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i build you place back 25 backups of user accounts on a server? :D 10:39:39 <ProZone> *** Spike joined the game 10:39:42 <^Spike^> it's just the DB that needs replacing :D 10:39:44 <ProZone> <V453000> ? 10:39:52 <^Spike^> see other universe :) 10:39:58 *** KenjiE20 has joined #openttdcoop.pro 10:39:59 *** ChanServ sets mode: +o KenjiE20 10:50:08 <ProZone> *** Spike has joined company #1 10:50:58 *** [alt]buster has joined #openttdcoop.pro 10:52:02 *** [com]buster has quit IRC 10:52:02 *** [alt]buster is now known as [com]buster 10:52:47 *** ODM has quit IRC 10:59:50 <ProZone> *** Vitus has joined company #1 10:59:54 <ProZone> <Vitus> Back :) 11:12:45 *** [com]buster has quit IRC 11:12:57 *** [alt]buster has joined #openttdcoop.pro 11:12:57 *** [alt]buster is now known as [com]buster 11:33:58 *** [com]buster has quit IRC 11:34:29 *** [com]buster has joined #openttdcoop.pro 11:34:29 *** ChanServ sets mode: +o [com]buster 11:56:16 *** [alt]buster has joined #openttdcoop.pro 11:57:20 *** [com]buster has quit IRC 11:57:20 *** [alt]buster is now known as [com]buster 12:12:28 <ProZone> <V453000> \o/ 12:18:34 *** [com]buster has quit IRC 12:18:52 *** [com]buster has joined #openttdcoop.pro 12:18:52 *** ChanServ sets mode: +o [com]buster 12:22:13 <ProZone> <V453000> :D 12:22:19 <ProZone> <Vitus> Ještě penalty 12:22:25 <ProZone> <Vitus> whoops :P 12:22:29 <ProZone> <V453000> :) 12:30:46 <ProZone> *** Spike has left the game (leaving) 12:30:55 <ProZone> <V453000> leaver! eat him alive! :p 12:31:31 <^Spike^> shut up :) 12:31:42 <^Spike^> V453000 i will let you recover 30 databases :) 12:31:45 <ProZone> <V453000> =( 12:31:47 <ProZone> <V453000> :D 12:31:49 <ProZone> <V453000> :D 12:31:51 <ProZone> <V453000> :D 12:31:53 <ProZone> <V453000> :D 12:37:21 <ProZone> *** Vitus has left the game (connection lost) 12:37:27 <ProZone> <V453000> pwnt 12:37:41 <Vitus> Damn provider 12:37:46 <Vitus> brb 12:40:21 *** [com]buster has quit IRC 12:40:38 *** [com]buster has joined #openttdcoop.pro 12:40:38 *** ChanServ sets mode: +o [com]buster 12:41:00 <Vitus> !password plox 12:41:00 <ProZone> Vitus: remiss 12:41:29 <ProZone> *** Vitus joined the game 12:41:58 <ProZone> <V453000> SIZE MATTERS! 12:45:02 <ProZone> *** Vitus has left the game (connection lost) 12:45:10 <Vitus> ... 12:45:14 <ProZone> <V453000> go kill em 12:45:36 <Vitus> !password 12:45:36 <ProZone> Vitus: lasses 12:45:57 <ProZone> *** Vitus joined the game 12:46:01 <ProZone> *** V453000 has left the game (connection lost) 12:46:27 <ProZone> <Vitus> lol 12:46:34 <V453000> oh fuck me sideways :D 12:47:01 <V453000> -.- 12:47:05 <ProZone> *** V453000 has left the game (connection lost) 12:47:22 <ProZone> *** V453000 joined the game 12:50:14 <ProZone> *** V453000 has left the game (connection lost) 12:50:32 <V453000> !password 12:50:32 <ProZone> V453000: rouses 12:52:07 <V453000> my@## 12:52:13 <V453000> !password 12:52:13 <ProZone> V453000: rouses 12:54:17 <Vitus> Is it my internet connection or yours? :D 12:54:51 <V453000> Czech internet United 12:54:54 <V453000> !password 12:54:54 <ProZone> V453000: rouses 12:54:59 <V453000> seems 12:55:10 <V453000> 1 client in front of you 12:55:16 <Vitus> That's yourself :D 12:55:20 <V453000> the fuck :D 12:55:22 <ProZone> *** V453000 #1 has left the game (connection lost) 12:55:24 <ProZone> *** V453000 has left the game (connection lost) 12:55:34 <Vitus> OK, try now :P 13:02:23 *** [com]buster has quit IRC 13:02:25 *** [alt]buster has joined #openttdcoop.pro 13:02:26 *** [alt]buster is now known as [com]buster 13:25:24 *** [com]buster has quit IRC 13:25:27 *** [com]buster has joined #openttdcoop.pro 13:25:27 *** ChanServ sets mode: +o [com]buster 13:48:26 *** [com]buster has quit IRC 13:48:30 *** [com]buster has joined #openttdcoop.pro 13:48:30 *** ChanServ sets mode: +o [com]buster 13:56:15 <Vitus> No desyncs, hooray! 