11:15 <PublicServer> <Rzewus> OK ;] 09:12:09 <PublicServer> <Rzewus> ur building 5th line ? :) 09:12:27 <PublicServer> <V453000> I started but then I changed my mind and went for 3rd on drinks 09:12:37 <PublicServer> <V453000> since that was more of a source of the jams 09:12:56 <PublicServer> <Rzewus> ;0 09:13:00 <PublicServer> <Rzewus> :) 09:14:14 <PublicServer> <V453000> no need anymore 09:14:48 <PublicServer> <V453000> hm omg 09:14:52 <PublicServer> <V453000> 5th required 09:17:33 *** pugi has joined #openttdcoop 09:24:22 *** Keiya has joined #openttdcoop 09:24:24 <PublicServer> <V453000> hmm HamSandwich doesnt build all that bad :) but it is a total mess :) 09:25:50 <planetmaker> :P 09:36:13 *** greenlion has quit IRC 09:36:33 <Keiya> I need to play Animal Crossing more often. Just to hang out in the Roost. Most relaxing music /ever/. 09:36:36 <Keiya> !playercount 09:36:37 <PublicServer> Keiya: Number of players: 6 (0 spectators) 09:36:42 <Keiya> !password 09:36:42 <PublicServer> Keiya: enlist 09:36:57 <PublicServer> <V453000> nothing beats original TTD music 09:37:08 <Keiya> So yeah, if I fall asleep on my keyboard while trying to join, that's whyy. 09:37:24 <PublicServer> <V453000> what time do you have in the US now? 09:37:52 <PublicServer> *** Keiya joined the game 09:38:00 <Keiya> 4:37 AM. 09:38:06 <PublicServer> <V453000> ouch :D 09:38:08 <Keiya> I'm a vampire though, or something 09:38:19 <PublicServer> <V453000> owl 09:38:25 <Keiya> Vampire, owl, teenager... 09:38:27 <Keiya> Something like that 09:38:32 <PublicServer> <V453000> fawk 09:38:46 <PublicServer> <V453000> gj V gj :D another crashed trains 09:39:00 <PublicServer> <Keiya> How is this happening!? 09:39:06 <PublicServer> <Keiya> Oh... PBS 09:39:08 <PublicServer> <V453000> no 09:39:11 <PublicServer> <V453000> I just removed some signals 09:39:13 <PublicServer> <V453000> I never use PBS 09:39:15 <PublicServer> <Keiya> Oh. 09:39:50 <PublicServer> <Keiya> Stop killing people then :P 09:40:02 <PublicServer> <V453000> these are android trains 09:40:08 <PublicServer> <V453000> candy androids, of course 09:40:15 <PublicServer> <Keiya> Sure 09:40:25 <PublicServer> <Keiya> But then eight *bystanders* died 09:40:35 <PublicServer> <V453000> and the fucking roundabout needs expanding again ._. 09:40:45 <PublicServer> <Keiya> Does it ever not? 09:40:59 <PublicServer> <V453000> good point. :| 09:41:19 <PublicServer> <Keiya> It's a lesson in why proper hubs are preferable :P 09:41:33 <PublicServer> <V453000> I didnt vote for the plan, you did :) 09:41:43 <PublicServer> <Keiya> Hey, I'm a newbie :P 09:41:45 <PublicServer> <V453000> btw I made some improvements to sugar,... drop 09:41:58 <PublicServer> <Keiya> Awesome 09:42:12 <PublicServer> <V453000> the long pre-signal array was slow 09:42:24 <PublicServer> <V453000> so if you split it into 2, you get it faster :) 09:42:27 <PublicServer> <V453000> (much faster) 09:42:54 <PublicServer> <Keiya> I think the signaling was mostly ham :P 09:42:58 <PublicServer> <Keiya> But not sure 09:43:05 <PublicServer> <Keiya> Either way, yay :J 09:43:11 <PublicServer> <V453000> hehe :) 09:49:36 *** greenlion has joined #openttdcoop 09:52:43 <PublicServer> <V453000> this will work :) 09:52:45 <PublicServer> <V453000> lunc 09:52:47 <PublicServer> <V453000> lunch 09:52:49 <PublicServer> *** V453000 has joined spectators 09:56:52 <PublicServer> *** Keiya has left the game (connection lost) 09:56:54 <PublicServer> *** Game paused (number of players) 09:57:43 *** greenlion has quit IRC 09:58:36 *** Keiya_ has joined #openttdcoop 09:58:48 <Keiya_> poop. 10:00:27 <Keiya_> ... 