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00:00:11 *** Osai [n=Osai@p54B35042.dip.t-dialin.net] has quit [] 00:06:03 *** jong [n=jong@flipflip.student.utwente.nl] has quit [Remote closed the connection] 00:06:50 *** jong [n=jong@flipflip.student.utwente.nl] has joined #openttd 00:09:28 <RichK__> solved 00:09:40 <glx> great 00:10:04 <RichK__> unfortunately brianetta has gone, but there is always tomorrow 00:10:45 <RichK__> glx: do you want to try the scenario on your machine via PM 00:10:56 <glx> yes 00:11:00 <RichK__> UKRS? 00:11:11 <glx> if you want 00:11:27 <RichK__> ill just d/l the latest ukrs, hovs, viad 00:11:47 <glx> I take the files on brianetta's page 00:12:22 <RichK__> whats his page again? 00:12:34 <glx> http://ppcis.org/nightly/ 00:13:27 *** Diablo-D3 [i=diablo@pool-64-222-243-87.port.east.verizon.net] has quit ["do coders dream of sheep()?"] 00:16:57 <RichK__> ok... done... PM? 00:17:14 <glx> mail directly 00:17:23 <glx> glx@libgpmi.org 00:17:37 <RichK__> okies 00:17:44 <glx> it's faster :) 00:18:03 <RichK__> yup 00:21:15 <RichK__> ok , sent 00:21:25 *** ThePizzaKing [n=chatzill@c211-28-155-206.eburwd2.vic.optusnet.com.au] has quit ["Chatzilla 0.9.72 [Firefox 1.5.0.1/2006012600]"] 00:21:35 <glx> received :) 00:21:53 <RichK__> cool 00:23:30 <glx> it seems fixed 00:23:59 <RichK__> yeah, i had found the line that did it... i could switch it on/off as a CTD 00:25:26 <RichK__> do you think the map edge is crinkly enough? 00:25:56 <glx> !whatis crinkly 00:25:58 <jmp_ghli> >glx> Crinkly \Crin"kly\ (-kl?), a. Having crinkles; wavy; wrinkly. crinkly adj : having wrinkles or waves 00:26:25 <RichK__> uneven, irregular 00:26:29 <glx> yes 00:26:46 <RichK__> would it be better if there were fewer edge cliffs? 00:26:51 <glx> looks "natural" 00:26:55 <RichK__> cool :) 00:27:44 <glx> wow AI started to play on it :) 00:28:26 <RichK__> yeah ... it will have fun terraforming... (just think what its like mountainous!!) 00:28:30 <DarkSSH> got pics? :) 00:28:53 <RichK__> tens of thousands... im a photographer ;) 00:29:00 <DarkSSH> .. 00:29:31 <RichK__> easier to send the scn... you cant get the full idea in a screenie 00:29:49 <RichK__> btw... 512x512 took about 2.5secs to generate 00:31:15 <DarkSSH> don't have ottd here 00:31:24 <DarkSSH> at least not in a runnable form 00:32:00 <RichK__> ok, ill grab a few 1024x768s... post in the terragen perlin thread 00:32:04 * glx should not take giant screenshot of 512x512 with his 233MHz 00:32:17 <glx> takes too long :P 00:32:39 *** ThePizzaKing [n=chatzill@c211-28-155-206.eburwd2.vic.optusnet.com.au] has joined #openttd 00:33:28 <RichK__> hmm... 43Mb screenie 00:35:50 *** angerman [n=angerman@e181069247.adsl.alicedsl.de] has left #openttd [] 00:37:01 *** Born_Acorn [n=bornacor@ACC843BD.ipt.aol.com] has quit [] 00:40:00 <RichK__> darkssh: screenies posted in thread 00:41:18 <glx> give the link, it's easier 00:41:38 <RichK__> http://www.tt-forums.net/viewtopic.php?p=419086#419086 00:42:57 <RichK__> desert terrain on mountainous is way cool... i put in a cosine wave into the terrain, so it starts high in the mountains, fades to a desert valley bottom, and then rises back to mountains again 00:43:26 <DarkSSH> what's the red-tiles in #2? 00:43:37 <RichK__> its the latest bug-ette 00:43:42 <DarkSSH> highlight invalid tiles? :) 00:44:00 <RichK__> huh? 00:44:13 <DarkSSH> MP_VOID 00:44:16 <DarkSSH> looking nice 00:44:24 <DarkSSH> if I may nitpick :P 00:44:40 <glx> it's in OpenTTD 00:44:43 <RichK__> sure... i need feedback 00:45:06 <DarkSSH> 1. what would be cool if the terrain were a bit more random, eg more random small bumps, depressions. I think it would make it a lot more realistic-looking 00:45:44 <RichK__> set smoothness to "very rough"... your wish is granted 00:45:47 <DarkSSH> 2. on the tropical map try and put oases next to water (eg desert right next to the coast looks a bit weird most of the time). And the mountains should be really rought 00:45:52 <DarkSSH> -t 00:46:30 <RichK__> ahh... 2. do you mean put trees next to water? 00:46:51 <DarkSSH> well, possible, but don't set the desert bit there :) 00:46:56 <RichK__> many deserts go right up to the coast 00:47:08 <DarkSSH> I think the original TTD does this 00:47:42 <DarkSSH> it's too bad we don't have desert-coast-gfx though 00:47:45 <DarkSSH> looks really weird 00:47:56 <DarkSSH> oh he, damn 2AM :( 00:48:00 <RichK__> yeah, a bit 00:48:10 <RichK__> yeah, id better crawl off too 00:48:28 <DarkSSH> gn peeps. I'll talk to ya tomorrow about airports :) 00:48:44 <RichK__> lol... mercy! 00:49:20 *** Tobin_ [n=Tobin@c211-28-197-129.eburwd7.vic.optusnet.com.au] has quit [Read error: 104 (Connection reset by peer)] 00:50:28 <RichK__> cya all 00:50:35 <glx> bye 00:50:38 *** RichK__ [n=RichK@194.164.100.143] has left #openttd [] 00:53:51 *** Tobin [n=Tobin@c211-28-197-129.eburwd7.vic.optusnet.com.au] has joined #openttd 00:55:05 *** ThePizzaKing [n=chatzill@c211-28-155-206.eburwd2.vic.optusnet.com.au] has quit [Read error: 104 (Connection reset by peer)] 00:56:51 *** ThePizzaKing [n=chatzill@c211-28-155-206.eburwd2.vic.optusnet.com.au] has joined #openttd 00:59:37 *** CobraA1 [n=Jeremiah@cpe-024-088-000-194.sc.res.rr.com] has joined #openttd 01:00:59 *** ThePizzaKing [n=chatzill@c211-28-155-206.eburwd2.vic.optusnet.com.au] has quit [Client Quit] 01:01:35 *** CobraA1 [n=Jeremiah@cpe-024-088-000-194.sc.res.rr.com] has left #openttd [] 01:08:57 *** ThePizzaKing [n=chatzill@c211-28-155-206.eburwd2.vic.optusnet.com.au] has joined #openttd 01:31:24 *** ThePizzaKing [n=chatzill@c211-28-155-206.eburwd2.vic.optusnet.com.au] has quit ["Chatzilla 0.9.72 [Firefox 1.5.0.1/2006012600]"] 01:41:40 *** Mukke [n=Mukke@x1-6-00-02-1e-f6-09-41.k607.webspeed.dk] has quit [] 01:56:01 *** Andrew67 [n=andrew67@206.248.80.199] has quit ["Leaving"] 02:01:44 *** ThePizzaKing [n=chatzill@c211-28-155-206.eburwd2.vic.optusnet.com.au] has joined #openttd 02:01:54 *** stefan [i=stefan@home.stefan.id.au] has quit [Read error: 104 (Connection reset by peer)] 02:02:30 *** stefan [i=stefan@home.stefan.id.au] has joined #openttd 02:02:53 *** BJH [n=chatzill@e176116209.adsl.alicedsl.de] has quit ["ChatZilla 0.9.61 [Mozilla rv:1.7.12/20050915]"] 02:03:17 *** Belugas [n=jfranc@216.191.111.226] has joined #openttd 02:04:51 *** jong [n=jong@flipflip.student.utwente.nl] has quit ["Konversation terminated!"] 