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00:24:13 *** dlr365 has quit IRC 00:29:16 *** mfb- has quit IRC 00:37:15 *** Eightbitpwny has left #openttdcoop 00:50:49 *** Robert_ has quit IRC 00:52:18 <Afdal> So... 01:24:41 *** pugi has quit IRC 01:24:52 *** pugi has joined #openttdcoop 01:34:41 *** perk11 has quit IRC 01:34:58 *** perk11 has joined #openttdcoop 01:42:16 *** perk11 has quit IRC 02:23:32 *** bassals has quit IRC 02:23:43 <PublicServer> *** bassals has left the game (leaving) 02:38:17 <Afdal> So... 03:59:00 *** pugi has quit IRC 04:29:00 *** Netmier has joined #openttdcoop 04:29:06 <Netmier> hello! 04:30:57 <Netmier> I was hoping to get in on a spectator 04:33:07 <Netmier> !password 04:33:07 <PublicServer> Netmier: unfold 04:37:28 *** Netmier has quit IRC 04:54:17 *** Razaekel has joined #openttdcoop 04:54:48 *** Razaekel is now known as Guest19968 04:59:43 *** Razaekal has quit IRC 05:09:27 *** dlr365 has joined #openttdcoop 05:29:15 *** ben has joined #openttdcoop 05:35:28 *** dlr365 has quit IRC 05:38:27 *** ben has quit IRC 05:46:46 *** LXSJason has joined #openttdcoop 06:18:41 *** Absolutis has joined #openttdcoop 06:18:52 <Absolutis> !password 06:18:52 <PublicServer> Absolutis: unfold 06:19:45 <PublicServer> *** Game still paused (number of players) 06:19:48 <PublicServer> *** Absolutis joined the game 06:20:36 <Afdal> Hey Absolutis 06:20:41 <Afdal> Maybe you can help me 06:20:42 <PublicServer> <Absolutis> ey 06:20:49 <Absolutis> what is the problem 06:21:06 <Afdal> Afdal Can anyone explain to me why trains have an easier time finding depots with path-based signals? 06:21:08 <Afdal> Afdal I was just testing it with 8-tile track between main lines and trains and it makes a massive difference in servicing rate when you switch from block or pre-signals to PBS 06:21:21 <Afdal> see http://gyazo.com/6d1bce1d95ddbcfc30220ddfd5a9b900 and http://gyazo.com/80ff67ee9cf272498822a833c8964ba6 06:22:16 <Absolutis> no idea 06:22:47 <Afdal> bummer 06:31:50 <PublicServer> *** Absolutis has left the game (leaving) 07:03:38 *** DayDreamer has joined #openttdcoop 07:09:53 *** Maraxus has joined #openttdcoop 07:16:16 *** Eightbitpwny has joined #openttdcoop 07:35:36 *** Afdal has left #openttdcoop 07:47:39 *** sla_ro|master has joined #openttdcoop 07:52:33 *** Tray has joined #openttdcoop 08:06:20 *** Tray has quit IRC 08:24:05 *** Vinnie_nl has joined #openttdcoop 08:38:26 *** ODM has joined #openttdcoop 08:38:26 *** ChanServ sets mode: +o ODM 08:57:23 *** Progman has joined #openttdcoop 08:59:06 *** busterguy has joined #openttdcoop 09:00:49 <busterguy> !password 09:00:49 <PublicServer> busterguy: bluffs 09:02:33 <busterguy> whats the ip for the server? 09:06:06 <busterguy> on the wiki in the public server section it says nothing about the ip for the server? 09:13:21 <busterguy> hello? i fouind the server but sum of the GRF has a red dot by it and wont download? 09:15:59 <V453000> hello 09:16:02 <V453000> @quickstart 09:16:03 <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart 09:16:06 <V453000> help there ^:) 09:19:58 <planetmaker> busterguy: you might need our special NewGRF collection. Linked on the general description 09:20:02 <planetmaker> !grf 09:20:02 <PublicServer> planetmaker: http://www.openttdcoop.org/wiki/GRF (Version 8.0) 09:20:06 <planetmaker> or there ^ 09:26:01 <busterguy> ahh thxs 09:37:06 <busterguy> where do i put it in the files? 09:49:42 <planetmaker> ~/Documents/OpenTTD/newgrf 09:49:57 <planetmaker> or however on your OS the OpenTTD folder is called 09:50:06 <planetmaker> place it in the newgrf folder therein 09:50:26 <planetmaker> My Files\OpenTTD\newgrf maybe on windoze 09:50:36 <planetmaker> or ~/.openttd/newgrf on *nix 09:51:18 <planetmaker> hm, we should update the description :-) 09:56:48 <PublicServer> *** Game still paused (number of players) 09:56:51 <PublicServer> *** Vinnie joined the game 10:05:24 *** TD has joined #openttdcoop 10:05:35 <TD> hello 10:05:41 <PublicServer> <Vinnie> hi 10:05:42 <TD> anybody playing? 10:05:57 <PublicServer> <Vinnie> almost 10:06:12 <busterguy> iam coming on soon.. just needa sort the grf shit out 10:06:13 <Webster> Read the Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart (again, try !grf) 10:06:25 <TD> !password 10:06:25 <PublicServer> TD: bluffs 10:06:34 <PublicServer> *** Game still paused (number of players) 10:06:36 <PublicServer> *** TD joined the game 10:06:38 <Vinnie_nl> interesting webster 10:06:52 <Vinnie_nl> does it reply when i say. shit grf? 10:07:21 <busterguy> ahh.. i dont have a newGRF folder in my openTTD 10:07:25 <busterguy> :L 10:07:33 <Vinnie_nl> windows? 10:07:35 <busterguy> yh 10:07:50 <Vinnie_nl> my documents openttd data 10:07:54 <busterguy> iam in program files/openTTD 10:07:54 <Vinnie_nl> content downloaded 10:08:03 <Absolutis> !password 10:08:03 <PublicServer> Absolutis: bluffs 10:08:06 <PublicServer> <TD> when did teh extra zoom lvls get added? 10:08:17 <Vinnie_nl> 2-3 nightlies ago 10:08:25 <busterguy> so i just put it all in the data folder? 10:08:28 <PublicServer> <TD> thats nice... 10:08:34 <Absolutis> pretty much, yeah 10:08:38 <busterguy> ahh ok.. 10:08:46 <Absolutis> data/newgrfs would also work 10:08:56 <Absolutis> (creating a folder like that) 10:09:04 <busterguy> do i replace exsiting ones? 10:09:14 <Absolutis> !password 10:09:14 <PublicServer> Absolutis: birded 10:09:19 <PublicServer> <TD> thats part of OTTD's charm dont play for a couple of months and the amount of new shit is overwhealming 10:09:43 <PublicServer> *** Game still paused (number of players) 10:09:43 <PublicServer> *** Game unpaused (number of players) 10:09:44 <PublicServer> *** Absolutis joined the game 10:09:59 <PublicServer> <TD> stoped using signs? 10:10:03 <PublicServer> <TD> opped 10:10:13 <PublicServer> <TD> *stopped 10:10:16 <PublicServer> <TD> geez louise 10:10:23 <PublicServer> <Vinnie> woohoo mfb made CL2 10:11:26 <busterguy> ? it says version mismatch 10:11:34 <PublicServer> <Vinnie> nice 10:11:40 <busterguy> iam on 1.1.4 10:11:43 <PublicServer> <TD> is there no network plan? 10:11:45 <busterguy> is server on that 10:11:47 <Vinnie_nl> !dl 10:11:47 <PublicServer> Vinnie_nl: !dl autostart|autottd|lin|lin64|osx|ottdau|source|win32|win64|win9x 10:11:47 <PublicServer> Vinnie_nl: http://www.openttd.org/en/download-trunk/r23401 10:12:07 <PublicServer> <Vinnie> there is TD 10:12:10 <PublicServer> <Absolutis> look at sign list 10:12:33 <PublicServer> <TD> it says no signs:-) maybe because im spectating 10:12:45 <PublicServer> *** TD has joined company #1 10:12:53 <PublicServer> <TD> it was 10:12:55 <PublicServer> <Absolutis> competitor signs and station names displayed, gear? 10:13:10 <PublicServer> <Absolutis> without that on spectaters do NOT see signs 10:14:17 <busterguy> why is the server Vr23401? 10:14:19 <PublicServer> <TD> i see them now after joining the company 10:14:22 <busterguy> how do i get dat 10:14:32 <Vinnie_nl> !dl 10:14:32 <PublicServer> Vinnie_nl: !dl autostart|autottd|lin|lin64|osx|ottdau|source|win32|win64|win9x 10:14:32 <PublicServer> Vinnie_nl: http://www.openttd.org/en/download-trunk/r23401 10:14:48 <PublicServer> <TD> theres a link on the wikipage... 10:15:03 <TD> http://www.openttd.org/download-trunk/r23401 10:16:41 <PublicServer> <TD> whats up with all the extra track everywhere? 10:17:35 <busterguy> and what folder do i put that in? 10:17:45 <PublicServer> <Vinnie> a new folder anywhere 10:17:58 <planetmaker> busterguy: we always play with nightly versions 10:17:59 <PublicServer> <Vinnie> TD those are snowlines 10:18:16 <planetmaker> why? Because we can 10:18:38 <planetmaker> we get the newest feature early this way 10:18:57 <busterguy> it says no sprit font 10:19:00 <planetmaker> we get to test them. We can give feedback 10:19:00 <busterguy> and stuff 10:19:11 <planetmaker> yes. Get a new base set via content download 10:19:40 <planetmaker> or let it download it 10:19:50 <planetmaker> it should ask you whether it shall do that, right? 