Config
Log for #openttdcoop on 24th March 2018:
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00:27:54  *** PeterV_ has joined #openttdcoop
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13:04:21  <Webster> Latest update from openttd: OpenTTD 1.8.0-RC1 <http://www.openttd.org/en/news/233> || OpenTTD 1.7.2 <http://www.openttd.org/en/news/232> || OpenTTD 1.7.2-RC1 <http://www.openttd.org/en/news/231> || OpenTTD 1.7.1-RC1 <http://www.openttd.org/en/news/230> || OpenTTD 1.7.0 <http://www.openttd.org/en/news/229>
13:25:56  *** loeky has joined #openttdcoop
13:26:02  <loeky> !pw
13:26:02  <coopserver> loeky: border
13:26:07  <coopserver> *** Game still paused (connecting clients, number of players)
13:26:10  <coopserver> *** loeky has joined
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14:04:31  <happpy> !players
14:04:31  <coopserver> happpy: There are currently 1 players and 0 spectators, making a total of 1 clients connected
14:04:34  <happpy> hi
14:04:42  <coopserver> <loeky> hey
14:04:48  <happpy> how things going
14:05:04  <coopserver> <loeky> good
14:05:07  <coopserver> <loeky> you too
14:05:54  <happpy> good  thanks ther no train q now   5 ml is dun thanks to aplayer
14:06:57  <coopserver> <loeky> cool was think a new game started cause 1.8.0RC
14:09:16  <happpy> Jane mite load a older map
14:10:22  <happpy> nop jusr up date but jam say he mite load a older map becours no own can up load a new map
14:14:46  <coopserver> *** loeky has left the game (general timeout)
14:14:47  <coopserver> *** Game paused (number of players)
14:14:55  <loeky> !pw
14:14:55  <coopserver> loeky: sqhash
14:15:03  <coopserver> *** Game still paused (connecting clients, number of players)
14:15:34  <coopserver> *** Game still paused (number of players)
14:15:38  <coopserver> *** Game still paused (connecting clients, number of players)
14:16:10  <coopserver> *** Game still paused (number of players)
14:16:19  <coopserver> *** Game still paused (connecting clients, number of players)
14:16:51  <coopserver> *** Game still paused (number of players)
14:17:03  <coopserver> *** Game still paused (connecting clients, number of players)
14:17:12  <coopserver> *** loeky has joined
14:17:13  <coopserver> *** Game still paused (number of players)
14:19:26  <coopserver> *** loeky has left the game (general timeout)
14:24:25  <loeky> !pw
14:24:25  <coopserver> loeky: damned
14:24:31  <coopserver> *** Game still paused (connecting clients, number of players)
14:24:34  <coopserver> *** loeky has joined
14:24:35  <coopserver> *** Game still paused (number of players)
14:24:47  <coopserver> *** loeky has joined company #1
14:24:48  <coopserver> *** Game unpaused (number of players)
14:25:33  <happpy> !ding
14:25:34  <coopserver> Dong! reply took 0:00:00.043554
14:25:42  <loeky> !ding
14:25:43  <coopserver> Dong! reply took 0:00:00.036187
14:25:48  <happpy> !ding
14:25:49  <coopserver> Dong! reply took 0:00:00.035405
14:30:55  <happpy> !ding
14:30:56  <coopserver> Dong! reply took 0:00:00.048978
14:51:38  <happpy> how things network going lokey
14:52:37  <coopserver> <loeky> great but not all trains are running only 1 bbh needs rebuild for 5/6 ml think game is done then
15:07:55  <Webster> Latest update from openttd: OpenTTD 1.8.0-RC1 <http://www.openttd.org/en/news/233> || OpenTTD 1.7.2 <http://www.openttd.org/en/news/232> || OpenTTD 1.7.2-RC1 <http://www.openttd.org/en/news/231> || OpenTTD 1.7.1-RC1 <http://www.openttd.org/en/news/230> || OpenTTD 1.7.0 <http://www.openttd.org/en/news/229>
15:15:03  <coopserver> *** loeky has joined spectators
15:15:04  <coopserver> *** Game paused (number of players)
15:27:34  *** Guest1324 has quit IRC
15:38:59  <Webster> Latest update from openttd: OpenTTD 1.8.0-RC1 <http://www.openttd.org/en/news/233> || OpenTTD 1.7.2 <http://www.openttd.org/en/news/232> || OpenTTD 1.7.2-RC1 <http://www.openttd.org/en/news/231> || OpenTTD 1.7.1-RC1 <http://www.openttd.org/en/news/230> || OpenTTD 1.7.0 <http://www.openttd.org/en/news/229>
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19:44:42  <coopserver> *** loeky has joined company #1
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21:06:15  <coopserver> *** loeky has joined spectators
21:06:16  <coopserver> *** Game paused (number of players)
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23:45:43  <coopserver> *** loeky has joined company #1
23:45:44  <coopserver> *** Game unpaused (number of players)
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