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00:04:43 *** Fuco has quit IRC 00:04:45 *** Fuco has joined #openttdcoop 00:04:45 *** ChanServ sets mode: +v Fuco 01:12:16 *** pugi has quit IRC 01:12:25 *** pugi has joined #openttdcoop 01:13:57 *** pugi has quit IRC 01:42:02 *** Razaekal has quit IRC 02:22:46 *** perk11 has quit IRC 03:07:07 *** denhal has joined #openttdcoop 03:08:23 *** denhal has left #openttdcoop 03:17:59 *** denhal has joined #openttdcoop 03:18:15 <denhal> @quickstart 03:18:16 <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart 03:25:13 <denhal> !dl win32 03:25:13 <PublicServer> denhal: http://binaries.openttd.org/nightlies/trunk/r23560/openttd-trunk-r23560-windows-win32.zip 03:26:41 *** Eightbitpwny has left #openttdcoop 04:21:41 <denhal> !password 04:21:41 <PublicServer> denhal: frisks 04:21:58 <PublicServer> *** Game still paused (number of players) 04:21:59 <PublicServer> *** denhal joined the game 04:22:05 *** dlr365 has joined #openttdcoop 04:23:04 *** XeryusTC has quit IRC 04:23:38 *** XeryusTC has joined #openttdcoop 04:23:38 *** ChanServ sets mode: +o XeryusTC 04:25:04 *** dihedral has quit IRC 04:25:40 *** dihedral has joined #openttdcoop 04:29:02 *** seberoth has quit IRC 04:29:40 *** seberoth has joined #openttdcoop 05:09:21 *** Fendah has joined #openttdcoop 05:16:01 *** Etedris has quit IRC 05:21:45 <PublicServer> *** denhal has left the game (leaving) 05:22:52 *** denhal has quit IRC 05:23:38 *** denhal has joined #openttdcoop 05:24:30 *** denhal has quit IRC 06:26:38 *** DayDreamer has joined #openttdcoop 06:30:04 *** Fendah has quit IRC 06:35:21 *** UncleCJ has joined #openttdcoop 06:48:16 *** KenjiE20 has quit IRC 06:48:39 *** KenjiE20 has joined #openttdcoop 06:48:40 *** Webster sets mode: +o KenjiE20 07:14:03 *** sla_ro|master has joined #openttdcoop 07:16:42 *** Tray has joined #openttdcoop 07:23:03 *** dlr365 has quit IRC 07:27:40 *** Eightbitpwny has joined #openttdcoop 07:40:30 *** Firartix has joined #openttdcoop 07:45:14 *** Progman has joined #openttdcoop 07:53:31 *** Eightbitpwny has left #openttdcoop 07:59:08 *** MMavipc has joined #openttdcoop 07:59:15 <MMavipc> !password 07:59:15 <PublicServer> MMavipc: grates 07:59:30 <PublicServer> *** Game still paused (number of players) 07:59:30 <PublicServer> *** MMavipc joined the game 07:59:42 <PublicServer> <MMavipc> Hi 08:01:14 <PublicServer> *** MMavipc has left the game (leaving) 08:05:31 *** Mitooo has joined #openttdcoop 08:06:18 <MMavipc> hi mitooo 08:06:37 <Mitooo> hi :) 08:06:45 * dihedral gives all op's a x-mas(y) hug :-P 08:08:49 <Mitooo> !password 08:08:49 <PublicServer> Mitooo: grates 08:09:29 <PublicServer> *** Game still paused (number of players) 08:09:32 <PublicServer> *** Mitooo joined the game 08:09:51 <PublicServer> *** Mitooo has joined company #1 08:17:39 <PublicServer> *** Mitooo has left the game (leaving) 08:18:12 *** DayDreamer has quit IRC 08:23:05 *** `real has joined #openttdcoop 08:28:16 *** real` has quit IRC 08:31:36 *** real` has joined #openttdcoop 08:36:46 *** `real has quit IRC 08:40:56 <PublicServer> *** tycoondemon has left the game (connection lost) 09:28:51 *** PublicServer has quit IRC 09:28:54 *** PublicServer has joined #openttdcoop 09:28:54 <PublicServer> Autopilot engaged 09:28:54 <PublicServer> Loading savegame: '#openttdcoop - The Public Server (www.openttdcoop.org)' 09:28:54 *** ChanServ sets mode: +v PublicServer 09:28:54 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG221 (r23560) | STAGE: Building | www.openttdcoop.org | New players, use @quickstart and !help | http://wiki.openttdcoop.org/IRC_Commands" 09:45:50 *** bassals has joined #openttdcoop 10:15:03 *** Tray has quit IRC 10:34:51 *** mib_b1gcbf has joined #openttdcoop 10:36:19 *** mib_b1gcbf has quit IRC 11:00:14 *** sla_ro|master has quit IRC 11:39:58 *** StarLite has joined #openttdcoop 11:40:55 <StarLite> !password 11:40:55 <PublicServer> StarLite: grates 11:41:15 <PublicServer> *** Game still paused (number of players) 11:41:18 <PublicServer> *** StarLite joined the game 11:50:34 *** bassals has quit IRC 11:57:34 <PublicServer> *** Game still paused (number of players) 11:57:34 <PublicServer> *** Game unpaused (number of players) 11:57:35 <PublicServer> *** tneo joined the game 11:57:50 <PublicServer> <tneo> ggg still pax :-/ 12:00:01 <PublicServer> *** tneo has left the game (leaving) 12:00:01 <PublicServer> *** Game paused (number of players) 12:04:22 <StarLite> yeh :( 12:04:38 <StarLite> I