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Log for #openttdcoop.nightly on 30th September 2012:
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00:46:32  *** Zuu has quit IRC
08:35:31  *** Zuu has joined #openttdcoop.nightly
08:35:31  *** ChanServ sets mode: +o Zuu
14:59:11  *** Nachtigall has joined #openttdcoop.nightly
14:59:12  <Nachtigall> Autopilot engaged
14:59:12  <Nachtigall> Starting new game: 'Nachtigall'
14:59:12  <Nachtigall> Landscape: temperate
14:59:12  <Nachtigall> Dimensions: 256x256
14:59:12  <Nachtigall> Starting year: 1950
14:59:27  <Nachtigall> *** Game still paused (manual, number of players)
14:59:56  <planetmaker> !revision
14:59:56  <Nachtigall> planetmaker: Game version is r24530
15:07:29  *** Alberth has joined #openttdcoop.nightly
15:07:30  *** ChanServ sets mode: +o Alberth
15:07:42  <Alberth> +o ?
15:08:50  *** andythenorth has joined #openttdcoop.nightly
15:08:51  *** ChanServ sets mode: +o andythenorth
15:12:19  * Alberth updates 16 revisions back :)
15:12:42  <Terkhen> I'll be leaving again soon, so feel free to start without me :P
15:12:50  <Terkhen> I'll be back at about 8 PM or so
15:12:55  <andythenorth> me too
15:13:08  <andythenorth> I have to bath children and drive for 1 hour 6-8pm
15:13:23  <Alberth> 8PM might be better then
15:13:42  <Alberth> that's 2.5 hours from now for me
15:14:08  <andythenorth> by the time we all get the right version + such it will be 8pm :)
15:18:50  <Ammler> btw. debian is not useable anymore for autopilot
15:18:59  <Ammler> but centos6 is
15:34:06  *** Alberth has quit IRC
15:35:02  *** Alberth has joined #openttdcoop.nightly
15:35:02  *** ChanServ sets mode: +o Alberth
15:59:47  <Zuu> Game-file: http://devs.openttd.org/~zuu/mp/NoCarGoal-game-2012-09-30.sav, however it is made with r24561
16:00:31  <Zuu> Should I try to make a new one with r24530 instead?
16:02:27  <andythenorth> if you don't mind :)
16:02:44  <andythenorth> we need a new scenario format :P
16:02:52  <andythenorth> and a way to save out parts of a game to scenario ;)
16:08:41  <Zuu> Hmm, the server is off line, so I need to download that revision manually.. :-)
16:16:05  <Zuu> Ok use this instead:  http://devs.openttd.org/~zuu/mp/NoCarGoal-game2-2012-09-30.sav
16:16:26  <Zuu> It uses r24530
16:16:42  <Zuu> Cargos: Mail, food and steel
16:16:59  <andythenorth> mail! :)
16:17:17  <andythenorth> who knows how to put the game on the server?
16:17:20  <andythenorth> [not andythenorth]
16:18:05  <Zuu> after a year, an AI will start, but it will only use road vehs and since scp is not ready yet, it doesn't know about the goals.
16:18:41  <Zuu> Me neither although I've been granted ssh access to something #openttdcoop related.
16:20:59  <andythenorth> planetmaker would you mind uploading the save?
16:20:59  <andythenorth> :)
16:21:28  <Zuu> Or tell me enough to figure out how to do it. :-)
16:22:36  <Zuu> @help
16:22:37  <Webster> Zuu: (help [<plugin>] [<command>]) -- This command gives a useful description of what <command> does. <plugin> is only necessary if the command is in more than one plugin.
16:26:27  <Zuu> !help
16:33:07  <Zuu> I could probably wget it, but I don't know how to update online content, so it is better to wait for someone who knows better.
16:37:07  <andythenorth> Ammler: do you know how to get save to server?
