Config
Log for #openttdcoop.pro on 29th July 2010:
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08:01:59  <V453000> !password
08:01:59  <ProZone> V453000: spoons
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08:03:18  <V453000> !unpause
08:03:18  <ProZone> *** V453000 has unpaused the server.
08:03:18  <ProZone> *** Game unpaused (not enough players)
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10:17:42  <Vitus> !password
10:17:42  <ProZone> Vitus: ridged
10:18:04  <ProZone> *** Vitus joined the game
10:18:11  <ProZone> <Vitus> Hey
10:22:38  <ProZone> *** V453000 has joined company #1
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10:37:42  <ProZone> <V453000> should be flawless now
10:39:19  <^Spike^> v just looking... i'm playing with backups :)
10:39:25  <ProZone> <V453000> :)
10:39:32  <^Spike^> wannt switch? i build you place back 25 backups of user accounts on a server? :D
10:39:39  <ProZone> *** Spike joined the game
10:39:42  <^Spike^> it's just the DB that needs replacing :D
10:39:44  <ProZone> <V453000> ?
10:39:52  <^Spike^> see other universe :)
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10:59:54  <ProZone> <Vitus> Back :)
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12:12:28  <ProZone> <V453000> \o/
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12:22:13  <ProZone> <V453000> :D
12:22:19  <ProZone> <Vitus> Ještě penalty
12:22:25  <ProZone> <Vitus> whoops :P
12:22:29  <ProZone> <V453000> :)
12:30:46  <ProZone> *** Spike has left the game (leaving)
12:30:55  <ProZone> <V453000> leaver! eat him alive! :p
12:31:31  <^Spike^> shut up :)
12:31:42  <^Spike^> V453000 i will let you recover 30 databases :)
12:31:45  <ProZone> <V453000> =(
12:31:47  <ProZone> <V453000> :D
12:31:49  <ProZone> <V453000> :D
12:31:51  <ProZone> <V453000> :D
12:31:53  <ProZone> <V453000> :D
12:37:21  <ProZone> *** Vitus has left the game (connection lost)
12:37:27  <ProZone> <V453000> pwnt
12:37:41  <Vitus> Damn provider
12:37:46  <Vitus> brb
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12:41:00  <Vitus> !password plox
12:41:00  <ProZone> Vitus: remiss
12:41:29  <ProZone> *** Vitus joined the game
12:41:58  <ProZone> <V453000> SIZE MATTERS!
12:45:02  <ProZone> *** Vitus has left the game (connection lost)
12:45:10  <Vitus> ...
12:45:14  <ProZone> <V453000> go kill em
12:45:36  <Vitus> !password
12:45:36  <ProZone> Vitus: lasses
12:45:57  <ProZone> *** Vitus joined the game
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12:46:27  <ProZone> <Vitus> lol
12:46:34  <V453000> oh fuck me sideways :D
12:47:01  <V453000> -.-
12:47:05  <ProZone> *** V453000 has left the game (connection lost)
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12:50:32  <V453000> !password
12:50:32  <ProZone> V453000: rouses
12:52:07  <V453000> my@##
12:52:13  <V453000> !password
12:52:13  <ProZone> V453000: rouses
12:54:17  <Vitus> Is it my internet connection or yours? :D
12:54:51  <V453000> Czech internet United
12:54:54  <V453000> !password
12:54:54  <ProZone> V453000: rouses
12:54:59  <V453000> seems
12:55:10  <V453000> 1 client in front of you
12:55:16  <Vitus> That's yourself :D
12:55:20  <V453000> the fuck :D
12:55:22  <ProZone> *** V453000 #1 has left the game (connection lost)
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12:55:34  <Vitus> OK, try now :P
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13:56:15  <Vitus> No desyncs, hooray!
14:06:04  <ProZone> *** Vitus has left the game (leaving)
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14:10:02  <^Spike^> oh
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15:59:11  <Vitus> !password
15:59:11  <ProZone> Vitus: wolves
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15:59:32  <ProZone> <Vitus> Hey
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16:27:41  <Razaekel> !password
16:27:41  <ProZone> Razaekel: queasy
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16:27:52  <ProZone> <Vitus> Hey
16:27:55  <ProZone> <Razaekel> yo
16:28:35  <ProZone> <Razaekel> i see you've been rebuilding the joiners
16:28:45  <ProZone> <Vitus> Look at drop
16:29:10  <ProZone> <Razaekel> huh
16:29:12  <ProZone> *** Spike has joined spectators
16:29:18  <ProZone> <Vitus> Diagonals were causing desyncs
16:29:20  <ProZone> <Razaekel> what's the point of that?
16:29:27  <ProZone> <Vitus> So we doubled it
16:33:45  <ProZone> <Razaekel> derp
16:36:59  <ProZone> <Vitus> btw, did you get that binary with copy&paste?
16:37:09  <ProZone> <Razaekel> no
16:37:12  <ProZone> <Vitus> OK
16:46:40  <ProZone> <Vitus> Fine, 6th line is working
16:46:46  <ProZone> <Vitus> Now to find what's causing those desyncs... again
16:49:07  <ProZone> <Vitus> lol... I just said I should find cause of the desyncs and they are now all gone :D
16:49:10  <ProZone> <Vitus> They must be affraid of me
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16:58:31  <Chris_Booth> !password
16:58:31  <ProZone> Chris_Booth: groans
16:58:43  <ProZone> *** Chris Booth joined the game
16:58:44  <ProZone> <Vitus> Hey
16:58:50  <ProZone> <Chris Booth> hi
16:58:52  <ProZone> <Razaekel> chris, any luck with the copy/paste?
