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00:24:51 *** liq3 has joined #openttdcoop 01:01:47 *** Progman has joined #openttdcoop 01:17:15 <coopserver> *** Hazzard has left the game (general timeout) 01:17:16 <coopserver> *** Game paused (number of players) 01:24:36 *** Hazzard_ has quit IRC 01:48:01 *** Progman has quit IRC 02:45:31 *** engineerwolf has joined #openttdcoop 04:22:37 *** slonik has quit IRC 04:22:49 *** slonik has joined #openttdcoop 04:26:53 <sam_> !password 04:26:53 <coopserver> sam_: unpack 04:27:09 <coopserver> *** Game still paused (connecting clients, number of players) 04:27:27 <coopserver> *** sam has joined 04:27:28 <coopserver> *** Game still paused (number of players) 04:27:29 <coopserver> *** Game unpaused (number of players) 04:29:59 *** engineerwolf has quit IRC 04:30:22 <coopserver> *** sam has left the game (Leaving) 04:30:23 <coopserver> *** Game paused (number of players) 04:30:38 <coopserver> *** Game still paused (connecting clients, number of players) 04:30:51 <coopserver> *** sam has joined 04:30:52 <coopserver> *** Game still paused (number of players) 04:30:53 <coopserver> *** Game unpaused (number of players) 04:31:20 <coopserver> *** sam has left the game (general timeout) 04:31:21 <coopserver> *** Game paused (number of players) 04:43:34 <sam_> !password 04:43:34 <coopserver> sam_: better 04:44:01 <sam_> !password 04:44:01 <coopserver> sam_: better 04:44:07 <coopserver> *** Game still paused (connecting clients, number of players) 04:44:29 <coopserver> *** sam has joined 04:44:30 <coopserver> *** Game still paused (number of players) 04:44:31 <coopserver> *** Game unpaused (number of players) 04:47:52 <coopserver> *** sam has left the game (Leaving) 04:47:53 <coopserver> *** Game paused (number of players) 04:49:27 <sam_> !password 04:49:27 <coopserver> sam_: cargos 04:49:36 <coopserver> *** Game still paused (connecting clients, number of players) 04:50:08 <coopserver> *** Game still paused (number of players) 04:50:29 <coopserver> *** Game still paused (connecting clients, number of players) 04:50:45 <coopserver> *** sam has joined 04:50:46 <coopserver> *** Game still paused (number of players) 04:50:47 <coopserver> *** Game unpaused (number of players) 04:53:37 <coopserver> *** sam has left the game (general timeout) 04:53:38 <coopserver> *** Game paused (number of players) 04:54:20 <coopserver> *** Game still paused (connecting clients, number of players) 04:54:32 <coopserver> *** sam has joined 04:54:33 <coopserver> *** Game still paused (number of players) 04:54:34 <coopserver> *** Game unpaused (number of players) 04:54:47 *** Hobbyte has left #openttdcoop 05:09:35 *** StAbLE_MEECH has joined #openttdcoop 05:11:26 <StAbLE_MEECH> !players 05:11:26 <coopserver> StAbLE_MEECH: There are currently 1 players and 0 spectators, making a total of 1 clients connected 05:11:34 <StAbLE_MEECH> SYLF! :D 05:11:35 <StAbLE_MEECH> xD 05:33:42 *** StAbLE_MEECH has quit IRC 05:48:09 *** KWKdesign has joined #openttdcoop 05:53:26 <Sylf> @calc 66*60 05:53:26 <Webster> Sylf: 3960 05:53:56 <Sylf> @calc 210*60 05:53:56 <Webster> Sylf: 12600 05:55:26 *** slonik has quit IRC 06:05:29 *** Hazzard_ has joined #openttdcoop 06:06:30 *** Hazzard has quit IRC 06:07:56 *** Hazzard_ is now known as Hazzard 07:00:32 <coopserver> *** sam has left the game (Leaving) 07:00:33 <coopserver> *** Game paused (number of players) 07:00:50 <sam_> BBH02 would need a 2nd...worst jam ever XD 07:01:11 *** Djanxy has quit IRC 07:33:23 *** sam_ has quit IRC 08:08:45 *** LSky` has joined #openttdcoop 08:12:42 *** Maraxus has joined #openttdcoop 08:12:42 *** ChanServ sets mode: +o Maraxus 08:25:54 *** Sheogorath has quit IRC 08:25:54 *** murr4y has quit IRC 08:25:54 *** tyteen4a03 has quit IRC 08:25:54 *** avdg has quit IRC 08:25:54 *** ^Spike^ has quit IRC 08:25:54 *** Jam35_ has quit IRC 08:25:54 *** Maraxus has quit IRC 08:25:54 *** LSky` has quit IRC 08:25:54 *** liq3 has quit IRC 08:25:54 *** LadyHawk has quit IRC 08:25:54 *** berndj has quit IRC 08:25:54 *** Fuco 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+ovov Sylf Sylf Maraxus Fuco 08:29:58 *** Hirundo has joined #openttdcoop 08:30:01 *** Sheogorath has joined #openttdcoop 08:30:01 *** orudge has joined #openttdcoop 08:30:01 *** dihedral has joined #openttdcoop 08:30:01 *** fonsinchen has joined #openttdcoop 08:30:01 *** Indiana has joined #openttdcoop 08:30:01 *** murr4y has joined #openttdcoop 08:30:01 *** tyteen4a03 has joined #openttdcoop 08:30:01 *** avdg has joined #openttdcoop 08:30:01 *** ^Spike^ has joined #openttdcoop 08:30:01 *** reticulum.oftc.net sets mode: +ovov fonsinchen fonsinchen ^Spike^ ^Spike^ 08:30:01 *** Jam35_ has joined #openttdcoop 08:30:01 *** reticulum.oftc.net sets mode: +ov Jam35_ Jam35_ 08:30:39 *** efess has joined #openttdcoop 08:30:39 *** coopserver has joined #openttdcoop 08:30:39 *** hylje has joined #openttdcoop 08:30:39 *** tycoondemon2 has joined #openttdcoop 08:30:39 *** LoPo has joined #openttdcoop 08:30:39 *** XeryusTC has joined #openttdcoop 08:30:39 *** coulomb.oftc.net sets mode: +oooo coopserver hylje LoPo XeryusTC 08:30:39 *** Nickman87 has joined #openttdcoop 08:30:39 *** planetmaker has joined #openttdcoop 08:30:39 *** tneo has joined #openttdcoop 08:30:39 *** coulomb.oftc.net sets mode: +vovo XeryusTC planetmaker planetmaker tneo 08:30:39 *** coulomb.oftc.net sets mode: +v tneo 08:39:38 *** Suicyder has joined #openttdcoop 08:51:07 <Maraxus> !password 08:51:07 <coopserver> Maraxus: harder 08:51:15 <coopserver> *** Game still paused (connecting clients, number of players) 08:51:24 <coopserver> *** Maraxus has joined 08:51:25 <coopserver> *** Game still paused (number of players) 08:53:36 *** Progman has joined #openttdcoop 09:32:46 <coopserver> *** Maraxus has joined company #1 09:32:47 <coopserver> *** Game unpaused (number of players) 09:36:45 <coopserver> *** Maraxus has joined spectators 09:36:46 <coopserver> *** Game paused (number of players) 09:51:11 *** Jam35_ is now known as Jam35 10:17:32 *** dr_gonzo has joined #openttdcoop 10:19:45 *** luaduck_zzz has quit IRC 10:20:20 *** luaduck_zzz has joined #openttdcoop 10:20:42 *** luaduck_zzz is now known as luaduck 10:21:22 *** Vinnie has joined #openttdcoop 10:21:27 <Vinnie> !password 10:21:27 <coopserver> Vinnie: ending 10:21:31 <coopserver> *** Game still paused (connecting clients, number of players) 10:21:41 <coopserver> *** Vinnie has joined 10:21:42 <coopserver> *** Game still paused (number of players) 10:21:43 <coopserver> *** Game unpaused (number of players) 10:21:48 <coopserver> <Vinnie> hello 10:27:25 <coopserver> <Maraxus> hi 10:31:41 <coopserver> *** Maraxus has joined company #1 10:32:11 <Vinnie> #openttdcoop.dev 10:33:20 <V453000> Vinnie: #openttdcoop.devzone 10:34:13 <Vinnie> there done my thing 10:34:27 <V453000> :) ty 10:37:02 <coopserver> <Maraxus> first largish jam at bbh02 10:47:22 <coopserver> *** Maraxus has joined spectators 10:58:55 <coopserver> <Vinnie> there my reasons why our yeti's don't grow 10:59:40 <coopserver> *** Vinnie has joined spectators 10:59:40 <coopserver> *** Game paused (number of players) 11:15:56 *** mitooo has joined #openttdcoop 11:16:10 <mitooo> !password 11:16:10 <coopserver> mitooo: drinks 11:16:19 <coopserver> *** Game still paused (connecting clients, number of players) 11:16:26 <coopserver> *** Mitooo has joined 11:16:27 <coopserver> *** Game still paused (number of players) 11:36:29 *** damalix has joined #openttdcoop 11:55:18 *** StarLite has joined #openttdcoop 11:56:41 <StarLite> !players 11:56:41 <coopserver> StarLite: There are currently 0 players and 3 spectators, making a total of 3 clients connected 12:17:13 <damalix> !password 12:17:13 <coopserver> damalix: tested 12:17:20 <coopserver> *** Game still paused (connecting clients, number of