Config
Log for #openttdcoop on 29th September 2012:
Times are UTC Toggle Colours
00:05:45  <Sylf> !password
00:05:45  <PublicServer> Sylf: facets
00:05:54  <PublicServer> *** Game still paused (number of players)
00:05:54  <PublicServer> *** Sylf joined the game
00:09:38  <PublicServer> *** Sylf has left the game (leaving)
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08:33:07  <Webster> Latest update from dznews: OpenGFX - OpenGFX 0.4.5 <http://dev.openttdcoop.org/news/72> || DevZone Help Center - Hardware Check <http://dev.openttdcoop.org/news/71> || World Airliners Set - Release of Version 0.1 <http://dev.openttdcoop.org/news/70> || GRFCodec / NFORenum - GRFCodec 6.0.1 <http://dev.openttdcoop.org/news/69> || DevZone Help Center - New Server <http://dev.openttdcoop.org/news/68>
08:33:10  <Webster> Latest update from blog: Scheduled downtime of #openttdcoop Wednesday 3am CEST – 3pm CEST <http://blog.openttdcoop.org/2012/09/24/scheduled-downtime-of-openttdcoop-wednesday-3am-cest-3pm-cest/> || Fun with NoCarGoal <http://blog.openttdcoop.org/2012/08/24/fun-with-nocargoal/> || New member: LoPo <http://blog.openttdcoop.org/2012/07/08/new-member-lopo/> || Orderless Multi Cargo SRNW – My first article! <http://blog.openttdcoop.org/2012/07/07/orderless-multi-cargo-srnw-my-first-article/> || Advanced Building Revue 12: Overflows III <http://blog.openttdcoop.org/2012/06/28/advanced-building-revue-12-overflows-iii/> || Next on the list: industries! <http://blog.openttdcoop.org/2012/05/18/next-on-the-list-industries/> || Thank you & Good bye <http://blog.openttdcoop.org/2012/05/14/thank-you-good-bye/> || New member: Mazur <http://blog.openttdcoop.org/2012/04/16/new-member-mazur/> || Titlegame competition – now voting! <http://blog.openttdcoop.org/2012/02/21/titlegame-competition-now-voting/> || Advanced Building Revue 11: Refit Stations <http://blog.openttdcoop.org/2012/02/16/advanced-building-revue-11-refit-stations/>
08:36:04  <PublicServer> <Dom> i gtgo
08:36:15  <PublicServer> <Dom> laters :)
08:36:21  <PublicServer> <Absolutis> bye
08:36:23  <PublicServer> <Absolutis> cu
08:36:25  <PublicServer> <Dom> or are you building?
08:36:37  <PublicServer> <Absolutis> y
08:36:43  <PublicServer> <Absolutis> stay for a while
08:36:45  <PublicServer> <Dom> ok
08:36:57  <PublicServer> <Dom> where?
08:37:03  <PublicServer> <Absolutis> eh, some candy
08:37:19  <PublicServer> <Dom> ok
08:38:21  <PublicServer> <Absolutis> oke
08:38:35  <PublicServer> <Dom> bb
08:38:49  <PublicServer> <Dom> im confused xD
08:41:52  <PublicServer> *** Absolutis has joined spectators
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10:49:59  <Ryton_> !password
10:50:00  <PublicServer> Ryton_: equine
10:51:24  <Ryton_> @dicht equine
10:51:39  <Ryton_> @dict equine
10:51:41  <Webster> Ryton_: wn: equine adj 1: resembling a horse 2: of or belonging to the family Equidae n 1: hoofed mammals having slender legs and a flat coat with a narrow mane along the back of the neck [syn: {equine}, {equid}]
10:53:40  <Ryton_> !password
10:53:40  <PublicServer> Ryton_: pastry
10:53:52  <PublicServer> *** Ryton joined the game
10:53:54  <PublicServer> <Ryton> oi
11:17:49  <PublicServer> <Ryton> boom again :s
11:23:24  *** Dom_ has quit IRC
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11:27:33  <Dom_> !password
11:27:33  <PublicServer> Dom_: antics
11:27:46  <PublicServer> <Ryton> rehi
11:27:46  <PublicServer> *** Dom joined the game
11:27:54  <PublicServer> <Dom> hi :)
11:28:40  <PublicServer> <Dom> is there some action going on?