14:06:04 <ProZone> *** Vitus has left the game (leaving) 14:06:04 <ProZone> *** Game paused (not enough players) 14:10:02 <^Spike^> oh 14:11:08 *** [alt]buster has joined #openttdcoop.pro 14:12:07 *** [com]buster has quit IRC 14:12:07 *** [alt]buster is now known as [com]buster 14:31:30 *** Mucht has joined #openttdcoop.pro 14:31:30 *** ChanServ sets mode: +o Mucht 14:53:55 *** [com]buster has quit IRC 14:54:10 *** [com]buster has joined #openttdcoop.pro 14:54:10 *** ChanServ sets mode: +o [com]buster 15:04:33 <ProZone> *** Spike joined the game 15:04:40 <ProZone> *** Spike has joined company #1 15:04:40 <ProZone> *** Game unpaused (not enough players) 15:15:59 *** [alt]buster has joined #openttdcoop.pro 15:16:03 *** [com]buster has quit IRC 15:16:05 *** [alt]buster is now known as [com]buster 15:37:46 *** [com]buster has quit IRC 15:37:47 *** [alt]buster has joined #openttdcoop.pro 15:37:49 *** [alt]buster is now known as [com]buster 15:50:51 *** Chris_Booth has joined #openttdcoop.pro 15:59:11 <Vitus> !password 15:59:11 <ProZone> Vitus: wolves 15:59:28 <ProZone> *** Vitus joined the game 15:59:32 <ProZone> <Vitus> Hey 16:00:51 *** [alt]buster has joined #openttdcoop.pro 16:01:34 *** [com]buster has quit IRC 16:01:34 *** [alt]buster is now known as [com]buster 16:22:29 *** [com]buster has quit IRC 16:22:37 *** [com]buster has joined #openttdcoop.pro 16:22:37 *** ChanServ sets mode: +o [com]buster 16:26:07 *** Progman has joined #openttdcoop.pro 16:27:41 <Razaekel> !password 16:27:41 <ProZone> Razaekel: queasy 16:27:51 <ProZone> *** Razaekel joined the game 16:27:52 <ProZone> <Vitus> Hey 16:27:55 <ProZone> <Razaekel> yo 16:28:35 <ProZone> <Razaekel> i see you've been rebuilding the joiners 16:28:45 <ProZone> <Vitus> Look at drop 16:29:10 <ProZone> <Razaekel> huh 16:29:12 <ProZone> *** Spike has joined spectators 16:29:18 <ProZone> <Vitus> Diagonals were causing desyncs 16:29:20 <ProZone> <Razaekel> what's the point of that? 16:29:27 <ProZone> <Vitus> So we doubled it 16:33:45 <ProZone> <Razaekel> derp 16:36:59 <ProZone> <Vitus> btw, did you get that binary with copy&paste? 16:37:09 <ProZone> <Razaekel> no 16:37:12 <ProZone> <Vitus> OK 16:46:40 <ProZone> <Vitus> Fine, 6th line is working 16:46:46 <ProZone> <Vitus> Now to find what's causing those desyncs... again 16:49:07 <ProZone> <Vitus> lol... I just said I should find cause of the desyncs and they are now all gone :D 16:49:10 <ProZone> <Vitus> They must be affraid of me 16:50:27 *** [alt]buster has joined #openttdcoop.pro 16:56:36 *** [com]buster has quit IRC 16:56:36 *** [alt]buster is now known as [com]buster 16:58:31 <Chris_Booth> !password 16:58:31 <ProZone> Chris_Booth: groans 16:58:43 <ProZone> *** Chris Booth joined the game 16:58:44 <ProZone> <Vitus> Hey 16:58:50 <ProZone> <Chris Booth> hi 16:58:52 <ProZone> <Razaekel> chris, any luck with the copy/paste? 16:59:09 <ProZone> <Chris Booth> failed to compile 16:59:15 <ProZone> <Razaekel> ah well 16:59:17 <ProZone> <Chris Booth> but i will try again later 17:01:36 <ProZone> <Chris Booth> these drivers must be shiting them selves when they join that line 17:01:42 <ProZone> <Razaekel> what line? 17:01:48 <ProZone> <Chris Booth> the ML 17:02:51 <ProZone> <Razaekel> good thing they're all computer controlled, then, huh? 17:03:05 <ProZone> <Chris Booth> well yes 17:04:38 <ProZone> <Razaekel> oh 17:04:44 <ProZone> <Razaekel> you completely rebuilt the drop 17:04:46 <ProZone> <Razaekel> O.o 17:05:00 <ProZone> <Vitus> I thought you noticed :D 17:05:00 <ProZone> <Razaekel> that seems a bit excessive 17:05:51 <ProZone> <Razaekel> are you sure that sync on drop exit is necessary? 17:06:07 <ProZone> <Chris Booth> Razaekel: it is with this speed 17:06:21 <ProZone> <Vitus> And with this train gap 17:06:27 <ProZone> <Razaekel> humm 17:07:45 <ProZone> <Vitus> The diagonals on drop entry were causing most desyncs 17:07:51 <ProZone> <Vitus> So we had to do this 17:07:57 <ProZone> <Razaekel> okedoke 17:10:25 <ProZone> *** Chris Booth has left the game (connection lost) 17:12:34 <ProZone> <Razaekel> phooey 17:12:41 <ProZone> <Razaekel> only 2 trains can load at a station at 1 time 17:12:51 <ProZone> <Razaekel> hmm 17:12:55 <ProZone> <Vitus> Huh? 17:13:06 <ProZone> <Razaekel> that's how it seems 17:13:19 *** [alt]buster has joined #openttdcoop.pro 17:13:49 *** [alt]buster has quit IRC 17:14:10 <ProZone> <Razaekel> and wtf 17:14:25 <ProZone> <Razaekel> trains from split 03 are going to joiners 3 and 4 17:14:40 <ProZone> <Vitus> lol 17:14:42 <ProZone> <Razaekel> baaaaaad 17:16:57 <ProZone> <Vitus> The train loading totally depends on whether there's cargo for them or not 17:17:09 <ProZone> <Vitus> You can have 5 trains loading at the same time if there's enough cargo waiting 17:17:15 <ProZone> <Razaekel> humm 17:17:28 *** [com]buster has quit IRC 17:17:38 *** Chris_Booth has quit IRC 17:17:41 <ProZone> <Vitus> Imagine train can take 10 items of cargo 17:17:48 <ProZone> <Razaekel> i get it 17:17:52 <ProZone> <Vitus> OK 17:21:20 <ProZone> *** Razaekel has left the game (leaving) 17:22:37 <V453000> !password 17:22:38 <ProZone> V453000: gassed 17:23:03 <ProZone> <V453000> hy 17:23:05 <ProZone> <Vitus> Hey 17:23:05 <ProZone> *** V453000 joined the game 17:23:10 <ProZone> <Vitus> 6th line working 17:23:16 <ProZone> <Vitus> And no desyncs :) 17:23:18 <ProZone> <V453000> cool 17:23:20 <ProZone> <V453000> :))) 17:24:00 <ProZone> <V453000> well if now are some desyncs, then we can close it and die :D 17:24:30 <ProZone> <Vitus> Yeah, I can't think of anything that could cause them 17:24:41 <ProZone> <Vitus> other than some faulty shifter or something like that 17:24:45 <ProZone> <V453000> yea 17:25:45 <ProZone> <V453000> the look at the exit is just awsmo 17:25:55 <ProZone> <V453000> how they zip together 17:26:05 <ProZone> <Vitus> hehe indeed 17:27:08 <ProZone> <Vitus> Let's build 7th line, shall we? 17:27:34 <ProZone> <V453000> well why not :) 17:28:05 <ProZone> <V453000> I will make more trains at that time 17:28:30 <ProZone> <Vitus> Alright 17:29:16 <ProZone> <Vitus> Could you help me to penalize the 6th line? 17:29:22 <ProZone> <V453000> ofc 17:29:24 <ProZone> <Vitus> Cheers 17:29:50 <ProZone> <Vitus> I'll go from bottom :P 17:31:13 <ProZone> <V453000> :) 17:31:27 <ProZone> <Vitus> Alright, now the shifters :) 17:33:36 <ProZone> <Vitus> Building new array of shifters causes temporary desyncs, so don't be surprised :) 17:33:42 <ProZone> <V453000> im not :p 17:34:02 <ProZone> <V453000> im making new trains so I dont see the ML :p 17:44:20 <ProZone> <V453000> stopping trains by cltrl+click when cloning them isnt the best syncing technique eithre 17:44:30 <ProZone> <Spike> :) 17:44:36 <ProZone> <Spike> i clone them on the SL so :D 17:44:50 <ProZone> <V453000> well but if there is none atm :p 17:44:57 <ProZone> <Vitus> Hmmm... that reminds me 17:45:25 <ProZone> <Vitus> I could open FS task with feature request to clone train with clone tool active instead of opening its window 17:45:36 <ProZone> <Vitus> when trying to clone in vehicle list :) 17:45:46 <ProZone> <V453000> well that isno issue :) 17:46:12 <ProZone> <Vitus> Not sure about you, but I'd find this very useful :) 17:46:20 <ProZone> <V453000> well it would be :) 17:46:55 <ProZone> <V453000> oh :D another 2 platform station with 5 walked wells 17:47:16 <ProZone> <Spike> my stations started at 4 platforms atleast :D 17:47:40 <ProZone> <V453000> :) 17:47:48 <ProZone> <Vitus> And I didn't build any station so far :P 17:48:33 <ProZone> *** Spike has joined company #1 17:51:55 <ProZone> <Vitus> 7th line is now officially done 17:52:01 <ProZone> <V453000> \o/ 17:52:11 <ProZone> <V453000> that didnt take long :) 17:52:30 <ProZone> <Vitus> Not from my point of view :D 17:52:36 <ProZone> <V453000> :D 17:55:38 <ProZone> <V453000> set 03 has 3 joiners active now 17:56:26 <ProZone> <Vitus> I had to remove 4th joiner from first set 17:56:32 <ProZone> <V453000> I see 17:56:38 <ProZone> <V453000> shouldnt be any issue :) 17:58:00 <Razaekel> !password 17:58:01 <ProZone> Razaekel: ratify 17:58:09 <ProZone> *** Razaekel joined the game 17:58:14 <ProZone> <V453000> hi 17:58:18 <ProZone> <Vitus> Hey 17:58:36 <ProZone> <Razaekel> yo 18:03:57 <V453000> @calc 18*11 18:03:58 <Webster> V453000: 198 18:07:01 <ProZone> <Razaekel> take a look at !compacted 18:07:13 <ProZone> <V453000> :) 18:07:34 <ProZone> <V453000> doesnt matter really :p 18:07:37 <ProZone> <Razaekel> no 18:07:42 <ProZone> <Razaekel> but i do like me compact 18:07:44 <ProZone> <Razaekel> em 18:08:18 <ProZone> <V453000> compact is always cool :) 18:09:37 <ProZone> <Vitus> You can actually compact it little bit more :P 18:09:41 <ProZone> <Razaekel> do share 18:10:03 <ProZone> <Razaekel> eh 18:10:07 <ProZone> <Vitus> You should be able to move the NOT gate now 18:10:13 <ProZone> <Razaekel> ah 18:10:15 <ProZone> <Razaekel> hmm 18:10:39 <ProZone> <V453000> YArr 18:10:41 <ProZone> <Razaekel> >.> 18:10:56 <ProZone> <V453000> sorry I had to :P 18:11:10 <ProZone> <Vitus> lal 18:11:33 <ProZone> <Razaekel> ok 18:11:37 <ProZone> <Razaekel> more compact now 18:12:03 <ProZone> <Razaekel> while we're at it 18:12:03 <ProZone> <V453000> trainzzz 18:12:09 <ProZone> <Razaekel> lets see 18:14:02 <ProZone> <V453000> this is gonna be insane 18:14:09 <ProZone> <V453000> with that speed 18:14:23 <ProZone> <Razaekel> now to group them 18:14:33 <ProZone> <V453000> YARR 18:14:35 <ProZone> <Razaekel> wtf 18:14:37 <ProZone> <Razaekel> you bastard 18:14:40 <ProZone> <Razaekel> diaf 18:14:43 <ProZone> <Razaekel> dickwad 18:14:45 <ProZone> <V453000> wait what was the point? 