players) 12:17:26 <coopserver> *** Damalix has joined 12:17:27 <coopserver> *** Game still paused (number of players) 12:19:38 *** ChanServ sets mode: -o Jam35 12:19:38 *** ChanServ sets mode: +v Maraxus 12:19:38 *** ChanServ sets mode: +o Taede 12:19:38 *** ChanServ sets mode: +v coopserver 12:19:38 *** ChanServ sets mode: +v hylje 12:19:38 *** ChanServ sets mode: -o LoPo 12:20:10 <coopserver> *** Maraxus has joined company #1 12:20:11 <coopserver> *** Game unpaused (number of players) 12:20:23 <coopserver> *** Damalix has joined company #1 12:20:39 <coopserver> <Damalix> Hi there :) 12:20:43 <coopserver> <Maraxus> hi 12:21:17 <coopserver> <Vinnie> hey 12:21:53 <coopserver> <Damalix> stupid trainz x( 12:22:34 *** ChanServ sets mode: +o Jam35 12:22:34 *** dr_gonzo is now known as Guest16 12:25:03 <coopserver> <Vinnie> whats wrong? 12:25:16 <coopserver> <Damalix> I crashed two trains O_o 12:28:48 <coopserver> <Vinnie> crash 2 more so you teach them to not do it again 12:29:08 <coopserver> <Damalix> I'll give it a try :) 12:31:52 *** LadyHawk has quit IRC 12:52:22 <coopserver> *** Damalix has joined spectators 12:53:26 *** StarLite has left #openttdcoop 12:53:33 *** StarLite has joined #openttdcoop 12:54:01 *** StarLite has left #openttdcoop 12:54:02 *** StarLite has joined #openttdcoop 12:54:02 *** ChanServ sets mode: +o StarLite 12:54:23 <StarLite> !players 12:54:23 <coopserver> StarLite: Client 1404 (Orange) is Maraxus, in company 1 (Unnamed) 12:54:24 <coopserver> StarLite: Spectators: Client 1406 (Vinnie), Client 1408 (Mitooo), Client 1410 (Damalix) 12:58:32 <coopserver> *** Damalix has joined company #1 13:04:54 <coopserver> <Maraxus> 2nd needed from bbh 02 to msh 03 if anyone wants to 13:05:00 <coopserver> <Maraxus> I'm done for now 13:05:18 <coopserver> *** Maraxus has left the game (Leaving) 13:05:36 *** Maraxus has quit IRC 13:12:39 <coopserver> *** Mitooo has left the game (Leaving) 13:12:44 *** mitooo has quit IRC 13:39:29 <coopserver> *** Damalix has joined spectators 13:39:30 <coopserver> *** Game paused (number of players) 13:44:06 *** BiG_MEECH has joined #openttdcoop 13:44:18 <StarLite> !password 13:44:18 <coopserver> StarLite: nearly 13:44:22 <coopserver> *** Game still paused (connecting clients, number of players) 13:44:32 <coopserver> *** StarLite has joined 13:44:33 <coopserver> *** Game still paused (number of players) 13:44:34 <coopserver> *** Game unpaused (number of players) 13:45:30 *** BiG_MEECH has quit IRC 13:45:55 *** BiG_MEECH has joined #openttdcoop 13:46:01 <BiG_MEECH> yooooooooooooooooooooooooooooooooooooooooooOO! 13:46:05 <StarLite> o/ 13:46:20 <BiG_MEECH> WAT UP PLAYER 13:46:31 <StarLite> the sky? 13:46:40 <StarLite> or well, in my case , the roof 13:46:40 <BiG_MEECH> WORD 2 UR MOTHER 13:46:45 <BiG_MEECH> SWEET 13:48:15 <BiG_MEECH> I would have figured it was the stars 13:50:59 <BiG_MEECH> asdasdas 13:51:05 <BiG_MEECH> !nick 13:51:05 <coopserver> BiG_MEECH: Error: You don't have the admin capability. If you think that you should have this capability, be sure that you are identified before trying again. The 'whoami' command can tell you if you're identified. 13:51:22 * BiG_MEECH slaps V453000 around a bit with a large fishbot 13:57:06 <Vinnie> ol 13:57:26 <StarLite> man, MSH04 is a mess 13:57:43 <StarLite> signal gaps EVEYWHERE 13:58:30 <BiG_MEECH> I bilt it 13:58:50 <coopserver> <Vinnie> nah, it looks ok. So meech didnt build it 13:59:01 <BiG_MEECH> BIGMEECHMSH00000000000000004BALLERSTYLE 13:59:15 <BiG_MEECH> I'm always crammin it in the gap 13:59:17 <coopserver> <StarLite> The general idea is good, but the realisation is sloppy imho 14:02:38 <StarLite> @gap 3 14:02:38 <Webster> StarLite: For Trainlength of 3: <= 9 needs 2, 10 - 14 needs 3, 15 - 19 needs 4. 14:03:12 <Vinnie> meech how are you baller? 