10:19:54 *** sla_ro|master has quit IRC 10:19:57 <busterguy> no? 10:20:15 <busterguy> i clikc on the openTTD thing to start it 10:20:19 <PublicServer> <Vinnie> pm does nightly have an installer? 10:20:22 <PublicServer> *** TD has joined spectators 10:21:01 <planetmaker> Vinnie_nl: not sure, might not have 10:21:25 <planetmaker> still, nightlies have a check at startup which will ask you whether it should grab base sets when none are found 10:21:33 <planetmaker> except on osx, I have to admit 10:21:45 <PublicServer> <Vinnie> osx is for pro's :) 10:21:50 <busterguy> man i hate installing old games.. so compicated 10:22:06 <planetmaker> yeah, but those users often are the biggest noobs :-P 10:22:13 <planetmaker> thus it's a hassle, Vinnie_nl ;-) 10:22:14 <busterguy> thxs.. 10:22:47 <busterguy> ok this is wt it says.. 10:22:54 <planetmaker> busterguy: what OS? 10:23:06 <PublicServer> <Vinnie> 32 bit or 64 10:23:10 <busterguy> no sprite font and no real font either..bailing! 10:23:16 <planetmaker> what OS? 10:23:19 <busterguy> iam on XP 10:23:29 <busterguy> 32 biut 10:23:35 <busterguy> bit* 10:23:36 <planetmaker> !dl win95 10:23:36 <PublicServer> planetmaker: unknown option "win95" 10:23:39 <planetmaker> !dl win 10:23:39 <PublicServer> planetmaker: unknown option "win" 10:23:41 <planetmaker> !dl win32 10:23:41 <PublicServer> planetmaker: http://binaries.openttd.org/nightlies/trunk/r23401/openttd-trunk-r23401-windows-win32.zip 10:23:57 <PublicServer> <Vinnie> did you install 1.1.4 by the usual installer? 10:24:06 <busterguy> yh i got 1.1.4 10:24:19 <Vinnie_nl> 1.1.4 works? 10:24:21 <busterguy> yh 10:24:36 <Vinnie_nl> oke so you should have the base sets. let me check something 10:24:43 <Vinnie_nl> !dl win32 10:24:43 <PublicServer> Vinnie_nl: http://binaries.openttd.org/nightlies/trunk/r23401/openttd-trunk-r23401-windows-win32.zip 10:24:54 <PublicServer> *** TD has left the game (leaving) 10:24:56 <planetmaker> Vinnie_nl: he might have them in the 1.1.4-local data folder 10:25:09 <planetmaker> and not in My Files\OpenTTD\data 10:25:28 <busterguy> threre is no data folder in the truck thingy 10:25:30 <planetmaker> or rather for the nightlies in My Files\OpenTTD\baseset 10:25:37 <planetmaker> yes 10:25:51 <planetmaker> it's renamed to baseset and newgrf 10:26:09 <planetmaker> and in the baseset folder you need to have a ... baseset. 10:26:15 <busterguy> cant see newgrf 10:26:29 <planetmaker> download and unzip http://www.openttd.org/en/download-opengfx into that baseset folder 10:26:59 <planetmaker> but put it NOT into the folder next to the binary. But into your My Files\OpenTTD\baseset folder 10:27:20 <planetmaker> then it will be found by all OpenTTD installs 10:27:24 <busterguy> binary? is thats not the 0101001010 stuff? 10:27:29 <planetmaker> exe 10:28:03 <Vinnie_nl> busterguy: by binary pm meant nightly 10:28:16 <busterguy> it works :D 10:28:22 <planetmaker> the executable of the nightly, yes 10:28:35 <busterguy> but it got no sounds... 10:28:41 <busterguy> but it dont matter about sounds 10:28:43 <planetmaker> you can now download them via online content 10:28:51 <busterguy> yh i know how to get the sounds 10:28:52 <planetmaker> you don't need to install those manually 10:29:08 <planetmaker> !revision 10:29:08 <PublicServer> planetmaker: Game version is r23401 10:29:10 <planetmaker> hm 10:29:30 <planetmaker> 70 revisions behind head 10:29:46 <planetmaker> I should update the server tonight ;-) 10:30:00 <PublicServer> <Vinnie> why later? 10:30:08 <planetmaker> !playercount 10:30:09 <PublicServer> planetmaker: Number of players: 2 (0 spectators) 10:30:11 <busterguy> ok now i cant find the server .... 10:30:27 <PublicServer> <Vinnie> it should be the one on top 10:30:34 <PublicServer> <Vinnie> only one that is green 10:30:41 <planetmaker> changeset | files 10:30:41 <busterguy> got it 10:30:42 <planetmaker> 10 hours ago yexo (svn r23468) -Feature [FS#4827]: when looking for missing content, automatically select it so you can easily start the download changeset | files 10:30:42 <planetmaker> 11 hours ago yexo (svn r23467) -Feature [FS#4827]: automatically close the online content window after confirming the download with 'ok' 10:30:44 <planetmaker> ^^ that's why ;-) 10:31:02 <busterguy> ok now i need to get the GRF.. do i put it in bacefiles? 10:31:03 <planetmaker> and another bug fix which can cause crashes 10:31:12 <planetmaker> no. In the newgrf folder 10:31:20 <planetmaker> which resides next to the baseset folder 10:31:31 <busterguy> there is no newgrf folder? 10:31:33 <Vinnie_nl> no this should be the content loader ingame 10:31:36 <planetmaker> create one 10:31:50 <planetmaker> but try to get all newgrfs from ingame content download 10:31:51 <busterguy> ingmae one cant find sum of them.. they have red dots 10:31:53 <planetmaker> should work 10:32:00 <busterguy> ingame* 10:32:04 <PublicServer> <Vinnie> oke then do what pm says 10:32:08 <planetmaker> well, then indeed 10:32:10 <planetmaker> !grf 10:32:10 <PublicServer> planetmaker: http://www.openttdcoop.org/wiki/GRF (Version 8.0) 10:32:16 <planetmaker> ^^ place that in the newgrf folder 10:32:21 <planetmaker> if that folder doesn't exist: create it 10:32:26 <busterguy> but there is no newgrf folder.. 10:32:36 <planetmaker> yes, so? :-P 10:32:42 <busterguy> do i make one? 10:32:50 <PublicServer> <Vinnie> yes 10:32:58 <planetmaker> 11:32 planetmaker: if that folder doesn't exist: create it 10:35:08 <busterguy> do i crate in bacesets folder? 10:35:40 <planetmaker> no. next to it 10:35:57 <planetmaker> the baseset and the newgrf folder reside in your My Files\OpenTTD folder 10:36:07 <busterguy> its the name newgrf caps seensative? 10:36:19 <planetmaker> I guess it's windoze. So not 10:36:34 <planetmaker> windoze doesn't no the difference between a and A 10:36:53 <planetmaker> *know 10:36:54 <planetmaker> damn 10:37:11 <busterguy> !passwrod 10:37:18 <busterguy> !password 10:37:18 <PublicServer> busterguy: baited 10:37:35 <PublicServer> *** busterguy joined the game 10:37:43 <busterguy> :D 10:37:50 <PublicServer> <busterguy> hello 10:37:52 <PublicServer> <Vinnie> nice 10:39:05 <PublicServer> <busterguy> wow.. 10:39:11 <PublicServer> <busterguy> just geting use to the world 10:40:58 <PublicServer> <busterguy> so what can i do or build? 10:41:08 <PublicServer> <Vinnie> did you read the plan? 10:41:18 <PublicServer> <busterguy> il go do dat now :P 10:42:30 <PublicServer> <busterguy> .. cant find it.. its on wiki right? 10:42:36 <PublicServer> <Vinnie> nope 10:42:42 <PublicServer> <Vinnie> do you see the minimap icon 10:42:52 <PublicServer> <Vinnie> keep it pressed and open the signlist 10:43:00 <PublicServer> <busterguy> yh 10:43:06 <PublicServer> <Vinnie> top sign 10:43:06 <PublicServer> <busterguy> i see it now :D 10:44:17 <PublicServer> <busterguy> ok.. 10:44:28 <PublicServer> <busterguy> most of that is giberish 10:44:34 <PublicServer> <Vinnie> nice 10:44:41 <PublicServer> <Vinnie> what don't you understand 10:44:51 <PublicServer> <busterguy> i know how to make basic one line trains 10:44:55 <PublicServer> <Vinnie> @@Sbahns 10:44:57 <PublicServer> <busterguy> but not on large scale 10:45:19 <PublicServer> <Vinnie> oke lets just get some builing done 10:45:25 <PublicServer> <busterguy> ok 10:45:35 <PublicServer> <busterguy> you can always remove it after if i mess up 10:46:09 <PublicServer> <busterguy> it looks like all the towns are connected tho :P 10:46:11 <PublicServer> <Vinnie> Brehill: 10:46:25 <PublicServer> <Vinnie> we can make that the biggest town 10:46:31 <PublicServer> <busterguy> ok 10:46:50 <PublicServer> <Vinnie> lets start with an S-Bahn 10:46:52 <PublicServer> <busterguy> so we set up station? 