Config
Log for #openttdcoop on 27th February 2017:
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01:50:08  *** Jerik has joined #openttdcoop
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02:58:33  <UntouchedWagons> Hi there. I was wondering if any of you folks happen to have any experience with compiling openttd in msys2? I've got the required libraries installed and I can configure openttd correctly, but compilation fails because (among other things) "SOCKET was not declared in this scope"
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09:37:07  <happpy> hi
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11:08:15  <happpy> hi untouchewagons
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11:14:14  *** ChanServ sets mode: +o StarLite
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11:47:25  <lol> !pw
11:47:25  <coopserver> lol: nsdata
11:47:49  <coopserver> *** Game still paused (connecting clients, number of players)
11:47:53  <coopserver> *** lol has joined
11:47:54  <coopserver> *** Game still paused (number of players)
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11:48:31  <happpy> hi lol
11:48:35  <coopserver> <lol> hey
11:48:47  <happpy> how things
11:48:52  <coopserver> <lol> great
11:50:59  <coopserver> *** lol has joined spectators
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11:52:13  <coopserver> *** lol has left the game (general timeout)
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13:46:59  <UntouchedWagons> .back
13:47:02  <UntouchedWagons> whoops
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14:11:11  <happpy> !players
14:11:11  <coopserver> happpy: The server is empty, no one is connected. Feel free to remedy this situation
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18:26:35  <Jam35> !pw
18:26:35  <coopserver> Jam35: accept
18:26:39  <coopserver> *** Game still paused (connecting clients, number of players)
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18:51:22  <happpy> hi jam
18:51:32  <coopserver> <Jam35> hello
18:51:40  <happpy> how things
18:51:43  <coopserver> <Jam35> gud
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20:56:35  *** dr_gonzo is now known as Guest122
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21:26:21  <Jam35> !rcon set found_town 2
21:26:41  <Jam35> !rcon set found_town 0
21:33:02  <Jam35> !rcon set found_town 2
21:33:56  <Jam35> !rcon set found_town 0
22:15:10  <coopserver> *** Jam35 has left the game (Leaving)
22:15:11  <coopserver> *** Game paused (number of players)
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