16:59:09  <ProZone> <Chris Booth> failed to compile
16:59:15  <ProZone> <Razaekel> ah well
16:59:17  <ProZone> <Chris Booth> but i will try again later
17:01:36  <ProZone> <Chris Booth> these drivers must be shiting them selves when they join that line
17:01:42  <ProZone> <Razaekel> what line?
17:01:48  <ProZone> <Chris Booth> the ML
17:02:51  <ProZone> <Razaekel> good thing they're all computer controlled, then, huh?
17:03:05  <ProZone> <Chris Booth> well yes
17:04:38  <ProZone> <Razaekel> oh
17:04:44  <ProZone> <Razaekel> you completely rebuilt the drop
17:04:46  <ProZone> <Razaekel> O.o
17:05:00  <ProZone> <Vitus> I thought you noticed :D
17:05:00  <ProZone> <Razaekel> that seems a bit excessive
17:05:51  <ProZone> <Razaekel> are you sure that sync on drop exit is necessary?
17:06:07  <ProZone> <Chris Booth> Razaekel: it is with this speed
17:06:21  <ProZone> <Vitus> And with this train gap
17:06:27  <ProZone> <Razaekel> humm
17:07:45  <ProZone> <Vitus> The diagonals on drop entry were causing most desyncs
17:07:51  <ProZone> <Vitus> So we had to do this
17:07:57  <ProZone> <Razaekel> okedoke
17:10:25  <ProZone> *** Chris Booth has left the game (connection lost)
17:12:34  <ProZone> <Razaekel> phooey
17:12:41  <ProZone> <Razaekel> only 2 trains can load at a station at 1 time
17:12:51  <ProZone> <Razaekel> hmm
17:12:55  <ProZone> <Vitus> Huh?
17:13:06  <ProZone> <Razaekel> that's how it seems
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17:14:10  <ProZone> <Razaekel> and wtf
17:14:25  <ProZone> <Razaekel> trains from split 03 are going to joiners 3 and 4
17:14:40  <ProZone> <Vitus> lol
17:14:42  <ProZone> <Razaekel> baaaaaad
17:16:57  <ProZone> <Vitus> The train loading totally depends on whether there's cargo for them or not
17:17:09  <ProZone> <Vitus> You can have 5 trains loading at the same time if there's enough cargo waiting
17:17:15  <ProZone> <Razaekel> humm
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17:17:41  <ProZone> <Vitus> Imagine train can take 10 items of cargo
17:17:48  <ProZone> <Razaekel> i get it
17:17:52  <ProZone> <Vitus> OK
17:21:20  <ProZone> *** Razaekel has left the game (leaving)
17:22:37  <V453000> !password
17:22:38  <ProZone> V453000: gassed
17:23:03  <ProZone> <V453000> hy
17:23:05  <ProZone> <Vitus> Hey
17:23:05  <ProZone> *** V453000 joined the game
17:23:10  <ProZone> <Vitus> 6th line working
17:23:16  <ProZone> <Vitus> And no desyncs :)
17:23:18  <ProZone> <V453000> cool
17:23:20  <ProZone> <V453000> :)))
17:24:00  <ProZone> <V453000> well if now are some desyncs, then we can close it and die :D
17:24:30  <ProZone> <Vitus> Yeah, I can't think of anything that could cause them
17:24:41  <ProZone> <Vitus> other than some faulty shifter or something like that
17:24:45  <ProZone> <V453000> yea
17:25:45  <ProZone> <V453000> the look at the exit is just awsmo
17:25:55  <ProZone> <V453000> how they zip together
17:26:05  <ProZone> <Vitus> hehe indeed
17:27:08  <ProZone> <Vitus> Let's build 7th line, shall we?
17:27:34  <ProZone> <V453000> well why not :)
17:28:05  <ProZone> <V453000> I will make more trains at that time
17:28:30  <ProZone> <Vitus> Alright
17:29:16  <ProZone> <Vitus> Could you help me to penalize the 6th line?
