Times are UTC Toggle Colours
00:00:27 <PublicServer> <Sylf> not so fast 00:00:56 <PublicServer> <Mazur> Just backtracking some line from the SLH. 00:01:23 <PublicServer> <Benny> Man, I'll skip this game. 00:01:29 <PublicServer> <Mazur> Without Ting half a mountain. 00:01:33 <PublicServer> <Benny> These GRFs make my eyes hurt. 00:01:35 <PublicServer> <Benny> 'later 00:01:40 <PublicServer> *** Benny has left the game (connection lost) 00:01:53 *** Benny has quit IRC 00:01:53 <PublicServer> <Mazur> No idea what he means, all looks fine with me. 00:02:24 <PublicServer> <Sylf> he's not a big fan of nuTracks 00:02:34 <PublicServer> <Sylf> I have no idea why 00:03:59 <PublicServer> *** made screenshot at 00033054: http://ps.openttdcoop.org/publicserver/webcam/00033054.png 00:12:39 <PublicServer> <Mazur> Lngthen those bridges/ 00:12:41 <PublicServer> <Mazur> ? 00:13:00 <PublicServer> <Sylf> yeah 00:13:11 <PublicServer> <Mazur> Trcky. 00:13:31 <PublicServer> <Mazur> SIgnals after the bridges. 00:14:59 <PublicServer> <Sylf> actually 00:15:05 <PublicServer> <Sylf> hold on... 00:15:07 <PublicServer> <Mazur> Yes? 00:19:00 <PublicServer> *** made screenshot at 00034C66: http://ps.openttdcoop.org/publicserver/webcam/00034C66.png 00:20:39 <PublicServer> <Sylf> that was one tedious work 00:20:53 <Intexon> hi :) 00:20:55 <Intexon> !password 00:20:55 <PublicServer> Intexon: sultry 00:20:59 <PublicServer> <Mazur> Intex. 00:21:01 <PublicServer> <Sylf> hiya 00:21:21 <PublicServer> *** 1ntexon joined the game 00:30:56 *** Progman has quit IRC 00:32:06 *** KenjiE20 has quit IRC 00:34:01 <PublicServer> *** made screenshot at 000344CF: http://ps.openttdcoop.org/publicserver/webcam/000344CF.png 00:38:51 <PublicServer> <Sylf> now, another biggens 00:38:57 <PublicServer> <Mazur> Ayup./ 00:39:25 <PublicServer> <Mazur> Big, biggity, big. 00:39:46 <PublicServer> <Mazur> One could even say: Major. 00:40:56 <PublicServer> <Sylf> we need a triple tunnel 00:41:02 <Sylf> @gap 3 00:41:02 <Webster> Sylf: For Trainlength of 3: <= 9 needs 2, 10 - 14 needs 3, 15 - 19 needs 4. 00:43:44 <PublicServer> <Mazur> But that's possible, too. 00:45:36 <PublicServer> <Mazur> The waiting bay for the middle line is too short like this. 00:45:47 <PublicServer> <1ntexon> where do you guys work at? 00:45:57 <PublicServer> <Mazur> MSH -08 00:46:11 <PublicServer> <Sylf> where? 00:46:13 <PublicServer> <1ntexon> 3rd line, I see 00:48:57 <PublicServer> <Sylf> It's now connected, almost! 00:48:59 <PublicServer> <Mazur> Connect him through and follow him? 00:49:01 <PublicServer> *** made screenshot at 00034934: http://ps.openttdcoop.org/publicserver/webcam/00034934.png 00:49:09 <PublicServer> <Mazur> Ready for it/ 00:50:34 <PublicServer> <Mazur> Sylf, connect the exit from MSH 08? 00:50:53 <PublicServer> <Sylf> hm? 00:51:03 <PublicServer> <Sylf> oh yeah 00:51:05 <PublicServer> <Mazur> At !here 00:51:07 <PublicServer> <Sylf> go ahead 00:58:30 <PublicServer> <Sylf> it looks pretty good so far 00:58:40 <PublicServer> <Mazur> Yep. 00:58:50 <PublicServer> <Mazur> Hi5. 00:59:08 <PublicServer> <Sylf> o/ 01:02:18 <PublicServer> <Mazur> Fixed your long prio. 01:02:39 <PublicServer> <Mazur> And you unfixed it? 01:02:42 <PublicServer> <Sylf> yeah 01:02:51 <PublicServer> <Sylf> because that would be too short 01:02:58 <PublicServer> <Mazur> Choose. 01:03:13 <PublicServer> <Sylf> better too long than too short 01:04:01 <PublicServer> *** made screenshot at 0002B24C: http://ps.openttdcoop.org/publicserver/webcam/0002B24C.png 01:07:10 <PublicServer> <Sylf> that's probably good enough for tonight 01:07:20 <PublicServer> <Mazur> I agree. 01:07:30 <PublicServer> <Mazur> Sleep wells. 01:07:36 <PublicServer> <Sylf> you too 01:07:43 <PublicServer> <Sylf> byebye 01:07:45 <PublicServer> <1ntexon> gn 01:07:47 <PublicServer> <Mazur> Now I gottas name an oil well that. 01:07:53 <PublicServer> <Mazur> Baai. 01:07:59 <PublicServer> *** Mazur has left the game (leaving) 01:07:59 <PublicServer> <Sylf> :D 01:08:24 <PublicServer> <Sylf> are you working on anything, Intexon? 01:08:31 <PublicServer> <1ntexon> nope 01:08:37 <PublicServer> <Sylf> okidoki 01:08:45 <PublicServer> <Sylf> I'm off too, then. 01:08:48 <PublicServer> <1ntexon> cya 01:08:54 <PublicServer> <Sylf> see ya later 01:08:58 <PublicServer> *** Sylf has left the game (leaving) 01:08:58 <PublicServer> *** Game paused (number of players) 01:09:15 <PublicServer> *** 1ntexon has left the game (connection lost) 01:19:02 <PublicServer> *** made screenshot at 0002C84D: http://ps.openttdcoop.org/publicserver/webcam/0002C84D.png 01:20:08 *** Mazur has quit IRC 02:18:35 *** LittleMikey has joined #openttdcoop 02:20:04 <LittleMikey> !password 02:20:04 <PublicServer> LittleMikey: felony 02:20:19 <PublicServer> *** Game still paused (number of players) 02:20:22 <PublicServer> *** LittleMikey joined the game 02:20:38 <Sylf> heya 02:20:46 <LittleMikey> Hi there :D 02:21:26 <PublicServer> *** Game still paused (number of players) 02:21:26 <PublicServer> *** Game unpaused (number of players) 02:21:28 <PublicServer> *** Sylf joined the game 02:34:02 <PublicServer> *** made screenshot at 00021BFE: http://ps.openttdcoop.org/publicserver/webcam/00021BFE.png 02:38:39 *** Intexon has quit IRC 02:39:20 <PublicServer> *** LittleMikey has left the game (leaving) 02:39:20 <PublicServer> *** Game paused (number of players) 02:39:25 *** LittleMikey has quit IRC 02:40:16 <PublicServer> *** Sylf has left the game (leaving) 02:49:03 <PublicServer> *** made screenshot at 000221FA: http://ps.openttdcoop.org/publicserver/webcam/000221FA.png 04:59:05 *** sla_ro|master has joined #openttdcoop 05:24:44 *** roboboy has joined #openttdcoop 05:33:17 *** ODM has joined #openttdcoop 05:33:17 *** ChanServ sets mode: +o ODM 05:42:12 *** DayDreamer has joined #openttdcoop 06:41:58 *** Tray has joined #openttdcoop 06:46:59 *** Chrill has joined #openttdcoop 06:50:54 *** ODM has quit IRC 06:56:47 *** pugi has joined #openttdcoop 06:57:21 <V453000> !password 06:57:21 <PublicServer> V453000: frigid 06:57:43 <PublicServer> *** Game still paused (number of players) 06:57:45 <PublicServer> *** V453000 joined the game 06:59:53 <PublicServer> *** V453000 has left the game (leaving) 07:00:44 *** Progman has joined #openttdcoop 07:22:05 *** pugi has quit IRC 07:29:45 *** Tray has quit IRC 08:12:15 *** Chrill has quit IRC 08:12:36 *** Chrill has joined #openttdcoop 08:14:14 *** roboboy has quit IRC 08:16:18 *** Chris_Booth has joined #openttdcoop 08:17:11 <Chris_Booth> morning 08:59:06 *** Chris_Booth has quit IRC 09:14:51 *** perk11 has joined #openttdcoop 09:18:18 *** Progman has quit IRC 09:18:25 *** perk111 has joined #openttdcoop 09:23:56 *** perk11 has quit IRC 09:31:47 *** Chrill has quit IRC 09:33:07 *** perk111 has quit IRC 10:07:49 *** Chris_Booth has joined #openttdcoop 10:10:56 <Chris_Booth> dude 10:12:33 <SmatZ> dude 10:13:37 *** Progman has joined #openttdcoop 10:24:02 <Chris_Booth> sweet 10:33:40 *** Mazur has joined #openttdcoop 10:34:15 <^Spike^> tumtidum 10:34:22 <Mazur> Ladida. 