Times are UTC Toggle Colours
00:00:02 <PublicServer> <Djanxy> ye bon, dunno why i have sound on atm 00:00:21 <Sturmi> ottd has sound? o.O 00:00:43 <Sturmi> i switched that off years ago 00:01:04 <PublicServer> <mfb> me too 00:01:17 <bon> I do admit that I have to thank whoever coded silentnews.grf tho 00:01:23 <bon> (not quite related to ottd I know) 00:04:25 <bon> djanxy anyway did you see my remark earlier on re your three armor trains? ;) 00:04:44 <PublicServer> <Djanxy> yeah, I've been letting them down :D 00:04:50 <PublicServer> <mfb> 01a needs an extension soon :) 00:05:16 <PublicServer> <mfb> actually, the -second- extension 00:05:40 <bon> djanxy heh..I'm starting to almost find myself all extended out except for an occasional new industry popping up in "my" corner 00:06:02 <bon> may still join the welcome server again tomorrow morning just for a bit more work but otherwise..will like to see what possible next map might be :) 00:07:10 <PublicServer> *** Djanxy has joined spectators 00:08:22 <Djanx> not that much action still in my corner i see :D 00:08:48 <Djanx> those 3 trains made me 14 mill though :D 00:09:50 <bon> djanx did you see my namings? I'm kinda finding myself silly there 00:09:58 <bon> especially the two trains running on red purr rail 00:10:27 *** cyph3r has quit IRC 00:10:50 <PublicServer> <mfb> 01a merge looks a bit silly 00:11:00 <PublicServer> <mfb> >3/4 of the trains come from the SLH 00:12:42 <Djanx> blood diamonds :o 00:13:00 <PublicServer> <Sturmi> new industry? o.O 00:13:28 <bon> djanx...well its the train names themself that lend to the name so 00:14:00 <Djanx> ah Bloodwork :) 00:14:00 <bon> just like with the horse names ;) 00:14:36 <Djanx> now that V mentioned they were all song names - im curious to find some of the songs ;) 00:15:25 <PublicServer> <mfb> good night 00:15:35 <PublicServer> *** mfb has left the game (leaving) 00:15:35 <PublicServer> <Sturmi> cya 00:15:35 <PublicServer> <Fehlersturm> night 00:15:44 <Djanx> nn 00:16:39 <Djanx> did you figure out the prios bon ? 00:16:40 <bon> djanx have fun with that and I'm sure *maybe* v453000 can tell you some titles :P 00:16:55 <bon> heh..not yet..tomorrow morning maybe (or at least wait till new game) 00:17:55 <Djanx> oki 00:18:36 *** mfb- has quit IRC 00:18:38 <Djanx> oh, you're top on the company performance ;) 00:18:49 <bon> eh...really? 00:18:52 <bon> heh 00:19:02 <Djanx> well just :D 00:20:40 <Djanx> oh god, happy is at 450 trains 00:21:06 <bon> well djanx...I was thinking about how my station list was sometimes a bit jumping-around (eg town 5 near top and town 3 near bottom) ..so next game I'll try a more generic station naming style but name trains like crazy :) 00:21:21 <bon> should be fun to see what I try come up with based on locomotives :P 00:21:37 <Djanx> :) 00:22:21 <BoSs_MeEcH> no way 00:22:34 <bon> djanx but of course I may have too much laughter with ship names tho 00:22:42 <bon> ;) 00:23:42 <bon> I could think of a few aptly names for the Land Of Confusion boat :p 00:23:57 <BoSs_MeEcH> V453000 needs to call on the titanic 00:24:02 <BoSs_MeEcH> *one 00:25:09 <bon> I doubt that..was there a song with that name explictly on it? 00:25:12 <bon> :) 00:26:08 <PublicServer> *** Djanxy has left the game (leaving) 00:29:09 <PublicServer> <Fehlersturm> can i connect from !here to !there 00:30:05 <PublicServer> <Sturmi> why? 00:30:49 <PublicServer> <Fehlersturm> so that my trains who dropped food at SLH11a get get back to DonningwellFarm 00:30:52 <PublicServer> <Fehlersturm> easily 00:31:14 <PublicServer> <Sturmi> take the drop on your side of the ML 00:31:36 <PublicServer> <Fehlersturm> gah 00:31:38 <PublicServer> <Fehlersturm> k 00:48:29 <PublicServer> <Fehlersturm> shit i did al my trains orders wrong? theay are supposed to go to each drop in turn? 00:49:32 <PublicServer> <Sturmi> they should visit the three far drops 00:49:34 <PublicServer> <Fehlersturm> ok no. example train says i am right. phew 00:50:01 <PublicServer> <Sturmi> exampletrain is wrong :D 00:50:03 <PublicServer> <Fehlersturm> ok so i am not right then if i just visit one drop.. 00:50:09 <PublicServer> <Fehlersturm> k 00:50:11 <PublicServer> <Sturmi> just add the others 00:50:15 <PublicServer> <Fehlersturm> y 00:51:32 *** [1]Mark has joined #openttdcoop 00:55:48 *** Mark has quit IRC 00:55:48 *** [1]Mark is now known as Mark 01:00:33 <bon> doh...ok that was some weird timing... 01:00:46 <bon> forum just went down now as I was about to go to a new page on a long thread :) 01:01:09 <Sturmi> you broke it 01:01:12 <Sturmi> :p 01:05:43 <bon> sturmi nope :P 01:12:14 <PublicServer> <Fehlersturm> puh all orders fixed. that was actual work 01:12:53 <PublicServer> <Sturmi> who told you ottd was fun? its nothng but work :D 01:13:49 <PublicServer> <Fehlersturm> i know. its fun first. then you discover loads of work. then its fun again (maybe). 01:16:18 <bon> anyway taking break from gnumeric now...zzz 01:16:21 *** bon has quit IRC 01:17:27 <PublicServer> <Fehlersturm> ok ill also goto sleep now. bb 01:17:34 <PublicServer> <Sturmi> cya 01:17:57 <PublicServer> *** Fehlersturm has left the game (leaving) 01:26:05 *** Fehlersturm has quit IRC 01:51:38 *** [1]Mark has joined #openttdcoop 01:58:36 *** Mark has quit IRC 01:58:36 *** [1]Mark is now known as Mark 02:07:26 <PublicServer> *** Sturmi has left the game (leaving) 02:07:27 <PublicServer> *** Game paused (number of players) 02:09:07 *** Sturmi has quit IRC 02:14:21 *** retro|cz has joined #openttdcoop 02:15:24 <PublicServer> *** Game still paused (number of players) 02:15:24 <PublicServer> *** Game unpaused (number of players) 02:15:27 <PublicServer> *** Djanxy joined the game 02:17:43 *** dwarf has quit IRC 02:20:24 <PublicServer> *** Djanxy has joined spectators 02:20:24 <PublicServer> *** Game paused (number of players) 02:48:45 <PublicServer> *** Djanxy has joined company #1 02:48:45 <PublicServer> *** Game unpaused (number of players) 02:51:46 *** [1]Mark has joined #openttdcoop 02:58:42 *** Mark has quit IRC 02:58:42 *** [1]Mark is now known as Mark 03:00:13 *** dwarf has joined #openttdcoop 03:00:13 *** ChanServ sets mode: +o dwarf 03:39:26 *** Max| has quit IRC 03:41:51 *** Max| has joined #openttdcoop 03:45:03 *** nicfer has quit IRC 03:51:54 *** [1]Mark has joined #openttdcoop 03:52:00 <PublicServer> *** Djanxy has left the game (leaving) 03:52:00 <PublicServer> *** Game paused (number of players) 03:57:30 *** Mark has quit IRC 03:57:30 *** [1]Mark is now known as Mark 03:57:52 *** dwarf has quit IRC 04:08:46 *** Sian has joined #openttdcoop 04:17:02 *** Djanx has quit IRC 04:41:14 *** roboboy has joined #openttdcoop 04:52:00 *** [1]Mark has joined #openttdcoop 04:58:55 *** Mark has quit IRC 04:58:55 *** [1]Mark is now known as Mark 05:52:08 *** [1]Mark has joined #openttdcoop 05:59:01 *** Mark has quit IRC 05:59:01 *** [1]Mark is now known as Mark 06:30:34 *** Fehlersturm has joined #openttdcoop 06:31:12 <Fehlersturm> good morning. 