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00:11:19 *** TNepr has joined #openttdcoop 00:19:28 <Sylf> yeah, I wonder where everyone is today 00:20:00 <Sylf> !password 00:20:00 <PublicServer> Sylf: footed 00:20:11 <PublicServer> *** Game still paused (number of players) 00:20:13 <PublicServer> *** Sylf joined the game 00:22:25 <PublicServer> <Sylf> Absolutis' one long road for the whole town's not gonna work as intended 00:22:35 <PublicServer> <Sylf> *le sigh* 00:34:00 *** pugi has quit IRC 00:38:03 <dino__> !password 00:38:03 <PublicServer> dino__: smites 00:38:21 <PublicServer> *** Game still paused (number of players) 00:38:23 <PublicServer> *** Dr-Dinosaur joined the game 00:39:34 <PublicServer> *** Dr-Dinosaur has paused the server. 00:39:42 <PublicServer> *** Dr-Dinosaur has paused the server. 00:39:46 <PublicServer> <Dr-Dinosaur> LOL 00:42:07 *** BenJTotterdell has quit IRC 00:56:03 <PublicServer> *** Sylf has joined company #1 00:56:09 <PublicServer> *** Sylf has enabled autopause mode. 00:56:11 <PublicServer> *** Game unpaused (number of players) 01:18:03 <PublicServer> <Dr-Dinosaur> Heyaaaa 01:33:20 <Sylf> !rcon train_limit 1001 01:33:20 <PublicServer> Sylf: ERROR: command not found 01:33:24 <Sylf> !rcon set train_limit 1001 01:33:25 <PublicServer> Sylf: 'train_limit' is an unknown setting. 01:33:34 <Sylf> !rcon set max_trains 1001 01:42:23 *** dwarf has joined #openttdcoop 01:42:28 <dwarf> !password 01:42:28 <PublicServer> dwarf: offing 01:42:57 <PublicServer> *** dwarf joined the game 01:43:05 <PublicServer> <Sylf> hi 01:43:09 <PublicServer> <dwarf> hi 01:43:31 <PublicServer> <dwarf> are you building 3rd? 01:43:45 <PublicServer> <dwarf> I can do it from BBH5 01:44:07 <PublicServer> <dwarf> or do you need help somewhere else? 01:44:33 <PublicServer> <Dr-Dinosaur> 3rd? 01:44:40 <PublicServer> <Sylf> no, I haven't done anything tonight 01:44:43 <PublicServer> <Dr-Dinosaur> I'm working on a third at BBH 01 01:44:49 <PublicServer> <Dr-Dinosaur> So it's LLL RRR 01:44:51 <PublicServer> <Dr-Dinosaur> 1/2 done 01:44:53 <PublicServer> <dwarf> ah, that's you 01:46:36 <PublicServer> *** Sylf has joined spectators 01:46:57 <PublicServer> <Dr-Dinosaur> I'm trying to work out some tricky line balancing :) 01:47:28 <PublicServer> <Sylf> :/ 01:47:35 <PublicServer> <Sylf> GUN still gridlocks 01:47:50 <PublicServer> *** Sylf has joined company #1 01:49:10 <PublicServer> <Dr-Dinosaur> Dwarf Do you wanna stitch my third through BHH 02? 01:49:21 <PublicServer> <dwarf> yup 01:49:35 <PublicServer> <dwarf> or end it in BBH 02 for now 01:50:01 <PublicServer> <Dr-Dinosaur> Well it's up to you. I don't know what the best way to terminate it is :) 01:57:05 <PublicServer> *** Sylf has joined spectators 01:59:51 <PublicServer> <dwarf> you should double that bridge 02:00:01 <PublicServer> <Dr-Dinosaur> Which one? 02:00:07 <PublicServer> <dwarf> at !double 02:00:21 <PublicServer> <Dr-Dinosaur> Ahhh yes 02:05:07 <PublicServer> <Dr-Dinosaur> Slyf: Is that third line quick fix okay? 02:05:13 <PublicServer> <Dr-Dinosaur> You have a lot of built up traffic there 02:05:43 <Woodbutcher> !password 02:05:43 <PublicServer> Woodbutcher: patron 02:05:59 <PublicServer> *** Woodbutcher joined the game 02:06:04 <PublicServer> <Woodbutcher> hi folks 02:06:07 <PublicServer> <Dr-Dinosaur> Only about half are going that way though :) 02:06:09 <PublicServer> <dwarf> hi 02:08:19 <PublicServer> <Woodbutcher> so is ML goin to 3 now? 02:08:33 <PublicServer> <Dr-Dinosaur> Yeah, Vinnie started it from BBH2 to mine :) 02:08:39 <PublicServer> <dwarf> in progress 02:08:59 <PublicServer> <Woodbutcher> everywhere or just some places? 02:09:25 <PublicServer> <dwarf> BBH 05- BBH 02 is the busyest part 02:09:35 <PublicServer> <Woodbutcher> gotcha 02:16:35 <PublicServer> <Woodbutcher> why no signals at that sign? 02:16:42 <PublicServer> <Dr-Dinosaur> Which sign? 02:16:46 <PublicServer> <dwarf> the firs gap has to be the biggest 02:17:18 <PublicServer> <dwarf> otherwise trains would start entering too soon and would stop at the long bridge 02:17:18 <PublicServer> <Woodbutcher> not sure I follow 02:17:25 <PublicServer> <Dr-Dinosaur> Oh I see 02:17:43 <PublicServer> <Dr-Dinosaur> They need to be seperated, as the first bridge isn't the longest 02:17:54 <PublicServer> <Dr-Dinosaur> So they might be close enough for the 