Config
Log for #openttdcoop on 27th September 2011:
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01:50:27  *** Progman_ has joined #openttdcoop
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05:34:59  <Ryton> !password
05:34:59  <PublicServer> Ryton: refill
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06:11:36  <imus> !password
06:11:36  <PublicServer> imus: refill
06:11:44  <PublicServer> *** Game still paused (number of players)
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07:39:11  <Tray> !password
07:39:11  <PublicServer> Tray: crewed
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10:43:14  <PublicServer> *** Game still paused (number of players)
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11:28:07  <LoPo> hello
11:28:09  <LoPo> !password
11:28:09  <PublicServer> LoPo: nausea
11:28:46  <PublicServer> *** Game still paused (number of players)
11:28:46  <PublicServer> *** Game unpaused (number of players)
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11:29:04  <PublicServer> <Vinnie> hi
11:34:22  <PublicServer> <Vinnie> i have to go
11:34:24  <PublicServer> <Vinnie> cya
11:34:26  <PublicServer> <LoPo> bb
11:34:29  <PublicServer> *** Vinnie has left the game (leaving)
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11:34:37  <PublicServer> *** LoPo has left the game (leaving)
11:38:39  <PublicServer> ***  made screenshot at 00006CF5: http://ps.openttdcoop.org/publicserver/webcam/00006CF5.png
11:41:12  *** hanf has quit IRC
11:48:26  <LXSJason> !password
11:48:26  <PublicServer> LXSJason: nausea
11:48:42  <PublicServer> *** Game still paused (number of players)
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11:51:54  <PublicServer> *** LXSJason has left the game (leaving)
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12:22:33  <XeryusTC> Ello
12:23:14  <XeryusTC> I'm at school :o and so bored that I had to go on irc :p
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12:34:44  <imus> !players
12:34:47  <PublicServer> imus: There are currently no clients connected to the server
12:34:56  <imus> hmm, empty server :(
12:34:59  <imus> oh well
12:35:17  *** imus has quit IRC
12:36:55  <XeryusTC> XD
12:46:33  <Vinnie_nl> still bored?
12:54:12  <XeryusTC> Quite
12:54:37  <XeryusTC> Drawing force vectors is boring :p
12:54:55  <Vinnie_nl> by hand or on pc?
12:56:17  <Vinnie_nl> you gonna play later today?
12:59:27  *** alang has quit IRC
13:04:32  <XeryusTC> Pc
13:04:53  <XeryusTC> Not pc I mean :p
13:05:16  <XeryusTC> So with a triangle and pencil :s
13:05:46  <XeryusTC> But I will probably play PZ later today
13:05:48  *** perk11 has joined #openttdcoop
13:12:09  <XeryusTC> I shall leave again, having an open 3G connection is not very good for my battery ;)
13:14:56  <^Spike^> no way.. ;)
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13:43:02  <LXSJason> !players
13:43:05  <PublicServer> LXSJason: There are currently no clients connected to the server
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14:25:30  <Dilandau> !password
14:25:30  <PublicServer> Dilandau: navels
14:25:33  <Dilandau> hello
14:25:51  <PublicServer> *** Game still paused (number of players)
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14:28:51  <JK_> !password
14:28:51  <PublicServer> JK_: navels
14:29:07  <PublicServer> *** Game still paused (number of players)
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14:29:10  <PublicServer> *** JK joined the game
14:30:31  <PublicServer> <Dilandau> hi
14:32:05  <PublicServer> *** JK has left the game (connection lost)
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14:38:40  <PublicServer> ***  made screenshot at 0000BF80: http://ps.openttdcoop.org/publicserver/webcam/0000BF80.png
14:41:21  <JK_> !password
14:41:21  <PublicServer> JK_: teemed
14:41:34  <PublicServer> *** Game still paused (number of players)
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14:45:27  <PublicServer> <JK> hi
14:45:30  <PublicServer> <Kangoo> hi
14:45:33  <PublicServer> <Dilandau> hi
14:46:59  <PublicServer> *** JK has left the game (leaving)
14:47:13  <PublicServer> <Kangoo> whats left to do to get more trains?
14:47:53  <PublicServer> <Dilandau> fix all jam :p
14:49:00  <PublicServer> <Kangoo> me see none.. but then its my first time looking at this game
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14:53:40  <PublicServer> ***  made screenshot at 0000BB88: http://ps.openttdcoop.org/publicserver/webcam/0000BB88.png
14:53:59  <PublicServer> <Kangoo> im off again. bb
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14:54:07  <PublicServer> <Dilandau> bye
14:54:09  <PublicServer> *** Kangoo has left the game (leaving)
14:54:09  <PublicServer> *** Game paused (number of players)
14:55:02  <Maraxus> !password
14:55:03  <PublicServer> Maraxus: manure
14:55:17  <PublicServer> *** Game still paused (number of players)
14:55:17  <PublicServer> *** Maraxus joined the game
14:55:25  <PublicServer> <Dilandau> hi
14:55:31  <PublicServer> <Maraxus> hi
15:01:24  <XeryusTC> yo
15:08:28  <PublicServer> *** Dilandau has left the game (leaving)
15:08:40  <PublicServer> ***  made screenshot at 0000BD89: http://ps.openttdcoop.org/publicserver/webcam/0000BD89.png
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15:16:21  <Patrickov> !pass
15:16:29  <Patrickov> !password
15:16:29  <PublicServer> Patrickov: waives
15:16:42  <PublicServer> *** Game still paused (number of players)
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15:17:09  <PublicServer> *** Vinnie joined the game
15:17:14  <PublicServer> <Vinnie> hello
15:17:21  <PublicServer> <Patrickov> Hi
15:18:45  <PublicServer> *** Patrickov has joined company #1
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15:18:49  <PublicServer> *** Game paused (number of players)
15:18:57  <PublicServer> <Patrickov> So what's up now
15:19:03  <PublicServer> <Vinnie> not mutch
15:19:09  <PublicServer> <Vinnie> thinking factory needs 6th
15:20:11  <PublicServer> <Patrickov> That would need a complete rebuild of the MSBs like the rebuild of BBH01 last night
15:20:25  <PublicServer> <Vinnie> maybe but first the drop
15:21:11  <PublicServer> <Patrickov> It's now 4x5 is it
15:21:25  <PublicServer> <Vinnie> wanna help rebuilding the goods pickup?
15:21:48  <PublicServer> <Patrickov> I got "WTF" ed 3 times last night, I don't know whether I know how
15:22:10  <PublicServer> <Vinnie> wtf's where?
15:22:24  *** sla_ro|master has joined #openttdcoop
15:22:55  <PublicServer> <Patrickov> All "WTF"s V453000 exclaimed last night were because of my actions
15:23:13  <PublicServer> <Vinnie> anyway people are here to learn more about the game
15:23:27  <PublicServer> <Vinnie> dont look at it a s a personal attack
15:23:54  <PublicServer> <Vinnie> just understand why you got wtf'ed and don't repeat the mistake
15:24:17  <hylje> the only sign of quality: WTFs/minute
15:25:03  <PublicServer> <Patrickov> Of course it's not personal (he didn't know who had done that anyway)
15:25:29  <PublicServer> <Patrickov> But it made me wonder whether there's any discussion about building
15:25:35  <PublicServer> <Patrickov> outside the IRC
15:26:05  <PublicServer> <Patrickov> Since he looked like having a plan without having to talk about it here
15:26:31  <PublicServer> <Vinnie> mainly experiance about what works and what does not is an agreed standard
15:27:23  <PublicServer> <Vinnie> and always the basic rule is. Dont help V when he is building. unless he wants you to
15:28:17  <PublicServer> <Patrickov> By goods pickup, do you mean the factory one?
15:28:31  <PublicServer> <Vinnie> yeah whole factory goes down
15:28:45  <PublicServer> <Vinnie> similar to the sawmill
15:28:52  <PublicServer> <Patrickov> Basically I think the pickup had to be moved a bit inland
15:28:54  <PublicServer> <Vinnie> but a little diffrent
15:29:50  <PublicServer> <Patrickov> I saw that you've effectively combined the two stations into the same MSL
15:30:00  <PublicServer> <Patrickov> At the sawmill corner
15:30:03  <PublicServer> <Vinnie> not me
15:30:17  <PublicServer> <Patrickov> Oh yeah, B
15:30:19  <PublicServer> <Patrickov> V
15:30:37  <PublicServer> *** Patrickov has joined company #1
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15:30:42  <PublicServer> *** Game paused (number of players)
15:30:54  <PublicServer> <Patrickov> Uh-uh
15:31:00  <PublicServer> <Vinnie> ?
15:31:06  <PublicServer> <Patrickov> A sawmill at wrecsam?
15:31:39  *** TWerkhoven has quit IRC
15:31:44  <PublicServer> <Vinnie> its not in the way
15:31:56  <PublicServer> <Patrickov> What's the difference you guys think of
15:32:30  <PublicServer> <Vinnie> diffrence of what? building style?