06:31:16 <Fehlersturm> !password 06:31:16 <PublicServer> Fehlersturm: gorges 06:31:30 <PublicServer> *** Game still paused (number of players) 06:31:31 <PublicServer> *** Game unpaused (number of players) 06:31:33 <PublicServer> *** Fehlersturm joined the game 06:52:13 *** [1]Mark has joined #openttdcoop 06:59:12 *** Mark has quit IRC 06:59:12 *** [1]Mark is now known as Mark 07:52:20 *** [1]Mark has joined #openttdcoop 07:59:17 *** Mark has quit IRC 07:59:17 *** [1]Mark is now known as Mark 08:21:00 *** Progman has joined #openttdcoop 08:39:17 <PublicServer> *** Fehlersturm has left the game (leaving) 08:39:17 <PublicServer> *** Game paused (number of players) 08:49:06 *** cyph3r has joined #openttdcoop 08:52:28 *** [1]Mark has joined #openttdcoop 08:56:57 *** Mark has quit IRC 08:56:57 *** [1]Mark is now known as Mark 09:23:02 *** AndreasB has joined #openttdcoop 09:23:48 *** AndreasB has joined #openttdcoop 09:24:16 <AndreasB> Hello :D 09:41:25 *** valhallasw has joined #openttdcoop 09:52:36 *** [1]Mark has joined #openttdcoop 09:59:32 *** Mark has quit IRC 09:59:32 *** [1]Mark is now known as Mark 10:02:12 <Fehlersturm> !password 10:02:13 <PublicServer> Fehlersturm: reined 10:02:23 <V453000> hy everybody :) 10:02:36 <PublicServer> *** Game still paused (number of players) 10:02:36 <PublicServer> *** Game unpaused (number of players) 10:02:38 <PublicServer> *** Fehlersturm joined the game 10:14:59 *** `Orum has joined #openttdcoop 10:28:37 <PublicServer> <Fehlersturm> is there a way to search trains going to station X ? 10:31:32 <V453000> yes 10:31:37 <V453000> click on the station and bottom right train icon 10:32:16 <PublicServer> <Fehlersturm> oh. that was kinda obvious. thanks! 10:33:35 <V453000> yw, it is just hard to find as the icons are small :) 10:41:50 *** cyph3r has quit IRC 10:48:44 <PublicServer> <Fehlersturm> DROP 00 doesnt accept gold. intended? 10:52:42 *** [1]Mark has joined #openttdcoop 10:57:31 <V453000> probably not 10:59:36 *** Sturmi has joined #openttdcoop 10:59:41 *** Mark has quit IRC 10:59:41 *** [1]Mark is now known as Mark 11:13:29 <Sturmi> !players 11:13:32 <PublicServer> Sturmi: Client 236 (Orange) is Fehlersturm, in company 1 (Dunningwell Transport) 11:14:27 <Sturmi> !password 11:14:28 <PublicServer> Sturmi: cruder 11:14:43 <PublicServer> *** Sturmi joined the game 11:14:50 <AndreasB> I dont understand why the 11:14:54 <PublicServer> <Sturmi> moin 11:15:50 <PublicServer> *** Sturmi has joined company #1 11:17:50 <AndreasB> How do I build a dummy train with steam engines? 11:17:53 <AndreasB> Same principle? 11:17:58 <Sturmi> ofc 11:18:05 <AndreasB> I have a problem with a split 11:18:13 <AndreasB> they refuse to go up to station 2 11:18:21 <AndreasB> and just wait in queue to go to station 1 11:18:47 <Sturmi> you have to change a setting 11:18:54 <V453000> AndreasB: I would suggest to build it on the server, people can dirrectly help you there 11:18:59 <AndreasB> hm ok 11:19:08 <Sturmi> open the console and set twoway_eol=1 11:19:26 <V453000> screenshots and everything are cute but placing signs and marking with colourful rails is much more explanatory :) 11:19:27 <AndreasB> unknown setting 11:19:45 <V453000> + they will likely tell you more than you asked for :) 11:20:13 <AndreasB> screw it, il go back to using orders 11:20:17 <AndreasB> at least that works 11:20:52 <V453000> both things work. :) 11:20:55 <Sturmi> set yapf.rail_firstred_twoway_eol 1 11:21:01 <Sturmi> is the command 11:21:07 <V453000> as said, people on the server can easily explain it to you on practical example you build 11:21:12 <V453000> and toway eol too. :) 11:21:33 <AndreasB> what does that do? 11:21:47 <Sturmi> it makes trains go past a red twoway 11:21:57 <AndreasB> |aha 11:22:13 <AndreasB> now my orders dont work any more lol 11:22:30 <V453000> I said enough :) 11:26:58 <PublicServer> <Sturmi> wtf full load orders @ drop11 11:27:04 <AndreasB> :P 11:32:35 <AndreasB> nvm, I give up 11:48:08 <PublicServer> <Sturmi> drop 11 got nuked 11:48:14 <PublicServer> <Sturmi> long live new drop 11 11:52:50 *** [1]Mark has joined #openttdcoop 11:53:04 <PublicServer> <Sturmi> fehlersturm: some of your industires died 11:59:42 *** Mark has quit IRC 11:59:42 *** [1]Mark is now known as Mark 12:20:22 *** Djanx has joined #openttdcoop 12:38:05 <PublicServer> <Fehlersturm> huh? sorry was distracted by designing SLHs in singleplayer. 12:38:51 <PublicServer> <Fehlersturm> why do we play with this fluctuation setting anyway? 12:39:14 <PublicServer> <Fehlersturm> i mean the setting where industries dissapear. 12:39:30 <V453000> if you service them, they dont disappear 12:41:04 <PublicServer> *** Fehlersturm has left the game (general timeout) 12:41:04 <PublicServer> *** Fehlersturm has left the game (connection lost) 12:41:05 *** Progman has quit IRC 12:42:49 <PublicServer> <Sturmi> oops :d 12:42:59 *** Fehl_rsturm has joined #openttdcoop 12:43:10 <Fehl_rsturm> !password 12:43:10 <PublicServer> Fehl_rsturm: rector 12:43:28 <PublicServer> *** Fehlersturm joined the game 12:44:44 <PublicServer> <Fehlersturm> well. i was kind of servicing them. just 3 trains each for testing. 12:45:18 <PublicServer> <Fehlersturm> maybe someone with more power can rebuild a !much_needed_farm !and_a_goldmine 12:45:30 <V453000> possible also that the industry was already kind of dying 12:45:36 <V453000> so you were just too late to save it 12:45:44 <PublicServer> <Fehlersturm> :-( 12:47:50 <PublicServer> <Fehlersturm> well its probably for the best SLH01a is jamming anyway. dosnt need more trains 12:48:02 *** Fehlersturm has quit IRC 12:48:11 <Sturmi> if it jams, expand it 12:48:20 <Sturmi> major rule of coop 12:48:31 <V453000> more is always teh best option :) 12:48:35 <V453000> also do not leave irc channel please 12:48:57 <Fehl_rsturm> i dropped 12:48:59 <PublicServer> <Sturmi> theres only one thing better then more: MOAR!!1! 