10:00:38 <Keiya_> Openttd crashed when I tried to quit? 10:00:54 <Keiya_> meh 10:03:22 <planetmaker> report it please 10:06:10 *** Keiya has quit IRC 10:07:33 *** greenlion has joined #openttdcoop 10:16:52 <V453000> hm :D 10:17:43 *** greenlion has quit IRC 10:26:50 *** greenlion has joined #openttdcoop 10:26:51 <PublicServer> *** V453000 has joined company #1 10:26:51 <PublicServer> *** Game unpaused (number of players) 10:44:11 *** greenlion has quit IRC 10:46:52 *** KenjiE20 has joined #openttdcoop 10:46:52 *** ChanServ sets mode: +o KenjiE20 10:54:12 *** greenlion has joined #openttdcoop 11:00:15 *** Keiya has joined #openttdcoop 11:04:15 *** greenlion has quit IRC 11:07:45 *** Keiya_ has quit IRC 11:14:24 *** greenlion has joined #openttdcoop 11:15:20 <V453000> hmm I must be ill, I dont mind even the toyland trees nor naything else :) 11:18:01 <PublicServer> <V453000> Rzewus: I just modified all of your primary stations to fit the waiting-bay style 11:18:07 <PublicServer> <V453000> the combo signals arent needed nor effective there 11:29:13 *** greenlion has quit IRC 11:32:01 <PublicServer> <Rzewus> not a problem 11:32:03 <PublicServer> <Rzewus> :) 11:32:25 <PublicServer> <Rzewus> u ment signals ? 11:33:16 <Rzewus> now ... i ment ... " u moderated only signals ? :) 11:33:53 <planetmaker> please, please, don't use that ugly leat speak here 11:33:59 <planetmaker> it's you, not u 11:34:14 <Rzewus> hehehe :) OK ... ill try 11:34:18 <planetmaker> thanks 11:34:22 <Rzewus> i'll try 11:34:22 <Rzewus> xD 11:34:28 <planetmaker> it helps understanding A LOT 11:34:48 <planetmaker> not all are native speakers here. Actually very very few oly 11:34:51 <planetmaker> *only 11:34:53 <Rzewus> I just got used to it in lots of games .. :) 11:35:03 <planetmaker> it's not helpful though at all 11:35:04 <Rzewus> hmmm 11:35:15 <planetmaker> It neither saves time nor helps you getting accross what you mean 11:35:22 <Rzewus> im not a native speaker 11:35:25 <Rzewus> im polish xD 11:35:50 <planetmaker> see. 11:35:56 <planetmaker> I'm 11:36:08 <planetmaker> and Polish :-P 11:36:23 <Rzewus> oh c'mon ... 11:36:32 <Rzewus> dont make me using shift ;) 11:36:41 <planetmaker> @kick Rzewus 11:36:54 <planetmaker> lucky you ;-) 11:36:57 <Rzewus> ok ... I will behave ... 11:37:30 <planetmaker> @whoami 11:37:30 <Webster> planetmaker: I don't recognize you. 11:37:46 <Rzewus> i was just joking :/ 11:38:01 <Rzewus> and i tought tha I was old xD 11:38:19 <planetmaker> I got across what I wanted to say, so yes :-) 11:39:24 <G> !password 11:39:24 <PublicServer> G: irises 11:39:25 *** greenlion has joined #openttdcoop 11:39:35 <PublicServer> *** G joined the game 11:40:33 *** Mortomes has quit IRC 11:43:07 *** Mortomes has joined #openttdcoop 11:45:32 <PublicServer> <G> Nice work on the 3rd line V 11:45:50 <PublicServer> <V453000> meh, thx 11:47:39 <PublicServer> *** V453000 has left the game (connection lost) 11:47:39 *** greenlion has quit IRC 11:48:03 <V453000> !password 11:48:03 <PublicServer> V453000: lilted 11:48:17 <PublicServer> *** V453000 joined the game 11:48:30 <PublicServer> <G> Ha, thats going to be a fun cola well to connect 11:51:00 <PublicServer> <V453000> you dont have to connect everything btw 11:51:18 <PublicServer> <G> I know, just stating that it's a really horrible place if one wanted to 11:52:28 <PublicServer> <G> Hmmm I think I should stop playing until I can get a new keyboard 11:53:19 <PublicServer> <G> Having issues w/ Ctrl+Click 11:54:01 <PublicServer> <V453000> he 11:54:22 *** thgergo has joined #openttdcoop 11:54:51 <PublicServer> <G> I wouldn't complain normally but it's a real pain for cloning trains w/ shared orders, + signals 11:54:58 <PublicServer> <V453000> ye 