1st bridge, but not the 3rd 02:18:04 <PublicServer> <dwarf> yup 02:18:36 <PublicServer> <Woodbutcher> so cause the first briges are less then one TL? 02:18:54 <PublicServer> <dwarf> the point is that is less than the longest gap 02:18:56 <PublicServer> <Woodbutcher> bridges* 02:19:06 <PublicServer> <Woodbutcher> ok 02:19:20 <PublicServer> <dwarf> so if I put a signal after it a train would enter 5 tiles after the other 02:19:30 <PublicServer> <dwarf> but couldn't pass the 9 long bridge 02:19:34 <PublicServer> <Dr-Dinosaur> Why don't you re-adjust the tracks under the last bridge 02:19:44 <PublicServer> <Dr-Dinosaur> You can make it less than 9. I'll sort it out 02:19:58 <PublicServer> <dwarf> I could, but it works like this 02:25:20 <PublicServer> <Woodbutcher> doc you working on BBH01? 02:25:22 <PublicServer> <Dr-Dinosaur> Yep 02:25:28 <PublicServer> <Dr-Dinosaur> CL issues 02:25:31 <PublicServer> <Woodbutcher> yeah 02:25:37 <PublicServer> <Woodbutcher> i was gonna suggest something 02:25:55 <PublicServer> <Dr-Dinosaur> Go on :) 02:26:25 <PublicServer> <Woodbutcher> i think it would be better to go straight into the tunnel and jog for the other line instead 02:26:55 <PublicServer> <Woodbutcher> know what I mean? 02:27:09 <PublicServer> <Dr-Dinosaur> Sort of :) 02:27:23 <PublicServer> <Dr-Dinosaur> V did that fix a long time ago, I've been scared to touch it. lets fix it 02:28:35 <PublicServer> <Dr-Dinosaur> Like that? : 02:28:38 <PublicServer> <Dr-Dinosaur> :) 02:28:44 <PublicServer> <Woodbutcher> seems better to me 02:29:14 <PublicServer> <Dr-Dinosaur> Trains vs tunnels :D 02:29:20 <PublicServer> <Woodbutcher> the trains don't slow down to 82mph anymore 02:29:20 <PublicServer> <Dr-Dinosaur> It's like the most complex question one can ask 02:29:46 <PublicServer> <Woodbutcher> ya think? :) 02:29:54 <PublicServer> <Dr-Dinosaur> I dunno :) 02:30:40 <PublicServer> <Woodbutcher> is !here a signal gap on purpose? 02:30:56 <PublicServer> <Dr-Dinosaur> Nope, just not finished 02:31:02 <PublicServer> <Woodbutcher> ok sorry 02:31:04 <PublicServer> <Dr-Dinosaur> I was working on a split priority system 02:31:06 <PublicServer> <Dr-Dinosaur> No probs :) 02:32:49 <PublicServer> <Dr-Dinosaur> Well Tunnels, have to have entrances parallel. They can't go stagged and have speed limits 02:33:04 <PublicServer> <Dr-Dinosaur> Tunnels can't cross tunnels, bridges can't cross bridges 02:33:10 <PublicServer> <Dr-Dinosaur> But bridges can cross tunnels 02:33:21 <PublicServer> <Sylf> tunnels can cross tunnels at different level 02:33:33 <PublicServer> <Dr-Dinosaur> Ahhhh yes :) 02:33:36 <PublicServer> <dwarf> there's a mod when tunnels can cross 02:33:43 <PublicServer> <Dr-Dinosaur> They also require one extra tile to start though :) 02:33:46 <PublicServer> <dwarf> really crazy :D 02:33:57 <PublicServer> <Dr-Dinosaur> If on flat ground 02:34:16 <PublicServer> <dwarf> yea, a flat tunnel entry would be nice 02:34:50 <PublicServer> <Dr-Dinosaur> Like subway to train on simicty 2000 :) 02:34:52 *** TNepr1 has joined #openttdcoop 02:35:28 <Sylf> http://wiki.openttdcoop.org/images/4/4b/PSG244.png You can see some stacked parallel tunnels as well crossing tunnels in that one 02:35:46 <PublicServer> <Sylf> V's typical cryziness 02:36:12 <PublicServer> <Woodbutcher> lol omg 02:36:23 <PublicServer> <Dr-Dinosaur> ` 02:36:26 <PublicServer> <Dr-Dinosaur> That's insane 02:36:56 <Sylf> then there's this madness... http://wiki.openttdcoop.org/images/4/4b/PSG244.png 02:37:05 <Sylf> no bridges in that hub 02:37:38 <PublicServer> <Woodbutcher> that's the same pic isn't it? 02:37:50 <Sylf> oh 02:37:58 <Sylf> http://wiki.openttdcoop.org/images/a/a6/PSG197.png 02:38:01 <Sylf> there we go 02:38:20 <PublicServer> <Woodbutcher> ah 02:38:30 <PublicServer> <Woodbutcher> so was that a goal not to use bridges? 