02:06:34 *** Belugas [n=jfranc@216.191.111.226] has quit [Client Quit] 02:06:57 *** Belugas [n=jfranc@ip-13.41.99.216.dsl-cust.ca.inter.net] has joined #openttd 02:17:15 *** ThePizzaKing [n=chatzill@c211-28-155-206.eburwd2.vic.optusnet.com.au] has quit [Read error: 104 (Connection reset by peer)] 02:26:22 *** Sionide [n=sphinx@collaredlory2.hornet.uea.ac.uk] has quit [Read error: 110 (Connection timed out)] 02:30:31 *** Sionide [n=sphinx@collaredlory2.hornet.uea.ac.uk] has joined #openttd 02:30:57 *** ThePizzaKing [n=chatzill@c211-28-155-206.eburwd2.vic.optusnet.com.au] has joined #openttd 02:32:57 *** ThePizzaKing [n=chatzill@c211-28-155-206.eburwd2.vic.optusnet.com.au] has quit [Client Quit] 02:38:01 *** iridium`nh [n=iridium@host-84-9-199-177.bulldogdsl.com] has quit ["Peace and Protection 4.22"] 02:55:29 *** Belugas [n=jfranc@ip-13.41.99.216.dsl-cust.ca.inter.net] has quit ["How about sleeping? Yeaaa.."] 03:04:14 *** Jezral [n=projectj@nat.kollegienet.dk] has joined #openttd 03:15:11 *** ThePizzaKing [n=chatzill@c211-28-155-206.eburwd2.vic.optusnet.com.au] has joined #openttd 03:17:13 *** ThePizzaKing [n=chatzill@c211-28-155-206.eburwd2.vic.optusnet.com.au] has quit [Remote closed the connection] 03:28:10 *** CobraA1 [n=Jeremiah@cpe-024-088-000-194.sc.res.rr.com] has joined #openttd 03:28:54 *** CobraA1 [n=Jeremiah@cpe-024-088-000-194.sc.res.rr.com] has left #openttd [] 03:38:30 *** LadyHawk [n=here@82-45-53-147.cable.ubr02.dudl.blueyonder.co.uk] has joined #openttd 03:38:31 *** _Red [n=Red@81-86-117-11.dsl.pipex.com] has quit [Read error: 104 (Connection reset by peer)] 03:38:31 *** LadyHawk- [n=here@82-45-53-147.cable.ubr02.dudl.blueyonder.co.uk] has quit [Read error: 104 (Connection reset by peer)] 03:40:15 *** _Red [n=Red@81-86-117-11.dsl.pipex.com] has joined #openttd 03:43:15 *** LadyHawk- [n=here@82-45-53-147.cable.ubr02.dudl.blueyonder.co.uk] has joined #openttd 03:43:15 *** LadyHawk [n=here@82-45-53-147.cable.ubr02.dudl.blueyonder.co.uk] has quit [Read error: 104 (Connection reset by peer)] 03:43:23 *** LadyHawk- is now known as LadyHawk 03:45:21 *** LadyHawk- [n=here@82-45-53-147.cable.ubr02.dudl.blueyonder.co.uk] has joined #openttd 03:45:21 *** LadyHawk [n=here@82-45-53-147.cable.ubr02.dudl.blueyonder.co.uk] has quit [Read error: 104 (Connection reset by peer)] 03:45:29 *** LadyHawk- is now known as LadyHawk 03:46:57 *** peter1138 [n=peter@195.112.37.102] has quit [Remote closed the connection] 03:47:08 *** glx [i=glx@bny93-6-82-245-156-124.fbx.proxad.net] has quit ["Bye!"] 03:50:06 *** LadyHawk- [n=here@82-45-53-147.cable.ubr02.dudl.blueyonder.co.uk] has joined #openttd 03:50:06 *** LadyHawk [n=here@82-45-53-147.cable.ubr02.dudl.blueyonder.co.uk] has quit [Read error: 104 (Connection reset by peer)] 03:50:14 *** LadyHawk- is now known as LadyHawk 03:52:40 *** peter1138 [n=peter@svn.bucks.net] has joined #openttd 03:54:29 *** LadyHawk- [n=here@82-45-53-147.cable.ubr02.dudl.blueyonder.co.uk] has joined #openttd 03:54:29 *** LadyHawk [n=here@82-45-53-147.cable.ubr02.dudl.blueyonder.co.uk] has quit [Read error: 104 (Connection reset by peer)] 03:54:37 *** LadyHawk- is now known as LadyHawk 04:04:42 *** Morlark| [n=Sean@host86-141-124-29.range86-141.btcentralplus.com] has joined #openttd 04:19:32 *** dp_ [n=dp@p54B2D790.dip.t-dialin.net] has joined #openttd 04:20:09 *** Morlark [n=Sean@host86-141-124-29.range86-141.btcentralplus.com] has quit [Connection timed out] 04:24:01 <EternalDecoy> hey, im in a game right now, and nothing is getting put in any of my stations... 04:24:20 <EternalDecoy> anyone know why?... 04:24:27 * LadyHawk is away (auto away after 30 mins idle) 04:24:45 <EternalDecoy> can anyone help me? 04:30:28 <Vornicus> Before things show up at stations, vehicles must arrive that can carry that cargo. 04:31:46 <EternalDecoy> alright, just found that 04:32:18 <EternalDecoy> and how come oil refineries, the part with the big tanks dont count for giving the acceptance for stations? 04:32:29 <Vornicus> because it sucks. 04:32:52 <EternalDecoy> lol 04:33:04 <EternalDecoy> found it a bit annoying... 04:33:37 <Vornicus> oil refineries and power plants I think are the only two industries that do not accept cargo everywhere. Power plants it's not too bad because most places still accept. Oil refineries, on the other hand, you must cover the towers with the flames on the top. 04:34:03 *** dp-- [n=dp@p54B2DB2D.dip.t-dialin.net] has quit [Read error: 110 (Connection timed out)] 04:34:04 *** dp_ is now known as dp-- 04:34:12 <Vornicus> turn on "show coverage areas" in the stations helper dialog, and watch the "accepts:" line there. 04:36:03 *** Smoky555 [n=Smoky555@sagitta.internal.vlink.ru] has joined #openttd 04:45:53 *** ThePizzaKing [n=chatzill@c211-28-155-206.eburwd2.vic.optusnet.com.au] has joined #openttd 04:57:43 <EternalDecoy> what're the waypoints for? 05:19:06 *** DaleStan_ [n=Dale@12-202-240-195.client.insightBB.com] has joined #openttd 05:19:18 *** DaleStan [n=Dale@12-202-240-195.client.insightBB.com] has quit [Nick collision from services.] 