16:37:09  <Zuu> Oh, I found a wiki page with some pointers... http://wiki.openttdcoop.org/Server_Administration
16:40:13  <Zuu> !content
16:40:13  <Nachtigall> Zuu: Connection established
16:40:17  <Nachtigall> Zuu: Downloading 8 file(s) (4542788 bytes)
16:40:17  <Nachtigall> Zuu: (you need to !restart to have the new content loaded)
16:40:22  <Ammler> !getsave
16:40:22  <Nachtigall> Ammler: !getsave <url>: downloads the save from given <url>
16:40:27  <Ammler> andythenorth: ^
16:40:41  <Ammler> Zuu: ^
16:40:44  <Zuu> :-)
16:40:50  <Zuu> Thanks
16:40:56  <Zuu> No need for SSH then
16:41:00  <Ammler> no
16:41:22  <Zuu> great
16:41:38  <Zuu> !getsave "http://devs.openttd.org/~zuu/mp/NoCarGoal-game2-2012-09-30.sav"
16:41:38  <Nachtigall> Zuu: OK :-)
16:41:44  <Zuu> :-)
16:41:46  <Ammler> !rcon ls
16:41:46  <Nachtigall> Ammler: 0) .. (Parent directory)
16:41:46  <Nachtigall> Ammler: 1) autosave/ (Directory)
16:41:46  <Nachtigall> Ammler: 2) uploads/ (Directory)
16:41:46  <Nachtigall> Ammler: 3) goal_continue.sav
16:41:46  <Nachtigall> Ammler: 4) nocargoal2.sav
16:41:48  <Nachtigall> Ammler: you have one more message
16:41:53  <Ammler> !rcon cd 2
16:41:55  <Ammler> !rcon ls
16:41:55  <Nachtigall> Ammler: 0) .. (Parent directory)
16:41:55  <Nachtigall> Ammler: 1) Unnamed, 04-01-2009.sav
16:41:55  <Nachtigall> Ammler: 2) silicon20120910.sav
16:41:55  <Nachtigall> Ammler: 3) ncg20120909.sav
16:41:55  <Nachtigall> Ammler: 4) silicon20120908.sav
16:41:56  <Nachtigall> Ammler: you have 5 more messages
16:42:00  <Zuu> @more
16:42:05  <Ammler> no
16:42:08  <Ammler> !more
16:42:08  <Nachtigall> Ammler: 5) silicon20120903.sav
16:42:08  <Nachtigall> Ammler: 6) ncg20120831.sav
16:42:08  <Nachtigall> Ammler: 7) ncg20120827.sav
16:42:08  <Nachtigall> Ammler: 8) ncg20120826_2.sav
16:42:08  <Nachtigall> Ammler: 9) ncg20120826.sav
16:42:13  <Ammler> !more
16:42:13  <Nachtigall> Ammler: you have no more messages
16:42:24  <Ammler> ah
16:42:30  <Ammler> your url might be wrong
16:42:41  <Ammler> try without quotes
16:42:46  <Zuu> !getsave http://devs.openttd.org/~zuu/mp/NoCarGoal-game2-2012-09-30.sav
16:42:47  <Nachtigall> Zuu: OK :-)
16:43:03  <Ammler> !rcon ls
16:43:03  <Nachtigall> Ammler: 0) .. (Parent directory)
16:43:03  <Nachtigall> Ammler: 1) NoCarGoal-game2-2012-09-30.sav
16:43:03  <Nachtigall> Ammler: 2) Unnamed, 04-01-2009.sav
16:43:03  <Nachtigall> Ammler: 3) silicon20120910.sav
16:43:03  <Nachtigall> Ammler: 4) ncg20120909.sav
16:43:04  <Nachtigall> Ammler: you have 6 more messages
16:43:12  <Ammler> succeed :-)
16:43:34  <Zuu> !help load
16:43:38  <Ammler> nah
16:43:58  <Ammler> just run !rcon
16:44:14  <Ammler> and then use the standard openttd console commands
16:44:19  <Zuu> ok
16:44:33  <Zuu> but first a !restart to load the updated content?
16:44:35  <Ammler> rcon does simply forward the commands to openttd
16:44:45  <Ammler> yep, if you like
16:44:54  <Ammler> you could also rescan the files
16:45:15  <Ammler> there is also a link to the log
16:45:29  <Zuu> @rcon rescanai
16:45:34  <Zuu> !rcon rescanai
16:45:40  <Zuu> !rcon rescangame
16:45:45  <Ammler> http://stable.openttdcoop.org/nightly/
16:45:46  <Zuu> !rcon rescannewgrf
16:45:47  <Nachtigall> Zuu: say "<Ammler> http://stable.openttdcoop.org/nightly/"
16:45:47  <Nachtigall> Zuu: ‎[All] Nachtigall: <Ammler> http://stable.openttdcoop.org/nightly/
16:45:47  <Nachtigall> Zuu: dbg: [misc] The file 'content_download/newgrf/UKRS2__The_UK_Railway_Set-1.0.tar' isn't a valid tar-file
16:45:47  <Nachtigall> Zuu: dbg: [misc] The file 'content_download/newgrf/NUTS_Unrealistic_Train_Set-0.0.1.tar' isn't a valid tar-file
16:45:47  <Nachtigall> Zuu: dbg: [grf] bobs_random_vehicles_-0.7/brbvv0.7w.grf: NewGRF "Bobs Random British Vehicles" (GRFID 4D420000) uses GRF version 1, which is incompatible with this version of OpenTTD.
