Config
Log for #openttdcoop on 7th February 2017:
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00:25:39  *** happpy has joined #openttdcoop
00:26:49  <happpy> !players
00:26:49  <coopserver> happpy: The server is empty, no one is connected. Feel free to remedy this situation
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05:30:19  <AzureSpeed> !pw
05:30:20  <coopserver> AzureSpeed: carbon
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07:44:58  <Arveen2> !players
07:44:58  <coopserver> Arveen2: The server is empty, no one is connected. Feel free to remedy this situation
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08:35:22  <Clockworker> if the bouncer keeps dropping then it's only half working
08:35:32  <Clockworker> or do I not keep dropping, is it only on my end?
08:36:02  <Clockworker> signon: Mon Feb  6 19:29:18
08:36:03  <Clockworker> hmm
09:05:13  <Arveen|Work> good morning
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11:24:52  <Deactivated> !pw
11:24:52  <coopserver> Deactivated: hidden
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11:37:51  <AzureSpeed> !plaers
11:37:54  <AzureSpeed> !players
11:37:54  <coopserver> AzureSpeed: There are currently 0 players and 1 spectators, making a total of 1 clients connected
11:38:44  <AzureSpeed> !pw
11:38:45  <coopserver> AzureSpeed: consts
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11:38:59  <coopserver> <AzureSpeed> hi
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11:40:48  <coopserver> <Deactivated> hi
11:40:50  <coopserver> <Deactivated> sry was afk
11:40:54  <coopserver> <AzureSpeed> np
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11:45:04  <lol> hey
11:45:05  <lol> !pw
11:45:05  <coopserver> lol: consts
11:45:09  <coopserver> <AzureSpeed> hey
11:45:47  <coopserver> *** Game paused (connecting clients)
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11:45:59  <coopserver> <lol> cool map size
11:46:51  <coopserver> <lol> is this an kind of srnw?
11:47:33  <coopserver> *** lol has joined company #1
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11:49:41  <coopserver> <lol> what do we have to build?
11:54:08  <coopserver> <AzureSpeed> i guess you could call it s srnw. youll have to ask jam what he intended with his build
11:54:31  <coopserver> <lol> did jam make the plan?
11:54:43  <happpy> hi
11:56:43  <coopserver> <AzureSpeed> look at the networkd plan xD
11:56:50  <coopserver> <AzureSpeed> hi happy
11:56:51  <coopserver> <lol> do we have a system without the 2 chain?
11:56:59  <coopserver> <lol> i can't find the name of the author
11:57:00  <happpy> how things going
11:57:07  <coopserver> <lol> great for me
11:57:22  <coopserver> <AzureSpeed> lol look at the voting board xD
11:57:37  <coopserver> <lol> got it
11:57:38  <coopserver> <lol> lol
12:02:12  <coopserver> <AzureSpeed> cyallater
12:02:15  <coopserver> *** AzureSpeed has left the game (Leaving)
12:02:16  <coopserver> <lol> bye
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12:06:42  <lol> is the speed of a purr train determined by it's front engine?
12:08:53  <coopserver> <lol> why do we use clean for the entire network?
12:15:28  <lol> @cl
12:15:28  <Webster> cl: Curve Length, mostly used to describe how big a curve must be to let pass trains with a certain TL at full speed, see also: http://wiki.openttdcoop.org/Max_Curve_Speed
12:22:38  <lol> what is the ratio between building materials and machinery?
12:22:54  <Deactivated> That I have no idea... wait I'll take a look
12:23:00  <Deactivated> !pw
12:23:00  <coopserver> Deactivated: eflags
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12:23:49  <coopserver> <Deactivated> whoa wut all these buildings!?
12:24:31  <coopserver> <lol> i think that is called eyecandy
12:24:41  <coopserver> <lol> you can bomb them
12:24:46  <coopserver> <Deactivated> Yeah but those random buildings tho... lel
12:25:02  <coopserver> <Deactivated> Nah I need a plane first
12:25:31  <coopserver> <Deactivated> fudge too high
12:25:40  <coopserver> <lol> it went through
12:25:48  <coopserver> <lol> when it was landing
12:26:05  <coopserver> <Deactivated> lol
12:26:23  <coopserver> <lol> watch this
12:26:36  <coopserver> <Deactivated> lelel it went through one of them
12:26:48  <coopserver> <lol> can we build this somewhere else?
12:26:59  <coopserver> <Deactivated> Yeah it'll get in the way
12:27:37  <coopserver> <Deactivated> oooo
12:28:08  <coopserver> <Deactivated> darn it we can't rotate those
12:28:28  <coopserver> <Deactivated> oh snap
12:31:19  <coopserver> <Deactivated> gg
12:31:29  <coopserver> <lol> lol
12:31:30  <coopserver> <Deactivated> y u still in the air?