11:28:50  <PublicServer> <Ryton> some building
11:28:53  <PublicServer> <Ryton> I added a prio to a station
11:28:59  <PublicServer> <Dom> :)
11:28:59  <PublicServer> <Ryton> of yours, where 7 trains were wating
11:29:03  <PublicServer> <Ryton> they blocked a crossing :-)
11:29:10  <PublicServer> <Ryton> -prio + overflow
11:29:12  <PublicServer> *** Dom has joined company #1
11:29:20  <PublicServer> <Ryton> slundinghattan mines
11:29:38  <PublicServer> <Ryton> 7 trains for 30 tonnes/month
11:29:41  <PublicServer> <Ryton> is a bit overkill ;-)-
11:29:51  <PublicServer> <Dom> oh yes i know :)
11:29:58  <PublicServer> <Dom> the mines wants to die xD
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11:49:21  <PublicServer> <Ryton> I'll be going soon
11:49:27  <PublicServer> <Ryton> are youbuilding some thing?
11:50:18  <PublicServer> <Ryton> bah
11:50:28  <PublicServer> <Ryton> overflow at slundinghattan north isnt working as I'd like it to
11:50:30  <PublicServer> <Dom> nope im not
11:51:09  <PublicServer> <Absolutis> hey
11:56:07  <PublicServer> <Dom> the problem is trains are not forced into the depot
11:56:49  <PublicServer> <Ryton> afk
11:56:51  <PublicServer> <Dom> ok
11:56:53  <PublicServer> *** Ryton has joined spectators
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12:17:00  <PublicServer> <Dom> are you building anything?
12:17:10  <PublicServer> <Absolutis> me?
12:17:12  <PublicServer> <Absolutis> no.
12:17:19  <PublicServer> <Dom> yep no one else here :)
12:17:21  <PublicServer> <Absolutis> in fact i'm _kinda_ away
12:17:27  <PublicServer> <Dom> ah ok cause im going afk
12:17:29  <PublicServer> <Absolutis> playing DF
12:17:31  <PublicServer> <Dom> laters :)
12:17:37  <PublicServer> *** Dom has joined spectators
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12:21:16  <PublicServer> *** Dom has left the game (general timeout)
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13:28:53  <Chris_Booth> !password
13:28:53  <PublicServer> Chris_Booth: encase
13:29:15  <PublicServer> *** Game still paused (number of players)
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13:29:20  <PublicServer> <Chris Booth> hi
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13:47:28  <Dom_> !password
13:47:29  <PublicServer> Dom_: encase
13:47:47  <PublicServer> *** Game still paused (number of players)
13:47:47  <PublicServer> *** Dom joined the game
13:47:53  <PublicServer> <Dom> hi
13:53:10  <Chris_Booth> DOM!
13:53:19  <PublicServer> <Dom> YES
13:53:25  <PublicServer> *** Absolutis has joined company #1
13:53:25  <PublicServer> *** Game unpaused (number of players)
13:53:33  <PublicServer> <Dom> hi :)
13:53:35  <PublicServer> <Absolutis> heya
13:54:20  <Chris_Booth> Hi
13:54:40  <PublicServer> <Dom> hi  CB
13:55:32  <Chris_Booth> hows everyone?
13:55:48  <PublicServer> <Absolutis> everyone is fine
13:55:54  <PublicServer> <Dom> :D
13:55:57  <Chris_Booth> epic
13:56:14  <PublicServer> <Absolutis> how's anyone?