16:45:48  <Nachtigall> Zuu: you have 6 more messages
16:45:50  <Ammler> hmm, not linked
16:46:00  <Zuu> !more
16:46:00  <Nachtigall> Zuu: dbg: [grf] bobs_random_vehicles_-0.8/brbvv0.8w.grf: NewGRF "Bobs Random British Vehicles" (GRFID 4D420000) uses GRF version 1, which is incompatible with this version of OpenTTD.
16:46:00  <Nachtigall> Zuu: dbg: [grf] close_down_banks_watertowerpow-v0.2/close down bank watertowerw v0.2.grf: NewGRF "Banks and Watertowers can close down" (GRFID 48420807) uses GRF version 1, which is incompatible with this version of OpenTTD.
16:46:00  <Nachtigall> Zuu: dbg: [grf] generic_european_train_set_ges-alpha2.1/ges_pa2.1.grf: NewGRF "Generic European Set (GES) Public Alpha 2.1" (GRFID 444A0201) uses GRF version 1, which is incompatible with this version of OpenTTD.
16:46:00  <Nachtigall> Zuu: dbg: [grf] long_vehicle_introduction_date-v1/long vehicle introduction datew v1.grf: NewGRF "Long Introduction Date for Trains and Cars" (GRFID 48420000) uses GRF version 1, which is incompatible with this version of OpenTTD.
16:46:00  <Nachtigall> Zuu: dbg: [grf] narvw-2.00/narvsw.grf: NewGRF "North American Road Vehicle Set (NARVS) r225" (GRFID 045C030C) uses GRF version 1, which is incompatible with this version of OpenTTD.
16:46:02  <Nachtigall> Zuu: you have one more message
16:46:23  <Ammler> hmm, maybe we should cleanup the bananas grfs
16:46:29  <planetmaker> why?
16:46:48  <Ammler> those grfs are obvious useless and spam the error log :-)
16:46:59  <Zuu> !rcon load NoCarGoal-game2-2012-09-30.sav
16:47:01  <Nachtigall> *** Game still paused (manual, number of players)
16:47:10  <Ammler> Zuu: I would use the numbers
16:47:56  <planetmaker> oh. those newgrfs. yes, I also moved them away locally
16:48:37  <Ammler> hmm
16:49:00  <Nachtigall> *** Game still paused (manual, number of players)
16:49:02  <Nachtigall> *** Game unpaused (manual)
16:49:02  <Ammler> planetmaker: debian can't be used anymore
16:49:06  <Nachtigall> *** Unicorn has changed his/her name to Zuuu
16:49:17  <Ammler> I setup a centos6 server with working autopilot
16:49:24  <planetmaker> I heard you say so earlier... but why?
16:49:44  <Ammler> well, the server is still there
16:49:50  <Ammler> if you like you can try it
16:49:57  <Ammler> I didn't get tcl/expect running
16:50:00  <planetmaker> Unicorn? how nice
16:50:24  <Zuu> Thats my I-don't-want-to-be-recognized-when-playing-on-random-server name
16:50:34  <planetmaker> poetic name :-)
16:50:35  <Ammler> lol
16:50:58  <Ammler> remindes me of the player notdihedral
16:51:07  <planetmaker> I know what you mean, Zuu :-)
16:51:39  <Zuu> !pause
16:51:39  <Nachtigall> *** Zuu has paused the server.
16:51:40  <Nachtigall> *** Game paused (number of players)
16:52:06  <Alberth> looong map :)
16:53:08  <Ammler> planetmaker: always good to pipe autopilot to a file like game.log
16:53:17  <Ammler> and then symlink to web
16:53:26  <andythenorth> missing lots of grfs here
16:53:37  <andythenorth> mostly stations
16:53:50  <Ammler> @grf
16:53:56  <Ammler> @grfpack
16:54:12  <Ammler> andythenorth: I would suspect you miss the coop pack, possible?
