Config
Log for #openttdcoop on 14th May 2012:
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00:06:35  *** Keyboard_Warrior has quit IRC
00:07:00  *** Keyboard_Warrior has joined #openttdcoop
00:13:45  <BiG_MeEcH> re-re-re-hi
00:15:11  <BiG_MeEcH> !players
00:15:14  <PublicServer> BiG_MeEcH: Client 1619 (Orange) is Jerik, in company 1 (Company 236)
00:17:15  <Mazth> hohohoho
00:42:02  *** collinp has joined #openttdcoop
00:42:45  <PublicServer> *** Jerik has left the game (leaving)
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01:00:45  *** Dwarden has joined #openttdcoop
01:01:18  <Dwarden> anyone here has experience with NSIS ?
01:06:25  *** collinp has quit IRC
01:37:44  <BiG_MeEcH> nsis ?
01:37:59  <BiG_MeEcH> not me
01:38:25  <Dwarden> for some reason no matter what i do, my nullsoft installer refuse read any files , all fileops end with blank :)
01:38:29  <Dwarden> going crazy from it
01:39:03  <BiG_MeEcH> stop using windows
01:39:21  <BiG_MeEcH> ^_^
01:41:03  <Mazth> sounds like a pretty good advice :P
01:41:15  <BiG_MeEcH> Windows is root of all computer problems I think
01:41:49  <Mazth> bad programming is
01:42:23  * planetmaker wonders since when openttdcoop became a support channel for random installers ;-)
01:42:27  <Mazth> but that is kinda the same
01:42:51  <Mazth> because if u know ottd u know everything!
01:43:38  <BiG_MeEcH> lol
01:43:42  * planetmaker suddenly feels god-like :-D
01:43:46  <BiG_MeEcH> I am OTTDGAWD
01:43:55  <BiG_MeEcH> bow before my terrible windoze installerz
01:44:33  <Mazth> ottd is the revelation straight from the gods :)
01:46:14  <BiG_MeEcH> Indeed, especially that planetmaker guy
01:46:19  * BiG_MeEcH Bows
01:49:45  <planetmaker> :-D lol
01:50:21  <BiG_MeEcH> ;)
01:51:44  <Mazth> wutwut gonna own with mah 1 horse drawn carriage with 4 crates capacity on the welcome server!
01:52:33  <BiG_MeEcH> pray for more horses
01:52:49  <Mazth> top speed 12km/h! fearz meh!
01:53:51  <BiG_MeEcH> lol
01:53:58  <BiG_MeEcH> Im surprised there is no transport called ' walking '
01:54:07  <BiG_MeEcH> 1 person, 1mph, 1 crate
01:55:56  <BiG_MeEcH> or olympic runner, 1 person 5mph 1 crate
01:56:15  <BiG_MeEcH> would upgrade to elephants or horses after that im sure
01:56:23  <BiG_MeEcH> epehapnt could haul like 8 crates
01:58:02  <Mazth> I proposed pink elephants grf for toyland
01:59:11  <Mazth> first u have to catch them and bring them to paintery to get them painted pink and then u can bring them to town for mayhem
01:59:59  <BiG_MeEcH> omg
02:00:02  <BiG_MeEcH> too funny
02:00:46  <Jerik> !password
02:00:46  <PublicServer> Jerik: vowing
02:00:50  <PublicServer> *** Jerik has left the game (connection lost)
02:00:52  <PublicServer> *** Game still paused (number of players)
02:01:02  <PublicServer> *** Game still paused (number of players)
02:01:04  <PublicServer> *** Jerik joined the game
02:03:03  <PublicServer> *** Jerik has left the game (leaving)
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02:32:52  <Rythoka> Anyone alive?
02:37:26  *** Rythoka has quit IRC
02:40:00  <dwarf> hi
02:40:05  <dwarf> !password
02:40:05  <PublicServer> dwarf: burger
02:40:24  <PublicServer> *** Game still paused (number of players)
02:40:25  <PublicServer> *** dwarf joined the game
02:51:10  <BiG_MeEcH> !players
02:51:13  <PublicServer> BiG_MeEcH: Client 1659 (Orange) is dwarf, in company 1 (Company 236)
02:51:21  <dwarf> hi
02:51:28  <BiG_MeEcH> hi
02:51:56  <BiG_MeEcH> !password
02:51:56  <PublicServer> BiG_MeEcH: burger
02:52:20  <PublicServer> *** Game still paused (number of players)
02:52:23  <PublicServer> *** Big Meech joined the game
02:52:24  <PublicServer> *** Big Meech has joined company #1
02:52:24  <PublicServer> *** Game unpaused (number of players)
02:55:10  <PublicServer> <Big Meech> whatcha working on ?