15:32:40  <PublicServer> <Patrickov> You said "with difference"
15:33:06  <PublicServer> <Patrickov> And I wonder how the sawmill corner works without pre-signals
15:33:18  <PublicServer> <Vinnie> still split the pickup and drop
15:33:32  <PublicServer> <Vinnie> so there is a little buffer between the platforms
15:33:58  <PublicServer> <Vinnie> then a 6+6>6 merge with prio to pickup
15:34:40  <PublicServer> <Patrickov> That way we get 3 hubs instead of 4?
15:35:44  <PublicServer> <Patrickov> Sorry is that 2 instead:  6 > 6+6 > 6?
15:35:59  <PublicServer> <Vinnie> for the factory we then get 1 split instead of 2 and 1 merge instead of 2.5 it has now. Also gonna pf/trap trains to use the drop as a route to bypass the whole complex
15:36:29  <PublicServer> <Vinnie> you can help me out
15:36:35  <PublicServer> <Vinnie> its real simple
15:36:41  <PublicServer> *** Patrickov has joined company #1
15:36:41  <PublicServer> *** Game unpaused (number of players)
15:37:02  <PublicServer> <Patrickov> I need to learn from actions then...
15:37:22  <PublicServer> <Vinnie> oke but it will be a big jam for about 20 min
15:37:28  <PublicServer> <Vinnie> you can stay that long?
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15:37:40  <PublicServer> <Patrickov> I think it's ok
15:38:40  <PublicServer> ***  made screenshot at 0000C515: http://ps.openttdcoop.org/publicserver/webcam/0000C515.png
15:38:44  <PublicServer> <Patrickov> Do we add one line from BBH02 or simply split this 5 > 6?
15:39:00  <PublicServer> <Vinnie> no just lay an unconnected track for now
15:39:38  <PublicServer> <Vinnie> 4 signs with an ! infront
15:39:48  <PublicServer> <Vinnie> can you do those?
15:40:02  <PublicServer> <Vinnie> without my help ofcourse :D
15:40:45  <PublicServer> <Patrickov> I'd remove the tunnel and realign the tracks at the first split
15:40:59  <PublicServer> <Patrickov> Otherwise 6th track will be very painful
15:41:01  <PublicServer> <Vinnie> i am gonna shut down the corner anyway
15:41:11  <PublicServer> <Vinnie> so you can rebuild it any way you like
15:41:24  <PublicServer> <Vinnie> are you ready?
15:42:16  <PublicServer> <Vinnie> jam time
15:46:26  <PublicServer> <Vinnie> just as a tip place some signs so industries can pop up
15:46:28  <PublicServer> <Vinnie> cant
15:47:57  <Kangoo> !password
15:47:57  <PublicServer> Kangoo: stride
15:48:17  <PublicServer> <Kangoo> hello
15:48:17  <PublicServer> <Vinnie> hello
15:48:17  <PublicServer> *** Kangoo joined the game
15:49:13  <PublicServer> <Kangoo> hello jam ;)
15:49:22  <PublicServer> <Vinnie> we did it alright
15:50:22  <PublicServer> <Kangoo> hard to see where it starts and stops ;)
15:50:34  <PublicServer> <Vinnie> call it a 1400 train jam
15:52:12  <hylje> !password
15:52:12  <PublicServer> hylje: lolled
15:52:21  <PublicServer> *** hylje joined the game
15:52:31  <PublicServer> <Vinnie> hey
15:52:33  <PublicServer> <hylje> heya
15:52:37  <PublicServer> *** TWerkhoven joined the game
15:52:41  <PublicServer> <hylje> nice total deadlock
15:52:53  <PublicServer> <hylje> what's up with that
15:52:59  <PublicServer> <Vinnie> factory rebuild
15:53:16  <PublicServer> <hylje> o
15:53:41  <PublicServer> ***  made screenshot at 0000CA22: http://ps.openttdcoop.org/publicserver/webcam/0000CA22.png
15:54:27  <PublicServer> <hylje> i'll rebuild bbh4 outer meanwhile
15:54:35  <PublicServer> <Vinnie> cool
15:56:39  <Godde> !password
15:56:39  <PublicServer> Godde: lolled
15:56:58  <PublicServer> *** Godde joined the game
15:57:04  <PublicServer> <Godde> wow
15:57:06  <PublicServer> <Godde> this isnt paused?
15:57:10  <PublicServer> <hylje> nope
15:57:16  <PublicServer> <Godde> well, shit
15:57:16  <PublicServer> <hylje> big rebuilds going on
15:57:50  <PublicServer> <Godde> well then
15:57:52  <PublicServer> <Godde> im not touching this xD
15:57:54  <PublicServer> <Godde> cya
15:57:56  <PublicServer> *** Godde has left the game (leaving)
15:58:08  <PublicServer> <Vinnie> who keeps killing my tunnels
15:59:57  <PublicServer> *** Maraxus has joined company #1
16:08:41  <PublicServer> ***  made screenshot at 0000E36A: http://ps.openttdcoop.org/publicserver/webcam/0000E36A.png
16:09:00  <PublicServer> <Vinnie> oke i am almost done
16:09:14  <PublicServer> <hylje> also
16:13:41  <PublicServer> <Vinnie> kangoo for me?
16:13:49  <PublicServer> <Kangoo> nope
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16:13:51  *** ChanServ sets mode: +o mfb-
16:14:09  <mfb-> !password
16:14:09  <PublicServer> mfb-: souped
16:14:17  <PublicServer> <mfb> hi
16:14:18  <PublicServer> *** mfb joined the game
16:14:21  <PublicServer> <Maraxus> hi
16:14:23  <PublicServer> <Vinnie> hello
16:14:42  <mfb-> I think we can set train limit to 1400 again?
16:14:51  <PublicServer> <Vinnie> jam atm
16:14:55  <PublicServer> <hylje> let's finish our rebuild first
16:14:57  <PublicServer> <mfb> oh
16:15:15  <PublicServer> <mfb> full circle jam :D
16:15:25  <PublicServer> <mfb> ah ok
16:15:32  <PublicServer> <mfb> I see
16:16:40  <PublicServer> *** hylje has left the game (leaving)
16:16:50  <hylje> mind finishing bbh4 upgrade?
16:16:56  <PublicServer> <Vinnie> i do it
16:16:58  <PublicServer> <mfb> what is the plan there? 6 lines?
16:17:06  <PublicServer> <Vinnie> 6 yes
16:17:30  <PublicServer> <mfb> BBH04 outer B needs rebuild, too, I think
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16:17:45  <Dilandau> !password
16:17:45  <PublicServer> Dilandau: souped
16:18:02  <PublicServer> *** Dilandau joined the game
16:18:24  <PublicServer> <Dilandau> hello
16:18:32  <PublicServer> <mfb> and I am not sure about the 2->1 connection at 04 outer a
16:18:34  <PublicServer> <mfb> hi
16:20:04  <PublicServer> <mfb> 6 to town drop as well?
16:20:22  <PublicServer> <Vinnie> kinda busy atm if you dont mind
16:20:30  <PublicServer> <mfb> just asking for the plan
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16:23:42  <PublicServer> ***  made screenshot at 0000B410: http://ps.openttdcoop.org/publicserver/webcam/0000B410.png
16:27:46  <PublicServer> <mfb> interesting
16:27:48  <PublicServer> <mfb> moving trains
16:28:25  <PublicServer> <Dilandau> some train move anywhere
16:33:55  <PublicServer> *** Maraxus has left the game (connection lost)
16:34:03  <PublicServer> <Vinnie> i think we are ready with factory
16:34:19  <PublicServer> <Patrickov> Yup
16:35:10  <PublicServer> <Vinnie> crap BBH04
16:35:21  <PublicServer> <mfb> wip
16:35:28  <PublicServer> <mfb> without proper balancing, just connect lines
16:35:37  <Maraxus> !password
16:35:37  <PublicServer> Maraxus: quaked
16:35:44  <PublicServer> <mfb> proper balancing from the inside is not ready yet
16:35:54  <PublicServer> <mfb> (well, you can use the existing system)
16:36:04  <PublicServer> *** Maraxus joined the game
16:36:16  <PublicServer> <mfb> (but that is not proper balanced :D)
16:36:51  <hylje> yeah i didn't get to properly finish bbh4 so i just hacked the innerbound lines 6->3
16:36:57  <PublicServer> <mfb> wait with factory
16:37:21  <PublicServer> <Vinnie> some are stopped should be ok soon
16:37:57  <PublicServer> <mfb> many signals missing near 04
16:38:05  <PublicServer> <Vinnie> may i help with o4?
16:38:09  <PublicServer> <Vinnie> 04
16:38:15  <PublicServer> <mfb> of course
16:38:27  <PublicServer> <Vinnie> Patrickov: sign what you have rebuild please
16:38:42  <PublicServer> ***  made screenshot at 0000EB88: http://ps.openttdcoop.org/publicserver/webcam/0000EB88.png
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16:39:53  <PublicServer> <mfb> ok, that part of 04 should work
16:40:06  <PublicServer> <Vinnie> wanna keep inner 3 lanes?