12:49:06 <Fehl_rsturm> now i cannot get my nic back 12:50:17 <V453000> :D 12:50:20 <V453000> oh :) 12:52:57 *** [1]Mark has joined #openttdcoop 12:55:33 <PublicServer> *** Fehlersturm has left the game (general timeout) 12:55:33 <PublicServer> *** Fehlersturm has left the game (connection lost) 12:55:55 *** Sianic has joined #openttdcoop 12:56:19 *** Fehl_rsturm has quit IRC 12:59:31 *** perk11 has joined #openttdcoop 12:59:38 <PublicServer> <Sturmi> wth 12:59:52 *** Sian has quit IRC 12:59:52 *** Mark has quit IRC 12:59:52 *** [1]Mark is now known as Mark 13:00:00 <PublicServer> <Sturmi> trainocide :D 13:00:26 <V453000> could someone make a ship screenshot for me pls 13:00:34 <V453000> any place, default zoom 13:02:19 <V453000> anyone? :) 13:02:25 <Sturmi> yep 13:02:32 <Sturmi> uploading in a second 13:03:14 <Sturmi> https://www.dropbox.com/s/kjtg45b3ddjnml0/Dunningwell%20Transport%2C%2014.%20M%C3%A4r%202297.png 13:03:14 <V453000> ty :) 13:03:15 <Webster> Title: Dropbox - Dunningwell Transport, 14. Mär 2297.png (at www.dropbox.com) 13:03:36 <Sturmi> oh wrong one 13:04:08 <Sturmi> https://www.dropbox.com/s/cfeq8ibn045vyfn/Dunningwell%20Transport%2C%205.%20Apr%202297.png 13:04:09 <Webster> Title: Dropbox - Dunningwell Transport, 5. Apr 2297.png (at www.dropbox.com) 13:04:27 <V453000> doesnt matter which :) ty 13:04:39 <V453000> only downside might be that they dont look like ships much but meh XD 13:04:42 <Sturmi> nah, first is too WIP 13:04:54 *** perk11 has quit IRC 13:05:12 *** perk11 has joined #openttdcoop 13:10:13 *** Fehlersturm has joined #openttdcoop 13:10:54 <Fehlersturm> i dont like my ISP... 13:11:08 <Fehlersturm> !password 13:11:09 <PublicServer> Fehlersturm: talker 13:11:26 <PublicServer> *** Fehlersturm joined the game 13:12:53 <PublicServer> <Fehlersturm> so. what i was about to ask. where does paper go if the wood comes from ML01 13:14:11 <PublicServer> <Fehlersturm> oh.. drop01 does accept paper 13:14:36 <Sturmi> uh not again... i already rebuilt drop 11 for that reason :/ 13:15:31 <PublicServer> <Fehlersturm> just nuke the printworks? 13:15:32 *** Sianic has quit IRC 13:15:36 <Sturmi> no 13:15:56 <PublicServer> <Sturmi> i'll do it 13:16:03 <PublicServer> <Sturmi> heck of work 13:16:05 <PublicServer> <Fehlersturm> id just accepts paper 13:16:16 <PublicServer> <Sturmi> oh 13:16:19 *** Sian has joined #openttdcoop 13:16:22 <PublicServer> <Sturmi> i thought it offers 13:16:26 <PublicServer> <Fehlersturm> nono 13:16:28 <PublicServer> <Sturmi> then everything is ok 13:16:40 <PublicServer> <Fehlersturm> can i deliver paper there? 13:16:55 <Sturmi> sure 13:17:09 <Sturmi> then deliver the paper to another drop 13:17:15 <Sturmi> and back with goods 13:18:02 *** roboboy has quit IRC 13:19:22 <PublicServer> *** Djanxy joined the game 13:20:14 <PublicServer> <Djanxy> yo 13:20:36 <PublicServer> <Fehlersturm> hello 13:21:38 <PublicServer> <Djanxy> sturmi, did you mention that you rebuilt drop11 ? Was me that put the sign but wasnt sure what the best way to do it would be. 13:22:25 <Sturmi> i know only one way. brute force 13:23:00 <PublicServer> <Djanxy> does train orders not get screwed or ? 13:23:42 <PublicServer> <Sturmi> nah, i removed half of the station, built a new one, changend ALL orders and then removed the remains 13:24:04 <PublicServer> <Djanxy> yeah, so all orders needs to be redone 13:24:10 <PublicServer> <Djanxy> that was the part i was wondering about 13:24:12 <PublicServer> <Sturmi> sure 13:24:30 <PublicServer> <Djanxy> well all i can say then, good effort man 13:24:36 <PublicServer> <Sturmi> :D 13:25:04 <PublicServer> <Djanxy> thought that was the case, but didnt wanna start doing that late last night if there was an easier way :D 13:26:48 <PublicServer> <Djanxy> still a huge queue to get into SLH 01a i see 13:27:02 <PublicServer> <Sturmi> possible 13:27:20 <PublicServer> <Sturmi> i've just done a total rebuld of SL11 East 13:27:38 <PublicServer> <Sturmi> well, not entirely total^^ 13:27:44 <PublicServer> <Djanxy> :D 13:28:11 <PublicServer> <Djanxy> can follow the trail from !jammin 13:28:45 <PublicServer> <Djanxy> that PBS join seems slow 13:28:51 <PublicServer> <Djanxy> + much traffic 13:29:43 <V453000> !rcon set pause_on_join 13:29:43 <PublicServer> V453000: Current value for 'pause_on_join' is: 'on' (min: 0, max: 1) 13:32:15 *** retro|cz has quit IRC 13:44:33 <PublicServer> *** Djanxy has left the game (leaving) 13:53:03 *** [1]Mark has joined #openttdcoop 14:00:01 *** Mark has quit IRC 14:00:01 *** [1]Mark is now known as Mark 14:08:07 <Fehlersturm> i would like to have a combosignal which works like this: when it should show red it waits another X time until it really does... 14:11:20 <V453000> you could create that with some extra constructions 14:12:04 <PublicServer> <Fehlersturm> well. all i came up with involved a train which travels 1 field. but that is too long 14:12:16 <PublicServer> <Fehlersturm> i am talkin 0.5 seconds for X 14:12:27 <V453000> any time 14:12:29 <Sturmi> take a faster train 14:13:30 <PublicServer> <Fehlersturm> is there a logic circuitry page somwhere for Ottd 14:13:39 <V453000> see our wiki, logic 14:14:03 <V453000> http://wiki.openttdcoop.org/Logic 14:16:58 <PublicServer> *** Sturmi has left the game (leaving) 14:17:04 <Sturmi> laters 14:30:20 <PublicServer> *** Fehlersturm has left the game (general timeout) 14:30:20 <PublicServer> *** Fehlersturm has left the game (connection lost) 14:30:20 <PublicServer> *** Game paused (number of players) 14:31:26 *** Fehlersturm has quit IRC 14:44:36 <Sturmi> !password 14:44:36 <PublicServer> Sturmi: autoed 14:44:45 <PublicServer> *** Game still paused (number of players) 14:44:46 <PublicServer> *** Sturmi joined the game 14:51:09 <PublicServer> *** Sturmi has joined company #1 14:51:10 <PublicServer> *** Game unpaused (number of players) 14:53:10 *** [1]Mark has joined #openttdcoop 14:59:40 *** ODM has joined #openttdcoop 14:59:40 *** ChanServ sets mode: +o ODM 15:00:07 *** Mark has quit IRC 15:00:07 *** [1]Mark is now known as Mark 15:05:34 *** Maraxus has joined #openttdcoop 15:05:34 *** ChanServ sets mode: +o Maraxus 15:11:12 <PublicServer> *** Maraxus joined the game 15:15:21 <PublicServer> *** Maraxus has left the game (leaving) 15:27:15 <PublicServer> *** Djanxy joined the