11:57:21 *** Keiya_ has joined #openttdcoop 12:04:12 *** greenlion has joined #openttdcoop 12:04:27 <PublicServer> *** Rzewus has left the game (connection lost) 12:04:41 *** Keiya has quit IRC 12:09:04 <PublicServer> <V453000> any jams? 12:11:00 *** leg3nd has joined #openttdcoop 12:11:11 <PublicServer> <G> seems to be fairly smooth now 12:11:21 <PublicServer> <V453000> yes :) 12:12:03 <PublicServer> <G> I just changed Upper Kulmfeld to add an extra two platforms 12:12:25 <PublicServer> <V453000> why the combo signals 12:12:31 <PublicServer> <V453000> please use normal waiting spaces 12:13:04 <PublicServer> <V453000> provides some buffer space and is more effective overall 12:13:12 <PublicServer> <G> Yep, okay 12:14:13 *** greenlion has quit IRC 12:16:08 <V453000> !rcon set max_trains 12:16:09 <PublicServer> V453000: Current value for 'max_trains' is: '750' (min: 0, max: 5000) 12:19:09 <G> hmmm can't see us getting 5000 trains here 12:19:22 <V453000> that isnt expected either 12:24:08 *** greenlion has joined #openttdcoop 12:25:07 <V453000> oh I remember, De_Ghost told you some shit about stuffing over 3k (?) trains on this map 12:25:30 <V453000> that isnt real :p 12:26:24 <PublicServer> *** G has left the game (connection lost) 12:26:24 <PublicServer> *** Game paused (number of players) 12:26:27 *** zwamkat has joined #openttdcoop 12:26:28 <PublicServer> *** V453000 has left the game (leaving) 12:26:43 <zwamkat> !password 12:26:43 <PublicServer> zwamkat: pities 12:26:58 <PublicServer> *** Game still paused (number of players) 12:27:01 <PublicServer> *** ZwamKat joined the game 12:27:23 <G> okay that was odd 12:29:40 <G> guess I should take it as a sign I should sleep 12:29:50 <PublicServer> <ZwamKat> What was odd? 12:30:38 <PublicServer> <ZwamKat> You've been staring a paused game for the past hour? 12:33:07 <G> no, my internal network gave up on me for a moment back then and disconnected me from the game 12:33:33 <G> V453000: sorry if you were in the middle of doing something when it died 12:34:17 <V453000> I wasnt and it isnt a problem :p internet connection problems are quite commno :) 12:34:42 <G> nah, it wasn't my internet connection it was actually my internal network 12:34:53 <G> couldn't even connect to the box right next to me 12:36:18 *** V453000 has quit IRC 12:43:41 *** greenlion has quit IRC 12:47:09 *** pugi has quit IRC 12:53:41 *** greenlion has joined #openttdcoop 12:59:49 *** Keiya has joined #openttdcoop 13:00:45 *** lugo has joined #openttdcoop 13:07:10 *** Keiya_ has quit IRC 13:16:45 *** greenlion has quit IRC 13:17:48 <PublicServer> *** Game still paused (number of players) 13:17:48 <PublicServer> *** Game unpaused (number of players) 13:17:51 <PublicServer> *** Sylf joined the game 13:22:19 *** avdg has joined #openttdcoop 13:26:15 *** greenlion has joined #openttdcoop 13:37:59 *** Fuco has joined #openttdcoop 13:38:03 *** ChanServ sets mode: +v Fuco 14:01:52 *** Vitus has joined #openttdcoop 14:10:32 *** Keiya_ has joined #openttdcoop 14:16:00 *** Keiya has quit IRC 14:18:11 *** greenlion has quit IRC 14:26:31 *** Giant has joined #openttdcoop 14:26:46 *** greenlion has joined #openttdcoop 14:31:07 *** bothie has quit IRC 14:34:56 *** Xappu has joined #openttdcoop 14:38:20 <PublicServer> *** ZwamKat has left the game (connection lost) 14:38:22 <PublicServer> *** Game paused (number of players) 14:38:26 *** zwamkat has quit IRC 14:43:13 *** greenlion has quit IRC 14:44:00 *** bothie has joined #openttdcoop 14:47:59 <Xappu> under the Second: set "TTDPatch compatible nonstop handling" to On. 14:48:05 <Xappu> where can i find that option 14:48:07 <Xappu> ? 