16:40:18  <PublicServer> <mfb> ?
16:40:22  <PublicServer> <mfb> "up"?
16:40:32  <PublicServer> <Vinnie> yes
16:40:44  <PublicServer> <mfb> 4 would be better.. or a better balancing
16:41:03  *** Sylf has quit IRC
16:41:50  <PublicServer> <Vinnie> well lets fix inner after we are done with outer
16:42:01  <PublicServer> <mfb> 12 connections for 3 lines
16:42:03  <PublicServer> <mfb> or 4?
16:42:18  <PublicServer> <Vinnie> make 4 lines
16:42:27  *** hanf is now known as Guest11763
16:42:27  *** hanf^ is now known as hanf
16:42:44  <PublicServer> <mfb> so everything splits again
16:42:55  <PublicServer> <Vinnie> x
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16:44:25  <PublicServer> *** Maraxus has joined company #1
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16:45:30  <PublicServer> <Vinnie> isnte it missing one link?
16:45:40  <PublicServer> <mfb> yeah
16:46:25  <PublicServer> <Vinnie> its to tight
16:47:21  <PublicServer> <mfb> remove the town first?
16:47:27  <PublicServer> <Vinnie> yeah lets kill it
16:47:38  <PublicServer> <mfb> ok
16:48:33  <PublicServer> <mfb> new round
16:48:53  <PublicServer> <Vinnie> ke
16:48:57  <PublicServer> <Vinnie> church first
16:49:58  <PublicServer> <Vinnie> you guys can drag build those signs?
16:50:06  <PublicServer> <mfb> ?
16:50:10  <PublicServer> <Vinnie> or you click like insane people
16:50:19  <PublicServer> <mfb> insane mode
16:52:17  <PublicServer> <mfb> yeah
16:52:39  <PublicServer> <Vinnie> but it has all 6 now
16:53:11  <PublicServer> <mfb> no
16:53:13  <PublicServer> <mfb> 6 twice
16:53:15  <PublicServer> <mfb> 1 not
16:53:42  <PublicServer> ***  made screenshot at 0000DD8B: http://ps.openttdcoop.org/publicserver/webcam/0000DD8B.png
16:55:19  <V453000> evening
16:55:22  <V453000> something is new :P
16:55:23  <PublicServer> <Vinnie> hello
16:55:25  <PublicServer> <Dilandau> hello
16:55:27  <PublicServer> <mfb> hi
16:55:29  <PublicServer> <Maraxus> hi
16:55:37  <PublicServer> <Vinnie> about 1/4th of map is new
16:55:44  <V453000> I was not asking :)
16:56:12  <PublicServer> <mfb> 4 is missing
16:56:18  <PublicServer> <mfb> both connected
16:56:32  <PublicServer> <Vinnie> 4 is evil
16:56:35  <Webster> 1 new tweet(s): openttdcoop New post: Junctionary Reconstruction http://t.co/KKB096ag, 1 minute ago via #openttdcoop Blog. (118730327849054210)
16:56:54  <V453000> ^
16:59:27  <PublicServer> <mfb> ok
16:59:33  <PublicServer> <mfb> that should work
17:01:09  <hylje> !password
17:01:09  <PublicServer> hylje: defied
17:01:22  <PublicServer> *** hylje joined the game
17:02:10  <PublicServer> <mfb> hmmhmm
17:02:41  <PublicServer> <Vinnie> now its getting harder
17:03:03  <PublicServer> <hylje> how do i slope upwards
17:03:13  <PublicServer> <mfb> ?
17:03:29  <PublicServer> <mfb> the last part is bad
17:03:53  <PublicServer> <mfb> 5 solved
17:04:06  <PublicServer> *** Kangoo has left the game (leaving)
17:04:18  <V453000> !password
17:04:18  <PublicServer> V453000: defied
17:04:26  <PublicServer> <V453000> hy
17:04:27  <PublicServer> *** V453000 joined the game
17:04:28  <PublicServer> <mfb> hi
17:05:09  <PublicServer> <mfb> same woth 5
17:05:11  <PublicServer> <mfb> that will help
17:05:31  *** Godde has quit IRC
17:05:33  <Webster> Latest update from blog: Junctionary Reconstruction <http://blog.openttdcoop.org/2011/09/27/junctionary-reconstruction/>
17:08:29  <PublicServer> <mfb> now it is getting good
17:08:39  <PublicServer> <Vinnie> thats it i guess
17:08:42  <PublicServer> ***  made screenshot at 0000D281: http://ps.openttdcoop.org/publicserver/webcam/0000D281.png
17:08:48  <PublicServer> <mfb> check waiting bays everywhere
17:09:06  <PublicServer> <hylje> i'll come up with bbh4 after split merger
17:10:05  <PublicServer> <hylje> do the goods trains from oil/wood just drive through the factory pickup
17:11:35  <PublicServer> <Vinnie> dinner time
17:11:37  <PublicServer> <Vinnie> cya
17:11:39  <PublicServer> *** Vinnie has joined spectators
17:11:41  <PublicServer> <mfb> cu
17:11:43  <PublicServer> <Dilandau> cya
17:13:50  <PublicServer> <Patrickov> Bed time, see you guys tomorrow
17:13:53  <PublicServer> <hylje> cya
17:13:55  <PublicServer> <mfb> cu
17:13:57  <PublicServer> <Dilandau> gn
17:13:57  <PublicServer> *** Patrickov has left the game (leaving)
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17:15:21  <V453000> later ... check out the blog if you didnt get it yet :P
17:17:35  <PublicServer> <mfb> who made that sign near town drop?
17:17:58  <PublicServer> <mfb> will need more lines in the split
17:18:17  <PublicServer> <mfb> a 5th exit is already prepared
17:18:23  <PublicServer> <mfb> so we just have to connect that
17:18:35  <PublicServer> <mfb> +modify the town drop entry
17:20:40  <PublicServer> <mfb> wait what
17:20:46  <PublicServer> <mfb> everything merges to one line
17:20:55  <PublicServer> <hylje> heh
17:20:59  <PublicServer> <hylje> hindsight is 20
17:23:43  <PublicServer> ***  made screenshot at 0000C0A9: http://ps.openttdcoop.org/publicserver/webcam/0000C0A9.png
17:31:01  <PublicServer> *** hylje has left the game (leaving)
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17:34:31  <PublicServer> <Vinnie> nice 5 tunnels
17:34:47  <PublicServer> <mfb> the old ones
17:35:23  <PublicServer> <mfb> line 3 is preferred from trains
17:38:41  <PublicServer> *** mfb has left the game (leaving)
17:38:43  <PublicServer> ***  made screenshot at 0000EE42: http://ps.openttdcoop.org/publicserver/webcam/0000EE42.png
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17:39:05  <PublicServer> <Vinnie> anyone still building?
17:39:19  <PublicServer> <Maraxus> no
17:47:10  <PublicServer> <Vinnie> hmm this sucks
17:47:31  <PublicServer> <Dilandau> ?
17:47:37  <PublicServer> <Vinnie> coal mine jams
17:48:06  <PublicServer> <Dilandau> i have added 2 spot but always jam :(
17:49:13  <PublicServer> <Dilandau> -5 trains
17:51:30  <PublicServer> <Vinnie> so now - even more trains
17:53:43  <PublicServer> ***  made screenshot at 00009961: http://ps.openttdcoop.org/publicserver/webcam/00009961.png
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17:59:18  <PublicServer> <Vinnie> crap
18:00:45  <MrD2DG> !password
18:00:45  <PublicServer> MrD2DG: horned
18:01:03  <PublicServer> *** MrD2DG joined the game
18:01:10  <PublicServer> <MrD2DG> Hi
18:01:14  <PublicServer> <Vinnie> hey
18:03:58  <PublicServer> <Maraxus> hi
18:04:10  <PublicServer> <MrD2DG> :P Hi
18:04:37  <PublicServer> <Vinnie> hmm
18:07:58  <Tray> !password
18:07:58  <PublicServer> Tray: debtor
18:08:24  <PublicServer> *** Tray joined the game
18:08:45  <PublicServer> ***  made screenshot at 0000CA8C: http://ps.openttdcoop.org/publicserver/webcam/0000CA8C.png
18:09:35  <V453000> nobody discovered what is new yet? :(
18:09:43  <PublicServer> <MrD2DG> ..?
18:09:45  <PublicServer> <MrD2DG> That station
18:09:52  <V453000> not in game
18:10:03  <PublicServer> <Vinnie> you changed some things on the site
18:10:09  <PublicServer> <MrD2DG> Junctionary
18:10:12  <PublicServer> <Vinnie> but i did not really check it out yet
18:10:16  <PublicServer> <MrD2DG> My irc is not fullscreent oo :/
18:10:52  <PublicServer> <MrD2DG> One of my stations is on it :D
18:13:07  <PublicServer> *** Tray has left the game (leaving)
18:14:21  <PublicServer> <Vinnie> hmm time to make my 2 basic SLH then
18:14:27  <PublicServer> <Vinnie> and upload those
18:17:00  <PublicServer> <MrD2DG> Umm Solwgellau Oil wells..