17:29:22  <ProZone> <V453000> ofc
17:29:24  <ProZone> <Vitus> Cheers
17:29:50  <ProZone> <Vitus> I'll go from bottom :P
17:31:13  <ProZone> <V453000> :)
17:31:27  <ProZone> <Vitus> Alright, now the shifters :)
17:33:36  <ProZone> <Vitus> Building new array of shifters causes temporary desyncs, so don't be surprised :)
17:33:42  <ProZone> <V453000> im not :p
17:34:02  <ProZone> <V453000> im making new trains so I dont see the ML :p
17:44:20  <ProZone> <V453000> stopping trains by cltrl+click when cloning them isnt the best syncing technique eithre
17:44:30  <ProZone> <Spike> :)
17:44:36  <ProZone> <Spike> i clone them on the SL so :D
17:44:50  <ProZone> <V453000> well but if there is none atm :p
17:44:57  <ProZone> <Vitus> Hmmm... that reminds me
17:45:25  <ProZone> <Vitus> I could open FS task with feature request to clone train with clone tool active instead of opening its window
17:45:36  <ProZone> <Vitus> when trying to clone in vehicle list :)
17:45:46  <ProZone> <V453000> well that isno issue :)
17:46:12  <ProZone> <Vitus> Not sure about you, but I'd find this very useful :)
17:46:20  <ProZone> <V453000> well it would be :)
17:46:55  <ProZone> <V453000> oh :D another 2 platform station with 5 walked wells
17:47:16  <ProZone> <Spike> my stations started at 4 platforms atleast :D
17:47:40  <ProZone> <V453000> :)
17:47:48  <ProZone> <Vitus> And I didn't build any station so far :P
17:48:33  <ProZone> *** Spike has joined company #1
17:51:55  <ProZone> <Vitus> 7th line is now officially done
17:52:01  <ProZone> <V453000> \o/
17:52:11  <ProZone> <V453000> that didnt take long :)
17:52:30  <ProZone> <Vitus> Not from my point of view :D
17:52:36  <ProZone> <V453000> :D
17:55:38  <ProZone> <V453000> set 03 has 3 joiners active now
17:56:26  <ProZone> <Vitus> I had to remove 4th joiner from first set
17:56:32  <ProZone> <V453000> I see
17:56:38  <ProZone> <V453000> shouldnt be any issue :)
17:58:00  <Razaekel> !password
17:58:01  <ProZone> Razaekel: ratify
17:58:09  <ProZone> *** Razaekel joined the game
17:58:14  <ProZone> <V453000> hi
17:58:18  <ProZone> <Vitus> Hey
17:58:36  <ProZone> <Razaekel> yo
18:03:57  <V453000> @calc 18*11
18:03:58  <Webster> V453000: 198
18:07:01  <ProZone> <Razaekel> take a look at !compacted
18:07:13  <ProZone> <V453000> :)
18:07:34  <ProZone> <V453000> doesnt matter really :p
18:07:37  <ProZone> <Razaekel> no
18:07:42  <ProZone> <Razaekel> but i do like me compact
18:07:44  <ProZone> <Razaekel> em
18:08:18  <ProZone> <V453000> compact is always cool :)
18:09:37  <ProZone> <Vitus> You can actually compact it little bit more :P
18:09:41  <ProZone> <Razaekel> do share
18:10:03  <ProZone> <Razaekel> eh
18:10:07  <ProZone> <Vitus> You should be able to move the NOT gate now
18:10:13  <ProZone> <Razaekel> ah
18:10:15  <ProZone> <Razaekel> hmm
18:10:39  <ProZone> <V453000> YArr
18:10:41  <ProZone> <Razaekel> >.>
18:10:56  <ProZone> <V453000> sorry I had to :P
18:11:10  <ProZone> <Vitus> lal
18:11:33  <ProZone> <Razaekel> ok
18:11:37  <ProZone> <Razaekel> more compact now
18:12:03  <ProZone> <Razaekel> while we're at it
18:12:03  <ProZone> <V453000> trainzzz
18:12:09  <ProZone> <Razaekel> lets see
18:14:02  <ProZone> <V453000> this is gonna be insane
18:14:09  <ProZone> <V453000> with that speed
18:14:23  <ProZone> <Razaekel> now to group them
18:14:33  <ProZone> <V453000> YARR
18:14:35  <ProZone> <Razaekel> wtf
18:14:37  <ProZone> <Razaekel> you bastard
18:14:40  <ProZone> <Razaekel> diaf
18:14:43  <ProZone> <Razaekel> dickwad
18:14:45  <ProZone> <V453000> wait what was the point?
18:14:52  <ProZone> <V453000> to launch them all at once?
18:14:58  <ProZone> <Razaekel> wait until fucking finish it, shithead
18:15:02  <ProZone> <V453000> ok
18:16:36  <ProZone> <Razaekel> i developed this before you started on Ottd, probably
18:16:42  <ProZone> <Razaekel> which is why you've probably never seen it before
18:17:12  <ProZone> <Vitus> wow
18:17:12  <ProZone> <Razaekel> bah
18:17:18  <ProZone> <Razaekel> theyre too fast
18:18:28  <ProZone> <V453000> you launched them all at once and it failed eh?
18:18:34  <ProZone> <Razaekel> too fast
18:18:39  <ProZone> <V453000> ye
18:18:43  <ProZone> <V453000> that is the same I did before :p
18:19:24  <ProZone> <V453000> btw isnt it enough to delete signals?
18:19:41  <ProZone> <Razaekel> no
18:19:47  <ProZone> <Razaekel> they have to go at the same time
18:19:50  <ProZone> <V453000> drag signals?
18:19:59  <ProZone> <Razaekel> whoops
18:20:01  <ProZone> <V453000> yarr
18:20:03  <ProZone> <Razaekel> one too many
18:21:50  <ProZone> <Razaekel> there we go
18:21:55  <ProZone> <Vitus> What about this?