don't really like pax games myself 12:04:56 <PublicServer> *** StarLite has left the game (leaving) 12:05:44 *** Tray has joined #openttdcoop 12:05:44 <PublicServer> *** Game still paused (number of players) 12:05:46 <PublicServer> *** Spike joined the game 12:11:07 *** TWerkhoven[l] has quit IRC 12:11:27 *** TWerkhoven[l] has joined #openttdcoop 12:28:34 <StarLite> !password 12:28:34 <PublicServer> StarLite: wagged 12:28:42 <PublicServer> *** Game still paused (number of players) 12:28:42 <PublicServer> *** StarLite joined the game 12:39:44 <PublicServer> *** StarLite has left the game (leaving) 12:40:24 <PublicServer> *** Spike has left the game (leaving) 12:47:58 *** Absolutis has joined #openttdcoop 12:48:01 <Absolutis> !password 12:48:01 <PublicServer> Absolutis: tattle 12:49:54 <PublicServer> *** Game still paused (number of players) 12:49:56 <PublicServer> *** Absolutis joined the game 12:55:03 *** tycoondemon has quit IRC 12:59:11 <StarLite> !password 12:59:11 <PublicServer> StarLite: sultry 12:59:25 <PublicServer> *** Game still paused (number of players) 12:59:25 <PublicServer> *** Game unpaused (number of players) 12:59:27 <PublicServer> *** StarLite joined the game 12:59:36 <PublicServer> <Absolutis> hi hi, u new? 13:06:42 <PublicServer> *** Absolutis has joined spectators 13:06:42 <PublicServer> *** Game paused (number of players) 13:28:02 *** dlr365 has joined #openttdcoop 13:52:54 *** Tray has quit IRC 13:53:48 <PublicServer> *** Absolutis has joined company #1 13:53:48 <PublicServer> *** Game unpaused (number of players) 14:18:29 <PublicServer> <Absolutis> removing track with PBS may have disastrous effects 14:25:58 *** Mitooo has quit IRC 14:36:56 *** TWerkhoven[l] has quit IRC 14:41:00 *** dageek has joined #openttdcoop 14:41:40 *** Maraxus has joined #openttdcoop 14:42:20 <PublicServer> *** Absolutis has left the game (leaving) 14:42:20 <PublicServer> *** Game paused (number of players) 14:45:56 *** dageek has quit IRC 14:48:29 <Maraxus> !players 14:48:31 <PublicServer> Maraxus: Client 1205 (Orange) is StarLite, in company 1 ([TRF] [TRP]) 14:50:06 <V453000> Absolutis: I recommend seeing the member list :D eventually even old member list :D 14:52:03 <^Spike^> details V ;) 14:52:35 <V453000> :d 14:52:45 *** Tray has joined #openttdcoop 14:52:55 <^Spike^> ah fellow dutchie... i'm not alone! oh wait i never was.. :D 14:53:06 <V453000> :D :D :D fine 14:53:22 <V453000> we czechs arent alone either! 14:53:28 <V453000> (we always have beer in case we are) 14:53:33 <^Spike^> ... :D 14:54:06 <XeryusTC> oh StarLite :) 14:54:15 <XeryusTC> welcome black ;) 14:54:20 *** tycoondemon has joined #openttdcoop 14:54:40 <^Spike^> a schizophrenic is never alone V453000 ;) 14:55:03 <V453000> is there something like a beerohenic? 14:55:19 *** pugi has joined #openttdcoop 14:55:29 <V453000> beerophrenic* :) 14:55:29 <XeryusTC> no, but there is the religion called Alcoholism 14:55:30 <^Spike^> ... :) 14:55:32 <XeryusTC> that is quite close 14:55:34 <V453000> :D good one :D 14:58:41 *** dlr365 has quit IRC 15:07:58 *** DayDreamer has joined #openttdcoop 15:17:02 <PublicServer> *** Game still paused (number of players) 15:17:05 <PublicServer> *** Thraxian joined the game 15:17:05 *** Vinnie_nl has joined #openttdcoop 15:17:13 <PublicServer> <Thraxian> g'day 15:17:41 <Vinnie_nl> !password 15:17:41 <PublicServer> Vinnie_nl: haloed 15:17:49 <PublicServer> *** Game still paused (number of players) 15:17:49 <PublicServer> *** Game unpaused (number of players) 15:17:51 <PublicServer> <Vinnie> hallo 15:17:52 <PublicServer> *** Vinnie joined the game 15:18:31 <PublicServer> *** Thraxian has left the game (connection lost) 15:19:15 <PublicServer> <Vinnie> why 15:20:53 <PublicServer> <Vinnie> StarLite: are you active? 15:22:24 <Maraxus> !password 15:22:24 <PublicServer> Maraxus: haloed 15:22:41 <PublicServer> *** Maraxus joined the game 15:22:42 <PublicServer> <Vinnie> hey 15:22:48 <PublicServer> <Maraxus> hi 15:27:11 *** Brumi has joined #openttdcoop 15:28:21 <Brumi> hello 15:28:25 <Brumi> @quickstart 15:28:26 <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart 15:30:54 <PublicServer> *** Vinnie has left the game (connection lost) 15:31:13 *** Absolutis has quit IRC 15:31:35 <Vinnie_nl> !password 15:31:35 <PublicServer> Vinnie_nl: brooks 15:31:56 <PublicServer> *** Vinnie joined the game 15:33:20 *** dlr365 has joined #openttdcoop 15:36:18 <PublicServer> *** Brumi joined the game 15:36:30 <PublicServer> <Brumi> hi