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00:39:45 *** thgergo has quit IRC 00:44:08 *** Progman has joined #openttdcoop 01:08:36 *** Progman has quit IRC 01:12:58 *** Intexon has quit IRC 01:16:55 *** KenjiE20 has quit IRC 01:44:09 *** Chris_Booth has quit IRC 02:09:34 *** real` has joined #openttdcoop 02:13:13 *** PeterT_ has joined #openttdcoop 02:14:42 *** PeterT has quit IRC 02:14:42 *** Born_Acorn has quit IRC 02:14:42 *** `real has quit IRC 02:14:42 *** Razaekel has quit IRC 02:14:42 *** PeterT_ is now known as PeterT 02:14:53 *** Razaekel has joined #openttdcoop 02:22:31 *** Fuco has quit IRC 02:26:32 *** Born_Acorn has joined #openttdcoop 02:35:10 *** roboboy has joined #openttdcoop 03:06:19 *** CyberSoul has joined #openttdcoop 03:06:31 <CyberSoul> !players 03:06:33 <PublicServer> CyberSoul: There are currently no clients connected to the server 03:06:37 <CyberSoul> !password 03:06:37 <PublicServer> CyberSoul: psalms 03:32:31 <PublicServer> *** Game still paused (number of players) 03:32:31 <PublicServer> *** CyberSoul joined the game 03:33:39 *** lych has quit IRC 03:37:51 <PublicServer> *** CyberSoul has left the game (leaving) 04:11:30 *** luQue has joined #openttdcoop 05:50:41 *** Mark has joined #openttdcoop 05:52:06 <Mark> hello 05:52:30 <Mark> !dl win64 05:52:30 <PublicServer> Mark: http://binaries.openttd.org/nightlies/trunk/r22255/openttd-trunk-r22255-windows-win64.zip 06:06:24 <Mark> !password 06:06:24 <PublicServer> Mark: psalms 06:06:25 *** sla_ro|master has joined #openttdcoop 06:06:48 <PublicServer> *** Game still paused (number of players) 06:06:50 <PublicServer> *** Mark joined the game 06:08:02 <PublicServer> *** Mark has left the game (leaving) 06:29:52 *** roboboy has quit IRC 07:02:04 *** Mark has quit IRC 07:08:35 *** Vinnie has joined #openttdcoop 07:09:05 *** Vinnie has left #openttdcoop 07:09:57 *** orudge` has joined #openttdcoop 07:09:57 *** orudge has quit IRC 07:45:44 *** sla_ro|master has quit IRC 08:15:22 *** real` has quit IRC 08:19:56 *** Webster has joined #openttdcoop 08:19:56 *** ChanServ sets mode: +o Webster 08:20:32 *** Ammler has joined #openttdcoop 08:20:32 *** ChanServ sets mode: +o Ammler 08:21:01 *** luckz has quit IRC 08:21:07 *** seberoth has joined #openttdcoop 08:22:02 *** Hirundo has joined #openttdcoop 08:22:06 *** tneo has joined #openttdcoop 08:22:06 *** ChanServ sets mode: +o tneo 08:23:03 *** SmatZ has joined #openttdcoop 08:23:35 *** V453000 has joined #openttdcoop 08:23:35 *** ChanServ sets mode: +o V453000 08:25:35 *** heffer_ has joined #openttdcoop 08:26:24 *** luckz has joined #openttdcoop 08:29:27 *** heffer has quit IRC 09:12:05 *** orudge` is now known as orudge 09:15:33 *** Firartix has joined #openttdcoop 09:44:20 *** Progman has joined #openttdcoop 09:59:07 *** sla_ro|master has joined #openttdcoop 10:11:26 <Ammler> what is most worth mentioning as update since 1.0.5? 10:11:40 <Ammler> (1.0 to 1.1) 10:18:31 *** Dave has joined #openttdcoop 10:19:06 *** Dave is now known as Guest1390 10:19:40 <Guest1390> !download win32 10:19:40 <PublicServer> Guest1390: http://binaries.openttd.org/nightlies/trunk/r22255/openttd-trunk-r22255-windows-win32.zip 10:19:51 *** Mitcian has joined #openttdcoop 10:22:17 <Guest1390> !password 10:22:17 <PublicServer> Guest1390: psalms 10:22:28 <PublicServer> *** Game still paused (number of players) 10:22:29 <PublicServer> *** Big Dave joined the game 10:22:44 <Ammler> hello DAVE :-) 10:23:20 <PublicServer> <Big Dave> hello 10:29:49 *** Mitcian has quit IRC 10:38:51 *** pugi has joined #openttdcoop 10:43:46 <PublicServer> *** Big Dave has left the game (leaving) 10:55:09 *** roboboy has joined #openttdcoop 10:57:35 *** Fuco has joined #openttdcoop 10:57:39 *** ChanServ sets mode: +v Fuco 11:15:39 *** seberoth has quit IRC 11:15:39 *** dihedral has quit IRC 11:18:39 *** dihedral has joined #openttdcoop 11:19:09 *** seberoth has joined #openttdcoop 11:27:50 *** Tray has joined #openttdcoop 11:28:04 <Tray> !players 11:28:06 <PublicServer> Tray: There are currently no clients connected to the server 11:39:40 *** KenjiE20 has joined #openttdcoop 11:39:40 *** ChanServ sets mode: +o KenjiE20 11:43:53 *** Chrill has joined #openttdcoop 12:04:07 *** MrD2DG has joined #openttdcoop 12:06:17 <MrD2DG> !players 12:06:20 <PublicServer> MrD2DG: There are currently no clients connected to the server 12:08:35 *** Chris_Booth has