18:14:52 <ProZone> <V453000> to launch them all at once? 18:14:58 <ProZone> <Razaekel> wait until fucking finish it, shithead 18:15:02 <ProZone> <V453000> ok 18:16:36 <ProZone> <Razaekel> i developed this before you started on Ottd, probably 18:16:42 <ProZone> <Razaekel> which is why you've probably never seen it before 18:17:12 <ProZone> <Vitus> wow 18:17:12 <ProZone> <Razaekel> bah 18:17:18 <ProZone> <Razaekel> theyre too fast 18:18:28 <ProZone> <V453000> you launched them all at once and it failed eh? 18:18:34 <ProZone> <Razaekel> too fast 18:18:39 <ProZone> <V453000> ye 18:18:43 <ProZone> <V453000> that is the same I did before :p 18:19:24 <ProZone> <V453000> btw isnt it enough to delete signals? 18:19:41 <ProZone> <Razaekel> no 18:19:47 <ProZone> <Razaekel> they have to go at the same time 18:19:50 <ProZone> <V453000> drag signals? 18:19:59 <ProZone> <Razaekel> whoops 18:20:01 <ProZone> <V453000> yarr 18:20:03 <ProZone> <Razaekel> one too many 18:21:50 <ProZone> <Razaekel> there we go 18:21:55 <ProZone> <Vitus> What about this? 18:22:01 <ProZone> <Razaekel> that's easy 18:22:11 <ProZone> <Razaekel> mine has intersection 18:22:26 <ProZone> <V453000> I find both stupid :p but well ... nice 18:22:46 <ProZone> <Razaekel> you should see the cloverleaf one 18:22:55 <ProZone> <V453000> I saw 18:23:17 <ProZone> <V453000> :P 18:23:23 <ProZone> <V453000> reverse ftw 18:23:44 <ProZone> <Razaekel> bah 18:23:46 <ProZone> <Vitus> :D 18:23:58 <ProZone> <Vitus> I've seen those many times, though 18:24:02 <ProZone> <Razaekel> ok 18:24:41 <ProZone> <Razaekel> huh 18:24:48 <ProZone> <Razaekel> oil wells in the way 18:25:58 <ProZone> <Vitus> MOAR TRAINS 18:26:08 <ProZone> <V453000> YARSE 18:26:26 <ProZone> <Vitus> 8th line, anyone? :D 18:26:40 <ProZone> <Razaekel> just do em all 18:26:58 <ProZone> <Vitus> No, no, I'll let you some :) 18:27:16 <ProZone> <Razaekel> thanks for the honor, but im gonna have to pass 18:27:50 <ProZone> <Vitus> V., could you help with penalties? :) 18:27:56 <ProZone> <V453000> just af 18:27:58 <ProZone> <V453000> sec. 18:29:15 <ProZone> <Razaekel> heh 18:29:25 <ProZone> <Razaekel> compacted again 18:29:27 <ProZone> <Razaekel> i think 18:30:17 <ProZone> <Vitus> Alright, thanks :) 18:30:21 <ProZone> <V453000> :p 18:32:46 <ProZone> <Razaekel> set 1 is overflowing 18:32:52 <ProZone> <Razaekel> er 18:32:55 <ProZone> <Razaekel> failing to join 18:33:09 <ProZone> <V453000> seems ok 18:33:09 <ProZone> <Vitus> That's why I'm opening another line 18:35:09 <ProZone> <Vitus> whoops 18:35:19 <ProZone> <Razaekel> you broke it 18:36:21 <ProZone> <Razaekel> ya know 18:36:28 <ProZone> <Razaekel> there's no point in having that last set of shifters 18:38:37 <ProZone> <Vitus> Why? I like it 18:38:52 <ProZone> <Razaekel> no joiner after the last set of shifters, which have now been removed 18:39:10 <ProZone> <Razaekel> shifters come before joiners, not after 18:39:38 *** Combuster has joined #openttdcoop.pro 18:45:45 <ProZone> <Razaekel> joiner set 2 is complete 18:46:05 <ProZone> <Razaekel> now im off to class 18:46:15 <ProZone> <V453000> seeya 18:46:17 <ProZone> <Vitus> See ya 18:46:19 <ProZone> *** Razaekel has left the game (leaving) 18:47:37 <ProZone> <Vitus> Are you building SML? 18:47:40 <ProZone> <V453000> yz 18:47:42 <ProZone> <Vitus> k 18:52:13 <ProZone> *** V453000 has left the game (connection lost) 18:55:10 <V453000> duh 18:55:12 <V453000> !password 18:55:12 <ProZone> V453000: unrest 18:55:24 <V453000> !password 18:55:24 <ProZone> V453000: braves 18:55:39 <ProZone> *** V453000 joined the game 19:12:37 <ProZone> <V453000> OMG 19:12:44 <ProZone> <Vitus> What? 19:12:46 <ProZone> <V453000> 1 mistake = 140 tiles of shifters gone 19:13:29 <ProZone> <Vitus> Damn 19:24:05 <ProZone> <V453000> phew 19:24:06 <ProZone> <V453000> this line done 19:24:34 <ProZone> <Vitus> I'm halfway throught checking all shifters and making them consistent with eachother 19:24:40 <ProZone> <V453000> I see :) 19:25:24 <ProZone> <V453000> sometimes I ask if this is insanity or something beyond :D 19:25:50 <ProZone> <Vitus> It looks like slavery, currently :D 19:25:56 <ProZone> <V453000> indeed :D 19:26:00 <ProZone> <V453000> who is the slavedriver though :o 19:27:04 <ProZone> <Vitus> Don't speak so loudly about him! 19:34:00 <ProZone> <V453000> what 19:34:02 <ProZone> <V453000> fuck 19:34:06 <ProZone> <V453000> done? 19:34:24 <ProZone> <Vitus> Noes 19:34:30 <ProZone> <V453000> booring! 