05:23:46 *** Osai [n=Osai@p54B37115.dip.t-dialin.net] has joined #openttd 05:32:18 *** DaleStan_ is now known as DaleStan 05:35:00 *** ThePizzaKing [n=chatzill@c211-28-155-206.eburwd2.vic.optusnet.com.au] has quit [Read error: 104 (Connection reset by peer)] 05:36:36 *** stefan [i=stefan@home.stefan.id.au] has quit [Read error: 104 (Connection reset by peer)] 05:36:51 *** stefan [i=stefan@home.stefan.id.au] has joined #openttd 05:45:34 *** ThePizzaKing [n=chatzill@c211-28-155-206.eburwd2.vic.optusnet.com.au] has joined #openttd 05:46:29 *** stefan [i=stefan@home.stefan.id.au] has quit [Read error: 104 (Connection reset by peer)] 05:47:59 *** stefan [i=stefan@home.stefan.id.au] has joined #openttd 05:48:11 *** Osai [n=Osai@p54B37115.dip.t-dialin.net] has quit [] 05:54:40 *** DaleStan_ [n=Dale@12-202-240-195.client.insightBB.com] has joined #openttd 05:54:44 *** stefan [i=stefan@home.stefan.id.au] has quit [Read error: 104 (Connection reset by peer)] 05:54:48 *** DaleStan [n=Dale@12-202-240-195.client.insightBB.com] has quit [Nick collision from services.] 05:54:58 *** DaleStan_ is now known as DaleStan 05:55:48 *** stefan [i=stefan@home.stefan.id.au] has joined #openttd 06:00:30 *** MiHaMiX [n=miham@xenon.bibl.u-szeged.hu] has quit [Read error: 101 (Network is unreachable)] 06:01:08 *** MiHaMiX [n=miham@xenon.bibl.u-szeged.hu] has joined #openttd 06:01:14 *** ZsoL_ [i=zsol@login09.caesar.elte.hu] has joined #openttd 06:07:00 *** Tron_ [n=tron@p54A3F3D2.dip.t-dialin.net] has joined #openttd 06:10:06 *** ZsoL [i=zsol@login09.caesar.elte.hu] has quit [Read error: 113 (No route to host)] 06:15:52 *** Tron_ [n=tron@p54A3F3D2.dip.t-dialin.net] has quit ["Client exiting"] 06:20:41 *** Tron [n=tron@p54A3D9D5.dip.t-dialin.net] has quit [Read error: 110 (Connection timed out)] 06:38:43 *** Tron [n=tron@p54A3D8FE.dip.t-dialin.net] has joined #openttd 07:05:26 *** ThePizzaKing [n=chatzill@c211-28-155-206.eburwd2.vic.optusnet.com.au] has quit ["Chatzilla 0.9.72 [Firefox 1.5.0.1/2006012600]"] 07:11:48 *** Xeryus|bed is now known as XeryusTC 07:12:18 *** stefan [i=stefan@home.stefan.id.au] has quit [Read error: 104 (Connection reset by peer)] 07:12:45 *** stefan [i=stefan@home.stefan.id.au] has joined #openttd 07:22:47 *** Jenkz [n=nobody@80-192-44-21.stb.ubr05.dund.blueyonder.co.uk] has joined #openttd 07:35:02 *** Sionide [n=sphinx@collaredlory2.hornet.uea.ac.uk] has quit [Read error: 104 (Connection reset by peer)] 07:36:06 *** Sionide [n=sphinx@collaredlory2.hornet.uea.ac.uk] has joined #openttd 07:39:54 *** Hinrik [n=gfhfgh@ns.hax.is] has quit [Read error: 113 (No route to host)] 07:41:12 *** woodwizzle [n=garage@user-0cej715.cable.mindspring.com] has joined #openttd 07:43:27 <Tron> Celestar: ? 07:43:48 <woodwizzle> Hello 07:44:20 <woodwizzle> I'm planning on creating a linux liveCD preloaded with what I believe are the best linux games 07:44:43 <woodwizzle> I would like to include OpenTTD, but I don't know how this would be possible 07:45:26 <woodwizzle> is TTD officially abandonware? Can I include the data off of my original CD? Or is there an alternate dataset that has no legal issues? 07:50:56 * woodwizzle pokes around 07:50:59 <woodwizzle> anyone alive in here =) 07:52:35 <peter1138> no and no 07:52:43 <peter1138> and no 07:55:17 *** AciD [n=gni@unaffiliated/acid] has quit [Client Quit] 07:55:36 <TL|Away> "officially abandonware" <- that is a new one :) 07:56:28 <peter1138> :) 07:57:06 <TL|Away> woodwizzle: there still isn't such things as "officially abandonware". If something is official free to use, it is called freeware 07:57:14 <TL|Away> all abandonware are still considered illegal for most countries 07:57:20 <TL|Away> until court says otherwise 07:57:38 <TL|Away> The term has no legal meaning. This means that labeling any kind of software 'abandonware' does not make it legal to distribute it. Unless the author puts the software in the public domain, any and all abandonware remains covered under copyright law until its copyright term expires. 07:57:38 <woodwizzle> that is such a bummer. 07:57:44 <TL|Away> http://en.wikipedia.org/wiki/Abandonware 07:57:56 <TL|Away> know what words mean before using ;) 07:58:29 <woodwizzle> What is in those data files? just graphics and music? 07:58:35 <TL|Away> yup 07:58:57 <TL|Away> In 2001, the ESA (or IDSA, as it was called then) began threatening lawsuits on sites that enabled illegal downloading of games belonging to its members. This resulted in many sites shutting down altogether. 07:59:43 <TL|Away> and TTD isn't given free to the public 07:59:59 <TL|Away> so sorry, bad luck, but OpenTTD needs the data-files, and the data-files are still under copyright protection 08:00:13 <woodwizzle> I own TTD and the original TT, but both CDs are scratched bad enough that I couldn't retrieve the data from them, so I got my data files from online. That is acceptable since i already own them sin't it? 08:00:22 <TL|Away> (although some people (even in here) claim it is no problem, and most likely nobody will ever get sued for it, it still is illegal) 08:01:08 <TL|Away> woodwizzle: strangely enough, what you did enters a whole other problems in illegal wares: downloading isn't illegal 08:01:10 <TL|Away> uploading is 08:01:37 <TL|Away> and this is one of the things I really do not get... but thatis what the law says :s 08:01:44 <peter1138> s/uploading/making available/ 08:02:10 <TL|Away> peter1138: yeah :) 08:02:14 <woodwizzle> TL|Away, I suppose it is because you are making it possible for others to 'steal' it even if you are uploading it 08:02:19 <peter1138> don't forget all the different laws in different countries ;p 08:02:37 <peter1138> in some it may well be illegal to download 08:02:57 <Tobin> "but thatis what the law says " <--- That depends on which country you're in IIRC. 08:02:58 <woodwizzle> if you are downloading though, you may have good reason. Still I think they way it should be would be legal to upload or download if you own, and illegal otherwise 08:03:04 <Tobin> peter1138: You beat me to it. ;) 08:03:04 <TL|Away> woodwizzle: but that downloading itself is legal... (okay, in most countries that is).. it is like buying a cheap hifi-set, knowing it is stolen 08:03:25 <peter1138> TL|Away: that's illegal in the UK ;) 08:03:30 <TL|Away> woodwizzle: that aint true :) You can not, and may not, distrubute it in _any_ way 08:03:35 <Tobin> woodwizzle: You can often get TTD on e-bay for quite cheap. 