Config
Log for #openttdcoop on 4th September 2012:
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00:00:23  <PublicServer> <atdt> i mean it works fine, i just worry that it is rubbish
00:00:41  <PublicServer> <Dom> aslong as it works it doesn't matter
00:00:55  <PublicServer> <Dom> ok done
00:00:58  <PublicServer> <Dom> i'll do the rest tomorrow
00:01:54  <PublicServer> <Dom> sek
00:02:28  <PublicServer> <Dom> well ok thx the rest tomorrow :D
00:02:42  <PublicServer> <Dom> is that the ML?
00:02:45  <PublicServer> <atdt> yeah
00:02:47  <PublicServer> <Dom> going around the gold mines?
00:02:49  <PublicServer> <Dom> xD
00:02:53  <PublicServer> <atdt> yup :p
00:02:59  <PublicServer> <atdt> they said madness...
00:03:08  <PublicServer> <Dom> xD
00:03:14  <PublicServer> <atdt> they got madness :)
00:03:20  <PublicServer> <Dom> well they asked for it :D
00:06:00  <PublicServer> <Dom> @ BBH 01 we need a LL RR upgrade due east
00:06:54  <PublicServer> <atdt> ok im done for now
00:06:56  <PublicServer> <atdt> you done for now?
00:07:02  <PublicServer> <Dom> yep
00:07:05  <PublicServer> *** atdt has joined spectators
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00:07:10  <PublicServer> <atdt> l8r
00:07:14  <PublicServer> <Dom> n8 :)
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07:03:40  <Tray> !password
07:03:41  <PublicServer> Tray: meshed
07:03:53  <PublicServer> *** Game still paused (number of players)
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07:49:42  <t3k> hi
07:50:43  <planetmaker> hi
07:56:39  <Ammler> hi
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08:08:05  <Dom_> !players
08:08:08  <PublicServer> Dom_: There are currently no clients connected to the server
08:14:18  <Dom_> !password
08:14:19  <PublicServer> Dom_: lanced
08:14:41  <PublicServer> *** Game still paused (number of players)
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09:45:16  <Ryton> hellow
09:45:44  <Ryton> is LLRR active already?;-) :-P
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10:56:00  <Dom_> !players
10:56:03  <PublicServer> Dom_: There are currently no clients connected to the server
11:00:55  <Dom_> !password
11:00:55  <PublicServer> Dom_: lanced
11:01:08  <PublicServer> *** Game still paused (number of players)
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11:04:08  <V453000> !password
11:04:09  <PublicServer> V453000: lanced
11:04:29  <PublicServer> *** Game still paused (number of players)
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11:16:37  <atdt> !password
11:16:37  <PublicServer> atdt: spanks
11:16:47  <PublicServer> *** Game still paused (number of players)
11:16:47  <PublicServer> *** Game unpaused (number of players)
11:16:50  <PublicServer> *** atdt joined the game
11:16:57  <PublicServer> <atdt> choo choo
11:17:19  <PublicServer> <V453000> hi
11:17:42  <PublicServer> <atdt> hello!
11:18:24  <PublicServer> <V453000> the acceleration of these trains makes quite full lines :)
11:18:54  <PublicServer> <atdt> already :p
11:19:16  <PublicServer> <V453000> well if you had worse acceleration it would be even sooner :p
11:19:50  <PublicServer> <V453000> I rather meant that the density can be quite high :)
11:52:41  <PublicServer> <atdt> you working on anything?
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12:51:18  <Firestar> hi
12:52:03  <Firestar> !password
12:52:04  <PublicServer> Firestar: unruly
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13:46:31  <V453000> !password
13:46:31  <PublicServer> V453000: unruly
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15:15:46  <Maraxus> !password
15:15:46  <PublicServer> Maraxus: nougat
15:16:04  <PublicServer> *** Game still paused (number of players)
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17:03:13  <Ryton> blub blub
17:03:32  <Ryton> !password
17:03:32  <PublicServer> Ryton: nougat
17:08:02  <PublicServer> *** Game still paused (number of players)
17:08:04  <PublicServer> *** Ryton joined the game
17:12:56  <PublicServer> <Ryton> anyone around to play?
17:13:47  <PublicServer> <Ryton> nice LL-RR efforts, btw!
17:14:34  <PublicServer> <Ryton> I mean not just nice efforts, but nice work!
17:22:22  <PublicServer> *** Ryton has joined spectators
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18:04:27  <Maraxus> !password
18:04:27  <PublicServer> Maraxus: clover
18:04:48  <PublicServer> *** Game still paused (number of players)
18:04:51  <PublicServer> *** Maraxus joined the game
18:04:52  <PublicServer> <Ryton> ellow Maraxus
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18:04:58  <PublicServer> <Maraxus> hi
18:05:13  <Chris_Booth> hi
18:05:24  <PublicServer> <Ryton> 2 more mins
18:07:24  <PublicServer> <Ryton> pff, stupid matlab functions...
