Config
Log for #openttdcoop on 10th December 2011:
Times are UTC Toggle Colours
00:24:13  *** dlr365 has quit IRC
00:29:16  *** mfb- has quit IRC
00:37:15  *** Eightbitpwny has left #openttdcoop
00:50:49  *** Robert_ has quit IRC
00:52:18  <Afdal> So...
01:24:41  *** pugi has quit IRC
01:24:52  *** pugi has joined #openttdcoop
01:34:41  *** perk11 has quit IRC
01:34:58  *** perk11 has joined #openttdcoop
01:42:16  *** perk11 has quit IRC
02:23:32  *** bassals has quit IRC
02:23:43  <PublicServer> *** bassals has left the game (leaving)
02:38:17  <Afdal> So...
03:59:00  *** pugi has quit IRC
04:29:00  *** Netmier has joined #openttdcoop
04:29:06  <Netmier> hello!
04:30:57  <Netmier> I was hoping to get in on a spectator
04:33:07  <Netmier> !password
04:33:07  <PublicServer> Netmier: unfold
04:37:28  *** Netmier has quit IRC
04:54:17  *** Razaekel has joined #openttdcoop
04:54:48  *** Razaekel is now known as Guest19968
04:59:43  *** Razaekal has quit IRC
05:09:27  *** dlr365 has joined #openttdcoop
05:29:15  *** ben has joined #openttdcoop
05:35:28  *** dlr365 has quit IRC
05:38:27  *** ben has quit IRC
05:46:46  *** LXSJason has joined #openttdcoop
06:18:41  *** Absolutis has joined #openttdcoop
06:18:52  <Absolutis> !password
06:18:52  <PublicServer> Absolutis: unfold
06:19:45  <PublicServer> *** Game still paused (number of players)
06:19:48  <PublicServer> *** Absolutis joined the game
06:20:36  <Afdal> Hey Absolutis
06:20:41  <Afdal> Maybe you can help me
06:20:42  <PublicServer> <Absolutis> ey
06:20:49  <Absolutis> what is the problem
06:21:06  <Afdal> Afdal	Can anyone explain to me why trains have an easier time finding depots with path-based signals?
06:21:08  <Afdal> 	Afdal	I was just testing it with 8-tile track between main lines and trains and it makes a massive difference in servicing rate when you switch from block or pre-signals to PBS
06:21:21  <Afdal> see http://gyazo.com/6d1bce1d95ddbcfc30220ddfd5a9b900 and http://gyazo.com/80ff67ee9cf272498822a833c8964ba6
06:22:16  <Absolutis> no idea
06:22:47  <Afdal> bummer
06:31:50  <PublicServer> *** Absolutis has left the game (leaving)
07:03:38  *** DayDreamer has joined #openttdcoop
07:09:53  *** Maraxus has joined #openttdcoop
07:16:16  *** Eightbitpwny has joined #openttdcoop
07:35:36  *** Afdal has left #openttdcoop
07:47:39  *** sla_ro|master has joined #openttdcoop
07:52:33  *** Tray has joined #openttdcoop
08:06:20  *** Tray has quit IRC
08:24:05  *** Vinnie_nl has joined #openttdcoop
08:38:26  *** ODM has joined #openttdcoop
08:38:26  *** ChanServ sets mode: +o ODM
08:57:23  *** Progman has joined #openttdcoop
08:59:06  *** busterguy has joined #openttdcoop
09:00:49  <busterguy> !password
09:00:49  <PublicServer> busterguy: bluffs
09:02:33  <busterguy> whats the ip for the server?
09:06:06  <busterguy> on the wiki in the public server section it says nothing about the ip for the server?
09:13:21  <busterguy> hello? i fouind the server but sum of the GRF has a red dot by it and wont download?
09:15:59  <V453000> hello
09:16:02  <V453000> @quickstart
09:16:03  <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart
09:16:06  <V453000> help there ^:)
09:19:58  <planetmaker> busterguy: you might need our special NewGRF collection. Linked on the general description
09:20:02  <planetmaker> !grf
09:20:02  <PublicServer> planetmaker: http://www.openttdcoop.org/wiki/GRF (Version 8.0)
09:20:06  <planetmaker> or there ^
09:26:01  <busterguy> ahh thxs
09:37:06  <busterguy> where do i put it in the files?
09:49:42  <planetmaker> ~/Documents/OpenTTD/newgrf
09:49:57  <planetmaker> or however on your OS the OpenTTD folder is called
09:50:06  <planetmaker> place it in the newgrf folder therein
09:50:26  <planetmaker> My Files\OpenTTD\newgrf maybe on windoze
09:50:36  <planetmaker> or ~/.openttd/newgrf on *nix
09:51:18  <planetmaker> hm, we should update the description :-)
09:56:48  <PublicServer> *** Game still paused (number of players)
09:56:51  <PublicServer> *** Vinnie joined the game
10:05:24  *** TD has joined #openttdcoop
10:05:35  <TD> hello
10:05:41  <PublicServer> <Vinnie> hi
10:05:42  <TD> anybody playing?
10:05:57  <PublicServer> <Vinnie> almost
10:06:12  <busterguy> iam coming on soon.. just needa sort the grf shit out
10:06:13  <Webster> Read the Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart (again, try !grf)
10:06:25  <TD> !password
10:06:25  <PublicServer> TD: bluffs
10:06:34  <PublicServer> *** Game still paused (number of players)
10:06:36  <PublicServer> *** TD joined the game
10:06:38  <Vinnie_nl> interesting webster
10:06:52  <Vinnie_nl> does it reply when i say. shit grf?
10:07:21  <busterguy> ahh.. i dont have a newGRF folder in my openTTD
10:07:25  <busterguy> :L
10:07:33  <Vinnie_nl> windows?
10:07:35  <busterguy> yh
10:07:50  <Vinnie_nl> my documents openttd data
10:07:54  <busterguy> iam in program files/openTTD
10:07:54  <Vinnie_nl> content downloaded
10:08:03  <Absolutis> !password
10:08:03  <PublicServer> Absolutis: bluffs
10:08:06  <PublicServer> <TD> when did teh extra zoom lvls get added?
10:08:17  <Vinnie_nl> 2-3 nightlies ago
10:08:25  <busterguy> so i just put it all in the data folder?
10:08:28  <PublicServer> <TD> thats nice...
10:08:34  <Absolutis> pretty much, yeah
10:08:38  <busterguy> ahh ok..
10:08:46  <Absolutis> data/newgrfs would also work
10:08:56  <Absolutis> (creating a folder like that)
10:09:04  <busterguy> do i replace exsiting ones?
10:09:14  <Absolutis> !password
10:09:14  <PublicServer> Absolutis: birded
10:09:19  <PublicServer> <TD> thats part of OTTD's charm dont play for a couple of months and the amount of new shit is overwhealming
10:09:43  <PublicServer> *** Game still paused (number of players)
10:09:43  <PublicServer> *** Game unpaused (number of players)
10:09:44  <PublicServer> *** Absolutis joined the game
10:09:59  <PublicServer> <TD> stoped using signs?
10:10:03  <PublicServer> <TD> opped
10:10:13  <PublicServer> <TD> *stopped
10:10:16  <PublicServer> <TD> geez louise
10:10:23  <PublicServer> <Vinnie> woohoo mfb made CL2
10:11:26  <busterguy> ? it says version mismatch
10:11:34  <PublicServer> <Vinnie> nice
10:11:40  <busterguy> iam on 1.1.4
10:11:43  <PublicServer> <TD> is there no network plan?
10:11:45  <busterguy> is server on that
10:11:47  <Vinnie_nl> !dl
10:11:47  <PublicServer> Vinnie_nl: !dl autostart|autottd|lin|lin64|osx|ottdau|source|win32|win64|win9x
10:11:47  <PublicServer> Vinnie_nl: http://www.openttd.org/en/download-trunk/r23401
10:12:07  <PublicServer> <Vinnie> there is TD
10:12:10  <PublicServer> <Absolutis> look at sign list
10:12:33  <PublicServer> <TD> it says no signs:-) maybe because im spectating
10:12:45  <PublicServer> *** TD has joined company #1
10:12:53  <PublicServer> <TD> it was
10:12:55  <PublicServer> <Absolutis> competitor signs and station names displayed, gear?
10:13:10  <PublicServer> <Absolutis> without that on spectaters do NOT see signs
10:14:17  <busterguy> why is the server Vr23401?
10:14:19  <PublicServer> <TD> i see them now after joining the company
10:14:22  <busterguy> how do i get dat
10:14:32  <Vinnie_nl> !dl
10:14:32  <PublicServer> Vinnie_nl: !dl autostart|autottd|lin|lin64|osx|ottdau|source|win32|win64|win9x
10:14:32  <PublicServer> Vinnie_nl: http://www.openttd.org/en/download-trunk/r23401
10:14:48  <PublicServer> <TD> theres a link on the wikipage...
10:15:03  <TD> http://www.openttd.org/download-trunk/r23401
10:16:41  <PublicServer> <TD> whats up with all the extra track everywhere?
10:17:35  <busterguy> and what folder do i put that in?
10:17:45  <PublicServer> <Vinnie> a new folder anywhere
10:17:58  <planetmaker> busterguy: we always play with nightly versions
10:17:59  <PublicServer> <Vinnie> TD those are snowlines
10:18:16  <planetmaker> why? Because we can
10:18:38  <planetmaker> we get the newest feature early this way
10:18:57  <busterguy> it says no sprit font
10:19:00  <planetmaker> we get to test them. We can give feedback
10:19:00  <busterguy> and stuff
10:19:11  <planetmaker> yes. Get a new base set via content download
10:19:40  <planetmaker> or let it download it
10:19:50  <planetmaker> it should ask you whether it shall do that, right?