10:35:07 <Mazur> !pussword 10:35:10 <Mazur> !password 10:35:10 <PublicServer> Mazur: frigid 10:35:14 <Mazur> Not really. 10:35:45 <PublicServer> *** Game still paused (number of players) 10:35:48 <PublicServer> *** Mazur joined the game 10:36:51 * ^Spike^ is not coming in-game... :) 10:37:01 <^Spike^> i'm at "work" 10:37:10 <^Spike^> basicly... swearing at network sys admins cause i can't run XEN\ 10:37:21 <Mazur> 's Ok, I only had to rename an oil well, for now. 10:37:30 <Mazur> *station. 10:37:51 <^Spike^> oki :) 10:38:01 <Mazur> to: "Sleep Well". 10:41:39 <Mazur> Andf leave a note correcting Sylf. 10:41:48 <Mazur> Hah! He thought I was wrong. 10:42:32 <^Spike^> ....... 10:49:07 <PublicServer> *** made screenshot at 0002B44B: http://ps.openttdcoop.org/publicserver/webcam/0002B44B.png 11:01:15 *** KenjiE20 has joined #openttdcoop 11:01:15 *** ChanServ sets mode: +o KenjiE20 11:18:05 *** tycoondemon has quit IRC 11:22:05 *** Stoffe has joined #openttdcoop 11:22:10 <Stoffe> Good day 11:22:28 <Stoffe> !players 11:22:30 <PublicServer> Stoffe: Client 631 (Orange) is Mazur, in company 1 (Campbell & Co.) 11:23:00 <Stoffe> !password 11:23:00 <PublicServer> Stoffe: tonics 11:23:10 <PublicServer> *** Game still paused (number of players) 11:23:10 <PublicServer> *** Game unpaused (number of players) 11:23:10 <PublicServer> *** Stoffe joined the game 11:25:46 <PublicServer> <Mazur> Hi9 11:25:56 <PublicServer> <Stoffe> hello there 11:34:07 <PublicServer> *** made screenshot at 00035725: http://ps.openttdcoop.org/publicserver/webcam/00035725.png 11:35:55 <PublicServer> <Stoffe> I love doing small fixes that require removing mainline tracks... you just know you're causing mayhem for the route finder :) 11:49:07 <PublicServer> *** made screenshot at 0000E16E: http://ps.openttdcoop.org/publicserver/webcam/0000E16E.png 11:49:56 <planetmaker> and the art is to make the fixes such that the mayhem to the trains PF is NOT caused ;-) 11:50:11 <planetmaker> i.e. always build a detour before you delete a route completely 11:50:12 <PublicServer> <Stoffe> :) 11:50:47 <PublicServer> <Stoffe> yeah, but it was... erm... slightly congested at that point, and I needed one tile up to get my tunnel through :) 11:51:09 <^Spike^> pm where is the fun in that? ;) 11:51:27 <PublicServer> <Stoffe> Next time I'll try for fancy 11:54:13 *** Fuco has joined #openttdcoop 11:54:17 *** ChanServ sets mode: +v Fuco 12:00:39 <PublicServer> <Stoffe> gah, I lost my train of thought :) 12:00:53 <PublicServer> <Mazur> What's its number? 12:00:55 <PublicServer> <Stoffe> now I'm looking at what I've done and thinking "wtf"? :) 12:01:05 <PublicServer> <Stoffe> 418 I believe 12:01:08 <PublicServer> <Mazur> Sign, please? 12:01:28 <PublicServer> <Stoffe> "Sign, please" :) 12:01:57 <PublicServer> <Mazur> I mean: please a !sign indicating where you are working. 12:02:09 <PublicServer> <Mazur> So Ican come see and possibly help. 12:02:12 <Stoffe> I did, it's called "sign, please" :) 12:02:33 <PublicServer> <Mazur> With a ! in front it's easier to find. 12:02:40 <Stoffe> ah, ofc, sorry :) 12:02:56 <PublicServer> <Stoffe> I've been moving stuff over to make the SLH 14 connection from the inner ring go over before the hub 12:03:10 <PublicServer> <Mazur> Thank you. 12:04:08 <PublicServer> *** made screenshot at 0000C35C: http://ps.openttdcoop.org/publicserver/webcam/0000C35C.png 12:04:16 <PublicServer> <Mazur> Your new exit comes out at the wrong side of the SL. 12:04:22 <PublicServer> <Mazur> hat might be difficult. 12:04:48 <PublicServer> <Stoffe> yes, but there's no space on the right side :P 12:04:55 <PublicServer> <Mazur> True. 12:05:06 <PublicServer> <Stoffe> I figured it was easier to cross a SL than going through the hub 12:05:17 <PublicServer> <Mazur> Should be. 12:05:40 <PublicServer> <Mazur> Nope, can;t find your trasin either. 12:05:42 <PublicServer> <Stoffe> anyway, I know what confused me - the tunnels are stacked the wrong way around :) 12:05:45 <PublicServer> <Mazur> And it's brunch time. 12:05:56 <PublicServer> <Mazur> Back in a bit,. 12:06:00 <PublicServer> <Stoffe> have fun :) 12:06:17 <Stoffe> And what's up with the game not sending some chat messages? 12:06:40 <PublicServer> <Stoffe> I type it out, hit enter, and it's not sent 12:07:49 *** Intexon has joined #openttdcoop 12:11:30 <planetmaker> team chat instead of general chat I assume 12:11:53 <PublicServer> <Stoffe> Don't think so, it says [All] to the left of it 12:11:59 <PublicServer> <Stoffe> ah 12:12:02 <PublicServer> <Stoffe> shift-enter removes it 12:12:20 <PublicServer> <Stoffe> got to be more careful with smileys at the end :) 12:18:21 <PublicServer> <Mazur> Yes, those smileys can kill you. 12:19:09 <PublicServer> *** made screenshot at 0000DD51: http://ps.openttdcoop.org/publicserver/webcam/0000DD51.png 12:21:45 <PublicServer> <Stoffe> all this time, I doubt I've seen a single train use the track I'm trying to move :) 12:22:13 <PublicServer> <Mazur> Then doubling it won;t do muchy good, is it? 12:22:27 <PublicServer> <Stoffe> no, the double-needed track is another one 12:22:37 <PublicServer> <Stoffe> this is the exit from the opposite direction I'm talking about 12:22:55 <PublicServer> <Mazur> There were 3 of them. 12:23:05 <PublicServer> <Mazur> Just now, using tye track you want to remove. 12:23:05 <PublicServer> <Stoffe> yeah, just saw :) 12:23:13 <PublicServer> <Stoffe> speak of the devil, eh? :) 12:23:19 <PublicServer> <Mazur> You and your big mouth. 12:23:37 <PublicServer> <Mazur> ;-) 12:23:43 <PublicServer> <Stoffe> :) 12:24:10 <PublicServer> <Mazur> But you won't need a double bridge/tunnel, then. 12:24:29 <PublicServer> <Stoffe> ah, yeah, that's true 12:24:51 <PublicServer> <Mazur> For crossing te ML 12:25:05 <PublicServer> <Stoffe> or I can cheat and use a double tunnel, but make it extra long 12:25:19 <PublicServer> <Mazur> Under the forst is wise, makes room for the occasional tandem. 12:27:32 <PublicServer> <Mazur> That's some nasty CL issues so close to the ML. 12:27:35 <PublicServer> <Stoffe> yeah, I know 12:27:39 <PublicServer> <Stoffe> it's just temporary 12:27:47 <PublicServer> <Mazur> k, then. 12:28:05 <PublicServer> <Stoffe> I justify it with the low train count :) 12:28:19 <PublicServer> <Stoffe> I want to push and shove, and the downstream bridge is in my way 12:28:28 <PublicServer> <Mazur> Mark it" temporary (while WIP)" 12:28:40 <PublicServer> <Stoffe> good idea 12:29:06 <PublicServer> <Mazur> Prevents numerous folk from having a cow and chewing you up and down. 12:29:21 <PublicServer> <Stoffe> no name sign, so no one knows who I am :P 12:29:31 <PublicServer> <Mazur> There are logs.... 12:29:34 <PublicServer> <Stoffe> bah :P 12:30:15 <PublicServer> <Stoffe> ofc the bridge is one tile too short :) 12:34:09 <PublicServer> *** made screenshot at 0000D360: http://ps.openttdcoop.org/publicserver/webcam/0000D360.png 12:34:12 *** Tray has joined #openttdcoop 12:35:24 <PublicServer> <Stoffe> is the curve at sign "!ok?" all right, or does it need one more tile? 12:37:13 <PublicServer> <Mazur> Yes, TL3, so CL3 is fine. 12:37:19 <PublicServer> <Stoffe> thanks 12:41:57 <PublicServer> <Mazur> CL2, however, is too short, I just checked. 