18:07:26  <PublicServer> *** Ryton has joined company #1
18:07:31  <PublicServer> <Ryton> anyway, back
18:07:34  <PublicServer> *** Maraxus has joined company #1
18:07:34  <PublicServer> *** Game unpaused (number of players)
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18:11:52  <Phillip> !players
18:11:54  <PublicServer> Phillip: Client 384 (Orange) is Ryton, in company 1 (Planingley Transport)
18:11:54  <PublicServer> Phillip: Client 400 (Orange) is Maraxus, in company 1 (Planingley Transport)
18:12:28  <Phillip> !password
18:12:28  <PublicServer> Phillip: sniper
18:12:42  <PublicServer> *** Phillip joined the game
18:12:51  <PublicServer> <Ryton> hi Phillip
18:13:05  <PublicServer> <Phillip> Hi Ryton.
18:13:16  <PublicServer> <Phillip> Finally found another way to get on irc.
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18:25:52  <Dom_> !players
18:25:55  <PublicServer> Dom_: Client 384 (Orange) is Ryton, in company 1 (Planingley Transport)
18:25:55  <PublicServer> Dom_: Client 400 (Orange) is Maraxus, in company 1 (Planingley Transport)
18:25:55  <PublicServer> Dom_: Client 403 (Orange) is Phillip, in company 1 (Planingley Transport)
18:26:07  <Dom_> !password
18:26:07  <PublicServer> Dom_: robber
18:26:20  <PublicServer> *** Dom joined the game
18:26:23  <PublicServer> <Dom> hi
18:26:23  <PublicServer> <Phillip> hi
18:26:25  <PublicServer> <Maraxus> hi
18:26:51  <PublicServer> <Dom> how is it going?
18:26:59  <PublicServer> <Dom> xD german english xD
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18:32:14  <PublicServer> <Ryton> slh03 ientry is getting busy
18:32:25  <PublicServer> <Ryton> entry*
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19:13:56  <Tray> !players
19:13:59  <PublicServer> Tray: Client 384 (Orange) is Ryton, in company 1 (Planingley Transport)
19:13:59  <PublicServer> Tray: Client 400 (Orange) is Maraxus, in company 1 (Planingley Transport)
19:13:59  <PublicServer> Tray: Client 403 is Phillip, a spectator
19:13:59  <PublicServer> Tray: Client 408 (Orange) is Dom, in company 1 (Planingley Transport)
19:14:05  <Tray> !password
19:14:05  <PublicServer> Tray: whinny
19:14:18  <PublicServer> *** Tray joined the game
19:17:49  <PublicServer> <Dom> hi
19:17:59  <PublicServer> <Ryton> hi there
19:21:09  <PublicServer> <Tray> Oil i jamming
19:24:23  <PublicServer> <Dom> hmmm
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19:25:32  *** Webster sets mode: +o Mark
19:25:34  <Webster> Hi! From all your Coop Friends!
19:25:52  <Mark> yo
19:26:06  <Mark> !password
19:26:06  <PublicServer> Mark: hectic
19:26:15  <PublicServer> *** Mark joined the game
19:27:15  <PublicServer> <Mark> oil drop bound trains are lost
19:27:22  <PublicServer> <Mark> oh thats wip
19:27:38  <PublicServer> <Ryton> yea
19:27:50  <PublicServer> <Ryton> should be fixed now, no?
19:28:05  <PublicServer> <Ryton> if its not fixed, there is a problem
19:28:09  <PublicServer> <Dom> yep
19:28:23  <PublicServer> <Mark> its fixed
19:28:31  <PublicServer> <Dom> for now yes
19:30:19  <PublicServer> <Mark> fuck
19:30:29  <PublicServer> <Mark> fucking touchpad
19:31:42  <V453000> lazy bastard ass in bed
19:31:45  <V453000> !password
19:31:45  <PublicServer> V453000: hectic
19:31:53  <PublicServer> <Mark> fuck you too
19:32:03  <PublicServer> *** V453000 joined the game
19:32:11  <PublicServer> <V453000> no fuck you and hi
19:32:13  <PublicServer> <V453000> :)
19:32:15  <PublicServer> <Mark> yo
19:32:17  <PublicServer> <Dom> hi
19:32:23  <PublicServer> <Maraxus> hi V
19:32:26  <PublicServer> <Ryton> hi V & co
19:32:53  <PublicServer> <Ryton> pff
19:32:56  <PublicServer> <Ryton> overflow faillure
19:33:19  <PublicServer> <Mark> mine im guessing? ;P
19:34:09  <PublicServer> <Ryton> bah
19:37:42  <PublicServer> <Ryton> prob's at oil drop?
