Config
Log for #openttdcoop on 3rd October 2014:
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00:09:30  *** Hazzard has joined #openttdcoop
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01:53:26  <Sylf> !password
01:53:26  <coopserver> Sylf: addref
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03:47:35  <Hazzard> !password
03:47:35  <coopserver> Hazzard: nodeid
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04:34:20  <Hazzard> @gap 3
04:34:20  <Webster> Hazzard: For Trainlength of 3: <= 9 needs 2, 10 - 14 needs 3, 15 - 19 needs 4.
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15:04:37  <Hazzard> !info
15:04:37  <coopserver> Hazzard: #openttdcoop - Public Server (www.openttdcoop.org), Version: r26920, date: Nov 06 2321, map size: 512x512, address: publicserver-new.openttdcoop.org:3983
15:04:52  <Hazzard> !players
15:04:52  <coopserver> Hazzard: The server is empty, noone is connected. Feel free to remedy this situation
15:14:17  *** fleet75 has joined #openttdcoop
15:14:19  <fleet75> !password
15:14:19  <coopserver> fleet75: begins
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18:00:35  *** ChanServ sets mode: +o Maraxus
18:01:10  <Maraxus> !password
18:01:10  <coopserver> Maraxus: create
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19:00:19  <Sylf> !password
19:00:19  <coopserver> Sylf: loader
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20:09:54  <Hazzard> !password
20:09:54  <coopserver> Hazzard: rather
20:10:09  <coopserver> *** Game paused (connecting clients)
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20:10:23  <coopserver> <Hazzard> Hey
20:10:27  <coopserver> <Sylf> hey
20:18:42  *** theholyduck has quit IRC
20:19:09  <coopserver> <Hazzard> The counter isn't really working quite right
20:19:51  <Sylf> I've seen the counter stopping in wrong spaces, and it happens occasionally
20:20:26  <Sylf> the concept is working really well
20:25:36  *** luaduck_zzz is now known as luaduck
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20:33:12  <zxbiohazardzx> !players
20:33:12  <coopserver> zxbiohazardzx: There are currently 2 players and 0 spectators, making a total of 2 clients connected
20:33:14  <zxbiohazardzx> !password
20:33:14  <coopserver> zxbiohazardzx: expand
20:33:23  <zxbiohazardzx> i didnt ask for the plan but ok
20:34:02  <zxbiohazardzx> !password
20:34:02  <coopserver> zxbiohazardzx: commas
20:34:08  <coopserver> *** Game paused (connecting clients)
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20:34:15  <coopserver> <ZxBiohazardZx> sup
20:34:25  <coopserver> <ZxBiohazardZx> how you doing sylf / hazard
20:34:40  <coopserver> <Hazzard> good
20:35:15  <coopserver> <Sylf> ok
20:35:37  <coopserver> <ZxBiohazardZx> i tried to expand wood station but failed, logics are a pain on that link of yours
20:35:39  <coopserver> <ZxBiohazardZx> oh well
20:35:45  <coopserver> <ZxBiohazardZx> i added some gold and oil
20:36:02  <coopserver> <Sylf> I couldn't tell how you tried to expand it
20:36:16  <coopserver> <ZxBiohazardZx> see now
20:36:18  <coopserver> <Sylf> like your comment about reaction time
20:36:32  <coopserver> <ZxBiohazardZx> well
20:36:38  <coopserver> <ZxBiohazardZx> i put a combo on that line earlier
20:36:48  <coopserver> <ZxBiohazardZx> so i could make 2 trains go through at a time rather then 1
20:37:00  <coopserver> <Sylf> but that'll break everything
20:37:27  <coopserver> <Sylf> also, block signals always allow only 1 train in 1 signal block at a time
20:37:51  <coopserver> <Sylf> it also breaks the flip flop login
20:37:53  <coopserver> <Sylf> logic
20:38:16  <coopserver> <ZxBiohazardZx> true
20:39:18  <coopserver> <Sylf> wood can probably use 4th line
20:39:28  <coopserver> <ZxBiohazardZx> yeah im checking that out just now
20:39:34  <coopserver> <ZxBiohazardZx> ill start on 4th
20:43:11  <coopserver> <ZxBiohazardZx> or you wanted 4th there
20:43:12  <coopserver> <ZxBiohazardZx> k
20:43:18  <coopserver> <ZxBiohazardZx> hehe
20:53:06  <coopserver> <ZxBiohazardZx> whats gap for this
20:53:10  <zxbiohazardzx> @gap 3
20:53:10  <Webster> zxbiohazardzx: For Trainlength of 3: <= 9 needs 2, 10 - 14 needs 3, 15 - 19 needs 4.