12:43:19 <PublicServer> <Mazur> Cinqo do Mayo. 12:43:43 <PublicServer> <Stoffe> que? 12:43:55 <PublicServer> <Mazur> Day of the dead just passed. 12:43:58 <PublicServer> <Stoffe> ah 12:44:17 <PublicServer> <Stoffe> we have that in the fall... :) 12:44:19 <PublicServer> <Mazur> Big party in Mexico. 12:44:33 <PublicServer> <Stoffe> I knew I recognised the name from somewhere 12:44:43 <PublicServer> <Mazur> All Souls, you mean. 12:45:23 <PublicServer> <Stoffe> yeah, the day before is the day of the dead here 12:45:33 <PublicServer> <Stoffe> almost noone knows about it :) 12:45:37 <PublicServer> <Mazur> That's All Saints. 12:45:41 <PublicServer> *** Chris Booth joined the game 12:45:43 <PublicServer> <Mazur> CB. 12:45:59 <PublicServer> <Chris Booth> Mazur: 12:46:22 <PublicServer> <Mazur> Stöffe is murdering SLH 14 and I'm watching. 12:46:29 <PublicServer> <Stoffe> oi! 12:46:35 <PublicServer> <Mazur> ;-P 12:47:47 <PublicServer> <Stoffe> right, that should be the primary side of things... :) 12:48:13 <PublicServer> <Chris Booth> does SLH 14 need that many entrance lines? 12:48:27 <PublicServer> <Mazur> I would not like to be Sergio Ramos right now. 12:48:41 <PublicServer> <Stoffe> CB: How do you mean? 12:48:43 <PublicServer> <Chris Booth> why has he got the sack? 12:49:09 <PublicServer> *** made screenshot at 0000E56C: http://ps.openttdcoop.org/publicserver/webcam/0000E56C.png 12:49:35 <PublicServer> <Mazur> Check the news for Sergio Ramos, it's worth it. 12:49:51 <PublicServer> <Stoffe> it's 2 track, but it's grown into the SLH, so the splits make it look 4-track :) 12:50:25 <PublicServer> <Mazur> Going to watch a video clip of it my PC may freeze, in which case: see you when I've rebooted. 12:50:31 <PublicServer> <Stoffe> good luck :) 12:51:04 <Mazur> http://www.guardian.co.uk/world/2011/apr/21/real-madrid-player-drops-cup-under-bus 12:51:05 <Webster> Title: Real Madrid player Sergio Ramos drops Spanish cup under a bus | Football | The Guardian (at www.guardian.co.uk) 12:51:19 <PublicServer> <Stoffe> lol, whoups :) 12:51:19 <PublicServer> <Chris Booth> oops 12:52:10 <PublicServer> <Mazur> Well, you know how the Spanbish are, footbaal is hardly important, everyone will gloss over it, they'll be SO forgiving. 12:52:20 <PublicServer> <Stoffe> naturally 12:53:18 <PublicServer> <Mazur> Where could he emigrate to, Latin America seems hardly safer? 12:53:28 <PublicServer> <Stoffe> Antarctica 12:53:31 <planetmaker> ^ 12:53:39 <PublicServer> <Mazur> There are people there.... 12:53:46 <planetmaker> sure 12:54:02 <Mazur> Argentinians, no doubt... 12:54:06 <PublicServer> <Stoffe> but they don't get cable, so they can't watch football :) 12:54:17 <PublicServer> <Mazur> THey'll have satellite. 12:54:20 <planetmaker> they sure can, via satellite 12:54:37 <PublicServer> <Stoffe> Stop shooting holes in my theories! 12:54:47 <PublicServer> <Chris Booth> go to the moon 12:54:57 <PublicServer> <Mazur> And what else to do during those long, long dark seasons. 12:54:58 <planetmaker> Mars is nicer 12:55:24 <PublicServer> <Mazur> It at least has an atmosphere. 12:55:48 <PublicServer> <Mazur> True, not a breathable one, but still. 12:56:02 <planetmaker> if atmosphere was a criterion you could choose Venus... 12:56:24 <PublicServer> <Stoffe> I hear it's nice and cozy there this time of year 12:56:26 <PublicServer> <Mazur> Maybe a smidgen too much of an atmosphere. 12:56:48 <planetmaker> Stoffe, always ;-) - not three times a year. 12:57:02 <planetmaker> The atmosphere is so dense, that heat is evenly distributed all over 12:57:32 <planetmaker> but you might want to jump into a good pressure suit ;-) 12:57:50 <planetmaker> http://en.wikipedia.org/wiki/Venera_1 12:57:51 <Webster> Title: Venera 1 - Wikipedia, the free encyclopedia (at en.wikipedia.org) 12:58:55 <PublicServer> <Stoffe> oi, stop making my fix unnecessary :P 12:59:25 <PublicServer> <Chris Booth> now you can get 2 lines 12:59:33 <PublicServer> <Chris Booth> :D 12:59:35 <PublicServer> <Stoffe> I noticed that option after I had commited to rebuilding :) 13:01:01 <PublicServer> <Chris Booth> now if you fix the 'octopus prio' 13:01:12 <PublicServer> <Chris Booth> you can fix the SLH properly 13:01:26 <PublicServer> <Stoffe> heh, yeah, no thanks ;P 13:01:44 <PublicServer> <Chris Booth> atleast its not a bad as droping the spanish cup under a bus 13:02:57 <PublicServer> <Stoffe> I don't even understand what that prio does :) 13:04:09 <PublicServer> *** made screenshot at 0000BD73: http://ps.openttdcoop.org/publicserver/webcam/0000BD73.png 13:04:41 <PublicServer> <Chris Booth> Mazur: explain prios 13:04:43 <PublicServer> <Stoffe> I don't see which signals it controls :) 13:04:53 <PublicServer> <Mazur> Which one? 13:04:55 <PublicServer> <Stoffe> oh, there it is 13:05:04 <PublicServer> <Chris Booth> Octopus Prior 13:05:44 <PublicServer> <Stoffe> get a good look at it, I'm going in with the bulldozer to clear it up :) 13:06:06 <PublicServer> <Mazur> If there is a train at X 13:06:24 <PublicServer> <Mazur> The combo at the !octo will turn red. 13:06:38 <PublicServer> <Mazur> The next combo to the north, as well. 13:07:09 <PublicServer> <Mazur> Ansd the next exit, so the pre-signal above the Y will turn red. 13:07:53 <PublicServer> <Stoffe> it all just looks horribly over-complicated to me :) 13:08:04 <PublicServer> <Mazur> The long "arm" around the east links to the other birdge-track. 13:08:32 <PublicServer> <Mazur> It's just an ugly prio using the area available. 13:11:48 <PublicServer> <Mazur> Either of you know a major Spanish newspaper? 13:12:03 <PublicServer> <Stoffe> ask wikipedia? 13:12:08 <PublicServer> <Stoffe> not off the top of my head 13:13:03 <PublicServer> *** notch joined the game 13:13:10 <Stoffe> elpais.es 13:13:41 <Stoffe> El País, circulation 432k according to wikipedia 13:13:48 <Stoffe> Madrid-based 13:14:02 <PublicServer> *** notch has left the game (leaving) 13:14:15 <Stoffe> For sports, there's Marca (marca.com), 308k 13:14:53 <PublicServer> *** Mazur has left the game (connection lost) 13:15:22 *** MrD2DG has joined #openttdcoop 13:15:57 *** MrD2DG has quit IRC 13:16:43 <PublicServer> <Chris Booth> SLH 14 staying as it is? 13:16:58 <PublicServer> <Stoffe> I thought I saw an opening, but couldn't get it to work 13:17:07 <Mazur> !password 13:17:07 <PublicServer> Mazur: arched 13:17:23 <PublicServer> *** Mazur joined the game 13:18:02 <PublicServer> <Mazur> It's back.... 13:18:20 <PublicServer> <Chris Booth> what happened to Train 768? 13:18:24 <PublicServer> <Stoffe> I'll start work on the second merger though... that'll be fun :P 13:19:06 <PublicServer> <Mazur> It got stopped. 13:19:07 <PublicServer> <Stoffe> fun place to be stopped... 13:19:10 <PublicServer> *** made screenshot at 0000BB6B: http://ps.openttdcoop.org/publicserver/webcam/0000BB6B.png 13:19:12 <PublicServer> <Chris Booth> lol 13:19:22 <PublicServer> <Mazur> Probably been hit with CTRL-click,' 13:19:24 <PublicServer> <Stoffe> how did it even get there? 