Config
Log for #openttdcoop on 23rd May 2016:
Times are UTC Toggle Colours
00:00:44  <BiG_MEECH_> jumbo frames?
00:00:45  <BiG_MEECH_> ^^
00:03:45  <Mazur> Eh?
00:05:27  <BiG_MEECH_> something to do with the networking controller
00:05:40  <BiG_MEECH_> im just running outta ideas xD
00:06:17  <Mazur> Oh, well, it's a state of the art ethernet card, so that is not a limited factor.
00:06:43  <Mazur> And the laptop uses the same one and same router, so that's not hte problem/
00:09:29  <BiG_MEECH_> :D
00:09:32  <BiG_MEECH_> gremlins
00:28:00  <Mazur> Nah, I still blame Sylf.
00:31:39  <Mazur> Toylan dto mars coversion for stable appears to be absent from Bananas?
00:32:05  <coopserver> <be8f07c4> it is.
00:32:49  <BiG_MEECH_> do you need the upload?
00:33:21  <BiG_MEECH_> might explain why only 2 noobs are playing
00:33:24  <Mazur> Might help.
00:33:27  <BiG_MEECH_> k
00:33:29  <BiG_MEECH_> hang on
00:33:40  <coopserver> <be8f07c4> it's inside the grf pack
00:34:01  <BiG_MEECH_> ^^
00:34:06  <coopserver> *** dwarf has joined spectators
00:34:11  <Mazur> So grfpack has been renewed?
00:34:47  <coopserver> <dwarf> who are you be8f07c4?
00:35:19  <coopserver> <be8f07c4> i have been here a few times... many years ago.
00:35:57  <coopserver> <dwarf> good to see you
00:36:09  <coopserver> <dwarf> are you just looking around, or building something?
00:36:37  <coopserver> <be8f07c4> i am trying to "improve" things
00:37:26  <coopserver> <dwarf> mark it if you make significant changes
00:38:51  <coopserver> *** dwarf has joined company #1
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00:40:15  <BiG_MEECH_> secret dwarf
00:45:06  <coopserver> *** dwarf has left the game (Leaving)
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02:31:45  <dwarf> !pw
02:31:45  <coopserver> dwarf: output
02:32:00  <coopserver> *** Game still paused (connecting clients, number of players)
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04:00:35  <dwarf> !pw
04:00:35  <coopserver> dwarf: slowly
04:00:56  <coopserver> *** Game still paused (connecting clients, number of players)
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04:03:45  <coopserver> *** Game paused (connecting clients)
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04:05:04  <coopserver> *** be8f07c4 has left the game (Leaving)
04:09:56  <coopserver> *** dwarf has left the game (Leaving)
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06:30:06  <dwarf> !pw
06:30:06  <coopserver> dwarf: ending
06:32:24  <coopserver> *** Game still paused (connecting clients, number of players)
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06:40:03  <V453000> heyo
06:40:07  <V453000> !pw
06:40:07  <coopserver> V453000: ending
06:40:26  <V453000> !pw
06:40:26  <coopserver> V453000: except
06:40:33  <coopserver> *** Game paused (connecting clients)
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07:43:26  <coopserver> *** dwarf has left the game (Leaving)
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08:42:52  *** ChanServ sets mode: +o StarLite
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11:12:56  <lol> !pw
11:12:56  <coopserver> lol: lparam
11:13:10  <coopserver> *** Game still paused (connecting clients, number of players)
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11:20:35  <coopserver> <lol> we got a jam with positive feedback
11:22:23  <coopserver> *** lol has left the game (Leaving)
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16:13:40  <BiG_MEECH> @roulette MF
16:13:40  <Webster> BiG_MEECH: (roulette [spin]) -- Fires the revolver. If the bullet was in the chamber, you're dead. Tell me to spin the chambers and I will.
16:13:44  <BiG_MEECH> @roulette
16:13:44  <Webster> BiG_MEECH: *click*
16:13:45  <BiG_MEECH> @roulette
16:13:45  <Webster> BiG_MEECH: *click*
16:16:19  <Jam35> !pw
16:16:19  <coopserver> Jam35: subspr
16:16:24  <coopserver> *** Game still paused (connecting clients, number of players)
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16:21:23  <BiG_MEECH> DOOD JAM
16:23:36  <coopserver> <Jam35> wot
16:23:45  <BiG_MEECH> YO!
16:23:52  <BiG_MEECH> <3
16:24:03  <coopserver> <Jam35> oh ,er  yo to you too sir
16:24:16  <BiG_MEECH> :D
16:24:26  <coopserver> <Jam35> a very fine yo to you this morning
16:27:53  <BiG_MEECH> 2 jam or not 2 Jam, that is the question
16:28:47  <coopserver> <Jam35> Alas, poor Meech...etc
16:29:41  <coopserver> <Jam35> Meech, oh Meech, where for art thou?