02:55:24  <PublicServer> <dwarf> 5th to the mainline
02:55:32  <PublicServer> <Big Meech> cool
02:55:34  <PublicServer> <dwarf> SLH1 right now
02:57:32  <PublicServer> *** Big Meech has left the game (general timeout)
02:57:32  <PublicServer> *** Big Meech has left the game (connection lost)
02:57:34  <PublicServer> *** Game paused (number of players)
02:58:25  <BiG_MeEcH> !password
02:58:25  <PublicServer> BiG_MeEcH: burger
02:58:46  <PublicServer> *** Game still paused (number of players)
02:59:16  <PublicServer> *** Game still paused (number of players)
02:59:18  <PublicServer> *** Big Meech joined the game
02:59:22  <PublicServer> *** Big Meech has joined company #1
02:59:22  <PublicServer> *** Game unpaused (number of players)
02:59:24  <PublicServer> <Big Meech> sorry
03:00:12  <PublicServer> <dwarf> hi
03:00:18  <PublicServer> <Big Meech> lol
03:05:44  <PublicServer> *** Big Meech has left the game (general timeout)
03:05:44  <PublicServer> *** Big Meech has left the game (connection lost)
03:05:45  <PublicServer> *** Game paused (number of players)
03:06:04  <BiG_MeEcH> !password
03:06:04  <PublicServer> BiG_MeEcH: turner
03:06:04  <BiG_MeEcH> hang on
03:06:24  <BiG_MeEcH> sorry about my connection
03:06:30  <PublicServer> *** Game still paused (number of players)
03:06:30  <PublicServer> *** Big Meech joined the game
03:06:34  <PublicServer> *** Big Meech has joined company #1
03:06:34  <PublicServer> *** Game unpaused (number of players)
03:07:22  *** Jerik has quit IRC
03:08:49  <PublicServer> <Big Meech> holy crap, lot of building here since i last peeked in
03:09:35  <PublicServer> <Big Meech> goods drop is sick
03:11:45  *** Ramsus08191 has joined #openttdcoop
03:12:11  <Ramsus08191> !password
03:12:11  <PublicServer> Ramsus08191: turner
03:12:28  <PublicServer> *** Ramsus08191 joined the game
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03:13:25  <Rythoka> !players
03:13:28  <PublicServer> Rythoka: Client 1659 (Orange) is dwarf, in company 1 (Company 236)
03:13:28  <PublicServer> Rythoka: Client 1676 (Orange) is Big Meech, in company 1 (Company 236)
03:13:28  <PublicServer> Rythoka: Client 1680 (Orange) is Ramsus08191, in company 1 (Company 236)
03:13:36  <Rythoka> :o people are working?
03:13:42  <Ramsus08191> Hello there
03:13:45  <PublicServer> <dwarf> yea
03:13:49  <PublicServer> <Big Meech> yes
03:13:59  <Ramsus08191> Working on game or on real life?
03:14:25  <PublicServer> <dwarf> ah, ing game right now
03:14:41  <PublicServer> <dwarf> i'm a student/instructor
03:17:57  <PublicServer> <Big Meech> oh, sorry for team chat
03:19:35  <PublicServer> <Big Meech> please check that
03:19:48  <Rythoka> Someone wanna hop onto my friend's stable server and tell me how bad my network is? :P
03:20:07  <PublicServer> <dwarf> too small CL
03:20:17  <PublicServer> <Big Meech> what does the cl need to be ? 5 ?
03:20:19  <PublicServer> <dwarf> hould be at least 5
03:20:21  <Rythoka> CL?
03:20:25  <PublicServer> <Big Meech> ok
03:20:31  <PublicServer> <Ramsus08191> Curve Length
03:20:34  <Rythoka> Oh
03:20:51  <Rythoka> Hey
03:20:55  <PublicServer> <Ramsus08191> So that the train does not slow down, causing major jams
03:21:21  <PublicServer> <dwarf> cool
03:21:29  <PublicServer> <Big Meech> should be better now
03:21:38  <Rythoka> So I released a bunch of trains at once, and now they hit my station as a group. Is there a way to force them to be evenly spaced out in my track without doing it manually?
03:21:52  <Ramsus08191> http://blog.openttdcoop.org/2009/05/13/about-curve-lengths/
03:21:58  <Rythoka> Because my station is maxing out how much it can hold so my rear trains are being inefficient
03:22:01  <Ramsus08191> http://wiki.openttd.org/Curve
03:22:04  <PublicServer> <dwarf> you can build an overflow
03:22:15  <PublicServer> <dwarf> but it's not easy, check the wiki
03:22:17  <Rythoka> Do a sort of SRNW think?
03:22:20  <PublicServer> <Big Meech> well as soon as they are full they will leave
03:22:35  <Rythoka> !
03:22:35  <PublicServer> <dwarf> that won't work for ML
03:22:42  <Rythoka> Why didn't I think about that
03:22:50  <Rythoka> I'll just make them wait until they're full
03:22:52  <Rythoka> derp
03:23:25  <Ramsus08191> Some past games, V40000 built some Timers, that would release trains in determined intervals.....
03:23:41  <Ramsus08191> buy I believe that an overflow is the simpliest solution
03:23:48  <Ramsus08191> and management of the number of trains
03:24:22  <PublicServer> <Big Meech> timer is quite eas y imo
03:24:29  <Ramsus08191> at the start, when you release the trains all at once, is normal to them to clog up, but as time pass, the will try to spread evenly....