13:20:09 <PublicServer> <Mazur> I think by rolling forward all the time. 13:20:24 <PublicServer> <Stoffe> that is one mad hub though 13:20:52 <PublicServer> <Mazur> This happens with V543000 creatures. 13:21:29 <PublicServer> <Chris Booth> no it has gone now 13:21:39 <PublicServer> <Chris Booth> 768 was a nice eyecandy 13:21:45 <PublicServer> <Mazur> I started it again. 13:27:41 <PublicServer> <Chris Booth> the ML is badly balanced in places 13:28:04 <PublicServer> <Stoffe> yep 13:28:14 <PublicServer> <Stoffe> there's a pesky bug somewhere in one of the tracks 13:28:41 <PublicServer> <Mazur> Where? 13:28:57 <PublicServer> <Stoffe> dunno, exactly, or it'd be fixed :P 13:29:07 <PublicServer> <Chris Booth> noting all places would take all day 13:29:09 <PublicServer> <Stoffe> but the outer ring at MSH04 is significantly less busy than the inner ring, for example 13:29:11 <PublicServer> <Mazur> Where abouts? 13:29:14 <PublicServer> <Chris Booth> I am trying to work out the issues 13:29:18 <PublicServer> <Mazur> Oh. 13:29:38 <PublicServer> *** SmatZ joined the game 13:29:42 <PublicServer> <SmatZ> hi 13:29:54 <PublicServer> <Stoffe> At SLH10, almost all trains took the inner track, even so far as going against a green signal 13:29:56 <PublicServer> <Stoffe> hey 13:32:42 <PublicServer> *** SmatZ has joined spectators 13:32:52 <PublicServer> <Mazur> Hey, SmatZ. 13:34:10 <PublicServer> *** made screenshot at 0000C938: http://ps.openttdcoop.org/publicserver/webcam/0000C938.png 13:37:36 <PublicServer> <Stoffe> hum 13:37:42 <PublicServer> <Mazur> ? 13:37:52 <PublicServer> <Stoffe> Sign "!gone?" 13:38:10 <PublicServer> <Mazur> Indeed. 13:38:28 <PublicServer> <Stoffe> plus there's a lot of wayward trains trying to turn there 13:38:34 <PublicServer> <Stoffe> but that's probably my fault 13:38:38 <PublicServer> <Stoffe> for messing with the entry 13:41:08 <PublicServer> <Mazur> Taking those trains out. 13:43:50 <PublicServer> *** SmatZ has joined company #1 13:46:40 <PublicServer> * Chris Booth slaps Mazur for SLH 09 13:47:02 <PublicServer> <Mazur> What is wroing now? 13:47:16 <PublicServer> <Chris Booth> its jamming 13:47:40 <PublicServer> <Chris Booth> os is SLH 08 though 13:47:52 <PublicServer> <Chris Booth> but T.Werkhoven isn't here to slap 13:48:05 <PublicServer> <Mazur> And...? 13:48:18 <PublicServer> <Chris Booth> nothing 13:48:24 <PublicServer> <Chris Booth> just wanted to slap 13:48:45 <PublicServer> <Mazur> No "sorry" for falsely accusing me? 13:48:53 <PublicServer> <Chris Booth> no 13:48:57 <PublicServer> <Chris Booth> still your fault 13:48:59 <PublicServer> <Mazur> Fair enough. 13:48:59 <PublicServer> <SmatZ> fixed reversed signal at MSH01 13:49:09 <PublicServer> <SmatZ> 3.ML didn't have exit to DROP01 :p 13:49:10 <PublicServer> *** made screenshot at 0000DD56: http://ps.openttdcoop.org/publicserver/webcam/0000DD56.png 13:49:16 <PublicServer> <Stoffe> lol 13:49:31 <PublicServer> <Stoffe> that'll discourage trains from taking that track :) 13:49:38 <PublicServer> <SmatZ> yeah 13:49:46 <PublicServer> <SmatZ> I was wondering why they aren't taking that ML 13:50:09 <PublicServer> <Mazur> We all were. 13:50:21 <PublicServer> <SmatZ> :) 13:50:42 <PublicServer> <Chris Booth> I am wondering why MSH 04 has 2 full lines and 1 empty 1 atm 13:50:48 <PublicServer> <Mazur> But with so much spaghetti lying around, it's hard to find a missing conenction. 13:51:53 <PublicServer> *** Chris Booth has left the game (connection lost) 13:52:21 *** fonsinchen has joined #openttdcoop 13:52:45 <Chris_Booth> ooh well laptop is trying to tell me something i think 13:56:11 <PublicServer> *** SmatZ has left the game (leaving) 14:04:11 <PublicServer> *** made screenshot at 0000D552: http://ps.openttdcoop.org/publicserver/webcam/0000D552.png 14:12:30 <SmatZ> !password 14:12:30 <PublicServer> SmatZ: parsec 14:12:45 <PublicServer> *** SmatZ joined the game 14:12:46 <PublicServer> <Mazur> Rehi. 14:12:50 <PublicServer> <SmatZ> hello :) 14:15:18 *** Mucht has joined #openttdcoop 14:15:18 *** ChanServ sets mode: +o Mucht 14:16:32 <PublicServer> <Stoffe> making assumptions, such as that a train will never go from one SLH to another SLH, is bad, right? :) 14:16:50 <PublicServer> <Mazur> Well, they should not. 14:17:43 <PublicServer> <Mazur> However, every SL should be connected both ways. 14:18:09 <PublicServer> <Stoffe> yeah, I had a solution, but that would mean merging after a split to the next SL 14:18:19 <PublicServer> <Stoffe> no matter, new option processing :) 14:19:12 <PublicServer> *** made screenshot at 0000CD44: http://ps.openttdcoop.org/publicserver/webcam/0000CD44.png 14:26:04 *** lasershock has quit IRC 14:27:43 *** fmauneko has joined #openttdcoop 14:28:31 *** fmauneko has quit IRC 14:34:12 <PublicServer> *** made screenshot at 00034B9E: http://ps.openttdcoop.org/publicserver/webcam/00034B9E.png 14:34:16 <PublicServer> <Mazur> I've just had a lok at the major Spanish newspapers, and so I believe the Spanish are all dead. 14:34:21 <PublicServer> <Mazur> Inside. 14:34:32 <PublicServer> <Mazur> No outrage, at all. 14:34:35 <PublicServer> <Stoffe> :( 14:39:10 *** ODM has joined #openttdcoop 14:39:10 *** ChanServ sets mode: +o ODM 14:40:20 *** lasershock has joined #openttdcoop 14:41:37 <PublicServer> <Stoffe> Gah, this octopus prio is in my way! 14:46:27 <PublicServer> *** SmatZ has left the game (leaving) 14:49:12 <PublicServer> *** made screenshot at 0000B15B: http://ps.openttdcoop.org/publicserver/webcam/0000B15B.png 14:53:18 <PublicServer> <Mazur> I may be close to an alternate solution for that rotten octopus. 14:53:28 <PublicServer> <Stoffe> cool 14:59:26 <PublicServer> <Stoffe> yay! 14:59:36 <PublicServer> <Stoffe> There we go, complete :) 14:59:45 <PublicServer> <Mazur> What am I? 14:59:55 <PublicServer> <Stoffe> no, not you :P 14:59:57 <PublicServer> <Stoffe> I am done 15:00:01 <PublicServer> <Mazur> *weep* 15:00:03 <PublicServer> <Stoffe> with the 2-track thing 15:03:16 <PublicServer> <Mazur> I've half a mind of rebuilding that octopus prio. 15:03:28 <PublicServer> <Mazur> then again, I'm not quite THAT mad. 15:03:39 <PublicServer> <Stoffe> :) 15:03:55 *** Twerkhoven has joined #openttdcoop 15:04:13 <PublicServer> *** made screenshot at 0000B95E: http://ps.openttdcoop.org/publicserver/webcam/0000B95E.png 15:04:39 <PublicServer> <Stoffe> I'm quite proud :P 15:04:44 <Twerkhoven> !password 15:04:44 <PublicServer> Twerkhoven: mutely 15:04:55 <PublicServer> *** T. Werkhoven joined the game 15:05:07 <PublicServer> <Mazur> Then help me get rid of that !cl issue I made. 15:05:35 <PublicServer> <Stoffe> ooh, ouch 15:05:44 <PublicServer> <Stoffe> oh, that one 15:05:53 <PublicServer> <Stoffe> there's two :P 15:06:36 <PublicServer> <Stoffe> wait, what? 15:06:39 <PublicServer> <Stoffe> I don't see any :) 15:06:53 <PublicServer> <Mazur> That's because I just fixed it. 15:06:56 <PublicServer> <Stoffe> :P 15:07:10 <PublicServer> <Mazur> Was easier than I thought. 