Config
Log for #openttdcoop on 20th September 2015:
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01:33:23  *** dwarf has joined #openttdcoop
01:34:20  <dwarf> new game I see
01:34:23  <dwarf> !password
01:34:23  <coopserver> dwarf: cached
01:34:39  <coopserver> *** Game still paused (connecting clients, number of players)
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03:06:22  <Mazur> !pw
03:06:22  <coopserver> Mazur: legacy
03:06:26  <coopserver> *** Game still paused (connecting clients, number of players)
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04:01:46  <Sylf> !pw
04:01:46  <coopserver> Sylf: bogous
04:02:00  <coopserver> *** Game still paused (connecting clients, number of players)
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04:02:06  <Sylf> is that supposed to be bogus?
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05:18:45  <dwarf> !players
05:18:45  <coopserver> dwarf: The server is empty, noone is connected. Feel free to remedy this situation
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06:31:56  <Maraxus> !pw
06:31:56  <coopserver> Maraxus: novice
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07:20:52  <YellowMiner_> !pw
07:20:52  <coopserver> YellowMiner_: writer
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09:40:27  <Arveen> !pw
09:40:27  <coopserver> Arveen: quotes
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10:12:18  <Jam35> !pw
10:12:18  <coopserver> Jam35: hovers
10:12:25  <coopserver> *** Game still paused (connecting clients, number of players)
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11:12:26  <Maraxus> !pw
11:12:26  <coopserver> Maraxus: endian
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11:28:17  <tarantulanebula> !dl win64
11:28:17  <coopserver> tarantulanebula: http://binaries.openttd.org/nightlies/trunk/r27387/openttd-trunk-r27387-windows-win64.zip
11:29:17  <tarantulanebula> !password
11:29:17  <coopserver> tarantulanebula: clicks
11:29:24  <coopserver> *** Game paused (connecting clients)
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11:29:37  <coopserver> <RA20318sDEC−4145.7'J2k> hi
11:29:43  <coopserver> <Jam35> hi Vinnie :P
11:29:49  <coopserver> <RA20318sDEC−4145.7'J2k> no im busted
11:30:24  <coopserver> <RA20318sDEC−4145.7'J2k> who rat me out?
11:30:28  <coopserver> <Jam35> No I just read IRC
11:32:00  <coopserver> <RA20318sDEC−4145.7'J2k> that plan is hard to understand
11:35:19  <coopserver> *** RA20318sDEC−4145.7'J2k has joined company #1
11:35:32  <coopserver> <Jam35> yeah I don't really get it either
11:39:08  <coopserver> <RA20318sDEC−4145.7'J2k> as i understand it, its a normal network with only the ES and FS running on a seperate SRNW distribution network
11:39:37  <coopserver> <Jam35> yes
11:39:45  <coopserver> <Jam35> a few things are left unanswered
11:39:53  <coopserver> <RA20318sDEC−4145.7'J2k> or are FS and ES on two seperate distribution networks?
11:40:53  <coopserver> <Jam35> idk
11:41:13  <coopserver> <Jam35> also if two secondaries are same place only one will take stuff right?
11:41:21  <coopserver> <RA20318sDEC−4145.7'J2k> yes
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11:41:28  <coopserver> <Jam35> like alu plant/steel mill
11:41:43  <coopserver> <Jam35> same input(s)
11:42:07  <coopserver> <RA20318sDEC−4145.7'J2k> yeah one gets the goods
11:42:55  <coopserver> <RA20318sDEC−4145.7'J2k> so both accept scrap metal and only one factory will change it into metal
11:44:02  <coopserver> <Jam35> I suppose you could go to waypoint then flip-flop :)
11:44:10  <coopserver> <Jam35> but idk
11:44:17  <coopserver> <RA20318sDEC−4145.7'J2k> yeah
11:44:18  <coopserver> <Jam35> it does not say
11:44:59  <coopserver> <RA20318sDEC−4145.7'J2k> but it gets more complicated on the food factory drop with MS distributing over 6 factories
11:46:35  <coopserver> *** RA20318sDEC−4145.7'J2k has joined spectators
11:59:45  <coopserver> <Jam35> ridiculous
11:59:54  <coopserver> <Jam35> yoo much stuff :)
12:00:10  <coopserver> <RA20318sDEC−4145.7'J2k> yeah
12:00:15  <coopserver> <RA20318sDEC−4145.7'J2k> your list is insane
12:02:05  <V453000> nice nickname
12:02:32  *** liq3 has quit IRC
12:05:46  <coopserver> <RA20318sDEC−4145.7'J2k> how are you not lost right now
12:06:15  <coopserver> <Jam35> I have it sketched out on paper
12:06:26  <coopserver> <Jam35> but still is clear as mud
12:25:37  *** Progman has quit IRC
12:30:11  <coopserver> <RA20318sDEC−4145.7'J2k> ehm
12:30:16  <coopserver> <RA20318sDEC−4145.7'J2k> 255x cargo weight
12:31:19  <coopserver> <RA20318sDEC−4145.7'J2k> isnt that too mutch for a train?
12:31:33  <coopserver> <Jam35> is that enabled?