12:31:43  <coopserver> <lol> that plane isn't
12:31:53  <coopserver> <lol> we got 24 trains and already a crash
12:32:02  <coopserver> <Deactivated> lol
12:32:19  <coopserver> <Deactivated> crashed plane sprite glitching out on Zbase I think
12:33:06  <coopserver> <Deactivated> well whatever at least we can crash through Lady Liberty's face
12:34:00  <coopserver> *** Deactivated has joined spectators
12:34:02  <coopserver> <Deactivated> 1 sec
12:38:35  <lol> i get a ration 3.7 building material and 5 machinery
12:38:43  <coopserver> <Deactivated> :/
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12:38:50  <lol> but i don't know if that is correct, it might be some more building materials
12:39:10  <lol> but i will just split it in an ratio 1:1
12:40:00  <lol> so each type of cargo gets the same amount of food
12:42:09  <coopserver> <lol> did i build on the station 3B?
12:42:18  <coopserver> <Deactivated> Then who linked it up?
12:42:29  <coopserver> <lol> that wasn't me
12:42:31  <coopserver> <Deactivated> prob Azure
12:42:59  <coopserver> <lol> i thought for a moment someone else uses my nick
12:43:40  <coopserver> <Deactivated> haha
12:44:49  <coopserver> <Deactivated> you want trains?
12:45:05  <coopserver> <lol> not right now
12:45:25  <coopserver> <Deactivated> ya guess I'm way too hyped for them llol
12:48:04  <coopserver> <Deactivated> dat overflow dat went too far...
12:48:22  <coopserver> <lol> which overflow?
12:48:26  <coopserver> <Deactivated> 3B
12:48:31  <coopserver> <Deactivated> / 1B yard
12:48:39  <coopserver> <lol> who made that?
12:48:50  <coopserver> <Deactivated> me?
12:48:58  <coopserver> <lol> cool
12:49:06  <coopserver> <Deactivated> lol did not expect that
12:49:10  <coopserver> <lol> but don't you need to have 2-way signals to force trains in the overflow?
12:49:24  <coopserver> <Deactivated> 2-way signals? where?
12:49:37  <coopserver> <lol> red track
12:50:09  <coopserver> <Deactivated> Don't think so but no idea...
12:50:31  <coopserver> <Deactivated> well if signal at red track is red they will be forced in
12:50:32  <coopserver> <lol> and i think the green track will give a green signal when the overflow is empty
12:50:50  <coopserver> <lol> so trains will be released when they can go in the overflow, even if the platforms are full
12:51:16  <coopserver> <lol> no, you need to make it 2-way to really force it
12:51:36  <coopserver> <Deactivated> yeah green light is a little borked
12:51:41  <coopserver> <Deactivated> green track
12:51:42  <coopserver> <lol> do you see the station of jam and maraxus?
12:51:48  <coopserver> <Deactivated> yep
12:52:11  <coopserver> <lol> at that station the red track has a double signal
12:52:26  <coopserver> <lol> to force trains away if that block is full
12:53:41  <coopserver> <Deactivated> that's just a prio for overflow
12:54:12  <coopserver> <lol> if it was a prio they could have kept it single signal
12:54:58  <lol> http://blog.openttdcoop.org/2010/04/26/advanced-building-revue-04-overflows/
12:55:07  <lol> check the heading eol? overlfow
12:55:17  <lol> srry, it is eol? shelter
12:55:51  <coopserver> <Deactivated> oh ok eol
12:55:53  <coopserver> <Deactivated> makes sense
12:56:43  <coopserver> <Deactivated> tight on space...
12:56:48  <coopserver> <lol> yes it is
12:56:55  <coopserver> <Deactivated> fam I do compact shit
12:57:03  <coopserver> <Deactivated> That's what I'm known for
12:57:31  <coopserver> <Deactivated> *cancerous rage coming*
12:57:35  <coopserver> <Deactivated> fffffffffff
12:59:51  <coopserver> <Deactivated> ...
13:00:00  <coopserver> <lol> TL is 5
13:00:06  <coopserver> <Deactivated> I may or may not have accidentally taken TL3
13:00:14  <coopserver> <Deactivated> cancerous rage incoming again
13:00:18  <coopserver> <Deactivated> fffffffffffffffffffffffffffffff
13:00:30  <coopserver> <Deactivated> gg
13:00:39  <coopserver> <lol> you could remove braking space in front of station and move it by one tile
13:00:56  <coopserver> <Deactivated> Viable
13:01:36  <coopserver> <Deactivated> testing
13:02:16  <coopserver> <lol> actually only the first 2 platforms can be that close
13:02:34  <coopserver> <Deactivated> Yeah
13:02:49  <coopserver> <lol> you fix it
13:02:54  <coopserver> <lol> this isn't working ;)
13:02:56  <coopserver> <Deactivated> k
13:03:04  <coopserver> <Deactivated> actually no diff
13:03:22  <coopserver> <Deactivated> I lie
13:03:24  <coopserver> <Deactivated> I lied
13:03:51  <coopserver> <Deactivated> Yeah that's some serious cuts
13:06:30  <coopserver> <lol> in this way we make groups of 2 tracks
13:07:12  <coopserver> <lol> so if a set of 2 is empty a train is released
13:10:03  <coopserver> <lol> what do you think of this modification?