joined #openttdcoop 12:15:40 *** Chrill has quit IRC 12:36:27 *** Guest1390 has quit IRC 12:40:30 *** mfb- has joined #openttdcoop 12:40:33 <mfb-> hi 12:50:25 <MrD2DG> Hi 12:51:00 *** Hippidy has joined #openttdcoop 13:02:13 <PublicServer> *** Game still paused (number of players) 13:02:16 <PublicServer> *** Hippidy joined the game 13:04:06 <MrD2DG> !password 13:04:06 <PublicServer> MrD2DG: psalms 13:04:45 <MrD2DG> !password 13:04:45 <PublicServer> MrD2DG: sequin 13:04:57 <PublicServer> *** Game still paused (number of players) 13:04:58 <PublicServer> *** MrD2DG joined the game 13:07:45 <PublicServer> *** Hippidy has left the game (leaving) 13:07:49 *** Hippidy has quit IRC 13:18:47 *** Vinnie_ has joined #openttdcoop 13:18:59 <Vinnie_> @calc maglev 643 13:19:16 <Vinnie_> @clcalc maglev 643 13:19:16 <Webster> Vinnie_: Required CL for maglev at 643km/h is 7 (13 half tiles) or TL 13:20:07 *** thgergo has joined #openttdcoop 13:23:15 <PublicServer> <MrD2DG> Somone gonna join? :) 13:25:19 <Chris_Booth> can't 13:25:30 <Chris_Booth> I need to fix my PC 13:26:35 <MrD2DG> :( 13:31:26 <mfb-> !password 13:31:26 <PublicServer> mfb-: sequin 13:31:36 <PublicServer> *** Game still paused (number of players) 13:31:36 <PublicServer> *** Game unpaused (number of players) 13:31:39 <PublicServer> *** mfb joined the game 13:31:44 <Chris_Booth> actually screw it my dll errors can wait 13:31:54 <PublicServer> <MrD2DG> Oh Hi mfb 13:32:02 <PublicServer> *** Chris Booth joined the game 13:32:04 <PublicServer> <mfb> hi 13:32:17 <PublicServer> <Chris Booth> lo 13:32:54 <PublicServer> <mfb> just move the oil&rubber exit if you get problems there 13:33:08 <PublicServer> <MrD2DG> Just experimenting its fine atm 13:34:00 <PublicServer> <Chris Booth> this game official has CL1 abuse 13:34:07 <PublicServer> <MrD2DG> :D 13:34:47 <PublicServer> <mfb> use, not abuse ;) 13:35:01 <PublicServer> <mfb> but you can try to abuse 90°-bends :D 13:35:06 <PublicServer> *** made screenshot at 000311D5: http://ps.openttdcoop.org/publicserver/webcam/000311D5.png 13:40:28 *** Chillosophy has joined #openttdcoop 13:42:26 <PublicServer> <MrD2DG> Huh? 13:42:36 <PublicServer> <mfb> ? 13:42:42 <PublicServer> <Chris Booth> train 4 13:42:48 <PublicServer> <MrD2DG> Oh that was you 13:42:51 <PublicServer> <Chris Booth> that is the train we are using 13:42:57 <PublicServer> <Chris Booth> well that speed 13:43:01 <PublicServer> <MrD2DG> I know I didnt need full speed 13:43:42 <PublicServer> <mfb> 2 engines... why? ;) 13:44:01 <PublicServer> <MrD2DG> CB did it :) 13:49:22 <Chris_Booth> don't bring me into this 13:49:41 <PublicServer> <MrD2DG> Lol but you did :) 13:50:06 <PublicServer> *** made screenshot at 00016810: http://ps.openttdcoop.org/publicserver/webcam/00016810.png 13:53:08 <PublicServer> <Chris Booth> can we have magic buldozer turned on please? 13:53:15 <PublicServer> <MrD2DG> YES 13:53:21 <PublicServer> <mfb> :D 13:53:33 <PublicServer> <MrD2DG> Yeah 14:01:48 <PublicServer> <MrD2DG> Ugh i need the magic bulldozer 14:03:11 <mfb-> it will die at some time 14:03:21 <PublicServer> <MrD2DG> I need 3 to die 14:03:27 <PublicServer> <MrD2DG> Gonna take a while... 14:03:29 <PublicServer> <mfb> wrong area to build? 14:03:48 <PublicServer> <MrD2DG> Well everywhere else is surrounded by water? 14:03:51 <PublicServer> <mfb> well, just build around 14:04:16 <PublicServer> <mfb> the diamond mine is ugly, but you can avoid it, too 14:04:24 <PublicServer> <mfb> same with the factory 14:04:40 <PublicServer> <MrD2DG> Hmm but that sorta ruins the design 14:05:00 <PublicServer> <mfb> it makes the design more interesting :p 14:05:07 <PublicServer> *** made screenshot at 0001A414: http://ps.openttdcoop.org/publicserver/webcam/0001A414.png 14:12:19 <PublicServer> <MrD2DG> I need to learn how to do that tree thing when i do it ratings just get worse :P 14:12:19 <Webster> Latest update from dznews: GRFCodec - GRFCodec 5.1.1 <http://dev.openttdcoop.org/news/54> 14:12:30 <PublicServer> <mfb> ? 