08:03:36 <woodwizzle> All then new code in the OpenTTD project, is that GPL? 08:03:38 <TL|Away> peter1138: that is illegal everywhere! 08:03:44 <TL|Away> but downloading wares isn't?! 08:04:12 <woodwizzle> hold on, whats illegal everywhere? 08:04:12 <TL|Away> woodwizzle: the code is released under GPL yes 08:04:19 <TL|Away> woodwizzle: buying that hifi 08:04:24 <peter1138> hehe 08:04:31 <woodwizzle> oh ok hehe 08:04:41 <Tobin> Hmmm. 08:04:41 <TL|Away> [09:03:02] <TL|Away> woodwizzle: but that downloading itself is legal... (okay, in most countries that is).. it is like buying a cheap hifi-set, knowing it is stolen, which is illegal 08:04:45 <TL|Away> I forgot to add something :) 08:04:51 <woodwizzle> So for the sake of argument... 08:05:04 <woodwizzle> if i were to create all new sound effects and graphics 08:05:05 <Tobin> AU for TTD + Railroad Tycoon 3 on ebay. 08:05:41 <peter1138> you'd be there for a long time 08:05:49 <woodwizzle> and include them instead. Would OpenTTD be just as free and open as say wesnoth and any other GPL software? 08:06:45 <TL|Away> woodwizzle: yes, with a small sidenote: the main source-code of OpenTTD is reversed engineerd. Nowedays most code is rewritten, but it has to be said that in the court of law, it is doubtful if it would stand. But, that are tiny details, you can safely assume that you can then freely distribute the game 08:07:04 <TL|Away> also remember that OpenTTD itself is free and open, it is GPL. Just you need some data-files ;) 08:08:03 <TL|Away> (legallity is such a painful subject :() 08:08:54 <woodwizzle> I suppose contacting the original creators and begging them to release the data has already been tried =) 08:09:18 <TL|Away> yup 08:09:20 <TL|Away> several times 08:09:28 *** tokai [n=tokai@p54B82E66.dip0.t-ipconnect.de] has joined #openttd 08:09:33 <TL|Away> anyway, off for a while 08:09:35 *** Scia [n=Scia@AveloN.xs4all.nl] has joined #openttd 08:09:36 <woodwizzle> no response? or have they said absolutely not 08:09:38 <TL|Away> woodwizzle: good luck :) 08:09:48 <TL|Away> the author of the graphics said he couldn't do anything about the copyright 08:09:58 <TL|Away> the rest... lack of response I Believe yes 08:10:10 <TL|Away> I believe Micropose itself it dead? Can't remember.... 08:10:43 <TL|Away> bbl, 1 hour 08:14:36 <peter1138> yes 08:14:46 <peter1138> probably owned by atari 08:15:02 <woodwizzle> do we know if and when the copyright will expire? 08:16:13 <woodwizzle> I suppose the best and only solution then is to create all new graphics. It seems a daunting task but not entirely impossible if a small cadre attempted it 08:18:36 <Prof_Frink> woodwizzle: Actually, if you got permission from the appropriate TTDPatch graphic authors you'd be pretty much there 08:18:53 <woodwizzle> TTDPatch? 08:19:03 <Prof_Frink> yes. 08:20:33 <woodwizzle> I thought ttdpatch was a project similar to openttd? free code and the same old graphics? 08:20:56 *** tokai|ni [n=tokai@p54B835B4.dip0.t-ipconnect.de] has quit [Read error: 110 (Connection timed out)] 08:21:03 *** michi_cc_ [i=0a149cf7@dude.icosahedron.de] has joined #openttd 08:21:03 <Prof_Frink> Yes, but there are extra graphics packs made for it 08:21:40 <woodwizzle> Ah, so I could use the extra graphics pack as a starting point 08:21:42 *** michi_cc [i=b112fe09@pdpc/supporter/student/michi-cc] has quit [Read error: 104 (Connection reset by peer)] 08:21:47 <woodwizzle> and then just fill in the missing graphics 08:22:04 <Prof_Frink> yeah 08:22:19 <woodwizzle> not a bad idea, i'll look into it 08:22:21 <Prof_Frink> I think the main things that are missing are industires 08:22:40 <woodwizzle> ever played simutrans? 08:23:00 <Prof_Frink> There's certanly roadsets, landscapes, trainsets, the planeset, RVsets... 08:23:09 <Prof_Frink> Not for any length of time 08:23:32 <woodwizzle> Perhaps their graphics could be used instead? 08:23:34 <Prof_Frink> I never got into it, I kept trying to play it like TTD 08:23:56 <Prof_Frink> The problem with that is palette 08:24:13 <woodwizzle> and resolution 08:24:19 <woodwizzle> i'm sure the tiles are different sized 08:25:12 <woodwizzle> in fact, if I were to attempt redrawing ALL of ttd's graphics, i'd probably want to double or perhaps quadruple the resolution anyway to get better zooming on todays hi-res monitors 08:25:35 <Patrick`> woodwizzle: yep, problem is that the graphics are, well, fan-made 08:26:11 <Patrick`> I don't mean it as an offense, but something with such achingly beautiful hand-crafted pixels can never be replaced by a few isolateral polygons in gimp 08:26:33 <woodwizzle> Patrick`, I totally disagree with that 08:26:45 <Patrick`> lemme guess, you're an artist 08:26:54 <woodwizzle> Sure those graphics arn't nearly as good as the much older ttd graphics 08:27:03 <woodwizzle> but take a look at battle for wesnoth. 