18:17:08  <PublicServer> <MrD2DG> *dolegellau
18:17:41  <PublicServer> <Vinnie> 3 trains removed now
18:17:51  <PublicServer> <MrD2DG> That should have a longer waiting bay
18:22:38  <PublicServer> <Vinnie> the longer i play this game the bigger the mess in this game. coincidental?
18:22:52  <PublicServer> <MrD2DG> :P Its the same with every game
18:23:10  <PublicServer> <MrD2DG> Suprised this one has lasted so long, LT2 is usually hell
18:23:13  <PublicServer> <MrD2DG> *TL
18:23:23  <PublicServer> <Vinnie> we are far from done now :)
18:23:42  <PublicServer> <MrD2DG> :P Well this map is very small
18:23:45  <PublicServer> ***  made screenshot at 0000194A: http://ps.openttdcoop.org/publicserver/webcam/0000194A.png
18:24:02  <PublicServer> <Vinnie> oke town drop needs a 6th its jamming
18:24:20  <PublicServer> <MrD2DG> Space will run out soon, oil ref already had its bypass lines removed
18:27:28  <PublicServer> <MrD2DG> Town drop is fine?
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18:28:58  <PublicServer> <Vinnie> but there is a merger infront of town drop that jams
18:29:10  <PublicServer> <MrD2DG> Ahh
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18:30:45  <PublicServer> <Vinnie> damn mine
18:30:57  <PublicServer> <MrD2DG> bridge?
18:34:15  *** Mazur has joined #openttdcoop
18:37:00  <PublicServer> <Vinnie> h
18:37:19  <PublicServer> <MrD2DG> move the split forward, so you have room to bridge?
18:38:37  <PublicServer> <Vinnie> there are alot of ways
18:38:45  <PublicServer> <Vinnie> we only need a 6 > 4 merge
18:38:46  <PublicServer> ***  made screenshot at 0000BBF4: http://ps.openttdcoop.org/publicserver/webcam/0000BBF4.png
18:39:22  <PublicServer> <MrD2DG> 3>2  +3>2?
18:40:04  <PublicServer> <MrD2DG> 2>3 i meant :P
18:41:22  <PublicServer> <Vinnie> done
18:41:42  <PublicServer> <MrD2DG> Oh i was talking about at the station :P
18:43:12  <PublicServer> <Vinnie> for town drop i use 6 lines
18:43:15  <PublicServer> <Vinnie> no mergers
18:43:38  <PublicServer> <MrD2DG> Oh
18:44:56  <PublicServer> <Vinnie> or we can make the drop real easy
18:45:32  <PublicServer> <MrD2DG> How so... 16>6  is a weird number
18:46:28  <PublicServer> <Vinnie> well a fully loaded ML needs 5 platforms so we need 9 more
18:46:58  <PublicServer> <MrD2DG> Isnt that just adding platforms for the saake of it though, that seems a bit much atm
18:47:06  <PublicServer> <Maraxus> with what train speed?
18:47:26  <PublicServer> <Vinnie> more platforms means we can split the exit into 6 lanes
18:47:28  <PublicServer> <MrD2DG> Couldnt you just split the existing 4 exits  so more 2>3's?
18:47:42  <PublicServer> <Vinnie> you want to make a merger infront of the station
18:47:56  <PublicServer> <MrD2DG> Wouldnt really be a proper merger
18:47:56  <PublicServer> <Vinnie> imo a merger is overkill
18:48:07  <PublicServer> <MrD2DG> The same as what is there now but with 2 extra lines...
18:48:33  <PublicServer> <MrD2DG> 9 platforms in a limited space area seems overkill :P
18:48:33  <PublicServer> <Vinnie> i think i just removed 100 trains
18:48:37  <PublicServer> <MrD2DG> :o
18:49:39  <PublicServer> <Vinnie> no maybe 30-40
18:49:50  <PublicServer> <MrD2DG> Were they in depot?
18:49:54  <PublicServer> <Vinnie> yes
18:49:57  <PublicServer> <MrD2DG> Oh
18:50:23  <PublicServer> <Vinnie> V his coal mine produces 50% so i killed 50% of the trains
18:51:05  <PublicServer> <MrD2DG> Oh thats a good thing then, thought you meant it as a bad thing
18:53:14  <PublicServer> <Vinnie> anyway
18:53:28  <PublicServer> <Vinnie> who wants to do towndrop?
18:53:44  <PublicServer> <MrD2DG> You were..?
18:53:46  <PublicServer> ***  made screenshot at 0000A0EB: http://ps.openttdcoop.org/publicserver/webcam/0000A0EB.png
18:53:49  <PublicServer> <Vinnie> i did nothing\
18:54:07  <PublicServer> <MrD2DG> I thought you were adding platforms..
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19:00:45  <PublicServer> <Vinnie> shut it down for 10 min?
19:01:00  <PublicServer> <MrD2DG> Umm i can work with it flowing
19:01:18  <PublicServer> <Vinnie> maybe yes
19:01:28  <PublicServer> <MrD2DG> Well you can if you want :P
19:03:16  <PublicServer> <Vinnie> dmnit
19:03:22  <PublicServer> <MrD2DG> ?
19:03:52  <PublicServer> <MrD2DG> Oh :P
19:07:36  *** Luna has joined #openttdcoop
19:07:45  <Luna> !password
19:07:45  <PublicServer> Luna: gunned
19:08:04  <PublicServer> *** Luna joined the game
19:08:33  <PublicServer> <MrD2DG> laagggg.
19:08:46  <PublicServer> ***  made screenshot at 0000F5EB: http://ps.openttdcoop.org/publicserver/webcam/0000F5EB.png
19:10:24  *** TWerkhoven[l] has joined #openttdcoop
19:12:09  <PublicServer> *** MrD2DG has left the game (connection lost)
19:12:17  <MrD2DG> ugh
19:12:19  <MrD2DG> !password
19:12:19  <PublicServer> MrD2DG: gunned
19:12:36  <PublicServer> *** MrD2DG joined the game
19:13:37  <PublicServer> <Vinnie> hmm a fail
19:13:49  <PublicServer> <MrD2DG> ?
19:13:51  <PublicServer> <MrD2DG> Oh the sawmill?
19:14:12  <PublicServer> <Vinnie> no not the sawmill
19:15:25  <PublicServer> *** Luna has left the game (leaving)
19:15:42  <PublicServer> <MrD2DG> More platforms :/
19:15:48  <PublicServer> <Vinnie> the fail :)
19:17:32  <PublicServer> <MrD2DG> The cornering
19:17:37  <MrD2DG> Omg lag...
19:18:16  *** DayDreamer has quit IRC
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19:23:02  <PublicServer> <Vinnie> oke make exit and we can reloacte the ML\
19:23:07  <PublicServer> <MrD2DG> Ok
19:23:47  <PublicServer> ***  made screenshot at 0000DADF: http://ps.openttdcoop.org/publicserver/webcam/0000DADF.png
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19:27:38  <PublicServer> <Vinnie> :(
19:27:58  <PublicServer> <MrD2DG> Ugh cant build under trains :/
19:29:54  <PublicServer> <Vinnie> it wont work anyway :)
19:30:21  <PublicServer> <MrD2DG> What wont?
19:30:47  <PublicServer> <MrD2DG> You doing 6 lines?
19:31:14  <PublicServer> <Vinnie> yes what else?
19:31:24  <PublicServer> <MrD2DG> I dunno
19:34:21  <PublicServer> *** Maraxus has joined spectators
19:38:22  <PublicServer> <Vinnie> ugly CL1 :)
19:38:28  <PublicServer> <MrD2DG> Ouch
19:38:41  <PublicServer> <MrD2DG> Couldnt you move everything bak a tile?
19:38:47  <PublicServer> ***  made screenshot at 0000F7FA: http://ps.openttdcoop.org/publicserver/webcam/0000F7FA.png
19:38:51  <PublicServer> <MrD2DG> There at least 1 free tiles on each plat after the X
19:39:06  <PublicServer> <Vinnie> but now there is a 1TL buffer
19:39:16  <PublicServer> <MrD2DG> Hmm
19:41:24  <PublicServer> <Vinnie> oke lets do it
19:41:38  <PublicServer> <MrD2DG> Ok
19:44:21  <PublicServer> <MrD2DG> cant build the tunnels till i can shift tyhe ML by a tile
19:44:44  <PublicServer> <Vinnie> make some temp
19:44:52  <PublicServer> <Vinnie> so we unjam the network
19:45:30  <PublicServer> <MrD2DG> Oh
19:46:03  <TWerkhoven[l]> !password
19:46:03  <PublicServer> TWerkhoven[l]: horned
19:46:27  <PublicServer> *** {TWerkhoven[L]} joined the game
19:46:30  <PublicServer> <TWerkhoven[L]> ello
19:46:44  <PublicServer> <Vinnie> hey
19:46:44  <PublicServer> <Maraxus> hi
19:46:48  <PublicServer> <MrD2DG> Hey TW
19:47:21  <PublicServer> <MrD2DG> Hmm
19:47:39  <PublicServer> <Vinnie> grindlock trouble
19:48:26  <TWerkhoven[l]> so i see
19:48:32  <TWerkhoven[l]> no construction going on?