13:57:12  <PublicServer> <Dom> wood will need a third soon
13:57:30  <PublicServer> <Dom> ish
13:59:50  <PublicServer> *** Dom has left the game (general timeout)
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13:59:52  <PublicServer> *** Game paused (number of players)
13:59:56  <PublicServer> <Absolutis> :(
14:03:38  *** Dom__ has joined #openttdcoop
14:03:55  <Dom__> !password
14:03:55  <PublicServer> Dom__: morned
14:04:08  <PublicServer> *** Game still paused (number of players)
14:04:08  <PublicServer> *** Game unpaused (number of players)
14:04:10  <PublicServer> *** Dom joined the game
14:04:14  <PublicServer> <Dom> re-hi
14:04:28  <PublicServer> <Absolutis> rehi
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14:23:48  <PublicServer> <Dom> can you pls take a look at !here
14:23:58  <PublicServer> <Absolutis> k
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14:24:28  <PublicServer> <Dom> and tell me if i should build another station for lf/grain or 2stations in one or all in one station
14:24:50  <PublicServer> <Absolutis> 2 stations is usually the standard
14:24:56  <PublicServer> <Absolutis> also i'd build separate overflows
14:25:18  <PublicServer> <Dom> that's what i mean another big station for it
14:25:37  <PublicServer> <Absolutis> yeah, you should
14:25:39  <PublicServer> <Dom> ok
14:25:43  <PublicServer> <Dom> thx
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14:50:02  <Tray> !password
14:50:02  <PublicServer> Tray: burred
14:50:22  <PublicServer> *** Tray joined the game
14:50:29  <PublicServer> <Dom> hello
14:50:54  <PublicServer> <Tray> Hi.
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14:57:48  <PublicServer> <Dom> afk
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15:57:21  <PublicServer> <Dom> lol
15:57:28  <PublicServer> <Dom> jam?!
15:57:39  <PublicServer> *** Dom has joined company #1
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16:23:07  <PublicServer> <Dom> another jam
16:26:13  <PublicServer> <Dom> tray?
16:30:15  <PublicServer> <Tray> Sorry Dom was afk.
16:30:17  <PublicServer> <Tray> What happened?
16:30:19  <PublicServer> <Dom> np :)
16:30:29  <PublicServer> <Dom> have you done some changes in the windmill?
16:30:35  <PublicServer> <Dom> good pick sw
16:30:45  <PublicServer> <Tray> Missing pf trap and this input from the other side
16:30:53  <PublicServer> <Dom> huge jam :)
16:31:07  <PublicServer> <Tray> why this?
16:31:10  <PublicServer> <Dom> idk
16:31:25  <PublicServer> <Dom> trains got stuck everywhere in the reversers
16:32:05  <PublicServer> <Tray> in the reverser or the waiting bays?
16:32:07  <PublicServer> *** Absolutis has left the game (general timeout)
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16:32:31  <PublicServer> <Tray> your pf trap isn't working btw
16:32:45  <PublicServer> <Tray> because you actually removed mine
16:32:52  <PublicServer> <Dom> where?
16:33:07  <PublicServer> <Dom> oh thx  sry :)
16:33:09  <PublicServer> <Dom> xD
16:33:31  <PublicServer> <Tray> I hate reverser
16:34:18  <PublicServer> <Tray> want to redo it?
16:34:32  <PublicServer> <Dom> maybe later
16:34:50  <PublicServer> <Dom> watching a movie a took a quick look and saw the jam xD
16:37:37  <PublicServer> <Tray> the waiting bays are one tile to short
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16:50:01  <Ryton_> jam at windmill?
16:52:28  <Ryton_> it couldn't handle 4trains at the ring
16:53:20  <Ryton_> since the horizontal pieces are less than TL +2, so not waiting bays.
16:53:49  <Ryton_> thats why I added PBS in NE corner
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17:29:05  <PublicServer> *** Tray has left the game (leaving)
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18:09:09  <Ryton> !password
18:09:09  <PublicServer> Ryton: crated
18:09:20  <PublicServer> *** Game still paused (number of players)
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18:12:43  <PublicServer> <Ryton> dom?