14:07:40 <BiG_MEECH> I read how in a book 14:10:49 <StarLite> 2nd line BBH02 > MSH03 done 14:11:32 <coopserver> <StarLite> I wonder how well the !tmp stuff at MSh11 works tho... 14:11:39 <coopserver> <StarLite> we'll see 14:16:56 <coopserver> *** Damalix has joined company #1 14:17:26 <coopserver> <StarLite> what was the rcon command for train limit again? 14:20:11 <StarLite> !rcon set max_trains 14:20:12 <coopserver> Current value for 'max_trains' is: '1000' (min: 0, max: 5000) 14:20:12 *** Maraxus has joined #openttdcoop 14:20:12 *** ChanServ sets mode: +o Maraxus 14:20:18 <StarLite> !rcon set max_trains 1010 14:23:36 <coopserver> *** StarLite has joined spectators 14:25:33 <coopserver> *** Damalix has joined spectators 14:25:35 <coopserver> *** Game paused (number of players) 14:26:49 <coopserver> *** StarLite has joined company #1 14:26:50 <coopserver> *** Game unpaused (number of players) 14:27:15 <coopserver> *** StarLite has joined spectators 14:27:16 <coopserver> *** Game paused (number of players) 14:37:38 *** edog300 has joined #openttdcoop 14:37:44 <edog300> !password 14:37:44 <coopserver> edog300: stderr 14:38:12 <coopserver> *** Game still paused (connecting clients, number of players) 14:38:44 <coopserver> *** Game still paused (number of players) 14:40:10 *** edog300 has quit IRC 14:40:27 <coopserver> *** Game still paused (connecting clients, number of players) 14:40:32 <coopserver> *** Ed - edog300 has joined 14:40:33 <coopserver> *** Game still paused (number of players) 14:45:00 <Maraxus> !password 14:45:00 <coopserver> Maraxus: stderr 14:45:07 <coopserver> *** Game still paused (connecting clients, number of players) 14:45:13 <coopserver> *** Maraxus has joined 14:45:14 <coopserver> *** Game still paused (number of players) 14:45:59 <coopserver> *** Maraxus has joined company #1 14:45:59 <coopserver> *** Game unpaused (number of players) 14:46:07 <coopserver> <Ed - edog300> Aaaand they're off 14:51:04 *** tycoondemon has joined #openttdcoop 14:56:08 *** tycoondemon2 has quit IRC 14:56:43 <coopserver> *** Damalix has joined company #1 14:58:42 <StarLite> !rcon set max_trains 1111 14:59:03 <StarLite> !rcon set max_trains 14:59:04 <coopserver> Current value for 'max_trains' is: '1111' (min: 0, max: 5000) 14:59:25 <coopserver> *** Ed - edog300 has left the game (general timeout) 15:00:08 <coopserver> <Damalix> better ? 15:00:17 <coopserver> <Maraxus> think so 15:00:38 *** edog300 has joined #openttdcoop 15:00:41 <edog300> !password 15:00:41 <coopserver> edog300: double 15:00:49 <coopserver> *** Game paused (connecting clients) 15:01:00 <coopserver> *** Ed - edog300 has joined 15:01:01 <coopserver> *** Game unpaused (connecting clients) 15:01:54 <coopserver> <Damalix> a little bit out of sync but it's a station hub after all 15:02:21 <coopserver> <Maraxus> shouldn't matter too much atm 15:10:58 <damalix> @cl 15:10:58 <Webster> cl: Curve Length, mostly used to describe how big a curve must be to let pass trains with a certain TL at full speed, see also: http://wiki.openttdcoop.org/Max_Curve_Speed 15:11:02 <damalix> !cl 15:14:21 <coopserver> *** Damalix has joined spectators 15:14:54 <coopserver> *** Maraxus has left the game (Leaving) 15:14:55 <coopserver> *** Game paused (number of players) 15:15:13 *** Maraxus has quit IRC 15:17:35 <fonsinchen> !password 15:17:35 <coopserver> fonsinchen: danger 15:17:44 <coopserver> *** Game still paused (connecting clients, number of players) 15:17:46 <coopserver> *** oorge has joined 15:17:48 <coopserver> *** Game still paused (number of players) 15:25:28 <coopserver> *** oorge has left the game (Leaving) 15:29:50 <coopserver> *** Ed - edog300 has left the game (Leaving) 15:29:55 *** edog300 has quit IRC 15:35:40 *** Djanxy has joined #openttdcoop 15:52:23 *** Hazzard_ has joined #openttdcoop 16:10:16 <coopserver> *** Damalix has joined company #1 16:10:17 <coopserver> *** Game unpaused (number of players) 16:12:03 <coopserver> *** StarLite has joined company #1 16:17:00 <coopserver> *** StarLite has