18:22:01  <ProZone> <Razaekel> that's easy
18:22:11  <ProZone> <Razaekel> mine has intersection
18:22:26  <ProZone> <V453000> I find both stupid :p but well ... nice
18:22:46  <ProZone> <Razaekel> you should see the cloverleaf one
18:22:55  <ProZone> <V453000> I saw
18:23:17  <ProZone> <V453000> :P
18:23:23  <ProZone> <V453000> reverse ftw
18:23:44  <ProZone> <Razaekel> bah
18:23:46  <ProZone> <Vitus> :D
18:23:58  <ProZone> <Vitus> I've seen those many times, though
18:24:02  <ProZone> <Razaekel> ok
18:24:41  <ProZone> <Razaekel> huh
18:24:48  <ProZone> <Razaekel> oil wells in the way
18:25:58  <ProZone> <Vitus> MOAR TRAINS
18:26:08  <ProZone> <V453000> YARSE
18:26:26  <ProZone> <Vitus> 8th line, anyone? :D
18:26:40  <ProZone> <Razaekel> just do em all
18:26:58  <ProZone> <Vitus> No, no, I'll let you some :)
18:27:16  <ProZone> <Razaekel> thanks for the honor, but im gonna have to pass
18:27:50  <ProZone> <Vitus> V., could you help with penalties? :)
18:27:56  <ProZone> <V453000> just af
18:27:58  <ProZone> <V453000> sec.
18:29:15  <ProZone> <Razaekel> heh
18:29:25  <ProZone> <Razaekel> compacted again
18:29:27  <ProZone> <Razaekel> i think
18:30:17  <ProZone> <Vitus> Alright, thanks :)
18:30:21  <ProZone> <V453000> :p
18:32:46  <ProZone> <Razaekel> set 1 is overflowing
18:32:52  <ProZone> <Razaekel> er
18:32:55  <ProZone> <Razaekel> failing to join
18:33:09  <ProZone> <V453000> seems ok
18:33:09  <ProZone> <Vitus> That's why I'm opening another line
18:35:09  <ProZone> <Vitus> whoops
18:35:19  <ProZone> <Razaekel> you broke it
18:36:21  <ProZone> <Razaekel> ya know
18:36:28  <ProZone> <Razaekel> there's no point in having that last set of shifters
18:38:37  <ProZone> <Vitus> Why? I like it
18:38:52  <ProZone> <Razaekel> no joiner after the last set of shifters, which have now been removed
18:39:10  <ProZone> <Razaekel> shifters come before joiners, not after
18:39:38  *** Combuster has joined #openttdcoop.pro
18:45:45  <ProZone> <Razaekel> joiner set 2 is complete
18:46:05  <ProZone> <Razaekel> now im off to class
18:46:15  <ProZone> <V453000> seeya
18:46:17  <ProZone> <Vitus> See ya
18:46:19  <ProZone> *** Razaekel has left the game (leaving)
18:47:37  <ProZone> <Vitus> Are you building SML?
18:47:40  <ProZone> <V453000> yz
18:47:42  <ProZone> <Vitus> k
18:52:13  <ProZone> *** V453000 has left the game (connection lost)
18:55:10  <V453000> duh
18:55:12  <V453000> !password
18:55:12  <ProZone> V453000: unrest
18:55:24  <V453000> !password
18:55:24  <ProZone> V453000: braves
18:55:39  <ProZone> *** V453000 joined the game
19:12:37  <ProZone> <V453000> OMG
19:12:44  <ProZone> <Vitus> What?
19:12:46  <ProZone> <V453000> 1 mistake = 140 tiles of shifters gone
19:13:29  <ProZone> <Vitus> Damn
19:24:05  <ProZone> <V453000> phew
19:24:06  <ProZone> <V453000> this line done
19:24:34  <ProZone> <Vitus> I'm halfway throught checking all shifters and making them consistent with eachother
19:24:40  <ProZone> <V453000> I see :)
19:25:24  <ProZone> <V453000> sometimes I ask if this is insanity or something beyond :D
19:25:50  <ProZone> <Vitus> It looks like slavery, currently :D
19:25:56  <ProZone> <V453000> indeed :D
19:26:00  <ProZone> <V453000> who is the slavedriver though :o
19:27:04  <ProZone> <Vitus> Don't speak so loudly about him!
19:34:00  <ProZone> <V453000> what
19:34:02  <ProZone> <V453000> fuck
19:34:06  <ProZone> <V453000> done?
19:34:24  <ProZone> <Vitus> Noes
19:34:30  <ProZone> <V453000> booring!
19:34:32  <ProZone> <V453000> :p
19:34:38  <ProZone> <Vitus> 1/5 of map left
19:34:46  <ProZone> <V453000> :)
19:38:43  <ProZone> <Vitus> Oh, I can see the end of map :D
19:38:47  <ProZone> <V453000> :D
19:39:10  <ProZone> <Vitus> Done!
19:39:16  <ProZone> <V453000> awsom
19:42:16  <ProZone> <Vitus> That's dangereous, V.
19:42:22  <ProZone> <V453000> whay
19:42:24  <ProZone> <V453000> the diagonal?
19:42:27  <ProZone> <Vitus> Yup
19:42:33  <ProZone> <V453000> kk fuck that
19:42:58  <ProZone> <V453000> it is on line 9 and seems ok
19:43:06  <ProZone> <V453000> not that full yet ...
19:43:09  <ProZone> <V453000> moAR trainZ!
19:43:26  <ProZone> <Vitus> I had problems with this before
19:43:28  <ProZone> <Vitus> So not sure
19:43:37  <ProZone> <V453000> yea
19:43:39  <ProZone> <V453000> lets just see later :)
19:43:45  <ProZone> <V453000> that shifter is doing nothing anyway :)
19:45:23  <ProZone> <Vitus> It really causes slowdowns
19:45:31  <ProZone> <V453000> ok
19:45:48  <ProZone> <V453000> kill it
19:47:17  *** [com]buster has joined #openttdcoop.pro
19:47:30  <ProZone> <Vitus> Oh, wave of 11 trains already!