03:24:42  <Rythoka> It's not that they're clogged really
03:24:53  <Rythoka> It's just that station is reaching max capacity
03:24:56  <Rythoka> of coal
03:24:59  <Ramsus08191> but you have to build a train parking, adjust the time, etc etc etc
03:25:16  <Rythoka> And then my first trains take all the coalk
03:25:23  <Rythoka> Leaving none for the trains behind them
03:25:41  <Rythoka> So I'll just set them to wait until full load
03:25:47  <Rythoka> Then they'll space themselves out :3
03:25:48  <Ramsus08191> that means that there are more trains then the necessary
03:26:11  <Rythoka> The whole track that I'm talking about is 1k+ tiles long
03:26:14  <Rythoka> For 1 track
03:26:23  <Rythoka> And I have 6 trains on 2 tracks
03:26:24  <Rythoka> So :P
03:28:07  <PublicServer> <Ramsus08191> Long time I dont play this game.... I think I even forgot how to make prios... lol
03:35:44  <PublicServer> <Big Meech> I think if the bridges were mad 1 tile longer the tunnels could be 1 tilel onger also
03:36:00  <PublicServer> <dwarf> yea
03:36:06  <PublicServer> <Big Meech> that area is sick
03:36:12  <PublicServer> <Big Meech> 3 levels
03:36:15  <PublicServer> <dwarf> but the split has to be moved first
03:36:21  <PublicServer> <Big Meech> yeah
03:36:23  <PublicServer> <Big Meech> everyrthing moved over
03:38:53  <PublicServer> *** Ramsus08191 has left the game (leaving)
03:41:27  <Ramsus08191> well, I gtg.  C yall
03:41:40  *** Ramsus08191 has quit IRC
03:42:59  <PublicServer> <Big Meech> see !this
03:44:22  <PublicServer> <dwarf> shuould reconnect when the rest is done
04:10:52  <PublicServer> <dwarf> are you doing something?
04:11:55  <PublicServer> *** dwarf has joined spectators
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04:31:56  <dwarf> BiG_MeEcH: wanna come back?
04:37:09  <PublicServer> <Big Meech> ok probably off for the night
04:37:27  <PublicServer> <Big Meech> seeya
04:41:48  <dwarf> bye
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05:40:24  <Mazth> !cl3
05:40:35  <Mazth> !cl
05:40:41  <Mazth> @cl
05:40:41  <Webster> cl: Curve Length, mostly used to describe how big a curve must be to let pass trains with a certain TL at full speed, see also: http://wiki.openttdcoop.org/Max_Curve_Speed
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06:22:16  <dwarf> hi th_gergo
06:24:07  <th_gergo> hi
06:25:56  <Mazth> will CL3 with TL4 slow things down a lot or does that just depend on trains max speed?
06:26:34  <dwarf> well, it's best to try
06:27:04  <dwarf> but it is a limit for each rail type
06:27:15  <dwarf> so a slow train may pass at max speed
06:27:17  <Mazth> hmm ok...just did my first proper RRLL T hub but I cut some corners here and there
06:27:44  <Mazth> TF expensive on stable =(
06:28:16  <dwarf> would someone join so I can build?
06:29:00  <Mazth> !password
06:29:00  <PublicServer> Mazth: redraw
06:29:06  <Mazth> hope my connection can handle it
06:29:22  <PublicServer> *** Mazth has left the game (connection lost)
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06:29:53  <Mazth> wutwut it worked
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07:53:44  *** Nat_AFK is now known as NataS
07:53:54  <NataS> back from work
07:53:59  <PublicServer> <dwarf> hi
07:54:06  <NataS> were there any results from CERN?
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08:07:58  <Hazzard> Hello
08:07:58  <Hazzard> !info
08:07:58  <PublicServer> Hazzard: ‎[All] PublicServer: <Hazzard> Hello
08:07:58  <PublicServer> Hazzard: #:1(Orange) Company Name: 'Company 236'  Year Founded: 2000  Money: 7664176510  Loan: 0  Value: 7669284859  (T:850, R:0, P:0, S:0) unprotected
08:08:02  <PublicServer> <dwarf> hi
08:08:12  <Hazzard> !password
08:08:12  <PublicServer> Hazzard: piques
08:08:49  <PublicServer> *** Hazzard joined the game
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08:10:32  <PublicServer> *** Hazzard has left the game (connection lost)
08:20:03  <PublicServer> <dwarf> are you doing something Mazth?
08:20:46  <PublicServer> <dwarf> don't go anywhere, I'll be back in 20 minutes
08:20:52  <PublicServer> *** dwarf has joined spectators
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08:20:59  <Mazth> hehe :P
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08:48:59  <PublicServer> *** dwarf has joined company #1
08:48:59  <PublicServer> *** Game unpaused (number of players)
08:59:09  *** ChanServ sets mode: +v Sylf
08:59:09  *** ChanServ sets mode: +v KenjiE20
09:14:53  *** NataS is now known as Nat_AFK
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10:24:58  *** Webster sets mode: +o Mark
10:25:03  <Webster> Hi! From all your Coop Friends!