16:54:15  <andythenorth> probly
16:54:27  <Ammler> @wiki grf
16:54:28  <Webster> GRF - #openttdcoop Wiki - http://wiki.openttdcoop.org/Special:Search?search=grf
16:54:50  <andythenorth> yes
16:54:51  <andythenorth> I had v7
16:54:54  <andythenorth> fixed
16:55:03  <Nachtigall> *** Game still paused (number of players)
16:55:37  <Ammler> !auto
16:55:38  <Nachtigall> *** Ammler has enabled autopause mode.
16:55:40  <Nachtigall> *** Game unpaused (number of players)
16:55:53  <Ammler> !unpause
16:55:53  <Nachtigall> *** Ammler has unpaused the server. (Use !auto to set it back.)
16:56:12  <andythenorth> k I will be sticking the kids in the bath in 5 mins
16:56:16  <Ammler> !pause
16:56:16  <Nachtigall> *** Ammler has paused the server.
16:56:18  <Nachtigall> *** Game paused (number of players)
16:56:19  <andythenorth> should be done by 8pm ish
16:56:44  <Ammler> don't use !rcon (un)pause
16:57:00  <Nachtigall> *** andythen0rth has left the game (leaving)
16:57:44  <Alberth> not much need to use a ship, is there?
16:58:23  <andythenorth> mail? :P
16:58:43  <Nachtigall> *** Game still paused (number of players)
16:59:38  <andythenorth> 3 iron ore mines ;)
16:59:48  <andythenorth> steel *will* be interesting
17:00:17  <Alberth> 3 mills for each mine :p
17:00:28  <andythenorth> :P
17:00:47  <andythenorth> if we get a money maker, we can fund ore mines
17:01:01  <Nachtigall> <Zuuu> I haven't reviewed the industry counts that much. I threw in most chains, but actually, it makes sense to not have too many chains or more industries in total, or lower the goal.
17:01:02  <andythenorth> only €2m
17:01:25  <Nachtigall> *** andythen0rth has left the game (leaving)
17:01:29  <Nachtigall> <Zuuu> Oh, and we got max loan, as I had it at that for testing AIs.
17:02:05  <andythenorth> good :)
17:02:15  <andythenorth> proven strategy is to start with pax, fastest possible trains
17:02:17  <andythenorth> large cities
17:03:23  <Nachtigall> <Zuuu> I guess it will be quite hard to reach gold on this map. 25k is hard. and now we have 30k and a map that is not helping very much :-p
17:04:26  <Alberth> omg, what a large number of train engines :p
17:04:50  <Nachtigall> <Zuuu> On request by andy, I took NARS.
17:05:08  <andythenorth> he
17:05:18  <Nachtigall> <Zuuu> Another interesting thing would be to test a game with NUTS
17:05:23  <andythenorth> I wanted a change from opengfx + trains :)
17:05:28  <andythenorth> and there is a shortage of nice train sets
17:10:01  <Nachtigall> <Zuuu> 7 farms
17:10:37  <Nachtigall> *** Game still paused (number of players)
17:10:51  <andythenorth> 8 fruit plantations
17:11:23  <Nachtigall> <Zuuu> oh that goes also to food processing plants.
17:11:41  <andythenorth> no livestock though :o
17:11:41  <Nachtigall> <Zuuu> Then it should be quite much better situation than iron ore :-)
17:11:59  <Nachtigall> *** andythen0rth has joined company #1
17:12:03  <Nachtigall> <Zuuu> I picked to only have wheat
17:12:09  <Nachtigall> <andythen0rth> j
17:12:11  <Nachtigall> <andythen0rth> k
17:13:39  <Nachtigall> <andythen0rth> mail will be hard :P
17:13:53  * andythenorth thinks this game will be interesting
17:13:59  <Nachtigall> <Zuuu> The south west appears to have most of farms + fruit
17:14:21  <Nachtigall> <Zuuu> Iron ore is middle to north east
17:15:00  <Nachtigall> <andythen0rth> I suggest money maker is PAX A - PAX B
17:15:14  <Nachtigall> <andythen0rth> electric, GG1 engine
17:16:29  <Nachtigall> <andythen0rth> I added a sign for iron ore drop
17:17:53  <Alberth> iron ore drop seems fine to me
17:18:05  <Nachtigall> <andythen0rth> the nearest steel drop is miles away
17:18:13  <Nachtigall> <andythen0rth> I would consider building a factory :P
17:18:43  <Nachtigall> <andythen0rth> I suggested a factory we could use as steel drop
17:18:57  <Nachtigall> <andythen0rth> I want to be able to run ships if necessary
17:19:03  <Nachtigall> <andythen0rth> more capacity on a ship line :P
17:19:33  <Nachtigall> <andythen0rth> one food plant or lots
17:19:35  <Nachtigall> <andythen0rth> ?