19:47:40  <ProZone> <Vitus> Didn't expect to see that that early :)
19:47:46  <ProZone> <V453000> they have an interesting tendency to group up
19:48:32  <ProZone> <Vitus> I'm pretty sure it's because the joins are exactly 20 tiles away from eachother
19:48:44  <ProZone> <V453000> well
19:48:46  <ProZone> <Vitus> So even waves have more trains or something like that
19:48:49  <ProZone> <V453000> there are 2 times they can join in
19:48:55  <ProZone> <V453000> dont know
19:50:44  *** Combuster has quit IRC
19:50:44  *** [com]buster is now known as Combuster
19:51:31  <ProZone> <V453000> lets see what breaks first, ML or joiners
19:53:17  <ProZone> <Vitus> About 64800 crates of goods monthly
19:53:21  <ProZone> <Vitus> Not bad!
19:53:23  <ProZone> <V453000> haha
19:53:29  <ProZone> <V453000> 100k easy
19:56:16  <^Spike^> @records
19:56:16  <Webster> #openttdcoop Records: Clients: 24 | Trains: 2001 (PSG#186) - 2522 (PZG#5) - ( 3000 (PSG#180) logic net) | Single cargo type output: 100,983 (PSG#176) | World Pop: 3,075,319 (PSG#101) 
19:56:22  <ProZone> <V453000> yes
19:56:24  <ProZone> <V453000> exactly :p
19:56:29  <^Spike^> V453000 that's what you gotta break :D
19:57:40  <^Spike^> 65170 is what you're at
19:58:01  <ProZone> <Vitus> Look at train count :P
19:58:23  <ProZone> <Spike> 751
19:58:29  <ProZone> <Spike> enough left
20:00:16  <ProZone> <Spike> atleast this is better then the latest PS games
20:00:43  <ProZone> <V453000> 180 had about 75k
20:01:09  <ProZone> <Spike> although we do play it evil this game
20:01:11  <ProZone> <Spike> lots of walking :D
20:01:13  <ProZone> <V453000> yea :D
20:01:27  <ProZone> <V453000> but well ... you dont gain throughput with walking :p
20:01:37  <ProZone> <Spike> true
20:03:08  <ProZone> <Spike> btw tbh i guess we'll never reach Drop 10 station
20:03:15  <ProZone> <V453000> indeed
20:03:21  <ProZone> <Vitus> Well, it's fail-safe, at least :)
20:04:16  *** Chris_Booth has joined #openttdcoop.pro
20:05:23  <ProZone> <Spike> i started a board to keep track of the goods stuff
20:05:31  <ProZone> <Spike> just randomly count it..
20:05:34  <ProZone> <V453000> :)
20:05:58  <ProZone> <V453000> well at least we have  OVER 9000 already :D
20:06:14  <ProZone> <Spike> i think we can lots of more trains
20:06:17  <ProZone> <V453000> indeed
20:10:17  <Chris_Booth> !password
20:10:17  <ProZone> Chris_Booth: cashes
20:10:37  <Chris_Booth> !password
20:10:37  <ProZone> Chris_Booth: punier
20:10:38  <ProZone> <Spike> we connected all oil wells it seems
20:10:51  <ProZone> <V453000> moar!
20:11:01  <ProZone> <Vitus> I cloned some more trains to stations with left-over oil
20:11:07  <ProZone> <Vitus> And upgraded few :)
20:11:19  <ProZone> *** Chris Booth joined the game
20:11:23  <ProZone> <Vitus> Hey
20:11:41  <ProZone> <Chris Booth> hello
20:11:44  <ProZone> <V453000> hi
20:12:31  <ProZone> <Chris Booth> V453000 @ !here there is alway a que to enter the ML
20:12:45  <ProZone> <V453000> well yea
20:12:55  <ProZone> <V453000> the joiners have very limited throughput
20:12:55  <ProZone> <Chris Booth> maybe only letting 3 train max que qould help?
20:13:00  <ProZone> <V453000> no matter
20:13:12  <ProZone> <Chris Booth> ok then i wont add it in
20:17:38  <ProZone> <V453000> we can demolish towns for a little lower cpu load later on
20:17:46  <ProZone> <V453000> they suck anyway
20:18:12  <ProZone> <Chris Booth> i just removed any unwanted industry (only none oil)
20:18:15  <ProZone> <V453000> yea
20:18:30  <ProZone> <V453000> ¨lets consider towns unwanted too :
20:20:10  <ProZone> <V453000> aha
20:20:16  <ProZone> <V453000> World Population rock
20:20:18  <ProZone> <V453000> s
20:20:32  <ProZone> <Chris Booth> lol who is now driving our trains?
20:20:38  <ProZone> <V453000> :D
20:20:42  <ProZone> <Chris Booth> must be all robtic
20:20:45  <ProZone> <V453000> yarr
20:20:48  <ProZone> <Chris Booth> robotic
20:20:58  <ProZone> <V453000> sure they are
20:21:06  <ProZone> <V453000> this accel would kill people :)
20:21:24  <ProZone> <Chris Booth> that only a minor detail
20:21:30  <ProZone> <V453000> true
20:21:32  <ProZone> <V453000> they are paid for it
20:21:35  <ProZone> <V453000> or ... would be
20:24:31  <ProZone> <Vitus> I didn't expect it's going to be THAT drastic :D
20:24:41  <ProZone> <V453000> what exactly
20:24:52  <ProZone> <Vitus> Nuking all towns on map :P
20:25:02  <ProZone> <Spike> let's just nuke the whole map! ;)
20:25:06  <ProZone> <V453000> they didnt use it anyway
20:25:08  <ProZone> <Vitus> Oh God...