14:49:10 <Sylf> Advanced Settings -> Vehicles -> New orders are 'non-stop' by default 14:49:22 <Sylf> I think 14:52:07 *** greenlion has joined #openttdcoop 14:53:48 <XeryusTC> indeed 14:57:27 <Xappu> !password 14:57:28 <PublicServer> Xappu: forums 14:59:53 *** Xappu has quit IRC 15:00:42 *** xappu has joined #openttdcoop 15:02:54 *** Keiya has joined #openttdcoop 15:06:26 *** V453000 has joined #openttdcoop 15:06:26 *** ChanServ sets mode: +o V453000 15:06:37 *** V4530000 has joined #openttdcoop 15:09:18 *** bmarky has joined #openttdcoop 15:09:24 <bmarky> !password 15:09:24 <PublicServer> bmarky: forums 15:09:36 <PublicServer> *** Game still paused (number of players) 15:09:36 <PublicServer> *** Game unpaused (number of players) 15:09:39 <PublicServer> *** bmarky joined the game 15:10:25 *** Keiya_ has quit IRC 15:11:36 *** V4530000 has quit IRC 15:13:43 *** Chillosophy has joined #openttdcoop 15:20:22 <xappu> okay 15:20:30 <xappu> im new to newgrfs 15:20:34 <xappu> i dled the pack 15:20:40 <xappu> where do i unpack it? 15:20:46 <bmarky> i think 15:20:48 <xappu> i unpacked to data 15:20:54 <Sylf> did you get a zip file? 15:20:56 <xappu> but still it says 15:21:03 <xappu> yeah 15:21:05 <Sylf> are you on windows? 15:21:08 <bmarky> u have to place them into the ottd's data folder 15:21:09 <xappu> yes 15:21:13 <xappu> i did 15:21:19 <xappu> the 9 folders 15:21:22 <xappu> something 15:21:23 <Sylf> you see the openttd folder in My Documents? 15:21:26 <bmarky> have u rescand? 15:21:29 <xappu> mm 15:21:30 <xappu> ah 15:21:33 <xappu> in my docs? 15:21:50 <Sylf> inside, you should see "data" folder 15:21:50 <xappu> rescan? 15:21:59 <Sylf> place the unzipped files there 15:22:08 <xappu> C:\Download\ttd-win\TTD for Windows\data 15:22:16 <Sylf> no 15:22:31 <xappu> ah 15:22:36 <Sylf> Windows vista or newer? xp or older? 15:22:41 <xappu> win 7 15:22:55 <Sylf> c:\users\xappu\documents\openttd\data 15:22:58 <bmarky> its C:\Users\"ur user"\Documents\OpenTTD\ 15:23:06 *** Max| has joined #openttdcoop 15:23:15 <bmarky> oh god i'm so slooow 15:23:17 <Sylf> I have a proposition 15:23:26 <Sylf> Let's stop at 666 trains 15:23:35 <Sylf> Call this the prelude to hallowween game 15:23:46 <bmarky> +1 :) 15:24:17 <PublicServer> *** bmarky has left the game (connection lost) 15:24:17 <PublicServer> *** Game paused (number of players) 15:24:29 *** bmarky has quit IRC 15:25:37 <xappu> and if i dont have a data folder i create it? 15:25:44 <Sylf> yeah 15:25:54 <Max|> !password 15:25:54 <PublicServer> Max|: jotted 15:25:56 <Sylf> or you can stick it in the data folder inside download_content 15:26:07 <PublicServer> *** Game still paused (number of players) 15:26:07 <PublicServer> *** Game unpaused (number of players) 15:26:07 <PublicServer> *** Max joined the game 15:26:07 <xappu> ah 15:26:20 <Sylf> either one should work 15:29:17 <xappu> done 15:29:22 <xappu> how do i do this rescan 15:29:24 <xappu> or whatever? 15:29:32 <Sylf> don't worry about it. 15:29:42 <xappu> it says wrong version 15:29:50 <Sylf> !dl win64 15:29:51 <PublicServer> Sylf: http://binaries.openttd.org/nightlies/trunk/r20978/openttd-trunk-r20978-windows-win64.zip 15:30:14 <xappu> i got 32 bit 15:30:16 <Sylf> Make sure you have that specific revision 15:30:21 <Sylf> !dl win32 15:30:21 <PublicServer> Sylf: http://binaries.openttd.org/nightlies/trunk/r20978/openttd-trunk-r20978-windows-win32.zip 15:30:29 <Sylf> Either one will work 15:30:37 <Sylf> But version 1.0.4 will not. 15:30:51 <xappu> ah 15:30:55 <xappu> thats the problem 15:31:02 <Sylf> Nor the absolute latest nightly build 15:31:27 <Sylf> @quickstart 15:31:29 <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart 15:32:10 <Sylf> I think all these are in that article, "Getting In Game" 15:32:53 <xappu> yah 15:32:55 <xappu> yeah 15:32:57 <xappu> missed that :D 15:34:14 <xappu> !password 15:34:14 <PublicServer> xappu: toning 15:34:50 <PublicServer> *** Xappu joined the game 15:45:13 *** pugi has joined #openttdcoop 15:45:48 *** V453000 has quit IRC 15:50:56 <PublicServer> <Sylf> 1 more train? 