17:19:38  <Nachtigall> * andythen0rth thinks lots
17:19:56  <Nachtigall> <andythen0rth> just go to nearest from farm / fruit plantation
17:20:09  <Alberth> 30 minutes before we start?
17:20:12  <Nachtigall> <Zuuu> btw, my numbering of farms/iron ore have no meaning
17:20:28  <Nachtigall> <Zuuu> Other than based on their order in the industry list
17:21:02  <Nachtigall> <Zuuu> Start in 30 minutes sounds good
17:21:20  <Nachtigall> <Zuuu> IIRC andy suggested 8 pm
17:26:10  <andythenorth> I think I am on a +1 timezone ;)
17:26:23  <andythenorth> but otoh, I do want to go to bed earlier
17:26:42  <andythenorth> what time is it where you guys are?
17:28:12  <andythenorth> [it's 18.30 here]
17:28:44  <planetmaker> 19:30 now
17:28:48  <planetmaker> !time
17:28:48  <Nachtigall> planetmaker: 17:28 (UTC)
17:28:51  <planetmaker> hm :-)
17:29:22  <andythenorth> Zuu: Alberth would you mind starting at 20.30 your time?
17:29:30  <andythenorth> I'll probably miss first 30 mins or so
17:29:41  <andythenorth> but then bed is not too late
17:33:25  <Nachtigall> *** andythen0rth has left the game (general timeout)
17:33:25  <Nachtigall> *** andythen0rth has left the game (connection lost)
17:37:12  <Alberth> 20:30 is fine with me
17:37:15  * andythenorth bbl
17:37:16  <andythenorth> start without me :)
17:42:46  <Zuu> Fine with me too, then I can start building on my web cam stand or clean up a bit more at home. :-)
17:45:19  *** andythenorth has quit IRC
17:51:10  <Nachtigall> *** alberth has left the game (leaving)
18:24:19  <Alberth> shall we start?
18:24:30  <Nachtigall> *** Game still paused (number of players)
18:32:49  <Nachtigall> <Zuuu> Hello
18:32:56  <Nachtigall> <Zuuu> We could start
18:33:06  <Nachtigall> <Zuuu> PAX first?
18:33:14  <Alberth> sure
18:33:38  <Nachtigall> <Zuuu> I didn't put the pax signs but I guess train between those cities is the suggestion.
18:34:11  <Alberth> yes, with a (07:25:00 PM) Nachtigall: <andythen0rth> electric, GG1 engine   apparently
18:34:55  <Alberth> any way to make time progress in the game?
18:35:02  <Zuu> !unpause
18:35:02  <Nachtigall> *** Zuu has unpaused the server. (Use !auto to set it back.)
18:35:03  <Nachtigall> *** Game unpaused (number of players)
18:35:09  <Zuu> !auto
18:35:09  <Nachtigall> *** Zuu has enabled autopause mode.
18:35:18  <Nachtigall> <Zuuu> Like this :-)
18:35:25  <Nachtigall> <Zuuu> TL?
18:35:38  <Alberth> anything :)
18:35:49  <Nachtigall> <Zuuu> 3,4,5,6,7, ?
18:35:56  <Alberth> not too long I guess  4 or 5 or so
18:35:58  <Nachtigall> <Zuuu> pick a number :-)
18:36:05  <Nachtigall> <Zuuu> I tend to go for 5
18:36:10  <Alberth> 5
18:37:44  <planetmaker> on elongated maps it can be fun to use long(er) trains instead of the default 5 ;-)
18:38:07  <Alberth> this train is a short route :)
18:40:34  <Nachtigall> *** alb3rth has left the game (general timeout)
18:40:34  <Nachtigall> *** alb3rth has left the game (connection lost)
18:40:41  <Nachtigall> <Zuuu> Alberth: Should we have left hand side traffic today?
18:43:03  <Nachtigall> <Zuuu> Should we try to make a leap to "PAX C"?