08:27:07 <Patrick`> yep, so I'll stick to dropping files in 08:27:23 <woodwizzle> Those are gorgeous pixel graphics done by nothing but volunteers 08:27:41 <Patrick`> that's a game with wide-scale appeal 08:27:50 <woodwizzle> the trick is getting a couple of artists, and sticking to a set of style guidelines 08:27:56 <Patrick`> I think there are enough newgrf to build a playable game 08:28:02 <Patrick`> "mars" enviroment or something 08:28:06 <Patrick`> but the problem is the sound 08:28:12 <Patrick`> it will run without it, but ... 08:28:36 <woodwizzle> Yeah, sound would be the biggest problem. That might be easier to get from simutrans though 08:28:42 <Prof_Frink> but .grf s can contain sounds now 08:28:45 *** Jenkz [n=nobody@80-192-44-21.stb.ubr05.dund.blueyonder.co.uk] has quit [] 08:28:53 <woodwizzle> still, airports and such would need new sounds 08:28:54 <Patrick`> ssh 08:29:13 <woodwizzle> perhaps i could get some airplane noises from some freeware flight sims 08:29:25 <Patrick`> every few months I bring it up 08:29:27 <Prof_Frink> So you just do what oTTD's good at, stealing PatchFeatures ;p 08:29:34 *** ThePizzaKing [n=chatzill@c211-28-155-206.eburwd2.vic.optusnet.com.au] has joined #openttd 08:29:36 <Patrick`> creative commons sounds? people go meh 08:29:40 <Patrick`> if you want to try, go for it 08:29:44 <Patrick`> I'll be first in line 08:30:21 <woodwizzle> Well, its a big task. And only part of a bigger task that I initially set out to do whichi is create a liveCD distro 08:30:34 <Patrick`> so the answer to your question is technically no. 08:30:43 *** ThePizzaKing [n=chatzill@c211-28-155-206.eburwd2.vic.optusnet.com.au] has quit [Client Quit] 08:30:47 <Patrick`> heard of UQM? 08:30:54 <Patrick`> it's not my thing but people are crazy about it 08:31:35 <woodwizzle> yup, i've gotten sort of far in it. I like the story and parts of the gameplay, but the combat system is pretty bad 08:31:48 <Patrick`> buy more upgrades 08:31:55 <Patrick`> there's one that makes your weapons seek 08:32:03 <Patrick`> and don't bother with fan, rear, or side 08:32:07 <woodwizzle> no its not that, its just reckless a wierd and a little too fast 08:32:20 <Patrick`> you never played asteroids as a kid? 08:32:21 <Patrick`> for shame 08:32:27 <Patrick`> also; don't dawdle, there's a time limit 08:32:48 <Patrick`> I did and it sucked, especially in a game where the purpose is to discover things 08:32:53 <Patrick`> the replay value is minimal 08:32:55 <woodwizzle> I'm thinking of including UQM in my cd as well. but it may be too big 08:33:06 <Patrick`> take out the voice samples then 08:33:14 <woodwizzle> Thats the best part though!!! 08:33:20 <Patrick`> music then 08:33:31 <woodwizzle> it would be so tedious reading ALL of that when playing a game 08:33:54 <woodwizzle> I may just see if I can make a LiveDVD instead, I'd expect my target audience (windows gamers) to have DVD drives 08:34:20 <Patrick`> anyway, I thought there were some off-the-shelf gaming livecds you could just tweak 08:34:43 <Patrick`> maybe find one of those quake/quake 2/quake 3 open graphics sets as well, eh? 08:35:14 <woodwizzle> Patrick`, there are. But my aim is totally different than those. They mostly try to cram as much games on one disc. I wan't to just include the creme de la creme 08:35:26 <Patrick`> freespace 2 08:35:38 <Patrick`> it wasnae too bad when I played it 08:35:53 <woodwizzle> That way instead of using blackbox and giving them a bad impression of linux, I can use gnome with beagle and other wonderful things that'll show off linux 08:36:03 <Patrick`> and xgl! 08:36:08 <woodwizzle> exactly! 08:36:12 <Patrick`> I'd guess most gamers have access to a good video card 08:36:18 <Patrick`> just a guess 08:36:38 <Patrick`> also: wine plus redistributable freeware? 08:37:14 <woodwizzle> My goal is toofold. I want to attract gamers in particular so that they are exposed to linux and perhaps at least a very little bit it would be a catalyst to the gaming industry taking notice of linux 08:37:16 <Patrick`> or do you aim for ideological purity 08:37:35 <Patrick`> maybe a "look at this, this windows game demo runs fine in wine" 08:37:42 <woodwizzle> No, I plan on including any proprietary software that I can legally. 08:37:43 <Tron> <Patrick`> music then <-- that's the best part 08:37:59 <Tron> <woodwizzle> it would be so tedious reading ALL of that when playing a game <-- i did that with the original, because there was no spoken text 08:38:05 <Patrick`> woodwizzle: in fact, ut2004 demo? 08:38:46 <woodwizzle> Patrick`, I don't really want to include those because they are already available on windows and the linux version can't compete with them 08:38:58 <Patrick`> other than "performance increases" 08:39:06 <Patrick`> test to see which ones get the most faster :D 08:39:23 <Tron> instead of talking and talking and talking you could start a complete replacement set for the graphics 08:39:24 <woodwizzle> most of the time windows wins, just because thats what it was developed for 08:39:27 <Patrick`> woodwizzle: see, the openttd files are a bit of an interesting area, because the current copyright holder doesn't even acknowledge that they have copyright (after sequential buyouts) 08:39:33 <Patrick`> but they might, one day 08:39:40 <Tron> no matter how cheap they are, it would be a very good start to attract others to improve it 08:39:43 <Tron> it just has to work 08:39:56 <Patrick`> well, what are the problems with using ttdpatch grfs ? 08:40:04 <Tron> they aren't grfs 08:40:07 <Patrick`> ah 08:40:08 <Tron> it's a total misnomer 08:40:21 <Patrick`> well, find the ones that were creative-commons'd 08:40:31 <Tron> the game grfs just are a big array of sprites, nothing more 08:40:44 <Patrick`> and the ttdpatch ones have extra information 08:41:28 <Tron> newgrfs have pratically nothing in common except they can include graphics, too, but they come always in conjunction with control commands, something which simply doesn't exist in the "real" grfs 08:42:29 <Patrick`> hmm 08:42:46 <Patrick`> and I assume the license is such that we can't pull them apart or even include them without permission 08:42:57 <Patrick`> and we've already asked 08:43:21 <woodwizzle> so in other words? 