10:46:58 <PublicServer> <busterguy> wtf is dat.. 10:47:12 <PublicServer> <Vinnie> it is a local loop where we service all the city 10:47:22 <PublicServer> <busterguy> like a ring road 10:47:28 <PublicServer> <Vinnie> that goes to a large station connected to the Mainline 10:47:30 <PublicServer> <Vinnie> sort of 10:47:44 <PublicServer> <busterguy> ok you build it and il watch so i can learn 10:48:22 <PublicServer> <Vinnie> the pressure 10:48:36 <PublicServer> <busterguy> lol.. 10:49:12 <PublicServer> <Vinnie> oke now 10:49:14 <PublicServer> <busterguy> so they are stations? 10:49:21 <PublicServer> <Vinnie> not yet 10:50:56 <PublicServer> <busterguy> so this will give goods and mail ect to all of the city? 10:51:10 <PublicServer> <Vinnie> no only passengers in this game 10:51:13 <PublicServer> <busterguy> ok 10:51:36 <PublicServer> <busterguy> et i get confused about is the signals 10:51:58 <PublicServer> <busterguy> so they are path signals you put down? 10:52:08 <PublicServer> <Vinnie> yes 10:54:33 <PublicServer> <Vinnie> this is the hard part 10:54:43 <PublicServer> <busterguy> which bit is that? 10:54:53 <PublicServer> <Vinnie> the start 10:54:59 <PublicServer> <busterguy> ok 10:56:18 <PublicServer> <busterguy> wts the road for? 10:56:20 *** sla_ro|master has joined #openttdcoop 10:56:44 <PublicServer> <Vinnie> all tiles in the reads are serviced by a station 11:00:13 <PublicServer> *** Vinnie has left the game (connection lost) 11:00:19 <Vinnie_nl> !password 11:00:19 <PublicServer> Vinnie_nl: equine 11:00:31 <PublicServer> *** Vinnie joined the game 11:02:50 <PublicServer> <Vinnie> looks nice 11:04:00 <PublicServer> <busterguy> iam just going to be afk for a while.. il be back in a sec 11:07:10 <PublicServer> <busterguy> ok iam back 11:08:13 <PublicServer> <busterguy> can i connect it to the main line? 11:08:23 <PublicServer> <Vinnie> no not directly 11:08:33 <PublicServer> <busterguy> how would you do it? 11:08:45 <PublicServer> <Vinnie> a new transfer station first 11:10:03 <PublicServer> <busterguy> after this i should ge a job with train irl... 11:10:47 <PublicServer> <busterguy> so what do the transfer stations do? 11:11:03 <PublicServer> <Vinnie> transfer the passengers to the faster trains 11:11:05 <PublicServer> <busterguy> iv not used the tranfer system yet? 11:11:31 <PublicServer> <busterguy> ahh so you go fast train on the main line? 11:11:41 <PublicServer> <Vinnie> yes 11:11:57 <PublicServer> <busterguy> ok so where would you build the tranfer stations? 11:12:07 <PublicServer> <busterguy> so i can have ago at it 11:12:43 <PublicServer> <busterguy> where dat 11:12:49 <PublicServer> <Vinnie> see in the signlist 11:13:07 <PublicServer> <busterguy> ok 11:13:13 <PublicServer> <busterguy> wts the rail near it? 11:13:16 <PublicServer> <busterguy> main line 11:13:27 <PublicServer> <Vinnie> first make the entry from the town 11:14:10 <PublicServer> *** Absolutis has joined spectators 11:14:26 <PublicServer> <busterguy> like dat? 11:14:32 <PublicServer> <Vinnie> sure 11:15:36 <Maraxus> !password 11:15:36 <PublicServer> Maraxus: mutate 11:15:51 <PublicServer> *** Maraxus joined the game 11:15:55 <PublicServer> <Maraxus> hi 11:16:06 <PublicServer> <Vinnie> goodmorning 11:16:12 <PublicServer> <busterguy> hi 11:16:35 <PublicServer> <busterguy> iam not sure is this is right 11:16:53 <PublicServer> <Vinnie> that is not a station 11:17:09 <PublicServer> <busterguy> ? i make a station 11:17:16 <PublicServer> <busterguy> o.. 11:17:18 *** Robert1012 has joined #openttdcoop 11:17:22 <PublicServer> <Vinnie> to transfer passengers yes 11:17:22 <Robert1012> hello! 11:17:30 <PublicServer> <Vinnie> morning Robert 11:17:30 <Robert1012> !password 11:17:30 <PublicServer> Robert1012: mutate 11:17:42 <PublicServer> <busterguy> how big of a station? 11:17:47 <PublicServer> *** Robert joined the game 11:18:27 <PublicServer> <Vinnie> the trains are one tile long 11:18:45 <PublicServer> <Vinnie> they need to enter a drop station first then a pickup station 11:18:59 <PublicServer> <busterguy> the same train? 11:19:10 <PublicServer> <Vinnie> yes 11:19:20 <PublicServer> <busterguy> man this is so confusing 11:19:34 <PublicServer> <Vinnie> work for a nice game :) 11:19:42 <PublicServer> <Vinnie> and thinking is nice 11:21:20 <PublicServer> <busterguy> like this? 11:21:58 <PublicServer> <Vinnie> that is for two tile trains 11:22:16 <PublicServer> <busterguy> so it is 1 tile 11:22:18 <PublicServer> <Vinnie> yes 11:22:28 <PublicServer> <busterguy> there 11:23:37 <PublicServer> <busterguy> how do i get across the other track? 11:23:55 <PublicServer> <Vinnie> that one is for asthetic purposes 11:23:57 <PublicServer> <Vinnie> kill it 11:24:04 <PublicServer> <busterguy> so i can remove it 11:24:14 <PublicServer> <Vinnie> aesthetic 11:24:16 <PublicServer> <Vinnie> yes 11:26:23 <PublicServer> <busterguy> there we go 11:26:29 <PublicServer> <busterguy> is that right? 11:29:23 <PublicServer> <busterguy> did i do it ok? 11:29:33 <PublicServer> <Vinnie> sure for now 11:29:49 <PublicServer> <busterguy> ok so do i connect that to the main line? 11:30:07 <PublicServer> <Vinnie> that will be hard 11:30:13 <PublicServer> <busterguy> yh il leave that to you 11:30:15 <PublicServer> <Vinnie> we need a MSH for that 11:30:23 <PublicServer> <busterguy> wts a MSH? 11:30:29 <PublicServer> <Vinnie> main station hub 11:30:35 <PublicServer> <busterguy> ok.. 11:30:53 <PublicServer> <busterguy> so how do you make towns expand? 11:31:01 <PublicServer> *** Robert has left the game (leaving) 11:32:17 <PublicServer> <Vinnie> town will do that by itself later 11:32:25 <PublicServer> <Vinnie> when we make all the trains 11:32:35 <PublicServer> <busterguy> ok 11:33:33 <PublicServer> <Absolutis> by having at least one station in range (with the town's name) which has at least 1 item of cargo unloaded within a 2 month period 11:33:36 <PublicServer> <busterguy> o.. do the tracks show where it will snow? 11:33:48 <PublicServer> <Vinnie> yes 11:33:50 <PublicServer> <Absolutis> yes 11:33:57 <PublicServer> <Absolutis> they will just be snowy 11:33:59 <PublicServer> <busterguy> whats so bad about snow? 11:34:18 <PublicServer> <Vinnie> the graphics are bad with these newgrf's on snow 11:34:32 <PublicServer> <Vinnie> for the towns aswell as some industries 11:34:35 <PublicServer> <Absolutis> with OpenGFX the factories and town buildings look bad 11:34:45 <PublicServer> <busterguy> ahh ok.. 11:34:59 <PublicServer> <Absolutis> since the AlpineClimate NewGRF automatically assumes youre using TTD original base set 11:35:05 <PublicServer> *** Absolutis has joined company #1 11:39:49 <PublicServer> <Absolutis> any of you play chess 11:40:03 <PublicServer> <Maraxus> yes 11:40:09 <PublicServer> <busterguy> not much 11:41:31 <PublicServer> <busterguy> wts WIP mean? 11:41:38 <PublicServer> <Absolutis> Work In Progress 11:41:40 <PublicServer> <Vinnie> Work in progress 11:41:51 <PublicServer> <busterguy> ok 11:41:53 <PublicServer> <Vinnie> equals hands off its mine :P 11:42:31 <PublicServer> <Absolutis> unless it's specifically written "Feel free to continue" or "You can continue this, ofc 11:42:41 <PublicServer> <busterguy> so how long till you get first train up and going? 11:42:47 <PublicServer> <Absolutis> depends 11:43:25 <PublicServer> <busterguy> do you ever have the 2000x2000 map? 11:44:05 <PublicServer> <Absolutis> nah, usually 256^2 - 512*1024 11:44:19 <PublicServer> <Absolutis> or vice versa 11:44:25 <PublicServer> <busterguy> k 11:44:35 <PublicServer> <Vinnie> 2,024^2 would get 10.000 trains easy 11:44:45 <PublicServer> <Absolutis> with our planning 11:44:47 <PublicServer> <Vinnie> to big for a server 11:45:01 <PublicServer> <Absolutis> and 10000 trains is impossible without multiple companies 11:45:12 <PublicServer> <busterguy> ahh.. ok 11:45:14 <PublicServer> <Absolutis> and true, too big for a server 11:45:32 <PublicServer> <busterguy> i have 2000 on my single player 11:45:34 <PublicServer> <Absolutis> so the biggest game we currently got is 3000 trains, IIRC 11:46:04 <PublicServer> <Vinnie> that was logic right? 