18:12:45  <PublicServer> <Ryton> still around?
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20:07:11  <PublicServer> <Ryton> hmm
20:07:18  <PublicServer> <Ryton> not much animo here atm
20:07:21  <PublicServer> *** Ryton has left the game (leaving)
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20:58:24  <PublicServer> *** Game still paused (number of players)
20:58:26  <PublicServer> *** mfb joined the game
20:58:28  <PublicServer> <mfb> hi
20:59:10  <PublicServer> <mfb> sennington connection is strange :p
20:59:32  <PublicServer> <mfb> SLH06 is so close...
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21:25:35  <Dom_> !password
21:25:35  <PublicServer> Dom_: afloat
21:25:44  <PublicServer> *** Game still paused (number of players)
21:25:45  <PublicServer> *** Dom joined the game
21:25:49  <PublicServer> <Dom> hi
21:25:53  <PublicServer> <mfb> hi
21:25:55  <PublicServer> *** Dom has joined company #1
21:25:55  <PublicServer> *** Game unpaused (number of players)
21:28:21  <mfb-> !rcon set raw_industry_construction
21:28:21  <PublicServer> mfb-: Current value for 'raw_industry_construction' is: '2' (min: 0, max: 2)
21:28:24  <mfb-> !rcon set raw_industry_construction 1
21:28:35  <mfb-> !rcon set raw_industry_construction 2
21:28:54  <PublicServer> <mfb> evil forest
21:28:58  <PublicServer> <Dom> where?
21:29:08  <PublicServer> <mfb> flenwell valley
21:29:54  <PublicServer> <Dom> lol yeah xD
21:31:33  <PublicServer> <Dom> change the trains back to wood and waypoint
21:31:55  <PublicServer> <Dom> the problem with this station is though, it jams alot...
21:32:05  <PublicServer> <Dom> and it made a huge ml jam before
21:32:05  <PublicServer> <mfb> then it needs longer entry lines
21:32:16  <PublicServer> <Dom> yes
21:32:18  <PublicServer> <mfb> it does not have enough trains to jam back to ML
21:32:28  <PublicServer> <mfb> ah, with wood... maybe
21:32:31  <PublicServer> <Dom> it did somehow idk
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21:37:00  <PublicServer> <mfb> BBH02<->wood needs 3rd soon
21:37:13  <mfb-> !rcon set max_trains 1000
21:38:47  <PublicServer> <mfb> ah, signal gaps
21:39:02  <PublicServer> <mfb> dom: see !here
21:39:20  <PublicServer> <mfb> that is very bad
21:39:51  <PublicServer> <mfb> like... now :D
21:39:55  <PublicServer> <mfb> train 711
21:40:37  <PublicServer> <Dom> where?
21:40:39  <PublicServer> <mfb> sign !here
21:40:53  <PublicServer> <mfb> same with train 539
21:41:15  <PublicServer> <mfb> what is that?
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21:41:22  <PublicServer> <mfb> better
21:41:36  <PublicServer> <Dom> good?
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21:42:03  <PublicServer> <mfb> not perfect, as leaving trains will occupy the prio, but that cannot be avoided if exit+join are so close together
21:42:21  <PublicServer> <Dom> yes
21:43:31  <PublicServer> <Dom> wood will need a third soon
21:43:43  <PublicServer> <mfb> indeed
21:44:26  <PublicServer> <Dom> nice 846 trains :)
21:55:38  <PublicServer> <mfb> do you have specific plans for SLH04 / BBH02? otherwise I just continue building
21:55:48  <PublicServer> <Dom> nope go ahead :)
21:56:08  <PublicServer> <Dom> i connected the third to the wood stations
22:06:06  <PublicServer> <mfb> there we go
22:06:24  <PublicServer> <Dom> nice :D
22:06:30  <PublicServer> <mfb> good night
22:06:36  <PublicServer> <Dom> n8
22:06:42  <PublicServer> <mfb> 3rd in the other direction: maybe tomorrow
22:06:44  <PublicServer> *** mfb has left the game (leaving)
22:06:44  <PublicServer> *** Game paused (number of players)
22:06:46  <PublicServer> <Dom> ok
22:06:52  <PublicServer> *** Dom has joined spectators
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23:43:20  <BiG> hi
23:43:24  <PublicServer> <Dom> hi xD
23:43:24  <BiG> !players
23:43:27  <PublicServer> BiG: Client 192 is Dom, a spectator
23:43:37  <BiG> looks like you are all talk and no play too :P
23:43:40  <BiG> haha
23:43:41  <BiG> xD
23:43:43  <BiG> !password
23:43:44  <PublicServer> BiG: wooing
23:43:45  <PublicServer> *** Dom has joined company #1
23:43:54  <PublicServer> <Dom> i cant play alone xD
23:44:01  <BiG> I know!
