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Log for #openttdcoop.dev on 20th February 2021:
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00:39:37  <coopdiscord> <OpenTTDiscord> loeky quit
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19:38:42  <coopdiscord> <OpenTTDiscord> ‎*** Game still paused (connecting clients, number of players)
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20:06:16  <coopdiscord> <OpenTTDiscord> ‎*** Game still paused (connecting clients, number of players)
20:06:32  <coopdiscord> <OpenTTDiscord> loeky has connected (Spectator)
20:06:33  <coopdiscord> <OpenTTDiscord> ‎*** Game still paused (number of players)
20:07:09  <coopdiscord> <OpenTTDiscord> loeky has joined Company #1 (Larnway Transport)
20:07:09  <coopdiscord> <OpenTTDiscord> ‎*** Game unpaused (number of players)
20:29:11  <coopdiscord> <OpenTTDiscord> ‎*** Game paused (number of players)
20:30:07  <coopdiscord> <OpenTTDiscord> ‎*** Game still paused (connecting clients, number of players)
20:31:24  <coopdiscord> <OpenTTDiscord> ‎*** Game still paused (number of players)
20:36:12  <coopdiscord> <OpenTTDiscord> ‎*** Game still paused (connecting clients, number of players)
20:36:40  <coopdiscord> <OpenTTDiscord> ‎*** Game still paused (number of players)
20:36:50  <coopdiscord> <OpenTTDiscord> ‎*** Game still paused (connecting clients, number of players)
20:37:32  <coopdiscord> <OpenTTDiscord> ‎*** Game still paused (number of players)
20:37:42  <coopdiscord> <OpenTTDiscord> ‎*** Game still paused (connecting clients, number of players)
20:38:08  <coopdiscord> <OpenTTDiscord> ‎*** Game still paused (number of players)
20:38:18  <coopdiscord> <OpenTTDiscord> ‎*** Game still paused (connecting clients, number of players)
20:38:39  <coopdiscord> <OpenTTDiscord> ‎*** Game still paused (number of players)
20:38:58  <coopdiscord> <OpenTTDiscord> ‎*** Game still paused (connecting clients, number of players)
20:39:31  <coopdiscord> <OpenTTDiscord> ‎*** Game still paused (number of players)
20:39:47  <coopdiscord> <OpenTTDiscord> ‎*** Game still paused (connecting clients, number of players)
20:40:04  <coopdiscord> <OpenTTDiscord> ‎*** Game still paused (number of players)
20:40:16  <coopdiscord> <OpenTTDiscord> ‎*** Game still paused (connecting clients, number of players)
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20:41:28  <coopdiscord> <OpenTTDiscord> ‎*** Game still paused (connecting clients, number of players)
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20:45:40  <coopdiscord> <OpenTTDiscord> ‎*** Game still paused (connecting clients, number of players)
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20:46:46  <coopdiscord> <OpenTTDiscord> ‎*** Game still paused (connecting clients, number of players)
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20:47:34  <coopdiscord> <OpenTTDiscord> ‎*** Game still paused (connecting clients, number of players)
20:48:26  <coopdiscord> <OpenTTDiscord> ‎*** Game still paused (number of players)
20:53:47  <coopdiscord> <OpenTTDiscord> ‎*** Game still paused (connecting clients, number of players)
20:53:58  <coopdiscord> <OpenTTDiscord> loeky has connected (Spectator)
20:53:59  <coopdiscord> <OpenTTDiscord> ‎*** Game still paused (number of players)
20:54:57  <coopdiscord> <OpenTTDiscord> loeky has joined Company #1 (Larnway Transport)
20:54:58  <coopdiscord> <OpenTTDiscord> ‎*** Game unpaused (number of players)
21:30:24  <coopdiscord> <OpenTTDiscord> ‎*** Game paused (number of players)
21:37:46  <coopdiscord> <OpenTTDiscord> ‎*** Game still paused (connecting clients, number of players)
21:38:02  <coopdiscord> <OpenTTDiscord> loeky has connected (Spectator)
21:38:03  <coopdiscord> <OpenTTDiscord> ‎*** Game still paused (number of players)
21:39:11  <coopdiscord> <OpenTTDiscord> loeky has joined Company #1 (Larnway Transport)
21:39:11  <coopdiscord> <OpenTTDiscord> ‎*** Game unpaused (number of players)
21:39:33  <coopdiscord> <happpy> lokks like people having problem to  join  the game
21:39:59  <coopdiscord> <OpenTTDiscord> <loeky> this is probalbly just me map download taks to long
22:05:53  <coopdiscord> <happpy> ok  no
22:05:54  <coopdiscord> <happpy> np
22:32:11  <coopdiscord> <OpenTTDiscord> ‎*** Game paused (connecting clients)
22:32:15  <coopdiscord> <OpenTTDiscord> fabi123 has connected in Company #1 (Larnway Transport)
22:32:15  <coopdiscord> <OpenTTDiscord> ‎*** Game unpaused (connecting clients)
22:32:22  <coopdiscord> <OpenTTDiscord> <fabi123> hi