11:46:07 <PublicServer> <Vinnie> @@records 11:46:07 <Webster> #openttdcoop Records: Clients: 26 | Trains: 2666 (PSG#219) - 2522 (PZG#5) - ( 3000 (PSG#180) logic net) | Single cargo type output: 200,169 (PZG#13) | World Pop: 6,150,671 (PSG#201) 11:46:21 <PublicServer> <Absolutis> yep, 180 was 3000 trains, though only 2200 were regular 11:46:35 <PublicServer> <busterguy> can i conect prunley? 11:46:36 <Absolutis> @logs 11:46:43 <Absolutis> Webster hates me. 11:46:51 <PublicServer> <Vinnie> @@logs 11:46:52 <Webster> #openttdcoop IRC webstuff - IRC Log Viewer - http://webster.openttdcoop.org/ 11:46:59 <PublicServer> <Absolutis> @@ logs 11:47:02 <PublicServer> <Vinnie> what did you do to upset webster? 11:47:03 <PublicServer> <Absolutis> @@logs 11:47:04 <Webster> #openttdcoop IRC webstuff - IRC Log Viewer - http://webster.openttdcoop.org/ 11:47:05 <PublicServer> <Absolutis> idk 11:47:27 <PublicServer> <Absolutis> wait, i triggered the thing? 11:47:31 <PublicServer> <Absolutis> @@records 11:47:31 <Webster> #openttdcoop Records: Clients: 26 | Trains: 2666 (PSG#219) - 2522 (PZG#5) - ( 3000 (PSG#180) logic net) | Single cargo type output: 200,169 (PZG#13) | World Pop: 6,150,671 (PSG#201) 11:47:48 <PublicServer> <Absolutis> hmm, apparently it does not recognise me as me from in-game 11:47:59 * Absolutis hugs webster 11:48:29 <PublicServer> <Absolutis> hmm 11:48:51 <PublicServer> <busterguy> cya later.. il come back later to see how you got on.. 11:48:53 <PublicServer> <Absolutis> isnt it too small, too close to other stations? extension to other SBahns would be better 11:48:55 <PublicServer> <busterguy> bye 11:48:57 <PublicServer> <Absolutis> cya 11:49:04 <PublicServer> *** busterguy has left the game (leaving) 11:49:06 *** busterguy has quit IRC 11:49:18 <PublicServer> <Vinnie> Absolutis: taking about Brehill? 11:49:25 <PublicServer> <Absolutis> nah, Prunley 11:51:22 *** pugi has joined #openttdcoop 11:53:19 <PublicServer> *** Absolutis has left the game (leaving) 11:53:49 <PublicServer> *** Vinnie has joined spectators 11:53:49 <PublicServer> *** Game paused (number of players) 11:54:20 *** Tray has joined #openttdcoop 12:05:03 *** TD has quit IRC 12:12:19 <PublicServer> *** Game still paused (number of players) 12:12:19 <PublicServer> *** Game unpaused (number of players) 12:12:21 <PublicServer> *** 0DM joined the game 12:17:42 <PublicServer> <0DM> mundtowns grown quite a bit^^ 12:17:57 <PublicServer> <Maraxus> it has :) 12:22:02 *** Robert1012 has quit IRC 12:29:39 <V453000> !password 12:29:39 <PublicServer> V453000: august 12:29:47 <PublicServer> <V453000> hi 12:29:47 <PublicServer> *** V453000 joined the game 12:29:51 <PublicServer> <Vinnie> hey 12:29:53 <PublicServer> <Maraxus> hi 12:37:58 *** UncleCJ has joined #openttdcoop 12:39:03 <PublicServer> *** Vinnie has joined company #1 12:41:57 *** valhallasw has joined #openttdcoop 12:45:12 <PublicServer> *** Vinnie has joined spectators 12:48:40 <PublicServer> *** V453000 has left the game (leaving) 12:49:13 <PublicServer> <Maraxus> are m2 840 too heavy for their power? 12:49:55 <PublicServer> <0DM> all the metros are i think 12:51:57 <PublicServer> <0DM> need some more ice's to mtn 12:55:18 *** mfb- has joined #openttdcoop 12:55:18 *** ChanServ sets mode: +o mfb- 12:55:22 <PublicServer> *** mfb joined the game 12:56:02 <mfb-> hi 12:56:06 <PublicServer> <0DM> yo 12:56:08 <PublicServer> <Maraxus> hi 12:59:10 <PublicServer> *** 0DM has left the game (leaving) 13:11:34 *** perk11 has joined #openttdcoop 13:37:43 <PublicServer> <mfb> what to do with Runthill? 13:39:33 <PublicServer> <Maraxus> place msh south of city - move the rnh stations? 13:39:59 <PublicServer> <mfb> hmm 13:40:09 <PublicServer> <Maraxus> that would be west of city 13:40:12 <PublicServer> <mfb> if GRB stays this size, the MSH may be able to handle both 13:41:16 <PublicServer> <mfb> maybe with a direction split 13:41:42 <PublicServer> <mfb> but a separate RNH MSH should work as well 13:42:56 <PublicServer> <mfb> and I don't like the city layout 13:42:58 <PublicServer> <mfb> so much grass 13:44:28 <PublicServer> <Maraxus> can you rework the whole city when it's this size? 13:44:43 <PublicServer> <mfb> you can 13:44:48 <PublicServer> <mfb> and in this case, it is quite easy 13:45:03 <PublicServer> <Maraxus> how? 13:45:45 <PublicServer> <mfb> one line would have to die 13:46:51 <PublicServer> <mfb> like that 13:46:57 *** dlr365 has joined #openttdcoop 13:47:27 <PublicServer> <Maraxus> aha - wondered how much you'd have to demolish to make it work 13:47:56 <PublicServer> <mfb> one row for the central region 13:48:03 <PublicServer> <mfb> the other houses can die alone 13:48:55 <PublicServer> <mfb> want to build MSH/station? 13:49:26 <PublicServer> <mfb> in that case I rebuild the SBahn 13:49:32 <PublicServer> <Maraxus> I'll try the station first 13:54:53 *** Tray has quit IRC 14:00:15 <PublicServer> <mfb> that :) 14:00:49 *** pugi has quit IRC 14:06:53 *** LXSJason has quit IRC 14:07:01 *** LXSJason has joined #openttdcoop 14:15:11 <PublicServer> *** tneo joined the game 14:15:55 <PublicServer> <mfb> ok, city rework done 14:24:06 <PublicServer> *** tneo has left the game (leaving) 14:26:02 <PublicServer> <mfb> SBahn done 14:28:10 *** Vinnie_nl has quit IRC 14:28:13 <PublicServer> <mfb> do you need an idea for the MSH? 14:28:23 <PublicServer> *** Vinnie has left the game (connection lost) 14:28:36 <PublicServer> <Maraxus> I think my bridges need to be a bit longer 14:28:43 <PublicServer> <mfb> that is not a good idea 14:29:33 <PublicServer> <mfb> like that? 14:30:07 <PublicServer> <mfb> + make bridges shorter 14:30:55 <PublicServer> <Maraxus> I'm not used to think in compact designs - my design needs longer bridges to work 14:31:10 <PublicServer> <mfb> they are quite long already 14:31:23 <PublicServer> <Maraxus> i know 14:32:49 <PublicServer> <mfb> :D 14:32:56 *** LoPo has joined #openttdcoop 14:33:03 <PublicServer> <Maraxus> :) 14:33:20 <LoPo> !password 14:33:20 <PublicServer> LoPo: basest 14:35:50 *** Robert1012 has joined #openttdcoop 14:36:04 <Robert1012> !password 14:36:04 <PublicServer> Robert1012: basest 14:36:14 <PublicServer> *** Robert joined the game 14:36:18 <PublicServer> <Robert> hello again 14:36:22 <PublicServer> *** LoPo joined the game 14:36:26 <PublicServer> <mfb> hi 14:37:12 <PublicServer> <LoPo> hi and bye :P 14:38:33 <PublicServer> <mfb> ? 14:40:59 <PublicServer> <mfb> hmm there was that prio idea.. 14:42:18 <PublicServer> <mfb> :) 14:42:41 <PublicServer> <Maraxus> looks interesting 14:46:51 <PublicServer> <mfb> ok, 4 trains running 14:48:34 <PublicServer> <mfb> I added 4 trains RNH <-> DRM there 14:48:45 <PublicServer> <mfb> may need more 14:48:47 <PublicServer> <Maraxus> ok 14:49:17 <PublicServer> <mfb> oh, and I need some station without full load 14:49:43 <PublicServer> <mfb> city grows every day :) 14:49:54 <PublicServer> <Maraxus> :) 14:50:48 <PublicServer> *** Robert has left the game (leaving) 14:52:16 <PublicServer> <Maraxus> watch train 448 14:52:43 <PublicServer> <mfb> ? 14:52:58 <PublicServer> <Maraxus> it climbed a hill at 1km/h 14:53:04 <PublicServer> <mfb> oh 14:53:13 *** perk11 has quit IRC 14:53:25 <PublicServer> <mfb> how that 14:57:59 <PublicServer> <mfb> hmm 14:58:01 <PublicServer> <mfb> I see 14:59:00 <PublicServer> <mfb> well, does not happen again with these trains, as the missing rail is now there 15:00:07 *** Robert1012 has quit IRC 15:04:22 <PublicServer> <mfb> hmm 15:04:36 <PublicServer> <mfb> Runthill builds new houses far away from roads 15:05:25 *** Vinnie_nl has joined #openttdcoop 15:08:10 *** Vinnie_nl has quit IRC 15:11:02 <PublicServer> <Maraxus> have a look at !? 15:11:30 <PublicServer> <mfb> ? 15:11:48 <PublicServer> <Maraxus> trains slowing down again for no apparant reason 15:11:56 <PublicServer> <mfb> slope 15:12:30 <PublicServer> <Maraxus> trains are not strong enough? 