02:38:46 <PublicServer> <Woodbutcher> at least in that hub 02:39:21 <Sylf> that's V being V 02:39:37 <PublicServer> <Woodbutcher> gotcha 02:39:51 <PublicServer> <Dr-Dinosaur> I gotta go do ... stuff :p 02:39:51 <PublicServer> <Dr-Dinosaur> Brb 02:40:19 *** TNepr has quit IRC 02:45:12 <PublicServer> <Dr-Dinosaur> Erm... so yeah Angry Birds Star Wars is out tonight 02:46:43 <PublicServer> <dwarf> haven't heard of that one 02:46:57 <PublicServer> <Woodbutcher> yeah thats new to me 02:46:59 <PublicServer> <dwarf> my phone is probably not good enough for it anyways 02:48:37 <PublicServer> <Dr-Dinosaur> All the hip kids are playing it though :) 02:48:53 <PublicServer> *** dwarf has joined spectators 02:48:58 <PublicServer> <Woodbutcher> i don't even own a cellphone 02:49:01 <PublicServer> <dwarf> I'll go eat 02:52:27 <PublicServer> <Dr-Dinosaur> AGGGGHHHHHH 02:52:33 <PublicServer> <Woodbutcher> oops 02:55:28 <PublicServer> *** Dr-Dinosaur has left the game (leaving) 02:55:28 <PublicServer> *** Game paused (number of players) 02:56:00 <PublicServer> *** Woodbutcher has left the game (leaving) 03:02:43 <PublicServer> *** Sylf has left the game (connection lost) 03:04:31 *** KenjiE20 has quit IRC 03:43:25 *** brylie has quit IRC 03:43:44 <PublicServer> *** dwarf has left the game (leaving) 03:57:05 *** dwarf has quit IRC 04:19:43 *** brylie has joined #openttdcoop 04:34:12 *** TNepr1 has quit IRC 04:40:47 *** brylie has quit IRC 04:49:05 *** brylie has joined #openttdcoop 05:01:38 *** dwarf has joined #openttdcoop 05:01:42 <dwarf> !password 05:01:42 <PublicServer> dwarf: belted 05:02:06 <PublicServer> *** Game still paused (number of players) 05:02:09 <PublicServer> *** dwarf joined the game 05:18:19 <PublicServer> *** dwarf has joined spectators 05:34:35 <dwarf> The train limit should be increased 05:51:18 <PublicServer> *** dwarf has left the game (leaving) 05:58:59 *** Woodbutcher has quit IRC 06:10:23 *** valhallasw has joined #openttdcoop 06:15:29 *** dwarf has quit IRC 06:33:52 *** valhallasw has quit IRC 06:42:52 *** sla_ro|master has joined #openttdcoop 06:52:58 *** roboboy has joined #openttdcoop 07:01:56 *** robotboy has joined #openttdcoop 07:04:56 *** r0b0tb0y has joined #openttdcoop 07:06:20 *** roboboy has quit IRC 07:08:24 *** Dom_ has joined #openttdcoop 07:10:57 *** robotboy has quit IRC 07:13:15 <Dom_> !password 07:13:15 <PublicServer> Dom_: boxing 07:13:38 <PublicServer> *** Game still paused (number of players) 07:13:38 <PublicServer> *** Dom joined the game 07:16:54 <PublicServer> *** Dom has left the game (leaving) 07:22:39 *** Dom_ has quit IRC 08:21:58 *** cyph3r has joined #openttdcoop 08:39:17 *** Dom_ has joined #openttdcoop 08:39:50 *** Dom_ has quit IRC 09:06:11 *** r0b0tb0y has quit IRC 09:50:54 *** cyph3r has quit IRC 10:05:53 *** pugi has joined #openttdcoop 10:54:45 *** utomsig has joined #openttdcoop 10:54:52 <utomsig> !download lin64 10:54:53 <PublicServer> utomsig: http://binaries.openttd.org/nightlies/trunk/r24666/openttd-trunk-r24666-linux-generic-amd64.tar.xz 10:58:44 <utomsig> @quickstart 10:58:47 <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart 10:59:06 <utomsig> !help 10:59:07 <PublicServer> utomsig: http://www.openttdcoop.org/wiki/IRC_Commands 10:59:57 <utomsig> !password 10:59:58 <PublicServer> utomsig: boxing 11:01:31 <PublicServer> *** Game still paused (number of players) 11:02:24 <PublicServer> *** Game still paused (number of players) 11:02:24 <PublicServer> *** V453000 joined the game 11:07:19 <utomsig> !players 11:07:51 <PublicServer> *** Player has left the game (leaving) 11:09:24 *** sla_ro|master has quit IRC 11:14:17 *** utomsig has quit IRC 11:38:11 *** Absolutis has joined #openttdcoop 11:38:14 <Absolutis> !password 11:38:15 <PublicServer> Absolutis: boxing 11:38:27 <Absolutis> yay, nice password 11:41:39 <PublicServer> *** Game still paused (number of players) 11:41:39 <PublicServer> *** Game unpaused (number of players) 11:41:39 <PublicServer> *** Absolutis joined the game 11:41:43 <PublicServer> <Absolutis> hello. 11:43:26 *** Dom_ has joined #openttdcoop 11:45:05 <Dom_> !playercount 11:45:06 <PublicServer> Dom_: Number of players: 4 (0 spectators) 11:45:13 <Dom_> !password 11:45:14 <PublicServer> Dom_: oyster 11:45:36 <PublicServer> *** Dom joined the game 11:45:37 <PublicServer> <Absolutis> hello 11:45:41 <PublicServer> <Dom> morning 11:46:11 <PublicServer> <Dom> may i tell you one thing? 11:46:25 <PublicServer> <Absolutis> what? 11:46:31 <PublicServer> <Dom> alcohol is a bitch!! 