23:44:02  <BiG> All talk!
23:44:03  <BiG> xD
23:44:11  <PublicServer> <Dom> true that :D
23:44:23  <PublicServer> *** Game still paused (number of players)
23:44:26  <PublicServer> *** Big Meech joined the game
23:44:29  <PublicServer> <Big Meech> oh hai
23:44:51  <PublicServer> <Big Meech> boats?
23:44:55  <PublicServer> <Dom> no xD
23:45:05  <PublicServer> <Big Meech> dam,n
23:45:11  <PublicServer> <Big Meech> i only come her efor the boats
23:45:14  <PublicServer> *** Big Meech has joined company #1
23:45:14  <PublicServer> *** Game unpaused (number of players)
23:45:18  <PublicServer> <Dom> we had planes xD
23:45:24  <PublicServer> <Big Meech> nice
23:47:42  <PublicServer> <Dom> here's the building :)
23:47:52  <PublicServer> <Big Meech> lol I dont see it
23:48:06  <PublicServer> <Dom> wood drop and pick
23:48:13  <PublicServer> <Dom> for example
23:48:36  <PublicServer> <Dom> nw corner
23:49:02  <PublicServer> <Big Meech> ah
23:49:06  <PublicServer> <Big Meech> is that all you?
23:49:20  <PublicServer> <Dom> station yes
23:49:26  <PublicServer> <Big Meech> id go and make the bridges all match
23:49:33  <PublicServer> <Dom> xD
23:49:43  <PublicServer> <Big Meech> im serious :)
23:49:46  <PublicServer> <Dom> idk i always have the bridges invisible
23:50:02  <PublicServer> <Big Meech> oh, it looks ugly at the moment
23:50:16  <PublicServer> <Dom> :D
23:50:18  <PublicServer> <Dom> go ahead
23:52:26  <PublicServer> <Big Meech> the wood drop station is ugly too imo
23:52:33  <PublicServer> <Big Meech> at least the tiles
23:52:43  <PublicServer> <Dom> :D
23:53:02  <PublicServer> <Dom> go ahead and do a nice candy station
23:53:20  <PublicServer> <Big Meech> im not sure if i can I am all talk
23:53:59  <PublicServer> <Big Meech> wow , i like some of these platforms
23:54:01  <PublicServer> <Dom> as far as i can remember i saw some of your ps games
23:54:38  <BiG> yeah i think you started coming here as i was leaving sorta
23:54:43  <BiG> few months back
23:55:19  <PublicServer> <Dom> yep
23:58:18  <PublicServer> <Big Meech> hmm are we doing oil?
23:58:22  <PublicServer> <Dom> no
23:58:26  <PublicServer> <Dom> no oil and no coal
23:58:28  <PublicServer> <Big Meech> okay
23:59:32  <PublicServer> <Big Meech> thats weird
23:59:35  <PublicServer> <Dom> ?
23:59:43  <PublicServer> <Big Meech> we got all those trains waitng for goods
23:59:58  <PublicServer> <Big Meech> go look at % at sawmill... says like 70% transported? O_o
23:59:58  <PublicServer> <Dom> in wood pick you mean?

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