15:12:33 <PublicServer> <mfb> as you can see 15:13:07 <mfb-> same thing at train 448 befor 15:13:08 <mfb-> e 15:38:25 <PublicServer> <mfb> :( 15:49:56 <PublicServer> <mfb> hmm 15:50:06 <PublicServer> <mfb> the woods at pubourne are still there 15:50:17 <PublicServer> <mfb> I can remember seeing them when building started... 15:50:23 <PublicServer> <mfb> >200 years ago :D 15:50:47 <PublicServer> <Maraxus> stubborn forest 16:02:09 <PublicServer> *** mfb has joined spectators 16:03:31 <PublicServer> *** LoPo has left the game (leaving) 16:03:31 <PublicServer> *** Game paused (number of players) 16:03:53 <PublicServer> *** Maraxus has joined spectators 16:09:05 *** busterguy has joined #openttdcoop 16:09:13 <busterguy> !password 16:09:13 <PublicServer> busterguy: fenced 16:09:28 <PublicServer> *** Game still paused (number of players) 16:09:29 <PublicServer> *** busterguy joined the game 16:09:36 <PublicServer> <busterguy> hello 16:10:47 <busterguy> why is the game paused? 16:11:10 <planetmaker> it's coop and only one player on the server 16:11:16 <PublicServer> *** busterguy has left the game (connection lost) 16:11:16 <planetmaker> you can hardly coop with yourself 16:11:23 <planetmaker> !playercount 16:11:23 <PublicServer> planetmaker: Number of players: 2 (2 spectators) 16:11:30 <planetmaker> spectators don't count 16:11:48 <PublicServer> *** Game still paused (number of players) 16:11:49 <PublicServer> *** busterguy joined the game 16:12:09 <busterguy> !playercount 16:12:09 <PublicServer> busterguy: Number of players: 3 (2 spectators) 16:14:21 <busterguy> ahh well.. 16:14:28 <PublicServer> *** busterguy has left the game (leaving) 16:14:35 *** busterguy has quit IRC 16:41:56 *** Eightbitpwny has left #openttdcoop 16:51:35 *** DayDreamer has quit IRC 16:53:40 *** pugi has joined #openttdcoop 16:57:39 *** TD has joined #openttdcoop 17:19:30 <PublicServer> *** mfb has joined company #1 17:20:20 *** I7 has joined #openttdcoop 17:21:04 <LoPo> :P 17:21:52 <I7> how to log in again :P 17:22:42 <V453000> @quickstart 17:22:42 <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart 17:22:43 <V453000> ^ 17:22:49 <I7> im on the wiki 17:23:01 <I7> im trying to get my old nickname 17:24:23 *** I7 is now known as sjaakwortel 17:25:10 <sjaakwortel> succes :D 17:25:29 <sjaakwortel> bashing random commands works 17:26:07 <sjaakwortel> !dl win64 17:26:07 <PublicServer> sjaakwortel: http://binaries.openttd.org/nightlies/trunk/r23401/openttd-trunk-r23401-windows-win64.zip 17:29:52 <sjaakwortel> !pw 17:30:35 <sjaakwortel> !password 17:30:35 <PublicServer> sjaakwortel: kneels 17:30:45 <PublicServer> *** Game still paused (number of players) 17:30:45 <PublicServer> *** Game unpaused (number of players) 17:30:48 <PublicServer> *** BigB`` joined the game 17:30:59 <PublicServer> *** BigB`` has changed his/her name to Sjaakwortel 17:31:19 <sjaakwortel> succes 17:33:33 <PublicServer> *** Sjaakwortel has left the game (leaving) 17:33:33 <PublicServer> *** Game paused (number of players) 17:33:45 <PublicServer> *** Maraxus has joined company #1 17:33:45 <PublicServer> *** Game unpaused (number of players) 17:45:20 *** TWerkhoven has joined #openttdcoop 17:45:53 *** TD has quit IRC 17:48:38 <TWerkhoven> !dl ttdau 17:48:38 <PublicServer> TWerkhoven: unknown option "ttdau" 17:48:43 <TWerkhoven> !dl 17:48:43 <PublicServer> TWerkhoven: !dl autostart|autottd|lin|lin64|osx|ottdau|source|win32|win64|win9x 17:48:43 <PublicServer> TWerkhoven: http://www.openttd.org/en/download-trunk/r23401 17:48:54 <TWerkhoven> !dl autottd 17:48:54 <PublicServer> TWerkhoven: http://www.openttdcoop.org/wiki/AutoTTD 17:55:28 *** Guest19968 is now known as Razaekel 17:58:01 <PublicServer> <mfb> not again :( 17:58:12 <PublicServer> <Maraxus> :( 17:58:40 <planetmaker> hm? 17:58:44 <^Spike^> .... 17:58:53 <^Spike^> immediatly getting admin attention 17:58:58 <^Spike^> what did you guys break this time? :) 17:59:34 <PublicServer> <Maraxus> the bribes are not working :) 17:59:40 <^Spike^> .... :) 17:59:42 <^Spike^> oh hf :) 18:00:23 <planetmaker> don't use bribes. plant trees 18:00:33 <^Spike^> greenpeace! :) 18:00:54 <PublicServer> *** Spike joined the game 18:02:08 <mfb-> there are no tiles left for trees 18:02:12 <mfb-> and yes I tried 18:02:36 <PublicServer> <mfb> well, transportation works 18:02:42 <PublicServer> <mfb> so just over time, the rating is increasing 18:06:28 <PublicServer> *** Spike has left the game (leaving) 18:17:45 *** sjaakwortel has quit IRC 18:21:16 *** TWerkhoven has quit IRC 18:22:10 *** LoPo has quit IRC 18:26:54 *** TWerkhoven has joined #openttdcoop 18:28:21 <PublicServer> <mfb> wtf Fardwood :D 18:29:23 <PublicServer> <mfb> I think the g-forces would kill the passengers 18:30:14 <PublicServer> <Maraxus> maybe it's magic trains 18:31:04 <PublicServer> <mfb> hmm :p 18:32:38 <PublicServer> <mfb> Fardwood is connected to Mundtown only? 18:33:04 <PublicServer> <mfb> oh, wait 18:33:34 <PublicServer> <mfb> nice station 18:34:00 <PublicServer> <Maraxus> the mundtown one? 18:34:15 <PublicServer> <mfb> yeah 18:34:20 <planetmaker> !date 18:34:20 <PublicServer> planetmaker: 14 Oct 2302 18:34:34 <planetmaker> hm how 'done' is the game? 18:35:01 <PublicServer> <mfb> depends on how the towns get expanded 18:35:03 <PublicServer> <mfb> why do you ask? 18:35:17 <PublicServer> <mfb> Vinnie prepared Brehill 18:35:32 <PublicServer> <mfb> and I think there is something planned near Drufingford 18:35:45 <PublicServer> <mfb> Wrentburg 18:36:15 <PublicServer> <mfb> and maybe Sondtown gets some connection too 18:36:18 <PublicServer> <mfb> apart from that... 18:37:40 *** dlr365 has quit IRC 18:39:11 *** TD has joined #openttdcoop 18:49:15 *** TD has quit IRC 18:57:38 *** dlr365 has joined #openttdcoop 19:11:31 <PublicServer> <mfb> wrentburg looks like something is missing there... 19:13:05 *** Absolutis has quit IRC 19:15:17 *** dlr365 has quit IRC 19:20:25 <PublicServer> <mfb> is the town ready for growth? 19:21:01 <PublicServer> <Maraxus> trutford? 19:21:08 <PublicServer> <mfb> oh, no way for bus stops with the current rating. yes 19:22:51 <PublicServer> <Maraxus> I think it is 19:23:13 *** busterguy has joined #openttdcoop 19:23:19 <busterguy> !password 19:23:19 <PublicServer> busterguy: jinxed 19:24:05 <busterguy> !password 19:24:05 <PublicServer> busterguy: braced 19:24:18 <PublicServer> *** busterguy joined the game 19:24:22 <PublicServer> <mfb> we still need the MSH 19:24:25 <PublicServer> <busterguy> hello 19:24:36 <PublicServer> <Maraxus> hi 19:25:00 <mfb-> hi 19:25:14 <PublicServer> <busterguy> whats everyone working on? 19:25:20 <PublicServer> <mfb> trutford 19:25:40 <PublicServer> <mfb> and I am thinking about finishing the hub at wentburg 19:26:05 <mfb-> no idea when absolutis comes back 19:27:05 <PublicServer> <busterguy> i dunno what to do.. i want something simple 19:27:15 <PublicServer> <busterguy> as i dont know much about rail networks 19:27:37 <PublicServer> <mfb> hmm 19:27:43 <PublicServer> <mfb> trains for trutford? 19:27:55 <PublicServer> <mfb> maraxus can create an example train 19:28:13 <PublicServer> <busterguy> so i make the trains 19:29:11 <PublicServer> <busterguy> where shall i make the deport? 19:29:17 <PublicServer> <mfb> there is one 19:29:39 <PublicServer> <busterguy> where? 19:29:47 <PublicServer> <mfb> at sign !here 19:29:49 <PublicServer> <busterguy> at trutford? 19:30:07 <PublicServer> <busterguy> ahh 19:30:09 <PublicServer> <busterguy> ok 19:30:19 <PublicServer> <busterguy> so i make how many tile trains? 19:30:33 <PublicServer> <mfb> see station size 19:30:47 <PublicServer> <busterguy> 2? 19:30:49 <PublicServer> <mfb> yes 19:31:03 <PublicServer> <busterguy> how many do you want? 19:31:18 <PublicServer> <busterguy> shall i make one then you clone? 