14:12:32 <PublicServer> <mfb> ah 14:12:36 <PublicServer> <mfb> just use enough trees 14:13:07 <PublicServer> <mfb> and not the water :D 14:13:15 <PublicServer> <MrD2DG> :P 14:13:52 <PublicServer> <mfb> remove more 14:14:26 <PublicServer> <mfb> you need enough new trees to come from the lower cap at the ration to "good" or something like that 14:14:46 <PublicServer> <mfb> town is gone 14:14:54 <PublicServer> <Chris Booth> and good rating :D 14:15:03 <PublicServer> <mfb> stupid town 14:15:05 <PublicServer> <MrD2DG> xD 14:16:33 <PublicServer> <MrD2DG> We had enought platforms :P 14:16:53 <PublicServer> <mfb> no need to build more than the drop 14:17:17 <PublicServer> <mfb> without the industries, it can even get larger 14:17:24 <PublicServer> <Chris Booth> just stoping the town from growning 14:19:16 <PublicServer> <MrD2DG> :P Thanks 14:20:03 <PublicServer> <mfb> SLHs will be the real mess 14:20:07 <PublicServer> *** made screenshot at 000329CE: http://ps.openttdcoop.org/publicserver/webcam/000329CE.png 14:20:21 <PublicServer> <MrD2DG> Im not even going to attempt one :) 14:21:27 <PublicServer> *** Chris Booth has left the game (connection lost) 14:34:26 *** Chris_Booth has quit IRC 14:35:08 <PublicServer> *** made screenshot at 000225E0: http://ps.openttdcoop.org/publicserver/webcam/000225E0.png 14:40:37 <PublicServer> <MrD2DG> Umm could you check the goods pickup please, I think i may have spaced the entrace splits too much 14:41:17 <PublicServer> <mfb> hmm 14:41:21 <PublicServer> <mfb> should work 14:41:45 <PublicServer> <MrD2DG> I guess ill leave it for now then, can always be changed later 14:42:19 <PublicServer> <mfb> maybe you can move the split 14:42:59 <PublicServer> <mfb> that is fine 14:43:05 <PublicServer> <MrD2DG> ok 14:44:12 <PublicServer> <MrD2DG> That ok? 14:44:20 <PublicServer> <mfb> better now 14:44:28 <PublicServer> <MrD2DG> What about the second line 14:44:31 <PublicServer> <MrD2DG> That is a lot bigger 14:44:46 <PublicServer> <mfb> but it has a own waiting bay there 14:44:56 <PublicServer> <MrD2DG> Oh so i can leave that then 14:45:54 <PublicServer> <MrD2DG> Thanks 14:48:43 <PublicServer> <mfb> I think we will have to fix a lot of signals later :D 14:49:03 <PublicServer> <MrD2DG> xD well you can tell me the problems now 14:49:33 <PublicServer> <mfb> I think at joiners like !here 14:49:39 <PublicServer> <mfb> station entries without loops are fine 14:50:08 <PublicServer> *** made screenshot at 00021FDB: http://ps.openttdcoop.org/publicserver/webcam/00021FDB.png 14:50:24 <PublicServer> <MrD2DG> Oh i thought you were referring to the good pickup 14:50:44 <PublicServer> <mfb> no 14:53:42 <PublicServer> <mfb> "flood waring"? 14:53:58 <PublicServer> <MrD2DG> CB left the sign because i was digging close to the lake 15:02:37 <Tray> !password 15:02:38 <PublicServer> Tray: blinds 15:02:59 <PublicServer> *** Tray joined the game 15:03:32 <PublicServer> <Tray> hi guys 15:03:36 <PublicServer> <mfb> hi 15:03:36 <PublicServer> <MrD2DG> Hey 15:05:08 <PublicServer> *** made screenshot at 00016421: http://ps.openttdcoop.org/publicserver/webcam/00016421.png 15:06:23 <PublicServer> <Tray> I like the O&R Pickup. 15:06:27 <PublicServer> <MrD2DG> :) 15:08:25 <PublicServer> <MrD2DG> I hope the crossings wont interfere with trains leaving though 15:08:33 <PublicServer> <MrD2DG> Since they are sort of stations 15:08:49 <PublicServer> <Tray> What do you mean? 15:08:53 <PublicServer> <mfb> well, trains should always have "non-stop" 15:08:59 <PublicServer> <MrD2DG> True 15:09:10 <PublicServer> <MrD2DG> I mean the road crossings on the exit lines Tray 15:13:02 <PublicServer> <MrD2DG> Not many DWE goods related tiles :/ 15:20:09 <PublicServer> *** made screenshot at 00039B4F: http://ps.openttdcoop.org/publicserver/webcam/00039B4F.png 15:35:09 <PublicServer> *** made screenshot at 00039CF9: http://ps.openttdcoop.org/publicserver/webcam/00039CF9.png 15:37:35 <PublicServer> <mfb> factory died 15:37:39 <PublicServer> <MrD2DG> YEY 15:37:41 <PublicServer> <mfb> +water 15:39:14 <PublicServer> <MrD2DG> If anyone wants to improve the exit and look of the station feel free 15:43:39 *** roboboy has quit IRC 15:45:49 *** Firartix has quit IRC 15:50:09 <PublicServer> *** made screenshot at 0001E5E9: http://ps.openttdcoop.org/publicserver/webcam/0001E5E9.png 15:51:55 <PublicServer> *** Tray has left the game (leaving) 15:53:20 *** Tray has quit IRC 16:05:10 <PublicServer> *** made screenshot at 000339C6: http://ps.openttdcoop.org/publicserver/webcam/000339C6.png 16:10:47 *** Firartix has joined #openttdcoop 16:12:23 *** Guvnor has joined #openttdcoop 16:12:46 <Guvnor> !players 16:12:48 <PublicServer> Guvnor: Client 123 (Orange) is MrD2DG, in company 1 (Black & Co.) 16:12:48 <PublicServer> Guvnor: Client 126 (Orange) is mfb, in company 1 (Black & Co.) 16:13:01 <Guvnor> !password 16:13:01 <PublicServer> Guvnor: fodder 16:13:29 <PublicServer> *** Guvnor joined the game 16:13:36 <PublicServer> <Guvnor> hello 16:13:40 <mfb-> hi 16:17:11 <PublicServer> <Guvnor> i'll be back later.......just checking in :) 16:17:26 <PublicServer> *** Guvnor has left the game (connection lost) 16:20:10 <PublicServer> *** made screenshot at 00016A27: http://ps.openttdcoop.org/publicserver/webcam/00016A27.png 16:21:30 <MrD2DG> Was AFK, Hi 16:25:51 <PublicServer> *** mfb- made screenshot at 00033FB4: http://ps.openttdcoop.org/publicserver/webcam/00033FB4.png 16:26:29 <PublicServer> <mfb> any reason for the prio there? 