20:54:38  *** Jam35 is now known as Jam35_
20:56:45  <coopserver> *** Hazzard has left the game (general timeout)
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21:10:56  <coopserver> <ZxBiohazardZx> will reversers work with SRNW?
21:11:00  <coopserver> <ZxBiohazardZx> see SLH Wood 04
21:11:10  <coopserver> <ZxBiohazardZx> can i just reverser into bridge or do i need the pftrap
21:11:26  <coopserver> <Sylf> which reverser?
21:11:47  <coopserver> <ZxBiohazardZx> !! this
21:11:52  <coopserver> <Sylf> SLH wood 05?
21:12:24  <coopserver> <Sylf> actually, that's a part of SLH 08
21:12:33  <coopserver> <ZxBiohazardZx> yeah well
21:12:37  <coopserver> <ZxBiohazardZx> the mixed 05 and 08
21:12:39  <coopserver> <Sylf> but yes, you need pf trap or something that shows the straight path to the WP
21:13:01  <coopserver> <ZxBiohazardZx> the 05 PF trap is right there
21:13:03  <coopserver> <Sylf> or
21:13:27  <coopserver> <ZxBiohazardZx> i though solvind 08 on that side might give more room for end
21:15:14  *** fleet75 has joined #openttdcoop
21:15:15  <fleet75> !password
21:15:15  <coopserver> fleet75: nomove
21:15:23  <coopserver> *** Game paused (connecting clients)
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21:15:40  <coopserver> <ZxBiohazardZx> darn Wunnley
21:16:46  <coopserver> *** fleet75 has left the game (Leaving)
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21:23:46  <coopserver> <ZxBiohazardZx> yes
21:23:51  <coopserver> <ZxBiohazardZx> finally puzzled it out
21:33:59  <coopserver> <ZxBiohazardZx> sylf maybe upgrade SLH03 to a double side?
21:34:06  <coopserver> <ZxBiohazardZx> as we have 4 stations on a single out line
21:34:24  <coopserver> <Sylf> yes, it's in my plan
21:34:29  <coopserver> <ZxBiohazardZx> k
21:34:41  <coopserver> <ZxBiohazardZx> ill let you build that, no need for 2 builders there :P
21:34:48  <coopserver> <ZxBiohazardZx> ill just expand the side then
21:39:35  <coopserver> <ZxBiohazardZx> damnit
21:41:56  *** luaduck is now known as luaduck_zzz
21:47:47  <coopserver> <ZxBiohazardZx> gotta run
21:47:49  <coopserver> <ZxBiohazardZx> ttyl
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22:33:57  <coopserver> *** Sylf has left the game (Leaving)
22:33:58  <coopserver> *** Game paused (number of players)
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23:08:09  *** Mazth has joined #openttdcoop
23:08:17  <Mazth> !dl
23:08:17  <coopserver> Mazth: !download lin|lin64|osx|ottdau|source|win32|win64|win9x
23:08:18  <coopserver> Mazth: http://www.openttd.org/en/download-trunk/r26920
23:13:21  <Mazth> !status
23:13:21  <coopserver> Mazth: I am connected to oftc as coopserver.
23:13:41  <Mazth> !info
23:13:41  <coopserver> Mazth: #openttdcoop - Public Server (www.openttdcoop.org), Version: r26920, date: Nov 08 2337, map size: 512x512, address: publicserver-new.openttdcoop.org:3983
23:15:08  <Mazth> !password
23:15:08  <coopserver> Mazth: deeper
23:15:13  <coopserver> *** Game still paused (connecting clients, number of players)
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