11:46:38 <PublicServer> <V453000> oh who fucking new 11:46:40 <PublicServer> <V453000> knew 11:46:43 <PublicServer> <Dom> :D 11:46:55 <PublicServer> <V453000> also hi 11:46:56 <PublicServer> <Dom> and we have to destroy it xD 11:46:58 <PublicServer> <Dom> hi :) 11:47:04 <PublicServer> <V453000> yes, by integrating with it 11:55:27 *** KenjiE20 has joined #openttdcoop 11:55:27 *** ChanServ sets mode: +o KenjiE20 11:58:53 <PublicServer> <Dom> brb 11:58:59 <PublicServer> *** Dom has left the game (leaving) 11:59:37 <PublicServer> <Absolutis> btw, ´doesn't Japanese Buldings cause lag? 11:59:44 <PublicServer> *** Absolutis has left the game (general timeout) 11:59:44 <PublicServer> *** Absolutis has left the game (connection lost) 11:59:46 <PublicServer> *** Game paused (number of players) 11:59:56 <Absolutis> !password 11:59:57 <PublicServer> Absolutis: dressy 12:00:13 <PublicServer> <V453000> not like there are many japanese buildings :D 12:00:23 <PublicServer> *** Game still paused (number of players) 12:00:23 <PublicServer> *** Game unpaused (number of players) 12:00:24 <PublicServer> *** Absolutis joined the game 12:00:36 <PublicServer> <V453000> most of them are overwritten by NA city anyway 12:01:14 <PublicServer> *** Absolutis has left the game (general timeout) 12:01:14 <PublicServer> *** Absolutis has left the game (connection lost) 12:01:14 <PublicServer> *** Game paused (number of players) 12:01:47 <Absolutis> i'd fix SLH 03, but i'm lagging too much 12:01:49 <PublicServer> <V453000> and I think Japanese buildings are nicer than TTRS; not just because the smaller houses fit more with NA city, but also because there is more variety in the skyscrapers, or at least better distribution; TTRS is like 50% the turqoise skyscraper 12:02:03 <PublicServer> <V453000> cant help you there 12:02:17 <PublicServer> <V453000> well 1000 trains + towns is some load t oo 12:02:41 <Absolutis> !password 12:02:41 <PublicServer> Absolutis: dressy 12:02:57 <PublicServer> *** Game still paused (number of players) 12:02:57 <PublicServer> *** Game unpaused (number of players) 12:03:00 <PublicServer> *** Absolutis joined the game 12:04:37 <PublicServer> *** Absolutis has left the game (general timeout) 12:04:38 <PublicServer> *** Absolutis has left the game (connection lost) 12:04:38 <PublicServer> *** Game paused (number of players) 12:09:08 *** roboboy has joined #openttdcoop 12:11:22 *** Dom__ has joined #openttdcoop 12:12:04 *** Dom__ has quit IRC 12:12:31 *** Dom_ has quit IRC 12:12:36 *** Dom_ has joined #openttdcoop 12:13:03 <Dom_> !password 12:13:04 <PublicServer> Dom_: neuter 12:13:14 <PublicServer> *** Game still paused (number of players) 12:13:15 <PublicServer> *** Game unpaused (number of players) 12:13:17 <PublicServer> *** Dom joined the game 12:24:32 <PublicServer> <Dom> gtgo bb 12:24:37 *** quazimodo has quit IRC 12:24:39 <PublicServer> *** Dom has left the game (leaving) 12:24:39 <PublicServer> *** Game paused (number of players) 12:25:25 *** quazimodo has joined #openttdcoop 12:25:28 <quazimodo> !password 12:25:29 <PublicServer> quazimodo: neuter 12:25:48 <PublicServer> *** Game still paused (number of players) 12:25:49 <PublicServer> *** Game unpaused (number of players) 12:25:49 <PublicServer> *** quazbutt joined the game 12:38:36 *** andbo has joined #openttdcoop 12:41:42 *** Vinnie has joined #openttdcoop 12:42:04 <Vinnie> !password 12:42:05 <PublicServer> Vinnie: vagues 12:42:20 <PublicServer> *** Vinnie joined the game 12:42:21 <PublicServer> <Vinnie> hello 12:42:54 *** cyph3r has joined #openttdcoop 12:45:22 *** cyph3r has quit IRC 12:46:35 <PublicServer> *** Vinnie has joined company #1 12:48:19 <PublicServer> <Vinnie> wow, this is bad 12:52:00 *** roboboy has quit IRC 13:03:52 *** valhallasw has joined #openttdcoop 13:09:38 *** andbo has quit IRC 13:13:15 *** valhallasw has quit IRC 13:24:49 <PublicServer> *** V453000 has left the game (leaving) 14:16:51 *** Dom_ has quit IRC 14:38:11 <PublicServer> <Vinnie> nice 14:43:34 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG247 (r24666) | STAGE: Building | www.openttdcoop.org | New players, use @quickstart and !help | http://wiki.openttdcoop.org/IRC_Commands | Timezone is UTC | mysql broken (blog/wiki), we wait for the expert ;-)" 14:50:47 <PublicServer> *** Vinnie has joined spectators 14:50:47 <PublicServer> *** Game paused (number of players) 14:51:29 <PublicServer> *** Vinnie has left the game (leaving) 14:54:58 *** Woodbutcher has joined #openttdcoop 14:55:24 <Woodbutcher> !password 14:55:25 <PublicServer> Woodbutcher: hading 14:56:11 <PublicServer> *** Game still paused (number of players) 14:56:11 <PublicServer> *** Woodbutcher joined the game 14:57:35 *** dada__ has quit IRC 15:01:57 <PublicServer> *** Woodbutcher has joined company #1 15:01:58 <PublicServer> *** Game unpaused (number of players) 15:05:45 <PublicServer> *** Woodbutcher has left the game (leaving) 15:05:45 <PublicServer> *** Game paused (number of players) 15:07:46 *** Maraxus has joined #openttdcoop 15:31:58 *** TNepr1 has joined #openttdcoop 15:32:22 *** Vinnie has quit IRC 15:39:50 *** dada78641 has joined #openttdcoop 15:43:28 *** dada__ has joined #openttdcoop 15:45:51 *** dada78641 has quit IRC 15:49:22 *** BenJTotterdell has joined #openttdcoop 15:55:38 <BenJTotterdell> !playercount 15:55:38 <PublicServer> BenJTotterdell: Number of players: 2 (0 spectators) 15:55:58 <BenJTotterdell> !password 15:55:58 <PublicServer> BenJTotterdell: fetish 15:56:27 <PublicServer> *** Game still paused (number of players) 15:56:27 <PublicServer> *** Game unpaused (number of players) 15:56:27 <PublicServer> *** BenTotterdell joined the game 16:11:58 <PublicServer> <BenTotterdell> please sir, may we have some more trains! 16:15:24 <Sylf> Have we killed all jams? 16:15:30 <PublicServer> <BenTotterdell> nah 16:15:40 <PublicServer> <BenTotterdell> i just want some for my Sbahn 16:33:08 *** sla_ro|master has joined #openttdcoop 16:36:08 *** Louis_ has joined #openttdcoop 16:38:27 *** TNepr1 has quit IRC 16:41:05 *** dada__ has quit IRC 16:42:41 *** Louis_ has quit IRC 16:44:37 <PublicServer> *** BenTotterdell has left the game (leaving) 16:44:37 <PublicServer> *** Game paused (number of players) 16:50:53 *** ODM has joined #openttdcoop 16:50:53 *** ChanServ sets mode: +o ODM 16:54:37 *** mfb- has joined #openttdcoop 16:54:37 *** ChanServ sets mode: +o mfb- 16:54:41 <PublicServer> *** Game still paused (number of players) 16:54:41 <PublicServer> *** Game unpaused (number of players) 16:54:41 <PublicServer> *** mfb joined the game 16:54:44 <mfb-> hi 16:55:56 <mfb-> !rcon set max_trains 1200 16:57:16 *** Vinnie_nl has joined #openttdcoop 17:07:04 <PublicServer> *** XeryusTC joined the game 17:12:28 *** Dom_ has joined #openttdcoop 17:16:09 *** brylie has quit IRC 17:16:31 <Dom_> !playercount 17:16:31 <PublicServer> Dom_: Number of players: 3 (0 spectators) 17:16:35 <Dom_> !password 17:16:35 <PublicServer> Dom_: miming 17:16:59 <PublicServer> *** Dom joined the game 17:17:02 <PublicServer> <Dom> hi 17:19:13 <PublicServer> <XeryusTC> hey 17:27:33 *** Jam35 has joined #openttdcoop 17:27:46 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG247 (r24666) | STAGE: Building | www.openttdcoop.org | New players, use @quickstart and !help | http://wiki.openttdcoop.org/IRC_Commands | Timezone is UTC" 17:30:23 <Webster> Latest update from dznews: NewGRF Meta Language - NML 0.2.4 released <http://dev.openttdcoop.org/news/75> || DevZone Help Center - Unresolveable Issues <http://dev.openttdcoop.org/news/73> 17:30:27 <Webster> Latest update from blog: ProZone open to public <http://blog.openttdcoop.org/2012/11/04/prozone-open-to-public/> || It is finally here <http://blog.openttdcoop.org/2012/10/26/it-is-finally-here/> || Creating Maps <http://blog.openttdcoop.org/2012/10/16/creating-maps/> || Scheduled downtime of #openttdcoop Wednesday 3am CEST – 3pm CEST <http://blog.openttdcoop.org/2012/09/24/scheduled-downtime-of-openttdcoop-wednesday-3am-cest-3pm-cest/> || Fun with NoCarGoal <http://blog.openttdcoop.org/2012/08/24/fun-with-nocargoal/> || New member: LoPo <http://blog.openttdcoop.org/2012/07/08/new-member-lopo/> || Orderless Multi Cargo SRNW – My first article! <http://blog.openttdcoop.org/2012/07/07/orderless-multi-cargo-srnw-my-first-article/> || Advanced Building Revue 12: Overflows III <http://blog.openttdcoop.org/2012/06/28/advanced-building-revue-12-overflows-iii/> || Next on the list: industries! <http://blog.openttdcoop.org/2012/05/18/next-on-the-list-industries/> || Thank you & Good bye <http://blog.openttdcoop.org/2012/05/14/thank-you-good-bye/> 17:33:00 <PublicServer> *** XeryusTC has left the game (leaving) 17:41:12 <PublicServer> *** Dom has left the game (leaving) 17:51:49 *** perk11 has joined #openttdcoop 17:54:54 <PublicServer> *** Jam35 joined the game 17:55:03 <PublicServer> <Jam35> hihihi 18:18:45 *** brylie has joined #openttdcoop 18:29:57 *** Progman has joined #openttdcoop 18:36:25 *** Absolutis has quit IRC 18:41:17 <Maraxus> !password 18:41:17 <PublicServer> Maraxus: dodged 18:41:33 <PublicServer> *** Maraxus joined the game 18:41:35 <PublicServer> <Maraxus> hi 18:41:37 <PublicServer> <mfb> hi 18:53:42 *** Mark has joined #openttdcoop 18:57:17 *** brylie has quit IRC 19:01:25 <PublicServer> *** quazbutt has left the game (general timeout) 19:01:25 <PublicServer> *** quazbutt has left the game (connection lost) 19:05:15 *** Vinnie_nl has quit IRC 19:08:34 *** TNepr has joined #openttdcoop 19:11:57 <PublicServer> <mfb> wtf 19:12:11 <PublicServer> <mfb> that is an interesting bug 19:12:39 <PublicServer> <mfb> I just extended the platform 19:12:43 <PublicServer> <mfb> and the trains crashed 19:14:05 <PublicServer> <Maraxus> hmm - do you think it's because of the pbs? 19:14:11 <PublicServer> <mfb> what else? 19:14:39 <PublicServer> <mfb> let's test 19:14:48 <PublicServer> <mfb> same setup 19:14:52 <PublicServer> <mfb> ok? 19:14:58 <PublicServer> <Maraxus> ok 19:15:04 <PublicServer> <mfb> boom 19:24:11 *** valhallasw has joined #openttdcoop 19:29:50 *** sla_ro|master has quit IRC 19:32:14 <PublicServer> *** XeryusTC joined the game 19:32:57 <PublicServer> <XeryusTC> i hate gun :/ 19:33:03 <PublicServer> <XeryusTC> jams all the time :( 19:33:06 <PublicServer> <mfb> gun? 19:33:08 <PublicServer> <mfb> ah town 19:33:27 <PublicServer> <XeryusTC> and no one except me pays attention 19:33:38 <mfb-> it is your town :p 19:33:43 <PublicServer> <XeryusTC> jup 19:33:50 <PublicServer> <XeryusTC> but still :P 19:33:59 *** TNepr1 has joined #openttdcoop 19:34:01 <PublicServer> <mfb> gun#5 :D 19:34:07 <PublicServer> <mfb> 32k passengers waiting 19:34:09 <PublicServer> <XeryusTC> tbh, i need to fix the trains so they're kind of spread out again 19:34:13 <PublicServer> <mfb> and that is not the main station 19:34:19 <PublicServer> <XeryusTC> that's because of all the jamming :( 19:35:21 <PublicServer> <mfb> maybe that helps a bit 19:35:23 <PublicServer> <XeryusTC> it jams because it has too many trains for some stations to handle :( 19:35:33 <PublicServer> <XeryusTC> not because there isnt enough capacity there :o 19:35:37 <PublicServer> <mfb> + trains turn around 19:35:51 <PublicServer> <XeryusTC> just more trains that all available waitings spots between gun 1 and 2 19:35:51 <PublicServer> <mfb> ah no that is your manual intervention 19:35:57 <PublicServer> <XeryusTC> fixed it between gun and gun2 19:36:03 <PublicServer> <XeryusTC> yeah, i fixed turning around a long time agao 19:36:17 <PublicServer> <mfb> I added a bridge at GUN 19:36:23 <PublicServer> <XeryusTC> i noticed 19:36:25 <PublicServer> <XeryusTC> but that wont help 19:36:35 <PublicServer> <mfb> one waiting bay for free 19:36:47 <PublicServer> <XeryusTC> univ rail cant upgrade to maglev :/ 19:37:02 <PublicServer> <mfb> maglev where? 19:37:08 <PublicServer> <XeryusTC> gun 19:37:12 <PublicServer> <mfb> :D 19:37:14 <PublicServer> <XeryusTC> maybe it works better :P 19:37:16 <PublicServer> <XeryusTC> doubt it though 19:37:39 <PublicServer> <XeryusTC> dafuq V 19:37:45 <PublicServer> <XeryusTC> this be broken 19:38:07 <PublicServer> <mfb> lol who added !CL signs at RAF :D 19:38:33 <PublicServer> <XeryusTC> oh, needed to replace wagons too :/ 19:40:43 *** Jam35 has left #openttdcoop 19:41:24 *** Jam35 has joined #openttdcoop 19:41:40 *** TNepr has quit IRC 19:42:19 <PublicServer> <XeryusTC> ottd uses 30% cpu, but somehow it is still laggy :s 19:42:35 <PublicServer> <mfb> oh, palm island :) 19:45:03 <PublicServer> <XeryusTC> those big ass tunnels were never a good idea though 19:45:35 <PublicServer> <XeryusTC> i should revamp this entire thing with the transfer station at the Gunfingford sign :P 19:45:49 <PublicServer> <mfb> :D 19:45:51 <PublicServer> <XeryusTC> not tonight though 19:45:57 <PublicServer> <XeryusTC> planning on getting baked :P 19:47:46 *** Jake_ has joined #openttdcoop 19:50:22 *** condac has quit IRC 19:50:44 *** condac has joined #openttdcoop 19:50:57 <Dom_> damn you Xeryus :D 19:51:02 <Dom_> !password 19:51:02 <PublicServer> Dom_: idlest 19:51:12 <XeryusTC> what? 19:51:25 <Dom_> i wanna join you the baking :D 19:51:37 <BenJTotterdell> I wanna get baked too! 19:51:40 <PublicServer> *** Dom joined the game 19:51:43 <PublicServer> <Dom> hi :D 19:51:49 <PublicServer> <mfb> hi 19:52:25 *** Dom__ has joined #openttdcoop 19:52:25 *** Dom_ has quit IRC 19:52:25 *** Dom__ is now known as Dom_ 19:52:49 <PublicServer> <Dom> hmm 19:52:55 <PublicServer> <Dom> how come its not laggy anymore? 