10:19:54  *** sla_ro|master has quit IRC
10:19:57  <busterguy> no?
10:20:15  <busterguy> i clikc on the openTTD thing to start it
10:20:19  <PublicServer> <Vinnie> pm does nightly have an installer?
10:20:22  <PublicServer> *** TD has joined spectators
10:21:01  <planetmaker> Vinnie_nl: not sure, might not have
10:21:25  <planetmaker> still, nightlies have a check at startup which will ask you whether it should grab base sets when none are found
10:21:33  <planetmaker> except on osx, I have to admit
10:21:45  <PublicServer> <Vinnie> osx is for pro's :)
10:21:50  <busterguy> man i hate installing old games.. so compicated
10:22:06  <planetmaker> yeah, but those users often are the biggest noobs :-P
10:22:13  <planetmaker> thus it's a hassle, Vinnie_nl ;-)
10:22:14  <busterguy> thxs..
10:22:47  <busterguy> ok this is wt it says..
10:22:54  <planetmaker> busterguy: what OS?
10:23:06  <PublicServer> <Vinnie> 32 bit or 64
10:23:10  <busterguy> no sprite font and no real font either..bailing!
10:23:16  <planetmaker> what OS?
10:23:19  <busterguy> iam on XP
10:23:29  <busterguy> 32 biut
10:23:35  <busterguy> bit*
10:23:36  <planetmaker> !dl win95
10:23:36  <PublicServer> planetmaker: unknown option "win95"
10:23:39  <planetmaker> !dl win
10:23:39  <PublicServer> planetmaker: unknown option "win"
10:23:41  <planetmaker> !dl win32
10:23:41  <PublicServer> planetmaker: http://binaries.openttd.org/nightlies/trunk/r23401/openttd-trunk-r23401-windows-win32.zip
10:23:57  <PublicServer> <Vinnie> did you install 1.1.4 by the usual installer?
10:24:06  <busterguy> yh i got 1.1.4
10:24:19  <Vinnie_nl> 1.1.4 works?
10:24:21  <busterguy> yh
10:24:36  <Vinnie_nl> oke so you should have the base sets. let me check something
10:24:43  <Vinnie_nl> !dl win32
10:24:43  <PublicServer> Vinnie_nl: http://binaries.openttd.org/nightlies/trunk/r23401/openttd-trunk-r23401-windows-win32.zip
10:24:54  <PublicServer> *** TD has left the game (leaving)
10:24:56  <planetmaker> Vinnie_nl: he might have them in the 1.1.4-local data folder
10:25:09  <planetmaker> and not in My Files\OpenTTD\data
10:25:28  <busterguy> threre is no data folder in the truck thingy
10:25:30  <planetmaker> or rather for the nightlies in My Files\OpenTTD\baseset
10:25:37  <planetmaker> yes
10:25:51  <planetmaker> it's renamed to baseset and newgrf
10:26:09  <planetmaker> and in the baseset folder you need to have a ... baseset.
10:26:15  <busterguy> cant see newgrf
10:26:29  <planetmaker> download and unzip http://www.openttd.org/en/download-opengfx into that baseset folder
10:26:59  <planetmaker> but put it NOT into the folder next to the binary. But into your My Files\OpenTTD\baseset folder
10:27:20  <planetmaker> then it will be found by all OpenTTD installs
10:27:24  <busterguy> binary? is thats not the 0101001010 stuff?
10:27:29  <planetmaker> exe
10:28:03  <Vinnie_nl> busterguy: by binary pm meant nightly
10:28:16  <busterguy> it works :D
10:28:22  <planetmaker> the executable of the nightly, yes
10:28:35  <busterguy> but it got no sounds...
10:28:41  <busterguy> but it dont matter about sounds
10:28:43  <planetmaker> you can now download them via online content
10:28:51  <busterguy> yh i know how to get the sounds
10:28:52  <planetmaker> you don't need to install those manually
10:29:08  <planetmaker> !revision
10:29:08  <PublicServer> planetmaker: Game version is r23401
10:29:10  <planetmaker> hm
10:29:30  <planetmaker> 70 revisions behind head
10:29:46  <planetmaker> I should update the server tonight ;-)
10:30:00  <PublicServer> <Vinnie> why later?
10:30:08  <planetmaker> !playercount
10:30:09  <PublicServer> planetmaker: Number of players: 2 (0 spectators)
10:30:11  <busterguy> ok now i cant find the server ....
10:30:27  <PublicServer> <Vinnie> it should be the one on top
10:30:34  <PublicServer> <Vinnie> only one that is green
10:30:41  <planetmaker> 	changeset | files
10:30:41  <busterguy> got it
10:30:42  <planetmaker> 10 hours ago	yexo	(svn r23468) -Feature [FS#4827]: when looking for missing content, automatically select it so you can easily start the download 	changeset | files
10:30:42  <planetmaker> 11 hours ago	yexo	(svn r23467) -Feature [FS#4827]: automatically close the online content window after confirming the download with 'ok'
10:30:44  <planetmaker> ^^ that's why ;-)
10:31:02  <busterguy> ok now i need to get the GRF.. do i put it in bacefiles?
10:31:03  <planetmaker> and another bug fix which can cause crashes
10:31:12  <planetmaker> no. In the newgrf folder
10:31:20  <planetmaker> which resides next to the baseset folder
10:31:31  <busterguy> there is no newgrf folder?
10:31:33  <Vinnie_nl> no this should be the content loader ingame
10:31:36  <planetmaker> create one
10:31:50  <planetmaker> but try to get all newgrfs from ingame content download
10:31:51  <busterguy> ingmae one cant find sum of them.. they have red dots
10:31:53  <planetmaker> should work
10:32:00  <busterguy> ingame*
10:32:04  <PublicServer> <Vinnie> oke then do what pm says
10:32:08  <planetmaker> well, then indeed
10:32:10  <planetmaker> !grf
10:32:10  <PublicServer> planetmaker: http://www.openttdcoop.org/wiki/GRF (Version 8.0)
10:32:16  <planetmaker> ^^ place that in the newgrf folder
10:32:21  <planetmaker> if that folder doesn't exist: create it
10:32:26  <busterguy> but there is no newgrf folder..
10:32:36  <planetmaker> yes, so? :-P
10:32:42  <busterguy> do i make one?
10:32:50  <PublicServer> <Vinnie> yes
10:32:58  <planetmaker> 11:32 planetmaker: if that folder doesn't exist: create it
10:35:08  <busterguy> do i crate in bacesets folder?
10:35:40  <planetmaker> no. next to it
10:35:57  <planetmaker> the baseset and the newgrf folder reside in your My Files\OpenTTD folder
10:36:07  <busterguy> its the name newgrf caps seensative?
10:36:19  <planetmaker> I guess it's windoze. So not
10:36:34  <planetmaker> windoze doesn't no the difference between a and A
10:36:53  <planetmaker> *know
10:36:54  <planetmaker> damn
10:37:11  <busterguy> !passwrod
10:37:18  <busterguy> !password
10:37:18  <PublicServer> busterguy: baited
10:37:35  <PublicServer> *** busterguy joined the game
10:37:43  <busterguy> :D
10:37:50  <PublicServer> <busterguy> hello
10:37:52  <PublicServer> <Vinnie> nice
10:39:05  <PublicServer> <busterguy> wow..
10:39:11  <PublicServer> <busterguy> just geting use to the world
10:40:58  <PublicServer> <busterguy> so what can i do or build?
10:41:08  <PublicServer> <Vinnie> did you read the plan?
10:41:18  <PublicServer> <busterguy> il go do dat now :P
10:42:30  <PublicServer> <busterguy> .. cant find it.. its on wiki right?
10:42:36  <PublicServer> <Vinnie> nope
10:42:42  <PublicServer> <Vinnie> do you see the minimap icon
10:42:52  <PublicServer> <Vinnie> keep it pressed and open the signlist
10:43:00  <PublicServer> <busterguy> yh
10:43:06  <PublicServer> <Vinnie> top sign
10:43:06  <PublicServer> <busterguy> i see it now :D
10:44:17  <PublicServer> <busterguy> ok..
10:44:28  <PublicServer> <busterguy> most of that is giberish
10:44:34  <PublicServer> <Vinnie> nice
10:44:41  <PublicServer> <Vinnie> what don't you understand
10:44:51  <PublicServer> <busterguy> i know how to make basic one line trains
10:44:55  <PublicServer> <Vinnie>  @@Sbahns
10:44:57  <PublicServer> <busterguy> but not on large scale
10:45:19  <PublicServer> <Vinnie> oke lets just get some builing done
10:45:25  <PublicServer> <busterguy> ok
10:45:35  <PublicServer> <busterguy> you can always remove it after if i mess up
10:46:09  <PublicServer> <busterguy> it looks like all the towns are connected tho :P
10:46:11  <PublicServer> <Vinnie> Brehill:
10:46:25  <PublicServer> <Vinnie> we can make that the biggest town
10:46:31  <PublicServer> <busterguy> ok
10:46:50  <PublicServer> <Vinnie> lets start with an S-Bahn
10:46:52  <PublicServer> <busterguy> so we set up station?
10:46:58  <PublicServer> <busterguy> wtf is dat..