game 15:28:35 <PublicServer> <Djanxy> alright, had a go at the SLH 01a merge in singleplayer and seems to work, but unfortunately i dont have time to build it here now lol 15:28:50 <Sturmi> haha 15:29:05 <Sturmi> why didn't you try it online 15:29:15 <PublicServer> <Djanxy> maybe later if noone fixed it by then 15:30:33 <PublicServer> <Djanxy> well, it usually involved a lot of trial and error. still have a hard time picturing it in my head before trying it out. and since it might end up not working at all, i didnt wanna screw with the existing one 15:30:50 <Sturmi> ah ok 15:31:11 <Sturmi> had the same thougth about slh11 15:31:17 <PublicServer> <Djanxy> might be on later, will have a look then if it's still jamming 15:31:28 <Sturmi> but then i thought: cant get worse than it is 15:31:34 <PublicServer> <Djanxy> hehe 15:31:44 <PublicServer> <Djanxy> my thought is 15:32:03 <PublicServer> <Djanxy> that i can make it worse :P 15:32:11 <Sturmi> :D 15:32:24 <PublicServer> <Djanxy> or give up midway, and then it's really screwed lol 15:32:50 <PublicServer> <Sturmi> yea, givin up with a halfway built hub is the worst you can do 15:33:20 <PublicServer> <Djanxy> so i took the safe approach and tried it out in a savegame 15:33:26 <PublicServer> <Djanxy> ah well, off for now 15:33:33 <PublicServer> <Sturmi> seeya 15:33:36 <PublicServer> <Djanxy> cyas 15:33:43 <PublicServer> *** Djanxy has left the game (leaving) 15:40:02 *** KenjiE20 has quit IRC 15:58:47 *** Djanx has quit IRC 16:25:21 *** Jam35 has joined #openttdcoop 16:54:38 *** `Orum has quit IRC 16:56:08 <Jam35> !password 16:56:08 <PublicServer> Jam35: chalks 16:56:29 <PublicServer> *** Jam35 joined the game 17:00:21 *** Sian has quit IRC 17:00:33 *** perk11 has quit IRC 17:03:41 <PublicServer> *** Jam35 has joined company #1 17:06:09 <PublicServer> <Jam35> hm, stuff at drops again :/ 17:06:23 <Sturmi> which one this time? 17:06:35 <PublicServer> <Jam35> 10 & 11 17:06:58 <PublicServer> <Sturmi> great, i've already rebuilt 11 today 17:07:16 <PublicServer> <Jam35> :( and so many orders now 17:08:22 <PublicServer> <Jam35> I wouldn't mind but they steal from the pick 17:09:22 *** Sian has joined #openttdcoop 17:12:20 <PublicServer> <Sturmi> gonna tae a while until this is unjammed 17:13:42 <PublicServer> <Jam35> oh there :) 17:16:56 <PublicServer> <Sturmi> wow, laggg 17:17:07 <PublicServer> <Jam35> yeah some here 17:17:21 <PublicServer> <Jam35> PS has been this way a while now 17:17:55 <PublicServer> <Jam35> last 4 or 5 games at least 17:20:05 <PublicServer> <Jam35> I believe there is some additional stuff running for testing or some reason 17:20:19 <PublicServer> <Sturmi> dunno 17:23:17 <PublicServer> <Sturmi> ok, i start rebuildin drop 10 now... pls dont fuzz with the orders in that time^^ 17:23:39 <PublicServer> <Jam35> promise :) 17:23:49 <Mark> !password 17:23:50 <PublicServer> Mark: frieze 17:24:03 <PublicServer> *** Mark joined the game 17:24:14 <PublicServer> <Mark> hai 17:24:32 <PublicServer> <Jam35> you join us in the same state as yesterday 17:24:36 <PublicServer> <Jam35> hi 17:24:48 <PublicServer> <Mark> whats that supposed to mean :D 17:25:07 <PublicServer> <Jam35> drop station rebuild 17:25:21 <PublicServer> <Mark> oh right 17:25:23 <PublicServer> <Jam35> to stop the goods there 17:25:34 <PublicServer> <Mark> i was wondering what you knew about the state i'm in 17:25:41 <PublicServer> <Jam35> :p 17:25:48 <PublicServer> <Sturmi> but this time without stoppin trains 17:26:02 <PublicServer> <Jam35> mhm 17:26:03 <PublicServer> <Mark> v's stupid hub is jamming 17:27:53 <PublicServer> <Jam35> some may be left over from earlier building to the west 17:32:10 <PublicServer> <Jam35> sturmi: I can do some orders from bottom up numerically 17:32:22 <PublicServer> <Sturmi> ok 17:32:32 <PublicServer> <Jam35> righto 17:32:34 <PublicServer> <Sturmi> add new drop first, after Drop11 17:32:44 <PublicServer> <Sturmi> so they woint skip the statio 17:34:23 *** Progman has joined #openttdcoop 17:39:56 <PublicServer> <Sturmi> those last trains have totally crappy orders 17:40:03 <PublicServer> <Sturmi> missing refits and stuff 17:40:21 <PublicServer> <Jam35> gone :) 17:40:27 <PublicServer> <Sturmi> sold? 17:40:33 <PublicServer> <Jam35> yep 17:40:39 <PublicServer> <Sturmi> :) 17:40:50 <PublicServer> <Sturmi> ok drop11 sorted out 17:40:53 <PublicServer> <Jam35> well they were stopped and like you said 17:41:03 <PublicServer> <Jam35> mostly incomplete 17:41:33 <PublicServer> <Sturmi> i've seen some running trains with 3 drop orders and only 2 loads 17:41:51 <PublicServer> <Jam35> hmm 17:42:02 <PublicServer> <Sturmi> all by the same builder^^ 17:42:27 <Jam35> you can name names :) 17:43:38 <PublicServer> <Jam35> slight blockage @ Plundhattan Woods 17:44:33 <PublicServer> <Sturmi> wow 600 trains at drop 10 :/ 17:44:42 *** mfb- has joined #openttdcoop 17:44:42 *** ChanServ sets mode: +o mfb- 17:44:47 <mfb-> hi 17:44:59 <PublicServer> <Jam35> hi 17:45:07 <PublicServer> *** mfb joined the game 17:45:14 <PublicServer> <Sturmi> hai 17:45:48 <PublicServer> <Jam35> same again? 17:46:07 <PublicServer> <Sturmi> already workin on it 17:46:22 <PublicServer> <mfb> oh, expanded SLH11a :) 17:46:32 <PublicServer> <Jam35> oky 17:46:35 <PublicServer> <Sturmi> yea, was needed 17:46:53 <PublicServer> <Sturmi> sl11east has grown to 2 lanes 17:46:59 <PublicServer> <mfb> and we need a ML expansion soon :D 17:49:21 <PublicServer> <Sturmi> ok i take the other end of the orderlist^^ 17:49:51 <PublicServer> <Jam35> I'm at the bottom :) 17:50:03 <mfb-> !rcon set raw_industry_construction 1 17:50:21 <mfb-> !rcon set raw_industry_construction 2 17:50:54 <mfb-> !rcon set raw_industry_construction 1 17:51:10 <mfb-> !rcon set raw_industry_construction 2 17:54:36 *** dwarf has joined #openttdcoop 17:54:36 *** ChanServ sets mode: +o dwarf 17:57:00 <PublicServer> <Jam35> sturmi: #542 & co :) 17:57:44 <PublicServer> <Sturmi> 542 looks okay 17:59:30 <PublicServer> <Jam35> it's coal oh nm 17:59:44 <PublicServer> <Jam35> added no loading but meh 17:59:46 <PublicServer> <Sturmi> just had a coal train with 7 orders 18:01:08 <PublicServer> <Jam35> I suppose it should be added 18:01:11 <PublicServer> <Jam35> (no loading) 18:01:17 <PublicServer> <Sturmi> ofc 18:01:52 <PublicServer> <Sturmi> Drop 10 is history, long live drop 10 :D 18:02:19 <PublicServer> <Jam35> nice 18:02:26 <PublicServer> <Jam35> I feel much better now :p 18:02:46 <PublicServer> <Sturmi> and i need a new mouse :D 18:03:00 <PublicServer> <Jam35> right :) 18:03:26 <PublicServer> <mfb> what happened to drop 10? 