there 15:36:32 <PublicServer> <Vinnie> hi 15:36:40 <PublicServer> <Maraxus> hi 15:36:46 <PublicServer> <Brumi> let's see the pros in action :) 15:37:08 <PublicServer> <Vinnie> your a pro :) 15:37:29 * Mazur is not a pro, he's a con. 15:38:24 <PublicServer> <Vinnie> you played here for overa year mazur. how can you not consider yourself a pro 15:40:37 <PublicServer> *** Mazur joined the game 15:41:01 <PublicServer> <Mazur> I stil see empty bits. 15:41:15 <PublicServer> <Brumi> I don't :P 15:41:18 *** sla_ro|master has joined #openttdcoop 15:41:42 <PublicServer> <Vinnie> always complain :P 15:42:11 *** dlr365 has quit IRC 15:48:30 <PublicServer> *** Mazur has left the game (leaving) 15:49:18 <PublicServer> <Vinnie> \we can make more trains :) 15:49:57 <XeryusTC> and rightly so 15:49:59 <PublicServer> <Brumi> is there some construction/management going on? 15:50:03 <XeryusTC> learn to use what you're given 15:50:08 <PublicServer> <Vinnie> :) 15:50:24 <PublicServer> <Vinnie> Brumi: not really only some minor tweaks 15:50:42 <PublicServer> <Vinnie> some stations have a lot of passengers waiting 15:50:49 <PublicServer> <Vinnie> most likely a new game this week 15:51:07 <PublicServer> <Brumi> how often do new games start? 15:51:29 <PublicServer> <Vinnie> games last between 1 week to some months 15:51:52 <PublicServer> <Vinnie> depending on activity, participation and if no one is bored with it 15:52:42 <PublicServer> <Brumi> are the 'old type' rails some kind of snowline markers? 15:53:08 <PublicServer> <Vinnie> yeah this game we don't play above a certain height 15:53:30 <PublicServer> <Vinnie> do you have signs shown ? 15:53:34 <PublicServer> <Brumi> yeah 15:53:48 <PublicServer> <Brumi> I've read the nwtwork plan 15:53:50 <PublicServer> <Vinnie> did you look up the network plan? 15:53:52 <PublicServer> <Vinnie> nice 15:53:57 <tycoondemon> !password 15:53:57 <PublicServer> tycoondemon: sundae 15:54:20 <PublicServer> *** tycoondemon joined the game 15:54:47 <PublicServer> <Vinnie> btw you may join the company and do stuf if you like. just follow the building rules. 15:55:09 <tycoondemon> coop is so cool :0 15:55:16 <PublicServer> <Brumi> if only I could find something to tinker with... 15:55:39 <PublicServer> <Brumi> this is the first time I join openttdcoop 15:55:49 <PublicServer> <Vinnie> FDW and PLS need a trainconnection 15:55:56 <PublicServer> <Vinnie> both have over 1k waiting 15:55:58 <PublicServer> *** Brumi has joined company #1 15:57:46 <PublicServer> *** Maraxus has left the game (connection lost) 15:57:55 <Maraxus> !password 15:57:55 <PublicServer> Maraxus: stater 15:58:16 <PublicServer> *** Maraxus joined the game 15:58:36 <PublicServer> <Vinnie> Brumi: did you make a train or still working on it? 15:58:42 <PublicServer> <Brumi> not yet 15:58:52 <PublicServer> <Brumi> figuring out PLS 15:59:07 <PublicServer> <Vinnie> oke the connection i was talking about is maglev 15:59:13 <PublicServer> <Vinnie> the 3 tile trains 15:59:52 <PublicServer> <Brumi> I thought the city needs more commuter trains 16:00:30 <PublicServer> <Brumi> [PLS] <- means incoming pax to the city, isn't it? 16:00:36 <PublicServer> <Vinnie> no i was looking at the station list. sorted by most cargo waiting and then look up two stations with the highest amount of waiting cargo 16:00:43 <PublicServer> <Vinnie> yes 16:01:09 <PublicServer> <Vinnie> because it is jammed it is now slow 16:01:19 <PublicServer> <Vinnie> and has a lot of passengers waiting 16:01:41 <PublicServer> <Vinnie> look at the southern S bahn 16:01:55 <PublicServer> <Brumi> so the problem here is PLS-Sennbury 16:02:09 <PublicServer> <StarLite> o/ 16:02:12 <PublicServer> <Vinnie> Hi 16:02:26 <PublicServer> <StarLite> the snow doesnt make it easier to see :o 16:02:32 <PublicServer> <Vinnie> more PLS Pubourne 16:03:22 <PublicServer> <Vinnie> welcome to the wonderful world of TL1 metros combined with slopes 16:05:12 <PublicServer> <Vinnie> PLS <- should now be getting better 16:05:31 <PublicServer> <Brumi> what did you do? 16:05:42 <PublicServer> <Brumi> I'm just analyzing the network :) 16:06:00 <PublicServer> <Vinnie> no wait it still is bad 16:06:10 <PublicServer> <Vinnie> see station desperate houswives 16:06:24 <PublicServer> <Vinnie> we are going to lower that one tile 16:06:43 <PublicServer> <Brumi> maybe an extra platform or two? 16:06:50 <PublicServer> <Vinnie> no the slope is the problem 16:07:00 <PublicServer> <StarLite> lol @ acceleration :s 16:07:02 <PublicServer> <Vinnie> see the train climbing now 16:07:12 <PublicServer> <StarLite> thats justy painfull 16:07:23 <PublicServer> <Vinnie> so when the train is exiting station you may lower it 16:08:15 <PublicServer> <Vinnie> or should i do it? 16:08:21 <PublicServer> <Brumi> do it pls 16:08:27 <PublicServer> <Brumi> I don't get it yet 16:09:29 <PublicServer> <Vinnie> Amazing race has a slope 16:09:35 <PublicServer> <StarLite> The rams don't have enough horsepower to climb slopes 16:09:41 <PublicServer> <StarLite> once their stopped 16:09:47 <PublicServer> <Vinnie> nope that is a pain with these sets 16:10:05 <PublicServer> <Vinnie> however TL2 could fix that 16:10:10 <PublicServer> <Brumi> well I'm used to playing with original acceleration 16:10:18 <PublicServer> <Vinnie> ohh that is just bad 16:10:28 <PublicServer> <Brumi> different... 16:10:47 <PublicServer> <Vinnie> you can't even make a curve without drastic loss of speed 16:10:53 <PublicServer> <StarLite> orig accel is .. weird :P 16:11:04 <PublicServer> <Brumi> it gives more chance to RVs :) 16:11:28 *** DayDreamer has quit IRC 16:11:58 <PublicServer> <Vinnie> the rv and train acceleration can both be different 16:12:16 <PublicServer> <Vinnie> so you can have train acc realistic and rv acc original 16:12:42 <planetmaker> you need to use orig. accel for RV when you use egrvts 16:12:59 <planetmaker> and that sentence contains way too many abbreviations ^ ;-) 16:13:11 <PublicServer> <StarLite> abbrvs? ;) 16:13:16 <planetmaker> :-P 16:13:17 <PublicServer> <Brumi> :D 16:13:54 <PublicServer> <Vinnie> but i understood it :) 16:14:20 <PublicServer> <Brumi> anyway, why is the orig. acc. needed for egrvts? 16:15:18 <PublicServer> <StarLite> I love the turbobus thingies :D 16:15:24 <PublicServer> <StarLite> zoooom zooooom zoooom 16:16:15 <PublicServer> <Vinnie> damnit now i am google scrubs because of the zoom zoom zoom 16:16:29 <PublicServer> <StarLite> :P 16:18:00 <PublicServer> <Brumi> still studying the orders of the trains at Prubourne 16:18:14 <PublicServer> <Vinnie> don't they are not that good 16:18:14 <PublicServer> <Brumi> almost like BASIC 16:18:20 <PublicServer> <Brumi> GOTO 12 16:18:23 <PublicServer> <Brumi> GOTO 8 16:18:53 <PublicServer> <Vinnie> a simple full load and drop at transfer is easier 16:18:59 <PublicServer> <Vinnie> and more balanced 16:19:14 <PublicServer> <Brumi> the ICE trains are okay 16:19:16 <PublicServer> <Vinnie> this creates a lot of half full trains on the loop 16:19:56 <PublicServer> <Brumi> has there ever been a yacd/cargodist game at openttdcoop? 16:22:58 <PublicServer> <StarLite> whats with the infrastructure counts? 16:23:21 <PublicServer> <Vinnie> its for the new maintaince costs 16:23:27 <PublicServer> <StarLite> ah, ok 16:25:03 <PublicServer> <Brumi> chains of goto orders... 16:30:57 <PublicServer> <Brumi> changed those chain jump orders to be a bit more comprehensible... 16:35:16 <PublicServer> <Vinnie> that orderlist iskinda stupid. it has orders like when load percentage is more or eual then 0 whitch is always true 16:36:26 <PublicServer> <Brumi> more than equal to 0? 16:36:32 <PublicServer> <Brumi> where is that? 16:36:46 <PublicServer> <Vinnie> train 24 16:37:04 <PublicServer> <Vinnie> order 33 35 37 ect 16:37:39 <PublicServer> <Brumi> I'll try to make something better out of it 16:38:05 <PublicServer> <Vinnie> should i help? 16:38:15 <PublicServer> <Brumi> I'll get along 16:38:35 <PublicServer> <Vinnie> make a sign near the transfer station that you changed orders 16:38:45 <PublicServer> <Vinnie> please 16:38:48 <PublicServer> <Brumi> ok 16:40:10 <PublicServer> <Brumi> it will take some time to understand the orders though :P 16:40:28 <PublicServer> <Vinnie> do you see example train 12? 16:40:55 <PublicServer> <Maraxus> those orders are on purpose 16:41:38 <PublicServer> <Vinnie> that is how the orderlist should be 16:41:40 <PublicServer> <Maraxus> to have the trains visit the pls station more 16:41:42 <PublicServer> <Vinnie> that works 16:41:52 <PublicServer> <Vinnie> oh oke 16:42:27 <PublicServer> <Brumi> so only the 0% needed to be changed 16:42:57 <PublicServer> <Vinnie> no maraxus made it on purpose 16:50:00 <PublicServer> *** Maraxus has joined spectators 16:51:37 *** Zeknurn has quit IRC 16:53:37 <PublicServer> <Brumi> I have to go now 16:53:46 <PublicServer> <Brumi> goodbye 16:54:08 <PublicServer> *** Brumi has left the game (leaving) 16:54:14 *** Brumi has left #openttdcoop 16:54:16 <PublicServer> <Vinnie> cya 