20:25:12  <ProZone> <Spike> who needs trains anyway ;)
20:25:15  <ProZone> <Vitus> Yeah, whole map :D
20:25:17  <ProZone> <Spike> or rails ;)
20:25:21  <ProZone> <Spike> or industries ;)
20:25:37  <ProZone> <Chris Booth> or players
20:25:41  <ProZone> <Vitus> But you owe me surgery for my back, then :D
20:25:48  <ProZone> <Chris Booth> just write and AI to do it for us lol
20:26:02  <ProZone> <V453000> well it could have  done the shifters
20:26:04  <ProZone> <V453000> at least :D
20:26:49  <Vitus> Hmmm... SML AI :D
20:27:12  <ProZone> <V453000> ChooChoo 2
20:31:51  <^Spike^> CB the players are needed btw
20:31:57  <^Spike^> to ACT like they are playing
20:32:05  <ProZone> <Chris Booth> ooh yeah
20:32:08  <ProZone> <Chris Booth> we can just chat
20:32:11  <^Spike^> asking random questions while actually eating ice cream not watching at all
20:32:30  <ProZone> <V453000> duh :D
20:32:40  <ProZone> <V453000> and the shifter arrays built themselves :p
20:33:23  <ProZone> <Chris Booth> I am still amazed that the drop works
20:33:41  <ProZone> <Chris Booth> i would have thought you would want a full speed merge after drop
20:33:59  <ProZone> <V453000> it quite is there
20:34:13  <ProZone> <V453000> the merge is at the very southernmost part
20:34:27  <ProZone> <V453000> the whole station is cut in half of each line
20:34:35  <ProZone> <V453000> because diagonals caused fuckups
20:34:42  <ProZone> <Chris Booth> I can see that i like the sync of it
20:34:48  <ProZone> <V453000> yea
20:35:06  <ProZone> <Chris Booth> just there is on accel room after platfrom
20:35:10  <ProZone> <Chris Booth> pltform
20:35:12  <ProZone> <V453000> you dont need it
20:35:18  <ProZone> <Chris Booth> but it isnt needed any way
20:35:20  <ProZone> <V453000> 2 trains dont meet after a platform
20:42:26  <Razaekel> !password
20:42:27  <ProZone> Razaekel: papaya
20:42:36  <ProZone> *** Razaekel joined the game
20:44:22  <ProZone> <Razaekel> looks like a couple stations could be split
20:44:40  <ProZone> <V453000> any walk removal would be nice :)
20:44:43  <ProZone> <Razaekel> heh
20:44:49  <ProZone> <Razaekel> that's alot of splitting
20:44:56  <ProZone> <Razaekel> im thinking 2 oil wells per 5 platforms
20:45:06  <ProZone> <Razaekel> so 3 platforms for 1 well
20:45:27  <ProZone> <Razaekel> think that'll handle max production at the well?
20:45:33  <ProZone> <V453000> dont know
20:45:51  <ProZone> <V453000> fuck it, just leave em bigger :p
20:45:51  <ProZone> <Razaekel> hrmm
20:45:58  <ProZone> <V453000> we would haveto reroute trains that way
20:46:12  <ProZone> <Razaekel> not really
20:46:15  <ProZone> <Razaekel> just depot them
20:46:17  <ProZone> <V453000> well at least some
20:46:31  <ProZone> <V453000> any train management is annoying :p
20:46:34  <ProZone> <V453000> especially when we dont have to :)
20:46:37  <ProZone> <Razaekel> yes yes, RNW ftw
20:46:39  <ProZone> <Razaekel> SRNW
20:46:58  <ProZone> <V453000> :)
20:47:02  <ProZone> <Chris Booth> SRNW wont work with this type of SML
20:47:10  <ProZone> <Chris Booth> makes to many waves
20:47:12  <ProZone> <Razaekel> really?
20:47:16  <ProZone> <Razaekel> hmm
20:47:22  <ProZone> <V453000> with big stations
20:47:24  <ProZone> <V453000> it does
20:47:27  <ProZone> <Razaekel> i dunno
20:47:33  <ProZone> <Razaekel> hmm
20:47:44  <ProZone> <V453000> well when you have a big station, trains leave in groups
20:48:26  <ProZone> <Razaekel> assuming your using the dummy trains setup
20:48:41  <ProZone> <Razaekel> which i never liked, TBH
20:48:51  <ProZone> <Chris Booth> no Razaekel assuming you use 1 station per industry
20:49:11  <ProZone> <Chris Booth> would be nice not to have waves
20:49:25  <ProZone> <Chris Booth> but i cant see a way arround it
20:49:36  <ProZone> <Chris Booth> but that is just my view
20:49:40  <ProZone> <Razaekel> the joiners we have should eliminate the waving
20:49:55  <ProZone> <V453000> but they arent very friendly with accepting waves
20:52:13  <ProZone> *** Spike has left the game (leaving)
20:52:19  <ProZone> <V453000> eat?
20:52:21  *** Combuster has quit IRC
20:52:21  <ProZone> <V453000> him?