13:10:54  <coopserver> <Deactivated> Hmm nice
13:11:03  <coopserver> <lol> now only fix the waiting bay
13:11:27  <coopserver> <Deactivated> fffff
13:11:34  <coopserver> <Deactivated> Other one also not TL5
13:11:39  <coopserver> <Deactivated> nvm that's easy
13:12:06  <coopserver> <lol> don't we need reversers?
13:12:14  <coopserver> <Deactivated> hmm?
13:12:31  <coopserver> <Deactivated> should not need
13:13:33  <coopserver> <Deactivated> whatever safety precautions
13:13:51  <coopserver> <Deactivated> Wood loading stations for YETI dudes yaaaaaaaaay
13:16:24  <coopserver> <Deactivated> I was probably having a headache while doing that lol
13:19:27  <coopserver> <lol> now i have a signal gap of 2
13:20:33  <coopserver> <lol> now it is how i like it
13:20:39  <coopserver> <lol> i hope you like it too
13:20:52  <coopserver> <lol> i think i fixed the platform detection
13:45:36  <coopserver> <Deactivated> ok thx
13:45:41  <coopserver> <Deactivated> sry was afk
13:45:53  <coopserver> <lol> that is all right
13:46:00  <coopserver> <lol> are you ok with the changes i made?
13:46:10  <coopserver> <Deactivated> Yeah
13:46:19  <coopserver> <lol> we will see if it works
13:47:55  <coopserver> <Deactivated> ok bye
13:48:00  <coopserver> <lol> don't you need 4 stations?
13:48:13  <coopserver> <lol> 2 times a drop and 2 times a pick?
13:48:20  <coopserver> <lol> or one drop and 2 times a pick
13:49:33  <Deactivated> wait wut
13:49:35  <Deactivated> oh crap
13:49:52  <Deactivated> ok I can do a drop, dun need overflow this time I hope?
13:50:16  <coopserver> <lol> `
13:50:22  <coopserver> <lol> right
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13:55:59  <coopserver> <Deactivated> but dat drop will have to be gigantic
14:00:09  <V453000> hi guise, I placed a sign at 3X that I will build it, please remove it
14:00:16  <V453000> unless someone already did :)
14:00:32  <coopserver> <Deactivated> lol where's that small island reservation
14:00:44  <coopserver> <Deactivated> ah there it is; just removed
14:01:35  <coopserver> <Deactivated> Hmm how should I do this?
14:02:25  <coopserver> <lol> V, is it correct if we do buiding materials and machinery in a 1:1 ratio?
14:03:06  <coopserver> <Deactivated> gah whatever I'll do the drop tomorrow, for now I gotta sleep
14:03:12  <coopserver> <lol> i leave as well
14:03:16  <coopserver> *** lol has left the game (Leaving)
14:03:20  <coopserver> <Deactivated> k
14:03:22  <lol> have a good night
14:03:29  <V453000> I think Lejving said it's like 1:2
14:03:31  <coopserver> <Deactivated> what time for you?
14:03:39  <lol> 15:03
14:03:47  <coopserver> <Deactivated> 22:03 here
14:03:53  <coopserver> <Deactivated> Have a good afternoon
14:04:07  <lol> then it needs some adjustment
14:04:23  <lol> 1 machinery or 1 building materials?
14:06:22  <coopserver> <Deactivated> ok bye guys
14:06:59  <coopserver> *** Deactivated has left the game (Leaving)
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14:34:01  <Arveen|Work> !players
14:34:01  <coopserver> Arveen|Work: The server is empty, no one is connected. Feel free to remedy this situation
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15:21:00  <happpy> !date
15:21:00  <coopserver> Mar 18 2232
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15:24:48  <happpy> hey vinnie
15:27:28  <vinnie> hello
15:27:34  <vinnie> !pw
15:27:34  <coopserver> vinnie: lastof
15:27:38  <happpy> how things
15:27:54  <vinnie> im doing ok and you?
15:27:56  <V453000> yo
15:28:01  <happpy> good
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16:57:54  <Jam35> !pw
16:57:54  <coopserver> Jam35: barren
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16:58:42  <happpy> hi jam
16:58:48  <happpy> how things
16:58:52  <Jam35> hi gud
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18:55:57  <V453000> Jam35 what do you think about BRIX being only 8bpp? :D
18:56:12  <V453000> 32bpp version available only on non-bananas download with same grfid probably
19:07:21  <Arveen|Work> is there already a 8bit version to look at ?
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19:19:50  <V453000> I have the converter working so there's going to be
19:23:58  <V453000> https://www.tt-forums.net/download/file.php?id=196764
19:24:01  <V453000> simple preview
19:24:15  <V453000> from https://www.tt-forums.net/viewtopic.php?f=26&t=73374&start=180#p1182506
19:24:16  <Webster> Title: [32bpp/EZ]BRIX!!! - Page 10 - Transport Tycoon Forums (at www.tt-forums.net)
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19:33:24  <Maraxus> !pw
19:33:24  <coopserver> Maraxus: queues
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19:58:24  <Jam35> V453000 looks quite nice, I don;t think it's a bad idea
19:59:01  <Jam35> if it saves some performance for MP games i'm all for it
20:38:39  <V453000> well even the color consistency with other grfs
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