16:26:47 <PublicServer> <MrD2DG> Not really 16:27:02 <PublicServer> <MrD2DG> Unless some trains are treated with higher priorities 16:29:57 <PublicServer> <mfb> it would just decrease line capacity 16:30:15 <PublicServer> <mfb> without prio, trains can fill every gap there 16:30:26 <PublicServer> <MrD2DG> Thought that it would stop the drop overcrowding 16:30:33 <PublicServer> <MrD2DG> But i see what you mean 16:31:07 <PublicServer> <mfb> so we need prios only in combination with balancing 16:31:22 <PublicServer> <MrD2DG> ok 16:31:35 <Ammler> you don't need a reason for prio, that is always good :-) 16:31:50 <PublicServer> <MrD2DG> Lol 16:31:58 <PublicServer> <mfb> not if you do it wrong ;) 16:32:25 <Ammler> I would say: "No joiner without prio" 16:32:38 <mfb-> we have instant acceleration here 16:32:54 <PublicServer> <MrD2DG> brb a min 16:33:12 <mfb-> so the normal reason (slow trains joining and blocking the following trains) is unimportant here 16:33:34 <Ammler> well, a train can still join a small cap where it doesn't fit 16:33:41 <mfb-> so what? 16:33:45 <Ammler> and so the other train has to slow down 16:33:54 <mfb-> one of both will have to slow down 16:33:58 <mfb-> no matter how you do it 16:34:08 <mfb-> but without prio, the line can be filled to 100% 16:34:30 <mfb-> with prio, small gaps will stay there as trains from one line can't fill them 16:34:39 <Ammler> not really, the cap it might produce, because it stops and needs to reaccelerate 16:34:46 <mfb-> [17:32:43] <mfb-> we have instant acceleration here 16:34:59 <Ammler> that is realtive, isn't? 16:35:08 <mfb-> less than 0.5 tiles 16:35:10 <PublicServer> *** made screenshot at 00031FB4: http://ps.openttdcoop.org/publicserver/webcam/00031FB4.png 16:35:26 <PublicServer> *** Amm1er joined the game 16:35:50 <PublicServer> <Amm1er> do you use the logic train or what? 16:35:56 <PublicServer> <mfb> yes 16:36:02 <PublicServer> <Amm1er> LOL 16:37:09 <PublicServer> <Amm1er> that looks awesome 16:37:11 <PublicServer> <MrD2DG> Bk 16:37:13 <PublicServer> <Amm1er> INSANE 16:37:20 <PublicServer> <Amm1er> V's idea? 16:37:30 <PublicServer> <MrD2DG> ofc :) 16:37:32 <SmatZ> whose else? :) 16:37:39 <PublicServer> <Amm1er> someone should safe his beer 16:37:43 <SmatZ> :D 16:38:08 <PublicServer> <Amm1er> I WANT SEE IT! 16:38:43 <PublicServer> <MrD2DG> Still a LOT of building to do :) 16:39:09 <PublicServer> <Amm1er> is this the first time you do such thing? 16:39:52 <PublicServer> <Amm1er> why you need to loop the train, if the accel is instant? 16:40:10 <PublicServer> <MrD2DG> Dunno, I havent played all PSG's, think it is though 16:41:00 <Ammler> this is seriously going to become the most insane game 16:42:34 <Ammler> SmatZ: is that btw. a "TTO feature", trains don't crash itself? 16:43:09 <SmatZ> Ammler: yeah 16:44:50 <PublicServer> <Amm1er> something to build? 16:45:48 <mfb-> transfer stations and SLHs 16:46:14 <mfb-> the loops are just compact waiting bays for TL17 16:46:49 <PublicServer> <Amm1er> he, also 2x45 works with this trains 16:47:11 <PublicServer> <mfb> we have some more concepts like the one at copper ore drop entry where trains are crossing each other 16:47:15 <PublicServer> <mfb> eh well 16:47:22 <PublicServer> <mfb> trains are crossing themself 16:48:25 <PublicServer> <Amm1er> meh, I feel like the a small newbie on this games 16:48:40 <PublicServer> <MrD2DG> So do i :) 16:50:10 <PublicServer> *** made screenshot at 0001DBEB: http://ps.openttdcoop.org/publicserver/webcam/0001DBEB.png 16:50:18 <PublicServer> <Amm1er> nice station MrD2DG 16:50:27 <PublicServer> <Amm1er> (Goods Pickup) 16:50:31 <PublicServer> <MrD2DG> Thanks :) 16:51:46 <PublicServer> <Amm1er> why do you add some snake lines sometimes? 