19:31:46 <PublicServer> <mfb> cloning is good. and trains for the same station should have shared orders 19:32:13 <PublicServer> <busterguy> make train like that? 19:32:20 <PublicServer> <mfb> 2 per station, and only the first three stations will work for now 19:32:30 <PublicServer> <mfb> like what? 19:32:37 <PublicServer> <busterguy> dunno.. sum1 sold it 19:32:43 <PublicServer> <Maraxus> wait until I decide what train to use 19:32:49 <PublicServer> <busterguy> ok.. 19:33:47 <PublicServer> <busterguy> that one? 19:33:53 <PublicServer> <Maraxus> no 19:34:41 <PublicServer> <busterguy> o like that? 19:35:08 <PublicServer> <Maraxus> it needs orders first 19:35:18 <PublicServer> <busterguy> can i do that? 19:36:24 <PublicServer> <busterguy> so i guess iam not makeing the trains? 19:36:42 <PublicServer> <Maraxus> did you copy that train? 19:36:48 <PublicServer> <busterguy> yh 19:36:55 <PublicServer> <busterguy> cos there more than one route 19:36:55 <PublicServer> <mfb> needs shared orders 19:37:00 <PublicServer> <busterguy> ? 19:37:02 <PublicServer> <mfb> or different orders :D 19:37:13 <PublicServer> <mfb> ctrl+copy for multiple trains with the same orders 19:37:27 <PublicServer> <busterguy> ok il do orders for the second train 19:38:14 <PublicServer> <busterguy> erm.. had it ment to do dat? 19:38:26 <PublicServer> <mfb> lol 19:39:32 <PublicServer> <mfb> train orders at 504 look very wrong 19:39:40 <PublicServer> <busterguy> o.. 19:39:44 <PublicServer> <busterguy> i just made them :P 19:39:58 <PublicServer> <busterguy> wts wrong with them? 19:40:04 <PublicServer> <mfb> all trains should load in one station and transfer their passengers to WRB -> 19:40:30 <PublicServer> <mfb> well, they could load in several stations, but that is more tricky and requires a different rail layout 19:40:56 <PublicServer> <busterguy> there.. my route works 19:41:22 <PublicServer> <mfb> but it does not do what it should 19:41:36 <PublicServer> <busterguy> what it ment to do? 19:41:52 <mfb-> all trains should full load in one station and transfer their passengers to "WRB ->" 19:42:10 <PublicServer> <busterguy> wts WRB? 19:42:23 <mfb-> pickup passengers from "WRB <-" and bring them to the station where the train picks up the next passengers 19:43:03 <PublicServer> <busterguy> so it go around all the station till full then go to transfer place? 19:43:17 <PublicServer> <mfb> just use "full load" order 19:43:31 <PublicServer> <busterguy> ah.. 19:43:37 <PublicServer> <busterguy> was that all that was wrong? 19:43:52 <PublicServer> <mfb> transfer order at -> is missing 19:44:00 <PublicServer> <mfb> load order at <- is missing 19:44:06 <PublicServer> <busterguy> ok.. 19:44:12 <PublicServer> <busterguy> il do that now 19:44:20 <PublicServer> <mfb> and with full load, there is no point in visiting multiple stations in trutford 19:44:51 <PublicServer> <busterguy> donwe 19:44:53 <PublicServer> <mfb> and a general rule for coop trains: use "non-stop" unless the design requires something different 19:44:55 <PublicServer> <busterguy> done* 19:45:19 <PublicServer> <mfb> now it gets a full load at t. woods, so the full train cannot load anything at t. east and t. valley 19:45:49 <PublicServer> <busterguy> but it unloads at vally 19:45:51 <PublicServer> <busterguy> ? 19:46:01 <PublicServer> <mfb> that is bad 19:46:15 <PublicServer> <busterguy> so i dont full load 19:46:17 <PublicServer> <mfb> all passengers from trutford should go to WRB -> 19:46:24 <PublicServer> <mfb> do full load 19:46:34 <PublicServer> <busterguy> ok 19:46:37 <PublicServer> <mfb> but remove all but one station in trutford from the order lis 19:49:31 <PublicServer> <busterguy> ok how about now? 19:49:46 <PublicServer> <mfb> WRB <- is missing 19:50:36 <PublicServer> <busterguy> we need more pasengers 19:50:48 <PublicServer> <mfb> the town will grow now 19:51:10 <PublicServer> <busterguy> is my train fine? 19:51:16 <PublicServer> <mfb> 504? 19:51:22 <PublicServer> <busterguy> yh 19:51:24 <PublicServer> <mfb> as I said, WRB <- is missing 19:51:34 <PublicServer> <busterguy> no? 19:51:46 <PublicServer> <mfb> WRB -> is not WRB <- ;) 19:51:49 <PublicServer> <busterguy> wrb is #1 19:52:07 <PublicServer> <busterguy> ? 19:52:18 <PublicServer> <busterguy> wts WRB mean anyway? 19:52:28 <PublicServer> <mfb> we have two stations "WRB" 19:52:34 <PublicServer> <mfb> one for outgoing passengers 19:52:38 <PublicServer> <mfb> that is #1 of the order list 19:52:44 <PublicServer> <mfb> and one for incoming passengers 19:52:46 <PublicServer> <mfb> that is missing 19:53:13 <PublicServer> <busterguy> now? 19:53:15 <PublicServer> <mfb> see the orders of Maraxus' trains 19:53:31 <PublicServer> <mfb> wtf 19:53:34 <PublicServer> <busterguy> o.... 19:54:18 <PublicServer> <mfb> now it goes to trutford? 19:54:32 <PublicServer> <busterguy> woops 19:54:49 <PublicServer> <busterguy> there 19:54:51 <PublicServer> <busterguy> :) 19:54:55 <PublicServer> <mfb> that is good :) 19:55:05 <PublicServer> <busterguy> i just needa learn 19:55:42 <PublicServer> <busterguy> you wroking on the WRB still? 19:55:55 <PublicServer> <mfb> the hub is done 19:56:34 <PublicServer> <busterguy> is that way it has 3000 people 19:56:50 <PublicServer> <mfb> trutford? 19:57:08 <PublicServer> <busterguy> in the WRB 19:57:17 <PublicServer> <mfb> ah 19:57:22 <PublicServer> <busterguy> or /absolutis 19:57:29 <PublicServer> <mfb> SBahn is not large enough yet 19:57:44 <PublicServer> <mfb> to carry all these passengers to the city 19:57:46 <PublicServer> <busterguy> can i make trains for wrentburg? 19:57:52 <PublicServer> <mfb> I think so 19:58:18 <PublicServer> <mfb> be careful with the length, for some unknown reason the main station is shorer than the small stations 19:58:48 <PublicServer> <busterguy> mfb can i make trains in wrentburg? 19:59:01 <mfb-> [20:57:52] <PublicServer> <mfb> I think so 19:59:01 <mfb-> [20:58:18] <PublicServer> <mfb> be careful with the length, for some unknown reason the main station is shorer than the small stations 19:59:16 <PublicServer> <busterguy> o was that to me.. sorry :P 19:59:26 <PublicServer> <mfb> I will take care about the waiting passengers 19:59:49 <PublicServer> <busterguy> is there a deport in wrentburg? 20:00:01 <PublicServer> <mfb> near the rail stations 20:00:19 <PublicServer> <busterguy> got it 20:00:35 <PublicServer> <busterguy> which engin is best to use? 20:01:12 *** Eightbitpwny has joined #openttdcoop 20:01:46 <PublicServer> <mfb> wait 20:01:52 <PublicServer> <mfb> that train is crap :p 20:02:14 <PublicServer> <mfb> hardly gets the slope 20:03:01 <PublicServer> <mfb> don't forget transfer order 20:03:08 <PublicServer> <busterguy> whoops 20:03:36 <PublicServer> <mfb> wrentburg north has my trains 20:04:18 <PublicServer> <busterguy> there we go 20:04:32 <PublicServer> <mfb> hmm 20:04:38 <PublicServer> <mfb> the order of -> and <- looks wrong 20:04:52 <PublicServer> <busterguy> in what way? 20:04:58 <PublicServer> <mfb> -> should be first 20:06:06 <PublicServer> <busterguy> o god 20:06:12 <PublicServer> <busterguy> dm 20:07:39 <PublicServer> <busterguy> you got any trains for the east station? 20:07:41 <PublicServer> <mfb> that is too long for the stations 20:07:52 <PublicServer> <mfb> wrentburg east? 20:07:59 <PublicServer> <busterguy> stations are 3 tile? 20:08:01 <PublicServer> <mfb> you can check that at the station 20:08:07 <PublicServer> <mfb> drop is only 2 20:08:10 <PublicServer> <busterguy> o.. 20:08:18 <PublicServer> <mfb> no idea why 20:08:24 <PublicServer> <mfb> maybe we can extend this to 3 20:08:27 <PublicServer> <busterguy> yh.. 20:08:41 <PublicServer> <busterguy> wont we need more space? 