15:57:07 <Max|> Go ahead 15:57:12 <Max|> I added #665 15:57:20 <PublicServer> <Sylf> You can do it 15:57:35 <PublicServer> <Sylf> I'm gonna add couple more platforms to candy factory drop 15:57:49 <Max|> Ok, 666 trains now 15:59:17 *** lugo has quit IRC 16:00:10 *** lugo has joined #openttdcoop 16:00:51 <xappu> when whill the new game start? 16:02:24 *** Progman has quit IRC 16:02:39 *** Progman has joined #openttdcoop 16:03:49 *** Progman has quit IRC 16:04:02 *** Progman has joined #openttdcoop 16:04:47 <planetmaker> when this is done 16:05:39 <PublicServer> <Sylf> 666 trains without jams 16:06:23 <PublicServer> <Xappu> jams before a station count? 16:06:25 <PublicServer> <Sylf> mm, there's one 16:08:44 <PublicServer> <Sylf> Yes, smooth-running system is more priority than income level, train count, or station count 16:10:20 <SmatZ> once there is a jam, adding trains to increase station rating won't help :) 16:12:19 *** leg3nd has quit IRC 16:24:18 <PublicServer> <Sylf> all right 16:24:33 <PublicServer> <Sylf> most everything should be running smooth now 16:24:55 <PublicServer> <Sylf> or not 16:25:03 <PublicServer> <Sylf> SLH03 is still a problem 16:27:37 <PublicServer> <Max> Not too bad tough 16:28:08 <PublicServer> <Sylf> not really jamming 16:28:19 <PublicServer> <Sylf> just waiting for the merge in the balancer system 16:28:49 <PublicServer> <Sylf> BBH 01a's jam is more of problem 16:33:37 <PublicServer> <Sylf> should be better now 16:34:36 *** Giant has quit IRC 16:35:46 *** Keiya_ has joined #openttdcoop 16:43:15 *** greenlion has quit IRC 16:43:17 *** Keiya has quit IRC 16:45:35 *** dlr365 has joined #openttdcoop 16:47:26 <dlr365> @quickstart 16:47:28 <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart 16:50:27 <PublicServer> *** Xappu has joined company #1 16:52:26 <dlr365> !dl win64 16:52:26 <PublicServer> dlr365: http://binaries.openttd.org/nightlies/trunk/r20978/openttd-trunk-r20978-windows-win64.zip 16:53:22 <dlr365> !password 16:53:22 <PublicServer> dlr365: titter 16:53:40 <PublicServer> *** Player has joined spectators 16:53:42 <PublicServer> *** Player has changed his/her name to dlr365 16:55:51 <PublicServer> *** dlr365 has joined company #1 16:57:05 *** greenlion has joined #openttdcoop 16:59:40 <PublicServer> *** Xappu has left the game (leaving) 17:08:34 <PublicServer> <Max> ^^ 17:17:28 <PublicServer> *** dlr365 has left the game (leaving) 17:23:22 *** Keiya has joined #openttdcoop 17:29:01 <Max|> Anything left to do in this game? 17:30:42 *** Keiya_ has quit IRC 17:30:48 <XeryusTC> !playercount 17:30:48 <PublicServer> XeryusTC: Number of players: 2 (0 spectators) 17:37:38 <PublicServer> *** Max has left the game (connection lost) 17:37:38 <PublicServer> *** Game paused (number of players) 17:43:10 <PublicServer> *** Sylf has left the game (leaving) 17:43:15 *** dlr365 has quit IRC 17:43:35 <PublicServer> *** Game still paused (number of players) 17:43:36 <PublicServer> *** Sylf joined the game 17:44:39 <xappu> !password 17:44:39 <PublicServer> xappu: cowboy 17:45:11 <PublicServer> *** Game still paused (number of players) 17:45:11 <PublicServer> *** Game unpaused (number of players) 17:45:14 <PublicServer> *** Xappu joined the game 17:51:50 <PublicServer> <Xappu> u doing anything? 