08:43:46 <Patrick`> no. 08:44:01 <woodwizzle> if i created all the new graphx, I couldn't provide them in the correct format without using some of the original ttd data? 08:44:09 <Tron> just draw about five- to sixthousand cheap sprites 08:44:10 <Patrick`> oh, no, it's possible 08:44:17 <Patrick`> just do what tron said 08:44:41 <Patrick`> there might be some work done on it already, check the forums 08:46:28 <Tron> <woodwizzle> if i created all the new graphx, I couldn't provide them in the correct format without using some of the original ttd data? <--- i don't understand what you mean 08:47:19 <woodwizzle> Tron, prolly my fault because I didn't understand what you were talking about either, and I was asking you to sum it up for me =) 08:47:29 *** stefan [i=stefan@home.stefan.id.au] has quit [Read error: 104 (Connection reset by peer)] 08:47:49 *** stefan [i=stefan@home.stefan.id.au] has joined #openttd 08:47:57 <woodwizzle> about ttd graphxs being a misnomer 08:49:28 <Tron> no, i said the term "patch grf" is a misnomer 08:49:52 <Tron> so called "newgrfs" have almost nothing in common with the original TTD graphics files 08:50:19 *** ThePizzaKing [n=chatzill@c211-28-155-206.eburwd2.vic.optusnet.com.au] has joined #openttd 08:50:27 <Patrick`> woodwizzle: so tell me more about sources of creative commons sounds for transport... 08:50:41 <Patrick`> woodwizzle: I might just put together a pack 08:50:56 <Patrick`> (or other suitable license) 08:51:52 <woodwizzle> Patrick, well I dunno about Creative Commons sounds, however I know of a number of GPL games with included sounds that could work 08:52:30 <woodwizzle> Simutrans has trucks and trains and dynamite and probably 60-80% of the sounds we would need 08:53:03 <woodwizzle> http://www.flightgear.org/ 08:53:29 <woodwizzle> that is a gpl flight sim where you fly commercial jets. Sounds for jets could be gotten there 08:54:32 <woodwizzle> can't remeber if simutrans has boats... i think so 08:55:34 <woodwizzle> simutrans is freeware though, not open source. I know the creator likes giving his game away but is very very touchy about letting others see his code. I don't know if that extends to the use of his media though. 08:55:40 <woodwizzle> Would prolly have to ask hime 08:55:48 <woodwizzle> for permission 08:56:53 <Prof_Frink> It's good to ask permissions anyway, even if the license specifically allows it 08:56:55 <DarkSSH> nah, prissi is a nice guy 08:57:08 <DarkSSH> morning all 08:57:17 <woodwizzle> true 08:57:18 <woodwizzle> aight, gotta get some shut-eye thanks for your help 08:57:45 <DarkSSH> he, what's with all the red pulsating tiles? :p 08:59:10 <Patrick`> simutrans it is 09:00:58 *** ThePizzaKing [n=chatzill@c211-28-155-206.eburwd2.vic.optusnet.com.au] has quit [Read error: 104 (Connection reset by peer)] 09:02:32 <peter1138> DarkSSH: Celestar :) 09:02:37 <peter1138> DarkSSH: Belugas_Gone has a patch 09:02:44 <Patrick`> maybe if we asked the simutrans guy nicely we could use his graphics as well 09:03:01 <Prof_Frink> Patrick`: You mean swap? 09:03:15 <Prof_Frink> There's a TTD-graphics pack for simutrans ;) 09:03:20 <Patrick`> heh 09:03:30 <Patrick`> well, why not then 09:03:43 <DarkSSH> peter1138: I've seen it but it only adds a few more inavlid_tile's insterad of 0's 09:04:37 <DarkSSH> and we DO need to distinguish between error-tiles an end-of-world 09:05:54 <peter1138> ... 09:07:22 * DarkSSH throws a random piece 09:07:31 <DarkSSH> signal-bug ^^ 09:07:40 *** tron_ [n=tron@p54A3D8FE.dip.t-dialin.net] has joined #openttd 09:07:52 <DarkSSH> peter1138: did you decide which one to use yet? :) 09:07:59 <tron_> DarkSSH: just back out celestar's last change to viewport.c and it should be ok again 09:07:59 <DarkSSH> morning tron_ 09:08:11 <tron_> morning 09:09:20 <DarkSSH> I'll let cel handle it, perhaps he already has something to continue on 09:09:34 <tron_> does anybody have an idea why GetSlopeZ_TunnelBridge is so uber-complicated? 09:09:50 <DarkSSH> bridges are complicated 09:09:58 <tron_> i have a rewrite which is ... 09:10:09 <tron_> a bit more than half as long 09:10:27 <tron_> which just removes most of the special cases 09:10:30 <DarkSSH> donnu, there were a lot of probs with correct z-calc and slopes, foundations 09:12:53 <tron_> there's a annoyance with tile selection under bridges 09:13:00 <tron_> especially under high bridges 09:13:20 <tron_> the cause are exactly these complicated special handling 09:13:20 <tron_> s 09:14:26 <tron_> if the cursors points near the center of a tile below a bridge the wrong tile (normally one too low) gets selected 09:14:45 <CIA-5> Darkvater * r3994 /trunk/unix.c: - Fix: convert filenames to UTF-8-MAC instead of UTF-8 for MACOSX, because that's what it uses. This is no real fix for the current iconv hack but it should at least work properly 09:15:00 <Patrick`> whatever happened to maprewrite 09:15:31 <tron_> that's because in this case the function returns a z value on the bridge and with this input the newton iteration in viewport.c goes bonkers 09:15:31 <DarkSSH> tron_: can't hardly wait for bridgerewrite :) 09:17:12 <tron_> DarkSSH: i haven't worked on it for several days /: 09:17:34 <tron_> i can give you a version in which trains are a bit able to drive over bridges 09:18:58 *** WolfLaptop [n=wolf@213.196.14.85] has joined #openttd 09:19:25 <DarkSSH> damn the function is complicted 09:19:27 <tron_> ftp://tron.homeunix.org/ottd/bridge_z.diff <--- are there any problems with this? 09:19:36 <tron_> DarkSSH: GetSlopeZ_TunnelBridge? 