18:43:53  <Nachtigall> <Zuuu> Or find two towns and use those point-to-point
18:43:59  <Nachtigall> <Zuuu> Perhaps with feeding
18:45:09  *** Alberth is now known as Guest8792
18:45:20  *** Alberth has joined #openttdcoop.nightly
18:45:20  *** ChanServ sets mode: +o Alberth
18:46:18  <Alberth> grr, machine froze :(
18:46:48  <Nachtigall> *** alb3rth has left the game (general timeout)
18:46:48  <Nachtigall> *** alb3rth has left the game (connection lost)
18:48:20  *** Guest8792 has quit IRC
18:50:13  *** Alberth is now known as Guest8794
18:50:33  *** Alberth has joined #openttdcoop.nightly
18:50:33  *** ChanServ sets mode: +o Alberth
18:50:52  <Alberth> ok, I give up, my machine froze again
18:51:07  <Alberth> have fun everybody
18:51:09  <Nachtigall> <Zuuu> Strange
18:51:31  <Nachtigall> <Zuuu> duno what newGRFs I picked ..
18:52:05  <Alberth> Since kernel 3.5.0 ny video stuff is broken
18:52:53  <Alberth> the nouveau driver crashes on boot, and apparently the official nvidia driver crashes when you lean against it :(
18:53:11  <Nachtigall> <planetm4ker> Hey, just taking a quick look :-)
18:54:27  <Nachtigall> *** planetm4ker has left the game (leaving)
18:54:40  *** Guest8794 has quit IRC
18:54:42  <planetmaker> nice map
18:55:22  <planetmaker> Zuu, you picked stolen trees... that's... a bad choice... neither grfpack (anymore) nor bananas (anymore) ;-)
18:55:36  <Nachtigall> <Zuuu> oh, didn't knew
18:56:01  <planetmaker> not sure whether it's still in grfpack 8.0 actually; I use the hg checkout
18:57:14  <planetmaker> no, not in 8.0 anymore. But well, it's a special case
18:57:39  <Alberth> it was, at least in my copy
18:57:58  <planetmaker> hm
18:58:01  <Ammler> it isn't
18:58:19  <planetmaker> Alberth, you might have gotten it from bananas at one point
18:58:21  <Alberth> .openttd/data%  tar tf ottdc_grfpack_8.0.tar | grep tree
18:58:21  <Alberth> ottdc_grfpack/2_landscape/stolentrees/
18:58:21  <Alberth> ottdc_grfpack/2_landscape/stolentrees/testw.grf
18:58:21  <Alberth> ottdc_grfpack/6_town_buildings/streetlights/
18:58:21  <Alberth> ottdc_grfpack/6_town_buildings/streetlights/streetlights.grf
18:58:37  <Ammler> that is another version
18:58:49  <Ammler> that is stolenstrees with snow
18:58:52  <Alberth> lol :)
18:59:03  <Nachtigall> <Zuuu> So it was not the original author that added it to bananas and thus it has been removed?
18:59:13  <Nachtigall> <Zuuu> and not just hidden
18:59:25  <planetmaker> yes, that's another version, Alberth. Won't work on this game
18:59:48  <planetmaker> Zuuu: kinda... SACastically speaking
19:00:08  *** andythenorth has joined #openttdcoop.nightly
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19:00:24  <planetmaker> let's say, that author has an eternal ban on bananas
19:00:50  <Zuu> well, if anyone needs it for this particular game, I guess I could pm it.
19:00:57  <Nachtigall> *** andythen0rth has left the game (processing map took too long)
19:00:57  <Nachtigall> *** andythen0rth has left the game (connection lost)
19:01:05  <planetmaker> checkout -r220 of the ottdc grfpack :D
19:02:07  <andythenorth> my connection here is shocking
19:02:14  <andythenorth> I may get dropped a lot :P
19:02:26  <planetmaker> hg clone http://hg.openttdcoop.org/grfpack
19:02:38  <Nachtigall> *** andythen0rth has left the game (general timeout)
19:02:38  <Nachtigall> *** andythen0rth has left the game (connection lost)
19:02:46  <andythenorth> bah
19:02:49  <planetmaker> !pause
19:02:49  <Nachtigall> *** planetmaker has paused the server.
19:02:52  <Nachtigall> *** Game paused (number of players)
19:02:56  <planetmaker> try now, andythenorth
19:03:22  <Nachtigall> *** Game still paused (number of players)
19:03:36  <andythenorth> my isp is dropping about 60% of pings to google
19:03:41  <andythenorth> it's an issue here
19:03:46  <planetmaker> :-O
19:04:02  <Nachtigall> *** andythen0rth has left the game (general timeout)
19:04:02  <Nachtigall> *** andythen0rth has left the game (connection lost)
19:04:07  <planetmaker> !auto
19:04:07  <Nachtigall> *** planetmaker has enabled autopause mode.