10:47:12  <PublicServer> <Vinnie> it is a local loop where we service all the city
10:47:22  <PublicServer> <busterguy> like a ring road
10:47:28  <PublicServer> <Vinnie> that goes to a large station connected to the Mainline
10:47:30  <PublicServer> <Vinnie> sort of
10:47:44  <PublicServer> <busterguy> ok you build it and il watch so i can learn
10:48:22  <PublicServer> <Vinnie> the pressure
10:48:36  <PublicServer> <busterguy> lol..
10:49:12  <PublicServer> <Vinnie> oke now
10:49:14  <PublicServer> <busterguy> so they are stations?
10:49:21  <PublicServer> <Vinnie> not yet
10:50:56  <PublicServer> <busterguy> so this will give goods and mail ect to all of the city?
10:51:10  <PublicServer> <Vinnie> no only passengers in this game
10:51:13  <PublicServer> <busterguy> ok
10:51:36  <PublicServer> <busterguy> et i get confused about is the signals
10:51:58  <PublicServer> <busterguy> so they are path signals you put down?
10:52:08  <PublicServer> <Vinnie> yes
10:54:33  <PublicServer> <Vinnie> this is the hard part
10:54:43  <PublicServer> <busterguy> which bit is that?
10:54:53  <PublicServer> <Vinnie> the start
10:54:59  <PublicServer> <busterguy> ok
10:56:18  <PublicServer> <busterguy> wts the road for?
10:56:20  *** sla_ro|master has joined #openttdcoop
10:56:44  <PublicServer> <Vinnie> all tiles in the reads are serviced by a station
11:00:13  <PublicServer> *** Vinnie has left the game (connection lost)
11:00:19  <Vinnie_nl> !password
11:00:19  <PublicServer> Vinnie_nl: equine
11:00:31  <PublicServer> *** Vinnie joined the game
11:02:50  <PublicServer> <Vinnie> looks nice
11:04:00  <PublicServer> <busterguy> iam just going to be afk for a while.. il be back in a sec
11:07:10  <PublicServer> <busterguy> ok iam back
11:08:13  <PublicServer> <busterguy> can i connect it to the main line?
11:08:23  <PublicServer> <Vinnie> no not directly
11:08:33  <PublicServer> <busterguy> how would you do it?
11:08:45  <PublicServer> <Vinnie> a new transfer station first
11:10:03  <PublicServer> <busterguy> after this i should ge a job with train irl...
11:10:47  <PublicServer> <busterguy> so what do the transfer stations do?
11:11:03  <PublicServer> <Vinnie> transfer the passengers to the faster trains
11:11:05  <PublicServer> <busterguy> iv not used the tranfer system yet?
11:11:31  <PublicServer> <busterguy> ahh so you go fast train on the main line?
11:11:41  <PublicServer> <Vinnie> yes
11:11:57  <PublicServer> <busterguy> ok so where would you build the tranfer stations?
11:12:07  <PublicServer> <busterguy> so i can have ago at it
11:12:43  <PublicServer> <busterguy> where dat
11:12:49  <PublicServer> <Vinnie> see in the signlist
11:13:07  <PublicServer> <busterguy> ok
11:13:13  <PublicServer> <busterguy> wts the rail near it?
11:13:16  <PublicServer> <busterguy> main line
11:13:27  <PublicServer> <Vinnie> first make the entry from the town
11:14:10  <PublicServer> *** Absolutis has joined spectators
11:14:26  <PublicServer> <busterguy> like dat?
11:14:32  <PublicServer> <Vinnie> sure
11:15:36  <Maraxus> !password
11:15:36  <PublicServer> Maraxus: mutate
11:15:51  <PublicServer> *** Maraxus joined the game
11:15:55  <PublicServer> <Maraxus> hi
11:16:06  <PublicServer> <Vinnie> goodmorning
11:16:12  <PublicServer> <busterguy> hi
11:16:35  <PublicServer> <busterguy> iam not sure is this is right
11:16:53  <PublicServer> <Vinnie> that is not a station
11:17:09  <PublicServer> <busterguy> ? i make a station
11:17:16  <PublicServer> <busterguy> o..
11:17:18  *** Robert1012 has joined #openttdcoop
11:17:22  <PublicServer> <Vinnie> to transfer passengers yes
11:17:22  <Robert1012> hello!
11:17:30  <PublicServer> <Vinnie> morning Robert
11:17:30  <Robert1012> !password
11:17:30  <PublicServer> Robert1012: mutate
11:17:42  <PublicServer> <busterguy> how big of a station?
11:17:47  <PublicServer> *** Robert joined the game
11:18:27  <PublicServer> <Vinnie> the trains are one tile long
11:18:45  <PublicServer> <Vinnie> they need to enter a drop station first then a pickup station
11:18:59  <PublicServer> <busterguy> the same train?
11:19:10  <PublicServer> <Vinnie> yes
11:19:20  <PublicServer> <busterguy> man this is so confusing
11:19:34  <PublicServer> <Vinnie> work for a nice game :)
11:19:42  <PublicServer> <Vinnie> and thinking is nice
11:21:20  <PublicServer> <busterguy> like this?
11:21:58  <PublicServer> <Vinnie> that is for two tile trains
11:22:16  <PublicServer> <busterguy> so it is 1 tile
11:22:18  <PublicServer> <Vinnie> yes
11:22:28  <PublicServer> <busterguy> there
11:23:37  <PublicServer> <busterguy> how do i get across the other track?
11:23:55  <PublicServer> <Vinnie> that one is for asthetic purposes
11:23:57  <PublicServer> <Vinnie> kill it
11:24:04  <PublicServer> <busterguy> so i can remove it
11:24:14  <PublicServer> <Vinnie> aesthetic
11:24:16  <PublicServer> <Vinnie> yes
11:26:23  <PublicServer> <busterguy> there we go
11:26:29  <PublicServer> <busterguy> is that right?
11:29:23  <PublicServer> <busterguy> did i do it ok?
11:29:33  <PublicServer> <Vinnie> sure for now
11:29:49  <PublicServer> <busterguy> ok so do i connect that to the main line?
11:30:07  <PublicServer> <Vinnie> that will be hard
11:30:13  <PublicServer> <busterguy> yh il leave that to you
11:30:15  <PublicServer> <Vinnie> we need a MSH for that
11:30:23  <PublicServer> <busterguy> wts a MSH?
11:30:29  <PublicServer> <Vinnie> main station hub
11:30:35  <PublicServer> <busterguy> ok..
11:30:53  <PublicServer> <busterguy> so how do you make towns expand?
11:31:01  <PublicServer> *** Robert has left the game (leaving)
11:32:17  <PublicServer> <Vinnie> town will do that by itself later
11:32:25  <PublicServer> <Vinnie> when we make all the trains
11:32:35  <PublicServer> <busterguy> ok
11:33:33  <PublicServer> <Absolutis> by having at least one station in range (with the town's name) which has at least 1 item of cargo unloaded within a 2 month period
11:33:36  <PublicServer> <busterguy> o.. do the tracks show where it will snow?
11:33:48  <PublicServer> <Vinnie> yes
11:33:50  <PublicServer> <Absolutis> yes
11:33:57  <PublicServer> <Absolutis> they will just be snowy
11:33:59  <PublicServer> <busterguy> whats so bad about snow?
11:34:18  <PublicServer> <Vinnie> the graphics are bad with these newgrf's on snow
11:34:32  <PublicServer> <Vinnie> for the towns aswell as some industries
11:34:35  <PublicServer> <Absolutis> with OpenGFX the factories and town buildings look bad
11:34:45  <PublicServer> <busterguy> ahh ok..
11:34:59  <PublicServer> <Absolutis> since the AlpineClimate NewGRF automatically assumes youre using TTD original base set
11:35:05  <PublicServer> *** Absolutis has joined company #1
11:39:49  <PublicServer> <Absolutis> any of you play chess
11:40:03  <PublicServer> <Maraxus> yes
11:40:09  <PublicServer> <busterguy> not much
11:41:31  <PublicServer> <busterguy> wts WIP mean?
11:41:38  <PublicServer> <Absolutis> Work In Progress
11:41:40  <PublicServer> <Vinnie> Work in progress
11:41:51  <PublicServer> <busterguy> ok
11:41:53  <PublicServer> <Vinnie> equals hands off its mine :P
11:42:31  <PublicServer> <Absolutis> unless it's specifically written "Feel free to continue" or "You can continue this, ofc
11:42:41  <PublicServer> <busterguy> so how long till you get first train up and going?
11:42:47  <PublicServer> <Absolutis> depends
11:43:25  <PublicServer> <busterguy> do you ever have the 2000x2000 map?
11:44:05  <PublicServer> <Absolutis> nah, usually 256^2 - 512*1024
11:44:19  <PublicServer> <Absolutis> or vice versa
11:44:25  <PublicServer> <busterguy> k
11:44:35  <PublicServer> <Vinnie> 2,024^2 would get 10.000 trains easy
11:44:45  <PublicServer> <Absolutis> with our planning
11:44:47  <PublicServer> <Vinnie> to big for a server
11:45:01  <PublicServer> <Absolutis> and 10000 trains is impossible without multiple companies
11:45:12  <PublicServer> <busterguy> ahh.. ok
11:45:14  <PublicServer> <Absolutis> and true, too big for a server
11:45:32  <PublicServer> <busterguy> i have 2000 on my single player
11:45:34  <PublicServer> <Absolutis> so the biggest game we currently got is 3000 trains, IIRC
11:46:04  <PublicServer> <Vinnie> that was logic right?