16:54:40 <PublicServer> *** Vinnie has joined spectators 16:54:40 <PublicServer> *** Game paused (number of players) 16:55:38 *** TWerkhoven[l] has joined #openttdcoop 17:25:19 <PublicServer> *** StarLite has left the game (leaving) 17:26:02 *** Absoltusi has joined #openttdcoop 17:26:38 *** Absoltusi is now known as Absolutis 17:26:48 <Absolutis> !password 17:26:48 <PublicServer> Absolutis: shovel 17:27:19 *** Zeknurn has joined #openttdcoop 17:27:29 <PublicServer> *** Game still paused (number of players) 17:27:32 <PublicServer> *** Absolutis joined the game 17:29:47 <PublicServer> *** Absolutis has left the game (leaving) 17:30:35 *** Zeknurn` has joined #openttdcoop 17:35:21 *** Zeknurn has quit IRC 17:36:34 *** Zeknurn has joined #openttdcoop 17:37:43 <PublicServer> *** Vinnie has joined company #1 17:39:06 *** Zeknurn` has quit IRC 17:42:11 *** Zeknurn` has joined #openttdcoop 17:44:56 *** Zeknurn has quit IRC 17:46:06 *** Zeknurn has joined #openttdcoop 17:47:18 *** TWerkhoven has joined #openttdcoop 17:50:31 *** Zeknurn` has quit IRC 17:50:31 *** Zeknurn is now known as Zeknurn` 17:55:26 *** Zeknurn has joined #openttdcoop 17:58:36 *** Zeknurn` has quit IRC 18:13:11 <PublicServer> *** Vinnie has left the game (leaving) 18:27:32 *** Vinnie_nl has quit IRC 18:31:10 *** Etedris has joined #openttdcoop 18:32:01 *** Absolutis has quit IRC 18:33:56 *** Vinnie_nl has joined #openttdcoop 18:34:51 *** bassals has joined #openttdcoop 18:35:03 *** bassals has quit IRC 18:47:46 *** Zeknurn has joined #openttdcoop 18:50:15 *** Eightbitpwny has joined #openttdcoop 18:50:47 <Vinnie_nl> !playercount 18:50:47 <PublicServer> Vinnie_nl: Number of players: 2 (2 spectators) 19:00:23 <MMavipc> o hi vinnie 19:00:29 <Vinnie_nl> Hi 19:01:08 <MMavipc> what's the required playercount for it to unpause? 19:01:20 <Vinnie_nl> 2 in the company 19:02:08 <Vinnie_nl> do you wish to play? 19:07:28 *** Zeknurn` has joined #openttdcoop 19:10:08 *** Zeknurn has quit IRC 19:10:49 *** Zeknurn has joined #openttdcoop 19:14:14 *** mfb- has joined #openttdcoop 19:14:14 *** ChanServ sets mode: +o mfb- 19:14:23 <mfb-> hi 19:14:23 <PublicServer> *** Game still paused (number of players) 19:14:25 <PublicServer> *** mfb joined the game 19:14:26 <Vinnie_nl> hey 19:15:49 *** Zeknurn` has quit IRC 19:15:49 *** Zeknurn is now known as Zeknurn` 19:20:37 <PublicServer> *** Game still paused (number of players) 19:20:37 <PublicServer> *** Game unpaused (number of players) 19:20:40 <PublicServer> *** Vinnie joined the game 19:21:58 *** `real has joined #openttdcoop 19:23:56 *** Zeknurn has joined #openttdcoop 19:23:59 <PublicServer> *** Maraxus has joined company #1 19:26:45 *** real` has quit IRC 19:28:34 *** Zeknurn` has quit IRC 19:29:00 *** Zeknurn` has joined #openttdcoop 19:31:05 <PublicServer> *** Vinnie has left the game (connection lost) 19:31:42 <PublicServer> *** Vinnie joined the game 19:32:14 *** Zeknurn has quit IRC 19:32:25 <PublicServer> <Vinnie> what to do now ? 19:32:36 <PublicServer> <mfb> wait for a new game 19:32:42 <PublicServer> <mfb> fix stuff 19:32:49 *** Zeknurn has joined #openttdcoop 19:32:56 <PublicServer> <Vinnie> the unserviced area near DFH? 19:33:07 <PublicServer> <mfb> for example 19:33:10 <PublicServer> <mfb> ugly thing 19:34:09 <PublicServer> <mfb> something like that 19:34:35 <PublicServer> <Vinnie> all full load per station? 19:35:09 <PublicServer> <mfb> well, the distance is so small... 19:35:21 <PublicServer> <mfb> a simple round-trip or something like that should work 19:35:32 <PublicServer> <mfb> haha, good luck with the rail :D 19:36:18 <PublicServer> <mfb> hmm 19:36:29 <PublicServer> <mfb> load at valley, unload at 292? 19:36:36 <PublicServer> <mfb> or at 293 19:36:46 <PublicServer> <Vinnie> 293 a transger? 19:36:50 <PublicServer> <Vinnie> g =f 19:36:56 <PublicServer> <mfb> maybe 19:37:06 <PublicServer> <mfb> otherwise the full load can get tricky 19:37:12 <PublicServer> <mfb> but maybe you have an idea for that 19:37:21 *** Zeknurn` has quit IRC 19:37:21 *** Zeknurn is now known as Zeknurn` 19:37:43 <PublicServer> <mfb> ah 19:37:53 <PublicServer> <mfb> :D 19:38:17 <PublicServer> <Vinnie> ahh just going the easy way 19:39:46 *** TWerkhoven has quit IRC 19:41:37 <PublicServer> <mfb> areas_full_of_rails++ 19:42:04 <PublicServer> <Vinnie> other side 19:42:14 <PublicServer> <mfb> I know 19:42:20 <PublicServer> <Vinnie> :) 19:42:26 <PublicServer> <mfb> like that 19:42:34 <PublicServer> <mfb> covers everything up to the road 19:43:52 <PublicServer> <Vinnie> i was hoping to place an s bahn on that side 19:44:03 <PublicServer> <Vinnie> drop i mean 19:44:23 <PublicServer> <mfb> where? 