19:53:17 <mfb-> :p 19:56:00 <PublicServer> <Dom> XeryusTC: why dont you flatten the mountain gunfingford a bit or make longer tunnels so you can grow the town? 19:56:14 <mfb-> even more waiting passengers :D 19:57:12 <Mark> !password 19:57:12 <PublicServer> Mark: idlest 19:57:36 <Mark> !password 19:57:36 <PublicServer> Mark: grimes 19:57:49 <PublicServer> *** Mark joined the game 19:57:51 <PublicServer> <Mark> yo 19:57:54 <PublicServer> <mfb> hi mark 19:57:57 <PublicServer> <Dom> hi 19:58:03 <PublicServer> <Maraxus> hi 19:59:50 *** sla_ro|master has joined #openttdcoop 20:02:10 <PublicServer> <Dom> the palm looks great :D 20:08:23 *** sla_ro|master has quit IRC 20:08:24 <PublicServer> *** Maraxus has joined spectators 20:09:36 *** zwamkat has joined #openttdcoop 20:10:38 *** zwamkat has quit IRC 20:11:50 <PublicServer> *** XeryusTC has left the game (leaving) 20:17:11 *** Jake_ has quit IRC 20:17:16 *** Jake__ has joined #openttdcoop 20:25:01 <PublicServer> <Dom> bb 20:25:07 <PublicServer> *** Dom has left the game (leaving) 20:25:39 <PublicServer> <mfb> hmmhmm 20:27:17 <PublicServer> *** Jam35 has left the game (general timeout) 20:27:17 <PublicServer> *** Jam35 has left the game (connection lost) 20:28:54 *** Dom__ has joined #openttdcoop 20:28:54 *** Dom_ has quit IRC 20:28:54 *** Dom__ is now known as Dom_ 20:29:40 <PublicServer> *** mfb has joined spectators 20:29:40 <PublicServer> *** Game paused (number of players) 20:41:59 <BenJTotterdell> !password 20:42:00 <PublicServer> BenJTotterdell: torrid 20:42:32 <PublicServer> *** BenTotterdell has left the game (processing map took too long) 20:42:32 <PublicServer> *** BenTotterdell has left the game (connection lost) 20:42:32 <PublicServer> *** Game still paused (number of players) 20:42:56 <BenJTotterdell> !password 20:42:57 <PublicServer> BenJTotterdell: tombed 20:43:27 <PublicServer> *** BenTotterdell has left the game (connection lost) 20:43:27 <PublicServer> *** Game still paused (number of players) 20:44:01 <PublicServer> *** BenTotterdell has left the game (processing map took too long) 20:44:01 <PublicServer> *** BenTotterdell has left the game (connection lost) 20:44:01 <PublicServer> *** Game still paused (number of players) 20:44:28 <BenJTotterdell> this is stupid... 20:44:36 <PublicServer> *** BenTotterdell has left the game (processing map took too long) 20:44:36 <PublicServer> *** BenTotterdell has left the game (connection lost) 20:44:38 <PublicServer> *** Game still paused (number of players) 20:44:59 *** sla_ro|master has joined #openttdcoop 20:46:44 *** sla_ro|master has quit IRC 20:52:25 *** sla_ro|master has joined #openttdcoop 21:02:41 <PublicServer> *** mfb has joined company #1 21:02:41 <PublicServer> *** Game unpaused (number of players) 21:06:44 *** TNepr1 has quit IRC 21:12:56 <PublicServer> <Maraxus> gn 21:13:02 <PublicServer> <mfb> gn 21:13:06 <PublicServer> *** Maraxus has left the game (leaving) 21:13:22 *** Maraxus has quit IRC 21:14:20 *** Dom_ has quit IRC 21:14:44 *** dada78641 has joined #openttdcoop 21:18:13 <BenJTotterdell> !password 21:18:13 <PublicServer> BenJTotterdell: drudge 21:18:27 <PublicServer> *** BenTotterdell joined the game 21:20:15 *** burns has joined #openttdcoop 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#openttdcoop 22:25:28 *** TNepr has quit IRC 22:28:08 *** condac_ has quit IRC 22:33:03 *** Dom_ has quit IRC 22:38:09 *** dino__ has quit IRC 22:40:37 *** Progman has quit IRC 22:46:35 *** condac has quit IRC 22:48:55 *** sla_ro|master has quit IRC 22:50:43 *** andbo has joined #openttdcoop 22:51:56 *** valhallasw has quit IRC 22:54:23 *** condac has joined #openttdcoop 22:57:06 *** burns has joined #openttdcoop 23:01:48 *** dada__ has quit IRC 23:02:34 *** condac has quit IRC 23:06:55 *** andbo has quit IRC 23:14:34 <Webster> Latest update from dznews: NewGRF Meta Language - NML 0.2.4 released <http://dev.openttdcoop.org/news/75> || DevZone Help Center - Unresolveable Issues <http://dev.openttdcoop.org/news/73> 23:20:20 *** dada78641 has joined #openttdcoop 23:21:30 *** perk11 has quit IRC 23:26:06 *** burns has quit IRC 23:26:52 *** TNepr has joined #openttdcoop 23:28:25 *** KenjiE20 has quit IRC 23:29:26 *** TNepr1 has joined #openttdcoop 23:33:10 *** Jake__ is now known as Jake|afk 23:35:22 *** dada__ has joined #openttdcoop 23:36:26 *** TNepr has quit IRC 23:37:46 *** dada78641 has quit IRC 23:40:14 *** Dom___ has joined #openttdcoop 23:43:58 *** mfb- has quit IRC 23:44:11 <Dom___> !password 23:44:12 <PublicServer> Dom___: dulled 23:44:18 <PublicServer> *** Game still paused (number of players) 23:44:21 <PublicServer> *** Dom joined the game 23:47:05 <PublicServer> *** Game still paused (number of players) 23:47:05 <PublicServer> *** Game unpaused (number of players) 23:47:05 <PublicServer> *** V453000 joined the game 23:47:07 <PublicServer> <V453000> o/ 23:47:09 <PublicServer> <Dom> hi :) 23:48:03 <PublicServer> <V453000> :D 23:48:04 *** Dom___ has quit IRC 23:48:09 <PublicServer> *** Dom has left the game (general timeout) 23:48:10 <PublicServer> *** Dom has left the game (connection lost) 23:48:10 <PublicServer> *** Game paused (number of players) 23:48:14 <PublicServer> <V453000> oh :( 23:48:25 *** Dom_ has joined #openttdcoop 23:48:33 <Dom_> !password 23:48:33 <PublicServer> Dom_: dulled 23:48:41 <PublicServer> *** Game still paused (number of players) 23:48:41 <PublicServer> *** Game unpaused (number of players) 23:48:42 <PublicServer> *** Dom joined the game 23:49:10 <PublicServer> <Dom> hmm my city doesn't wanna grow :'( 23:49:37 <PublicServer> <V453000> hm 23:49:44 <PublicServer> <V453000> well it doesnt have too much space 23:50:10 <PublicServer> <V453000> making more center islands is usually good I think 23:50:20 <PublicServer> <Dom> ? 23:50:30 <PublicServer> <V453000> just make another artificial island with city center 23:50:36 <PublicServer> <Dom> oh ok 23:50:51 <PublicServer> <V453000> higher population increases city center somehow I think 23:51:01 <PublicServer> <V453000> which might help getting houses to the distant areas 23:51:12 <PublicServer> <V453000> mfb would tell you more precisely how towns work, he read the code 23:51:40 <PublicServer> <Dom> hmm ok ill try :) 23:52:42 <PublicServer> <V453000> I wont help you much as im trying to revive pzg13 :p 23:52:53 <PublicServer> <Dom> ok :) 23:53:20 <PublicServer> <V453000> want to make it work with current game revision 23:53:26 <PublicServer> <V453000> so you dont have to download the old one 23:53:52 <PublicServer> <Dom> what do you need to revive @ pzg 13? 23:54:03 <PublicServer> <V453000> seen pzg13? 23:54:25 <PublicServer> <Dom> yes to many times 23:54:28 <PublicServer> <Dom> and read the article 23:54:42 <PublicServer> <V453000> well, there was something changed in acceleration of trains 23:54:52 <PublicServer> <V453000> all trains accelerate a lot slower since then 23:54:54 <PublicServer> <Dom> crazy thing but jams fast 23:54:56 <PublicServer> <Dom> oh 23:54:58 <PublicServer> <V453000> yes exactly 23:55:04 <PublicServer> <V453000> the point is that the mechanism is perfect 23:55:11 <PublicServer> <V453000> any acceleration change of course breaks it 23:55:25 <PublicServer> <V453000> if you download the revision which is in the archive entry, you can watch it unjammed 23:55:27 <PublicServer> <V453000> because there is not the change 23:56:10 <PublicServer> <Dom> i saw it unjammed but the main station exit starts to fill up fast but you made the second lanes and it takes alot of time to get it to smooth again 23:56:12 <PublicServer> <V453000> so I need to adjust some wave detector distances, and re-create all trains 23:56:24 <PublicServer> <V453000> hm alright 23:56:47 <PublicServer> <V453000> the emergency lines are only for real emergency 23:56:51 <PublicServer> <V453000> shouldnt be needed 23:57:13 <PublicServer> <V453000> but it is possible that the exit again jams just because of the reduced acceleration 23:57:25 <PublicServer> <V453000> or wait you mean with the old rev 23:57:27 <PublicServer> <V453000> hm 23:58:09 <PublicServer> <V453000> well I will make it work regardless 23:58:36 <PublicServer> <V453000> :D dwarf likes acceleration 23:58:39 <PublicServer> <V453000> TL3 trains with 3 engines 23:58:50 <PublicServer> <Dom> where? 23:58:56 <PublicServer> <V453000> Little Prenfingburg: 23:59:16 <PublicServer> <V453000> the red stripes mean extra engine 23:59:26 <PublicServer> <V453000> on the top 23:59:26 <PublicServer> <Dom> oh 23:59:28 <PublicServer> <Dom> lol 23:59:38 <PublicServer> <Dom> XD well the trains are a bit slow uphills