16:51:50 <PublicServer> <Amm1er> just for fun? 16:52:05 <PublicServer> <mfb> to get 1TL 16:52:11 <PublicServer> <MrD2DG> ^ 16:52:29 <PublicServer> <Amm1er> I see :-) 16:52:58 <PublicServer> <MrD2DG> I know it isnt needed there but its sort of symmetrical 16:53:04 <PublicServer> <Amm1er> but then you have long diagonals sometimes? 16:53:35 <PublicServer> <mfb> maybe we remove them later if their capacity is a problem 16:53:46 <PublicServer> <Amm1er> might be interesting 16:54:10 *** TVPC has joined #openttdcoop 16:54:41 *** Guvnor has quit IRC 17:05:11 <PublicServer> *** made screenshot at 00031FED: http://ps.openttdcoop.org/publicserver/webcam/00031FED.png 17:08:16 *** TVPC has quit IRC 17:08:36 *** Chris_Booth has joined #openttdcoop 17:09:08 <V453000> !password 17:09:09 <PublicServer> V453000: tandem 17:09:23 <PublicServer> *** V453000 joined the game 17:09:28 <PublicServer> <V453000> hi 17:09:43 <PublicServer> <MrD2DG> Hi V 17:09:46 <PublicServer> <MrD2DG> AFK 17:10:21 *** Chris_Booth has quit IRC 17:10:54 <PublicServer> <Amm1er> V453000: what drugs did you use as you made that plan? 17:13:40 <PublicServer> <MrD2DG> BK :P 17:13:57 <V453000> no drugs :) 17:14:13 <mfb-> beer? 17:14:32 <V453000> well, as weird as it might sound, I got this idea in a dream 17:14:47 <PublicServer> <MrD2DG> Dreaming about OTTD :D 17:15:05 <PublicServer> <V453000> it happens rarely to me, but when it does ... 17:15:41 *** Chris_Booth has joined #openttdcoop 17:19:04 <Ammler> V453000: that sounds believeable :-D 17:19:12 <V453000> duh :( 17:19:28 <V453000> to be honest, I laughed my ass off when I tried the stuff in the morning and it worked 17:20:01 <Ammler> the idea is just insane 17:20:09 <PublicServer> <V453000> :)) 17:20:11 <PublicServer> *** made screenshot at 0001107C: http://ps.openttdcoop.org/publicserver/webcam/0001107C.png 17:20:13 <PublicServer> <V453000> the point :p 17:21:09 <PublicServer> <mfb> any plans for TL-splits at the SLH? 17:21:12 <PublicServer> <V453000> it mainly is very creative in building, everybody builds nicely :) 17:21:16 <PublicServer> <V453000> mfb: what exactly? :) 17:21:23 <PublicServer> <mfb> that is my question :D 17:21:37 <PublicServer> <MrD2DG> :P 17:21:39 <PublicServer> <V453000> well, if there are 2 TLs, of course you need to split 17:21:46 <PublicServer> <V453000> otherwise you do not know how long prio/waiting bay there should be 17:24:03 <PublicServer> <MrD2DG> Cant wait till theres actually trains on this thing 17:24:25 <PublicServer> <V453000> :) 17:25:13 <PublicServer> *** Player has joined spectators 17:25:29 <PublicServer> <V453000> hm, the name? .) 17:25:33 <PublicServer> *** Player has changed his/her name to Chris Booth 17:25:37 <PublicServer> <V453000> ah :) 17:25:37 <PublicServer> <Chris Booth> lol 17:25:39 <PublicServer> <MrD2DG> :P 17:25:53 <PublicServer> <Chris Booth> could have played guess who 17:25:59 <PublicServer> *** Chris Booth has joined company #1 17:25:59 <PublicServer> <MrD2DG> lol 17:28:14 <PublicServer> *** Chris Booth has left the game (leaving) 17:30:01 <PublicServer> <Amm1er> V453000: why those loops, if the accel is instant? 17:30:28 <PublicServer> <V453000> 17 tiles long waiting bays are a bit too large :) 17:30:59 <PublicServer> <V453000> it has nothing to do with acceleration, just makes stuff smaller 17:31:21 <PublicServer> <Amm1er> btw. CS Rails aren't opengfx compatible 17:31:31 <PublicServer> <V453000> I noticed 17:31:49 <PublicServer> <Amm1er> you did? I thoght you use the original? 17:32:04 <PublicServer> <V453000> I do, but I saw the screens of the server where it was visible :p 17:32:16 <PublicServer> <Amm1er> ah, indeed 17:32:38 <PublicServer> <Amm1er> I don't have a TTD license to install original graphcis on the server ;-) 17:33:28 <PublicServer> <V453000> if you would mind that much, I believe you could use some newgrfs locally to override all of it :p 17:33:47 <PublicServer> <V453000> ok, maybe not signs and text :) 17:34:01 <PublicServer> <Amm1er> he, we could allow 90° curves and make the loops in 4 tiles :-P 17:34:18 <PublicServer> <V453000> :D 17:35:05 <PublicServer> <V453000> with the long trains it is quite easy to force trains to make 90 deg turns 17:35:11 <PublicServer> <V453000> even with 90 disabled 17:35:12 <PublicServer> *** made screenshot at 0003D269: http://ps.openttdcoop.org/publicserver/webcam/0003D269.png 17:35:15 <PublicServer> <Amm1er> I hope, people