19:44:41 <PublicServer> <Vinnie> somewhere i have not figured that out yet 19:44:55 <PublicServer> <mfb> see sign 19:45:01 <PublicServer> <Vinnie> sure 19:48:35 *** Zeknurn has joined #openttdcoop 19:50:12 <PublicServer> <mfb> ? 19:51:14 <PublicServer> <Vinnie> wuerdness :) 19:51:16 <PublicServer> <Vinnie> damnit 19:53:36 *** Zeknurn` has quit IRC 19:53:46 <PublicServer> <mfb> hmm 19:54:04 <PublicServer> <mfb> no waiting bays for the stations now 19:54:15 <PublicServer> <mfb> well, maybe it works 19:54:55 <PublicServer> <Vinnie> 800 passengers per train i doubt it will be crowded 19:55:13 <PublicServer> <mfb> service intervals could be bad 19:55:31 <PublicServer> <Vinnie> they will be bad indeed 19:55:46 <PublicServer> <Vinnie> no new train in the last 30 days entering station is 17% 19:56:16 <PublicServer> <Vinnie> but most stations got that problem 19:56:18 <PublicServer> <mfb> I think they need >30days for a trip 19:56:20 <PublicServer> <Vinnie> then there is max speed 19:56:24 <PublicServer> <mfb> where? 19:56:38 <PublicServer> <mfb> max speed is a problem for that rail type 19:56:45 <PublicServer> <Vinnie> max speed is used in calculating the stationrating 19:56:54 *** Zeknurn has quit IRC 19:56:55 <PublicServer> <mfb> I know 19:57:21 <PublicServer> <mfb> but there are many systems where you have nearly always one train waiting in the station 19:57:36 <PublicServer> <Vinnie> yes true 19:57:36 *** Zeknurn has joined #openttdcoop 19:59:18 <PublicServer> <Vinnie> but yours has the space but not the trains 19:59:32 <PublicServer> <mfb> ? 19:59:40 <PublicServer> <mfb> ah yes 19:59:47 <PublicServer> <Vinnie> 267 268 269 19:59:49 <PublicServer> <mfb> I don't expect that I need it there 19:59:59 <PublicServer> <mfb> but if I do, it is simple to add a second train 20:00:14 <PublicServer> <Vinnie> well most likely a new game tommorow 20:00:43 *** Zeknurn` has joined #openttdcoop 20:01:04 <PublicServer> <mfb> how do you know? 20:01:26 <PublicServer> <Vinnie> V was talking about it yesterday he was busy today but had time after that 20:01:37 <PublicServer> <mfb> ah 20:03:43 <PublicServer> <Vinnie> now about some orderlists. do you prefer a full load for each station or a constant loop like GRB and PLS? 20:04:29 <PublicServer> <mfb> depends on the city 20:04:50 *** Phoenix_the_II has joined #openttdcoop 20:04:51 *** ChanServ sets mode: +o Phoenix_the_II 20:04:56 <PublicServer> <mfb> ha! 20:05:11 <PublicServer> <mfb> 6th line at Lake Sanville SBahn drop 20:05:41 *** Zeknurn has quit IRC 20:05:41 *** Zeknurn` is now known as Zeknurn 20:05:45 <PublicServer> <mfb> at the cost of 2 houses 20:07:19 <PublicServer> <mfb> ah 20:07:27 <PublicServer> <mfb> and I prefer at least some trains with a constant loop 20:07:42 <PublicServer> <mfb> to transfer all incoming ML-passengers to town 20:07:52 <PublicServer> <mfb> even if there are more incoming than outgoing 20:07:56 <PublicServer> <Vinnie> yeah i did that for a couple of towns 20:08:11 <PublicServer> <mfb> all my towns have at least one station without full load 20:08:25 <PublicServer> <Vinnie> yeah that is very nice 20:08:39 <PublicServer> <Vinnie> most stations are now under 2k waiting 20:08:53 *** Zeknurn` has joined #openttdcoop 20:09:47 <PublicServer> <Vinnie> nice merge on BBH 02 to east 20:12:22 <PublicServer> <Vinnie> you count from the join :) 20:12:37 <PublicServer> <mfb> ? 20:12:46 <PublicServer> <mfb> ah, there 20:13:00 <PublicServer> <Vinnie> the ntry signal 3 tiles back 20:13:04 <PublicServer> <Vinnie> entry 20:13:44 *** Zeknurn has quit IRC 20:13:44 *** Zeknurn` is now known as Zeknurn 20:15:57 *** Firartix has quit IRC 20:17:15 *** pugi has joined #openttdcoop 20:20:14 <PublicServer> <mfb> hmm 20:20:25 <PublicServer> <mfb> there is a strange pf-trap at GRB SBahn 20:20:36 <PublicServer> <mfb> it leads to a depot 20:21:18 <PublicServer> <Vinnie> it actually is very nice. exit only 20:21:32 <PublicServer> <mfb> no exit for depot trains 20:22:02 <PublicServer> <mfb> now :p 20:22:25 <PublicServer> <mfb> shorter 20:24:45 <PublicServer> <Vinnie> lets see if anything is good enough for junctonary 20:25:24 *** pugi has quit IRC 20:25:31 <PublicServer> <Vinnie> GRN 20:25:36 *** pugi has joined #openttdcoop 20:29:28 *** Tray has quit IRC 20:29:53 <PublicServer> <Maraxus> gn 20:30:12 <PublicServer> *** Maraxus has left the game (leaving) 20:30:43 *** Zeknurn` has joined #openttdcoop 20:31:03 *** Maraxus has quit IRC 20:31:47 *** fonsinchen has joined #openttdcoop 20:35:44 *** Zeknurn has quit IRC 20:36:09 <PublicServer> <mfb> some towns are strange 20:36:23 <PublicServer> <mfb> hmm 20:36:33 <PublicServer> <mfb> can a ML station expansion influence town growth? 