10:25:51  <PublicServer> <dwarf> hi mark
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10:30:48  <Mark> hello
10:33:46  <Mark> !password
10:33:46  <PublicServer> Mark: cogent
10:33:58  <PublicServer> *** Mark joined the game
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10:39:31  <Absolutis> !password
10:39:31  <PublicServer> Absolutis: cogent
10:40:45  <PublicServer> *** Absolutis joined the game
10:40:47  <PublicServer> <Absolutis> heyy
10:41:01  <PublicServer> <Mark> hello
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11:12:57  <PublicServer> <dwarf> hmmm
11:13:03  <PublicServer> <dwarf> profit dropped a lot
11:13:09  <PublicServer> <dwarf> but why?
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11:22:27  <Hazzard> Hello
11:22:30  <Hazzard> !ping
11:22:30  <PublicServer> Hazzard: pong
11:22:37  <PublicServer> <dwarf> hi
11:22:56  <PublicServer> <dwarf> for some reason prifit is dropping
11:23:10  <PublicServer> <dwarf> but I can't find out why
11:25:10  <Hazzard> profit?
11:25:30  <PublicServer> <dwarf> delivered cargo too
11:25:37  <Hazzard> (that's like a forbiden word here)
11:25:53  <PublicServer> <dwarf> by 25% in the last year
11:26:04  <PublicServer> <dwarf> I'm not worried abuot money
11:26:06  <Hazzard> I would try sorting the trainlist by profit and seing where trains are
11:27:53  <PublicServer> <dwarf> ahhhh
11:28:00  <Mazth> !players
11:28:03  <PublicServer> Mazth: Client 1659 (Orange) is dwarf, in company 1 (Company 236)
11:28:03  <PublicServer> Mazth: Client 1723 (Orange) is Mazth, in company 1 (Company 236)
11:28:09  <PublicServer> <dwarf> goods drop doesn't accept goods
11:28:32  <Hazzard> lol
11:28:40  <Mazth> going afk but I ll leave it rollin ok
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11:40:38  <dwarf> well, it's time to sleep
11:46:03  <Mazth> V can I steal your beer with a zeppelin?
11:47:06  <PublicServer> *** dwarf has joined spectators
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12:08:05  <Hazzard_> I have finished my grf :D
12:08:51  *** Hazzard_ is now known as Hazzard
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12:34:25  <LoPo> lo
12:34:28  <LoPo> !password
12:34:28  <PublicServer> LoPo: bleeds
12:34:40  <PublicServer> *** Game still paused (number of players)
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12:39:11  <Hazzard> Hello
12:40:15  <LoPo> hi
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15:02:06  <soloswitch> !password
15:02:06  <PublicServer> soloswitch: bleeds
15:02:22  <PublicServer> *** Game still paused (number of players)
15:02:22  <PublicServer> *** soloswitch joined the game
15:03:17  <Webster> 1 new tweet(s): openttdcoop New post: Thank you &amp; Good bye http://t.co/VMxSZ1dw, 1 minute ago via #openttdcoop Blog. (202051042249162754)
15:03:31  <soloswitch> what
15:03:34  <soloswitch> mark is leaving
15:03:35  <soloswitch> nooo?
15:03:54  <Mark> yep
15:04:04  <Mark> will be away for a while
15:04:24  *** Hazzard has quit IRC
15:05:24  <QwiXXeR_> GL
15:05:39  <soloswitch> have fun mark
15:05:49  <soloswitch> where are you visting in se asia?
15:06:10  <Mark> flying to jakarta
15:06:15  <Mark> i'll see where i end up after that
15:06:24  <soloswitch> :D
15:06:25  <Mark> bali, thailand
15:06:30  <Mark> vietnam or philipines perhaps
15:06:44  <soloswitch> family comes from south vietnam, escaped after the war
15:06:52  <soloswitch> have fun over there if you decide to visit :)
15:06:57  <Mark> vietnam's meant to be nice
15:07:04  <PublicServer> <soloswitch> yeah great food ;)
15:07:04  <PublicServer> <soloswitch> :P
15:07:09  <LoPo> Mark: enjoy it! :P and see you sometime
15:07:27  <PublicServer> <soloswitch> can anyone join the server?
15:07:27  <Mark> im basically going to hop around until i run out of money
15:07:32  <PublicServer> <soloswitch> wait
15:07:36  <PublicServer> <soloswitch> if you run out of money
15:07:43  <PublicServer> <soloswitch> how do you get back
15:07:45  <PublicServer> <soloswitch> :P
15:07:59  *** Zeknurn has quit IRC
15:08:00  <Mark> well i'll save enough to fly somewhere and get a job :P
15:08:06  <PublicServer> <soloswitch> :P
15:08:16  <PublicServer> *** soloswitch has left the game (leaving)
15:08:41  *** Zeknurn has joined #openttdcoop
15:09:34  *** QwiXXeR has quit IRC
15:13:38  <Webster> Latest update from blog: Thank you & Good bye <http://blog.openttdcoop.org/2012/05/14/thank-you-good-bye/>
15:14:47  <QwiXXeR_> Do you think the welcome server mayb needs a restart ?