joined spectators 16:17:21 <coopserver> <StarLite> 1X Drop needs expansion 16:17:27 <coopserver> *** Damalix has joined spectators 16:17:28 <coopserver> *** Game paused (number of players) 16:22:52 *** liq3 has quit IRC 16:29:42 <damalix> I'd change the rightmost part to pickup and expand the drop leftwise 16:45:37 *** Maraxus has joined #openttdcoop 16:45:37 *** ChanServ sets mode: +o Maraxus 16:46:06 <Maraxus> !password 16:46:06 <coopserver> Maraxus: colors 16:46:16 <coopserver> *** Game still paused (connecting clients, number of players) 16:46:21 <coopserver> *** Maraxus has joined 16:46:22 <coopserver> *** Game still paused (number of players) 16:46:23 <coopserver> *** Game unpaused (number of players) 16:52:51 <Hazzard_> !players 16:52:51 <coopserver> Hazzard_: There are currently 1 players and 3 spectators, making a total of 4 clients connected 16:54:34 <StarLite> 1X could use a small rebuild I think 16:58:15 <StarLite> esp the entrance 17:01:10 <coopserver> <Vinnie> im back alive 17:01:15 <coopserver> *** Vinnie has joined company #1 17:15:06 *** edog300 has joined #openttdcoop 17:15:23 <edog300> !password 17:15:23 <coopserver> edog300: priest 17:15:31 <coopserver> *** Game paused (connecting clients) 17:15:39 <coopserver> *** Ed - edog300 has joined 17:15:40 <coopserver> *** Game unpaused (connecting clients) 17:20:24 *** leg3nd has joined #openttdcoop 17:20:35 <leg3nd> !password 17:20:35 <coopserver> leg3nd: corner 17:20:45 <leg3nd> !dl 17:20:45 <coopserver> leg3nd: !download lin|lin64|osx|ottdau|source|win32|win64|win9x 17:20:46 <coopserver> leg3nd: http://www.openttd.org/en/download-trunk/r27018 17:25:51 *** happy__ has joined #openttdcoop 17:26:32 <happy__> !password 17:26:33 <coopserver> happy__: corner 17:27:14 <coopserver> *** Game paused (connecting clients) 17:27:27 <coopserver> *** thunder happy has joined 17:27:28 <coopserver> *** Game unpaused (connecting clients) 17:29:28 <coopserver> *** Game paused (connecting clients) 17:29:34 <coopserver> *** leg3nd has joined 17:29:35 <coopserver> *** Game unpaused (connecting clients) 17:30:10 <coopserver> *** thunder happy has left the game (Leaving) 17:30:29 <coopserver> *** Game paused (connecting clients) 17:30:41 <coopserver> *** Player has joined 17:30:42 <coopserver> *** Game unpaused (connecting clients) 17:30:47 <coopserver> *** Player has left the game (Leaving) 17:31:26 <happy__> !password 17:31:26 <coopserver> happy__: follow 17:31:39 <coopserver> *** Game paused (connecting clients) 17:31:43 <coopserver> <Vinnie> oh i made this to right 17:31:46 <coopserver> <Vinnie> tight 17:31:50 <coopserver> *** happy has joined 17:31:51 <coopserver> *** Game unpaused (connecting clients) 17:32:23 <coopserver> *** happy has left the game (Leaving) 17:32:49 <coopserver> *** Game paused (connecting clients) 17:33:00 <coopserver> *** happy train sport has joined 17:33:01 <coopserver> *** Game unpaused (connecting clients) 17:33:17 <coopserver> <happy train sport> hi all 17:33:24 <coopserver> <Vinnie> hey happy 17:33:43 <coopserver> <happy train sport> how things going 17:33:51 <coopserver> <Vinnie> doing ok, and you? 17:33:57 <coopserver> <happy train sport> goos 17:33:59 <coopserver> <happy train sport> good 17:34:03 <coopserver> *** happy train sport has joined company #1 17:35:30 <coopserver> <happy train sport> got a bit ov a train q at bbh/05 /sam 17:36:11 <coopserver> <StarLite> its missing a choice 17:36:12 <coopserver> <Vinnie> yeah almost no mergers anywhere 17:36:17 <coopserver> <StarLite> its a 1-to-1 join 17:36:40 <coopserver> <StarLite> pretty easy to fix ;) 17:37:04 <coopserver> <Vinnie> its timeconsuming to do it for all hubs 17:37:45 <coopserver> *** StarLite has joined company #1 17:40:36 <coopserver> <StarLite> fixed the problem, 17:40:43 <coopserver> <happy train sport> nice 17:40:44 <coopserver> <leg3nd> Impresive, 17:40:49 <coopserver> <leg3nd> did not take long to