19:34:32 <ProZone> <V453000> :p 19:34:38 <ProZone> <Vitus> 1/5 of map left 19:34:46 <ProZone> <V453000> :) 19:38:43 <ProZone> <Vitus> Oh, I can see the end of map :D 19:38:47 <ProZone> <V453000> :D 19:39:10 <ProZone> <Vitus> Done! 19:39:16 <ProZone> <V453000> awsom 19:42:16 <ProZone> <Vitus> That's dangereous, V. 19:42:22 <ProZone> <V453000> whay 19:42:24 <ProZone> <V453000> the diagonal? 19:42:27 <ProZone> <Vitus> Yup 19:42:33 <ProZone> <V453000> kk fuck that 19:42:58 <ProZone> <V453000> it is on line 9 and seems ok 19:43:06 <ProZone> <V453000> not that full yet ... 19:43:09 <ProZone> <V453000> moAR trainZ! 19:43:26 <ProZone> <Vitus> I had problems with this before 19:43:28 <ProZone> <Vitus> So not sure 19:43:37 <ProZone> <V453000> yea 19:43:39 <ProZone> <V453000> lets just see later :) 19:43:45 <ProZone> <V453000> that shifter is doing nothing anyway :) 19:45:23 <ProZone> <Vitus> It really causes slowdowns 19:45:31 <ProZone> <V453000> ok 19:45:48 <ProZone> <V453000> kill it 19:47:17 *** [com]buster has joined #openttdcoop.pro 19:47:30 <ProZone> <Vitus> Oh, wave of 11 trains already! 19:47:40 <ProZone> <Vitus> Didn't expect to see that that early :) 19:47:46 <ProZone> <V453000> they have an interesting tendency to group up 19:48:32 <ProZone> <Vitus> I'm pretty sure it's because the joins are exactly 20 tiles away from eachother 19:48:44 <ProZone> <V453000> well 19:48:46 <ProZone> <Vitus> So even waves have more trains or something like that 19:48:49 <ProZone> <V453000> there are 2 times they can join in 19:48:55 <ProZone> <V453000> dont know 19:50:44 *** Combuster has quit IRC 19:50:44 *** [com]buster is now known as Combuster 19:51:31 <ProZone> <V453000> lets see what breaks first, ML or joiners 19:53:17 <ProZone> <Vitus> About 64800 crates of goods monthly 19:53:21 <ProZone> <Vitus> Not bad! 19:53:23 <ProZone> <V453000> haha 19:53:29 <ProZone> <V453000> 100k easy 19:56:16 <^Spike^> @records 19:56:16 <Webster> #openttdcoop Records: Clients: 24 | Trains: 2001 (PSG#186) - 2522 (PZG#5) - ( 3000 (PSG#180) logic net) | Single cargo type output: 100,983 (PSG#176) | World Pop: 3,075,319 (PSG#101) 19:56:22 <ProZone> <V453000> yes 19:56:24 <ProZone> <V453000> exactly :p 19:56:29 <^Spike^> V453000 that's what you gotta break :D 19:57:40 <^Spike^> 65170 is what you're at 19:58:01 <ProZone> <Vitus> Look at train count :P 19:58:23 <ProZone> <Spike> 751 19:58:29 <ProZone> <Spike> enough left 20:00:16 <ProZone> <Spike> atleast this is better then the latest PS games 20:00:43 <ProZone> <V453000> 180 had about 75k 20:01:09 <ProZone> <Spike> although we do play it evil this game 20:01:11 <ProZone> <Spike> lots of walking :D 20:01:13 <ProZone> <V453000> yea :D 20:01:27 <ProZone> <V453000> but well ... you dont gain throughput with walking :p 20:01:37 <ProZone> <Spike> true 20:03:08 <ProZone> <Spike> btw tbh i guess we'll never reach Drop 10 station 20:03:15 <ProZone> <V453000> indeed 20:03:21 <ProZone> <Vitus> Well, it's fail-safe, at least :) 20:04:16 *** Chris_Booth has joined #openttdcoop.pro 20:05:23 <ProZone> <Spike> i started a board to keep track of the goods stuff 20:05:31 <ProZone> <Spike> just randomly count it.. 20:05:34 <ProZone> <V453000> :) 20:05:58 <ProZone> <V453000> well at least we have OVER 9000 already :D 20:06:14 <ProZone> <Spike> i think we can lots of more trains 20:06:17 <ProZone> <V453000> indeed 20:10:17 <Chris_Booth> !password 20:10:17 <ProZone> Chris_Booth: cashes 20:10:37 <Chris_Booth> !password 20:10:37 <ProZone> Chris_Booth: punier 20:10:38 <ProZone> <Spike> we connected all oil wells it seems 20:10:51 <ProZone> <V453000> moar! 20:11:01 <ProZone> <Vitus> I cloned some more trains to stations with left-over oil 20:11:07 <ProZone> <Vitus> And upgraded few :) 20:11:19 <ProZone> *** Chris Booth joined the game 20:11:23 <ProZone> <Vitus> Hey 20:11:41 <ProZone> <Chris Booth> hello 20:11:44 <ProZone> <V453000> hi 20:12:31 <ProZone> <Chris Booth> V453000 @ !here there is alway a que to enter the ML 20:12:45 <ProZone> <V453000> well yea 20:12:55 <ProZone> <V453000> the joiners have very limited throughput 20:12:55 <ProZone> <Chris Booth> maybe only letting 3 train max que qould help? 20:13:00 <ProZone> <V453000> no matter 20:13:12 <ProZone> <Chris Booth> ok then i wont add it in 20:17:38 <ProZone> <V453000> we can demolish towns for a little lower cpu load later on 20:17:46 <ProZone> <V453000> they suck anyway 20:18:12 <ProZone> <Chris Booth> i just removed any unwanted industry (only none oil) 20:18:15 <ProZone> <V453000> yea 20:18:30 <ProZone> <V453000> ¨lets consider towns unwanted too : 20:20:10 <ProZone> <V453000> aha 20:20:16 <ProZone> <V453000> World Population rock 20:20:18 <ProZone> <V453000> s 20:20:32 <ProZone> <Chris Booth> lol who is now driving our trains? 