18:03:34 <PublicServer> <Sturmi> i nuked it 18:03:52 <PublicServer> <Jam35> it was stacking gold 18:03:52 <PublicServer> <mfb> why? 18:03:54 <PublicServer> <mfb> ah 18:04:08 <PublicServer> <mfb> how many train groups went to that? :D 18:04:14 <PublicServer> <Sturmi> dunno 18:04:16 <PublicServer> <Jam35> 600 trains :) 18:04:18 <PublicServer> <Sturmi> about 600 trains 18:04:28 <PublicServer> <mfb> yeah that part is easy to check 18:04:34 <PublicServer> <Sturmi> but there are groups with 50 trains from SL11 18:04:48 <PublicServer> <mfb> okay 18:05:06 <PublicServer> <Sturmi> (i have some exploding farms here) 18:05:26 <PublicServer> <mfb> (sounds dangerous) 18:05:36 <PublicServer> <Jam35> too much methane? 18:05:52 <PublicServer> *** Mark has left the game (leaving) 18:05:54 <PublicServer> <Sturmi> no just producing a lot of S.P.A.M 18:06:12 <PublicServer> <Sturmi> (synthetically produced artificial meat) 18:06:14 <PublicServer> <mfb> (sounds tasty) 18:06:20 <PublicServer> <mfb> (oh no) 18:06:50 <PublicServer> <Sturmi> hm... spam & jam 18:06:56 <PublicServer> <Jam35> ew 18:06:59 <PublicServer> <Sturmi> the BBH jams 18:07:10 <PublicServer> <mfb> :D 18:07:28 <PublicServer> <mfb> penalty issue I think 18:07:34 <PublicServer> <Sturmi> shall we throw more trains at it, hoping that solves the jam? 18:08:12 <PublicServer> <Sturmi> oh, the badass printingworks has gone 18:09:18 <PublicServer> <mfb> hmm 18:10:24 <PublicServer> <mfb> :) 18:10:46 <PublicServer> <mfb> no prio for that line 18:10:46 <PublicServer> <mfb> bad 18:11:17 <PublicServer> <Sturmi> oh no choice for that line 18:11:24 <PublicServer> <mfb> yeah 18:17:59 <PublicServer> *** mfb has joined spectators 18:22:49 <PublicServer> <Jam35> okay DROP 00 does not accept gold 18:22:59 <PublicServer> <Jam35> but has gold trains going there 18:23:09 <PublicServer> <Sturmi> make it accept gold 18:23:19 <PublicServer> <Jam35> hm 18:23:21 <PublicServer> <Jam35> found town 18:23:43 <PublicServer> <Jam35> isn't enabled 18:24:02 <PublicServer> <Jam35> nowhere else close enough 18:25:54 <PublicServer> <Jam35> I don't have op privilege or i would change the setting 18:26:04 <PublicServer> <mfb> hmm interesting 18:26:11 <mfb-> !rcon set found_town 1 18:26:27 <PublicServer> <mfb> now you can found a town 18:27:40 <mfb-> !rcon set found_town 0 18:27:41 <PublicServer> mfb-: [All] Jam35: sorted ty 18:37:41 <PublicServer> <Sturmi> Bam 18:38:53 <PublicServer> <Jam35> bam ... glug 18:39:01 <Sturmi> :D 18:39:17 <PublicServer> <Jam35> burning and drowning death 18:39:49 <PublicServer> <Sturmi> advantage of wet rail.. they dont burn long 18:39:55 <PublicServer> <Jam35> :) 18:45:09 <PublicServer> *** mfb has joined company #1 18:52:46 *** Djanxy has joined #openttdcoop 18:54:09 <PublicServer> <Sturmi> wtf 18:54:16 <PublicServer> <Sturmi> got some lost trains here 18:54:27 <PublicServer> *** Djanxy joined the game 18:54:32 <PublicServer> <mfb> at least you found them 18:54:38 <PublicServer> <Sturmi> haha 18:55:10 <PublicServer> <Sturmi> oh you are buildin at slh01 18:55:21 <PublicServer> <mfb> 4th :D 18:58:10 *** dwarf has quit IRC 19:02:11 <PublicServer> *** mfb has joined spectators 19:04:53 *** dwarf has joined #openttdcoop 19:04:53 *** ChanServ sets mode: +o dwarf 19:10:10 <PublicServer> <Djanxy> hey :D 19:10:24 <PublicServer> <Sturmi> yo 19:10:28 <PublicServer> <Djanxy> yeah sturmi, made the entrance longer 19:10:34 <PublicServer> <Djanxy> wheat was blocking lv 19:10:52 <PublicServer> <Sturmi> yea, i was thinkin about an overflow for wheat 19:11:06 <PublicServer> <Sturmi> but you were faster :p 19:11:08 <PublicServer> <Djanxy> :D 19:11:14 <PublicServer> <Djanxy> well feel free to modify 19:11:20 <PublicServer> <Djanxy> was just a dirty fix 19:11:42 <PublicServer> <Sturmi> the dirtier the fix, the longer it lasts ;) 19:11:45 <PublicServer> <Djanxy> haha 19:13:07 *** dwarf has quit IRC 19:13:08 <PublicServer> <Djanxy> MLs seems to be filling up 19:13:30 <PublicServer> <Sturmi> yep 19:13:40 <PublicServer> <Djanxy> towards 01 in particular 19:13:42 <PublicServer> <Sturmi> feel free to expand teh bbh to 4way :D 19:13:52 <PublicServer> <Djanxy> yeah sure 19:13:54 <PublicServer> <Sturmi> *4 lanes* 19:15:52 <PublicServer> <Djanxy> but 90 trains to one farm is pretty amazing :D 19:16:14 <PublicServer> <Djanxy> and could even take more by the looks of it 19:17:24 <PublicServer> *** mfb has joined company #1 19:17:40 <PublicServer> <mfb> volunteers for 01 main station 4th? 19:17:54 <PublicServer> <Sturmi> you :D 19:18:08 <PublicServer> <mfb> tricky to build at two places at the same time 19:18:34 <PublicServer> <Djanxy> not sure what you mean by what you said :D 19:18:45 <PublicServer> <mfb> I am expanding the hub 19:18:52 <PublicServer> <Sturmi> o:o 19:19:22 <PublicServer> <mfb> stupid bridge length 19:19:22 <PublicServer> <Djanxy> well tbh i'd rather see how you do that than build anything ;) 19:19:48 <PublicServer> <Sturmi> hehe, another one abusin ottd as screensaver^^ 19:20:10 <PublicServer> <Djanxy> it's a learning experience 19:25:00 <PublicServer> <mfb> okay, now the SLH 19:25:19 *** Riking has joined #openttdcoop 19:25:32 <Riking> @quickstart 19:25:33 <Riking> !help 19:25:33 <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart 19:25:33 <PublicServer> Riking: http://www.openttdcoop.org/wiki/IRC_Commands 19:27:44 <PublicServer> <mfb> more later 19:27:46 <PublicServer> *** mfb has joined spectators 19:30:23 *** bon has joined #openttdcoop 19:31:29 <bon> silly question - what channels are there re related to tt/ottd? 19:31:31 <Riking> Hey all. I've been read-nomming the wikis, now to join as a spec 19:31:35 <Riking> !password 19:31:35 <PublicServer> Riking: exuded 19:31:49 <PublicServer> *** Riking joined the game 19:31:53 <PublicServer> <Sturmi> welcome 19:32:15 <PublicServer> <Riking> Hey 19:32:33 <PublicServer> <Riking> I did the spectator mode correctly, right? 