11:46:07  <PublicServer> <Vinnie>  @@records
11:46:07  <Webster> #openttdcoop Records: Clients: 26 | Trains: 2666 (PSG#219) - 2522 (PZG#5) - ( 3000 (PSG#180) logic net) | Single cargo type output: 200,169 (PZG#13) | World Pop: 6,150,671 (PSG#201) 
11:46:21  <PublicServer> <Absolutis> yep, 180 was 3000 trains, though only 2200 were regular
11:46:35  <PublicServer> <busterguy> can i conect prunley?
11:46:36  <Absolutis> @logs
11:46:43  <Absolutis> Webster hates me.
11:46:51  <PublicServer> <Vinnie>  @@logs
11:46:52  <Webster> #openttdcoop IRC webstuff - IRC Log Viewer - http://webster.openttdcoop.org/
11:46:59  <PublicServer> <Absolutis> @@ logs
11:47:02  <PublicServer> <Vinnie> what did you do to upset webster?
11:47:03  <PublicServer> <Absolutis> @@logs
11:47:04  <Webster> #openttdcoop IRC webstuff - IRC Log Viewer - http://webster.openttdcoop.org/
11:47:05  <PublicServer> <Absolutis> idk
11:47:27  <PublicServer> <Absolutis> wait, i triggered the thing?
11:47:31  <PublicServer> <Absolutis> @@records
11:47:31  <Webster> #openttdcoop Records: Clients: 26 | Trains: 2666 (PSG#219) - 2522 (PZG#5) - ( 3000 (PSG#180) logic net) | Single cargo type output: 200,169 (PZG#13) | World Pop: 6,150,671 (PSG#201) 
11:47:48  <PublicServer> <Absolutis> hmm, apparently it does not recognise me as me from in-game
11:47:59  * Absolutis hugs webster
11:48:29  <PublicServer> <Absolutis> hmm
11:48:51  <PublicServer> <busterguy> cya later.. il come back later to see how you got on..
11:48:53  <PublicServer> <Absolutis> isnt it too small, too close to other stations? extension to other SBahns would be better
11:48:55  <PublicServer> <busterguy> bye
11:48:57  <PublicServer> <Absolutis> cya
11:49:04  <PublicServer> *** busterguy has left the game (leaving)
11:49:06  *** busterguy has quit IRC
11:49:18  <PublicServer> <Vinnie> Absolutis: taking about Brehill?
11:49:25  <PublicServer> <Absolutis> nah, Prunley
11:51:22  *** pugi has joined #openttdcoop
11:53:19  <PublicServer> *** Absolutis has left the game (leaving)
11:53:49  <PublicServer> *** Vinnie has joined spectators
11:53:49  <PublicServer> *** Game paused (number of players)
11:54:20  *** Tray has joined #openttdcoop
12:05:03  *** TD has quit IRC
12:12:19  <PublicServer> *** Game still paused (number of players)
12:12:19  <PublicServer> *** Game unpaused (number of players)
12:12:21  <PublicServer> *** 0DM joined the game
12:17:42  <PublicServer> <0DM> mundtowns grown quite a bit^^
12:17:57  <PublicServer> <Maraxus> it has :)
12:22:02  *** Robert1012 has quit IRC
12:29:39  <V453000> !password
12:29:39  <PublicServer> V453000: august
12:29:47  <PublicServer> <V453000> hi
12:29:47  <PublicServer> *** V453000 joined the game
12:29:51  <PublicServer> <Vinnie> hey
12:29:53  <PublicServer> <Maraxus> hi
12:37:58  *** UncleCJ has joined #openttdcoop
12:39:03  <PublicServer> *** Vinnie has joined company #1
12:41:57  *** valhallasw has joined #openttdcoop
12:45:12  <PublicServer> *** Vinnie has joined spectators
12:48:40  <PublicServer> *** V453000 has left the game (leaving)
12:49:13  <PublicServer> <Maraxus> are m2 840 too heavy for their power?
12:49:55  <PublicServer> <0DM> all the metros are i think
12:51:57  <PublicServer> <0DM> need some more ice's to mtn
12:55:18  *** mfb- has joined #openttdcoop
12:55:18  *** ChanServ sets mode: +o mfb-
12:55:22  <PublicServer> *** mfb joined the game
12:56:02  <mfb-> hi
12:56:06  <PublicServer> <0DM> yo
12:56:08  <PublicServer> <Maraxus> hi
12:59:10  <PublicServer> *** 0DM has left the game (leaving)
13:11:34  *** perk11 has joined #openttdcoop
13:37:43  <PublicServer> <mfb> what to do with Runthill?
13:39:33  <PublicServer> <Maraxus> place msh south of city - move the rnh stations?
13:39:59  <PublicServer> <mfb> hmm
13:40:09  <PublicServer> <Maraxus> that would be west of city
13:40:12  <PublicServer> <mfb> if GRB stays this size, the MSH may be able to handle both
13:41:16  <PublicServer> <mfb> maybe with a direction split
13:41:42  <PublicServer> <mfb> but a separate RNH MSH should work as well
13:42:56  <PublicServer> <mfb> and I don't like the city layout
13:42:58  <PublicServer> <mfb> so much grass
13:44:28  <PublicServer> <Maraxus> can you rework the whole city when it's this size?
13:44:43  <PublicServer> <mfb> you can
13:44:48  <PublicServer> <mfb> and in this case, it is quite easy
13:45:03  <PublicServer> <Maraxus> how?
13:45:45  <PublicServer> <mfb> one line would have to die
13:46:51  <PublicServer> <mfb> like that
13:46:57  *** dlr365 has joined #openttdcoop
13:47:27  <PublicServer> <Maraxus> aha - wondered how much you'd have to demolish to make it work
13:47:56  <PublicServer> <mfb> one row for the central region
13:48:03  <PublicServer> <mfb> the other houses can die alone
13:48:55  <PublicServer> <mfb> want to build MSH/station?
13:49:26  <PublicServer> <mfb> in that case I rebuild the SBahn
13:49:32  <PublicServer> <Maraxus> I'll try the station first
13:54:53  *** Tray has quit IRC
14:00:15  <PublicServer> <mfb> that :)
14:00:49  *** pugi has quit IRC
14:06:53  *** LXSJason has quit IRC
14:07:01  *** LXSJason has joined #openttdcoop
14:15:11  <PublicServer> *** tneo joined the game
14:15:55  <PublicServer> <mfb> ok, city rework done
14:24:06  <PublicServer> *** tneo has left the game (leaving)
14:26:02  <PublicServer> <mfb> SBahn done
14:28:10  *** Vinnie_nl has quit IRC
14:28:13  <PublicServer> <mfb> do you need an idea for the MSH?
14:28:23  <PublicServer> *** Vinnie has left the game (connection lost)
14:28:36  <PublicServer> <Maraxus> I think my bridges need to be a bit longer
14:28:43  <PublicServer> <mfb> that is not a good idea
14:29:33  <PublicServer> <mfb> like that?
14:30:07  <PublicServer> <mfb> + make bridges shorter
14:30:55  <PublicServer> <Maraxus> I'm not used to think in compact designs - my design needs longer bridges to work
14:31:10  <PublicServer> <mfb> they are quite long already
14:31:23  <PublicServer> <Maraxus> i know
14:32:49  <PublicServer> <mfb> :D
14:32:56  *** LoPo has joined #openttdcoop
14:33:03  <PublicServer> <Maraxus> :)
14:33:20  <LoPo> !password
14:33:20  <PublicServer> LoPo: basest
14:35:50  *** Robert1012 has joined #openttdcoop
14:36:04  <Robert1012> !password
14:36:04  <PublicServer> Robert1012: basest
14:36:14  <PublicServer> *** Robert joined the game
14:36:18  <PublicServer> <Robert> hello again
14:36:22  <PublicServer> *** LoPo joined the game
14:36:26  <PublicServer> <mfb> hi
14:37:12  <PublicServer> <LoPo> hi and bye :P
14:38:33  <PublicServer> <mfb> ?
14:40:59  <PublicServer> <mfb> hmm there was that prio idea..
14:42:18  <PublicServer> <mfb> :)
14:42:41  <PublicServer> <Maraxus> looks interesting
14:46:51  <PublicServer> <mfb> ok, 4 trains running
14:48:34  <PublicServer> <mfb> I added 4 trains RNH <-> DRM there
14:48:45  <PublicServer> <mfb> may need more
14:48:47  <PublicServer> <Maraxus> ok
14:49:17  <PublicServer> <mfb> oh, and I need some station without full load
14:49:43  <PublicServer> <mfb> city grows every day :)
14:49:54  <PublicServer> <Maraxus> :)
14:50:48  <PublicServer> *** Robert has left the game (leaving)
14:52:16  <PublicServer> <Maraxus> watch train 448
14:52:43  <PublicServer> <mfb> ?
14:52:58  <PublicServer> <Maraxus> it climbed a hill at 1km/h
14:53:04  <PublicServer> <mfb> oh
14:53:13  *** perk11 has quit IRC
14:53:25  <PublicServer> <mfb> how that
14:57:59  <PublicServer> <mfb> hmm
14:58:01  <PublicServer> <mfb> I see
14:59:00  <PublicServer> <mfb> well, does not happen again with these trains, as the missing rail is now there
15:00:07  *** Robert1012 has quit IRC
15:04:22  <PublicServer> <mfb> hmm
15:04:36  <PublicServer> <mfb> Runthill builds new houses far away from roads
15:05:25  *** Vinnie_nl has joined #openttdcoop
15:08:10  *** Vinnie_nl has quit IRC
15:11:02  <PublicServer> <Maraxus> have a look at !?