15:15:06  <soloswitch> no idea i dont play on it :P
15:15:37  <QwiXXeR_> :P
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15:52:48  <QwiXXeR_> P
15:53:01  <QwiXXeR_> Please restart it :P, its 2097
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15:54:28  <Mark> make a new map and i'll start it
15:54:49  <Mark> actually it looks like people are still playing
15:55:19  <Mark> and join #openttdcoop.stable for welcome server related questions
15:57:12  <V453000> what off to the jungle again? :(
15:57:27  <V453000> have a nice time Mark :)
15:58:10  <V453000> oh saturday :) few days
15:58:18  <V453000> cant read
15:58:20  <V453000> omg :D
15:58:20  <Mark> yep
15:58:25  <Mark> thursday noob :P
15:59:53  *** th_gergo has left #openttdcoop
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16:10:04  *** ChanServ sets mode: +o ODM
16:14:22  *** Nat_AFK is now known as NataS
16:23:12  <V453000> I might actually not live past thursday either ... a deadline at work
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16:42:02  *** NataS is now known as Nat_AFK
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17:08:44  *** Nat_AFK is now known as NataS
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17:13:48  <Ihmemies> so... time to spend the last days well - by playing DIABLO
17:16:27  <Cermix> untill end of the World? :D
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18:06:19  <Mark> !password
18:06:20  <PublicServer> Mark: bleeds
18:06:36  <PublicServer> *** Game still paused (number of players)
18:06:37  <PublicServer> *** Mark joined the game
18:12:10  <PublicServer> *** Game still paused (number of players)
18:12:10  <PublicServer> *** Game unpaused (number of players)
18:12:13  <PublicServer> *** Maraxus joined the game
18:12:16  <PublicServer> <Maraxus> hi
18:19:14  <PublicServer> *** Mark has left the game (general timeout)
18:19:14  <PublicServer> *** Mark has left the game (connection lost)
18:19:14  <PublicServer> *** Game paused (number of players)
18:19:33  *** soloswitch has joined #openttdcoop
18:19:34  <soloswitch> !password
18:19:34  <PublicServer> soloswitch: truing
18:19:48  <PublicServer> *** Game still paused (number of players)
18:19:48  <PublicServer> *** Game unpaused (number of players)
18:19:49  <PublicServer> *** soloswitch joined the game
18:20:46  <PublicServer> <soloswitch> wtf
18:20:49  <PublicServer> <soloswitch> goods drop
18:21:11  <PublicServer> <Maraxus> what about it?
18:21:25  <PublicServer> <soloswitch> look
18:21:31  <PublicServer> <soloswitch> it stopped accepting goos
18:21:42  <PublicServer> <soloswitch> until i station walked
18:21:48  <PublicServer> <soloswitch> goods
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18:45:14  <PublicServer> *** soloswitch has left the game (leaving)
18:45:14  <PublicServer> *** Game paused (number of players)
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18:45:38  <PublicServer> *** Maraxus has joined spectators
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18:49:10  <PublicServer> *** Game still paused (number of players)
18:49:13  <PublicServer> *** Chris Booth joined the game
18:58:43  <dwarf> !password
18:58:43  <PublicServer> dwarf: squirt
18:59:10  <PublicServer> *** Game still paused (number of players)
18:59:10  <PublicServer> *** Game unpaused (number of players)
18:59:13  <PublicServer> *** dwarf joined the game
19:00:18  <PublicServer> <Chris Booth> hi dwarf
19:00:25  <PublicServer> <dwarf> hi
19:00:35  <PublicServer> <Chris Booth> I am not really here
19:00:41  <PublicServer> <Chris Booth> I am playing another server
19:01:03  <PublicServer> <dwarf> ok
19:01:09  <PublicServer> <Chris Booth> but you can play
19:01:15  <PublicServer> <Chris Booth> and I will pretend to watch
19:01:37  <PublicServer> <dwarf> I won't really be here either, so I'll just spectate
19:05:58  <PublicServer> *** dwarf has joined spectators
19:05:58  <PublicServer> *** Game paused (number of players)
19:06:54  <PublicServer> *** Chris Booth has left the game (leaving)
19:07:00  *** NataS is now known as Dr_Tan
19:07:50  *** Dr_Tan is now known as Nat_aS
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19:16:07  <soloswitch> !password
19:16:07  <PublicServer> soloswitch: slided
19:16:24  <PublicServer> *** Game still paused (number of players)
19:16:24  <soloswitch> anyone here?
19:16:24  <PublicServer> *** soloswitch joined the game
19:16:30  <PublicServer> <soloswitch> yes/no/maybe?