22:32:41  <coopdiscord> <OpenTTDiscord> <loeky> hey
22:32:58  <coopdiscord> <happpy> hi
22:33:07  <coopdiscord> <OpenTTDiscord> <loeky> need better oil pick up
22:33:31  <coopdiscord> <OpenTTDiscord> <loeky> or should we add more trains
22:33:55  <coopdiscord> <OpenTTDiscord> <fabi123> the compactor at oil drop is already full
22:35:39  <coopdiscord> <OpenTTDiscord> <loeky> it shoul be because of the goods trains being less balanced
22:37:35  <coopdiscord> <OpenTTDiscord> <fabi123> some trains take the overflow even if the station has enough space and imbalance afterwards
22:38:32  <coopdiscord> <OpenTTDiscord> <fabi123> If they are in a group of 2, the second train goes to the overflow
22:39:05  <coopdiscord> <OpenTTDiscord> <loeky> I know this will alouw the to balance to an extend
22:39:24  <coopdiscord> <OpenTTDiscord> <fabi123> It's imbalancing right now
22:39:38  <coopdiscord> <OpenTTDiscord> <loeky> or we need to garanty that both lines carry the same amount of trains
22:40:02  <coopdiscord> <OpenTTDiscord> <fabi123> since the same behaviour doesn't apply the other way round
22:40:31  <coopdiscord> <OpenTTDiscord> <fabi123> yet another train to the overflow
22:41:25  <coopdiscord> <OpenTTDiscord> <loeky> it needs to be able to get from track A to B and back
22:41:46  <coopdiscord> <OpenTTDiscord> <loeky> or count the trains on track A and B
22:41:47  <coopdiscord> <OpenTTDiscord> <fabi123> yeah, but currently it doesn't work like this
22:42:11  <coopdiscord> <OpenTTDiscord> <fabi123> actually the entrance to the mainline allows them to balance
22:43:02  <coopdiscord> <OpenTTDiscord> <loeky> the cycletrons are not identical do the have difrent amount of trains output speed
22:44:41  <coopdiscord> <OpenTTDiscord> <loeky> it is bad to switch track simpley beause it was already a group of 2 trains
22:45:31  <coopdiscord> <OpenTTDiscord> <fabi123> or we do a 50:50 splitter
22:45:47  <coopdiscord> <OpenTTDiscord> <fabi123> but this could slow down trains due to the prior merger
22:46:44  <coopdiscord> <OpenTTDiscord> <loeky> slowing is fine it will need to stop again in the compacter
22:53:09  <coopdiscord> <OpenTTDiscord> <loeky> could we make the cycletrons injcet  trains at once?
22:53:21  <coopdiscord> <OpenTTDiscord> <loeky> *2 trains
22:53:33  <coopdiscord> <OpenTTDiscord> <fabi123> I'm currently trying to build a split
22:53:56  <coopdiscord> <OpenTTDiscord> <fabi123> I think the eject how much you have/can is fine
22:54:47  <coopdiscord> <OpenTTDiscord> <fabi123> Also, I don't know how to detect 2 trains / only eject then
22:55:15  <coopdiscord> <OpenTTDiscord> <loeky> `
22:55:37  <coopdiscord> <OpenTTDiscord> <loeky> I mean input to the cycltron
22:56:16  <coopdiscord> <OpenTTDiscord> <fabi123> If you want to try this, I won't stop you, but I don't want to touch it as long as it works
22:56:34  <coopdiscord> <OpenTTDiscord> <fabi123> Even the current injectors have been way too much work
22:56:44  <coopdiscord> <OpenTTDiscord> <loeky> (-:
22:56:59  <coopdiscord> <OpenTTDiscord> <fabi123> But please consider testing this on a testbench and not in prod
22:57:43  <coopdiscord> <OpenTTDiscord> <fabi123> The compactor at oil drop looks much better now, everything cleaned up
22:57:52  <coopdiscord> <OpenTTDiscord> <fabi123> just by removing the crossing
22:58:19  <coopdiscord> <OpenTTDiscord> <loeky> https://wiki.openttdcoop.org/File:Psg224_flipflop.png
22:58:25  <coopdiscord> <OpenTTDiscord> <loeky> 50 /50 spit
22:59:26  <coopdiscord> <OpenTTDiscord> <fabi123> Thought of something like this https://wiki.openttdcoop.org/File:3waysplit.png
22:59:32  <coopdiscord> <OpenTTDiscord> <fabi123> with a state machine
23:00:15  <coopdiscord> <OpenTTDiscord> <loeky> https://wiki.openttdcoop.org/images/4/4f/Psg245_split_to_N.png
23:00:37  <coopdiscord> <OpenTTDiscord> <loeky> just to list all the options
23:01:06  <coopdiscord> <OpenTTDiscord> <fabi123> I tried to do an own design with memorys, but it just doesn't work
23:08:30  <coopdiscord> <OpenTTDiscord> loeky is now spectating
23:19:39  <coopdiscord> <OpenTTDiscord> fabi123 is now spectating
23:19:39  <coopdiscord> <OpenTTDiscord> ‎*** Game paused (number of players)
23:31:06  <coopdiscord> <OpenTTDiscord> fabi123 has joined Company #1 (Larnway Transport)
23:31:07  <coopdiscord> <OpenTTDiscord> ‎*** Game unpaused (number of players)
23:39:18  <coopdiscord> <OpenTTDiscord> fabi123 quit
23:39:18  <coopdiscord> <OpenTTDiscord> ‎*** Game paused (number of players)

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