15:11:30  <PublicServer> <mfb> ?
15:11:48  <PublicServer> <Maraxus> trains slowing down again for no apparant reason
15:11:56  <PublicServer> <mfb> slope
15:12:30  <PublicServer> <Maraxus> trains are not strong enough?
15:12:33  <PublicServer> <mfb> as you can see
15:13:07  <mfb-> same thing at train 448 befor
15:13:08  <mfb-> e
15:38:25  <PublicServer> <mfb> :(
15:49:56  <PublicServer> <mfb> hmm
15:50:06  <PublicServer> <mfb> the woods at pubourne are still there
15:50:17  <PublicServer> <mfb> I can remember seeing them when building started...
15:50:23  <PublicServer> <mfb> >200 years ago :D
15:50:47  <PublicServer> <Maraxus> stubborn forest
16:02:09  <PublicServer> *** mfb has joined spectators
16:03:31  <PublicServer> *** LoPo has left the game (leaving)
16:03:31  <PublicServer> *** Game paused (number of players)
16:03:53  <PublicServer> *** Maraxus has joined spectators
16:09:05  *** busterguy has joined #openttdcoop
16:09:13  <busterguy> !password
16:09:13  <PublicServer> busterguy: fenced
16:09:28  <PublicServer> *** Game still paused (number of players)
16:09:29  <PublicServer> *** busterguy joined the game
16:09:36  <PublicServer> <busterguy> hello
16:10:47  <busterguy> why is the game paused?
16:11:10  <planetmaker> it's coop and only one player on the server
16:11:16  <PublicServer> *** busterguy has left the game (connection lost)
16:11:16  <planetmaker> you can hardly coop with yourself
16:11:23  <planetmaker> !playercount
16:11:23  <PublicServer> planetmaker: Number of players: 2 (2 spectators)
16:11:30  <planetmaker> spectators don't count
16:11:48  <PublicServer> *** Game still paused (number of players)
16:11:49  <PublicServer> *** busterguy joined the game
16:12:09  <busterguy> !playercount
16:12:09  <PublicServer> busterguy: Number of players: 3 (2 spectators)
16:14:21  <busterguy> ahh well..
16:14:28  <PublicServer> *** busterguy has left the game (leaving)
16:14:35  *** busterguy has quit IRC
16:41:56  *** Eightbitpwny has left #openttdcoop
16:51:35  *** DayDreamer has quit IRC
16:53:40  *** pugi has joined #openttdcoop
16:57:39  *** TD has joined #openttdcoop
17:19:30  <PublicServer> *** mfb has joined company #1
17:20:20  *** I7 has joined #openttdcoop
17:21:04  <LoPo> :P
17:21:52  <I7> how to log in again :P
17:22:42  <V453000> @quickstart
17:22:42  <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart
17:22:43  <V453000> ^
17:22:49  <I7> im on the wiki
17:23:01  <I7> im trying to get my old nickname
17:24:23  *** I7 is now known as sjaakwortel
17:25:10  <sjaakwortel> succes :D
17:25:29  <sjaakwortel> bashing random commands works
17:26:07  <sjaakwortel> !dl win64
17:26:07  <PublicServer> sjaakwortel: http://binaries.openttd.org/nightlies/trunk/r23401/openttd-trunk-r23401-windows-win64.zip
17:29:52  <sjaakwortel> !pw
17:30:35  <sjaakwortel> !password
17:30:35  <PublicServer> sjaakwortel: kneels
17:30:45  <PublicServer> *** Game still paused (number of players)
17:30:45  <PublicServer> *** Game unpaused (number of players)
17:30:48  <PublicServer> *** BigB`` joined the game
17:30:59  <PublicServer> *** BigB`` has changed his/her name to Sjaakwortel
17:31:19  <sjaakwortel> succes
17:33:33  <PublicServer> *** Sjaakwortel has left the game (leaving)
17:33:33  <PublicServer> *** Game paused (number of players)
17:33:45  <PublicServer> *** Maraxus has joined company #1
17:33:45  <PublicServer> *** Game unpaused (number of players)
17:45:20  *** TWerkhoven has joined #openttdcoop
17:45:53  *** TD has quit IRC
17:48:38  <TWerkhoven> !dl ttdau
17:48:38  <PublicServer> TWerkhoven: unknown option "ttdau"
17:48:43  <TWerkhoven> !dl
17:48:43  <PublicServer> TWerkhoven: !dl autostart|autottd|lin|lin64|osx|ottdau|source|win32|win64|win9x
17:48:43  <PublicServer> TWerkhoven: http://www.openttd.org/en/download-trunk/r23401
17:48:54  <TWerkhoven> !dl autottd
17:48:54  <PublicServer> TWerkhoven: http://www.openttdcoop.org/wiki/AutoTTD
17:55:28  *** Guest19968 is now known as Razaekel
17:58:01  <PublicServer> <mfb> not again :(
17:58:12  <PublicServer> <Maraxus> :(
17:58:40  <planetmaker> hm?
17:58:44  <^Spike^> ....
17:58:53  <^Spike^> immediatly getting admin attention
17:58:58  <^Spike^> what did you guys break this time? :)
17:59:34  <PublicServer> <Maraxus> the bribes are not working :)
17:59:40  <^Spike^> .... :)
17:59:42  <^Spike^> oh hf :)
18:00:23  <planetmaker> don't use bribes. plant trees
18:00:33  <^Spike^> greenpeace! :)
18:00:54  <PublicServer> *** Spike joined the game
18:02:08  <mfb-> there are no tiles left for trees
18:02:12  <mfb-> and yes I tried
18:02:36  <PublicServer> <mfb> well, transportation works
18:02:42  <PublicServer> <mfb> so just over time, the rating is increasing
18:06:28  <PublicServer> *** Spike has left the game (leaving)
18:17:45  *** sjaakwortel has quit IRC
18:21:16  *** TWerkhoven has quit IRC
18:22:10  *** LoPo has quit IRC
18:26:54  *** TWerkhoven has joined #openttdcoop
18:28:21  <PublicServer> <mfb> wtf Fardwood :D
18:29:23  <PublicServer> <mfb> I think the g-forces would kill the passengers
18:30:14  <PublicServer> <Maraxus> maybe it's magic trains
18:31:04  <PublicServer> <mfb> hmm :p
18:32:38  <PublicServer> <mfb> Fardwood is connected to Mundtown only?
18:33:04  <PublicServer> <mfb> oh, wait
18:33:34  <PublicServer> <mfb> nice station
18:34:00  <PublicServer> <Maraxus> the mundtown one?
18:34:15  <PublicServer> <mfb> yeah
18:34:20  <planetmaker> !date
18:34:20  <PublicServer> planetmaker: 14 Oct 2302
18:34:34  <planetmaker> hm how 'done' is the game?
18:35:01  <PublicServer> <mfb> depends on how the towns get expanded
18:35:03  <PublicServer> <mfb> why do you ask?
18:35:17  <PublicServer> <mfb> Vinnie prepared Brehill
18:35:32  <PublicServer> <mfb> and I think there is something planned near Drufingford
18:35:45  <PublicServer> <mfb> Wrentburg
18:36:15  <PublicServer> <mfb> and maybe Sondtown gets some connection too
18:36:18  <PublicServer> <mfb> apart from that...
18:37:40  *** dlr365 has quit IRC
18:39:11  *** TD has joined #openttdcoop
18:49:15  *** TD has quit IRC
18:57:38  *** dlr365 has joined #openttdcoop
19:11:31  <PublicServer> <mfb> wrentburg looks like something is missing there...
19:13:05  *** Absolutis has quit IRC
19:15:17  *** dlr365 has quit IRC
19:20:25  <PublicServer> <mfb> is the town ready for growth?
19:21:01  <PublicServer> <Maraxus> trutford?
19:21:08  <PublicServer> <mfb> oh, no way for bus stops with the current rating. yes
19:22:51  <PublicServer> <Maraxus> I think it is
19:23:13  *** busterguy has joined #openttdcoop
19:23:19  <busterguy> !password
19:23:19  <PublicServer> busterguy: jinxed
19:24:05  <busterguy> !password
19:24:05  <PublicServer> busterguy: braced
19:24:18  <PublicServer> *** busterguy joined the game
19:24:22  <PublicServer> <mfb> we still need the MSH
19:24:25  <PublicServer> <busterguy> hello
19:24:36  <PublicServer> <Maraxus> hi
19:25:00  <mfb-> hi
19:25:14  <PublicServer> <busterguy> whats everyone working on?
19:25:20  <PublicServer> <mfb> trutford
19:25:40  <PublicServer> <mfb> and I am thinking about finishing the hub at wentburg
19:26:05  <mfb-> no idea when absolutis comes back
19:27:05  <PublicServer> <busterguy> i dunno what to do.. i want something simple
19:27:15  <PublicServer> <busterguy> as i dont know much about rail networks
19:27:37  <PublicServer> <mfb> hmm
19:27:43  <PublicServer> <mfb> trains for trutford?
19:27:55  <PublicServer> <mfb> maraxus can create an example train
19:28:13  <PublicServer> <busterguy> so i make the trains
19:29:11  <PublicServer> <busterguy> where shall i make the deport?
19:29:17  <PublicServer> <mfb> there is one
19:29:39  <PublicServer> <busterguy> where?