19:32:39 <PublicServer> <Sturmi> yep 19:33:09 <PublicServer> <Riking> oh wow, so a ship game? wait are those signals :| 19:33:19 <PublicServer> <Djanxy> you get used to them :D 19:33:25 <PublicServer> <Sturmi> hehe, those are just trains 19:33:36 <PublicServer> <Riking> I feel tricked 19:33:43 <bon> riking...as I said..its ships ON LAND...now don't get confused and try drive on the "wrong" water :) 19:33:58 <bon> heh days-old humor ;) 19:35:06 <PublicServer> <Djanxy> sigh, this authority 19:35:16 <PublicServer> <Djanxy> must be one of the most annyoing things 19:36:28 <bon> riking imagine the low boxy signals are really buoys placed to the sides 19:36:34 <bon> that may help..I don't know :) 19:36:46 <PublicServer> <Riking> That was my first reaction, actually 19:37:12 <bon> nice 19:38:04 <PublicServer> <Riking> I just figured out what the mainline was 19:38:11 <PublicServer> <Riking> what/where whatever 19:39:27 <bon> anyway can any of you tell me if tt-foundry.com indeed is giving a 503 error? 19:39:35 <PublicServer> <Riking> there's trains waiting @ a dead coal mine 19:40:02 <PublicServer> <Riking> coords 46x140x1 19:43:13 <PublicServer> <Djanxy> hmm, unsure about this exit 19:43:35 <PublicServer> <Sturmi> which? 19:43:57 <PublicServer> <Djanxy> pickup 01 19:44:55 <PublicServer> <Djanxy> was me adding the stations, unsure who is doing the entrance :;D 19:45:30 <PublicServer> <Sturmi> looks like Jam is causin the jam :p 19:46:02 <bon> heh? 19:46:04 <PublicServer> *** mfb has joined company #1 19:46:08 <PublicServer> <Djanxy> i took the easy part, copy/paste lol 19:46:26 <PublicServer> <mfb> wtf is that at SLH 19:49:24 <PublicServer> <Riking> I have a NewGRF error that Industr. Stat. Renewal must be after New Water 19:49:39 <PublicServer> <Riking> Should I be worried about that at all 19:49:41 <PublicServer> <Sturmi> in this game? 19:49:59 <PublicServer> <Sturmi> or in singleplayer? 19:50:06 <PublicServer> <Riking> mhm. I'm guessing restarting and rejoining might fix it 19:50:44 <PublicServer> *** Riking has left the game (leaving) 19:51:16 <Riking> !password 19:51:17 <PublicServer> Riking: remiss 19:51:32 <PublicServer> *** Riking joined the game 19:52:00 <PublicServer> <Riking> ohey it's the plan, lets read that 19:53:21 <mfb-> !rcon set max_bridge_length 19:53:21 <PublicServer> mfb-: Current value for 'max_bridge_length' is: '8' (min: 1, max: 2048) 19:53:26 <mfb-> !rcon set max_bridge_length 64 19:53:26 <PublicServer> mfb-: ERROR: This command/variable is not available during network games. 19:53:28 <mfb-> :( 19:53:34 <PublicServer> <Sturmi> arr 19:54:36 <bon> mfb seem I'm not the only one to complain about that too! 19:55:15 <bon> at least it mysteriously got bumped up to 10 for the current welcome server (or thats what I assume from the bridges I have so far) 19:55:35 <PublicServer> <mfb> ramps don't count 19:56:04 <bon> mfb actually no...it indeed says 10 19:56:11 <PublicServer> <mfb> okay 19:56:17 <PublicServer> <mfb> hmm... later 19:56:19 <PublicServer> *** mfb has joined spectators 19:56:37 <bon> mfb still I do agree...short bridges are not too much fun to work around with especially with the cost of water 19:56:55 <bon> not going complain tho..its not like its a small-islands map 19:56:59 <PublicServer> <Djanxy> 10 is higher than 8, which is what was before iirc 19:57:46 <bon> indeed and I have a mass of bridges all over the place 19:59:59 <PublicServer> <Jam35> what jam ? :) 20:00:01 <PublicServer> <Riking> It feels like the stations have a really big drop range, or something. Is that correct? 20:00:10 <bon> djanxy so..what kind of trains are you running on the main map? 20:00:22 <bon> I see that your armor trains are missing on other map :-s 20:00:46 *** valhalla1w has joined #openttdcoop 20:00:55 * bon splashes some more jams onto jam 20:00:56 <PublicServer> *** Riking has joined company #1 20:01:13 <PublicServer> <Jam35> ah it burns 20:01:24 <PublicServer> <Sturmi> ? 20:02:20 <PublicServer> <Riking> oooh, I see the tiny stations now 20:02:32 *** valhallasw has quit IRC 20:03:47 <PublicServer> <Djanxy> ill fix that exit, pizza just arrived :D 20:04:06 <PublicServer> <Sturmi> fix that exit, i take your pizza :p 20:04:12 <PublicServer> <Djanxy> :o 20:04:15 <PublicServer> *** Djanxy has joined spectators 20:05:24 <PublicServer> <Riking> Can the "old and needs replacing" messages be turned off somewhere in the settings? I've only seen the ability to turn off the invalid orders check 20:06:50 <PublicServer> <Sturmi> yes, its in the news settings 20:07:13 <PublicServer> <Riking> aha 20:07:24 <PublicServer> <Sturmi> something like "advice & information about vehicles of the company" 20:07:35 <PublicServer> <Sturmi> (my game is not in english) 20:08:02 <PublicServer> <Riking> and changing it to summary relegates it to the ticker. nice 20:08:31 <Sturmi> yea but that just spams the ticker^^ better turn it off completely 20:09:34 <PublicServer> <Jam35> I turn 'em all off 20:10:30 <PublicServer> <Jam35> otherwise I am forever pressing delete 20:10:40 <mfb-> bon: the bridge length @ welcome is fine 20:10:40 <PublicServer> <Jam35> and never read the ticker 20:10:52 <mfb-> so you cannot make ultra-long bridges blocking everything else for other 20:10:57 <mfb-> +players 20:11:13 <PublicServer> <mfb> an issue we don't have here 20:11:37 <bon> mfb..this isn't old copy of ottd where you couldn't build under bridges 20:11:49 <PublicServer> <mfb> you cannot build other bridges :p 20:12:39 <PublicServer> *** mfb has joined company #1 20:13:18 <bon> heh maybe true but technically you could in the unofficial versions...hmm that reminds me I know someone on the server asked me about it - I wonder whatever eventually happened of the infrastructure sharing team 20:15:11 <PublicServer> *** Riking has left the game (leaving) 20:15:49 <AndreasB> Hey guys 20:16:01 <AndreasB> What does a train with yellow circlethingie with red dot in it mean? 20:16:01 <AndreasB> lol 20:16:18 <Sturmi> ?? 20:16:28 <AndreasB> In train.. view thingie 20:17:42 <bon> ah seem the repo is probably too old to update anymore...there goes a good idea :-/ 20:19:36 <Taede> AndreasB: is it making lots of money? 20:20:00 <PublicServer> <Jam35> AndreasB: profit 20:20:27 <PublicServer> <Jam35> green good, yellow zero, red bad 20:20:31 <PublicServer> <Jam35> or something 20:20:59 <AndreasB> Taede: 112 000 GBP 20:21:19 <AndreasB> but "last year" is in -GBP 20:21:54 <AndreasB> I hate breakdowns 20:22:08 <Sturmi> turn them off 20:22:26 <AndreasB> how is that fun? 20:22:26 <Sturmi> the breakdowns are broken by design 20:23:06 <AndreasB> oh 20:23:08 <AndreasB> how so 20:23:08 <Sturmi> how can it be fun when a train needs to be serviced every 10th tile just to have no breakdowns? 