19:17:30  <PublicServer> *** soloswitch has left the game (leaving)
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20:09:05  <soloswitch> !players
20:09:08  <PublicServer> soloswitch: Client 1897 is dwarf, a spectator
20:09:11  <soloswitch> !password
20:09:11  <PublicServer> soloswitch: busies
20:09:22  *** TWerkhoven has quit IRC
20:09:25  <soloswitch> dwarf: want to play?
20:09:36  *** Ryton has joined #openttdcoop
20:09:37  <PublicServer> *** Game still paused (number of players)
20:09:37  <PublicServer> *** soloswitch joined the game
20:10:14  <PublicServer> *** soloswitch has left the game (leaving)
20:15:21  *** Maraxus has quit IRC
20:15:57  <soloswitch> anyone want to play?
20:16:09  <Chris_Booth> no
20:16:12  <soloswitch> :(
20:16:27  <soloswitch> oh well
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20:32:01  <Ryton_> !password
20:32:01  <PublicServer> Ryton_: busies
20:32:11  <PublicServer> *** Game still paused (number of players)
20:32:11  <PublicServer> *** Ryton joined the game
20:32:13  <PublicServer> <Ryton> hiyall
20:32:25  <PublicServer> <Ryton> oh
20:32:31  <PublicServer> <Ryton> hi lonely dwarf :-)
20:33:21  <PublicServer> <Ryton> can you/someone join?
20:33:32  <PublicServer> <Ryton> I messed up SLH04 exit :p
20:34:35  <PublicServer> <Ryton> tough nvr mind
20:34:40  <PublicServer> <Ryton> its not so bad after all
20:36:33  *** Jerik has joined #openttdcoop
20:38:35  <Jerik> !password
20:38:36  <PublicServer> Jerik: robins
20:38:38  <Jerik> !players
20:38:40  <PublicServer> Jerik: Client 1927 (Orange) is Ryton, in company 1 (Company 236)
20:38:40  <PublicServer> Jerik: Client 1897 is dwarf, a spectator
20:38:40  <PublicServer> Jerik: Client 1930 (Orange) is Jerik, in company 1 (Company 236)
20:38:58  <PublicServer> *** Jerik has left the game (connection lost)
20:39:00  <PublicServer> *** Game still paused (number of players)
20:39:13  <PublicServer> *** Game still paused (number of players)
20:39:13  <PublicServer> *** Game unpaused (number of players)
20:39:13  <PublicServer> <Ryton> hi there
20:39:13  <PublicServer> *** Jerik joined the game
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20:41:45  <PublicServer> <Jerik> Hey
20:42:11  <PublicServer> * Ryton is just looking how the 5th line from N to south can be squeezed trough SLH03
20:42:13  <PublicServer> <Ryton> wont be easy :s
20:42:35  <PublicServer> <Ryton> probablyneeds creativetunneling
20:42:45  <PublicServer> <Jerik> Yeah
20:43:02  <Ryton_> !gap 8 3
20:43:03  <PublicServer> Ryton_: You need 2 tunnels/bridges for trainlength 8 and gap 3.
20:43:05  <V453000> !password
20:43:05  <PublicServer> V453000: robins
20:43:05  <Ryton_> !gap 8
20:43:05  <PublicServer> Ryton_: !gap <trainlength> <gap>: Returns amount of tunnels/bridges needed. Formula: (<gap>+<trainlength>-2)/(<trainlength>+2)
20:43:12  <Ryton_> !tunnels 8 3
20:43:12  <PublicServer> Ryton_: You need 2 tunnels/bridges for trainlength 8 and gap 3.
20:43:15  <Ryton_> !tunnel 8 3
20:43:15  <PublicServer> Ryton_: You need 2 tunnels/bridges for trainlength 8 and gap 3.
20:43:16  <PublicServer> <V453000> hi
20:43:17  <PublicServer> *** V453000 joined the game
20:43:17  <Ryton_> !tunnel 8
20:43:17  <PublicServer> Ryton_: !tunnel <trainlength> <gap>: Returns amount of tunnels/bridges needed. Formula: (<gap>+<trainlength>-2)/(<trainlength>+2)
20:43:23  <avanderw> !grf
20:43:23  <PublicServer> avanderw: http://www.openttdcoop.org/wiki/GRF (Version 8.0)
20:43:26  <Ryton_> @tunnel 8
20:43:26  <Webster> Ryton_: For Trainlength of 8: <= 14 needs 2, 15 - 24 needs 3, 25 - 34 needs 4.
20:43:32  <Ryton_> thats what I needed :-)
20:43:34  <PublicServer> <V453000> 03 needs 5th?
20:43:45  <Ryton_> no, but the 5th from N is disconnected
20:43:52  <Ryton_> not needed, but cant be used now :-)
20:44:00  <Ryton_> may be used after it is connected somewhere: p
20:44:14  <PublicServer> <V453000> I will expand it anyway
20:44:16  <PublicServer> <V453000> easy thing to do
20:44:22  <PublicServer> <Ryton> SLH02 and SLH01 are 5th-ready
20:44:32  <PublicServer> <V453000> well 03 is made to be easily expandable, so
20:44:34  <PublicServer> <Ryton> easy? :s
20:44:37  <PublicServer> <V453000> sure
20:44:43  <PublicServer> <Ryton> I dont see expandability there :-)
20:44:45  <PublicServer> <V453000> everything is just adding a simple line
20:44:51  <PublicServer> <V453000> look then
20:44:57  <PublicServer> <Ryton> on the other side then?