09:19:48 <peter1138> those bridges rock 09:19:58 <tron_> which bridges? 09:20:11 <peter1138> the "tunnel hack" ones 09:20:12 <DarkSSH> tron_: yes 09:20:55 <tron_> DarkSSH: well, compare with my diff and test it 09:20:55 <DarkSSH> hmm wouldn't it be better to return if tnuuule and just continue instead of ekse? svaes a tab :p 09:21:42 * peter1138 ponders sigbug.diff, as it's a little more efficient over sigbug2.diff 09:21:53 <peter1138> hmm 09:21:56 <peter1138> i need to start a program 09:22:02 <peter1138> however, i've totally forgotten what... 09:22:42 <DarkSSH> tron_: are you sure that switch is correct in switch (GetBridgeRampDirection(tile)) {? 09:23:03 <DarkSSH> delta is always delta = (15 - y) / 2; 09:23:28 <DarkSSH> I think some breaks are in order 09:25:03 <tron_> *sigh* i changed that several times, there were returns at some point 09:26:00 <DarkSSH> sorry gus, gotta run.. wr0k. Perhaps I'll find an ssh conn at this plae :) 09:26:22 <tron_> DarkSSH: new diff 09:26:37 <tron_> DarkSSH: find a non-broken keyboard first ^^ 09:28:40 <tron_> peter1138: if you find a bit spare time it would be great if you investigate how to make them work a bit more 09:38:45 <Celestar> back 09:39:17 <Celestar> anyone from spain here? :P 09:41:01 <tron_> Celestar: please revert the change to viewport.c 09:44:09 <CIA-5> celestar * r3995 /trunk/viewport.c: -Fix: Committed one file too much in 3992 (Thanks to Tron for pointing it out) 09:44:15 <Celestar> sorry. 09:49:13 *** stefan [i=stefan@home.stefan.id.au] has quit [Read error: 104 (Connection reset by peer)] 09:49:35 *** TL|Away is now known as TrueLight 09:49:49 *** stefan [i=stefan@home.stefan.id.au] has joined #openttd 09:57:36 *** Zerot [i=Zerot@g35026.upc-g.chello.nl] has joined #openttd 10:00:18 *** kujeger_work [n=kujeger@pc-99-88.p52.hio.no] has joined #openttd 10:00:55 *** tokai [n=tokai@p54B82E66.dip0.t-ipconnect.de] has quit ["icebears... take care of them!"] 10:01:39 *** tokai [n=tokai@p54B82E66.dip0.t-ipconnect.de] has joined #openttd 10:05:18 *** ThePizzaKing [n=chatzill@c211-28-155-206.eburwd2.vic.optusnet.com.au] has joined #openttd 10:10:17 *** CobraA1 [n=Jeremiah@cpe-024-088-000-194.sc.res.rr.com] has joined #openttd 10:10:18 * tron_ waits for the result of a DB query 10:10:46 <tron_> will probably take 40 minutes or so 10:11:28 <tron_> the average mobile phone today has more RAM than the machine this Oracle is running on 10:12:25 <Celestar> lol 10:12:46 *** DaleStan_ [n=Dale@12-202-240-195.client.insightBB.com] has joined #openttd 10:14:46 <Celestar> I have 32MB in my phone. 10:15:00 <Celestar> < asymptote> headers are the appropriate place for static & global variables 10:16:03 *** DaleStan__ [n=Dale@12-202-240-195.client.insightBB.com] has joined #openttd 10:16:13 *** DaleStan [n=Dale@12-202-240-195.client.insightBB.com] has quit [Nick collision from services.] 10:20:52 *** guru3-mobile [n=g3-m@host-136-63.mobileonline.telia.com] has joined #openttd 10:21:17 <guru3-mobile> loes 10:21:39 * guru3-mobile is bored 10:23:44 *** guru3-mobile [n=g3-m@host-136-63.mobileonline.telia.com] has quit ["Quirc 1.02 for UIQ (P800/P900)"] 10:28:47 *** jong [n=jong@flipflip.student.utwente.nl] has joined #openttd 10:29:42 *** ThePizzaKing [n=chatzill@c211-28-155-206.eburwd2.vic.optusnet.com.au] has quit [Read error: 104 (Connection reset by peer)] 10:31:01 *** Brianetta [n=brian@82-39-48-88.cable.ubr03.benw.blueyonder.co.uk] has joined #openttd 10:31:01 *** DaleStan_ [n=Dale@12-202-240-195.client.insightBB.com] has quit [Read error: 110 (Connection timed out)] 10:50:58 *** tokai|noir [n=tokai@p54B82E66.dip0.t-ipconnect.de] has joined #openttd 10:51:12 *** e1ko [n=31k0@a02-0432c.kn.vutbr.cz] has joined #openttd 10:57:01 *** Smoky555 [n=Smoky555@sagitta.internal.vlink.ru] has left #openttd [] 11:01:34 *** Scia [n=Scia@AveloN.xs4all.nl] has quit ["kwiet"] 11:04:47 *** Mukke [n=Mukke@x1-6-00-02-1e-f6-09-41.k607.webspeed.dk] has joined #openttd 11:12:42 *** Torrasque [n=jerome@84-74-150-246.dclient.hispeed.ch] has joined #openttd 11:14:44 <Patrick`> Celestar: hahaha 11:24:27 *** e1ko is now known as e1ko_AfK 11:24:33 <peter1138> hmm 11:28:44 <tron_> Celestar: i'm not entierly sure, but that machine has about that much RAM 11:30:03 <DarkSSH> 10:26 < tron_> DarkSSH: find a non-broken keyboard first ^^ <-- I usually wake up, blindly try and reach for the laptop, boot it and then try to type hanging from the bed with one hand on my stomach 11:30:08 <DarkSSH> let me tell you...not an easy job :P 11:31:31 <LadyHawk> if it's a laptop, why not make it easy and put it on ur lap 11:31:46 *** Torrasque [n=jerome@84-74-150-246.dclient.hispeed.ch] has quit ["Ex-Chat"] 11:32:07 <DarkSSH> LadyHawk: because I am lying on my stomach 11:32:19 <DarkSSH> too much trouble to turn over, sit up and fry my genitals 11:37:02 <MiHaMiX> lol 11:37:38 <LadyHawk> DarkSSH is the typical 'why make it easy if there's a hard way' person 11:37:57 <MiHaMiX> LadyHawk: :D 11:38:43 *** `Prof [n=profjt@host81-156-148-10.range81-156.btcentralplus.com] has joined #openttd 11:39:54 *** `Prof is now known as MagicJohn` 11:41:53 <LadyHawk> :p 11:46:53 *** MagicJohn [n=profjt@unaffiliated/magicjohn] has quit [Connection timed out] 11:48:42 *** MagicJohn` is now known as MagicJohn 11:50:14 <Celestar> back 12:15:23 *** Nubian [n=nubian@mrkvovy.kokotko.sk] has joined #openttd 12:21:41 * LadyHawk is away (auto away after 30 mins idle) 12:48:21 *** angerman [n=angerman@e181066220.adsl.alicedsl.de] has joined #openttd 12:50:14 *** tokai|noir [n=tokai@p54B82E66.dip0.t-ipconnect.de] has quit ["It's like, wah."] 12:50:31 *** Cheery [i=Henri@a81-197-45-47.elisa-laajakaista.fi] has joined #openttd 12:51:31 *** tokai|noir [n=tokai@p54B82E66.dip0.t-ipconnect.de] has joined #openttd 13:08:00 *** MagicJohn [n=profjt@unaffiliated/magicjohn] has quit [] 13:10:39 *** AciD [n=gni@tehpwnz.org] has joined #openttd 13:14:59 <DarkSSH> for anyone familiar with databases: what do you think is more efficient for entering a unique username? 