19:04:08  <Nachtigall> *** Game unpaused (number of players)
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19:04:29  <planetmaker> that's about unspeakably bad
19:05:57  <andythenorth> better on my phone
19:06:06  <andythenorth> ping times are 10x slower, but pretty reliable
19:06:10  <Ammler> well, you have still the bnc account :-P
19:06:38  <andythenorth> phone doesn't let me play MP it seems
19:06:43  <andythenorth> maybe it blocks ports
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19:08:48  <Nachtigall> *** andythen0rth has left the game (processing map took too long)
19:08:48  <Nachtigall> *** andythen0rth has left the game (connection lost)
19:08:59  <planetmaker> :-(
19:10:12  <andythenorth> I'll stop joining if this continues to be too slow :)
19:10:52  <planetmaker> !rcon set max_join_time
19:10:52  <Nachtigall> planetmaker: Current value for 'max_join_time' is: '500' (min: 0, max: 32000)
19:10:59  <planetmaker> !rcon set max_join_time 1500
19:11:02  <Nachtigall> <Zuuu> Two trains just survived a near-crash by 1-2 tiles of margin :-)
19:11:09  <planetmaker> :-O
19:11:35  <Nachtigall> <Zuuu> I had no signals yet in the network and put signals that usually should be safe, but in this case it was not a good idea. :-)
19:16:53  <Nachtigall> <Zuuu> Wooo, 1% mail goal accomplished :-p
19:23:39  <Nachtigall> *** andythen0rth has joined company #1
19:23:43  <Nachtigall> <andythen0rth> do we have money?
19:25:41  <Nachtigall> <Zuuu> Saving for a new train between PAX C and D
19:25:55  <Nachtigall> <Zuuu> I think
19:26:31  <Nachtigall> <Zuuu> Although PAX is not overwhelming a lot
19:27:43  <Nachtigall> <Zuuu> Maybe that should be fixed first
19:28:05  <Nachtigall> <Zuuu> But higher rating will do a bit too :-)
19:36:44  <Nachtigall> * andythen0rth concludes this is very hard
19:36:48  <Nachtigall> <andythen0rth> :)
19:36:58  <Nachtigall> <Zuuu> YEp
19:39:02  <Nachtigall> <Zuuu> It would be hard on a normal map, and on this one we still struggle to make money.
19:39:16  <Nachtigall> <andythen0rth> nars hurts :)
19:39:37  <Nachtigall> <Zuuu> The AI started a year later and makes no less money than we.
19:42:08  <Nachtigall> <Zuuu> Maybe invest current money in connecting a factory to deliver steel?
19:44:41  <Nachtigall> <andythen0rth> build non-el rail?
19:44:43  <Nachtigall> <andythen0rth> use diesels?
19:45:07  <Nachtigall> <Zuuu> Good idea
19:45:21  <Nachtigall> <Zuuu> I use the diesels at the moment as they are cheaper than the engine that you suggested
19:45:36  <Nachtigall> <andythen0rth> that engine is for when we have money :P
19:53:21  <Nachtigall> <andythen0rth> iron ore from mine 1
19:53:21  <Nachtigall> <andythen0rth> ?
19:53:27  <Nachtigall> <Zuuu> Yep
19:57:06  <Nachtigall> <andythen0rth> I think we're close to winning :P
19:57:12  <Nachtigall> <Zuuu> :-p
19:57:28  <Nachtigall> <Zuuu> I think that if the AI would have been aware of the goal, it would beat us :-p
19:57:56  <Nachtigall> <Zuuu> Though at the moment its delivery is actually lower than us, so not sure.
19:59:18  <Nachtigall> *** andythen0rth has left the game (general timeout)
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20:00:12  <Nachtigall> *** andythen0rth has left the game (downloading map took too long)
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20:01:24  <Nachtigall> <Zuuu> Oh, we get help from the AI to deliver iron ore. Unfortunately, from iron ore mine 1..
20:01:27  <Nachtigall> *** andythen0rth has left the game (downloading map took too long)
20:01:27  <Nachtigall> *** andythen0rth has left the game (connection lost)
20:02:38  <andythenorth> stupid connection :|
20:02:48  <Nachtigall> <Zuuu> The good point about that, is that if it start to  deliver from iron mine 3, it will have a higher chance of picking the steel mill that we use, as it favor secondary industries that it already serves.