fix :> 17:40:59 <coopserver> <StarLite> it's not hard to fix :p 17:41:49 <coopserver> <happy train sport> now 2 train q at the frut farm 17:42:12 <Sylf> !password 17:42:12 <coopserver> Sylf: follow 17:42:19 <coopserver> *** Game paused (connecting clients) 17:42:28 <coopserver> *** Sylf has joined 17:42:29 <coopserver> *** Game unpaused (connecting clients) 17:42:35 <coopserver> <happy train sport> hi Sylf 17:42:40 <Sylf> hi 17:44:01 <coopserver> <Vinnie> check some connections when you expand a hub 17:44:07 <coopserver> <Vinnie> mine had missing connections 17:44:16 <coopserver> <StarLite> which one? 17:44:24 <coopserver> <Vinnie> MSH 03 17:45:03 *** britboy3456 has joined #openttdcoop 17:45:08 <britboy3456> !password 17:45:08 <coopserver> britboy3456: follow 17:45:46 <coopserver> *** Game paused (connecting clients) 17:45:56 <coopserver> *** Sylf has joined company #1 17:46:13 <coopserver> *** britboy3456 has joined 17:46:18 <coopserver> *** britboy3456 has left the game (Leaving) 17:46:19 <coopserver> *** Game unpaused (connecting clients) 17:46:25 <coopserver> <Vinnie> needs doubling is not that important 17:46:41 <britboy3456> !password 17:46:41 <coopserver> britboy3456: voodoo 17:46:50 <coopserver> <happy train sport> k 17:47:04 <coopserver> <Vinnie> but you can try with the CL3 behind it 17:47:12 <coopserver> *** Game paused (connecting clients) 17:47:18 <coopserver> <Vinnie> goodluck keeping a gap of 1 tile max 17:47:21 <coopserver> *** britboy3456 has joined 17:47:22 <coopserver> *** Game unpaused (connecting clients) 17:48:25 <coopserver> <StarLite> hmzz, desynced now tho 17:48:38 <coopserver> <StarLite> but at least the Cl isnt the priob 17:48:39 <coopserver> <Sylf> don't worry about synch too much 17:48:55 <coopserver> <StarLite> desync isn't as bad as the CL2 it had tho :) 17:48:56 <coopserver> <happy train sport> hi britboy3456 17:49:00 <coopserver> <britboy3456> Hey 17:49:33 <coopserver> <Sylf> these trains are powerful enough, they'll recover from desync soon enough 17:49:40 <coopserver> <happy train sport> how things britboy3456 17:49:55 <coopserver> *** leg3nd has joined company #1 17:50:01 <coopserver> <britboy3456> Alright 17:50:09 <coopserver> <britboy3456> Been away, a lots changed 17:50:10 <coopserver> <StarLite> yeah, they can get evil mode in a packed ML with a simple double bridge tho :( 17:51:15 <coopserver> <happy train sport> dus eney won got a plan to fixs this train q 17:51:23 <coopserver> <StarLite> where? 17:51:35 <coopserver> <happy train sport> at my sign train q 17:51:42 <coopserver> <Sylf> britboy, I've basterdized your 3X 17:52:02 <coopserver> <StarLite> ah, MSH18 17:52:21 <coopserver> <happy train sport> yep 17:52:22 <coopserver> <StarLite> its not that bad really 17:52:30 <coopserver> <Vinnie> jam that hub needs serious expansion to make that fit 17:52:54 <coopserver> <britboy3456> I saw sylf :) 17:53:08 <coopserver> <happy train sport> k 17:53:09 <coopserver> <StarLite> its like 2 or 3 trains directly from a station 17:53:32 <coopserver> <StarLite> MSH18 > BBH04 is gonna need a 3rd line soon tho 17:53:43 <coopserver> <StarLite> that will solve the MSh18 station thing as well 17:54:32 <coopserver> <happy train sport> diner time have fun 17:54:37 <coopserver> *** happy train sport has left the game (Leaving) 17:55:33 <coopserver> <Sylf> there. fixed for 1X overflow 17:55:37 <coopserver> <Vinnie> am i screensharing or what :P 17:55:43 <coopserver> <Sylf> :P 17:55:54 *** Hazzard_ has quit IRC 17:56:06 <coopserver> <leg3nd> Any one want to make the Prio at !here 17:56:24 <coopserver> <leg3nd> forgot how to make them :> 17:56:58 <coopserver> <leg3nd> Thanks 17:57:14 <coopserver> <Sylf> that was too long i think 17:57:27 <coopserver> <StarLite> yeah 17:57:30 <coopserver> <leg3nd> Looks like it yeah. 17:57:45 <coopserver> <StarLite> needs a full 3rs line soon anyways 17:58:03 <coopserver> <Sylf> yeah 17:58:05 <V453000> !password 17:58:05 <coopserver> V453000: voodoo 17:58:07 <coopserver> <leg3nd> atleast the split helping a bit. 17:58:15 <coopserver> *** Game paused (connecting clients) 17:58:16 <coopserver> *** StarLite has joined spectators 17:58:20 <coopserver> *** V453000 has joined 17:58:21 <coopserver> *** Game unpaused (connecting clients) 17:58:22 <coopserver> *** leg3nd has joined spectators 17:58:23 <coopserver> <StarLite> gtg, bbl :) 17:58:24 <coopserver> <V453000> wat up 17:58:33 <coopserver> <leg3nd> <-- hides im fucking it up :> 17:59:05 <coopserver> <Vinnie> what, that one prio didnt fuck up anything 17:59:26 <coopserver> <leg3nd> just messing with you all. but that prio is a bit long tho 18:00:10 <coopserver> <Vinnie> cya 18:00:14 <coopserver> *** Vinnie has left the game (Leaving) 18:00:32 <coopserver> <leg3nd> V are you planing on going mental some where ? 18:00:38 <coopserver> <V453000> ? 18:00:44 <coopserver> <V453000> am mental quite locally 18:01:02 <coopserver> <leg3nd> i mean build something mental as always. Dont belive you can build "normal" :> 18:01:22 <coopserver> <V453000> no I wont build this game :) 18:01:24 <coopserver> <V453000> nuts need more work 18:01:31 <coopserver> <leg3nd> you are going Nuts :> 18:01:34 <coopserver> <leg3nd> hehe 18:01:58 *** Hazzard_ has joined #openttdcoop 18:04:23 <coopserver> *** leg3nd has joined company #1 18:06:09 <coopserver> *** leg3nd has joined spectators 18:06:16 <coopserver> <leg3nd> better go get something to eat. 18:06:18 <coopserver> <leg3nd> later 18:06:26 <coopserver> *** leg3nd has left the game (Leaving) 18:09:29 <coopserver> *** V453000 has left the game (Leaving) 18:13:09 <coopserver> *** Sylf has left the game (Leaving) 18:18:00 <coopserver> *** britboy3456 has joined spectators 18:18:07 <coopserver> *** Maraxus has left the game (Leaving) 18:18:08 <coopserver> *** Game paused (number of players) 18:18:16 <coopserver> *** britboy3456 has left the game (Leaving) 18:18:16 *** Maraxus has quit IRC 18:18:20 *** britboy3456 has quit IRC 18:31:31 <coopserver> *** Damalix has left the game (connection lost) 18:31:32 *** damalix has quit IRC 18:40:25 <StarLite> !players 18:40:25 <coopserver> StarLite: Spectators: Client 1412 (StarLite), Client 1441 (Ed - edog300) 18:47:59 *** happy__ has quit IRC 18:56:03 *** ODM has joined #openttdcoop 18:56:03 *** ChanServ sets mode: +o ODM 18:58:36 *** Vinnie has quit IRC 19:08:01 <Hazzard_> !players 19:08:01 <coopserver> Hazzard_: There are currently 0 players and 2 spectators, making a total of 2 clients connected 19:08:12 <coopserver> *** Ed - edog300 has left the game (Leaving) 19:08:19 <Hazzard_> !players 19:08:19 <coopserver> Hazzard_: There are currently 0 players and 1 spectators, making a total of 1 clients connected 19:08:22 <Hazzard_> !players 19:08:33 <edog300> !clientlist 19:08:38 <Hazzard_> !playerlist 19:08:40 <Hazzard_> !clients 19:08:43 <Hazzard_> !client 19:08:49 <edog300> !ding 19:08:50 <coopserver> Dong! reply took 0:00:00.013127 19:08:54 <Hazzard_> why does StarLite get special treatment 19:09:04 <Hazzard_> !players 19:09:04 <coopserver> Hazzard_: There are currently 0 players and 1 spectators, making a total of 1 clients connected 19:09:09 *** edog300 has quit IRC 19:09:10 <StarLite> ? 19:09:23 <Hazzard_> When you did "!players" it listed the clients 19:09:28 <Hazzard_> When I do it I only get the counts 19:09:31 <Hazzard_> !playercount 19:09:31 <coopserver> Hazzard_: There are currently 0 players and 1 spectators, making a total of 1 clients connected 19:09:34 <Hazzard_> !players 19:09:34 <coopserver> Hazzard_: There are currently 0 players and 1 spectators, making a total of 1 clients connected 19:18:49 <Hazzard_> !password 19:18:49 <coopserver> Hazzard_: copied 19:19:07 <coopserver> *** Game still paused (connecting clients, number of players) 19:19:18 <coopserver> *** Hazzard has joined 19:19:19 <coopserver> *** Game