19:48:40  <PublicServer> <Vinnie> some
19:48:48  <PublicServer> <Vinnie> we just restarted the network
19:49:14  <PublicServer> <TWerkhoven[L]> ah
19:50:55  <PublicServer> *** Spike joined the game
19:50:58  <PublicServer> <Vinnie> retarded trains
19:51:06  <PublicServer> <MrD2DG> :P
19:51:12  <PublicServer> <MrD2DG> Hi Spike
19:53:23  <PublicServer> <Vinnie> i see some life :)
19:53:31  <PublicServer> <MrD2DG> :P
19:53:48  <PublicServer> ***  made screenshot at 0000D9E7: http://ps.openttdcoop.org/publicserver/webcam/0000D9E7.png
19:55:27  <PublicServer> <Vinnie> howcome i count 7 tracks
19:55:51  <PublicServer> <MrD2DG> I see 6
19:58:41  <TWerkhoven[l]> where exactly?
20:02:10  <PublicServer> *** TWerkhoven[L] has left the game (connection lost)
20:02:25  <V453000> !password
20:02:25  <PublicServer> V453000: bunion
20:02:36  <PublicServer> <V453000> hy
20:02:36  <PublicServer> *** V453000 joined the game
20:02:38  <PublicServer> <MrD2DG> Hi
20:02:40  <PublicServer> <Vinnie> hey
20:02:42  <PublicServer> <Dilandau> hi
20:02:42  <PublicServer> <Maraxus> hi
20:03:48  <PublicServer> <Vinnie> and i fail again
20:04:00  <PublicServer> <MrD2DG> Move the ML out again? :P
20:08:49  <PublicServer> ***  made screenshot at 0000EEBF: http://ps.openttdcoop.org/publicserver/webcam/0000EEBF.png
20:13:59  <PublicServer> <Vinnie> Yeh!!!
20:14:02  <PublicServer> <MrD2DG> :D
20:14:08  <PublicServer> <Maraxus> :)
20:15:39  <PublicServer> <Vinnie> and the complete outer ring is now 6 lanes :)
20:15:58  <PublicServer> <MrD2DG> For now ;D
20:16:16  <PublicServer> <Vinnie> 10 bucks on the spokes that start jamming now
20:16:26  <PublicServer> <MrD2DG> :P
20:16:29  <iklucas> Al10 or?
20:16:39  <PublicServer> <Vinnie> yes AL10
20:16:57  <PublicServer> <MrD2DG> Wait whole outer ML isnt 6
20:17:07  <PublicServer> <MrD2DG> Theres a 5 section near !temp
20:17:52  <PublicServer> <MrD2DG> Oh
20:19:08  <iklucas> looks sweet
20:19:32  <Vinnie_nl> how can you tell when your not ingame?
20:19:37  <PublicServer> <MrD2DG> Snapshots...
20:21:28  <TWerkhoven[l]> and savegame download...
20:21:44  <PublicServer> <MrD2DG> ^ or that
20:22:14  <PublicServer> <Vinnie> anyway what to expand now?
20:22:20  <PublicServer> *** MrD2DG has left the game (connection lost)
20:22:36  <MrD2DG> >_>
20:22:51  <MrD2DG> !password
20:22:51  <PublicServer> MrD2DG: feasts
20:23:10  <TWerkhoven[l]> ml still jamming?
20:23:25  <PublicServer> *** MrD2DG joined the game
20:23:49  <PublicServer> ***  made screenshot at 0000EBC9: http://ps.openttdcoop.org/publicserver/webcam/0000EBC9.png
20:24:36  <PublicServer> <MrD2DG> Nope
20:24:42  <TWerkhoven[l]> then i'd say traincount
20:24:42  <PublicServer> <MrD2DG> Seems free flowing...
20:24:48  <PublicServer> <Vinnie> yeah
20:25:10  <PublicServer> *** MrD2DG has joined company #1
20:25:36  <PublicServer> <V453000> moar tranez?
20:25:36  *** Sylf has quit IRC
20:25:40  <PublicServer> <MrD2DG> Hmm limit reached..
20:25:43  <PublicServer> <MrD2DG> Yes :)
20:25:50  <V453000> !rcon set max_trains 1499
20:25:51  <PublicServer> V453000: CmdSendVehicleToDepot         Dilandau  date:2235-01-31  tile:0000F752  p1:0000150C p2:00000000 text: price:0
20:25:51  <PublicServer> V453000: CmdPlaceSign           Vinnie  date:2235-01-31  tile:00002EEB  p1:00000000 p2:00000000 text: price:0
20:25:51  *** Sylf has joined #openttdcoop
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20:26:09  <Vinnie_nl> i am busted. but what sign did i place?
20:27:05  <PublicServer> <V453000> hm
20:27:07  <PublicServer> <V453000> no clue :)
20:27:38  <TWerkhoven[l]> 'here lies vinnie, he died giving the trains a place to go' ?
20:27:54  <TWerkhoven[l]> ;)
20:28:07  <PublicServer> <Vinnie> he headbudded his favourite train
20:29:45  <PublicServer> <Vinnie> hmm Llanelli Valley :(
20:29:47  <iklucas> yep
20:31:04  <PublicServer> *** MrD2DG has left the game (leaving)
20:31:08  <MrD2DG> BB
20:31:13  <PublicServer> <Vinnie> gn
20:31:19  <PublicServer> <Dilandau> gn
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20:35:57  <PublicServer> *** V453000 has left the game (connection lost)
20:38:50  <PublicServer> ***  made screenshot at 00002440: http://ps.openttdcoop.org/publicserver/webcam/00002440.png
20:39:33  <PublicServer> <Maraxus> gn
20:39:36  <PublicServer> <Vinnie> cya
20:39:41  <iklucas> !password
20:39:41  <PublicServer> iklucas: allure
20:39:46  <PublicServer> *** Maraxus has left the game (leaving)
20:39:54  <PublicServer> <Dilandau> gn
20:39:57  *** Maraxus has quit IRC
20:40:01  <PublicServer> <Vinnie> more trains :)
20:40:19  <iklucas> !dl
20:40:19  <PublicServer> iklucas: !dl autostart|autottd|lin|lin64|osx|ottdau|source|win32|win64|win9x
20:40:19  <PublicServer> iklucas: http://www.openttd.org/en/download-trunk/r22950
20:40:33  <PublicServer> *** V453000 joined the game
20:40:41  <PublicServer> <V453000> stupid wifi x.x
20:40:58  <TWerkhoven[l]> :p
20:41:01  <PublicServer> <Vinnie> big ass fail
20:41:04  <PublicServer> <Dilandau> rj-45 > wifi :)
20:41:28  <PublicServer> <Vinnie> someone did not electrify Caerffili iron
20:41:43  <PublicServer> *** iklucas joined the game
20:41:47  <PublicServer> <Vinnie> 32 production and 12 trains
20:42:15  <TWerkhoven[l]> lol
20:42:19  <PublicServer> <V453000> the productions probably dropped drastically due to all the jams
20:42:29  <PublicServer> <iklucas> quitte bussy huh
20:42:31  <PublicServer> <Vinnie> no station was not electrified
20:42:37  <PublicServer> <V453000> stil
20:42:46  <PublicServer> <Dilandau> strange
20:42:58  <PublicServer> *** iklucas has joined company #1
20:43:12  <PublicServer> <iklucas> BBH3
20:43:16  <PublicServer> <iklucas> the southern lines are empty
20:43:47  <PublicServer> <V453000> oh
20:43:50  <PublicServer> <V453000> bloody fuck
20:43:52  <PublicServer> <V453000> bad choice
20:44:03  <PublicServer> <iklucas> ?
20:44:28  <TWerkhoven[l]> !password
20:44:28  <PublicServer> TWerkhoven[l]: allure
20:44:37  <PublicServer> <V453000> trains have only 1 line to get to the soutern lines
20:44:41  <PublicServer> <V453000> to like 4 lines
20:44:43  <PublicServer> *** TWerkhoven[L] has left the game (general error)
20:44:49  <PublicServer> <V453000> that is obviously nowhere near enough
20:45:17  *** Firartix has quit IRC
20:45:31  <PublicServer> *** {TWerkhoven[L]} joined the game
20:45:39  <PublicServer> <iklucas> talking bout bbh03 right?:D
20:45:41  <PublicServer> <iklucas> yes:P
20:46:45  <PublicServer> <Vinnie> and wb iklucas. back after 1 week. so i guess the game is to addictive?