20:37:45 *** Zeknurn has joined #openttdcoop 20:39:39 <PublicServer> <Vinnie> in what way you mean bigger station means bigger town? 20:39:45 <PublicServer> <mfb> no idea 20:39:55 <PublicServer> <mfb> but Sylf and you expanded DRM 20:40:05 <PublicServer> <mfb> and the town grew from 50-51k to 56k 20:40:15 <PublicServer> <Vinnie> i thought towns only look at service 20:40:29 <PublicServer> <mfb> that is why I ask 20:40:35 <PublicServer> <mfb> the SBahn did not change 20:40:55 <PublicServer> <Vinnie> it has a service of 80 whitch is good 20:41:06 <PublicServer> <mfb> out? 20:41:08 <PublicServer> <Vinnie> wrong again :( 20:41:47 <PublicServer> <mfb> 68% transported 20:41:49 <PublicServer> <Vinnie> or are there more houses near Druningley Market Valley 20:42:03 <PublicServer> <Vinnie> they are not serviced. not your style 20:42:09 *** Zeknurn` has quit IRC 20:42:21 <PublicServer> <mfb> the town added some 20:42:41 <PublicServer> <Vinnie> well suburb bigger means town center bigger 20:43:15 <PublicServer> <mfb> #300 and #301 :) 20:44:22 <PublicServer> <Vinnie> btw city network is empty in junctionary 20:44:28 <PublicServer> <Vinnie> we can fill that up now 20:45:30 <PublicServer> <mfb> fixed that :p 20:46:03 *** Zeknurn has quit IRC 20:48:04 <PublicServer> <Vinnie> interesting 20:48:50 <PublicServer> <mfb> ? 20:48:57 <PublicServer> <Vinnie> your train at 300 301 20:49:11 <PublicServer> <mfb> same as our expansion 20:49:17 <PublicServer> <mfb> just without a circle 20:49:28 <PublicServer> *** Thraxian joined the game 20:49:44 <PublicServer> <Thraxian> hey y'all 20:49:47 <PublicServer> <mfb> hi 20:49:54 <PublicServer> <Vinnie> but infront of the first station you also have a buffer space :) 20:49:57 <PublicServer> <Vinnie> hey 20:50:03 <PublicServer> <Thraxian> still working this map, huh 20:50:05 <PublicServer> <mfb> second train is already coming 20:50:36 <PublicServer> <mfb> and as there is a train for the new stations as well, you can see the buffer in action soon 20:50:48 <PublicServer> <mfb> oh 20:51:02 <PublicServer> <mfb> actually the train for the expansion is in front of the other 20:51:05 <PublicServer> <mfb> :D 20:52:52 <PublicServer> <Vinnie> 1.5 tiles 20:52:59 <PublicServer> <mfb> I am thinking 20:56:59 <PublicServer> *** Thraxian has left the game (connection lost) 21:02:23 <PublicServer> <mfb> :) 21:13:47 <PublicServer> <Vinnie> oke i am off for tonight 21:13:50 <PublicServer> <Vinnie> cya 21:14:04 <PublicServer> *** Vinnie has joined spectators 21:14:04 <PublicServer> *** Game paused (number of players) 21:14:08 <PublicServer> *** Vinnie has left the game (leaving) 21:14:44 <mfb-> cu 21:14:56 <PublicServer> <mfb> any pbs left at MSH DRM? 21:16:54 <planetmaker> !playercount 21:16:54 <PublicServer> planetmaker: Number of players: 2 (1 spectators) 21:17:01 <planetmaker> update! :-) 21:17:05 <planetmaker> !rcon save continue 21:17:06 <PublicServer> planetmaker: Saving map... 21:17:06 <PublicServer> planetmaker: Map successfully saved to continue.sav 21:17:08 <planetmaker> !restart 21:17:08 <PublicServer> planetmaker: Restart scheduled, will be initiated in next minute! 21:17:12 <PublicServer> *** mfb has left the game (leaving) 21:18:02 <PublicServer> Scheduled quit for automated maintenance... will be back shortely 21:18:02 <PublicServer> Thank you for playing r23560. 21:18:07 <PublicServer> Server has exited 21:18:08 *** PublicServer has quit IRC 21:18:20 *** PublicServer has joined #openttdcoop 21:18:20 <PublicServer> Autopilot engaged 21:18:20 <PublicServer> Loading savegame: '#openttdcoop - The Public Server (www.openttdcoop.org)' 21:18:20 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG221 (r23641) | STAGE: Building | www.openttdcoop.org | New players, use @quickstart and !help | http://wiki.openttdcoop.org/IRC_Commands" 21:18:20 *** ChanServ sets mode: +v PublicServer 21:25:26 *** StarLite has quit IRC 21:42:01 *** Dnz-Ali has joined #openttdcoop 21:42:04 *** Aderon has joined #openttdcoop 21:44:08 *** Liuk has joined #openttdcoop 21:46:24 * Dnz-Ali slaps Liuk around a bit with a large fishbot 21:48:48 *** Vinnie_nl has quit IRC 21:50:08 *** Aderon has quit IRC 21:57:02 *** Dnz-Ali has quit IRC 22:00:11 *** Liuk has quit IRC 22:13:14 <MMavipc> anyone here 22:13:14 <MMavipc> ? 