19:37:48  <PublicServer> <Ryton> trains arenot returning :'(
19:37:50  <PublicServer> <Ryton> maybe my trains are lost
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19:45:49  <Wold> !download
19:45:49  <PublicServer> Wold: !download autostart|autottd|lin|lin64|osx|ottdau|source|win32|win64|win9x
19:45:50  <PublicServer> Wold: http://www.openttd.org/en/download-trunk/r24463
19:47:00  <PublicServer> <Ryton> can one of the members take a look at Brinham transfer?
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19:47:29  <Firestar> hi all!
19:47:56  <PublicServer> *** Ryton has left the game (general timeout)
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19:48:31  <Firestar> !password
19:48:31  <PublicServer> Firestar: aortas
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19:49:52  <PublicServer> <V453000> wtf is that Ryton
19:50:42  <PublicServer> <V453000> cant say I understand that at all
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19:51:16  <Ryton> !password
19:51:16  <PublicServer> Ryton: frieze
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19:51:52  <PublicServer> <Ryton> pff, for some reason the normal overflow doesnt work there :'(
19:52:10  <PublicServer> <Dom> mine do
19:52:12  <PublicServer> <V453000> wtf?
19:52:22  <PublicServer> <V453000> why would a normal overflow not work
19:52:28  <PublicServer> <Firestar> heres a littl bit of jamming in BBH 03
19:52:43  <PublicServer> <Ryton> it didnt work earlier :(
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19:53:02  <PublicServer> <Ryton> now it does
19:53:33  <PublicServer> <Ryton> but still not ideal
19:53:47  <PublicServer> <Ryton> V: it didnt work b/c of the long distance for the overflow
19:53:57  <PublicServer> <Ryton> i put it at the other side of the hill before
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19:56:59  <PublicServer> <Ryton> hmm, trains for Fluntburg heights are coming to overflow :'(
19:57:09  <PublicServer> <Ryton> it  should be hidden, I guess
19:57:31  <PublicServer> <Dom> im rebuildng bb02 that's why
19:57:35  <PublicServer> <Ryton> ah ok
19:58:29  <PublicServer> <Dom> xD
19:58:48  <PublicServer> <Ryton> thats why? :--)
19:58:54  <PublicServer> <Dom> :D
19:58:57  <PublicServer> <Dom> that just happened xD
20:00:08  <PublicServer> <Dom> ...
20:00:36  <PublicServer> <Mark> noob
20:01:10  <Chris_Booth> Mark == Mega Noob
20:01:16  <PublicServer> *** Tray has left the game (leaving)
20:01:24  <PublicServer> <Mark> boothnoob
20:01:58  * Chris_Booth is the Grand over Lord of all NoobVille
20:02:21  <PublicServer> <Mark> you are indeed
20:05:03  <PublicServer> <Mark> v hows the industry set going
20:05:37  <PublicServer> <Ryton> Paper pickup bypass may need a 2nd
20:06:03  <PublicServer> <Mark> bypass
20:06:09  <PublicServer> <Ryton> tahts possible too
20:06:16  <PublicServer> <Mark> no
20:06:18  <PublicServer> <Ryton> but the line  going south from SLH°07 is fullish
20:06:21  <PublicServer> <Mark> bypass the bypass
20:06:27  <PublicServer> <Ryton> lol
20:06:37  <PublicServer> <Ryton> where/who?
20:06:41  <PublicServer> <Mark> ...
20:10:26  <PublicServer> <Ryton> loll
20:10:28  <PublicServer> <Ryton> epic fail
20:10:31  <PublicServer> <Ryton> again... :p
20:10:57  <PublicServer> <Ryton> I dont see why it doesnt work :'(
20:11:15  <PublicServer> <Ryton> sometimes it works, then it fails...
20:12:09  <PublicServer> <Ryton> ah, needed 1 additional path
20:13:43  <PublicServer> <Ryton> lol
20:15:06  <PublicServer> <Ryton> bah (3x)
20:18:28  <PublicServer> <Ryton> gone
20:18:31  <PublicServer> *** Ryton has joined spectators
20:18:33  <PublicServer> <Dom> bb
20:18:35  <PublicServer> *** Ryton has left the game (leaving)
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20:23:55  <PublicServer> <Chris Booth> you grand overload it back!
20:24:01  <PublicServer> <Dom> hi Chris Booth
20:24:04  <PublicServer> <Chris Booth> hi Dom
20:24:28  <PublicServer> <Dom> how do you do
20:24:47  <PublicServer> <Chris Booth> I do good thanks
20:29:09  <PublicServer> <V453000> who the hell
20:29:12  <PublicServer> <V453000> made that prio at BBH 01
20:29:22  <PublicServer> <V453000> should be shot and then hanged
20:29:28  <PublicServer> <Chris Booth> lol
20:29:34  <PublicServer> <Chris Booth> I was like erm :S
20:31:04  <PublicServer> <Chris Booth> I guess that needs LL_RR to MSH 02 now
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20:32:51  <PublicServer> <V453000> well yeah but making a prio for 1 line is just dumb
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21:06:21  <PublicServer> <Maraxus> gn
21:06:24  <PublicServer> <Dom> n8
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