don't lear bad habit with this game ;-) 17:35:22 <PublicServer> <MrD2DG> Lol 17:35:24 <PublicServer> <V453000> although it would not work that way :) 17:36:36 <PublicServer> <V453000> Ammler: see !yeah :D 17:37:05 <mfb-> "force"... they are even making 90°-turns when they should not do that 17:37:24 <PublicServer> <V453000> yes, exactly that I mean 17:37:36 <PublicServer> <Amm1er> why that? 17:37:44 <PublicServer> <Amm1er> because there is no path else? 17:37:46 <PublicServer> <V453000> nono 17:37:50 <mfb-> even if they are going to a red twoway-signal instead of a green one 17:37:54 <PublicServer> <V453000> because the train follows its tail for some reason 17:37:54 <PublicServer> <V453000> or wtf 17:37:59 <PublicServer> <MrD2DG> :P 17:38:07 <mfb-> or is heading towards its tail 17:38:51 <PublicServer> <Amm1er> he, like the dogs is hunting his tail 17:39:26 <PublicServer> <mfb> "go to food pickup"? 17:46:34 <PublicServer> <mfb> lol train5 17:46:40 <PublicServer> <MrD2DG> xD 17:46:50 <PublicServer> <MrD2DG> Just saw that too 17:50:12 <PublicServer> *** made screenshot at 00006078: http://ps.openttdcoop.org/publicserver/webcam/00006078.png 17:52:31 <PublicServer> <mfb> SLH01-split is something that might need testing 17:54:54 *** Guvnor has joined #openttdcoop 17:56:21 <PublicServer> *** V453000 has joined spectators 17:56:38 <Guvnor> !password 17:56:38 <PublicServer> Guvnor: bushes 17:57:30 <PublicServer> *** Guvnor joined the game 17:57:46 <PublicServer> <MrD2DG> Hi 17:57:50 <PublicServer> <Guvnor> hello :P 18:01:09 *** Sylf has joined #openttdcoop 18:01:21 <PublicServer> *** V453000 has left the game (connection lost) 18:03:26 <Guvnor> !players 18:03:29 <PublicServer> Guvnor: Client 133 (Orange) is Amm1er, in company 1 (Black & Co.) 18:03:29 <PublicServer> Guvnor: Client 123 (Orange) is MrD2DG, in company 1 (Black & Co.) 18:03:29 <PublicServer> Guvnor: Client 126 (Orange) is mfb, in company 1 (Black & Co.) 18:03:29 <PublicServer> Guvnor: Client 140 (Orange) is Guvnor, in company 1 (Black & Co.) 18:05:12 <PublicServer> *** made screenshot at 0003CF93: http://ps.openttdcoop.org/publicserver/webcam/0003CF93.png 18:06:27 <Razaekel> !password 18:06:27 <PublicServer> Razaekel: tidbit 18:06:48 <PublicServer> *** Razaekel joined the game 18:07:07 <PublicServer> <MrD2DG> Hi 18:07:13 <PublicServer> <mfb> hi 18:07:19 <PublicServer> <Razaekel> what's with the spaghetti stations? >.> 18:07:25 <PublicServer> <MrD2DG> xD 18:07:27 <PublicServer> <mfb> TL17? 18:08:00 <PublicServer> <MrD2DG> +CL1 = Loops everywhere :) 18:08:31 <PublicServer> <Razaekel> nucking futs 18:08:37 <PublicServer> <MrD2DG> :P 18:09:07 <PublicServer> <MrD2DG> Its actually a nice way to build, thought id hate but nope :D 18:09:25 <PublicServer> <Razaekel> what's with the hate on diagonals? 18:09:33 <PublicServer> <mfb> ? 18:09:37 <PublicServer> <MrD2DG> Hasnt been decided yet 18:09:55 <PublicServer> <Razaekel> the oil station 18:10:06 <PublicServer> <Razaekel> the tracks leading to it are rectnagular instead of diagonal 18:10:24 <PublicServer> <mfb> maybe we change that later 18:10:30 <PublicServer> <mfb> easy thing 18:10:33 *** Sylf has quit IRC 18:11:25 <PublicServer> <Razaekel> what needs doing? 18:11:33 <PublicServer> <mfb> SLHs and transfer stations 18:11:59 <PublicServer> <MrD2DG> Goods pickup @ copper drop if V isnt doing it... 18:12:23 <PublicServer> <Razaekel> i will not touch anything that V does 18:12:25 <PublicServer> <Razaekel> ever 18:12:31 <PublicServer> <MrD2DG> :P 18:16:28 <PublicServer> <Razaekel> what was the command for gaplengths? 18:16:39 <mfb-> @gap 17 18:16:39 <Webster> mfb-: For Trainlength of 17: <= 23 needs 2, 24 - 42 needs 3, 43 - 61 needs 4. 18:17:08 <PublicServer> <Razaekel> so only need 1 6t bridge, eh? 18:17:14 <PublicServer> <Razaekel> no, 18:17:15 <PublicServer> <mfb> ? 18:17:16 <PublicServer> <Razaekel> 2 18:17:17 <PublicServer> <Razaekel> nvm 18:17:17 <MrD2DG> 2 18:17:25 <Ammler> 2 is min 18:17:48 <Ammler> !gap 17 23 18:17:48 <PublicServer> Ammler: You need 2 tunnels/bridges for trainlength 17 and gap 23. 18:17:53 <Ammler> !gap 17 24 18:17:53 <PublicServer> Ammler: You need 3 tunnels/bridges for trainlength 17 and gap 24. 18:18:02 <Ammler> !gap 17 42 18:18:02 <PublicServer> Ammler: You need 3 tunnels/bridges for trainlength 17 and gap 42. 18:18:07 <Ammler> !gap 17 43 18:18:07 <PublicServer> Ammler: You need 4 tunnels/bridges for trainlength 17 and gap 43. 