20:20:38 <ProZone> <V453000> :D 20:20:42 <ProZone> <Chris Booth> must be all robtic 20:20:45 <ProZone> <V453000> yarr 20:20:48 <ProZone> <Chris Booth> robotic 20:20:58 <ProZone> <V453000> sure they are 20:21:06 <ProZone> <V453000> this accel would kill people :) 20:21:24 <ProZone> <Chris Booth> that only a minor detail 20:21:30 <ProZone> <V453000> true 20:21:32 <ProZone> <V453000> they are paid for it 20:21:35 <ProZone> <V453000> or ... would be 20:24:31 <ProZone> <Vitus> I didn't expect it's going to be THAT drastic :D 20:24:41 <ProZone> <V453000> what exactly 20:24:52 <ProZone> <Vitus> Nuking all towns on map :P 20:25:02 <ProZone> <Spike> let's just nuke the whole map! ;) 20:25:06 <ProZone> <V453000> they didnt use it anyway 20:25:08 <ProZone> <Vitus> Oh God... 20:25:12 <ProZone> <Spike> who needs trains anyway ;) 20:25:15 <ProZone> <Vitus> Yeah, whole map :D 20:25:17 <ProZone> <Spike> or rails ;) 20:25:21 <ProZone> <Spike> or industries ;) 20:25:37 <ProZone> <Chris Booth> or players 20:25:41 <ProZone> <Vitus> But you owe me surgery for my back, then :D 20:25:48 <ProZone> <Chris Booth> just write and AI to do it for us lol 20:26:02 <ProZone> <V453000> well it could have done the shifters 20:26:04 <ProZone> <V453000> at least :D 20:26:49 <Vitus> Hmmm... SML AI :D 20:27:12 <ProZone> <V453000> ChooChoo 2 20:31:51 <^Spike^> CB the players are needed btw 20:31:57 <^Spike^> to ACT like they are playing 20:32:05 <ProZone> <Chris Booth> ooh yeah 20:32:08 <ProZone> <Chris Booth> we can just chat 20:32:11 <^Spike^> asking random questions while actually eating ice cream not watching at all 20:32:30 <ProZone> <V453000> duh :D 20:32:40 <ProZone> <V453000> and the shifter arrays built themselves :p 20:33:23 <ProZone> <Chris Booth> I am still amazed that the drop works 20:33:41 <ProZone> <Chris Booth> i would have thought you would want a full speed merge after drop 20:33:59 <ProZone> <V453000> it quite is there 20:34:13 <ProZone> <V453000> the merge is at the very southernmost part 20:34:27 <ProZone> <V453000> the whole station is cut in half of each line 20:34:35 <ProZone> <V453000> because diagonals caused fuckups 20:34:42 <ProZone> <Chris Booth> I can see that i like the sync of it 20:34:48 <ProZone> <V453000> yea 20:35:06 <ProZone> <Chris Booth> just there is on accel room after platfrom 20:35:10 <ProZone> <Chris Booth> pltform 20:35:12 <ProZone> <V453000> you dont need it 20:35:18 <ProZone> <Chris Booth> but it isnt needed any way 20:35:20 <ProZone> <V453000> 2 trains dont meet after a platform 20:42:26 <Razaekel> !password 20:42:27 <ProZone> Razaekel: papaya 20:42:36 <ProZone> *** Razaekel joined the game 20:44:22 <ProZone> <Razaekel> looks like a couple stations could be split 20:44:40 <ProZone> <V453000> any walk removal would be nice :) 20:44:43 <ProZone> <Razaekel> heh 20:44:49 <ProZone> <Razaekel> that's alot of splitting 20:44:56 <ProZone> <Razaekel> im thinking 2 oil wells per 5 platforms 20:45:06 <ProZone> <Razaekel> so 3 platforms for 1 well 20:45:27 <ProZone> <Razaekel> think that'll handle max production at the well? 20:45:33 <ProZone> <V453000> dont know 20:45:51 <ProZone> <V453000> fuck it, just leave em bigger :p 20:45:51 <ProZone> <Razaekel> hrmm 20:45:58 <ProZone> <V453000> we would haveto reroute trains that way 20:46:12 <ProZone> <Razaekel> not really 20:46:15 <ProZone> <Razaekel> just depot them 20:46:17 <ProZone> <V453000> well at least some 20:46:31 <ProZone> <V453000> any train management is annoying :p 20:46:34 <ProZone> <V453000> especially when we dont have to :) 20:46:37 <ProZone> <Razaekel> yes yes, RNW ftw 20:46:39 <ProZone> <Razaekel> SRNW 20:46:58 <ProZone> <V453000> :) 20:47:02 <ProZone> <Chris Booth> SRNW wont work with this type of SML 20:47:10 <ProZone> <Chris Booth> makes to many waves 20:47:12 <ProZone> <Razaekel> really? 