20:52:23  <ProZone> <V453000> :p
20:54:16  <ProZone> <Chris Booth> hhm V453000 i thought of a type of wave our shifters would like
20:54:30  <ProZone> <Vitus> Back
20:54:32  <ProZone> <V453000> tsunami?
20:54:42  <ProZone> <Chris Booth> close but i was thinking mexican
20:54:49  <ProZone> <V453000> ok :D
20:54:51  <ProZone> <Razaekel> conga?
20:54:53  * ^Spike^ lols at PS chan
20:55:43  <ProZone> <Razaekel> ooh
20:55:46  <ProZone> <Razaekel> all 11 lines are in action
20:55:48  <ProZone> <Razaekel> nice
20:57:37  <ProZone> <Razaekel> let's beat the PZ train record!
20:57:51  <ProZone> <V453000> I doubt we will reach more than 2500 trains
20:57:54  <ProZone> <V453000> but I dont want to be pesimistic :)
20:57:59  <ProZone> <Razaekel> heh
20:58:05  <ProZone> <Razaekel> just need more industries and stations
20:58:07  <ProZone> <V453000> anyway, production record goes down.
20:58:34  <ProZone> <Razaekel> wut
20:58:36  <ProZone> <Razaekel> why?
20:58:58  <ProZone> <V453000> 70k already
20:59:02  <ProZone> <V453000> 100k wont be hard
20:59:08  <ProZone> <Razaekel> oh
20:59:14  <ProZone> <Razaekel> nvm, i misunderstood
20:59:27  <ProZone> <Razaekel> not to mention we could fit another 5 refineries in
20:59:39  <ProZone> <Razaekel> hhehehe
20:59:45  <ProZone> <V453000> I think our cpus will burn later already :p
20:59:56  <ProZone> <V453000> btw our drop uses 64 spread now
20:59:58  <ProZone> <Razaekel> too bad it's singlecore :-/
21:00:02  <^Spike^> V453000 just give OTTD to 1 core only
21:00:09  <ProZone> <Razaekel> yea, width
21:00:09  <^Spike^> a code that no other process uses
21:00:13  <V453000> :)
21:00:15  <ProZone> <Razaekel> but we can make it longer
21:00:17  <^Spike^> core*
21:00:21  <ProZone> <Chris Booth> hhhm me thinks about making an opettd VM
21:00:23  <V453000> if I knew how to do that ... but I usually dont have probelms
21:00:32  <^Spike^> eh.. ctrl+alt+del
21:00:34  <^Spike^> task manager
21:00:38  <ProZone> <Razaekel> Win7 should have better core management
21:00:39  <^Spike^> select ottd process
21:00:45  <^Spike^> right click
21:00:47  <^Spike^> set affinity
21:00:50  <ProZone> <Razaekel> i hope it automatically takes care of that
21:00:53  <^Spike^> select 1 core and nore core 0 :)
21:01:00  <^Spike^> don't kno
21:01:00  <^Spike^> w
21:01:02  <V453000> oh that
21:01:02  <^Spike^> never checked :D
21:01:03  <V453000> :
21:01:05  <V453000> )
21:01:08  <ProZone> <Chris Booth> Razaekel: win 7 is same as vista
21:01:15  <ProZone> <Chris Booth> with it multi tasking realy
21:02:15  <ProZone> <Chris Booth> OSx FTW
21:02:22  <ProZone> <Chris Booth> my new hackintosh rules
21:04:23  <ProZone> <Razaekel> do we need the joiner stations anymore?
21:04:30  <ProZone> <V453000> no
21:04:47  <ProZone> <V453000> I just left em there for the lulz
21:06:14  <ProZone> *** Spike joined the game
21:06:24  <^Spike^> playing trackmania btw.. :)
21:06:26  <ProZone> <Chris Booth> Spike is me act like we are busy
21:06:33  <^Spike^> just joining to look atm :)
21:07:07  <ProZone> <Chris Booth> joiner stations gone
21:07:13  <ProZone> <V453000> ok
21:10:31  <ProZone> <Chris Booth> we need some boats arround our oil refineries
21:10:38  <ProZone> <Razaekel> no, we dont
21:10:48  <ProZone> <Chris Booth> to make them look like they are at the coast
21:10:54  <ProZone> <Chris Booth> just eye candy boats
21:11:44  <V453000> !rcon set max_ships 0
21:20:22  <ProZone> <Vitus> Wtf? Set 11 doesn't have overflow
21:20:33  <ProZone> <Vitus> That could cause issues if train cannot join
21:20:43  <ProZone> <Vitus> Not that it's likely :D
21:20:59  <ProZone> <V453000> fuck that
21:21:16  <ProZone> <V453000> this is enough
21:21:18  <ProZone> <Razaekel> double the debot!
21:21:20  <ProZone> <Razaekel> depot
21:21:22  <ProZone> <V453000> it will not be used anyway
21:21:28  <ProZone> <Razaekel> meh
21:21:28  <ProZone> <V453000> there is no depot
21:21:36  <ProZone> <Vitus> There is no spoon!