20:09:23 <PublicServer> <mfb> like that? 20:09:30 <PublicServer> <busterguy> wow.. trutfird expanded good 20:09:36 <PublicServer> <busterguy> yh 20:11:06 <PublicServer> <busterguy> ok all are done 20:11:36 <PublicServer> <busterguy> i wish i could get my city to expand like this in single 20:11:58 <PublicServer> <busterguy> do i ust need a desgin like this? 20:12:14 <mfb-> no, that design is not necessary 20:12:45 <PublicServer> <mfb> it is just an attempt to get a bit more realistic passenger routes 20:12:59 <PublicServer> <mfb> everything which transports passengers from multiple stations in town will let it grow 20:13:13 <PublicServer> <busterguy> ah ok 20:13:29 <PublicServer> <busterguy> i like this sytem 20:13:39 <PublicServer> <busterguy> its easy once you get your head around it 20:15:38 <PublicServer> *** mfb has joined spectators 20:18:02 <PublicServer> <busterguy> so can you make citys expand as much as you want aslong as you provide the network? 20:19:12 <PublicServer> <busterguy> O-o can i wokr on sondtown? 20:19:19 <PublicServer> <busterguy> work* 20:20:43 <PublicServer> <busterguy> hello? 20:22:17 <busterguy> mfb? 20:24:33 <PublicServer> <Maraxus> what is your plan for sondtown? 20:24:57 <PublicServer> <busterguy> dunno.. il make one out 20:25:23 <PublicServer> <busterguy> can i make a WRB for it? 20:28:23 <PublicServer> <Maraxus> in your defintion what is a 'WRB' ? 20:28:55 <PublicServer> <busterguy> its where you tranfer pasergers from the main city to the smaller citys.. and viser versa 20:29:09 <PublicServer> <busterguy> is it not? 20:30:03 <PublicServer> <Maraxus> it's a transfer station - the name WRB refers to the city it's a transfer station from/to 20:31:49 <PublicServer> <Maraxus> can you sketch your plan for sondtown with signs? 20:32:11 <PublicServer> <busterguy> wt do you mean with signs? 20:33:09 <PublicServer> <Maraxus> you know what signs are? 20:33:11 <PublicServer> <busterguy> yh 20:33:35 <PublicServer> <Maraxus> yh=? 20:33:53 <PublicServer> <busterguy> i know what they are but i dont get how i will plan it out with them 20:34:40 <PublicServer> <Maraxus> look at !station here 20:35:08 <PublicServer> <busterguy> o like that 20:35:13 <PublicServer> <busterguy> yh i can try do that 20:35:25 <PublicServer> <busterguy> can i place roads? 20:36:11 <PublicServer> <Maraxus> not yet - it might mess up things if the town suddenly decides to make a building somewhere you didn't intend 20:38:40 <mfb-> busterguy: we had cities with over 1 million here, and I have an experimental city with a bit more than 2 million in singleplayer 20:39:14 <PublicServer> <busterguy> mfb.. iam seting out a plan for soundtown 20:39:16 <PublicServer> <busterguy> come see 20:39:38 <PublicServer> <mfb> WRB = Wrentburg ;) 20:39:44 <PublicServer> <busterguy> ? 20:39:46 <PublicServer> <mfb> the transfer system is part of the network plan 20:39:48 <PublicServer> <busterguy> wts it called then.. 20:39:56 <PublicServer> <busterguy> the tranfer thingy 20:40:14 <PublicServer> <mfb> sondtown... maybe SON? or SOT, or STN or whatever 20:40:28 <PublicServer> <busterguy> o.. 20:40:30 <PublicServer> <busterguy> ok :) 20:40:41 <PublicServer> <busterguy> now much space 20:40:44 <PublicServer> <busterguy> not* 20:40:58 <PublicServer> <busterguy> can i raise land from the sea? 20:41:16 <PublicServer> <Maraxus> no 20:41:27 <PublicServer> <busterguy> i made sign 20:41:41 <PublicServer> <busterguy> just so i have more space to build track 20:42:35 <PublicServer> <mfb> no, do not raise that land 20:42:54 <PublicServer> <mfb> maybe you can use the existing station S&G 20:43:11 <PublicServer> <busterguy> wt for trasfer? 20:43:17 <PublicServer> <mfb> another option is to build a full hub at G&S East 20:43:39 *** TWerkhoven2 has joined #openttdcoop 20:43:47 <PublicServer> <busterguy> who made S&G? 20:43:53 <PublicServer> <mfb> and use the mountain near mundtown for the transfer stations 20:44:03 <PublicServer> <mfb> LoPo, as the sign says 20:44:17 <PublicServer> <mfb> "/xyz" => xyz made that 20:45:29 <PublicServer> <busterguy> yh i say make full hub at G&S east 20:47:51 <PublicServer> <mfb> soundtown :D 20:48:25 <PublicServer> <busterguy> :P 20:48:50 *** TWerkhoven has quit IRC 20:49:11 <PublicServer> <busterguy> brb going to look on planning guide on wiki so i know wt i need to put on signs 20:58:21 <PublicServer> <busterguy> i set out the roads.. what do you think? 20:59:20 <PublicServer> <mfb> hmm 20:59:34 <PublicServer> <mfb> I would make the roads in the transfer area after the transfer stations 20:59:36 <PublicServer> <busterguy> iam new to this stuff so say if i need to chage anything 21:00:02 <PublicServer> <mfb> well, in fact I would build the whole rail network first and roads afterwards 21:00:09 <PublicServer> <busterguy> ok 21:00:11 <PublicServer> <mfb> but it looks like it could work 21:00:45 <PublicServer> <busterguy> can you make signals 21:00:49 <PublicServer> <busterguy> cos i get lost with them 21:01:25 <mfb-> signals where? 21:01:37 <PublicServer> <busterguy> for the tracks 21:01:39 <PublicServer> <busterguy> when i made them 21:01:54 <PublicServer> <mfb> ?? 21:05:44 <PublicServer> <Maraxus> gn 21:06:16 <PublicServer> *** Maraxus has left the game (leaving) 21:06:16 <PublicServer> *** Game paused (number of players) 21:06:23 <PublicServer> *** Game still paused (number of players) 21:06:24 <PublicServer> *** Sylf joined the game 21:06:27 <PublicServer> <busterguy> no.. 21:06:38 <PublicServer> <busterguy> stupid pause thing 21:06:48 <PublicServer> <Sylf> hm? 21:07:26 <PublicServer> <busterguy> can you guys on spectate join the company 21:07:37 <PublicServer> <Sylf> yeah. what's up? 21:07:45 *** Maraxus has quit IRC 21:07:49 <PublicServer> <busterguy> its on pause 21:07:55 <PublicServer> <busterguy> and iam trying to build 21:08:02 <PublicServer> <Sylf> I know, but where will the construction be? 21:08:16 <PublicServer> <busterguy> iam planning out sondtown 21:08:20 <PublicServer> <busterguy> well trying 21:08:29 <PublicServer> <busterguy> i need sum help tbh 21:08:48 <PublicServer> <Sylf> ah. 21:09:03 <PublicServer> *** Sylf has joined company #1 21:09:03 <PublicServer> *** Game unpaused (number of players) 21:09:07 <PublicServer> <busterguy> thxs 21:09:19 <PublicServer> <Sylf> I'll watch for a while 21:09:25 <PublicServer> <busterguy> ok :P 21:09:35 <PublicServer> <busterguy> first time iam doing this.. 21:09:38 <PublicServer> <busterguy> so say if i go wrong 21:10:08 <PublicServer> <Sylf> I have no clue when it comes to the SBahn portion, but sure 21:10:23 <PublicServer> <busterguy> ok :P 21:12:14 <PublicServer> <Sylf> how about... 21:12:32 <PublicServer> <busterguy> wts that? 21:12:42 <PublicServer> <Sylf> wait, wrong way... 21:13:04 <PublicServer> <Sylf> :/ so confused... 21:13:06 <PublicServer> <busterguy> yh.. 21:13:21 <PublicServer> <busterguy> i think il do what i can and let sum1 who knows what to do help 21:14:31 <PublicServer> <Sylf> that? 21:14:34 <PublicServer> <busterguy> :P yh 21:14:49 <PublicServer> <busterguy> hard cos it all slopy 21:23:46 <PublicServer> <busterguy> look good? 21:23:56 <PublicServer> <Sylf> hold on 21:25:08 <PublicServer> <busterguy> wt you doing there? 21:25:18 <PublicServer> <busterguy> o i see 21:25:24 <PublicServer> <Sylf> Trying to separate the entrance and exit 21:25:35 <PublicServer> <busterguy> ok 21:26:57 <PublicServer> <Sylf> meh. 21:27:01 <PublicServer> <busterguy> :) 21:27:11 <PublicServer> <busterguy> do you know hoe to make hubs? 21:27:15 <PublicServer> <busterguy> how* 21:27:34 <PublicServer> <Sylf> I suppose I do 21:27:40 <PublicServer> <busterguy> cos i was thinking of making a hub at G&S east 21:27:44 <PublicServer> <busterguy> cos of space 21:29:02 <PublicServer> <Sylf> hrm 21:29:28 <PublicServer> <Sylf> we'll, build your main stations first 21:29:35 <PublicServer> <Sylf> then I might have some idea 21:29:45 <PublicServer> <busterguy> ok 21:30:04 <PublicServer> <busterguy> iam going to build the tranfer at SON <- 21:30:34 <PublicServer> <Sylf> before we forget, place signals for sbahn lines 21:30:46 <PublicServer> <busterguy> i dont know how to do that 21:30:47 <PublicServer> <busterguy> -_- 21:31:06 <PublicServer> <Sylf> wait. 21:31:13 <PublicServer> <Sylf> Before you start there. 