20:47:16 <ProZone> <Razaekel> hmm 20:47:22 <ProZone> <V453000> with big stations 20:47:24 <ProZone> <V453000> it does 20:47:27 <ProZone> <Razaekel> i dunno 20:47:33 <ProZone> <Razaekel> hmm 20:47:44 <ProZone> <V453000> well when you have a big station, trains leave in groups 20:48:26 <ProZone> <Razaekel> assuming your using the dummy trains setup 20:48:41 <ProZone> <Razaekel> which i never liked, TBH 20:48:51 <ProZone> <Chris Booth> no Razaekel assuming you use 1 station per industry 20:49:11 <ProZone> <Chris Booth> would be nice not to have waves 20:49:25 <ProZone> <Chris Booth> but i cant see a way arround it 20:49:36 <ProZone> <Chris Booth> but that is just my view 20:49:40 <ProZone> <Razaekel> the joiners we have should eliminate the waving 20:49:55 <ProZone> <V453000> but they arent very friendly with accepting waves 20:52:13 <ProZone> *** Spike has left the game (leaving) 20:52:19 <ProZone> <V453000> eat? 20:52:21 *** Combuster has quit IRC 20:52:21 <ProZone> <V453000> him? 20:52:23 <ProZone> <V453000> :p 20:54:16 <ProZone> <Chris Booth> hhm V453000 i thought of a type of wave our shifters would like 20:54:30 <ProZone> <Vitus> Back 20:54:32 <ProZone> <V453000> tsunami? 20:54:42 <ProZone> <Chris Booth> close but i was thinking mexican 20:54:49 <ProZone> <V453000> ok :D 20:54:51 <ProZone> <Razaekel> conga? 20:54:53 * ^Spike^ lols at PS chan 20:55:43 <ProZone> <Razaekel> ooh 20:55:46 <ProZone> <Razaekel> all 11 lines are in action 20:55:48 <ProZone> <Razaekel> nice 20:57:37 <ProZone> <Razaekel> let's beat the PZ train record! 20:57:51 <ProZone> <V453000> I doubt we will reach more than 2500 trains 20:57:54 <ProZone> <V453000> but I dont want to be pesimistic :) 20:57:59 <ProZone> <Razaekel> heh 20:58:05 <ProZone> <Razaekel> just need more industries and stations 20:58:07 <ProZone> <V453000> anyway, production record goes down. 20:58:34 <ProZone> <Razaekel> wut 20:58:36 <ProZone> <Razaekel> why? 20:58:58 <ProZone> <V453000> 70k already 20:59:02 <ProZone> <V453000> 100k wont be hard 20:59:08 <ProZone> <Razaekel> oh 20:59:14 <ProZone> <Razaekel> nvm, i misunderstood 20:59:27 <ProZone> <Razaekel> not to mention we could fit another 5 refineries in 20:59:39 <ProZone> <Razaekel> hhehehe 20:59:45 <ProZone> <V453000> I think our cpus will burn later already :p 20:59:56 <ProZone> <V453000> btw our drop uses 64 spread now 20:59:58 <ProZone> <Razaekel> too bad it's singlecore :-/ 21:00:02 <^Spike^> V453000 just give OTTD to 1 core only 21:00:09 <ProZone> <Razaekel> yea, width 21:00:09 <^Spike^> a code that no other process uses 21:00:13 <V453000> :) 21:00:15 <ProZone> <Razaekel> but we can make it longer 21:00:17 <^Spike^> core* 21:00:21 <ProZone> <Chris Booth> hhhm me thinks about making an opettd VM 21:00:23 <V453000> if I knew how to do that ... but I usually dont have probelms 21:00:32 <^Spike^> eh.. ctrl+alt+del 21:00:34 <^Spike^> task manager 21:00:38 <ProZone> <Razaekel> Win7 should have better core management 21:00:39 <^Spike^> select ottd process 21:00:45 <^Spike^> right click 21:00:47 <^Spike^> set affinity 21:00:50 <ProZone> <Razaekel> i hope it automatically takes care of that 21:00:53 <^Spike^> select 1 core and nore core 0 :) 21:01:00 <^Spike^> don't kno 21:01:00 <^Spike^> w 21:01:02 <V453000> oh that 21:01:02 <^Spike^> never checked :D 21:01:03 <V453000> : 21:01:05 <V453000> ) 21:01:08 <ProZone> <Chris Booth> Razaekel: win 7 is same as vista 21:01:15 <ProZone> <Chris Booth> with it multi tasking realy 21:02:15 <ProZone> <Chris Booth> OSx FTW 21:02:22 <ProZone> <Chris Booth> my new hackintosh rules 21:04:23 <ProZone> <Razaekel> do we need the joiner stations anymore? 21:04:30 <ProZone> <V453000> no 21:04:47 <ProZone> <V453000> I just left em there for the lulz 21:06:14 <ProZone> *** Spike joined the game 21:06:24 <^Spike^> playing trackmania btw.. :) 21:06:26 <ProZone> <Chris Booth> Spike is me act like we are busy 21:06:33 <^Spike^> just joining to look atm :) 21:07:07 <ProZone> <Chris Booth> joiner stations gone 21:07:13 <ProZone> <V453000> ok 21:10:31 <ProZone> <Chris Booth> we need some boats arround our oil refineries 21:10:38 <ProZone> <Razaekel> no, we dont 21:10:48 <ProZone> <Chris Booth> to make them look like they are at the coast 21:10:54 <ProZone> <Chris Booth> just eye candy boats 21:11:44 <V453000> !rcon set max_ships 0 21:20:22 <ProZone> <Vitus> Wtf? Set 11 doesn't have overflow 21:20:33 <ProZone> <Vitus> That could cause issues if train cannot join 21:20:43 <ProZone> <Vitus> Not that it's likely :D 21:20:59 <ProZone> <V453000> fuck that 21:21:16 <ProZone> <V453000> this is enough 21:21:18 <ProZone> <Razaekel> double the debot! 21:21:20 <ProZone> <Razaekel> depot 21:21:22 <ProZone> <V453000> it will not be used anyway 21:21:28 <ProZone> <Razaekel> meh 21:21:28 <ProZone> <V453000> there is no depot 21:21:36 <ProZone> <Vitus> There is no spoon! 