17:52:01 <PublicServer> <Sylf> no 17:52:19 <PublicServer> <Xappu> random/ide? 17:52:29 <PublicServer> <Xappu> idle* 17:52:32 <PublicServer> <Sylf> pretty much 17:53:08 <xappu> !site 17:53:10 <xappu> !help 17:53:10 <PublicServer> xappu: http://www.openttdcoop.org/wiki/IRC_Commands 17:53:54 <xappu> !courve 17:54:04 <xappu> !curve 17:54:04 <PublicServer> xappu: http://www.openttdcoop.org/wiki/Max_Curve_Speed 17:58:34 <xappu> !junctionary 17:58:34 <PublicServer> xappu: http://www.openttdcoop.org/wiki/Junctionary 17:58:45 *** greenlion has quit IRC 18:08:16 *** greenlion has joined #openttdcoop 18:13:11 *** Keiya has quit IRC 18:25:43 <PublicServer> *** Sylf has joined spectators 18:25:43 <PublicServer> *** Game paused (number of players) 18:25:59 <PublicServer> *** Sylf has left the game (leaving) 18:35:13 *** kreda has joined #openttdcoop 18:35:27 <kreda> !password 18:35:27 <PublicServer> kreda: scants 18:35:44 <PublicServer> *** Game still paused (number of players) 18:35:44 <PublicServer> *** Game unpaused (number of players) 18:35:45 <PublicServer> *** kreda joined the game 18:36:04 <PublicServer> *** Xappu has joined spectators 18:36:04 <PublicServer> *** Game paused (number of players) 18:38:48 <PublicServer> *** kreda has left the game (leaving) 18:41:50 <PublicServer> *** Xappu has joined company #1 18:42:30 <PublicServer> *** Xappu has joined spectators 18:43:02 <PublicServer> *** Xappu has joined company #1 18:43:22 <PublicServer> *** Xappu has joined spectators 18:51:45 *** Mortomes has quit IRC 18:54:26 *** Mortomes has joined #openttdcoop 19:05:14 <PublicServer> *** Xappu has left the game (leaving) 19:13:23 *** pugi has quit IRC 19:14:56 *** pugi has joined #openttdcoop 19:19:38 *** Intexon has joined #openttdcoop 19:20:08 <PublicServer> *** Game still paused (number of players) 19:20:09 <PublicServer> *** Intexon joined the game 19:22:18 *** Chillosophy has quit IRC 19:36:02 <PublicServer> *** Game still paused (number of players) 19:36:02 <PublicServer> *** Game unpaused (number of players) 19:36:05 <PublicServer> *** tneo joined the game 19:40:43 *** greenlion has quit IRC 19:41:25 <PublicServer> *** tneo has left the game (leaving) 19:41:25 <PublicServer> *** Game paused (number of players) 19:41:33 <PublicServer> *** Intexon has joined spectators 19:42:21 <PublicServer> *** Intexon has left the game (leaving) 19:50:20 *** greenlion has joined #openttdcoop 20:03:02 *** heffer has joined #openttdcoop 20:03:57 *** heffer has joined #openttdcoop 20:06:49 *** V453000 has joined #openttdcoop 20:06:49 *** ChanServ sets mode: +o V453000 20:10:07 <V453000> !password 20:10:07 <PublicServer> V453000: scants 20:10:24 <PublicServer> *** Game still paused (number of players) 20:10:27 <PublicServer> *** V453000 joined the game 20:33:37 <PublicServer> *** Game still paused (number of players) 20:33:37 <PublicServer> *** Game unpaused (number of players) 20:33:39 <PublicServer> *** tneo joined the game 20:33:41 <PublicServer> <V453000> hi 20:33:43 <PublicServer> <tneo> hi 20:33:46 <PublicServer> <tneo> messy ma 20:33:48 <PublicServer> <tneo> p 20:33:56 <PublicServer> <V453000> quite 20:34:10 <PublicServer> <V453000> it seems to work atm ... somewhat 20:34:25 <PublicServer> <tneo> bbh01a has issues 20:34:36 <PublicServer> <V453000> I see 20:34:38 <PublicServer> <V453000> omg 20:35:29 <PublicServer> <tneo> the merge onto bbh01b sucks 20:35:35 <PublicServer> <V453000> exactly 20:36:53 <PublicServer> <tneo> hmm 20:37:15 <PublicServer> <tneo> 5 lanes merge onto 3 and then exit to town drop 20:37:53 <PublicServer> <V453000> well that would make sense in theory, but it is done in a weird way 20:38:23 <PublicServer> <tneo> but prior to the exit is a merge 20:38:38 <PublicServer> <tneo> where you just made the prio 20:38:52 <PublicServer> <V453000> :o 20:38:54 <PublicServer> <V453000> omg 20:38:58 <PublicServer> <V453000> thx 20:39:33 <PublicServer> <tneo> we should try to split traffic at bbh01a 20:39:49 <xappu> !PASSWORD 20:39:56 <xappu> !password 20:39:56 <PublicServer> xappu: knives 20:40:05 <PublicServer> <V453000> basically a bypass you mean 20:40:07 <PublicServer> <V453000> ? 