20:46:56  <PublicServer> <iklucas> nah
20:46:58  <PublicServer> <iklucas> actually
20:47:12  <PublicServer> <iklucas> it's more like, i dont really care anymore:P
20:47:55  <PublicServer> <iklucas> life took some drastic changes
20:48:05  <PublicServer> <iklucas> in the possitive form
20:53:02  <PublicServer> <iklucas> so, how ya doing?
20:53:22  <PublicServer> *** V453000 has left the game (connection lost)
20:53:30  <V453000> hm :D
20:53:31  <V453000> !password
20:53:32  <PublicServer> V453000: clamps
20:53:40  <PublicServer> <iklucas> that made V disconnect :/
20:53:45  <V453000> apart from that, I am fine :D
20:53:48  <PublicServer> <Vinnie> i am great. learning some more about the game each day
20:53:50  <PublicServer> ***  made screenshot at 0000485C: http://ps.openttdcoop.org/publicserver/webcam/0000485C.png
20:54:01  <PublicServer> *** V453000 joined the game
20:54:38  <PublicServer> <Dilandau> SLH 03 full
20:54:48  <PublicServer> <V453000> what for example did you learn Vinnie?
20:54:51  <PublicServer> *** TWerkhoven[L] has left the game (connection lost)
20:55:24  <PublicServer> <iklucas> nice
20:55:27  <PublicServer> <Vinnie> some more ideas about mergers and what works doesnt and how to easy expand others
20:55:57  <PublicServer> <iklucas> hmm, wait, i'd better not say that:p
21:03:11  *** Tray has quit IRC
21:04:45  <PublicServer> <Vinnie> noobgame time. cya later
21:04:51  <PublicServer> <V453000> ?
21:04:53  <PublicServer> <V453000> cya...
21:04:55  <PublicServer> *** Vinnie has left the game (leaving)
21:05:05  <Vinnie_nl> gonna bully some people on a noobserver
21:05:11  <PublicServer> <V453000> ..
21:05:27  <Vinnie_nl> i know others there
21:06:35  <iklucas> Dont you bully me!
21:06:44  <Vinnie_nl> i can come back to do so
21:06:54  <Vinnie_nl> they have breakdowns on anyway
21:07:06  <Vinnie_nl> !password
21:07:06  <PublicServer> Vinnie_nl: birded
21:07:23  <PublicServer> *** Vinnie joined the game
21:08:26  <PublicServer> <Vinnie> does SLH01 need 5 lines soon?
21:08:32  <PublicServer> *** V453000 has left the game (connection lost)
21:08:35  <V453000> fuck
21:08:36  <V453000> !password
21:08:36  <PublicServer> V453000: birded
21:08:50  <PublicServer> ***  made screenshot at 00005DC4: http://ps.openttdcoop.org/publicserver/webcam/00005DC4.png
21:09:06  <PublicServer> *** V453000 joined the game
21:09:40  * TWerkhoven[l] gives V a loan of his wifi card
21:09:52  <PublicServer> <V453000> my wifi is normally fine
21:10:01  <PublicServer> <V453000> today = total borkdown
21:10:25  <TWerkhoven[l]> any neighbouring wifi hotspots which may not always be active?
21:10:45  <PublicServer> <V453000> ok lets make it easier for SLH 03
21:10:54  <TWerkhoven[l]> our streamer upstairs is unwatchably choppy some nights, and fine others
21:11:16  <PublicServer> *** V453000 has left the game (connection lost)
21:11:41  <PublicServer> *** V453000 joined the game
21:12:32  <PublicServer> *** V453000 has left the game (connection lost)
21:12:46  <PublicServer> *** V453000 joined the game
21:13:08  <PublicServer> <iklucas> sorry V:/
21:13:12  <PublicServer> <V453000> hm?
21:13:30  *** Godde has joined #openttdcoop
21:13:33  <PublicServer> <iklucas> I return> you get connection issues
21:13:36  <PublicServer> <V453000> lol
21:13:38  <PublicServer> <iklucas> waays too obvious this way
21:13:48  <Godde> !password
21:13:48  <PublicServer> Godde: birded
21:13:50  <PublicServer> *** V453000 has left the game (connection lost)
21:13:54  <V453000> what the shit
21:13:58  <PublicServer> <iklucas> see?
21:14:05  <PublicServer> <iklucas> I start talking
21:14:11  <PublicServer> <iklucas> you lose connection
21:14:12  <PublicServer> *** V453000 joined the game
21:14:24  <PublicServer> *** Godde joined the game
21:14:33  <PublicServer> <Godde> its moving! :O
21:14:40  <PublicServer> <V453000> :D
21:14:44  <PublicServer> <Godde> :D indeed
21:15:40  <PublicServer> <V453000> k SLH 03 should be safe now
21:15:47  <PublicServer> <Godde> inline main station?
21:15:55  <PublicServer> <Godde> interesting....
21:16:17  <PublicServer> *** V453000 has left the game (connection lost)
21:16:30  <PublicServer> *** V453000 joined the game
21:16:36  <PublicServer> <iklucas> let me test something
21:16:38  <PublicServer> *** iklucas has left the game (leaving)
21:16:42  <PublicServer> <Godde> it didnt work.
21:16:47  <iklucas> will you still loose connection?
21:16:56  <PublicServer> <V453000> LOL
21:16:58  <PublicServer> <V453000> I bet I will :p
21:17:05  <iklucas> I bet you won't
21:17:10  <iklucas> I'm a hacker you know
21:17:13  <TWerkhoven[l]> lol
21:17:14  <iklucas> i hacked the AL10's
21:17:26  <iklucas> and every AL10 ingame is now against you
21:17:29  <iklucas> so the more you make
21:17:35  <iklucas> the more V will loose connection
21:17:44  <PublicServer> <V453000> uhm
21:17:54  <iklucas> hmm?
21:17:57  <PublicServer> <V453000> isnt it kinda normal that the more trains you make the more connection melt you get?
21:18:04  <iklucas> shh
21:18:10  <PublicServer> <Godde> more chances for desyncs i guess?
21:18:20  <iklucas> dammit, they got my clue
21:18:21  <TWerkhoven[l]> don't think its desyncs
21:18:22  <PublicServer> <V453000> desyncs shouldnt happen at all
21:18:31  <iklucas> well V
21:18:32  <iklucas> see?
21:18:34  <TWerkhoven[l]> they have their own quitmsg, not just connection lost
21:18:37  <iklucas> you owe me a beer now
21:18:45  <PublicServer> <V453000> no I dont :)
21:18:47  <TWerkhoven[l]> now join again lucas
21:18:56  <TWerkhoven[l]> if he then loses connection youll be sure
21:18:57  <PublicServer> <V453000> he! :D
21:18:59  <PublicServer> <V453000> go on, join
21:19:00  <iklucas> !password
21:19:00  <PublicServer> iklucas: birded
21:19:07  <PublicServer> *** Godde has left the game (leaving)
21:19:15  <PublicServer> *** iklucas joined the game
21:19:19  <PublicServer> <iklucas> now you\'ll loose it:D
21:19:45  <PublicServer> <iklucas> at least... if the computer gods are with me today
21:20:03  <TWerkhoven[l]> excuses excuses
21:20:11  <PublicServer> <iklucas> for real:
21:20:27  <PublicServer> <iklucas> i had a nice conversation with an whitehad hacker this week
21:20:36  <PublicServer> <iklucas> Sort of cool job
21:22:04  <PublicServer> <iklucas> but nah V,i'll stop making you loose connection^^
21:22:46  <PublicServer> <iklucas> again everyone is more about the pbs infront of bridges?
21:23:04  <PublicServer> <V453000> it is preferable not to have it
21:23:10  <PublicServer> <V453000> for obvious reasons
21:23:27  <PublicServer> <iklucas> -.-
21:23:35  <PublicServer> <iklucas> ok, that was a fail
21:23:39  <PublicServer> <iklucas> both changing the signals
21:23:45  <PublicServer> <iklucas> but ye, it was jammy
21:23:51  <PublicServer> ***  made screenshot at 000058C2: http://ps.openttdcoop.org/publicserver/webcam/000058C2.png
21:23:53  <PublicServer> <V453000> this wont be any better
21:24:09  <PublicServer> <V453000> this might
21:24:23  <PublicServer> *** Vinnie has joined spectators
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21:26:30  <PublicServer> <iklucas> huh?