20:23:16 <AndreasB> every 10th tile? o.O 20:23:20 <bon> sturmi...10 seem a little extreme to me 20:23:24 <bon> I've had 200+ 20:23:33 <AndreasB> Surely it checks the reliability 20:23:36 <Sturmi> well, could be 11^^ 20:23:43 <bon> andreasb indeed 20:23:55 <Sturmi> i never play with breakdowns as they make a network break down 20:23:56 <AndreasB> every X tiles it has % chance of breaking? 20:24:03 <AndreasB> lol Sturmi 20:24:06 <AndreasB> bad network then? 20:24:15 <bon> andreasb yeah thats why you don't use <60% locomotives eh? 20:24:21 <Sturmi> no, bad breakdown algorithm 20:25:13 <AndreasB> If the status shows a red circle (TTD) / shows a coin and a red minus (OpenGFX) the vehicle was running a loss last year. 20:25:14 <AndreasB> :D 20:26:09 <PublicServer> <Jam35> order trains by profit last year and you will see 20:27:00 <PublicServer> *** Jam35 has left the game (leaving) 20:27:22 *** Jam35 has quit IRC 20:30:12 <PublicServer> *** Sturmi has joined spectators 20:31:09 <PublicServer> *** Sturmi has left the game (leaving) 20:31:17 <Sturmi> cya 20:31:24 <PublicServer> <mfb> :D 20:31:27 <bon> bye sturmi :) 20:31:30 <PublicServer> <mfb> 1/3 BBH done 20:36:22 *** Sian has quit IRC 20:38:11 *** KenjiE20 has joined #openttdcoop 20:38:11 *** ChanServ sets mode: +o KenjiE20 20:41:28 <PublicServer> <mfb> 4th to BBH ready 20:43:31 <bon> mm I wonder if concrete or steel bridges came first heh 20:45:25 *** ODM has quit IRC 20:46:10 <PublicServer> <mfb> good, first side done 20:46:33 <Sturmi> first side of teh spaghettimonster? 20:47:04 <mfb-> right 20:47:09 <Sturmi> !password 20:47:09 <PublicServer> Sturmi: plight 20:47:22 <PublicServer> *** Sturmi joined the game 20:47:40 <PublicServer> <mfb> I guess south is next 20:47:58 <PublicServer> <mfb> and I have no idea how to do it 20:47:58 <PublicServer> <Sturmi> yep 20:48:12 <PublicServer> <Sturmi> at least until the slh 20:48:14 <PublicServer> <mfb> maybe move the split and 4->3 before it goes into the BBH 20:48:34 <PublicServer> <mfb> turning left is basically un-expandable 20:49:00 <PublicServer> <Sturmi> the whole thing is 20:49:22 *** Maraxus has quit IRC 20:49:22 <PublicServer> <mfb> fun fact: the transmitter is a main issue 20:49:47 *** dwarf has joined #openttdcoop 20:49:47 *** ChanServ sets mode: +o dwarf 20:50:06 <PublicServer> <mfb> hmm bridges 20:50:32 <PublicServer> <mfb> could give a tile 20:52:50 <bon> mfb I always did find the transmitter and lighthouse annoying at times heh. thats why I kinda loved the 'extra dynamite' option 20:56:32 <PublicServer> *** Sturmi has joined company #1 21:02:39 *** Chris_Booth has joined #openttdcoop 21:08:46 *** Riking has quit IRC 21:11:03 *** Chris_Booth has quit IRC 21:13:49 <PublicServer> <mfb> 4th from south ready 21:14:03 <PublicServer> <mfb> so you can adapt SLH11a @sturmi 21:14:17 <PublicServer> <Sturmi> already strugglin with it^^ 21:14:35 <PublicServer> <mfb> the merge to east is really problematic 21:30:36 <V453000> !password 21:30:36 <PublicServer> V453000: piping 21:30:57 <PublicServer> *** V453000 joined the game 21:31:08 <PublicServer> <V453000> hy 21:31:14 <PublicServer> <Sturmi> ohai 21:31:39 <bon> hi v453000 - just had to ask..any new nutty to nuts? :) heh 21:31:46 <PublicServer> <V453000> ? 21:31:48 <bon> hmm geeze..that grammar sounded so bad :p 21:32:05 <bon> I meant in more normal words.. 'any new items to the grf set of yours'? 21:32:08 <PublicServer> <V453000> question replied with a question cause wtf 21:32:28 <PublicServer> <V453000> not in 0.6.0 21:32:34 <PublicServer> <V453000> just fixes 21:33:06 <PublicServer> <V453000> xcept the refit function 21:33:20 <bon> mm, I'm still sorta finding new things about nuts the more I go through the buy list etc 21:33:34 <PublicServer> <V453000> not surprising :) 21:34:38 <bon> at least I think you did note about fixing the wetrail barges being missing for 1920? or did I hear wrong 21:34:40 <PublicServer> <mfb> oh sh... 21:35:22 <PublicServer> <V453000> you heard that wrong 21:35:40 <PublicServer> <V453000> as first ships come in 1940, first wagons should be available by then 21:36:11 <PublicServer> <mfb> V: don't look at the hub again :D 21:37:08 <PublicServer> <V453000> I noticed something ... what? :) 21:37:28 <PublicServer> <mfb> extending for 4ths now 21:37:38 <PublicServer> <V453000> mhm :) 21:38:05 <PublicServer> <mfb> and !this is by far the messiest part 21:38:19 <PublicServer> <V453000> as l ong as it works 21:38:29 <PublicServer> <mfb> it should 21:38:39 <PublicServer> <mfb> oh wow, the jam towards east is gone 21:39:06 <PublicServer> <mfb> server is slow 21:39:32 <PublicServer> <V453000> hm 21:39:53 <PublicServer> <V453000> btw if you wanted something extra to the game, update nuts :P 21:40:03 <PublicServer> <V453000> empty trains have half power 21:40:13 <PublicServer> <V453000> (bonus to refit) 21:40:22 <bon> oh right..mixed up two things I guess...but yeah 1940 vs 1950s indeed 21:40:33 <PublicServer> <V453000> :) 21:42:58 <bon> I'm kinda stuck in the middle...half still want work a bit more on existing network and other half of me want a fresh new map to try some new things again :-> 21:43:29 <PublicServer> <V453000> nobody said you cant try new things on a new SL 21:44:11 <PublicServer> <mfb> 4th east ready 21:45:09 <PublicServer> <V453000> me -> sleep 21:45:11 <PublicServer> <V453000> gnite 21:45:13 <PublicServer> *** V453000 has left the game (leaving) 21:45:15 <PublicServer> <mfb> good night 21:45:19 <V453000> nai 21:45:22 <V453000> b 21:51:01 *** bon has quit IRC 21:53:57 <PublicServer> <mfb> oops 21:58:12 *** Mark has quit IRC 22:04:22 *** dwarf has quit IRC 22:06:54 <LoPo> !password 22:06:55 <PublicServer> LoPo: letups 22:07:12 <PublicServer> *** LoPo joined the game 22:07:20 <PublicServer> <LoPo> hi 22:07:42 <PublicServer> <Sturmi> hi 22:12:01 *** dwarf has joined #openttdcoop 22:12:01 *** ChanServ sets mode: +o dwarf 22:14:30 <PublicServer> *** Djanxy has joined company #1 22:17:14 <PublicServer> *** Djanxy has left the game (leaving) 22:19:22 <AndreasB> hoho, I almost went bankrupt 22:19:31 <AndreasB> Property maintenance: 2 mill 22:20:35 <AndreasB> Train running cost is about 1k a sec 22:21:13 <PublicServer> <Sturmi> our train runnin costs are about 200k a second 22:22:09 <AndreasB> DAYUMN 22:22:23 <AndreasB> Im 150k in red because I did somethjing stupiod 22:22:41 <AndreasB> 52k plus 22:22:41 <AndreasB> :D 22:22:51 <AndreasB> damn, saved myself it seems 22:25:38 <PublicServer> *** Djanxy joined the game 22:41:20 <PublicServer> *** LoPo has left the game (leaving) 22:44:48 <AndreasB> I wont get over 1.4 mill :S 22:45:03 <PublicServer> <mfb> more trains? 