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20:45:15  <PublicServer> <V453000> the hub is made so that you dont need to touch the inside
20:45:17  <PublicServer> <V453000> only outside
20:45:19  <PublicServer> <Ryton> ah, I thought bridges where maxs length already
20:45:22  <PublicServer> <V453000> which is key for 4way hubs
20:45:32  <PublicServer> <Ryton> but you still have +2 space :-)
20:47:21  *** BiG_MeEcH has joined #openttdcoop
20:47:25  <BiG_MeEcH> hi
20:47:29  <PublicServer> <V453000> elo
20:47:39  * BiG_MeEcH tickles V4500000000000000
20:47:46  <PublicServer> <V453000> stop it already
20:47:49  <BiG_MeEcH> lol
20:49:09  <PublicServer> *** Jerik has left the game (leaving)
20:51:32  * Chris_Booth lets one rip
20:51:52  * BiG_MeEcH puts a cork in it ;)
20:52:09  <PublicServer> <Ryton> gogogoooo
20:52:13  <PublicServer> *** Chris Booth has left the game (processing map took too long)
20:52:13  <PublicServer> *** Chris Booth has left the game (connection lost)
20:52:17  <Chris_Booth> BiG_MeEcH: your hard core
20:53:01  <PublicServer> *** Ryton has left the game (leaving)
20:53:01  <PublicServer> *** Game paused (number of players)
20:53:09  <V453000> !unpause
20:53:09  <PublicServer> *** V453000 has unpaused the server. (Use !auto to set it back.)
20:53:11  <PublicServer> *** Game unpaused (number of players)
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20:54:30  *** Nat_aS is now known as Nat_AFK
20:55:10  <PublicServer> *** Chris Booth has left the game (processing map took too long)
20:55:10  <PublicServer> *** Chris Booth has left the game (connection lost)
20:55:21  <Chris_Booth> my internet sucks
20:55:29  <BiG_MeEcH> hmm peopel having lots of problems connecting
20:57:31  <PublicServer> <V453000> ok half done
20:58:07  *** Nat_AFK is now known as Nat_aS
20:59:29  <BiG_MeEcH> just curious, what if a rogue player came in and started to bulldoze ?
20:59:39  <PublicServer> <V453000> fun starts
20:59:47  <BiG_MeEcH> other than boot, anything a player could do ?
20:59:49  <PublicServer> <V453000> and he doesnt last long
20:59:59  <PublicServer> <V453000> that isnt boot, that is banboot
21:00:03  *** valhalla1w has quit IRC
21:00:03  <BiG_MeEcH> well what there was no admin ?
21:00:11  <PublicServer> <V453000> there always is
21:00:12  <BiG_MeEcH> other than going to spectate immediately
21:00:15  <PublicServer> <V453000> and if isnt, logs
21:00:25  <BiG_MeEcH> do you have backup saves?
21:00:31  <PublicServer> <V453000> yes that too
21:00:38  <BiG_MeEcH> aaah gotcha, was going to ask the otherday
21:00:45  *** Progman has quit IRC
21:01:02  <PublicServer> <V453000> of course there were a few similar people before
21:01:12  <PublicServer> <V453000> but really very rare
21:01:24  <BiG_MeEcH> well with IRC and the password, probably not many
21:01:36  <PublicServer> <V453000> yes, it is quite asshole-proof
21:01:46  <BiG_MeEcH> yea
21:02:03  <Chris_Booth> <------
21:02:09  <BiG_MeEcH> lol w/e
21:02:13  <PublicServer> <V453000> ok it has some bugs
21:02:21  <PublicServer> <V453000> :P
21:02:23  <BiG_MeEcH> haha
21:02:29  <TWerkhoven[l]> i thought he was the tester
21:02:39  <BiG_MeEcH> could always tie chris to the tracks
21:02:40  *** sla_ro|master has quit IRC
21:03:14  <Chris_Booth> when I was a kid I used to tie my plastic green soldiers to my train tracks
21:03:26  <Chris_Booth> that explains alot
21:03:29  <BiG_MeEcH> lol, we take coins here and put them on the track in the states
21:04:18  <Chris_Booth> oh we do that as well BiG_MeEcH, but I was referring to my model train set
21:04:24  <BiG_MeEcH> oooh
21:04:32  <PublicServer> <V453000> PIECE OF SHIT
21:04:44  <PublicServer> <V453000> I rebuilt signals near tunnel
21:04:50  <PublicServer> <V453000> and there was PBS at the entrance
21:05:00  <PublicServer> <V453000> reversed train in tunnel ... stuck
21:05:08  <BiG_MeEcH> whoa
21:05:10  <PublicServer> <V453000> P fucking B fucking s
21:05:31  <BiG_MeEcH> remove a signal and get it to peek out ?