21:31:19 <PublicServer> <busterguy> yh 21:31:21 <PublicServer> <Sylf> You have GOT to learn how to put signals 21:31:31 <PublicServer> <busterguy> ok 21:31:37 <PublicServer> <busterguy> i would like to learn 21:32:04 <PublicServer> <Sylf> so, "<-" station is where sbahn drops the local folks? 21:32:15 <PublicServer> <Sylf> And take the visitors from "->" station back to town? 21:32:25 <PublicServer> <busterguy> yh 21:32:27 <PublicServer> <Sylf> ok 21:32:35 <PublicServer> <busterguy> so it go clockwise 21:32:38 <PublicServer> <busterguy> kinda 21:32:41 <PublicServer> <Sylf> we start with basic block signal like that 21:32:50 *** andrew has joined #openttdcoop 21:32:55 <PublicServer> <busterguy> what do they do? 21:33:47 <andrew> hello. pls healp me a bit, you peeps are ottd experts. I can not see any server in the multiplayer game list, i choosen INTERNET, and the Find Server button does nothing at all. I can only join the last visited server. 21:34:23 <andrew> it does not list any more servers.. :( 21:34:34 <busterguy> wait a while 21:35:32 <PublicServer> <Sylf> any questions with signals? 21:35:40 <PublicServer> <busterguy> erm.. yh.. 21:35:46 <PublicServer> <busterguy> wtf do they all do? 21:35:58 <PublicServer> <Sylf> They direct train traffic :P 21:36:04 <PublicServer> <busterguy> i know that 21:36:14 <PublicServer> <busterguy> but its just too compicated 21:36:22 <PublicServer> <busterguy> il just have to learn over time 21:36:29 <PublicServer> <busterguy> cos it be hard for you to type 21:36:38 <andrew> did push the find server button, and waited, and still nothing listed but the last i playd :( usualy in a few secunds it used to list a lot of them. 21:37:06 <PublicServer> <busterguy> wow wow wow.... the SON needs to be maglev.. does it not? 21:37:07 <andrew> ottdcoop website has nice articles about what signals do and how. 21:37:14 <PublicServer> <busterguy> cos that goes onto main line? 21:37:44 <PublicServer> <busterguy> andrew i cant help.. you i dont know wt to do.. look on youtube or ask on forums 21:37:44 <PublicServer> <Sylf> I'm just laying these out for signal lessons 21:37:50 <PublicServer> <busterguy> o.. 21:38:25 <busterguy> lag? 21:38:44 <PublicServer> <busterguy> . 21:38:48 <PublicServer> <busterguy> ahh there we go 21:39:06 <andrew> hmmm.. well thank you anyways. 21:39:10 <PublicServer> <Sylf> There are those 6 types of signals 21:39:25 <PublicServer> <busterguy> ok 21:40:35 <PublicServer> <Sylf> Block signals looks ahead, and if a particular signal block is free for next train or not. 21:40:57 <PublicServer> <Sylf> A "signal block" is a block of space between 2 signals 21:41:19 <PublicServer> <busterguy> is that so you can have more than 1 train on a line? 21:41:29 <PublicServer> <Sylf> if there are more than 1 piece of rail connecting to that particular block, then it's any "block" surrounded by signals 21:41:55 <PublicServer> <Sylf> It's so you can only have 1 train within that block 21:41:59 <PublicServer> <busterguy> ok 21:42:10 <PublicServer> <Sylf> All 3 types of pre-signals are specialized block signals. 21:43:04 <PublicServer> <Sylf> At the presignal example station 21:43:19 <PublicServer> <Sylf> Right next to the station, we have 2 exit signals. 21:43:36 <PublicServer> <Sylf> Then there's the split, then, in front of the split, there's 1 entry signal 21:44:06 <PublicServer> <busterguy> so then one train can leave at a time 21:44:09 <PublicServer> <busterguy> ? 21:44:39 <PublicServer> <Sylf> When there's a train in one plat form, the other plat form is free 21:44:49 <PublicServer> <Sylf> So the entry signal turns back to green. 21:45:03 <PublicServer> <busterguy> ok 21:45:25 <PublicServer> <Sylf> But when both platforms are occupied, then the entry signal remains red 21:45:55 <PublicServer> <Sylf> so when the third trains come along, that train will sit before the split until 1 of the lines become available 21:46:06 <PublicServer> <busterguy> ok 21:46:13 <PublicServer> <Sylf> like that. 21:46:36 <PublicServer> <busterguy> where you building? 21:46:50 <PublicServer> <busterguy> o there 21:46:58 <PublicServer> <Sylf> I was in the area between Sondtown and Mundtown 21:47:04 <PublicServer> <Sylf> did you miss the example? 21:47:22 <PublicServer> <busterguy> yh 21:47:24 <PublicServer> <busterguy> :L 21:48:26 <PublicServer> <Sylf> You see the example now? 21:48:29 <PublicServer> <busterguy> yh 21:48:47 <PublicServer> <busterguy> i understand it now 21:48:50 <PublicServer> <Sylf> here comes the first train. 21:49:00 <PublicServer> <Sylf> it sits at the first platform. 21:49:04 <PublicServer> <busterguy> yh 21:49:14 <PublicServer> <Sylf> right now, the entry signal is green. 21:49:24 <PublicServer> <busterguy> now its red 21:49:34 <PublicServer> <Sylf> but when the second line is occupied, the entry signal will remain red. 21:49:45 <PublicServer> <Sylf> the third train will set in front of the entry signal in that case. 21:49:59 <PublicServer> <busterguy> :) 21:50:09 <PublicServer> <busterguy> ok.. thxs alot.. i got to go off now 21:50:15 <PublicServer> <Sylf> only when one of those trains leave, the third train will know which line will be available for him 21:50:25 <PublicServer> <busterguy> you made me understand it alot better 21:50:35 <PublicServer> <busterguy> that was the bit i get confused with stations 21:51:05 <PublicServer> <busterguy> erm.. you can amke the transfer for sondtown if ou want while iam away 21:51:15 <PublicServer> <Sylf> I can try. 21:51:17 <PublicServer> <busterguy> ok.. 21:51:28 <PublicServer> <busterguy> you might not be able to cos it will go on pause 21:51:38 <PublicServer> <busterguy> thxs for your help :) 21:51:44 <PublicServer> <busterguy> cya tomoz when iam on 21:51:58 <PublicServer> <Sylf> ok. 21:52:04 <PublicServer> <Sylf> Actually, I cant' build 21:52:10 <PublicServer> <Sylf> there won't be enough players 21:52:20 <PublicServer> <busterguy> ok il do it when i get back on.. or someone els will :) 21:52:20 <PublicServer> <Sylf> This game will pause as soon as you leave 21:52:58 <PublicServer> *** busterguy has left the game (leaving) 21:52:58 <PublicServer> *** Game paused (number of players) 21:53:12 *** busterguy has quit IRC 21:57:18 <PublicServer> *** mfb has joined company #1 21:57:18 <PublicServer> *** Game unpaused (number of players) 21:57:26 <PublicServer> <Sylf> :D 21:59:36 <PublicServer> <Sylf> yup 22:00:50 <PublicServer> <Sylf> ah, over there. 22:05:21 <PublicServer> <Sylf> that should do it 22:05:27 <PublicServer> <mfb> station order is wrong? 22:05:33 <PublicServer> <mfb> ah.. no 22:05:33 <PublicServer> <Sylf> is it? 22:05:44 <PublicServer> <mfb> it is right 22:05:50 <PublicServer> <Sylf> phew 22:06:34 <PublicServer> <Sylf> 3 tiles for sbahn station is probably an overkill 22:10:23 <PublicServer> <Sylf> wait... the order is flipped around compared to DFH 22:11:38 *** andrew has quit IRC 22:14:07 <PublicServer> <mfb> we have a nice town size distribution 22:14:16 <PublicServer> <mfb> 6 from 40k to 50k 22:14:22 <PublicServer> <mfb> and some smaller ones 22:14:57 *** Tray has joined #openttdcoop 22:19:13 <PublicServer> <mfb> are you working somewhere Sylf? 22:19:23 <PublicServer> <Sylf> nope 22:19:26 <PublicServer> <mfb> ok 22:19:32 <PublicServer> *** mfb has left the game (leaving) 22:19:32 <PublicServer> *** Game paused (number of players) 22:19:37 <PublicServer> *** Sylf has left the game (leaving) 23:04:12 *** Busterguy has joined #openttdcoop 23:04:22 <Busterguy> Hi 23:05:06 *** Busterguy has quit IRC 23:12:23 *** Tray has quit IRC 23:15:43 *** Busterguy has joined #openttdcoop 23:15:56 <Busterguy> Anyone ingame? 23:18:37 *** Busterguy has quit IRC 23:30:07 *** ODM has quit IRC 23:41:52 *** sla_ro|master has quit IRC 23:42:02 <mfb-> !players 23:42:05 <PublicServer> mfb-: There are currently no clients connected to the server 23:42:06 <mfb-> no 23:51:20 *** Progman has quit IRC