15:07:24 <PublicServer> <Mazur> Just took me a secondd to see it. 15:09:47 <PublicServer> <Mazur> I just read: SLH 14 mph 15:09:54 <PublicServer> <Stoffe> hehe 15:10:00 <PublicServer> <Stoffe> that'd be bad :) 15:10:11 <PublicServer> <Mazur> Yes, a bit. 15:11:04 <PublicServer> *** SmatZ joined the game 15:11:15 <PublicServer> <Mazur> Look at the octo, SmatZ. 15:11:21 <PublicServer> <Stoffe> hm, if you tunnel the middle ML track there, it'd be prettier 15:11:23 <PublicServer> <SmatZ> hello Mazur 15:11:29 <PublicServer> <Mazur> Hi. 15:11:32 <PublicServer> <Mazur> wb. 15:11:34 <PublicServer> <Stoffe> hey 15:11:36 <PublicServer> <SmatZ> :) 15:11:50 <PublicServer> <SmatZ> huh 15:12:20 <PublicServer> <Mazur> Yo9 can hardly tell where it was. 15:12:26 <PublicServer> <Mazur> :-) 15:12:26 <PublicServer> <SmatZ> also, it makes 2 tile gap on ML 15:12:33 <PublicServer> <Mazur> Nope. 15:12:47 <PublicServer> <Mazur> It's right after a larger tunnel gap. 15:13:10 <PublicServer> <Stoffe> Uh, hang on Maz... why did you hook up the end of the circular bit where you did? That does nothing as it is, does it? 15:13:28 <PublicServer> <Stoffe> well, it prevents trains from entering if there's a train _ahead_ of them... 15:13:36 <PublicServer> <Mazur> Old radout place, forgot to move that. 15:13:40 <PublicServer> <Mazur> readout 15:14:29 <PublicServer> <Stoffe> ... and now it just does nothing, doesn't it? 15:14:43 <PublicServer> <Mazur> Occupance of hte join. 15:15:01 <PublicServer> <Mazur> No, the pre-signal reads from there, not? 15:15:01 <PublicServer> <Stoffe> but you get that anyway just from the track connection 15:15:01 <PublicServer> <SmatZ> still, I don't see any advantage 15:15:07 <PublicServer> <SmatZ> apart from 2-tile gap on ML 15:15:13 <PublicServer> <Mazur> Ah yes. 15:15:16 <PublicServer> <SmatZ> which isn't an advantage 15:15:18 <PublicServer> <Mazur> The whole need for it has gone. 15:15:28 <PublicServer> <Mazur> When I took the CL issue out. 15:15:33 <PublicServer> <Stoffe> yeah 15:15:54 <PublicServer> <Stoffe> so, you can move the ML re-merge one tile over and remove the signal spacing issue 15:16:34 <PublicServer> <Stoffe> uh, that track looks wierd... 15:17:01 <PublicServer> <Stoffe> well, different 15:18:35 <PublicServer> <Mazur> DO I have the wrong track type now? What was the default again? 15:18:41 <PublicServer> <Stoffe> you're building high-speed, not very high speed 15:18:44 <PublicServer> <Mazur> HIgh or very high? 15:18:54 <PublicServer> <Stoffe> Everything looks very high speed 15:19:00 <PublicServer> <SmatZ> just set your GUI/Default rail type to "most used" 15:19:13 <PublicServer> *** made screenshot at 00032F92: http://ps.openttdcoop.org/publicserver/webcam/00032F92.png 15:19:43 <PublicServer> <Mazur> Yes, but I switched to planning track for the prio. For fun, 15:20:15 <PublicServer> <Stoffe> there, all pretty now 15:20:27 <PublicServer> <Mazur> So, which one should it be? 15:20:33 <PublicServer> <Mazur> High or very? 15:20:39 <PublicServer> <Stoffe> everything else is very 15:21:19 <PublicServer> <Mazur> Should have been high, according to network plan. 15:22:14 <PublicServer> <Mazur> Originally. 15:24:15 <PublicServer> <Stoffe> love the extra-long bridge there :P 15:24:57 <PublicServer> <Mazur> Could be shortened a bit. 15:24:59 <PublicServer> <Stoffe> hm... I think some prettyfication is in order 15:25:09 <PublicServer> <Mazur> Indeed. 15:25:11 <PublicServer> <Stoffe> I'd like to see the middle ML track in tunnels too, for symmetry 15:25:48 <PublicServer> <Stoffe> but they'd need a one-tile sideshift to fit in the join 15:26:23 <PublicServer> <Stoffe> two, to make room for the prio 15:26:41 <PublicServer> <Mazur> Not worth the rouble, I'd say. 15:26:50 <PublicServer> <Stoffe> trouble is my middle name :) 15:27:25 *** Mucht has quit IRC 15:27:58 <PublicServer> <Stoffe> can you fit in the prio without using the fourth tile in width? 15:29:33 <PublicServer> <Stoffe> that should be equivalent, right? 15:31:08 <PublicServer> <Stoffe> but it would unsynch the ML 15:34:14 <PublicServer> *** made screenshot at 0000B969: http://ps.openttdcoop.org/publicserver/webcam/0000B969.png 15:35:02 <PublicServer> <Mazur> No, I can't offhand,. 15:41:55 <Intexon> hi 15:42:00 <PublicServer> <Stoffe> hello 15:42:01 <Intexon> !password 15:42:01 <PublicServer> Intexon: nitwit 15:42:07 <PublicServer> <SmatZ> hello 15:42:32 <PublicServer> *** 1ntexon joined the game 15:44:52 *** pugi has joined #openttdcoop 15:49:14 <PublicServer> *** made screenshot at 0000BB53: http://ps.openttdcoop.org/publicserver/webcam/0000BB53.png 15:51:15 <PublicServer> *** 1ntexon has left the game (connection lost) 15:53:22 <PublicServer> *** SmatZ has left the game (leaving) 16:04:15 <PublicServer> *** made screenshot at 0000C55E: http://ps.openttdcoop.org/publicserver/webcam/0000C55E.png 16:04:41 <PublicServer> <Stoffe> all nice and symmetric now... apart from the radio tower >-< 16:04:42 *** fonsinchen has quit IRC 16:13:53 <PublicServer> <Stoffe> Right, that's it for me today 16:14:07 <PublicServer> <Stoffe> see you later :) 16:14:41 <PublicServer> *** Stoffe has left the game (leaving) 16:14:41 <PublicServer> *** Game paused (number of players) 16:19:16 <PublicServer> *** made screenshot at 00014B1E: http://ps.openttdcoop.org/publicserver/webcam/00014B1E.png 16:28:17 *** tycoondemon has joined #openttdcoop 16:35:20 *** mfb- has joined #openttdcoop 16:35:28 <mfb-> hi 16:35:51 <PublicServer> *** Game still paused (number of players) 16:35:51 <PublicServer> *** Game unpaused (number of players) 16:35:51 <PublicServer> *** mfb joined the game 16:37:15 <PublicServer> <mfb> nice double tunnel at SLH09 16:37:23 *** Chris_Booth has quit IRC 16:47:55 *** Chris_Booth has joined #openttdcoop 16:48:39 <Chris_Booth> dude 16:49:15 <PublicServer> *** made screenshot at 0002C9A5: http://ps.openttdcoop.org/publicserver/webcam/0002C9A5.png 16:50:08 <Chris_Booth> !password 16:50:08 <PublicServer> Chris_Booth: tufted 16:50:20 <PublicServer> *** Chris Booth joined the game 16:54:38 <PublicServer> <Chris Booth> where are people working? 16:54:45 <PublicServer> <mfb> slh10, 3rd line 16:55:51 <PublicServer> <Chris Booth> SLH 14 looks good now 16:56:09 <PublicServer> <mfb> oh wow 16:56:29 <PublicServer> <mfb> that is a complete new hub 16:56:35 <PublicServer> <Chris Booth> yeah 16:57:01 <PublicServer> <Chris Booth> SLH 14 was suffering from bad links 16:57:19 <PublicServer> <Chris Booth> and SLH 10 look like SLH 11 is in the way :D 16:57:33 <PublicServer> <mfb> hmm 16:57:40 <PublicServer> <mfb> one line joins before the other one 16:57:56 <PublicServer> <mfb> 10/11 is like one 4way-hub 16:58:03 <PublicServer> <mfb> or 3.5, as V calls them 16:58:07 <PublicServer> <Chris Booth> maybe SLH 10 / 11 should become 1 2 way SLH 16:58:21 <PublicServer> <Chris Booth> still a 4 way 16:58:25 <PublicServer> <Chris Booth> just missing a link 16:58:35 <PublicServer> <Chris Booth> more like 3.75 way 16:58:41 <PublicServer> <mfb> :D 16:58:48 <PublicServer> <mfb> well, some parts are easy 16:58:54 <PublicServer> <mfb> only problem is 11->3rd line 17:00:30 <PublicServer> <mfb> ok, we should begin with that 17:00:32 <PublicServer> <mfb> exits are easy 17:00:46 <PublicServer> <mfb> but what now? 17:00:47 <PublicServer> *** SmatZ joined the game 17:00:55 <PublicServer> <SmatZ> hello 17:00:58 <PublicServer> <mfb> hi 17:01:00 <PublicServer> <Chris Booth> erm not sure its to low 17:01:25 <PublicServer> <mfb> does not help 17:01:40 <PublicServer> <Chris Booth> the FPP should die 17:01:46 <PublicServer> <Chris Booth> or paper mill 17:01:46 <PublicServer> <mfb> right.. 