21:22:02 <ProZone> <Razaekel> station and oil well in the way 21:22:04 <ProZone> <Razaekel> bah 21:28:19 <ProZone> <Razaekel> wow 21:28:25 <ProZone> <Razaekel> 5 platforms arent enough 21:28:31 <ProZone> <Razaekel> Treeleigh Exchange 21:31:17 <ProZone> <Chris Booth> Secombe Valley is at its limit prity much 21:32:13 <ProZone> <Razaekel> oh yea 21:32:15 <ProZone> <Razaekel> 2 max capacity wells 21:32:25 <ProZone> <Razaekel> put another station by Frot Wrodwich 21:32:31 <ProZone> <Razaekel> that should do it 21:35:38 <ProZone> <Vitus> The last refinery has been closed :D 21:35:46 <ProZone> <Razaekel> lol 21:35:52 <ProZone> <Razaekel> need more trains! 21:37:18 <ProZone> <Chris Booth> do we need drop 10? 21:37:29 <ProZone> <Razaekel> we probably will 21:37:31 <ProZone> <Razaekel> eventually 21:37:34 <ProZone> <Razaekel> so keep it 21:37:38 <ProZone> <Razaekel> and put in another refinery 21:37:48 <ProZone> <Vitus> 73003 total goods production, w00t 21:37:51 <ProZone> <Chris Booth> 20 platforms per incoming line 21:37:57 <ProZone> <Chris Booth> that is insane 21:38:03 <ProZone> <Chris Booth> (i like it) 21:38:03 <ProZone> <Razaekel> prolly wont be enough 21:38:09 <ProZone> <Razaekel> we're already using 18 of those 20 21:38:12 <ProZone> <Vitus> Raz: the line is packed as much as possible 21:38:38 <ProZone> <Vitus> We cannot pack it more to eventually reach 10th refinery 21:38:46 <ProZone> <Razaekel> there are some gaps 21:38:56 <ProZone> <Vitus> Currently, drop 10 is fail-safe 21:39:02 <ProZone> <Razaekel> but i suppose you're right 21:39:04 <ProZone> <Vitus> I'd keep it that way 21:39:07 <ProZone> <Razaekel> but better safe than sorry 21:39:15 <ProZone> <Vitus> Exactly my words :) 21:39:33 <ProZone> <Vitus> Would be fine if we could keep it alive, though 21:41:32 <ProZone> <Vitus> Why do we keep those left-over trains in depot? 21:41:44 <ProZone> <Vitus> Talking about Stanham #4 21:41:51 <ProZone> <Chris Booth> not sure 21:41:57 <ProZone> <Razaekel> im getting rid of excess 21:41:59 <ProZone> <Vitus> I'd just sell them :) 21:42:01 <ProZone> <Razaekel> chill 21:42:16 <ProZone> <Chris Booth> have a break 21:42:21 <ProZone> <Chris Booth> have a kit kat 21:42:27 <ProZone> <Razaekel> gimme a break 21:42:29 <ProZone> <Razaekel> gimme a break 21:42:32 <ProZone> <Vitus> No Kit Kat around, I suppose 21:42:36 <ProZone> <Razaekel> break me off a peice of that kit kat bar 21:42:58 <ProZone> <Chris Booth> i dont eat chocolate so your looking at the worng person 21:43:04 <ProZone> <Chris Booth> i have beer though 21:43:25 <ProZone> <Vitus> I guess Webster's around, right? :D 21:43:30 <Vitus> @beer 21:43:31 <Webster> The cause of, and solution to, all of life's problems 21:44:35 <ProZone> <Chris Booth> when do you get office blocks in this climate? 21:44:50 <ProZone> <Chris Booth> (playing my own game) 21:44:56 <ProZone> <Chris Booth> but cant remember 21:45:03 <ProZone> <Chris Booth> and i am building goods stations 21:45:43 <ProZone> <Vitus> No idea... have you tried funding new buildings? 21:58:29 <ProZone> *** V453000 has left the game (connection lost) 21:59:22 <V453000> !password 21:59:22 <ProZone> V453000: entrap 21:59:38 <ProZone> *** V453000 joined the game 22:05:03 <ProZone> *** Razaekel has left the game (leaving) 22:12:47 <Vitus> Going off, take care! 22:12:55 <ProZone> *** Vitus has left the game (leaving) 22:15:10 *** Vitus has quit IRC 22:15:37 <V453000> !auto 22:15:37 <ProZone> *** V453000 has enabled autopause mode. 22:17:32 <V453000> @calc 13356+9625+11081+8827+9422+6545+7441+5306+2191 22:17:32 <Webster> V453000: 73794 22:28:19 <ProZone> *** Spike has left the game (leaving) 22:30:11 <ProZone> *** Chris Booth has left the game (connection lost) 22:30:12 <ProZone> *** Game paused (not enough players) 22:34:00 <Chris_Booth> V453000: have i told you how much low station spreads suck when dropping goods in small tropical towns 22:34:33 <V453000> I fear you didnt :) 22:34:47 <V453000> make a transfer :) 22:34:50 <Chris_Booth> lol 22:34:53 <Chris_Booth> i cant 22:35:06 <Chris_Booth> i use 4 x 4 station to drop my goods 22:35:09 <ProZone> *** V453000 has left the game (leaving) 22:35:15 <V453000> then use 4x3 :) 22:35:17 <Chris_Booth> and town just moves its buildings 22:35:23 <Chris_Booth> cant without jam 22:35:24 <V453000> oh 22:35:25 <V453000> hehe 22:35:59 <Chris_Booth> soon commercial building will fix it for me 22:36:18 <V453000> :) 22:36:28 <V453000> it is a low date 23:00:30 *** ^Spike^ has quit IRC 23:01:51 *** Progman has quit IRC