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00:38:44 *** oskari89 has quit IRC 08:06:51 *** Alberth has joined #openttdcoop.devzone 08:23:51 *** LSky` has joined #openttdcoop.devzone 09:22:58 <DevZone> Project Nutracks build #100-push: SUCCESS in 19 sec: https://jenkins.openttdcoop.org/job/nutracks/100/ 09:29:55 *** oskari89 has joined #openttdcoop.devzone 09:45:04 <DevZone> Project Nutracks build #101-push: SUCCESS in 16 sec: https://jenkins.openttdcoop.org/job/nutracks/101/ 10:13:23 *** Zuu has joined #openttdcoop.devzone 10:27:37 *** gelignite has joined #openttdcoop.devzone 11:28:35 *** frosch123 has joined #openttdcoop.devzone 12:03:52 *** gelignite has quit IRC 12:09:44 <frosch123> https://paste.openttdcoop.org/pc2r6ud6l <- michi_cc: stats for cets 724:79a7e33b24c4 (last version before eddi-nml) 12:10:42 <frosch123> the schema continues: all grfs are different :p 12:10:55 <frosch123> cets takes about as long as firs to compile, but for complete different reasons 13:38:43 <Rubidium_> you mean, save 80-90% of compile time by not encoding sprites 10 times? 13:38:53 <Rubidium_> (in the case of CETS) 13:57:13 <DevZone> Project Nutracks build #102-push: SUCCESS in 15 sec: https://jenkins.openttdcoop.org/job/nutracks/102/ 13:59:18 *** andythenorth has joined #openttdcoop.devzone 14:47:22 <frosch123> is it funny that cets has more entries in the rail translation table than in the cargo translation table? (60 vs 54) 14:48:16 *** gelignite has joined #openttdcoop.devzone 14:51:23 <DevZone> Project 2ccts build #350-push: SUCCESS in 1 min 50 sec: https://jenkins.openttdcoop.org/job/2ccts/350/ 14:57:45 <DevZone> Project xussrset - Trains from Russia build #507-push: SUCCESS in 3 min 52 sec: https://jenkins.openttdcoop.org/job/xussrset/507/ 15:52:30 <DevZone> Project 2ccts build #351-push: SUCCESS in 1 min 40 sec: https://jenkins.openttdcoop.org/job/2ccts/351/ 16:52:29 <DevZone> Project xussrset - Trains from Russia build #508-push: SUCCESS in 4 min 55 sec: https://jenkins.openttdcoop.org/job/xussrset/508/ 16:52:40 <DevZone> Project World Airliner Set build #535-push: SUCCESS in 4 min 15 sec: https://jenkins.openttdcoop.org/job/worldairlinersset/535/ 16:52:58 <DevZone> Project ecs build #70-push: SUCCESS in 28 sec: https://jenkins.openttdcoop.org/job/ecs/70/ 17:23:31 *** andythenorth has quit IRC 18:26:05 *** ODM has joined #openttdcoop.devzone 18:40:33 <DevZone> Project road-hog build #462-nightlies: SUCCESS in 32 sec: https://jenkins.openttdcoop.org/job/road-hog/462/ 19:13:45 *** Alberth has left #openttdcoop.devzone 19:31:47 *** andythenorth has joined #openttdcoop.devzone 20:19:41 *** andythenorth has quit IRC 22:47:01 *** Yoshi__ has joined #openttdcoop.devzone 22:47:08 <Yoshi__> hi guys 22:48:43 <Yoshi__> What is the right solution for making a house available in all climates (except Toyland) and in all townzones? ....in nfo! 22:49:08 <Yoshi__> 141 * 37 00 07 0E 01 00 22:49:11 <Yoshi__> [...] 22:49:22 <Yoshi__> 13 25 F8 22:49:32 <Yoshi__> something like this? 22:53:39 <frosch123> what's the 2 in the 25? 22:53:58 <frosch123> you may want to use escape sequences btw. 22:54:23 <frosch123> 13 \wxF805 22:54:58 <frosch123> oh, you do not want toyland, so not F but 7 22:55:20 <Yoshi__> so 13 \wx7805 is the right solution? 22:55:37 <frosch123> that's not all town zones 22:56:04 <Yoshi__> http://newgrf-specs.tt-wiki.net/wiki/Action0/Houses#Building_availability_mask_.2813.29 22:56:18 <frosch123> town zones are values 01, 02, 04, 08, 10 22:56:22 <frosch123> you need to add all those 22:56:25 <frosch123> that's not 05 22:56:47 <Yoshi__> 10+8+4+2+1 = 25 22:57:04 <Yoshi__> +7800 from climates = 7825 22:57:07 <frosch123> you are mixing number bases 22:57:18 <Yoshi__> oh.... hex 22:57:20 <frosch123> the numbers in the wiki are all hex 22:58:30 <Yoshi__> 1+2+4+8+10 = 1F :D 22:58:39 <frosch123> yup 22:59:29 <Yoshi__> then it is "13 78 1F" ? 22:59:47 <frosch123> now you are swapping bytes 22:59:56 <Yoshi__> 13 1F 78 23:00:11 <frosch123> yes, but i would really recommend escapes :) 23:00:16 <frosch123> they make it a lot easier to read 23:00:30 <Yoshi__> ok so: 13 \wx781F 23:00:31 <frosch123> since they group bytes to numbers 23:00:47 <frosch123> looks fine to me 23:01:11 <Yoshi__> >> swapping bytes << = little endian? 23:01:23 <frosch123> all nfo is little endian, yes 23:01:32 <Yoshi__> good :D 23:05:29 *** Supercheese has joined #openttdcoop.devzone 23:05:56 *** gelignite has quit IRC 23:18:52 <Yoshi__> it works, thanks :) 23:22:18 *** LSky` has quit IRC 23:28:26 *** ODM has quit IRC 23:29:49 *** oskari89 has quit IRC 23:35:03 *** Zuu has quit IRC 23:36:55 *** frosch123 has quit IRC 23:47:17 *** Yoshi__ has quit IRC