19:29:47  <PublicServer> <mfb> at sign !here
19:29:49  <PublicServer> <busterguy> at trutford?
19:30:07  <PublicServer> <busterguy> ahh
19:30:09  <PublicServer> <busterguy> ok
19:30:19  <PublicServer> <busterguy> so i make how many tile trains?
19:30:33  <PublicServer> <mfb> see station size
19:30:47  <PublicServer> <busterguy> 2?
19:30:49  <PublicServer> <mfb> yes
19:31:03  <PublicServer> <busterguy> how many do you want?
19:31:18  <PublicServer> <busterguy> shall i make one then you clone?
19:31:46  <PublicServer> <mfb> cloning is good. and trains for the same station should have shared orders
19:32:13  <PublicServer> <busterguy> make train like that?
19:32:20  <PublicServer> <mfb> 2 per station, and only the first three stations will work for now
19:32:30  <PublicServer> <mfb> like what?
19:32:37  <PublicServer> <busterguy> dunno.. sum1 sold it
19:32:43  <PublicServer> <Maraxus> wait until I decide what train to use
19:32:49  <PublicServer> <busterguy> ok..
19:33:47  <PublicServer> <busterguy> that one?
19:33:53  <PublicServer> <Maraxus> no
19:34:41  <PublicServer> <busterguy> o like that?
19:35:08  <PublicServer> <Maraxus> it needs orders first
19:35:18  <PublicServer> <busterguy> can i do that?
19:36:24  <PublicServer> <busterguy> so i guess iam not makeing the trains?
19:36:42  <PublicServer> <Maraxus> did you copy that train?
19:36:48  <PublicServer> <busterguy> yh
19:36:55  <PublicServer> <busterguy> cos there more than one route
19:36:55  <PublicServer> <mfb> needs shared orders
19:37:00  <PublicServer> <busterguy> ?
19:37:02  <PublicServer> <mfb> or different orders :D
19:37:13  <PublicServer> <mfb> ctrl+copy for multiple trains with the same orders
19:37:27  <PublicServer> <busterguy> ok il do orders for the second train
19:38:14  <PublicServer> <busterguy> erm.. had it ment to do dat?
19:38:26  <PublicServer> <mfb> lol
19:39:32  <PublicServer> <mfb> train orders at 504 look very wrong
19:39:40  <PublicServer> <busterguy> o..
19:39:44  <PublicServer> <busterguy> i just made them :P
19:39:58  <PublicServer> <busterguy> wts wrong with them?
19:40:04  <PublicServer> <mfb> all trains should load in one station and transfer their passengers to WRB ->
19:40:30  <PublicServer> <mfb> well, they could load in several stations, but that is more tricky and requires a different rail layout
19:40:56  <PublicServer> <busterguy> there.. my route works
19:41:22  <PublicServer> <mfb> but it does not do what it should
19:41:36  <PublicServer> <busterguy> what it ment to do?
19:41:52  <mfb-> all trains should full load in one station and transfer their passengers to "WRB ->"
19:42:10  <PublicServer> <busterguy> wts WRB?
19:42:23  <mfb-> pickup passengers from "WRB <-" and bring them to the station where the train picks up the next passengers
19:43:03  <PublicServer> <busterguy> so it go around all the station till full then go to transfer place?
19:43:17  <PublicServer> <mfb> just use "full load" order
19:43:31  <PublicServer> <busterguy> ah..
19:43:37  <PublicServer> <busterguy> was that all that was wrong?
19:43:52  <PublicServer> <mfb> transfer order at -> is missing
19:44:00  <PublicServer> <mfb> load order at <- is missing
19:44:06  <PublicServer> <busterguy> ok..
19:44:12  <PublicServer> <busterguy> il do that now
19:44:20  <PublicServer> <mfb> and with full load, there is no point in visiting multiple stations in trutford
19:44:51  <PublicServer> <busterguy> donwe
19:44:53  <PublicServer> <mfb> and a general rule for coop trains: use "non-stop" unless the design requires something different
19:44:55  <PublicServer> <busterguy> done*
19:45:19  <PublicServer> <mfb> now it gets a full load at t. woods, so the full train cannot load anything at t. east and t. valley
19:45:49  <PublicServer> <busterguy> but it unloads at vally
19:45:51  <PublicServer> <busterguy> ?
19:46:01  <PublicServer> <mfb> that is bad
19:46:15  <PublicServer> <busterguy> so i dont full load
19:46:17  <PublicServer> <mfb> all passengers from trutford should go to WRB ->
19:46:24  <PublicServer> <mfb> do full load
19:46:34  <PublicServer> <busterguy> ok
19:46:37  <PublicServer> <mfb> but remove all but one station in trutford from the order lis
19:49:31  <PublicServer> <busterguy> ok how about now?
19:49:46  <PublicServer> <mfb> WRB <- is missing
19:50:36  <PublicServer> <busterguy> we need more pasengers
19:50:48  <PublicServer> <mfb> the town will grow now
19:51:10  <PublicServer> <busterguy> is my train fine?
19:51:16  <PublicServer> <mfb> 504?
19:51:22  <PublicServer> <busterguy> yh
19:51:24  <PublicServer> <mfb> as I said, WRB <- is missing
19:51:34  <PublicServer> <busterguy> no?
19:51:46  <PublicServer> <mfb> WRB -> is not WRB <- ;)
19:51:49  <PublicServer> <busterguy> wrb is #1
19:52:07  <PublicServer> <busterguy> ?
19:52:18  <PublicServer> <busterguy> wts WRB mean anyway?
19:52:28  <PublicServer> <mfb> we have two stations "WRB"
19:52:34  <PublicServer> <mfb> one for outgoing passengers
19:52:38  <PublicServer> <mfb> that is #1 of the order list
19:52:44  <PublicServer> <mfb> and one for incoming passengers
19:52:46  <PublicServer> <mfb> that is missing
19:53:13  <PublicServer> <busterguy> now?
19:53:15  <PublicServer> <mfb> see the orders of Maraxus' trains
19:53:31  <PublicServer> <mfb> wtf
19:53:34  <PublicServer> <busterguy> o....
19:54:18  <PublicServer> <mfb> now it goes to trutford?
19:54:32  <PublicServer> <busterguy> woops
19:54:49  <PublicServer> <busterguy> there
19:54:51  <PublicServer> <busterguy> :)
19:54:55  <PublicServer> <mfb> that is good :)
19:55:05  <PublicServer> <busterguy> i just needa learn
19:55:42  <PublicServer> <busterguy> you wroking on the WRB still?
19:55:55  <PublicServer> <mfb> the hub is done
19:56:34  <PublicServer> <busterguy> is that way it has 3000 people
19:56:50  <PublicServer> <mfb> trutford?
19:57:08  <PublicServer> <busterguy> in the WRB
19:57:17  <PublicServer> <mfb> ah
19:57:22  <PublicServer> <busterguy> or /absolutis
19:57:29  <PublicServer> <mfb> SBahn is not large enough yet
19:57:44  <PublicServer> <mfb> to carry all these passengers to the city
19:57:46  <PublicServer> <busterguy> can i make trains for wrentburg?
19:57:52  <PublicServer> <mfb> I think so
19:58:18  <PublicServer> <mfb> be careful with the length, for some unknown reason the main station is shorer than the small stations
19:58:48  <PublicServer> <busterguy> mfb can i make trains in wrentburg?
19:59:01  <mfb-> [20:57:52] <PublicServer> <mfb> I think so
19:59:01  <mfb-> [20:58:18] <PublicServer> <mfb> be careful with the length, for some unknown reason the main station is shorer than the small stations
19:59:16  <PublicServer> <busterguy> o was that to me.. sorry :P
19:59:26  <PublicServer> <mfb> I will take care about the waiting passengers
19:59:49  <PublicServer> <busterguy> is there a deport in wrentburg?
20:00:01  <PublicServer> <mfb> near the rail stations
20:00:19  <PublicServer> <busterguy> got it
20:00:35  <PublicServer> <busterguy> which engin is best to use?
20:01:12  *** Eightbitpwny has joined #openttdcoop
20:01:46  <PublicServer> <mfb> wait
20:01:52  <PublicServer> <mfb> that train is crap :p
20:02:14  <PublicServer> <mfb> hardly gets the slope
20:03:01  <PublicServer> <mfb> don't forget transfer order
20:03:08  <PublicServer> <busterguy> whoops
20:03:36  <PublicServer> <mfb> wrentburg north has my trains
20:04:18  <PublicServer> <busterguy> there we go
20:04:32  <PublicServer> <mfb> hmm
20:04:38  <PublicServer> <mfb> the order of -> and <- looks wrong
20:04:52  <PublicServer> <busterguy> in what way?
20:04:58  <PublicServer> <mfb> -> should be first
20:06:06  <PublicServer> <busterguy> o god
20:06:12  <PublicServer> <busterguy> dm
20:07:39  <PublicServer> <busterguy> you got any trains for the east station?
20:07:41  <PublicServer> <mfb> that is too long for the stations
20:07:52  <PublicServer> <mfb> wrentburg east?
20:07:59  <PublicServer> <busterguy> stations are 3 tile?
20:08:01  <PublicServer> <mfb> you can check that at the station
20:08:07  <PublicServer> <mfb> drop is only 2
20:08:10  <PublicServer> <busterguy> o..
20:08:18  <PublicServer> <mfb> no idea why
20:08:24  <PublicServer> <mfb> maybe we can extend this to 3
20:08:27  <PublicServer> <busterguy> yh..
