Config
Log for #openttdcoop.devzone on 1st November 2014:
Times are UTC Toggle Colours
00:38:44  *** oskari89 has quit IRC
08:06:51  *** Alberth has joined #openttdcoop.devzone
08:23:51  *** LSky` has joined #openttdcoop.devzone
09:22:58  <DevZone> Project Nutracks build #100-push: SUCCESS in 19 sec: https://jenkins.openttdcoop.org/job/nutracks/100/
09:29:55  *** oskari89 has joined #openttdcoop.devzone
09:45:04  <DevZone> Project Nutracks build #101-push: SUCCESS in 16 sec: https://jenkins.openttdcoop.org/job/nutracks/101/
10:13:23  *** Zuu has joined #openttdcoop.devzone
10:27:37  *** gelignite has joined #openttdcoop.devzone
11:28:35  *** frosch123 has joined #openttdcoop.devzone
12:03:52  *** gelignite has quit IRC
12:09:44  <frosch123> https://paste.openttdcoop.org/pc2r6ud6l <- michi_cc: stats for cets 724:79a7e33b24c4 (last version before eddi-nml)
12:10:42  <frosch123> the schema continues: all grfs are different :p
12:10:55  <frosch123> cets takes about as long as firs to compile, but for complete different reasons
13:38:43  <Rubidium_> you mean, save 80-90% of compile time by not encoding sprites 10 times?
13:38:53  <Rubidium_> (in the case of CETS)
13:57:13  <DevZone> Project Nutracks build #102-push: SUCCESS in 15 sec: https://jenkins.openttdcoop.org/job/nutracks/102/
13:59:18  *** andythenorth has joined #openttdcoop.devzone
14:47:22  <frosch123> is it funny that cets has more entries in the rail translation table than in the cargo translation table? (60 vs 54)
14:48:16  *** gelignite has joined #openttdcoop.devzone
14:51:23  <DevZone> Project 2ccts build #350-push: SUCCESS in 1 min 50 sec: https://jenkins.openttdcoop.org/job/2ccts/350/
14:57:45  <DevZone> Project xussrset - Trains from Russia build #507-push: SUCCESS in 3 min 52 sec: https://jenkins.openttdcoop.org/job/xussrset/507/
15:52:30  <DevZone> Project 2ccts build #351-push: SUCCESS in 1 min 40 sec: https://jenkins.openttdcoop.org/job/2ccts/351/
16:52:29  <DevZone> Project xussrset - Trains from Russia build #508-push: SUCCESS in 4 min 55 sec: https://jenkins.openttdcoop.org/job/xussrset/508/
16:52:40  <DevZone> Project World Airliner Set build #535-push: SUCCESS in 4 min 15 sec: https://jenkins.openttdcoop.org/job/worldairlinersset/535/
16:52:58  <DevZone> Project ecs build #70-push: SUCCESS in 28 sec: https://jenkins.openttdcoop.org/job/ecs/70/
17:23:31  *** andythenorth has quit IRC
18:26:05  *** ODM has joined #openttdcoop.devzone
18:40:33  <DevZone> Project road-hog build #462-nightlies: SUCCESS in 32 sec: https://jenkins.openttdcoop.org/job/road-hog/462/
19:13:45  *** Alberth has left #openttdcoop.devzone
19:31:47  *** andythenorth has joined #openttdcoop.devzone
20:19:41  *** andythenorth has quit IRC
22:47:01  *** Yoshi__ has joined #openttdcoop.devzone
22:47:08  <Yoshi__> hi guys
22:48:43  <Yoshi__> What is the right solution for making a house available in all climates (except Toyland) and in all townzones? ....in nfo!
22:49:08  <Yoshi__>   141 * 37	 00 07 0E 01 00
22:49:11  <Yoshi__> [...]
22:49:22  <Yoshi__> 			 13 25 F8
22:49:32  <Yoshi__> something like this?
22:53:39  <frosch123> what's the 2 in the 25?
22:53:58  <frosch123> you may want to use escape sequences btw.
22:54:23  <frosch123> 13 \wxF805
22:54:58  <frosch123> oh, you do not want toyland, so not F but 7
22:55:20  <Yoshi__> so 13 \wx7805 is the right solution?
22:55:37  <frosch123> that's not all town zones
22:56:04  <Yoshi__> http://newgrf-specs.tt-wiki.net/wiki/Action0/Houses#Building_availability_mask_.2813.29
22:56:18  <frosch123> town zones are values 01, 02, 04, 08, 10
22:56:22  <frosch123> you need to add all those
22:56:25  <frosch123> that's not 05
22:56:47  <Yoshi__> 10+8+4+2+1 = 25
22:57:04  <Yoshi__> +7800 from climates = 7825
22:57:07  <frosch123> you are mixing number bases
22:57:18  <Yoshi__> oh.... hex
22:57:20  <frosch123> the numbers in the wiki are all hex
22:58:30  <Yoshi__> 1+2+4+8+10 = 1F :D
22:58:39  <frosch123> yup
22:59:29  <Yoshi__> then it is "13 78 1F" ?
22:59:47  <frosch123> now you are swapping bytes
22:59:56  <Yoshi__> 13 1F 78
23:00:11  <frosch123> yes, but i would really recommend escapes :)
23:00:16  <frosch123> they make it a lot easier to read
23:00:30  <Yoshi__> ok so: 13 \wx781F
23:00:31  <frosch123> since they group bytes to numbers
23:00:47  <frosch123> looks fine to me
23:01:11  <Yoshi__> >> swapping bytes << = little endian?
23:01:23  <frosch123> all nfo is little endian, yes
23:01:32  <Yoshi__> good :D
23:05:29  *** Supercheese has joined #openttdcoop.devzone
23:05:56  *** gelignite has quit IRC
23:18:52  <Yoshi__> it works, thanks :)
23:22:18  *** LSky` has quit IRC
23:28:26  *** ODM has quit IRC
23:29:49  *** oskari89 has quit IRC
23:35:03  *** Zuu has quit IRC
23:36:55  *** frosch123 has quit IRC
23:47:17  *** Yoshi__ has quit IRC

Powered by YARRSTE version: svn-trunk