Config
Log for #openttdcoop on 1st February 2015:
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13:17:42  *** charm.oftc.net sets mode: +o Sylf
13:17:57  *** ChanServ sets mode: +v Sylf
13:31:50  <V453000> !contentupdate
13:31:50  <coopserver> V453000: Performing content update
13:31:51  <coopserver> Content server connection established
13:32:04  <V453000> !content
13:32:07  <coopserver> Downloading 5 file(s) (2819541 bytes)
13:33:10  <coopserver> Content server connection closed
13:33:42  <V453000> !getsave https://dl.dropboxusercontent.com/u/20419525/PS_RAWR001.sav
13:33:42  <coopserver> Starting download...
13:33:45  <coopserver> Savegame successfully downloaded
13:33:46  <V453000> !rescan
13:33:46  <coopserver> V453000: Scanning content directories
13:34:29  <coopserver> V453000: Rescan completed
13:34:36  <V453000> !contentupdate
13:34:36  <coopserver> V453000: Performing content update
13:34:37  <coopserver> Content server connection established
13:34:39  <V453000> !content
13:34:40  <coopserver> Downloading 8 file(s) (313384035 bytes)
13:35:40  <coopserver> Content server connection closed
13:46:56  <fair_> !ip
13:46:56  <coopserver> fair_: publicserver-new.openttdcoop.org:3983
13:48:00  <fair_> !password
13:48:00  <coopserver> fair_: solver
13:48:05  <coopserver> *** Game still paused (connecting clients, number of players)
13:48:10  <coopserver> *** fair has joined
13:48:11  <coopserver> *** Game still paused (number of players)
14:23:56  <coopserver> *** fair has left the game (Leaving)
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14:35:10  <Jam35> !pw
14:35:10  <coopserver> Jam35: native
14:35:18  <coopserver> *** Game still paused (connecting clients, number of players)
14:35:22  <coopserver> *** Jam35 has joined
14:35:23  <coopserver> *** Game still paused (number of players)
14:36:19  <coopserver> *** Jam35 has left the game (Leaving)
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18:15:16  <V453000> Jam35: it is in the folder :)
18:15:22  <V453000> !rescan
18:15:22  <coopserver> V453000: Scanning content directories
18:16:01  <coopserver> V453000: Rescan completed
18:16:12  <V453000> !rcon ls
18:16:13  <coopserver> 0) .. (Parent directory)
18:16:14  <coopserver> 1) autosave/ (Directory)
18:16:15  <coopserver> 2) uploads/ (Directory)
18:16:16  <coopserver> 3) game.sav
18:16:17  <coopserver> 4) Sylf Transport, 2015-05-03.sav
18:16:18  <coopserver> V453000: You have 3 more messages. Type !less to view them
18:16:21  <V453000> !rcon cd ě
18:16:22  <coopserver> ě: No such file or directory.
18:16:26  <V453000> !rcon cd 2
18:16:32  <V453000> !rcon ls
18:16:33  <coopserver> 0) .. (Parent directory)
18:16:34  <coopserver> 1) PS_RAWR001.sav
18:16:35  <coopserver> 2) PSG292_2.sav
18:16:36  <coopserver> 3) PSG292.sav
18:16:37  <coopserver> 4) PSG_291_2.sav
18:16:38  <V453000> there
18:16:39  <coopserver> V453000: You have 55 more messages. Type !less to view them
18:16:56  <V453000> load whenever you like :) I dont have openttd here so cant join
18:17:20  <V453000> I would definitely use setdef after loading :) my cfgs are a bit messy now
18:19:16  <Jam35> ok may do later, in to something else atm
18:19:23  <V453000> also, I am thinking about creating a new train set :)
18:20:34  <Jam35> what's wrong with the one you have? :P
18:20:56  <V453000> rendered trains look shit in 8/8
18:21:03  <V453000> double length for all
18:21:13  <Jam35> oic
18:21:26  <V453000> and other small things like the ultimate wagons I talked about
18:21:45  <V453000> (one wagon which attaches to anything and looks like anything etc)
18:22:10  <V453000> a bonus : the models I would create for it could be adapted to NUTS
18:22:20  <V453000> so it doesnt mean NUTS will stop :)
18:22:47  <V453000> its just ... I want to create really nice trains and this scale is not really helpful
18:23:03  <V453000> plus, size matters :> big sprites simply look fancier
18:23:44  <V453000> currently I am liking DOOM Obscenely Oversized Machinery, first engine to model and include is doombringer :)
18:24:00  <V453000> I did a lot of modelling of large steamers and putting them into the standard openttd scale is just impossible
18:24:04  <Jam35> sounds fun :)
18:24:31  <V453000> it will have strong relevance with NUTS, but it should be a lot simpler
18:24:42  <V453000> and well, nicer :)
18:26:38  <V453000> I think the amount of classes should be smaller too :)
18:28:10  <V453000> thing I am more wtf about is the intercity though
18:28:37  <V453000> once you have an ultimate wagon, it is hard to tell the game to make intercity anyhow benefit other than wagon capacity
18:28:49  <V453000> but it could haul cargo wagons as well that way
18:28:55  <V453000> guess nothing bad if the capacity is just too low
18:29:01  <V453000> even adds another choice :)
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21:59:02  <coopserver> Disconnected from #openttdcoop - Public Server (www.openttdcoop.org)
21:59:04  <coopserver> Connecting...
21:59:15  <coopserver> Now playing on #openttdcoop - Public Server (www.openttdcoop.org) (Version r27122)
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22:03:25  <coopserver> Connected to #openttdcoop - Public Server (www.openttdcoop.org) (Version r27122)
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22:11:27  <coopserver> Disconnected from #openttdcoop - Public Server (www.openttdcoop.org)
22:11:28  <coopserver> Connecting...
22:11:34  <coopserver> Now playing on #openttdcoop - Public Server (www.openttdcoop.org) (Version r27122)
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22:17:54  <coopserver> Connected to #openttdcoop - Public Server (www.openttdcoop.org) (Version r27122)
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22:23:54  <coopserver> Disconnected from #openttdcoop - Public Server (www.openttdcoop.org)
22:23:54  <coopserver> Connecting...
22:24:00  <coopserver> Now playing on #openttdcoop - Public Server (www.openttdcoop.org) (Version r27122)
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