22:46:08 <AndreasB> yeah 22:46:12 <AndreasB> 3.5 mill now 22:46:52 <PublicServer> <mfb> woah, BBH->north is completely jammed 22:47:23 <PublicServer> <Sturmi> the slh jams 22:47:29 <PublicServer> <mfb> sure 22:47:32 <PublicServer> <mfb> needs a second line in 22:47:35 <AndreasB> Down to 1.2 mill again haha 22:49:38 <AndreasB> Ah, dopot's were making jams 22:49:41 <AndreasB> or slowing down 22:52:42 *** valhalla1w has quit IRC 22:54:49 <PublicServer> <Djanxy> heh sturmi, was just about ot make that sign 22:54:55 <PublicServer> <mfb> was me 22:54:57 <PublicServer> <Djanxy> ah 22:54:59 <Sturmi> ?? 22:55:01 <PublicServer> <Djanxy> anyways 22:55:04 <PublicServer> <Djanxy> 2160 LV 22:55:12 <PublicServer> <Sturmi> ah 22:55:15 <PublicServer> <mfb> the second-most production on the map. after a food processing plant 22:55:18 <PublicServer> <Djanxy> crazy 22:55:28 <PublicServer> <Sturmi> i dont cout the wheat here^^ 22:55:35 <PublicServer> <mfb> actually, place 3 4 5 are fpps as well 22:55:37 <PublicServer> <Djanxy> need moar trains 22:55:52 <PublicServer> <mfb> after that comes plarthill farm 22:56:02 <PublicServer> <Sturmi> no, it needs an exclusive Line to ML first 22:56:05 <PublicServer> <mfb> ;) 22:56:19 <PublicServer> <Djanxy> improved the 01 exit btw 22:56:21 <PublicServer> <mfb> and then the feeder farm :x 22:56:35 <PublicServer> <Sturmi> oh are those creeper heads? 22:56:49 <PublicServer> <Djanxy> yeqh 22:56:56 <PublicServer> <Sturmi> tasty :D 22:59:07 *** dwarf has quit IRC 23:00:06 <PublicServer> <mfb> lol car wash 23:00:12 <PublicServer> <Sturmi> :D 23:08:08 <PublicServer> <Djanxy> switched a couple of lines sturmi, farm has more exclusive now 23:08:18 <PublicServer> <Sturmi> saw it 23:08:33 <PublicServer> <Sturmi> lets see if the single line is enough for the rest of the SL 23:08:36 <PublicServer> <mfb> half a side :D 23:08:50 <PublicServer> <mfb> I don't think so 23:08:52 <PublicServer> <Djanxy> missed that connection from the other side at SLH, thought it was exclusive lol 23:09:18 <PublicServer> <Djanxy> but doesnt seem so crowded from that connection 23:09:48 <PublicServer> <Djanxy> btw 23:09:58 <PublicServer> <Djanxy> hope it's ok when i just try stuff like that 23:10:09 <Sturmi> ofc 23:10:11 <PublicServer> <Djanxy> i mean, speak up if you think i do something out of line 23:10:35 <PublicServer> <Djanxy> as new around here, i dont know how you guys normally go around things :D 23:10:41 <Sturmi> as long as you sign your vandalism or at least tell us, its ok ;) 23:11:00 <PublicServer> <Djanxy> thank you 23:11:06 <PublicServer> <Djanxy> just wanted to make sure 23:11:48 <PublicServer> <Sturmi> seems to work 23:12:10 <PublicServer> <Djanxy> yeah looks better 23:13:01 <PublicServer> <Djanxy> noticed that the second line it connected to wasnt crowded at all, so figured that might as well merge with the outer one 23:13:09 <PublicServer> <mfb> fixed a missing tile there 23:14:44 <PublicServer> <Sturmi> 86 trains only on that farm :D 23:15:06 <PublicServer> <Djanxy> 120? 23:15:08 <PublicServer> <mfb> I see 120 23:15:14 <PublicServer> <mfb> -3 feeders 23:15:24 <PublicServer> <Sturmi> i mean LV trains 23:15:30 <PublicServer> <mfb> ah 23:15:32 <PublicServer> <Djanxy> ah 23:15:38 <PublicServer> <Djanxy> 2.3k now 23:15:48 <PublicServer> <mfb> that should be max 23:15:58 <PublicServer> <Djanxy> oh 23:16:36 <PublicServer> <Sturmi> good that i switched that to ro-ro 23:16:42 <PublicServer> <Djanxy> LOL 23:16:48 <PublicServer> <Djanxy> yeah 23:16:50 <PublicServer> <Sturmi> it was a terminus from _north_ before 23:17:06 <PublicServer> <Djanxy> added MOAR trains 23:17:21 <PublicServer> <mfb> 4th from BBH would be useful 23:17:23 <PublicServer> <Sturmi> the feeder farm is doing well too 23:17:25 <PublicServer> <Djanxy> almost all waiting is from feeder :D 23:17:40 <PublicServer> <mfb> those 3 lines are full and trains queue at the BBH 23:18:10 <PublicServer> <Djanxy> oh yeah 23:24:40 <PublicServer> <mfb> oh 23:24:42 <PublicServer> <Sturmi> lol 23:24:44 <PublicServer> <mfb> didn't see the new tunnels 23:24:45 *** Progman has quit IRC 23:25:00 <PublicServer> <Djanxy> i was confused too :D 23:27:36 *** dwarf has joined #openttdcoop 23:27:36 *** ChanServ sets mode: +o dwarf 23:29:40 <AndreasB> Why doesnt trains go through the correct waypoint? 23:30:16 <PublicServer> <Djanxy> what is !this ? 23:30:30 <PublicServer> <Sturmi> train detector 23:30:44 <PublicServer> <Sturmi> want to know if this connection is used at all 23:30:55 <PublicServer> <mfb> the other side is used 23:31:01 <PublicServer> <mfb> as it has the right paper orders 23:31:16 <PublicServer> <Djanxy> hmm, how does it do though ? 23:31:22 <PublicServer> <mfb> plenhill woods uses it 23:31:24 <PublicServer> <Djanxy> whati mean 23:31:26 <PublicServer> <Sturmi> my paper orders are different, so this line should not be used 23:31:33 <PublicServer> <mfb> if a train goes through, the combo gets red 23:31:35 <PublicServer> <mfb> and stays red 23:31:43 <PublicServer> <Djanxy> oki 23:33:01 <PublicServer> <Djanxy> could connect !this to it, trains sometimes stop there 23:33:23 <PublicServer> <mfb> to what? 23:33:29 <PublicServer> <Djanxy> to the unused line 23:33:36 <PublicServer> <Djanxy> with the detector 23:33:38 <PublicServer> <mfb> ah 23:33:45 <PublicServer> <Sturmi> look at it again :D 23:34:00 <PublicServer> <Djanxy> at? 23:34:06 <PublicServer> <Sturmi> it is the same line 23:34:16 <PublicServer> <Djanxy> i know 23:34:42 <PublicServer> <Djanxy> just thought it might flow better 23:34:48 <PublicServer> <Djanxy> without the merge before the tunnels 23:35:12 <PublicServer> <mfb> could be 23:35:15 <PublicServer> <Sturmi> it would just move the occasional little jam 23:35:21 <PublicServer> <Djanxy> anyways, it's rare one stops 23:37:53 <mfb-> !rcon set raw_industry_construction 1 23:38:04 <mfb-> !rcon set raw_industry_construction 2 23:42:04 *** uliko has joined #openttdcoop 23:42:04 *** ChanServ sets mode: +o uliko 23:53:54 <PublicServer> <Djanxy> hmm, need 2 lines from drop to farm as well i think :)