still paused (number of players) 19:19:20 <coopserver> *** Game unpaused (number of players) 19:22:40 <Sylf> That special treatment is for members :) 19:23:00 *** sam_ has joined #openttdcoop 19:23:08 <Hazzard_> I remember a few years ago it was like that for everyone 19:23:22 <sam_> !password 19:23:22 <coopserver> sam_: copied 19:23:25 <sam_> !playercount 19:23:25 <coopserver> sam_: There are currently 1 players and 1 spectators, making a total of 2 clients connected 19:23:26 <coopserver> *** Game paused (connecting clients) 19:23:38 <coopserver> *** sam has joined 19:23:39 <coopserver> *** Game unpaused (connecting clients) 19:23:54 <StarLite> !players 19:23:54 <coopserver> StarLite: Client 1472 (Orange) is Hazzard, in company 1 (Unnamed) 19:23:55 <coopserver> StarLite: Client 1474 (Orange) is sam, in company 1 (Unnamed) 19:23:56 <coopserver> StarLite: Spectators: Client 1412 (StarLite) 19:24:51 <StarLite> maybe cus I have op, cant think of any other reason 19:25:19 <Hazzard_> Sylf, try it 19:25:42 <Sylf> !players 19:25:42 <coopserver> Sylf: Client 1472 (Orange) is Hazzard, in company 1 (Unnamed) 19:25:43 <coopserver> Sylf: Client 1474 (Orange) is sam, in company 1 (Unnamed) 19:25:44 <coopserver> Sylf: Spectators: Client 1412 (StarLite) 19:26:00 <Hazzard_> I guess you're right 19:34:02 <sam_> ooohhh 19:34:06 <sam_> how did we increase the train limits? 19:34:27 <coopserver> <sam> i mean..it's runtime configurable? 19:34:42 <coopserver> <Hazzard> it is 19:41:14 *** damalix has joined #openttdcoop 19:46:09 <damalix> !password 19:46:09 <coopserver> damalix: mapgen 19:46:37 <coopserver> *** Game paused (connecting clients) 19:46:44 <coopserver> *** Damalix has joined 19:46:45 <coopserver> *** Game unpaused (connecting clients) 19:57:11 <damalix> @gap 5 19:57:11 <Webster> damalix: For Trainlength of 5: <= 11 needs 2, 12 - 18 needs 3, 19 - 25 needs 4. 19:57:18 <coopserver> *** sam has left the game (Leaving) 20:04:17 <leg3nd> !password 20:04:17 <coopserver> leg3nd: refnum 20:04:44 <coopserver> *** Game paused (connecting clients) 20:04:51 <coopserver> *** leg3nd has joined 20:04:52 <coopserver> *** Game unpaused (connecting clients) 20:06:40 <coopserver> *** StarLite has joined company #1 20:06:58 <coopserver> *** StarLite has joined spectators 20:07:05 <coopserver> <StarLite> nn guys :) 20:07:15 <coopserver> *** StarLite has left the game (Leaving) 20:07:26 <StarLite> !rcon set max_trains 20:07:27 <coopserver> Current value for 'max_trains' is: '1111' (min: 0, max: 5000) 20:07:34 <StarLite> yeah, max trains is at 1111 atm 20:07:55 <StarLite> we can change it at runtime. but only if all current problems and bottlenecks are solved :) 20:08:06 <StarLite> anyways, im off again :0 20:08:08 <StarLite> :) 20:08:10 *** StarLite has quit IRC 20:14:23 <coopserver> *** leg3nd has left the game (Leaving) 20:14:31 *** leg3nd has quit IRC 20:20:45 *** damalix has quit IRC 20:20:45 <coopserver> *** Damalix has left the game (connection lost) 20:38:29 *** liq3 has joined #openttdcoop 20:51:17 <coopserver> *** Game paused (connecting clients) 20:51:34 <coopserver> *** Jam35 has joined 20:51:35 <coopserver> *** Game unpaused (connecting clients) 20:53:04 *** Guest16 has quit IRC 20:53:57 <coopserver> *** Jam35 has left the game (Leaving) 20:54:05 <Jam35> lag 21:02:38 *** Suicyder has quit IRC 21:18:11 *** ODM has quit IRC 21:26:39 *** Hazzard has quit IRC 22:01:09 *** Jam35 is now known as Jam35_ 22:06:58 <Djanxy> !password 22:06:58 <coopserver> Djanxy: strdup 22:07:11 <coopserver> *** Game paused (connecting clients) 22:07:17 <coopserver> *** Djanxy has joined 22:07:18 <coopserver> *** Game unpaused (connecting clients) 22:39:59 <coopserver> *** Djanxy has left the game (Leaving) 22:43:17 *** LSky` has quit IRC 22:45:32 <coopserver> *** Hazzard has left the game (Leaving) 22:45:33 <coopserver> *** Game paused (number of players) 23:07:31 *** Progman has quit IRC