17:01:48 <PublicServer> <Chris Booth> XD 17:02:11 <PublicServer> <Chris Booth> use a switer? 17:02:23 <PublicServer> <mfb> reverse the trains? 17:02:29 <PublicServer> <Chris Booth> yes 17:02:32 <PublicServer> <mfb> hmm 17:02:35 <PublicServer> <mfb> why not 17:02:42 <PublicServer> <Chris Booth> since its an SLH doesn't need to be 1 full line 17:02:49 <PublicServer> <Chris Booth> just 1/3 in this case 17:03:06 <PublicServer> <mfb> 1 tile missing again 17:03:12 <PublicServer> <Chris Booth> lol 17:03:54 <PublicServer> <mfb> what is that? 17:04:09 <PublicServer> <mfb> ah ok 17:04:16 <PublicServer> *** made screenshot at 0002B7A1: http://ps.openttdcoop.org/publicserver/webcam/0002B7A1.png 17:04:23 <PublicServer> <Chris Booth> me making a mees 17:04:27 <PublicServer> <Chris Booth> mess 17:04:51 <PublicServer> <Chris Booth> its hard to build with a touchpad 17:05:21 <PublicServer> <mfb> hmm CL1 is bad 17:05:27 <PublicServer> <mfb> worse than a train reverser 17:05:27 <PublicServer> <Chris Booth> yes 17:05:35 <PublicServer> <mfb> so let's keep that 17:05:49 <PublicServer> <Chris Booth> erm 1 sec 17:05:55 <PublicServer> <Chris Booth> you need a PF trap 17:06:04 <PublicServer> <mfb> that is the next step 17:06:40 <PublicServer> <mfb> done 17:06:49 <PublicServer> <Chris Booth> good 17:07:09 <PublicServer> <mfb> ? 17:07:15 <PublicServer> <mfb> ?? 17:07:19 <PublicServer> <Chris Booth> 1 sec 17:07:31 <PublicServer> <mfb> ok we have more freedom with the lines now 17:07:59 <PublicServer> <mfb> hm no 17:08:07 <PublicServer> <mfb> but I got an idea 17:08:07 <PublicServer> <mfb> wait 17:08:11 <PublicServer> <Chris Booth> okay 17:08:21 <PublicServer> <Chris Booth> nice 17:08:45 <PublicServer> <Chris Booth> team work 17:10:13 <PublicServer> <mfb> done 17:10:27 <PublicServer> <Chris Booth> people will be impressed 17:16:42 <PublicServer> *** SmatZ has joined spectators 17:17:57 <PublicServer> <Chris Booth> anyone heard it sergio ramos is dead yet? 17:18:41 <mfb-> why should he? 17:18:59 <PublicServer> <Chris Booth> yes he should everyone in spain should want to kill him 17:19:16 <PublicServer> *** made screenshot at 0001E1A5: http://ps.openttdcoop.org/publicserver/webcam/0001E1A5.png 17:22:06 <PublicServer> <Mazur> He has a twitter account. 17:22:14 <PublicServer> <Chris Booth> oh no 17:22:36 <PublicServer> <Chris Booth> that is going to be full of hate tweets 17:23:25 *** DayDreamer has left #openttdcoop 17:25:33 <PublicServer> <Chris Booth> SLH 12 has a 3rd now 17:25:57 <Mazur> RT @RichardKingson: Sergio Ramos is trending after dropping something.I drop stuff all the time and never trend; balls, clangers, babies and no one cares. FAIL 17:26:29 <Chris_Booth> lol 17:26:39 <PublicServer> <mfb> feel free to connect 17:26:41 <PublicServer> <mfb> MSH is done 17:26:55 <PublicServer> <Mazur> Where are we? 17:27:13 <PublicServer> <mfb> just MSH02 and SLH13 missing 17:27:23 <mfb-> for a full LLL_RRR-ring 17:30:00 *** lasershock` has joined #openttdcoop 17:30:12 <PublicServer> <Chris Booth> this network has been built like a real road 17:30:26 <PublicServer> <Chris Booth> 1 section at a time gets upgraded 17:30:28 <PublicServer> <mfb> construction sites everywhere? 17:30:34 <PublicServer> <Chris Booth> yes 17:30:50 <PublicServer> *** Chris Booth has left the game (connection lost) 17:34:10 *** lasershock has quit IRC 17:34:16 <PublicServer> *** made screenshot at 0001699C: http://ps.openttdcoop.org/publicserver/webcam/0001699C.png 17:37:27 *** Chris_Booth has quit IRC 17:39:31 <PublicServer> *** SmatZ has joined company #1 17:39:35 <PublicServer> *** SmatZ has joined spectators 17:39:39 <PublicServer> *** SmatZ has joined company #1 17:39:55 <PublicServer> <mfb> ok, only the merge remaining 17:40:39 <PublicServer> <mfb> looks like it needs a complete rebuild 17:40:46 <PublicServer> <mfb> or hmm 17:41:19 <PublicServer> <Mazur> Was just an idea. 17:41:34 <PublicServer> <Mazur> I can remove it. 17:41:40 <PublicServer> <mfb> well 17:41:46 <PublicServer> <mfb> 3rd line is still missing with that 17:43:05 <PublicServer> <mfb> middle line is the problem 17:43:07 <PublicServer> <Mazur> *duh* Call me Mr. Stoopid, that conenction already exists. 17:44:02 *** lasershock` has quit IRC 17:44:21 <PublicServer> <mfb> :p 17:44:25 <PublicServer> <Mazur> :-) 17:45:01 <PublicServer> <Mazur> The join just left of the MSH 02 sign can move one to the right. 17:45:10 <PublicServer> <Mazur> Shall I? 17:45:28 <PublicServer> <mfb> that is not needed at all 17:45:32 <PublicServer> <Mazur> k 17:45:34 <PublicServer> <mfb> just 3 lines then 17:45:58 <PublicServer> <Mazur> Ah yes, I see. 17:47:24 *** lasershock has joined #openttdcoop 17:48:41 <PublicServer> <mfb> ah 17:48:51 <PublicServer> <Mazur> Uncynched. 17:49:09 <PublicServer> <mfb> like that 17:49:16 <PublicServer> *** made screenshot at 0000D9A1: http://ps.openttdcoop.org/publicserver/webcam/0000D9A1.png 17:52:48 <PublicServer> <SmatZ> hmm 17:53:08 <PublicServer> <SmatZ> in the western corner, the ML isn't really LLL10RRR, but rather LLL10RR10R... 17:53:28 <PublicServer> <mfb> where? 17:53:51 <PublicServer> <Mazur> Oh, that little bit, well, there was terrain to consider. 17:54:09 <PublicServer> <mfb> MSH04? 17:54:23 <PublicServer> <SmatZ> starting with MSH03 17:54:23 <PublicServer> <Mazur> Just after MSH 03? 17:54:26 <PublicServer> <Mazur> Exactly. 17:54:30 <PublicServer> <mfb> ah eastern corner 17:54:34 <PublicServer> <SmatZ> ending at MSH06 17:54:40 <PublicServer> <SmatZ> oh yes 17:54:42 <PublicServer> <SmatZ> sorrrrry 17:55:14 <PublicServer> <Mazur> Didn't want to flattenthe whole countryside. 17:56:36 <PublicServer> <Mazur> m,fb, are we going to route the temp bit over the tunnels as well? 17:56:46 <PublicServer> <mfb> that can be deleted 17:56:53 <PublicServer> <mfb> as soon as the connection in the valley is ready 17:56:56 <PublicServer> <Mazur> The sign? 17:56:59 <PublicServer> <Mazur> Ok./ 17:57:07 <PublicServer> <Mazur> Ah, there. 17:57:07 <PublicServer> <mfb> sign+connection 17:58:22 <PublicServer> <Mazur> Aren't you being needlessly complicated? 17:58:26 <PublicServer> <mfb> ? 17:58:48 <PublicServer> <Mazur> SWitch the ML lines besides the lakelet. 17:59:00 <PublicServer> <mfb> just do it 17:59:46 <PublicServer> <Mazur> Seeing it now. 17:59:58 <PublicServer> <Mazur> So my answer is: No. 18:04:17 <PublicServer> *** made screenshot at 00035A74: http://ps.openttdcoop.org/publicserver/webcam/00035A74.png 18:06:41 <PublicServer> *** mfb has left the game (connection lost) 18:06:47 *** mfb- has quit IRC 18:11:35 <PublicServer> <SmatZ> ok, rerouted the 3rd ML at MSH03 18:12:37 <PublicServer> <SmatZ> DROP03 causes jams at ML :/ 18:12:50 <V453000> !password 18:12:50 <PublicServer> V453000: goaled 18:13:15 <PublicServer> <V453000> hi 18:13:16 <PublicServer> *** V453000 joined the game 18:13:21 <PublicServer> <SmatZ> hello Vasek 18:13:47 <PublicServer> <Mazur> Hi, V. Nothing much changed. 