16:29:54  <BiG_MEECH> !pw
16:29:54  <coopserver> BiG_MEECH: reopen
16:30:00  <coopserver> *** Game still paused (connecting clients, number of players)
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16:30:22  <coopserver> <BiG_MEECH> I will no longer be a capulet >_>
16:30:31  <coopserver> <Jam35> oh :D
16:30:35  <coopserver> <BiG_MEECH> :D
16:30:36  <coopserver> <Jam35> wtf
16:30:39  <coopserver> <BiG_MEECH> xD
16:30:43  <coopserver> *** BiG_MEECH has joined company #1
16:30:44  <coopserver> *** Game unpaused (number of players)
16:31:21  <coopserver> <BiG_MEECH> heh my framreate is dead
16:31:36  <coopserver> *** Game paused (connecting clients)
16:31:37  <coopserver> <Jam35> Mine is ok
16:31:42  <coopserver> <Jam35> USA traffic I guess
16:31:43  <coopserver> *** BiG_MEECH has left the game (Leaving)
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16:31:53  <BiG_MEECH> I need to come back with less stuff going on in my PC
16:32:12  <coopserver> <be8f07c4> no, it's just the trains
16:32:18  <coopserver> <be8f07c4> hello.
16:32:26  <BiG_MEECH> yeah well you dont have 6gb of ram with like 5.5gb used xD
16:32:41  <BiG_MEECH> coming back laterz :D
16:32:59  <coopserver> <be8f07c4> is openttd multi threaded?
16:33:37  <coopserver> <Jam35> hi
16:33:40  <coopserver> <Jam35> mostly not
16:33:44  <BiG_MEECH> negative
16:33:49  <coopserver> <be8f07c4> thought so
16:34:59  <BiG_MEECH> I thin kthey would have to recode the wole program to do that
16:35:00  <coopserver> *** Jam35 has joined company #1
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16:52:42  <coopserver> <Jam35> signals
16:53:33  <coopserver> <Jam35> train does not fit there
16:53:44  <coopserver> <be8f07c4> yeah, i am still working
16:53:46  <coopserver> <Jam35> will block
16:53:53  <coopserver> <be8f07c4> i want to double it too
16:54:01  <coopserver> <be8f07c4> too many trains
16:55:27  <coopserver> <Jam35> there
16:55:35  <coopserver> <be8f07c4> ugh
16:55:36  <coopserver> <Jam35> too many signals now :)
16:56:57  <coopserver> <be8f07c4> yeah, needs to get oved
16:57:02  <coopserver> <be8f07c4> moved, that diagon track
16:57:08  <coopserver> <be8f07c4> diagonal
16:57:28  <coopserver> *** Arveen has left the game (Leaving)
16:57:43  <coopserver> <be8f07c4> oh yeah, we have pbs
16:59:12  <coopserver> <be8f07c4> ugh
16:59:15  <coopserver> <be8f07c4> rip
17:00:27  <coopserver> <Jam35> we want them to wait at entry until choice becomes available
17:00:50  <coopserver> <Jam35> so some bays may have too many signals
17:01:33  <coopserver> <Jam35> signal cannot be beyond TL3
17:02:03  <coopserver> <Jam35> or that signal will clear but not leave enought room for train to fit
17:02:07  <coopserver> <be8f07c4> makes sense...
17:03:05  <coopserver> <Jam35> this shows that it is best to keep the bays short as possible
17:03:30  <coopserver> <Jam35> because then there are smaller gaps
17:03:44  <coopserver> <Jam35> and we spread traffic better too that way
17:03:58  <coopserver> <Jam35> like 1 train to each choice...
17:05:22  <coopserver> <Jam35> that prio makes no sense
17:05:26  <coopserver> <Jam35> by tweak /lol
17:06:07  *** Progman has joined #openttdcoop
17:06:57  <coopserver> <Jam35> works quite nice I think
17:07:54  <coopserver> <Jam35> sorry, interfering too
17:07:59  <coopserver> *** Jam35 has joined spectators
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17:08:25  <coopserver> <be8f07c4> you pointed out what i was doing wrong :)
17:08:44  <coopserver> <Jam35> not really wrong
17:09:02  <coopserver> <Jam35> just to help improve :)
17:11:28  <coopserver> <Jam35> 2C is in trouble
17:12:04  <coopserver> <be8f07c4> too many trains for one line
17:12:36  <coopserver> <Jam35> needs 3rd out @ SLH 01
17:13:03  <coopserver> <Jam35> cleared now though
17:13:10  <coopserver> <Jam35> the wave may return
17:16:31  <BiG_MEECH> BOSS WAVE
17:17:54  <coopserver> *** be8f07c4 has left the game (Leaving)
17:28:11  *** Mark has joined #openttdcoop
17:28:11  *** Webster sets mode: +o Mark
17:30:28  * BiG_MEECH slaps Mark around a bit with a large fishbot
17:33:03  <BiG_MEECH> @roulette
17:33:03  *** BiG_MEECH was kicked by Webster (BANG!)