20:10:22  <Nachtigall> <Zuuu> Results: 17% mail, 0% food and 1% steel
20:10:35  <andythenorth> :|
20:10:42  <Nachtigall> <Zuuu> (5 253 bags of mail, 0 tonnes of food, 336 tonnes of steel)
20:10:44  <andythenorth> well, we learned some things :)
20:10:50  <andythenorth> - not enough players
20:10:53  <andythenorth> - not enough industries
20:11:01  <andythenorth> - NARS is expensive
20:11:15  <Nachtigall> <Zuuu> Nope, and only about 5 minutes ago, the money started to really roll in.
20:12:06  <Nachtigall> <andythen0rth> wonder how long it would have taken to get bronze :P
20:12:34  <Nachtigall> <Zuuu> Given that we now start to get money, we could expand more quickly and accelerate
20:12:44  <Nachtigall> <andythen0rth> it would be nice to have more stats for cargo
20:12:46  <Nachtigall> <Zuuu> But still, it would take same time
20:12:57  <Nachtigall> <andythen0rth> e.g. how much mail is on this map per year (average)
20:13:23  <Nachtigall> <andythen0rth> Zuuu: it was still fun :)
20:13:29  <Nachtigall> <Zuuu> Yep
20:13:35  <Nachtigall> <Zuuu> I liked the map
20:13:45  <Nachtigall> <Zuuu> It allows for both land and sea transport
20:13:51  <Nachtigall> <andythen0rth> next time more industries ;)
20:14:05  <Nachtigall> <andythen0rth> we should give GS control of the map gen :P
20:14:09  <Nachtigall> <Zuuu> I had it on high but though it become too crowdy. :-)
20:14:33  <Nachtigall> <Zuuu> But the combination of medium and more chains give fewer industries of each type.
20:14:35  <Nachtigall> <andythen0rth> yes
20:14:50  <Nachtigall> <andythen0rth> the numbers of industries is a known problem
20:15:06  <Nachtigall> <andythen0rth> more types = fewer instances per type => bad gameplay
20:15:28  <Nachtigall> <andythen0rth> GS can construct industry?
20:15:30  <Nachtigall> <andythen0rth> iirc
20:15:52  <Nachtigall> <Zuuu> Yep, but not for free
20:16:02  <Nachtigall> <Zuuu>  It needs a rich uncle
20:16:04  <Nachtigall> <andythen0rth> we should get that changed :P
20:16:28  <Nachtigall> *** andythen0rth has left the game (leaving)
20:16:30  <Nachtigall> <Zuuu> Yes, I think it would make sense to allow GS to construct map related things for free
20:16:36  <andythenorth> +1
20:16:56  <planetmaker> +2
20:16:59  <andythenorth> NoCarGoal might choose to construct more industries of type xyz for example
20:17:15  <andythenorth> does GS have access to magic bulldozer?
20:17:23  <Nachtigall> <Zuuu> No
20:17:26  <andythenorth> it should also be able to remove industries
20:17:55  <andythenorth> it should also be allowed to set prod_level var at industries
20:18:02  <Nachtigall> <Zuuu> It could maybe be allowed to trigger industry closure, but maybe NewGRFs can veto that?
20:18:15  <andythenorth> yes, it's a stupid headache
20:18:25  <andythenorth> newgrfs are incompetent for closing industry anyway :)
20:18:37  <Nachtigall> <Zuuu> Still it could be allowed to request a closure even if an evil NewGRF could veto.
20:18:47  <Nachtigall> <Zuuu> As long as you don't use that NewGRF you would be fine :-)
20:19:18  <planetmaker> NewGRFs decide in the end on production or closure
20:19:25  <planetmaker> or actually also opening
20:19:37  <planetmaker> they can veto construction in certain places
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21:29:53  <Nachtigall> *** Zuuu has left the game (leaving)
21:34:01  <Zuu> I've been able to change OpenTTD to allow GS to spawn industries for free. But I don't know what I have broken yet :-p
21:35:59  <Zuu> In the current implementation GS have the same capability as map-gen.
21:36:38  <Zuu> Now I have a test GS that spawn a new industry every 5 day :-p
21:45:38  <Zuu> Hmm, there appear to be an upper limit on number of industries set by the game somehow.
21:48:00  <Zuu> ah.. the "multiple industries per town" setting
21:54:20  <Zuu> http://devs.openttd.org/~zuu/IndustryGS.png <--- all these industries have been built by a Game Script
21:54:43  <Zuu> The poor AI have problem finding room for building road :-p
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