21:22:02  <ProZone> <Razaekel> station and oil well in the way
21:22:04  <ProZone> <Razaekel> bah
21:28:19  <ProZone> <Razaekel> wow
21:28:25  <ProZone> <Razaekel> 5 platforms arent enough
21:28:31  <ProZone> <Razaekel> Treeleigh Exchange
21:31:17  <ProZone> <Chris Booth> Secombe Valley is at its limit prity much
21:32:13  <ProZone> <Razaekel> oh yea
21:32:15  <ProZone> <Razaekel> 2 max capacity wells
21:32:25  <ProZone> <Razaekel> put another station by Frot Wrodwich
21:32:31  <ProZone> <Razaekel> that should do it
21:35:38  <ProZone> <Vitus> The last refinery has been closed :D
21:35:46  <ProZone> <Razaekel> lol
21:35:52  <ProZone> <Razaekel> need more trains!
21:37:18  <ProZone> <Chris Booth> do we need drop 10?
21:37:29  <ProZone> <Razaekel> we probably will
21:37:31  <ProZone> <Razaekel> eventually
21:37:34  <ProZone> <Razaekel> so keep it
21:37:38  <ProZone> <Razaekel> and put in another refinery
21:37:48  <ProZone> <Vitus> 73003 total goods production, w00t
21:37:51  <ProZone> <Chris Booth> 20 platforms per incoming line
21:37:57  <ProZone> <Chris Booth> that is insane
21:38:03  <ProZone> <Chris Booth> (i like it)
21:38:03  <ProZone> <Razaekel> prolly wont be enough
21:38:09  <ProZone> <Razaekel> we're already using 18 of those 20
21:38:12  <ProZone> <Vitus> Raz: the line is packed as much as possible
21:38:38  <ProZone> <Vitus> We cannot pack it more to eventually reach 10th refinery
21:38:46  <ProZone> <Razaekel> there are some gaps
21:38:56  <ProZone> <Vitus> Currently, drop 10 is fail-safe
21:39:02  <ProZone> <Razaekel> but i suppose you're right
21:39:04  <ProZone> <Vitus> I'd keep it that way
21:39:07  <ProZone> <Razaekel> but better safe than sorry
21:39:15  <ProZone> <Vitus> Exactly my words :)
21:39:33  <ProZone> <Vitus> Would be fine if we could keep it alive, though
21:41:32  <ProZone> <Vitus> Why do we keep those left-over trains in depot?
21:41:44  <ProZone> <Vitus> Talking about Stanham #4
21:41:51  <ProZone> <Chris Booth> not sure
21:41:57  <ProZone> <Razaekel> im getting rid of excess
21:41:59  <ProZone> <Vitus> I'd just sell them :)
21:42:01  <ProZone> <Razaekel> chill
21:42:16  <ProZone> <Chris Booth> have a break
21:42:21  <ProZone> <Chris Booth> have a kit kat
21:42:27  <ProZone> <Razaekel> gimme a break
21:42:29  <ProZone> <Razaekel> gimme a break
21:42:32  <ProZone> <Vitus> No Kit Kat around, I suppose
21:42:36  <ProZone> <Razaekel> break me off a peice of that kit kat bar
21:42:58  <ProZone> <Chris Booth> i dont eat chocolate so your looking at the worng person
21:43:04  <ProZone> <Chris Booth> i have beer though
21:43:25  <ProZone> <Vitus> I guess Webster's around, right? :D
21:43:30  <Vitus> @beer
21:43:31  <Webster> The cause of, and solution to, all of life's problems
21:44:35  <ProZone> <Chris Booth> when do you get office blocks in this climate?
21:44:50  <ProZone> <Chris Booth> (playing my own game)
21:44:56  <ProZone> <Chris Booth> but cant remember
21:45:03  <ProZone> <Chris Booth> and i am building goods stations
21:45:43  <ProZone> <Vitus> No idea... have you tried funding new buildings?
21:58:29  <ProZone> *** V453000 has left the game (connection lost)
21:59:22  <V453000> !password
21:59:22  <ProZone> V453000: entrap
21:59:38  <ProZone> *** V453000 joined the game
22:05:03  <ProZone> *** Razaekel has left the game (leaving)
22:12:47  <Vitus> Going off, take care!
22:12:55  <ProZone> *** Vitus has left the game (leaving)
22:15:10  *** Vitus has quit IRC
22:15:37  <V453000> !auto
22:15:37  <ProZone> *** V453000 has enabled autopause mode.
22:17:32  <V453000> @calc 13356+9625+11081+8827+9422+6545+7441+5306+2191
22:17:32  <Webster> V453000: 73794
22:28:19  <ProZone> *** Spike has left the game (leaving)
22:30:11  <ProZone> *** Chris Booth has left the game (connection lost)
22:30:12  <ProZone> *** Game paused (not enough players)
22:34:00  <Chris_Booth> V453000: have i told you how much low station spreads suck when dropping goods in small tropical towns
22:34:33  <V453000> I fear you didnt :)
22:34:47  <V453000> make a transfer :)
22:34:50  <Chris_Booth> lol
22:34:53  <Chris_Booth> i cant
22:35:06  <Chris_Booth> i use 4 x 4 station to drop my goods
22:35:09  <ProZone> *** V453000 has left the game (leaving)
22:35:15  <V453000> then use 4x3 :)
22:35:17  <Chris_Booth> and town just moves its buildings
22:35:23  <Chris_Booth> cant without jam
22:35:24  <V453000> oh
22:35:25  <V453000> hehe
22:35:59  <Chris_Booth> soon commercial building will fix it for me
22:36:18  <V453000> :)
22:36:28  <V453000> it is a low date
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