21:26:36  <PublicServer> <V453000> huh what
21:26:55  <PublicServer> <iklucas> just kinda strange that this does make it fluent
21:27:04  <PublicServer> <V453000> no it isnt
21:27:20  <PublicServer> <iklucas> trains don't brake anymore
21:27:22  <PublicServer> <V453000> just think what is the only difference between this and presignals
21:27:31  <PublicServer> <V453000> that will answer it
21:27:33  <PublicServer> <iklucas> ye i know, 2 less gaps
21:27:53  <PublicServer> <V453000> sort of
21:28:16  <PublicServer> <iklucas> it just feels strange
21:28:39  <PublicServer> <V453000> many people build that as default
21:28:57  <PublicServer> <iklucas> yes, but mostly without realising
21:29:09  <PublicServer> <V453000> most people, not most retards among noob servers
21:29:11  <PublicServer> <iklucas> that there is another option
21:29:36  <PublicServer> <iklucas> how about making the signals 2 ways
21:29:44  <PublicServer> <V453000> tell why
21:29:48  <PublicServer> <iklucas> it is working here
21:29:58  <PublicServer> <iklucas> but isn't it possible that it doesnt
21:30:04  <PublicServer> <iklucas> like, to prevent a train prefere a bridge
21:30:11  <PublicServer> <V453000> no, it isnt
21:30:17  <PublicServer> <iklucas> it works this way now, but
21:30:21  <PublicServer> <V453000> red 1way has a penalty
21:30:31  <PublicServer> <iklucas> but no big penalty
21:30:38  <PublicServer> <V453000> sufficient
21:30:40  <PublicServer> <iklucas> will it always do it this way?
21:30:46  <PublicServer> <V453000> yes
21:30:48  <PublicServer> <iklucas> ok
21:30:52  <PublicServer> <iklucas> well was more like, idk
21:30:58  <PublicServer> <iklucas> i know there are some bugs
21:31:12  <PublicServer> <iklucas> when you turn around some stations 90 degrees for example
21:31:23  <PublicServer> <iklucas> so was thinking it in the way as in, just to make sure
21:31:25  <PublicServer> <V453000> absolutely different topic
21:31:34  <PublicServer> <V453000> here it is penalty
21:31:42  <PublicServer> <V453000> the rotations of stations are usually with 2way eol, thus lost trains
21:32:04  <PublicServer> <iklucas> your right
21:32:27  <V453000> !rcon set yapf.rail_firstred_exit_penalty
21:32:27  <PublicServer> V453000: Current value for 'yapf.rail_firstred_exit_penalty' is: '10000' (min: 0, max: 1000000)
21:32:30  <V453000> ^
21:32:33  <V453000> oh that is exit
21:32:37  <V453000> !rcon set yapf.rail_firstred_penalty
21:32:37  <PublicServer> V453000: Current value for 'yapf.rail_firstred_penalty' is: '1000' (min: 0, max: 1000000)
21:32:44  <V453000> 1000 is still a lot
21:32:52  <PublicServer> <iklucas> ?
21:32:54  <PublicServer> <V453000> read irc
21:33:06  <PublicServer> <V453000> that is the penalty for red signal in front of the train
21:33:14  <iklucas> ah
21:33:35  <PublicServer> <V453000> 1 tile has a penalty of 100, hill tile of 200
21:33:39  <iklucas> it is an valuable?
21:34:02  <iklucas> variable*
21:34:06  <V453000> sure is
21:34:13  <V453000> you can set basically anything from those numbers
21:34:21  <V453000> but it is wise to keep some reasonable numbers
21:34:48  <iklucas> wouw
21:35:06  <TWerkhoven> gnite
21:35:10  <V453000> for example pzg 15 had pbs_signal_back on 50 000 penalty
21:35:11  <V453000> cya TW
21:35:19  <V453000> *pzg 13ยจ
21:35:23  <PublicServer> *** TWerkhoven has left the game (leaving)
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21:35:59  <PublicServer> <V453000> you want to have absolute control over dumb trains sometimes :)
21:36:01  <iklucas> wow
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21:36:11  <PublicServer> <V453000> but of course such setting is very situational
21:36:29  <PublicServer> <iklucas> will an high value balance multiple lines better?
21:36:43  <PublicServer> <iklucas> ofc in certain surcomstances
21:36:47  <PublicServer> <V453000> uhm, doesnt it also depend on where you put signals? :p
21:36:49  <PublicServer> *** Spike has left the game (leaving)
21:36:51  <PublicServer> <iklucas> of block signals
21:37:13  <PublicServer> <V453000> hardly
21:37:15  <PublicServer> <iklucas> but like, trains mostly prefer the sortest way, so the inner line
21:37:21  <PublicServer> <V453000> yes
21:37:35  <PublicServer> <V453000> so with higher values they will prefer them even more I suppose
21:37:37  <PublicServer> <iklucas> can an high penalty work against that?
21:37:47  <PublicServer> <V453000> I dont know
21:37:53  <PublicServer> <V453000> but I dont think it would help anything in the end
21:37:59  <PublicServer> <iklucas> like, if there is an red signal in that line, as its bussyer
21:38:09  <PublicServer> <iklucas> they will even more prefer to take the 2cond line
21:38:27  <PublicServer> <iklucas> but i dont really know how trains think
21:38:36  <PublicServer> <iklucas> and/or such things work
21:38:51  <PublicServer> ***  made screenshot at 0000F951: http://ps.openttdcoop.org/publicserver/webcam/0000F951.png
21:38:53  <PublicServer> <iklucas> just a way of thought:P
21:38:53  <PublicServer> <V453000> I dont have too much of a clue either but systematically, we dont even need it
21:39:24  <PublicServer> <V453000> in high pressure situations a normal prio join is just fine, in low traffic something like the coal drop exit works marvelously
21:40:07  <PublicServer> <Dilandau> good night
21:40:15  <PublicServer> <V453000> gn
21:40:25  <PublicServer> <iklucas> hmm
21:40:27  <PublicServer> <iklucas> i dont really know
21:40:29  <PublicServer> *** Dilandau has left the game (leaving)
21:40:34  <PublicServer> <iklucas> what i've seen so far in other psg's is
21:40:37  *** Dilandau has quit IRC
21:40:52  <PublicServer> <iklucas> that main lines, however bussy networks are, always find it hard to balance themself
21:41:02  <PublicServer> <iklucas> and against the time it starts to balance
21:41:14  <PublicServer> <iklucas> the lines are faar over capacity
21:41:25  <PublicServer> <Vinnie> sleep time
21:41:27  <PublicServer> <Vinnie> cya
21:41:33  <PublicServer> *** Vinnie has left the game (leaving)
21:41:35  <PublicServer> <V453000> so you basically mean that trains wait at prios too long
21:41:38  <PublicServer> <V453000> because they all try to join the same line
21:42:05  <PublicServer> <iklucas> also
21:42:12  <PublicServer> <iklucas> and they keep on prefering the wrong line
21:42:19  <PublicServer> <iklucas> the "bussy line"
21:42:27  <PublicServer> <V453000> well
21:42:29  <PublicServer> <iklucas> but could be wrong building
21:42:47  <PublicServer> <V453000> if one trains prefer a line, they make it busy, and the rest just prefers it too :)
21:42:57  *** Kangoo has quit IRC
21:43:09  <PublicServer> <V453000> well, wrong, there certainly are ways how to prevent it, question of the situation is whether it makes problems
21:43:51  <PublicServer> <iklucas> is it almost always so : more lines is less efficient?
21:43:54  <PublicServer> <iklucas> per line then
21:44:04  <PublicServer> <iklucas> or is that part of bad building of merges etc etc
21:44:19  <PublicServer> <V453000> rather just improper merges
21:44:34  <PublicServer> <V453000> if you can make 2 lines full, why couldnt you make 8 full
21:44:57  <PublicServer> <V453000> but that is one of the point of building mergers
21:45:08  <PublicServer> <V453000> allowing high-throughput choices to all sides
21:45:14  <PublicServer> <V453000> which isnt an easy task
21:45:24  <PublicServer> <V453000> for SLHs, sure, easy
21:46:00  *** Godde has quit IRC
21:46:13  <PublicServer> <iklucas> ye
21:46:20  <PublicServer> <iklucas> and isnt another problem the space?