17:33:04  * Webster reloads and spins the chambers.
17:33:36  <hylje> wew
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18:35:13  <BladeMF> !pw
18:35:13  <coopserver> BladeMF: modulo
18:35:22  <coopserver> *** Game still paused (connecting clients, number of players)
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18:35:37  <coopserver> <Player> !name BladeMF
18:35:38  <coopserver> *** Player has changed his/her name to BladeMF
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18:46:17  <tyteen4a03> !pw
18:46:17  <coopserver> tyteen4a03: strike
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18:55:14  <BiG_MEECH> DAT TYTEEN
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18:55:16  <BiG_MEECH> 187
18:55:19  <coopserver> <tyteen4a03> ello
18:55:33  <BiG_MEECH> DAT JAM 187
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19:05:55  *** dwarf has joined #openttdcoop
19:06:05  <dwarf> !pw
19:06:05  <coopserver> dwarf: values
19:06:18  <coopserver> *** Game paused (connecting clients)
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20:18:15  <happpy> hi
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20:28:14  <BiG_MEECH> re-yo
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20:28:31  <coopserver> <Jam35> hio
20:28:37  <coopserver> <dwarf> hi
20:28:47  <happpy> how things
20:28:53  <coopserver> <Jam35> ok thanks
20:28:54  <coopserver> <dwarf> need to rework msh 05
20:29:06  <coopserver> <dwarf> have to get rid of the merge before join
20:29:17  <coopserver> <dwarf> brb, I'll finish it
20:29:22  <coopserver> *** dwarf has joined spectators
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20:37:32  <BiG_MEECH> BOSS D WORF
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20:40:36  <Jam35> BiG_PETAQ
20:41:07  <Jam35> I may have just crossed the geekiness limit
20:44:28  <BiG_MEECH>  aww shit
20:44:33  <BiG_MEECH> set dem photon torpedos
20:46:11  <BiG_MEECH> !pw
20:46:11  <coopserver> BiG_MEECH: sigbus
20:46:24  <coopserver> <Jam35> bedtime for me I  think
20:46:25  <coopserver> *** Game paused (connecting clients)
20:46:33  <coopserver> <Jam35> gn
20:46:37  <coopserver> *** Jam35 has left the game (Leaving)
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20:46:54  <V453000> 666 NERD?
20:47:11  <coopserver> <BiG_MEECH> YO MFERV
20:48:35  <BiG_MEECH> odd
20:48:36  *** ODM has quit IRC
20:48:41  <BiG_MEECH> ottd taking up 100% cpu
20:48:56  *** StarLite has quit IRC
20:49:12  <coopserver> *** BiG_MEECH has left the game (general timeout)
20:49:58  <tyteen4a03> BiG_MEECH: I've been getting lags as well
20:50:10  <BiG_MEECH> its not a lag its 100% CPU for me
20:50:18  <BiG_MEECH> and im running a phenom 2.6ghz =\
20:50:22  <BiG_MEECH> was fine yesterday
20:50:48  <BiG_MEECH> Would be interesting to know what was added that's adding crazy math to pathfinding /ect
20:50:54  <BiG_MEECH> can someone host me the save so i can get it ?
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20:58:17  <sietse> !info
20:58:17  <coopserver> sietse: #openttdcoop - Public Server (www.openttdcoop.org), Version: r27534, date: Sep 10 2562, clients connected: 1, map size: 512x512, address: ps.openttdcoop.org:3983
20:58:44  <sietse> !pw
20:58:44  <coopserver> sietse: actual
20:58:49  <coopserver> *** Game paused (connecting clients)
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21:16:48  <BiG_MEECH> dat ciesta
21:20:07  <coopserver> *** dwarf has left the game (Leaving)
21:20:08  <coopserver> *** Game paused (number of players)
21:20:37  <dwarf> system seems to work well now, could add some more trains
21:22:12  <BiG_MEECH> Can't :( COmputer busted
21:22:14  <BiG_MEECH> too much roulette
21:22:23  <BiG_MEECH> @roulette spin
21:22:23  <Webster> *SPIN* Are you feeling lucky?
21:22:26  <BiG_MEECH> @roulette
21:22:26  <Webster> BiG_MEECH: *click*
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23:19:13  <dwarf> !pw
23:19:13  <coopserver> dwarf: mixing
23:19:23  <coopserver> *** Game still paused (connecting clients, number of players)
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23:47:03  <BiG_MEECH> From Ohio xD

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