Config
Log for #openttdcoop on 17th June 2015:
Times are UTC Toggle Colours
00:29:21  *** LSky` has quit IRC
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06:42:27  <bootmii> !pw
06:42:27  <coopserver> bootmii: consts
06:44:17  <bootmii> !pw
06:44:17  <coopserver> bootmii: chaney
06:44:24  <coopserver> *** Game still paused (connecting clients, number of players)
06:44:56  <coopserver> *** Game still paused (number of players)
06:45:26  <bootmii> !pw
06:45:26  <coopserver> bootmii: chaney
06:45:31  <coopserver> *** Game still paused (connecting clients, number of players)
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15:27:14  <maxtimbo> !vehicles
15:27:14  <coopserver> maxtimbo: Total vehicles per type: Rail: 1319, Road: 0, Water: 0, Air: 0
15:27:23  <maxtimbo> !players
15:27:23  <coopserver> maxtimbo: The server is empty, noone is connected. Feel free to remedy this situation
15:28:03  <maxtimbo> !pw
15:28:03  <coopserver> maxtimbo: subdir
15:28:09  <coopserver> *** Game still paused (connecting clients, number of players)
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15:36:36  <coopserver> *** maxtimbo has left the game (Leaving)
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15:52:00  *** Jam35_ is now known as Jam35
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16:34:31  <StarLite> !dl win64
16:34:31  <coopserver> StarLite: http://binaries.openttd.org/nightlies/trunk/r27291/openttd-trunk-r27291-windows-win64.zip
16:35:14  <StarLite> !pw
16:35:14  <coopserver> StarLite: widnum
16:36:01  <StarLite> !pw
16:36:01  <coopserver> StarLite: common
16:36:05  <coopserver> *** Game still paused (connecting clients, number of players)
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16:47:30  <coopserver> *** StarLite has left the game (Leaving)
16:47:31  <coopserver> *** Game paused (number of players)
16:58:38  *** maxtimbo has quit IRC
17:08:03  <tyteen4a03> !pw
17:08:03  <coopserver> tyteen4a03: bailed
17:13:18  <tyteen4a03> !ip
17:13:18  <coopserver> tyteen4a03: publicserver-new.openttdcoop.org:3983
17:13:33  <tyteen4a03> !players
17:13:33  <coopserver> tyteen4a03: The server is empty, noone is connected. Feel free to remedy this situation
17:15:58  <tyteen4a03> !pw
17:15:58  <coopserver> tyteen4a03: relies
17:16:02  <coopserver> *** Game still paused (connecting clients, number of players)
17:16:08  <coopserver> *** Player has joined
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17:17:39  *** Progman has joined #openttdcoop
17:45:01  *** lol has joined #openttdcoop
17:45:05  <lol> !pw
17:45:05  <coopserver> lol: weekly
17:45:14  <coopserver> *** Game paused (connecting clients)
17:45:17  <coopserver> *** lol has joined
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17:45:22  <coopserver> <lol> hello
17:45:25  <coopserver> <Player> hi
17:45:31  <coopserver> <Player> ! name tyteen4a03
17:45:36  <tyteen4a03> blah
17:45:47  <coopserver> *** Player has changed his/her name to tyteen4a03
17:46:51  <coopserver> <lol> what are you building?
17:51:02  <coopserver> <tyteen4a03> just expanding MSH01
17:51:15  <coopserver> <lol> ah
17:51:33  <coopserver> <lol> a third exit to SLH03 would be very nice
17:51:51  *** bootmii has joined #openttdcoop
17:52:59  <bootmii> !players
17:52:59  <coopserver> bootmii: There are currently 2 players and 0 spectators, making a total of 2 clients connected
17:53:22  <coopserver> <lol> then i would try to make the third to BBH01
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17:56:06  <bootmii_> @logs
17:56:06  <Webster> #openttdcoop IRC webstuff - IRC Log Viewer - http://webster.openttdcoop.org/
17:58:05  <coopserver> *** tyteen4a03 has left the game (Leaving)
18:00:20  <bootmii_> hi?
18:00:24  <coopserver> <lol> hi
18:00:44  <bootmii_> !pw
18:00:45  <coopserver> bootmii_: select
18:01:13  *** bootmii has quit IRC
18:01:46  <bootmii_> !pw
18:01:46  <coopserver> bootmii_: select
18:01:52  <coopserver> *** Game paused (connecting clients)
18:02:13  <coopserver> *** bootmii has joined
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18:02:17  <bootmii_> yeah connecting clients is the real bottleneck
18:02:19  <coopserver> <lol> that took a while
18:04:55  <bootmii_> you think the PF penalizes CL1s?
18:05:28  *** lol has quit IRC
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18:05:56  <lol> do you mean me?
18:06:15  <bootmii_> yeah
18:06:23  <coopserver> <lol> did i said that?
