Log for #coopetition on 24th August 2012:
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17:45:08  <Webster> Latest update from h2h: Fix: several crash bugs <> || Sync with trunk (to r24496) <> || (svn r24496) -Fix [FS#5276]: Make sure all template functions are instantiated by at least one compilation unit. <> || (svn r24495) -Update from WebTranslator v3.0: <> || (svn r24494) -Update: Some documentation. <> || (svn r24493) -Doc: Update GS changelog. <> || (svn r24492) -Add: [NoGo] Useful behaviour for GSEngine::IsValidEngine and GSEngine::IsBuildable when outside GSCompanyMode scope. <> || (svn r24491) -Fix: compilation error with networking disabled <> || (svn r24490) -Fix (r24487): forgot to run script/api/ <> || (svn r24489) -Feature [FS#5230]: Display GS dead state in AI debug window. <>
19:51:40  <Webster> Latest update from h2h: Fix: tile processing loop <>
20:55:54  <Webster> Latest update from h2h: Fix: make stations have proper head_to_head value to vehicle orders actually work <> || Change: make town names differnt for each area <> || Fix: save issues <>
21:42:21  <Webster> Latest update from h2h: Fix obg files so original baseset works again <> || Fix TileAddWrap to stay within same area <>
21:58:06  <Webster> Latest update from h2h: Fix: make sure AIs only know about their own area <>

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