18:18:21 <Ammler> hmm, the webster formula seems correct now 18:18:51 <PublicServer> <Guvnor> back later gents 18:18:55 <PublicServer> <MrD2DG> BB 18:18:57 <PublicServer> *** Guvnor has left the game (connection lost) 18:19:36 <PublicServer> <mfb> hmm 18:19:53 <PublicServer> <mfb> put my focus on the overflow and forgot to build the incoming line 18:20:00 <PublicServer> <MrD2DG> :P 18:20:02 <PublicServer> <mfb> now I can't add it :D 18:20:12 <PublicServer> *** made screenshot at 0000898C: http://ps.openttdcoop.org/publicserver/webcam/0000898C.png 18:22:00 <PublicServer> <mfb> +got a new factory right where I am building :( 18:23:58 <MrD2DG> :P 18:24:06 *** dihedral has left #openttdcoop 18:24:24 <PublicServer> <MrD2DG> Are waiting bays a requirement for SLH's? 18:24:39 <PublicServer> <Razaekel> presumably 18:24:53 <PublicServer> <mfb> the SL should not jam when (not if) one train can't enter without waiting 18:25:13 <PublicServer> <MrD2DG> Hmm i think i should attempt one but just cba 18:28:54 <PublicServer> *** Amm1er has left the game (leaving) 18:33:06 <PublicServer> <Razaekel> mmm, double buffers 18:33:24 <PublicServer> <MrD2DG> :P 18:33:34 <PublicServer> <Razaekel> something's probably gonna break horribly 18:33:53 <PublicServer> <mfb> we will fix it 18:35:13 <PublicServer> *** made screenshot at 0003DD77: http://ps.openttdcoop.org/publicserver/webcam/0003DD77.png 18:43:38 <PublicServer> <Razaekel> i have no clue wtf im doing 18:43:46 <PublicServer> <MrD2DG> Whats up with the DWE fences :/ They use a water tile as the BG 18:43:49 <PublicServer> <MrD2DG> Lol 18:50:14 <PublicServer> *** made screenshot at 00007F8E: http://ps.openttdcoop.org/publicserver/webcam/00007F8E.png 18:58:27 <PublicServer> <Razaekel> phooey 18:58:50 <PublicServer> <mfb> where is the TL6-entry? 18:58:59 <PublicServer> <Razaekel> on what? 18:59:07 <PublicServer> <mfb> SLH 18:59:12 <PublicServer> <Razaekel> oh 18:59:21 <PublicServer> <Razaekel> >.> 18:59:47 <PublicServer> <Razaekel> wait 18:59:49 <PublicServer> <mfb> hmm 18:59:55 <PublicServer> <Razaekel> so delivery trains go from where to where? 18:59:55 <PublicServer> <mfb> all your loops will not work 19:00:03 <PublicServer> <Razaekel> now you tell me 19:00:09 <PublicServer> <MrD2DG> xD 19:00:13 <PublicServer> <mfb> trains will leave too early 19:00:29 <PublicServer> <mfb> well, try to do so 19:00:29 <PublicServer> <MrD2DG> I think they need a peice of track connecting the start and end 19:00:29 <PublicServer> <mfb> then they can't 19:00:29 <PublicServer> <mfb> and block 19:00:29 <PublicServer> <MrD2DG> To trap trains 19:01:56 <PublicServer> <Razaekel> blah 19:01:58 <PublicServer> <mfb> that can block completely 19:02:09 <PublicServer> <mfb> :D 19:02:41 <PublicServer> <Razaekel> eff it 19:03:43 *** Tray has joined #openttdcoop 19:04:07 *** thgergo has quit IRC 19:04:29 <Tray> !password 19:04:29 <PublicServer> Tray: nooned 19:04:39 <PublicServer> *** Tray joined the game 19:05:14 <PublicServer> *** made screenshot at 0003E366: http://ps.openttdcoop.org/publicserver/webcam/0003E366.png 19:11:29 <PublicServer> <Razaekel> hmm 19:11:38 <PublicServer> <Razaekel> got 2 working tiny buffers 19:11:44 <PublicServer> <mfb> where? 19:11:50 <PublicServer> <Razaekel> near the plan 19:12:12 <PublicServer> <mfb> just look at V's example 19:12:46 <PublicServer> <Razaekel> his is inline 19:12:52 <PublicServer> <mfb> right 19:12:58 <PublicServer> <Razaekel> mine have a 180 and 90 turns in them 19:13:04 <PublicServer> <mfb> but we have several which are not at the BBHs/stations 19:13:23 <PublicServer> <mfb> I think I built them in at least 5 different directions now 19:13:40 <PublicServer> <mfb> OilML Transfer X&Y&Z 19:13:48 <PublicServer> <mfb> and BBH04 19:16:22 *** Progman has quit IRC 19:16:37 *** Progman has joined #openttdcoop 19:16:50 <PublicServer> *** Razaekel has left the game (leaving) 19:20:14 <PublicServer> *** made screenshot at 00019611: http://ps.openttdcoop.org/publicserver/webcam/00019611.png 19:23:06 <PublicServer> <MrD2DG> Added a bit of eyecady to your oil+water transfer mfb 19:25:20 <mfb-> thanks 19:25:29 <PublicServer> <MrD2DG> np 19:25:29 <PublicServer> <mfb> wow nice 19:26:47 <PublicServer> <mfb> I hope that they will not mix oil and water there 19:27:22 <PublicServer> <MrD2DG> Well the wagons are different 19:27:44 <PublicServer> <MrD2DG> Just got the joke :D 19:35:14 <PublicServer> *** made screenshot at 00006CCF: http://ps.openttdcoop.org/publicserver/webcam/00006CCF.png 19:40:45 <PublicServer> <mfb> ah, the mine died at oil pickup :) 19:40:59 <PublicServer> <MrD2DG> :P 19:42:51 <PublicServer> <MrD2DG> I prefer the stations platforms slightly apart anyway, and that way theres room for more :) 19:50:15 <PublicServer> *** made screenshot at 000321FB: http://ps.openttdcoop.org/publicserver/webcam/000321FB.png 19:57:49 <PublicServer> <MrD2DG> You building atm? 19:57:57 <mfb-> no 19:58:10 <PublicServer> <MrD2DG> K well ima go over to the stable for a bit 19:58:11 <PublicServer> <MrD2DG> BB 19:58:25 <PublicServer> *** MrD2DG has left the game (leaving) 19:58:59 <Vinnie_> !dl win32 19:58:59 <PublicServer> Vinnie_: http://binaries.openttd.org/nightlies/trunk/r22255/openttd-trunk-r22255-windows-win32.zip 19:59:43 <Vinnie_> !password 19:59:43 <PublicServer> Vinnie_: defile 20:00:20 <PublicServer> *** Vinnie joined the game 20:00:57 <PublicServer> <Vinnie> hello 20:02:03 <PublicServer> <mfb> hi 20:04:39 <PublicServer> <Vinnie> cya later 20:04:41 <PublicServer> *** Vinnie has left the game (leaving) 20:05:15 <PublicServer> *** made screenshot at 0001948F: http://ps.openttdcoop.org/publicserver/webcam/0001948F.png 20:07:25 *** Chris_Booth has quit IRC 20:16:52 *** Chris_Booth has joined #openttdcoop 20:17:06 *** thgergo has joined #openttdcoop 20:27:25 *** Hippidy has joined #openttdcoop 20:30:47 *** Hippidy has quit IRC 20:35:15 <PublicServer> *** made screenshot at 00008FAA: http://ps.openttdcoop.org/publicserver/webcam/00008FAA.png 20:42:39 <PublicServer> *** tneo joined the game 20:43:35 <PublicServer> <tneo> ola 20:44:09 <V453000> hi :) 20:46:55 <PublicServer> <tneo> what's this with 45 degree turns on ML? 20:50:39 <PublicServer> *** tneo has left the game (leaving) 20:55:13 <PublicServer> *** Tray has left the game (leaving) 20:55:13 <PublicServer> *** Game paused (number of players) 22:10:54 *** Phoenix_the_II has quit IRC 22:12:02 *** MrD2DG has quit IRC 22:15:57 *** Tray has quit IRC 22:27:46 *** MrD2DG has joined #openttdcoop 22:34:50 *** perk11 has joined #openttdcoop 22:35:47 <PublicServer> *** mfb has left the game (leaving) 22:38:57 *** thgergo has quit IRC 22:39:40 *** sla_ro|master has quit IRC 22:46:42 *** Desrik has joined #openttdcoop 22:47:11 <Desrik> !dl win32 22:47:11 <PublicServer> Desrik: http://binaries.openttd.org/nightlies/trunk/r22255/openttd-trunk-r22255-windows-win32.zip 22:49:08 <Desrik> !dl win64 22:49:08 <PublicServer> Desrik: http://binaries.openttd.org/nightlies/trunk/r22255/openttd-trunk-r22255-windows-win64.zip 22:54:44 <Desrik> is there any way to get a game archive download? like where i can download all of the savegames from the archives in one shot? 22:56:38 <KenjiE20> not atm 22:57:06 *** Chris_Booth has quit IRC 22:57:51 <Desrik> ok.....would be a good option to have 22:58:01 <Desrik> !password 22:58:01 <PublicServer> Desrik: groped 22:58:23 <PublicServer> *** Game still paused (number of players) 22:58:25 <PublicServer> *** Player has joined spectators 22:58:26 <KenjiE20> all might be a bit massive, but batches of 10 might be nice 22:58:39 <KenjiE20> watch yer nick there :p 22:59:07 <PublicServer> *** Player has joined company #1 22:59:18 *** Mitcian has joined #openttdcoop 22:59:35 <PublicServer> *** Player has changed his/her name to Desrik 23:02:15 *** Vinnie_ has quit IRC 23:02:43 <PublicServer> *** Desrik has left the game (connection lost) 23:03:03 *** Chris_Booth has joined #openttdcoop 23:04:26 <Desrik> my nick? 23:04:41 <Desrik> is it somehow agaist rules? 23:05:14 <KenjiE20> no, you fixed it, the player thing 23:06:06 <Desrik> oh ok 23:06:17 <Desrik> forgot to set it before i jumped in 23:07:49 *** Firartix has quit IRC 23:14:58 <V453000> Desrik: trust me that downloading all the games would make such chaos in your save dir that you would prefer downloading one by one after all :) 23:15:17 <V453000> by downloading them individually, you can read the archive entry, what the game was about, and focus on it more 23:15:32 <V453000> and possibly even remember which number was which game :p 23:56:07 *** Ramsus08191 has joined #openttdcoop 23:56:10 <Ramsus08191> !password 23:56:10 <PublicServer> Ramsus08191: groped 23:56:23 <PublicServer> *** Game still paused (number of players) 23:56:24 <PublicServer> *** Ramsus08191 joined the game