20:40:09 <PublicServer> *** Xappu joined the game 20:40:33 <PublicServer> <tneo> yes as long as all trafic frow W still can go E :-) 20:40:47 <PublicServer> <V453000> :) 20:41:13 <PublicServer> *** Xappu has joined company #1 20:41:53 <PublicServer> <tneo> hmm 20:42:11 <PublicServer> <tneo> that town drop exit also contains sort of slh connection 20:42:15 <PublicServer> <tneo> that is not coop rule :P 20:43:01 <PublicServer> <tneo> slh 06 is on a mainstation exit/entry 20:43:03 <PublicServer> <V453000> :| 20:43:07 <PublicServer> <V453000> indeed 20:43:34 <PublicServer> <tneo> let's see if I can divert that 20:43:44 <PublicServer> <V453000> :) 20:47:03 <PublicServer> <Xappu> wip stands for? 20:47:09 <PublicServer> <tneo> work in progress 20:47:57 <PublicServer> <Xappu> can u tlak trough what ure doing? 20:48:08 <PublicServer> <Xappu> im trying to lean complex stuff and its too messy :D 20:48:30 <PublicServer> <V453000> just reorganizing the traffic basically 20:48:37 <PublicServer> <tneo> i'm trying to divert the traffic from slh06 to merge on a different spot and not on the same spot as the exit of the main station 20:49:24 <Max|> !password 20:49:24 <PublicServer> Max|: shrank 20:49:35 <PublicServer> *** Max joined the game 20:51:15 <PublicServer> <Xappu> somethings wrong now 20:52:45 <PublicServer> <tneo> slh 06 exit and entry diverted 20:52:49 <PublicServer> <tneo> now needs optimizing :-) 20:54:03 <PublicServer> <Xappu> is it me or traffic started to jam at the "the roundabout" 20:54:37 <Max|> It has done that all game 20:56:59 <PublicServer> <V453000> im wondering what the idea behind that was, but lets see :) 20:57:05 <PublicServer> <tneo> ? 20:57:11 <PublicServer> <V453000> the diversion 20:57:13 <PublicServer> <tneo> reworking SLH 07 20:57:20 <PublicServer> <V453000> yeye :) 21:00:24 *** bmarky has joined #openttdcoop 21:03:22 *** bmarky has quit IRC 21:08:26 <PublicServer> *** Ardonel joined the game 21:09:49 <PublicServer> *** Ardonel has left the game (leaving) 21:10:00 <PublicServer> *** planetm4ker joined the game 21:10:03 <PublicServer> <planetm4ker> hello 21:10:05 <PublicServer> <tneo> hi 21:10:07 <PublicServer> <tneo> hmm 21:10:15 <PublicServer> <Xappu> wth 21:10:41 <glevans2> parted 21:10:47 <glevans2> doh 21:10:53 <PublicServer> <planetm4ker> hm? 21:11:00 <PublicServer> *** glevans2 joined the game 21:11:13 <glevans2> typed password in wrong window 21:17:03 <PublicServer> *** planetm4ker has left the game (leaving) 21:17:03 <PublicServer> <Xappu> someone created a mess in kelbrück 21:17:08 <PublicServer> <Xappu> hudge jams 21:19:22 <PublicServer> <Max> Why do toy drop trains join !Here? 21:19:36 <PublicServer> <Max> Oh, someone building 21:19:46 <PublicServer> <Max> Go ahead then 21:19:50 <PublicServer> <Xappu> uhm 21:19:57 <PublicServer> <Xappu> im trying to divert traffic 21:19:59 <PublicServer> <Xappu> from jam 21:20:09 <PublicServer> <Xappu> ? 21:20:15 <PublicServer> <Xappu> is it reasonable? 