12:31:48  <coopserver> <Jam35> can we disable? :)
12:31:59  <coopserver> <RA20318sDEC−4145.7'J2k> probably
12:33:07  <coopserver> *** RA20318sDEC−4145.7'J2k has joined company #1
12:36:44  <Maraxus> !rcon set freight_trains
12:36:44  <coopserver> Current value for 'freight_trains' is: '255' (min: 1, max: 255)
12:36:48  <Maraxus> !rcon set freight_trains 1
12:36:49  <coopserver> ERROR: This command/variable is not available during network games.
12:37:09  <Maraxus> need to reload to change that
12:41:21  <coopserver> <RA20318sDEC−4145.7'J2k> check train 4
12:41:34  <coopserver> <RA20318sDEC−4145.7'J2k> 2 kmph
12:42:03  <coopserver> <Jam35> heh :P
12:42:14  <coopserver> <RA20318sDEC−4145.7'J2k> in 5 min he will reach the hill
12:42:35  <coopserver> <RA20318sDEC−4145.7'J2k> in 5 min and 2 sec  he be stuck
12:49:25  <coopserver> <RA20318sDEC−4145.7'J2k> this does make the CL smaller, so that is nice
12:51:43  <Jam35> Sylf did you intend that weight multiplier?
12:52:13  <Jam35> I would guess not
12:52:43  <Jam35> shall I reload the game?
12:52:59  <coopserver> *** Maraxus has left the game (Leaving)
12:54:27  <coopserver> <Jam35> the train is not exactly low power/te either
12:54:48  <coopserver> <Jam35> idk what it would take to move that :D
12:57:21  <coopserver> <Jam35> yep, I'm reloading :D
12:57:39  <coopserver> *** Jam35 has left the game (Leaving)
12:57:40  <coopserver> <RA20318sDEC−4145.7'J2k> no
12:57:45  <coopserver> <RA20318sDEC−4145.7'J2k> its the challenge
12:58:33  <Jam35> !getsave https://dl.dropboxusercontent.com/u/51134233/First%20FIRS2%20%2C%2027th%20Dec%202114.sav
12:58:33  <coopserver> Starting download...
12:58:37  <coopserver> Savegame successfully downloaded
12:58:44  <Jam35> !rcon ls
12:58:46  <coopserver> 0) .. (Parent directory)
12:58:47  <coopserver> 1) First%20FIRS2%20%2C%2027th%20Dec%202114.sav
12:58:48  <coopserver> 2) PSG303_Restart.sav
12:58:49  <coopserver> 3) PSG303Start.sav
12:58:50  <coopserver> 4) Green%20%26%20Co.%2C%2014th%20Feb%202161.sav
12:58:51  <coopserver> Jam35: You have 101 more messages. Type !less to view them
12:58:51  <Jam35> !rcon load 1
12:58:53  <coopserver> Starting new game
12:58:54  <coopserver> *** RA20318sDEC−4145.7'J2k has left the game (connection lost)
12:58:55  <coopserver> Now playing on #openttdcoop - Public Server (www.openttdcoop.org) (Version r27387)
12:58:56  <coopserver> *** Game paused (number of players)
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12:58:59  <Jam35> too challenging for me :)
12:59:13  <tarantulanebula> where is the skill
12:59:20  <Jam35> !pw
12:59:20  <coopserver> Jam35: tracks
12:59:25  <coopserver> *** Game still paused (connecting clients, number of players)
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12:59:43  <Jam35> I don't call 8 engine trains skill :P
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14:18:44  <Sylf> Thanks for the fix
14:19:30  <sbn> sup
14:28:54  <Sylf> !pw
14:28:54  <coopserver> Sylf: occurs
14:29:07  <coopserver> *** Game still paused (connecting clients, number of players)
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14:31:10  <Sylf> @stage planning/voting
14:31:10  *** Webster changes topic to "Cooperative OpenTTD | PSG303 (r27387) | STAGE: planning/voting | New players, use @quickstart and !help | www.openttdcoop.org | TS3: voice.openttdcoop.org"
14:36:23  <coopserver> *** Sylf has left the game (Leaving)
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14:39:42  <Maraxus> !pw
14:39:42  <coopserver> Maraxus: watery
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15:41:47  <happpy> hi
15:41:55  <happpy> !players
15:41:55  <coopserver> happpy: The server is empty, noone is connected. Feel free to remedy this situation
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16:29:28  <tarantulanebula> !pw
16:29:28  <coopserver> tarantulanebula: region
16:29:41  <coopserver> *** Game still paused (connecting clients, number of players)
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18:00:15  <Maraxus> !pw
18:00:15  <coopserver> Maraxus: bfirst
18:00:16  <Jam35> !pw
18:00:17  <coopserver> Jam35: bfirst
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19:22:11  <Mazur> !pw
19:22:11  <coopserver> Mazur: statue
19:22:15  <coopserver> *** Game still paused (connecting clients, number of players)
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22:12:24  <glevans2> !pw
22:12:24  <coopserver> glevans2: entire
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22:16:24  <happpy> hi
22:18:09  <glevans2> hey happpy, how are you?
22:18:25  <happpy> good
22:18:50  <happpy> how ar  u
22:18:56  <glevans2> make a plan and vote? we have new game...
22:19:15  <glevans2> doing good... starting my stay-cation...
22:20:18  <glevans2> I plan on lots of nothing, with just enough being done for the Mrs. to let me be...
22:37:15  <coopserver> *** glevans2 has left the game (Leaving)
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22:43:10  <Sylf> !pw
22:43:10  <coopserver> Sylf: player
22:43:25  <coopserver> *** Game still paused (connecting clients, number of players)
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