18:07:09  <bootmii_> no i just see a cl1 somewhere around the 3rd you're building
18:07:30  <coopserver> <lol> i don't see it
18:07:38  <bootmii_> it's in MSH01
18:07:50  <coopserver> <lol> that isn't build by me
18:08:22  <coopserver> <lol> now it is fixed i think
18:08:26  <bootmii_> great
18:08:37  <coopserver> <lol> i don't know who build that
18:08:46  *** Progman has quit IRC
18:10:30  <coopserver> <lol> don't connect it already
18:11:09  <coopserver> <lol> i think we can connect to the rail with sign 3rd in /pl
18:11:37  <coopserver> <lol> do you see that one
18:11:40  <coopserver> <bootmii> yeah
18:11:55  <coopserver> <lol> and disconnect that one from other rail
18:12:01  *** bootmii_ is now known as bootmii
18:12:15  <coopserver> <lol> like this
18:12:46  <coopserver> <bootmii> what signal after prio
18:12:47  <coopserver> <lol> give it a try?
18:13:01  <coopserver> <lol> we need the exit too
18:13:18  <coopserver> <lol> made it
18:13:38  <bootmii> ok
18:14:32  <bootmii> middle lane does have a lot of backups from bbh03 to msh01 though
18:15:36  <coopserver> <lol> do you see my sign at MSH01
18:15:41  <bootmii> yeah
18:16:23  <coopserver> <lol> change it to 2-2
18:16:31  <bootmii> i believe it's because the tunnels have only five tiles over them
18:17:08  <coopserver> <bootmii> maybe since they're all going to the same destination
18:17:20  <coopserver> <bootmii> just have five straight lines over the tunnels
18:17:29  <coopserver> <lol> i see
18:18:47  <coopserver> <lol> i like bondhall north
18:19:41  <bootmii> !gap
18:19:46  <bootmii> @gap
18:19:46  <Webster> bootmii: (gap <trainlength> [<split>]) -- Returns minimum and maximum signal gap sizes for 2,3 and 4 linesplits with <trainlength>. If <spilt> is given it will return the gap sizes for <split> (+/-) 1.
18:19:54  <bootmii> !gap
18:20:11  <bootmii> @gap 2 2
18:20:11  <Webster> bootmii: For Trainlength of 2: <= 8 needs 2, 9 - 12 needs 3, 13 - 16 needs 4.
18:20:45  <coopserver> <lol> what is that?
18:21:21  <coopserver> *** bootmii has left the game (general timeout)
18:21:56  <coopserver> <lol> he just deleted a line of track and after that left the game
18:21:59  <coopserver> <lol> what is that?
18:22:19  *** bootmii_ has joined #openttdcoop
18:22:22  <lol> what were you doing bootmii?
18:22:30  <bootmii_> i don't have a measurement tool
18:22:39  <bootmii_> i accidentally let go of shift
18:22:58  <lol> use autorail instead of bomb to measure next time
18:23:08  <bootmii_> ok
18:23:14  <bootmii_> :,(
18:23:17  <coopserver> <lol> standard hotkey is a
18:28:58  *** bootmii has quit IRC
18:31:48  <bootmii_> !pw
18:31:48  <coopserver> bootmii_: agains
18:31:55  <coopserver> *** Game paused (connecting clients)
18:31:59  <coopserver> *** bootmii has joined
18:32:00  <coopserver> *** Game unpaused (connecting clients)
18:32:16  <coopserver> <lol> hi
18:48:59  <bootmii_> !vehicles
18:48:59  <coopserver> bootmii_: Total vehicles per type: Rail: 1429, Road: 0, Water: 0, Air: 0
18:49:44  <coopserver> <lol> what is max production for a diamondsmine?
18:50:09  <V453000> 2295, like for any other
18:50:29  <coopserver> <lol> thnx
18:50:44  <coopserver> <lol> what are you building bootmii?
18:51:05  <V453000> yw
18:51:36  <coopserver> *** bootmii has left the game (general timeout)
18:52:31  <bootmii_> nothing
18:52:35  <bootmii_> right now
18:52:39  *** bootmii_ is now known as bootmii
18:52:51  <coopserver> <lol> you disconnected ;)
18:53:30  *** Progman has joined #openttdcoop
18:57:04  <coopserver> <lol> see train 168
18:58:58  <coopserver> <lol> not any more
19:04:52  <coopserver> *** lol has left the game (Leaving)
19:04:53  <coopserver> *** Game paused (number of players)
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20:53:32  <maxtimbo> !players
20:53:32  <coopserver> maxtimbo: The server is empty, noone is connected. Feel free to remedy this situation
20:53:37  <maxtimbo> !vehicles
20:53:37  <coopserver> maxtimbo: Total vehicles per type: Rail: 1443, Road: 0, Water: 0, Air: 0
20:54:00  <maxtimbo> !pw
20:54:00  <coopserver> maxtimbo: rework
20:54:16  <coopserver> *** Game still paused (connecting clients, number of players)
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21:12:40  <coopserver> *** maxtimbo has left the game (Leaving)
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