21:06:31  <PublicServer> <V453000> ha there we go
21:07:27  <BiG_MeEcH> =D
21:08:19  <PublicServer> <V453000> still worth mentioning that PBS fucking sucks though.
21:08:24  <Chris_Booth> crash them with PBS?
21:08:47  <Chris_Booth> when ever I build PBS I crash them!
21:08:57  <BiG_MeEcH> can trains crash in tunnel?
21:09:01  <Chris_Booth> yes
21:09:17  <Chris_Booth> if you put 2 on the same line
21:09:20  <BiG_MeEcH> could always send a train in then ignore signals, would get rid of the train in tunnel ;)
21:09:55  <dwarf> !password
21:09:55  <PublicServer> dwarf: deluxe
21:10:02  <BiG_MeEcH> hi dwarf
21:10:06  <PublicServer> <dwarf> hi
21:10:10  <PublicServer> <V453000> hi
21:11:25  <Chris_Booth> I just lost
21:11:41  <PublicServer> <dwarf> which server?
21:11:55  <PublicServer> <V453000> Noobs only
21:12:45  <Chris_Booth> no
21:12:57  <Chris_Booth> guessing you don't know about "The Game"
21:13:13  <PublicServer> <dwarf> no
21:13:23  <PublicServer> *** dwarf has joined company #1
21:13:46  <Nat_aS> hey, did any of you guys finish the Small Train colider?
21:13:56  <Nat_aS> I have to go to work soon, otherwise I would finish it myself
21:14:00  <Chris_Booth> http://en.wikipedia.org/wiki/The_Game_%28mind_game%29
21:14:01  <Webster> Title: The Game (mind game) - Wikipedia, the free encyclopedia (at en.wikipedia.org)
21:15:10  <dwarf> wah, I kept winning up until now :D
21:16:22  <BiG_MeEcH> looks like I lost
21:20:22  <Chris_Booth> lol
21:20:28  <Chris_Booth> now you will all loose!
21:20:45  <BiG_MeEcH> not loose ;)
21:20:47  <PublicServer> <V453000> ok 5th for SLH 03 ready
21:22:03  *** ODM has quit IRC
21:22:37  <V453000> !auto
21:22:37  <PublicServer> *** V453000 has enabled autopause mode.
21:26:07  <PublicServer> <V453000> building stuff dwarf?
21:26:13  <PublicServer> <V453000> ah yes
21:26:15  <PublicServer> <V453000> I will stay then
21:26:25  <PublicServer> <dwarf> yep, 5th for SLH2
21:26:31  <PublicServer> <V453000> good good
21:26:45  <PublicServer> <dwarf> I already upgraded north
21:30:33  <BiG_MeEcH> i helped
21:30:35  <BiG_MeEcH> but not much
21:30:48  <PublicServer> <dwarf> yep, that's true
21:30:54  <BiG_MeEcH> =D
21:31:24  <Chris_Booth> I didn't
21:31:35  <BiG_MeEcH> never do =P
21:32:18  <Chris_Booth> I try my hardest not to
21:32:31  <BiG_MeEcH> i know
21:35:15  <PublicServer> <dwarf> I don't have time for more now
21:35:21  <PublicServer> *** dwarf has joined spectators
21:35:21  <PublicServer> *** Game paused (number of players)
21:35:51  <PublicServer> *** Chris Booth has left the game (processing map took too long)
21:35:51  <PublicServer> *** Chris Booth has left the game (connection lost)
21:35:51  <PublicServer> *** Game still paused (number of players)
21:36:21  <PublicServer> *** Game still paused (number of players)
21:36:21  <PublicServer> *** Game unpaused (number of players)
21:36:22  <PublicServer> *** Chris Booth joined the game
21:36:23  <PublicServer> <Chris Booth> woo
21:37:05  <PublicServer> <dwarf> what do you think about reconnecting goods drop for 5 lines?
21:38:07  <PublicServer> *** dwarf has joined company #1
21:38:19  <PublicServer> *** dwarf has joined spectators
21:38:24  <PublicServer> <Chris Booth> goods drop is empty just hack it
21:43:58  <PublicServer> *** Chris Booth has left the game (leaving)
21:43:58  <PublicServer> *** Game paused (number of players)
21:50:25  *** Nat_aS is now known as Nat_AFK
21:55:39  <PublicServer> *** V453000 has left the game (leaving)
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22:53:25  <Mazth> !gap
22:53:25  <PublicServer> Mazth: !gap <trainlength> <gap>: Returns amount of tunnels/bridges needed. Formula: (<gap>+<trainlength>-2)/(<trainlength>+2)
22:53:35  <Mazth> !gap4
22:53:51  *** yck has joined #openttdcoop
22:54:00  <Mazth> !gap 3 5
22:54:00  <PublicServer> Mazth: You need 2 tunnels/bridges for trainlength 3 and gap 5.
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