21:46:30  <PublicServer> <iklucas> 2 lines next to eachother is barely length to cross
21:46:36  <PublicServer> <iklucas> but to cross 8 lines next to eachother
21:46:50  <PublicServer> <V453000> well ... of course if you have endless space you can d oa lot of things differently
21:47:08  <PublicServer> <iklucas> I ment it more in the way of
21:47:26  <PublicServer> <iklucas> that the space between the split and the merge to the 8 lines is more space
21:47:36  <PublicServer> <V453000> ah so
21:47:42  <PublicServer> <V453000> partially
21:48:14  <PublicServer> <iklucas> hmm:/
21:48:22  <PublicServer> <iklucas> not that this isnt interesting, but
21:48:28  <PublicServer> <iklucas> i still got my french letter to write
21:48:32  <PublicServer> <V453000> :D
21:48:34  <PublicServer> <iklucas> so i'll go half afk
21:49:09  <PublicServer> <V453000> well there arent many things I hate more than french :D
21:51:30  <PublicServer> <iklucas> it's homework, so not that much to do about -.-
21:52:03  <PublicServer> <V453000> whenever I did french homework I made fun of it so hard that the teacher didnt want me to make any homework in a long time
21:52:17  <PublicServer> <V453000> was fun in the end
21:52:32  <PublicServer> <V453000> the teacher just resigned and accepted that I wont learn and had let me pass basically for nothing :D
21:53:51  <PublicServer> ***  made screenshot at 0000084B: http://ps.openttdcoop.org/publicserver/webcam/0000084B.png
21:54:43  <PublicServer> <V453000> we were two friends in the french class, I was never really able to tell much but I understood and I somehow made it work, but my friend was even learning from time to time but always screwed it all around despite the fact that he knew at least something. In the final testwe had a translation. I did not bother translating it for real so I just translated it into whatever words it seemed similar like in czech (which was of course zero
21:54:54  <PublicServer> <V453000> that describes how it was .. :D
21:56:18  <PublicServer> <V453000> true that the teacher before this one was just such a fucking bitch, she even wanted me to learn and she was serious about the thing that she thought I _will_ learn ... luckily she departed to brazil to teach children there :D
21:56:36  <PublicServer> <V453000> really, a teacher who expects you to learn ... what a world we live in
21:57:48  <PublicServer> <V453000> oh
21:57:53  <PublicServer> <V453000> brilliant
21:58:07  <PublicServer> <V453000> Vinnie is lucky he is asleep already
21:58:21  <Vinnie_nl> shit highlited
21:58:35  <PublicServer> <V453000> factory merger jams to heaven
21:58:47  <Vinnie_nl> i know
21:58:52  <Vinnie_nl> 3rd line is evil
21:59:04  <PublicServer> <V453000> 3rd line is fine
21:59:07  <PublicServer> <V453000> relatively
22:00:15  <Vinnie_nl> should i fix it myself?
22:00:28  <PublicServer> <V453000> I am doing some minor fiddling atm
22:00:29  <Vinnie_nl> !screen
22:00:30  <PublicServer> *** Vinnie_nl made screenshot at 0000E43E: http://ps.openttdcoop.org/publicserver/webcam/0000E43E.png
22:00:40  <PublicServer> <V453000> hm
22:00:46  <PublicServer> <V453000> it will be possble
22:01:09  <Vinnie_nl> i was quite pleased that i could make a 6 + 6 > 6 merger on that footprint
22:01:11  <PublicServer> <V453000> remember not to build an X just before the last entry signal
22:01:23  <Vinnie_nl> but yes those joines are a bit wierd
22:01:53  <PublicServer> <V453000> well, a bit ... they dont work at all
22:02:17  *** Mucht has quit IRC
22:02:22  <Vinnie_nl> !screen
22:02:23  <PublicServer> *** Vinnie_nl made screenshot at 0000EB41: http://ps.openttdcoop.org/publicserver/webcam/0000EB41.png
22:02:50  <PublicServer> <V453000> just be more careful about keeping the flow
22:02:56  <PublicServer> <V453000> and its ok
22:03:06  <PublicServer> <V453000> for now some add-ons should help
22:04:51  <iklucas> indeed he is
22:05:09  <iklucas> but in the end, you'll be glad to have learned things on school
22:05:29  <PublicServer> <V453000> I didnt learn anything thanks to my attitude :P talking about french
22:06:05  <PublicServer> <V453000> Vinnie: unjammed
22:06:10  <Vinnie_nl> oke
22:06:17  <PublicServer> <V453000> fhe final Xs were the issue as I said
22:06:23  <PublicServer> <iklucas> I can speak prety much french
22:06:33  <Vinnie_nl> and now i will close my irc so you can gossip about me
22:06:35  <Vinnie_nl> :P
22:06:38  <PublicServer> <iklucas> hmm, BBH03 still jams
22:06:38  *** Vinnie_nl has quit IRC
22:06:52  <PublicServer> <iklucas> thanks vinnie
22:07:10  <PublicServer> <iklucas> and don't worrie, we will;)
22:07:26  <PublicServer> <V453000> hm
22:07:28  <PublicServer> <V453000> thing is
22:07:30  <PublicServer> <V453000> it doesnt jam
22:07:33  <PublicServer> <V453000> trains are just waiting for long time
22:07:36  <PublicServer> <iklucas> not jam as in jam
22:07:38  <PublicServer> <V453000> the lines are flowing
22:07:44  <PublicServer> <iklucas> well
22:07:58  <PublicServer> <V453000> all of the choices are even alive
22:08:00  <PublicServer> <iklucas> it was stopped up to the NE part of bbh03
22:08:00  <PublicServer> <V453000> it is fine
22:08:06  <PublicServer> <V453000> was it
22:08:16  <PublicServer> <V453000> I improved a few things now so lets see
22:08:22  <PublicServer> <iklucas> maybe it's just bussy
22:08:24  <PublicServer> <V453000> dont think it will help much though
22:08:51  <PublicServer> ***  made screenshot at 00005BEF: http://ps.openttdcoop.org/publicserver/webcam/00005BEF.png
22:09:03  <PublicServer> <V453000> the problem wasnt the BBH
22:09:13  <PublicServer> <V453000> trains were slowing down further down the line
22:09:15  <PublicServer> <V453000> or are
22:10:29  <PublicServer> <V453000> but well, that is the way of TL2 AL 10 :) you get so intense traffic that bridges are a pain
22:10:29  *** hanf has quit IRC
22:10:54  <PublicServer> <iklucas> but if it slows down somewhere
22:11:12  <PublicServer> <iklucas> it isnt a too big problem, as the acceleration is to be loved
22:11:18  <PublicServer> <V453000> yes, certainly
22:11:28  <PublicServer> <V453000> but that can be even a bad thing
22:11:31  <PublicServer> <V453000> just like in this case
22:11:38  <PublicServer> <iklucas> yep
22:11:44  <PublicServer> <V453000> the acceleration ~solved it, but it still had the effect
22:11:54  <PublicServer> <V453000> so it wasnt that easily spottable
22:12:10  <PublicServer> <iklucas> what did you change?
22:12:18  <PublicServer> <V453000> SLH 05 shorter bridge
22:12:40  <PublicServer> <iklucas> ah ok!
22:13:15  <PublicServer> <V453000> seems like the max length there
22:13:18  <PublicServer> <iklucas> still
22:13:20  <PublicServer> <V453000> hmf
22:13:22  <PublicServer> <V453000> how the
22:13:24  <PublicServer> <iklucas> in some case it
22:13:32  <PublicServer> <V453000> could be diagonals
22:13:34  <PublicServer> <iklucas> can slow down like a littttle bit
22:13:45  <PublicServer> <iklucas> but it slowed a train only like 5 kmph
22:13:52  <PublicServer> <V453000> enough
22:14:18  <PublicServer> <V453000> the hell
22:14:18  <PublicServer> <V453000> ho
22:14:20  <PublicServer> <V453000> how
22:14:21  <PublicServer> <iklucas> could it be something with that 1 signal gap?
22:14:36  <PublicServer> <V453000> which one
22:14:42  <PublicServer> <iklucas> that trains just get too close to eachother?
22:14:46  <PublicServer> <iklucas> of the track before the bridge
22:14:53  <PublicServer> <V453000> no that is unlikely
22:14:55  <PublicServer> <iklucas> signal gap is 0 there
22:15:27  <PublicServer> <V453000> that wont tell you
22:15:30  <PublicServer> <iklucas> -.-
22:15:32  <PublicServer> <V453000> at all
22:15:39  <PublicServer> <iklucas> that 1 isn't perfect?
22:15:57  <PublicServer> <V453000> wel, it cant expect this high traffic :) it is rather for generic cases
22:16:02  <PublicServer> <iklucas> another
22:16:14  <PublicServer> <iklucas> gmm the left hand corner
22:16:28  <PublicServer> <iklucas> seems like it is more then 1 signal gap
22:16:40  <PublicServer> <iklucas> but i really think the problem is that 0 signal gap infront
22:16:46  <PublicServer> <iklucas> trains just get too close to eachother
22:16:52  <PublicServer> <iklucas> and slow down at that point
22:17:02  <PublicServer> <iklucas> as then suddenly there is an 1 signal gap
22:17:55  <PublicServer> <iklucas> :/
22:18:03  <PublicServer> <V453000> this one
22:18:11  <PublicServer> <iklucas> the exit -.-
22:18:35  <PublicServer> <V453000> diagonals
22:18:41  <PublicServer> <V453000> typical :)
22:19:05  <PublicServer> <iklucas> now that merge slowed down some trains earlyer
22:19:11  <PublicServer> <iklucas> of slh 06
22:19:11  <PublicServer> <iklucas> 05
22:20:09  <PublicServer> <iklucas> well
22:20:11  <PublicServer> <iklucas> i'm off to bed
22:20:13  <PublicServer> <iklucas> good night;)
22:20:20  <PublicServer> <V453000> gn
22:21:12  <PublicServer> <iklucas> ;)
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22:53:42  <XeryusTC> V453000: you still here?
23:05:03  <XeryusTC> guess not :o
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