22:17:34 *** sla_ro|master has quit IRC 22:18:02 <planetmaker> !revision 22:18:02 <PublicServer> planetmaker: Game version is r23641 22:20:22 <mfb-> do you want a crash report? :p 22:21:29 <mfb-> and what is a "bamboo-agent-home" 22:29:01 <planetmaker> of course I want crash reports. But better make a bug report in FS 22:29:13 <planetmaker> bamboo is the compile farm 22:29:21 <planetmaker> very nice piece of software 22:29:45 <planetmaker> http://www.atlassian.com/software/bamboo/overview 22:29:46 <Webster> Title: Bamboo (at www.atlassian.com) 22:29:54 *** fonsinchen has quit IRC 22:30:43 <planetmaker> ^ mfb- 22:41:57 <mfb-> so it is a bug of what? the build system? or core? 22:42:12 <mfb-> Message: Assertion failed at line 292 of c:\bamboo-agent-home\xml-data\build-dir\ottd-nightly-w32bit\src\core\smallvec_type.hpp: index < this->items 22:44:53 <planetmaker> no. It's a bug in OpenTTD. The dir name... just gets compiled into it for some reason 22:45:10 <mfb-> ah 22:45:15 <planetmaker> please attach all crash files to a crash report on bugs.openttd.org 22:48:34 <PublicServer> *** mfb #1 has left the game (connection lost) 22:49:10 <mfb-> reproducible? check 22:50:03 *** Etedris has quit IRC 22:51:16 <mfb-> !password 22:51:16 <PublicServer> mfb-: callus 22:51:33 <PublicServer> *** mfb #1 has left the game (connection lost) 22:56:24 <mfb-> !players 22:56:27 <PublicServer> mfb-: Client 4 (Orange) is mfb, in company 1 ([TRF] [TRP]) 22:56:32 <mfb-> wait, what? 22:56:46 <PublicServer> *** Game still paused (number of players) 22:57:04 <mfb-> !players 22:57:06 <PublicServer> mfb-: There are currently no clients connected to the server 22:57:13 <PublicServer> *** mfb has left the game (connection lost) 22:57:13 <PublicServer> *** Game still paused (number of players) 22:57:20 <mfb-> but it still crashes 22:58:53 <mfb-> any attempts to join the server from others? :) 22:59:25 <planetmaker> !download osx 22:59:25 <PublicServer> planetmaker: http://binaries.openttd.org/nightlies/trunk/r23641/openttd-trunk-r23641-macosx-universal.zip 23:03:59 <planetmaker> !password 23:03:59 <PublicServer> planetmaker: callus 23:06:25 <planetmaker> if you encounter an assertion, always open a bug report 23:06:42 <mfb-> I just wait if you get the same bug :p 23:06:54 <PublicServer> *** planetm4ker has left the game (connection lost) 23:06:54 <PublicServer> *** Game still paused (number of players) 23:07:12 * mfb- counts this as "yes" 23:07:12 <planetmaker> yes... But that's not the point 23:07:47 <mfb-> I know 23:07:49 <planetmaker> as 'assert' is always placed somewhere where a thing happens which should not happen 23:09:31 <mfb-> http://bugs.openttd.org/task/4900 23:09:44 <planetmaker> thx. and good night now :-P 23:09:59 <planetmaker> errm. Please attach all crash files 23:10:02 <planetmaker> Always 23:10:14 <planetmaker> crash.log, crash.dmp, crash.png, crash.sav 23:11:03 <planetmaker> without those it's very hard to fix, if one cannot reproduce it oneself 23:12:10 <mfb-> crash.sav? 23:12:18 <mfb-> hmm have to look where that is 23:12:27 <planetmaker> same as the other crash files 23:12:53 <mfb-> looks like my OS was unable to sort the files by name 23:13:22 <mfb-> and I don't see the other 3 :( 23:15:21 <mfb-> ok, strange 23:15:38 <mfb-> somehow they got messed up 23:16:04 <mfb-> (crash.sav is empty - crashed without a game) 23:16:29 <planetmaker> they might not be created... 23:17:03 <planetmaker> ... in this rare case 23:17:18 <planetmaker> I get a crash.log, though 23:17:40 <planetmaker> but if you got a savegame which reproduces that, attach that. 23:18:31 <planetmaker> "show them" is always a good guide when reporting bugs. And the best 'show them' is giving means that someone can easily make it crash oneself. E.g. by loading a savegame and following simple instructions ;-) 23:22:56 <mfb-> I attached them :( but somehow they got lost at submission 23:23:14 <mfb-> just forgot crash.sav 23:23:19 <mfb-> well, now they are all there 23:28:55 <planetmaker> yes, that's excellent :-) 23:29:13 <planetmaker> btw, you might want to update your base set after Christmas ;-) 23:29:26 <planetmaker> yours is old :-P 23:31:13 <planetmaker> g'night 23:35:25 *** Eightbitpwny has left #openttdcoop 23:43:01 *** bassals has joined #openttdcoop 23:43:36 *** Progman has quit IRC 23:51:48 *** mfb- has quit IRC