20:08:41  <PublicServer> <busterguy> wont we need more space?
20:09:23  <PublicServer> <mfb> like that?
20:09:30  <PublicServer> <busterguy> wow.. trutfird expanded good
20:09:36  <PublicServer> <busterguy> yh
20:11:06  <PublicServer> <busterguy> ok all are done
20:11:36  <PublicServer> <busterguy> i wish i could get my city to expand like this in single
20:11:58  <PublicServer> <busterguy> do i ust need a desgin like this?
20:12:14  <mfb-> no, that design is not necessary
20:12:45  <PublicServer> <mfb> it is just an attempt to get a bit more realistic passenger routes
20:12:59  <PublicServer> <mfb> everything which transports passengers from multiple stations in town will let it grow
20:13:13  <PublicServer> <busterguy> ah ok
20:13:29  <PublicServer> <busterguy> i like this sytem
20:13:39  <PublicServer> <busterguy> its easy once you get your head around it
20:15:38  <PublicServer> *** mfb has joined spectators
20:18:02  <PublicServer> <busterguy> so can you make citys expand as much as you want aslong as you provide the network?
20:19:12  <PublicServer> <busterguy> O-o can i wokr on sondtown?
20:19:19  <PublicServer> <busterguy> work*
20:20:43  <PublicServer> <busterguy> hello?
20:22:17  <busterguy> mfb?
20:24:33  <PublicServer> <Maraxus> what is your plan for sondtown?
20:24:57  <PublicServer> <busterguy> dunno.. il make one out
20:25:23  <PublicServer> <busterguy> can i make a WRB for it?
20:28:23  <PublicServer> <Maraxus> in your defintion what is a 'WRB' ?
20:28:55  <PublicServer> <busterguy> its where you tranfer pasergers from the main city to the smaller citys.. and viser versa
20:29:09  <PublicServer> <busterguy> is it not?
20:30:03  <PublicServer> <Maraxus> it's a transfer station - the name WRB refers to the city it's a transfer station from/to
20:31:49  <PublicServer> <Maraxus> can you sketch your plan for sondtown with signs?
20:32:11  <PublicServer> <busterguy> wt do you mean with signs?
20:33:09  <PublicServer> <Maraxus> you know what signs are?
20:33:11  <PublicServer> <busterguy> yh
20:33:35  <PublicServer> <Maraxus> yh=?
20:33:53  <PublicServer> <busterguy> i know what they are but i dont get how i will plan it out with them
20:34:40  <PublicServer> <Maraxus> look at !station here
20:35:08  <PublicServer> <busterguy> o like that
20:35:13  <PublicServer> <busterguy> yh i can try do that
20:35:25  <PublicServer> <busterguy> can i place roads?
20:36:11  <PublicServer> <Maraxus> not yet - it might mess up things if the town suddenly decides to make a building somewhere you didn't intend
20:38:40  <mfb-> busterguy: we had cities with over 1 million here, and I have an experimental city with a bit more than 2 million in singleplayer
20:39:14  <PublicServer> <busterguy> mfb.. iam seting out a plan for soundtown
20:39:16  <PublicServer> <busterguy> come see
20:39:38  <PublicServer> <mfb> WRB = Wrentburg ;)
20:39:44  <PublicServer> <busterguy> ?
20:39:46  <PublicServer> <mfb> the transfer system is part of the network plan
20:39:48  <PublicServer> <busterguy> wts it called then..
20:39:56  <PublicServer> <busterguy> the tranfer thingy
20:40:14  <PublicServer> <mfb> sondtown... maybe SON? or SOT, or STN or whatever
20:40:28  <PublicServer> <busterguy> o..
20:40:30  <PublicServer> <busterguy> ok :)
20:40:41  <PublicServer> <busterguy> now much space
20:40:44  <PublicServer> <busterguy> not*
20:40:58  <PublicServer> <busterguy> can i raise land from the sea?
20:41:16  <PublicServer> <Maraxus> no
20:41:27  <PublicServer> <busterguy> i made sign
20:41:41  <PublicServer> <busterguy> just so i have more space to build track
20:42:35  <PublicServer> <mfb> no, do not raise that land
20:42:54  <PublicServer> <mfb> maybe you can use the existing station S&G
20:43:11  <PublicServer> <busterguy> wt for trasfer?
20:43:17  <PublicServer> <mfb> another option is to build a full hub at G&S East
20:43:39  *** TWerkhoven2 has joined #openttdcoop
20:43:47  <PublicServer> <busterguy> who made S&G?
20:43:53  <PublicServer> <mfb> and use the mountain near mundtown for the transfer stations
20:44:03  <PublicServer> <mfb> LoPo, as the sign says
20:44:17  <PublicServer> <mfb> "/xyz" => xyz made that
20:45:29  <PublicServer> <busterguy> yh i say make full hub at G&S east
20:47:51  <PublicServer> <mfb> soundtown :D
20:48:25  <PublicServer> <busterguy> :P
20:48:50  *** TWerkhoven has quit IRC
20:49:11  <PublicServer> <busterguy> brb going to look on planning guide on wiki so i know wt i need to put on signs
20:58:21  <PublicServer> <busterguy> i set out the roads.. what do you think?
20:59:20  <PublicServer> <mfb> hmm
20:59:34  <PublicServer> <mfb> I would make the roads in the transfer area after the transfer stations
20:59:36  <PublicServer> <busterguy> iam new to this stuff so say if i need to chage anything
21:00:02  <PublicServer> <mfb> well, in fact I would build the whole rail network first and roads afterwards
21:00:09  <PublicServer> <busterguy> ok
21:00:11  <PublicServer> <mfb> but it looks like it could work
21:00:45  <PublicServer> <busterguy> can you make signals
21:00:49  <PublicServer> <busterguy> cos i get lost with them
21:01:25  <mfb-> signals where?
21:01:37  <PublicServer> <busterguy> for the tracks
21:01:39  <PublicServer> <busterguy> when i made them
21:01:54  <PublicServer> <mfb> ??
21:05:44  <PublicServer> <Maraxus> gn
21:06:16  <PublicServer> *** Maraxus has left the game (leaving)
21:06:16  <PublicServer> *** Game paused (number of players)
21:06:23  <PublicServer> *** Game still paused (number of players)
21:06:24  <PublicServer> *** Sylf joined the game
21:06:27  <PublicServer> <busterguy> no..
21:06:38  <PublicServer> <busterguy> stupid pause thing
21:06:48  <PublicServer> <Sylf> hm?
21:07:26  <PublicServer> <busterguy> can you guys on spectate join the company
21:07:37  <PublicServer> <Sylf> yeah. what's up?
21:07:45  *** Maraxus has quit IRC
21:07:49  <PublicServer> <busterguy> its on pause
21:07:55  <PublicServer> <busterguy> and iam trying to build
21:08:02  <PublicServer> <Sylf> I know, but where will the construction be?
21:08:16  <PublicServer> <busterguy> iam planning out sondtown
21:08:20  <PublicServer> <busterguy> well trying
21:08:29  <PublicServer> <busterguy> i need sum help tbh
21:08:48  <PublicServer> <Sylf> ah.
21:09:03  <PublicServer> *** Sylf has joined company #1
21:09:03  <PublicServer> *** Game unpaused (number of players)
21:09:07  <PublicServer> <busterguy> thxs
21:09:19  <PublicServer> <Sylf> I'll watch for a while
21:09:25  <PublicServer> <busterguy> ok :P
21:09:35  <PublicServer> <busterguy> first time iam doing this..
21:09:38  <PublicServer> <busterguy> so say if i go wrong
21:10:08  <PublicServer> <Sylf> I have no clue when it comes to the SBahn portion, but sure
21:10:23  <PublicServer> <busterguy> ok :P
21:12:14  <PublicServer> <Sylf> how about...
21:12:32  <PublicServer> <busterguy> wts that?
21:12:42  <PublicServer> <Sylf> wait, wrong way...
21:13:04  <PublicServer> <Sylf> :/  so confused...
21:13:06  <PublicServer> <busterguy> yh..
21:13:21  <PublicServer> <busterguy> i think il do what i can and let sum1 who knows what to do help
21:14:31  <PublicServer> <Sylf> that?
21:14:34  <PublicServer> <busterguy> :P yh
21:14:49  <PublicServer> <busterguy> hard cos it all slopy
21:23:46  <PublicServer> <busterguy> look good?
21:23:56  <PublicServer> <Sylf> hold on
21:25:08  <PublicServer> <busterguy> wt you doing there?
21:25:18  <PublicServer> <busterguy> o i see
21:25:24  <PublicServer> <Sylf> Trying to separate the entrance and exit
21:25:35  <PublicServer> <busterguy> ok
21:26:57  <PublicServer> <Sylf> meh.
21:27:01  <PublicServer> <busterguy> :)
21:27:11  <PublicServer> <busterguy> do you know hoe to make hubs?
21:27:15  <PublicServer> <busterguy> how*
21:27:34  <PublicServer> <Sylf> I suppose I do
21:27:40  <PublicServer> <busterguy> cos i was thinking of making a hub at G&S east
21:27:44  <PublicServer> <busterguy> cos of space
21:29:02  <PublicServer> <Sylf> hrm
21:29:28  <PublicServer> <Sylf> we'll, build your main stations first
21:29:35  <PublicServer> <Sylf> then I might have some idea
21:29:45  <PublicServer> <busterguy> ok
21:30:04  <PublicServer> <busterguy> iam going to build the tranfer at SON <-
21:30:34  <PublicServer> <Sylf> before we forget, place signals for sbahn lines
21:30:46  <PublicServer> <busterguy> i dont know how to do that
21:30:47  <PublicServer> <busterguy> -_-
21:31:06  <PublicServer> <Sylf> wait.
