Config
Log for #openttdcoop on 1st June 2016:
Times are UTC Toggle Colours
00:09:00  <coopserver> *** dwarf has left the game (Leaving)
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01:55:53  <BiG_MEECH> No route to host
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04:26:34  <dwarf> !pw
04:26:34  <coopserver> dwarf: perlin
04:27:06  <coopserver> *** Game still paused (connecting clients, number of players)
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04:49:31  <BiG_MEECH> yoDOOD
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05:05:28  <tyteen4a03>   !pw
05:05:31  <tyteen4a03> !Pw
05:05:31  <coopserver> tyteen4a03: cygwin
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05:12:53  <tyteen4a03> !pw
05:12:53  <coopserver> tyteen4a03: ifconf
05:12:57  <coopserver> *** Game still paused (connecting clients, number of players)
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05:52:38  <dwarf> shall we start finalizing?
05:52:47  <dwarf> no one really builds but me
05:52:48  <tyteen4a03> yeah
05:53:01  <dwarf> could fill it up to 2000 trains
05:53:05  <dwarf> !pw
05:53:05  <coopserver> dwarf: begins
05:53:41  <coopserver> *** Game paused (connecting clients)
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06:00:03  <coopserver> <dwarf> hi tyteen
06:00:21  <coopserver> <tyteen4a03> hiya
06:00:22  <coopserver> <dwarf> I don't think those extra platforms are really necessary
06:00:48  <coopserver> <tyteen4a03> there was a bit of a queue
06:00:51  <coopserver> <tyteen4a03> oh well, it's built
06:06:51  <Clockworker_> wonder what the new game is gonna be
06:06:53  <Clockworker_> hmmm hmmm hmm
06:09:05  <coopserver> *** dwarf has joined spectators
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06:19:47  <coopserver> <tyteen4a03> hm why are they not using the 3rd
06:20:28  <tyteen4a03> nevermind, just not balanced
06:26:36  <coopserver> <dwarf> misplaced signal on your station extension was jamming the whole thing
06:26:57  <coopserver> <tyteen4a03> where?
06:27:35  <coopserver> <dwarf> yard1
06:27:46  <coopserver> <tyteen4a03> yeah, I mean which signal
06:27:50  <coopserver> <dwarf> but I fixed it
06:27:56  <coopserver> <tyteen4a03> oh ok
06:41:34  <coopserver> <tyteen4a03> oh, I was going to move the entry tunnels a bit to the left so there's space for 2 more out tunnels
06:41:44  <coopserver> <tyteen4a03> but that works I guess
06:41:48  <coopserver> <dwarf> I know
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08:06:42  <happpy> !players
08:06:42  <coopserver> happpy: The server is empty, noone is connected. Feel free to remedy this situation
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14:00:07  <happpy> !players
14:00:07  <coopserver> happpy: The server is empty, noone is connected. Feel free to remedy this situation
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16:48:44  <lol> !pw
16:48:44  <coopserver> lol: resync
16:49:10  <coopserver> *** Game still paused (connecting clients, number of players)
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16:51:22  <happpy> hi
16:51:25  <coopserver> <lol> hey
16:53:04  <happpy> how things.
16:53:07  <coopserver> <lol> fine
16:53:47  <Arveen> !pw
16:53:47  <coopserver> Arveen: resync
16:53:50  <coopserver> *** Game paused (connecting clients)
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16:54:58  <Arveen> holy shits. this game is lags like crazy for me
16:55:11  <coopserver> <lol> most people have that
16:55:17  <coopserver> <lol> just keep your zoom low
16:55:40  <Arveen> well i am on the lowest and the mouse cursor is still choppy
16:56:48  <Arveen> hmm when i move the focus away from hubs its slightly better
16:57:29  <coopserver> <lol> have you seen the traincount?
16:57:40  <Arveen> yeh - 2k is pretty nice
16:59:22  <coopserver> <lol> i think game is quite finalized
17:01:59  <Arveen> BBH03 looks like an ant hill :D
17:02:19  <coopserver> <lol> nice one isn't it?
17:02:25  <coopserver> <lol> BBH 02 is great too
17:02:27  <Arveen> absolutly
17:02:33  <coopserver> <lol> it is almost melted with that msh
17:02:39  <Arveen> i wish i could build stuff compact like that
17:03:43  <Arveen> and yeah - BBH02 looks also very nice
17:04:53  <coopserver> <lol> and the foodstation is great too
17:05:07  <coopserver> <lol> just impressive to see, though not too complicated
17:05:27  <Arveen> where is it ?
17:05:43  <coopserver> <lol> right corner
17:05:46  <coopserver> <lol> east side
17:07:27  <Arveen> yeah - i like symmetric designs
17:08:43  <coopserver> <lol> overflow of yeti yard one is full
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17:23:27  <coopserver> *** Arveen has left the game (Leaving)
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17:23:54  <coopserver> *** Game paused (number of players)
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17:26:32  <Jam35> !pw
17:26:32  <coopserver> Jam35: lenght
17:26:44  <Jam35> !pw
17:26:44  <coopserver> Jam35: bother
17:26:54  <coopserver> *** Game still paused (connecting clients, number of players)
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20:12:39  <coopserver> *** Jam35 has left the game (Leaving)
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22:43:43  <dwarf> !pw
22:43:43  <coopserver> dwarf: glitch
22:44:13  <dwarf> !pw
22:44:13  <coopserver> dwarf: steady
22:44:23  <coopserver> *** Game still paused (connecting clients, number of players)
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