18:13:58 <PublicServer> <SmatZ> DROP03 needs moar platforms 18:14:08 <PublicServer> <Mazur> We didn't touch nothing. 18:14:14 <PublicServer> <SmatZ> strange 18:14:16 <PublicServer> <V453000> I see that :) 18:14:22 <PublicServer> <SmatZ> maybe it will just resolve itself :) 18:14:48 <PublicServer> <V453000> hm :) 18:14:59 <PublicServer> <SmatZ> looks a bit better now 18:15:18 <PublicServer> <V453000> could add a set of 3 I guess 18:15:44 <PublicServer> <SmatZ> oh 18:15:50 <PublicServer> <V453000> the design works perfectly, so it should be nice :) 18:15:52 <PublicServer> <SmatZ> trains go to DROP, then depot, then DROP again 18:15:54 <PublicServer> <SmatZ> :) 18:15:56 <PublicServer> <V453000> yes 18:16:02 <PublicServer> <V453000> and the depotted ones have prio 18:16:09 <PublicServer> <V453000> so they cannot stack up in depots 18:16:10 <PublicServer> <Mazur> Yes, drop off and load the result. 18:16:35 <PublicServer> <SmatZ> maybe it's better to have trains stacked in depots than jammed at ML ;) 18:16:39 <PublicServer> <V453000> no 18:16:45 <PublicServer> <SmatZ> so the problem isn't visible :D 18:16:47 <PublicServer> <V453000> because they never exit the depot 18:16:49 <PublicServer> <Mazur> See DROP 02 for that option. 18:17:11 <PublicServer> <V453000> still quite ok even in DROP 02 18:17:14 <PublicServer> <V453000> seen worse cases :) 18:19:17 <PublicServer> *** made screenshot at 00035E22: http://ps.openttdcoop.org/publicserver/webcam/00035E22.png 18:19:50 <PublicServer> <SmatZ> umm 18:19:54 <PublicServer> <SmatZ> SLH07 is so jammed 18:20:02 <PublicServer> <SmatZ> the SL exit to ML 18:20:29 <PublicServer> <Mazur> The other side, to the west, yes. 18:20:54 *** Chris_Booth has joined #openttdcoop 18:20:56 <PublicServer> <Mazur> Prio too long. 18:21:19 <Chris_Booth> Mazur: orior s are always one of 2 things 18:21:22 <Chris_Booth> 2 long or 2 short 18:21:40 <Chris_Booth> you never hear anyone saying that prior is the perfect length XD 18:21:54 <PublicServer> <SmatZ> well 18:21:56 <PublicServer> <SmatZ> now it's better 18:22:00 <PublicServer> <SmatZ> it really was too long 18:22:03 <PublicServer> <SmatZ> like 20 tiles 18:22:13 <PublicServer> <Mazur> 15, now 8 or so. 18:24:12 <PublicServer> <V453000> Drop 03 has 3 more now, looks good 18:25:16 <PublicServer> <V453000> it is funny that trains of 2 lines need 20 platforms :) 18:25:28 <PublicServer> <SmatZ> :) 18:25:55 <PublicServer> <V453000> but well, they still go there twice :) 18:26:51 <PublicServer> *** V453000 has left the game (connection lost) 18:26:55 <V453000> later 18:26:59 <PublicServer> <SmatZ> bye V 18:29:14 *** Vinnie has quit IRC 18:34:18 <PublicServer> *** made screenshot at 00039022: http://ps.openttdcoop.org/publicserver/webcam/00039022.png 18:38:09 <PublicServer> *** SmatZ has left the game (leaving) 18:38:09 <PublicServer> *** Game paused (number of players) 18:40:26 <Stoffe> !password 18:40:26 <PublicServer> Stoffe: goosed 18:40:36 <PublicServer> *** Game still paused (number of players) 18:40:36 <PublicServer> *** Game unpaused (number of players) 18:40:39 <PublicServer> *** Stoffe joined the game 18:40:43 <Stoffe> Hello 18:40:45 <PublicServer> <Mazur> Stófje! Wb. 18:40:51 <PublicServer> <Stoffe> cheers 18:44:42 <PublicServer> <Stoffe> so, where's the action now? :) 18:49:18 <PublicServer> *** made screenshot at 000320D1: http://ps.openttdcoop.org/publicserver/webcam/000320D1.png 18:49:44 <PublicServer> <Stoffe> things seem to be moving all right 18:56:16 <Stoffe> hm, does this still work? 18:56:19 <Stoffe> !trainlimit 18:56:40 <Stoffe> Or is my memory suspect? Probably... 18:56:52 <PublicServer> <Mazur> No action atm. 18:57:07 <PublicServer> <Stoffe> and I'm guessing we're at the limit 19:02:48 *** ewanm89 has quit IRC 19:04:19 <PublicServer> *** made screenshot at 00008CF9: http://ps.openttdcoop.org/publicserver/webcam/00008CF9.png 19:05:21 *** Cap_J_L_Picard has joined #openttdcoop 19:09:15 <planetmaker> !trains 19:09:29 <planetmaker> Stoffe: but it always only worked/s for admins ;-) 19:09:39 <planetmaker> !rcon set max_trains 19:09:39 <PublicServer> planetmaker: Current value for 'max_trains' is: '1100' (min: 0, max: 5000) 19:09:48 <planetmaker> !rcon info 19:09:48 <PublicServer> planetmaker: Current/maximum clients: 3/255 19:09:48 <PublicServer> planetmaker: Current/maximum companies: 1/ 1 19:09:48 <PublicServer> planetmaker: Current/maximum spectators: 1/10 19:10:40 <Stoffe> It would be handy to have the bot echo that information to us lowly grunts as well 19:10:50 <Stoffe> Ah well, I guess it's available in-game somehow too :P 19:13:17 <V453000> just see advanced settings 19:13:23 <V453000> in vehicles 19:13:53 <PublicServer> <Stoffe> ah, there it is, indeed 19:14:26 <planetmaker> !info 19:14:26 <PublicServer> planetmaker: #:1(Orange) Company Name: 'Campbell & Co.' Year Founded: 1950 Money: 5045165566 Loan: 0 Value: 5048071454 (T:1100, R:4, P:0, S:3) unprotected 19:14:32 <planetmaker> !set max_trains 19:14:57 <planetmaker> !max_trains 19:15:10 <planetmaker> @deop 19:15:10 *** Webster sets mode: -o planetmaker 19:15:15 <planetmaker> !rcon set max_trains 19:15:15 <PublicServer> planetmaker: you are not allowed to use !rcon 19:15:19 <planetmaker> hm, ok ;-) 19:15:24 <planetmaker> @op 19:15:24 *** Webster sets mode: +o planetmaker 19:16:38 <PublicServer> <Stoffe> For this number of trains, it seems we have a smooth running system 19:17:32 *** perk11 has joined #openttdcoop 19:17:36 <PublicServer> <Stoffe> yes, I am trying to jinx it 19:19:19 <PublicServer> *** made screenshot at 0000CF41: http://ps.openttdcoop.org/publicserver/webcam/0000CF41.png 19:22:34 <PublicServer> <Stoffe> well, no use sitting here and doing nothing... see you 'round 19:22:54 <PublicServer> *** Stoffe has left the game (leaving) 19:22:54 <PublicServer> *** Game paused (number of players) 19:23:05 *** perk111 has joined #openttdcoop 19:28:33 *** perk11 has quit IRC 19:37:58 <PublicServer> *** Game still paused (number of players) 19:37:58 <PublicServer> *** Game unpaused (number of players) 19:38:00 <PublicServer> *** Chris Booth joined the game 19:38:30 <V453000> !rcon set max_trains 19:38:30 <PublicServer> V453000: Current value for 'max_trains' is: '1100' (min: 0, max: 5000) 19:38:32 <V453000> !info 19:38:32 <PublicServer> V453000: #:1(Orange) Company Name: 'Campbell & Co.' Year Founded: 1950 Money: 5078011399 Loan: 0 Value: 5080912522 (T:1100, R:4, P:0, S:3) unprotected 19:38:39 <V453000> !rcon set max_trains 1222 19:42:09 <PublicServer> *** Chris Booth has left the game (leaving) 19:42:09 <PublicServer> *** Game paused (number of players) 19:48:31 *** Chris_Booth has quit IRC 19:49:19 <PublicServer> *** made screenshot at 0001C3A5: http://ps.openttdcoop.org/publicserver/webcam/0001C3A5.png 19:59:14 <PublicServer> <T. Werkhoven> ello 19:59:28 <PublicServer> *** T. Werkhoven has joined company #1 19:59:28 <PublicServer> *** Game unpaused (number of players) 20:19:20 <PublicServer> *** made screenshot at 00038EBD: http://ps.openttdcoop.org/publicserver/webcam/00038EBD.png 20:34:20 <PublicServer> *** made screenshot at 0003C140: http://ps.openttdcoop.org/publicserver/webcam/0003C140.png 20:42:34 *** perk111 has quit IRC 20:49:20 <PublicServer> *** made screenshot at 00033F1C: http://ps.openttdcoop.org/publicserver/webcam/00033F1C.png 20:51:24 *** notch_ has joined #openttdcoop 20:53:10 *** notch has quit IRC 21:00:54 *** Chris_Booth has joined #openttdcoop 21:04:21 <PublicServer> *** made screenshot at 0003411D: http://ps.openttdcoop.org/publicserver/webcam/0003411D.png 21:05:02 *** Tray has quit IRC 21:11:36 *** ODM has quit IRC 21:15:51 <PublicServer> *** T. Werkhoven has joined spectators 21:15:51 <PublicServer> *** Game paused (number of players) 21:16:03 <PublicServer> <Mazur> *weep* 21:16:17 *** sla_ro|master has quit IRC 21:16:19 <PublicServer> <T. Werkhoven> you were busy? 21:16:25 <PublicServer> *** T. Werkhoven has joined company #1 21:16:25 <PublicServer> *** Game unpaused (number of players) 21:17:39 <Chris_Booth> !password 21:17:39 <PublicServer> Chris_Booth: tartar 21:18:01 <PublicServer> *** Chris Booth joined the game 21:18:04 <PublicServer> <Chris Booth> lo 21:18:18 <PublicServer> <T. Werkhoven> ello 21:18:25 <PublicServer> <Mazur> See !solution, TW. 21:19:22 <PublicServer> *** made screenshot at 0002803B: http://ps.openttdcoop.org/publicserver/webcam/0002803B.png 21:19:39 <PublicServer> <T. Werkhoven> for slh05? 21:19:52 <PublicServer> <Mazur> Yes. 21:22:42 <PublicServer> *** Chris Booth has left the game (leaving) 21:23:25 <PublicServer> <Mazur> I'd just started on that. Now it;s done, if you want to go, feel free. 21:30:03 <PublicServer> <T. Werkhoven> okies, have fun 21:30:09 <PublicServer> <Mazur> You too. 21:30:21 <PublicServer> *** T. Werkhoven has joined spectators 21:30:21 <PublicServer> *** Game paused (number of players) 21:30:27 <Mazur> Gonna play a scrabble to while the time. 21:30:35 <Twerkhoven> :) 21:31:30 <Mazur> I'll win, but I'll ahve to work hard for it. 21:32:13 * Twerkhoven prefers sudoku 21:32:41 *** mfb- has joined #openttdcoop 21:32:54 <PublicServer> *** Game still paused (number of players) 21:32:54 <PublicServer> *** Game unpaused (number of players) 21:32:57 <PublicServer> *** mfb joined the game 21:33:06 <PublicServer> <Mazur> Muff! 21:33:17 <PublicServer> <mfb> 1222 :D 21:33:19 <PublicServer> <Mazur> SLH 05. 21:33:38 <PublicServer> <Mazur> I'll show you what I think. 21:33:50 <PublicServer> <mfb> solution is wrong 21:34:16 <PublicServer> <Mazur> Not ideal, either, yes. 21:34:21 <PublicServer> *** made screenshot at 0002C455: http://ps.openttdcoop.org/publicserver/webcam/0002C455.png 21:34:47 <PublicServer> <mfb> when a train is at "here" and the next train at "there" 21:34:56 <PublicServer> <mfb> and a train enters the ML, it will jam 21:35:18 <PublicServer> <T. Werkhoven> why not split the bridges? 21:35:18 <PublicServer> <Mazur> Very briefly. 21:35:24 <PublicServer> <mfb> and as the bridges are long, it unjamming is difficult when there is much traffic 21:35:37 <PublicServer> <mfb> (without much traffic, we don't need any prio at all) 21:35:41 <PublicServer> <T. Werkhoven> top 4 lines, and then move the bottom line enough to allow for a signal between the bridges 21:36:02 <PublicServer> <mfb> just move the merge 21:36:19 <PublicServer> <Mazur> No room for prio. 21:36:22 <PublicServer> <mfb> the problem is not how to get the prio to the bridges 21:36:28 <PublicServer> <mfb> that was done before 21:36:31 <PublicServer> <mfb> but it is very long then 21:36:46 <PublicServer> <Mazur> Yes. 21:37:04 <PublicServer> <Mazur> Ah, room enough. 21:47:31 *** Vinnie has joined #openttdcoop 21:49:21 <PublicServer> *** made screenshot at 0002661B: http://ps.openttdcoop.org/publicserver/webcam/0002661B.png 21:52:32 <PublicServer> <Mazur> 57 for zombi. 21:52:39 <PublicServer> <Mazur> I've done worse. 21:56:32 *** notch_ has quit IRC 22:04:22 <PublicServer> *** made screenshot at 00024A66: http://ps.openttdcoop.org/publicserver/webcam/00024A66.png 22:04:34 *** Chris_Booth has quit IRC 22:15:37 <PublicServer> <Mazur> Ah, now with all around 3 lines, my oil trains start coming back in again. 22:19:24 <PublicServer> *** made screenshot at 0002C049: http://ps.openttdcoop.org/publicserver/webcam/0002C049.png 22:24:11 *** Vinnie has quit IRC 22:24:28 *** perk11 has joined #openttdcoop 22:25:56 *** Fuco has quit IRC 22:31:40 *** lasershock` has joined #openttdcoop 22:31:41 *** lasershock has quit IRC 22:33:27 *** pugi has quit IRC 22:34:25 <PublicServer> *** made screenshot at 0003545B: http://ps.openttdcoop.org/publicserver/webcam/0003545B.png 22:37:50 <PublicServer> <mfb> I moved the 3rd ML near SLH05 a bit 22:38:04 <PublicServer> <mfb> ~4 point-like terraforms 22:38:22 <PublicServer> <mfb> like "1 edge one level up" 22:39:02 <PublicServer> <Mazur> It's not better. 22:39:13 <PublicServer> <mfb> it looks like a 3rd line now 22:39:51 <PublicServer> <Mazur> But the trains liked the scenic route. Gave them a nice perk-up during the journeys. 22:39:57 <PublicServer> <mfb> :D 22:40:20 <PublicServer> <mfb> try to use V's "original AI"-track 22:40:34 <PublicServer> <mfb> it is a prio line at the moment 22:43:06 <PublicServer> <mfb> jam near SLH09 22:43:53 <PublicServer> <mfb> keeps rebuilding :( 22:44:04 <PublicServer> <Mazur> At 08 or at 10? 22:44:24 <PublicServer> <mfb> there 22:44:35 <PublicServer> *** T. Werkhoven has left the game (leaving) 22:44:37 <PublicServer> <mfb> 09 west->east inner line 22:44:48 <PublicServer> <Mazur> It once was a perfectly nice hub, and then all you lot started messing it up and then blaming me. 22:44:56 *** Twerkhoven has quit IRC 22:45:30 <PublicServer> <mfb> first part: no idea. second part: right (LLRR->LLLRRR) 22:45:32 <PublicServer> <mfb> third part: no 22:46:03 <PublicServer> <mfb> ok 22:46:09 <PublicServer> <Mazur> I'm pretty sure the SL to hte 3rd line east was a full waiting bay. 22:46:11 <PublicServer> <mfb> entry exit signals saved the day 22:46:57 <PublicServer> <mfb> it still is 22:47:23 <PublicServer> <Mazur> Nope, it's a tile too short. 22:47:32 <PublicServer> <Mazur> Half a tile, if you will. 22:48:00 <PublicServer> <mfb> perfect waiting bay 22:48:02 <PublicServer> <Mazur> You lucked out there. 22:48:12 <PublicServer> <Mazur> Or noone messed with it. 22:48:18 <PublicServer> <mfb> :p 22:48:29 <PublicServer> <Mazur> BUt it looked just too short to me, just now. 22:49:22 <PublicServer> <mfb> good night 22:49:25 <PublicServer> *** made screenshot at 00034352: http://ps.openttdcoop.org/publicserver/webcam/00034352.png 22:49:27 <PublicServer> <Mazur> Sleep tight. 22:50:05 <PublicServer> *** mfb has left the game (connection lost) 22:50:07 <PublicServer> *** Game paused (number of players) 22:50:33 *** mfb- has quit IRC 22:56:16 *** Progman has quit IRC 23:00:34 *** perk11 has quit IRC 23:04:25 <PublicServer> *** made screenshot at 00035335: http://ps.openttdcoop.org/publicserver/webcam/00035335.png