21:31:13  <PublicServer> <Sylf> Before you start there.
21:31:19  <PublicServer> <busterguy> yh
21:31:21  <PublicServer> <Sylf> You have GOT to learn how to put signals
21:31:31  <PublicServer> <busterguy> ok
21:31:37  <PublicServer> <busterguy> i would like to learn
21:32:04  <PublicServer> <Sylf> so, "<-" station is where sbahn drops the local folks?
21:32:15  <PublicServer> <Sylf> And take the visitors from "->" station back to town?
21:32:25  <PublicServer> <busterguy> yh
21:32:27  <PublicServer> <Sylf> ok
21:32:35  <PublicServer> <busterguy> so it go clockwise
21:32:38  <PublicServer> <busterguy> kinda
21:32:41  <PublicServer> <Sylf> we start with basic block signal like that
21:32:50  *** andrew has joined #openttdcoop
21:32:55  <PublicServer> <busterguy> what do they do?
21:33:47  <andrew> hello. pls healp me a bit, you peeps are ottd experts. I can not see any server in the multiplayer game list, i choosen INTERNET, and the Find Server button does nothing at all. I can only join the last visited server.
21:34:23  <andrew> it does not list any more servers.. :(
21:34:34  <busterguy> wait a while
21:35:32  <PublicServer> <Sylf> any questions with signals?
21:35:40  <PublicServer> <busterguy> erm.. yh..
21:35:46  <PublicServer> <busterguy> wtf do they all do?
21:35:58  <PublicServer> <Sylf> They direct train traffic :P
21:36:04  <PublicServer> <busterguy> i know that
21:36:14  <PublicServer> <busterguy> but its just too compicated
21:36:22  <PublicServer> <busterguy> il just have to learn over time
21:36:29  <PublicServer> <busterguy> cos it be hard for you to type
21:36:38  <andrew> did push the find server button, and waited, and still nothing listed but the last i playd :( usualy in a few secunds it used to list a lot of them.
21:37:06  <PublicServer> <busterguy> wow wow wow.... the SON needs to be maglev.. does it not?
21:37:07  <andrew> ottdcoop website has nice articles about what signals do and how.
21:37:14  <PublicServer> <busterguy> cos that goes onto main line?
21:37:44  <PublicServer> <busterguy> andrew i cant help.. you i dont know wt to do.. look on youtube or ask on forums
21:37:44  <PublicServer> <Sylf> I'm just laying these out for signal lessons
21:37:50  <PublicServer> <busterguy> o..
21:38:25  <busterguy> lag?
21:38:44  <PublicServer> <busterguy> .
21:38:48  <PublicServer> <busterguy> ahh there we go
21:39:06  <andrew> hmmm.. well thank you anyways.
21:39:10  <PublicServer> <Sylf> There are those 6 types of signals
21:39:25  <PublicServer> <busterguy> ok
21:40:35  <PublicServer> <Sylf> Block signals looks ahead, and if a particular signal block is free for next train or not.
21:40:57  <PublicServer> <Sylf> A "signal block" is a block of space between 2 signals
21:41:19  <PublicServer> <busterguy> is that so you can have more than 1 train on a line?
21:41:29  <PublicServer> <Sylf> if there are more than 1 piece of rail connecting to that particular block, then it's any "block" surrounded by signals
21:41:55  <PublicServer> <Sylf> It's so you can only have 1 train within that block
21:41:59  <PublicServer> <busterguy> ok
21:42:10  <PublicServer> <Sylf> All 3 types of pre-signals are specialized block signals.
21:43:04  <PublicServer> <Sylf> At the presignal example station
21:43:19  <PublicServer> <Sylf> Right next to the station, we have 2 exit signals.
21:43:36  <PublicServer> <Sylf> Then there's the split, then, in front of the split, there's 1 entry signal
21:44:06  <PublicServer> <busterguy> so then one train can leave at a time
21:44:09  <PublicServer> <busterguy> ?
21:44:39  <PublicServer> <Sylf> When there's a train in one plat form, the other plat form is free
21:44:49  <PublicServer> <Sylf> So the entry signal turns back to green.
21:45:03  <PublicServer> <busterguy> ok
21:45:25  <PublicServer> <Sylf> But when both platforms are occupied, then the entry signal remains red
21:45:55  <PublicServer> <Sylf> so when the third trains come along, that train will sit before the split until 1 of the lines become available
21:46:06  <PublicServer> <busterguy> ok
21:46:13  <PublicServer> <Sylf> like that.
21:46:36  <PublicServer> <busterguy> where you building?
21:46:50  <PublicServer> <busterguy> o there
21:46:58  <PublicServer> <Sylf> I was in the area between Sondtown and Mundtown
21:47:04  <PublicServer> <Sylf> did you miss the example?
21:47:22  <PublicServer> <busterguy> yh
21:47:24  <PublicServer> <busterguy> :L
21:48:26  <PublicServer> <Sylf> You see the example now?
21:48:29  <PublicServer> <busterguy> yh
21:48:47  <PublicServer> <busterguy> i understand it now
21:48:50  <PublicServer> <Sylf> here comes the first train.
21:49:00  <PublicServer> <Sylf> it sits at the first platform.
21:49:04  <PublicServer> <busterguy> yh
21:49:14  <PublicServer> <Sylf> right now, the entry signal is green.
21:49:24  <PublicServer> <busterguy> now its red
21:49:34  <PublicServer> <Sylf> but when the second line is occupied, the entry signal will remain red.
21:49:45  <PublicServer> <Sylf> the third train will set in front of the entry signal in that case.
21:49:59  <PublicServer> <busterguy> :)
21:50:09  <PublicServer> <busterguy> ok.. thxs alot.. i got to go off now
21:50:15  <PublicServer> <Sylf> only when one of those trains leave, the third train will know which line will be available for him
21:50:25  <PublicServer> <busterguy> you made me understand it alot better
21:50:35  <PublicServer> <busterguy> that was the bit i get confused with stations
21:51:05  <PublicServer> <busterguy> erm.. you can amke the transfer for sondtown if ou want while iam away
21:51:15  <PublicServer> <Sylf> I can try.
21:51:17  <PublicServer> <busterguy> ok..
21:51:28  <PublicServer> <busterguy> you might not be able to cos it will go on pause
21:51:38  <PublicServer> <busterguy> thxs for your help :)
21:51:44  <PublicServer> <busterguy> cya tomoz when iam on
21:51:58  <PublicServer> <Sylf> ok.
21:52:04  <PublicServer> <Sylf> Actually, I cant' build
21:52:10  <PublicServer> <Sylf> there won't be enough players
21:52:20  <PublicServer> <busterguy> ok il do it when i get back on.. or someone els will :)
21:52:20  <PublicServer> <Sylf> This game will pause as soon as you leave
21:52:58  <PublicServer> *** busterguy has left the game (leaving)
21:52:58  <PublicServer> *** Game paused (number of players)
21:53:12  *** busterguy has quit IRC
21:57:18  <PublicServer> *** mfb has joined company #1
21:57:18  <PublicServer> *** Game unpaused (number of players)
21:57:26  <PublicServer> <Sylf> :D
21:59:36  <PublicServer> <Sylf> yup
22:00:50  <PublicServer> <Sylf> ah, over there.
22:05:21  <PublicServer> <Sylf> that should do it
22:05:27  <PublicServer> <mfb> station order is wrong?
22:05:33  <PublicServer> <mfb> ah.. no
22:05:33  <PublicServer> <Sylf> is it?
22:05:44  <PublicServer> <mfb> it is right
22:05:50  <PublicServer> <Sylf> phew
22:06:34  <PublicServer> <Sylf> 3 tiles for sbahn station is probably an overkill
22:10:23  <PublicServer> <Sylf> wait...  the order is flipped around compared to DFH
22:11:38  *** andrew has quit IRC
22:14:07  <PublicServer> <mfb> we have a nice town size distribution
22:14:16  <PublicServer> <mfb> 6 from 40k to 50k
22:14:22  <PublicServer> <mfb> and some smaller ones
22:14:57  *** Tray has joined #openttdcoop
22:19:13  <PublicServer> <mfb> are you working somewhere Sylf?
22:19:23  <PublicServer> <Sylf> nope
22:19:26  <PublicServer> <mfb> ok
22:19:32  <PublicServer> *** mfb has left the game (leaving)
22:19:32  <PublicServer> *** Game paused (number of players)
22:19:37  <PublicServer> *** Sylf has left the game (leaving)
23:04:12  *** Busterguy has joined #openttdcoop
23:04:22  <Busterguy> Hi
23:05:06  *** Busterguy has quit IRC
23:12:23  *** Tray has quit IRC
23:15:43  *** Busterguy has joined #openttdcoop
23:15:56  <Busterguy> Anyone ingame?
23:18:37  *** Busterguy has quit IRC
23:30:07  *** ODM has quit IRC
23:41:52  *** sla_ro|master has quit IRC
23:42:02  <mfb-> !players
23:42:05  <PublicServer> mfb-: There are currently no clients connected to the server
23:42:06  <mfb-> no
23:51:20  *** Progman has quit IRC

Powered by YARRSTE version: svn-trunk