21:20:21 <PublicServer> <tneo> na 21:20:32 <PublicServer> <tneo> it is a junk map 21:20:40 <PublicServer> <Xappu> indeed 21:20:42 <PublicServer> <Max> Joining it all to one line is probably not good 21:20:51 <PublicServer> <Xappu> cant figure out shit 21:21:17 <PublicServer> <Max> The problem is that the trains from the toy drop join the SL 21:21:43 <PublicServer> <Max> No wait, they're from another SL 21:21:49 <PublicServer> <Max> But still 21:22:14 <PublicServer> <Max> Too much traffic for one line 21:22:17 <PublicServer> <Xappu> tneo :/ 21:22:36 <PublicServer> <Xappu> thats what i wanted to do :/ 21:23:10 <PublicServer> <tneo> :-) 21:23:35 <Max|> !players 21:23:37 <PublicServer> Max|: Client 577 (Orange) is V453000, in company 1 (Codorf Couriers) 21:23:38 <PublicServer> Max|: Client 578 (Orange) is tneo, in company 1 (Codorf Couriers) 21:23:38 <PublicServer> Max|: Client 580 (Orange) is Xappu, in company 1 (Codorf Couriers) 21:23:38 <PublicServer> Max|: Client 582 (Orange) is Max, in company 1 (Codorf Couriers) 21:23:38 <PublicServer> Max|: Client 587 is glevans2, a spectator 21:23:39 <PublicServer> *** glevans2 has left the game (connection lost) 21:23:54 <glevans2> :( 21:26:52 <glevans2> floating point exception crash ... probably needed to go spend time with my son anyway ... 21:32:02 <PublicServer> <tneo> might cause jam 21:32:05 <PublicServer> <tneo> short exit 21:32:29 <planetmaker> can you report that crash please, glevans2 ? 21:32:44 <PublicServer> <Xappu> i can change the entrance 21:32:46 <PublicServer> <Xappu> enitrely 21:33:40 <PublicServer> *** V453000 has left the game (leaving) 21:33:46 <V453000> laters 21:34:11 <PublicServer> <tneo> bye 21:43:50 *** greenlion has quit IRC 21:47:18 <als> !password 21:47:18 <PublicServer> als: darkly 21:47:39 <PublicServer> <Xappu> this map is un jamable 21:47:51 <PublicServer> <Xappu> u fix the flow in 1 place the next gets jamed 21:47:54 <PublicServer> *** als joined the game 21:47:57 <PublicServer> <tneo> hehe 21:50:16 <PublicServer> <tneo> i'm off 21:50:18 <PublicServer> <tneo> bye 21:50:21 <PublicServer> *** tneo has left the game (leaving) 21:50:23 <PublicServer> <Xappu> peace 21:51:31 <PublicServer> *** Intexon joined the game 21:51:34 <PublicServer> <Intexon> hi 21:51:50 <PublicServer> <Xappu> hey 21:54:42 <PublicServer> <Xappu> i guess i have to go to slp too 21:54:44 <PublicServer> <Xappu> gn 21:54:47 <PublicServer> <Intexon> bye 22:01:13 <PublicServer> *** Xappu has left the game (leaving) 22:01:53 *** thgergo has quit IRC 22:02:29 <PublicServer> *** Intexon has joined spectators 22:03:46 *** thgergo has joined #openttdcoop 22:13:04 <PublicServer> *** als has left the game (leaving) 22:13:04 <PublicServer> *** Game paused (number of players) 22:15:05 *** Sylf_mobile has joined #openttdcoop 22:19:12 <PublicServer> *** Intexon has left the game (leaving) 22:22:40 *** V453000 has quit IRC 22:28:47 *** Intexon has quit IRC 22:31:20 *** Sylf_mobile has quit IRC 22:41:55 *** Sylf_mobile has joined #openttdcoop 22:55:21 *** Progman has quit IRC 22:56:46 <G> !password 22:56:46 <PublicServer> G: lemons 22:57:15 <PublicServer> *** Game still paused (number of players) 22:57:15 <PublicServer> *** Game unpaused (number of players) 22:57:16 <PublicServer> *** G joined the game 22:57:56 *** Sylf_mobile has quit IRC 23:06:11 <PublicServer> *** G has left the game (leaving) 23:06:11 <PublicServer> *** Game paused (number of players) 23:08:44 <PublicServer> *** Max has left the game (connection lost) 23:11:27 *** Max| has quit IRC 23:16:52 *** Vitus has quit IRC 23:25:51 *** davis has quit IRC 23:27:49 *** davis has joined #openttdcoop 23:31:34 *** pugi has quit IRC 23:39:21 <glevans2> planetmaker, yes I will report the crash. It will need to wait as I am headed to the hospital to check on some friends who were involved in a head-on car collision earlier today. 23:45:14 <OwenS> Whee... That was both fun and absolutely exhausting