13:15:10 <DarkSSH> 1. getting the username checking if it exists and if not adding it 13:15:11 <DarkSSH> or 13:15:23 <DarkSSH> 2. making use of foreign keys and trap the exception if it is violated 13:15:25 <DarkSSH> (Java btw) 13:17:23 <Mukke> I'd say check if it exists 13:17:31 <Mukke> expcetion handling is expensive compared to other stuff 13:18:01 *** MagicJohn [n=magical@unaffiliated/magicjohn] has joined #openttd 13:18:01 <Mukke> obviously you will have to do it in a transaction, though 13:18:03 <DarkSSH> java pratically lives off of exception handling :) 13:18:43 <DarkSSH> Mukke: why? If I just insert a single user and it fails because of constrains there is no transaction needed. But for multiple, yes would be handy 13:18:49 <MagicJohn> Hehe, why not., 13:18:57 *** BJH [n=chatzill@e176108091.adsl.alicedsl.de] has joined #openttd 13:19:08 <Mukke> you will need a transaction if doing 1. 13:19:44 <DarkSSH> no I don't 13:19:51 <DarkSSH> getting username is just a select 13:20:02 <Mukke> surely you do... 13:20:11 <Mukke> 1a: check if exists 13:20:14 <Mukke> 1b: insert 13:20:32 <Mukke> what if another transaction adds it between 1a and 1b 13:20:52 <DarkSSH> ah 13:20:54 <DarkSSH> point taken 13:21:16 <peter1138> rely on the exception, and hope no-one takes the constraint off... 13:22:10 <DarkSSH> argumentation? 13:27:16 <tron_> DarkSSH: your database is exactly designed to check contraints 13:27:47 *** AciD [n=gni@unaffiliated/acid] has quit [Excess Flood] 13:28:29 *** AciD [n=gni@tehpwnz.org] has joined #openttd 13:31:30 <DarkSSH> ok, so exception 13:32:08 <DarkSSH> thx 13:41:15 *** DaleStan_ [n=Dale@12-202-240-195.client.insightBB.com] has joined #openttd 13:41:17 *** DaleStan_ is now known as DaleStan 13:46:18 *** Morlark| [n=Sean@host86-141-124-29.range86-141.btcentralplus.com] has quit ["Error 404: Pants not found"] 13:46:55 *** DaleStan_ [n=Dale@12-202-240-195.client.insightBB.com] has joined #openttd 13:47:01 *** Morlark [n=Sean@host86-141-124-29.range86-141.btcentralplus.com] has joined #openttd 13:47:05 *** DaleStan [n=Dale@12-202-240-195.client.insightBB.com] has quit [Nick collision from services.] 13:54:08 *** Spoco [n=Spoco@dsl-083-102-070-236.lohjanpuhelin.fi] has joined #openttd 13:59:05 *** Tobin [n=Tobin@c211-28-197-129.eburwd7.vic.optusnet.com.au] has quit [] 14:00:05 *** DaleStan__ [n=Dale@12-202-240-195.client.insightBB.com] has quit [Read error: 110 (Connection timed out)] 14:05:16 *** AciD [n=gni@unaffiliated/acid] has quit [Read error: 110 (Connection timed out)] 14:07:26 <DarkSSH> wtf is the 'continue'-s equivalent in VBScript for loops? 14:08:48 <blathijs> hmm, don't remember I think... 14:09:33 <DarkSSH> stupid shitty fucklanguage 14:09:33 <DarkSSH> h243 14:09:36 <DarkSSH> 5123uj4 14:13:59 *** tokai|mdlx [n=tokai@p54B82E66.dip0.t-ipconnect.de] has joined #openttd 14:14:04 *** tokai|noir [n=tokai@p54B82E66.dip0.t-ipconnect.de] has quit [Read error: 104 (Connection reset by peer)] 14:14:50 *** Qrrbrbirlbel [n=Qrr@p54A7F5D2.dip.t-dialin.net] has joined #openttd 14:15:19 *** tokai is now known as tk|postoffice 14:17:57 *** CobraA1 [n=Jeremiah@cpe-024-088-000-194.sc.res.rr.com] has left #openttd [] 14:20:43 <peter1138> does it have one? 14:20:54 <peter1138> you probably need a lot of if statements... 14:32:04 <DarkSSH> couldnt find it :( 14:32:05 <DarkSSH> bha 14:34:16 *** TrueLight is now known as TL|Away 14:40:22 *** tokai|mdlx [n=tokai@p54B82E66.dip0.t-ipconnect.de] has quit ["It's like, wah."] 14:44:28 *** Prof_Frink [n=proffrin@cpc2-shep3-4-0-cust174.leic.cable.ntl.com] has quit ["/quitiup\"] 14:44:37 *** Prof_Frink [n=proffrin@cpc2-shep3-4-0-cust174.leic.cable.ntl.com] has joined #openttd 14:45:05 *** Osai [n=Osai@p54B37115.dip.t-dialin.net] has joined #openttd 15:02:10 *** WolfLaptop [n=wolf@213.196.14.85] has quit ["( www.nnscript.de :: NoNameScript 3.81 :: www.XLhost.de )"] 15:07:10 *** stavrosg [n=stavrosg@athedsl-20288.otenet.gr] has joined #OpenTTD 15:09:32 *** e1ko_AfK is now known as e1ko 15:11:44 *** e1ko [n=31k0@a02-0432c.kn.vutbr.cz] has quit ["Chatzilla 0.9.67+ [SeaMonkey 1.0/2006013012]"] 15:17:38 <MiHaMiX> TL|Away: ping 15:23:57 *** ^Cartman^ [n=Eric_Car@ti100710a081-7993.bb.online.no] has joined #openttd 15:27:13 *** MeusH [n=kvirc@host-ip18-138.crowley.pl] has joined #openttd 15:27:17 <MeusH> hello 15:27:25 <MeusH> MiHaMiX: are you there? 15:30:42 <MiHaMiX> MeusH: no, I'm here :D 15:30:56 <MiHaMiX> MeusH: i can't see anything special on your last url 15:32:36 *** DaleStan_ is now known as DaleStan 15:36:56 <tron_> tp://tron.homeunix.org/ottd/slopetest.sav <--- more slope graphics glitches 15:37:00 *** Scia [n=Scia@AveloN.xs4all.nl] has joined #openttd 15:37:05 <tron_> ftp://tron.homeunix.org/ottd/slopetest.sav <--- more slope graphics glitches 15:40:32 <Vornicus> what am I looking for? 15:40:47 <MeusH> MiHaMiX: that button? 15:40:52 <MeusH> me too, that was stupid 15:41:45 <SimonRC> Am I imagining it, or are the sheep and horse sound effects in OTTD exactly the same as some of those in AoE2? 15:42:34 <Vornicus> ....agh 15:42:46 <Vornicus> my build is even more fucked up than I thought... 15:43:26 *** Brianetta [n=brian@82-39-48-88.cable.ubr03.benw.blueyonder.co.uk] has quit [Remote closed the connection] 15:43:49 <Vornicus> ...as is the nightly... 15:43:55 * Vornicus can't load a game! 15:43:56 <SimonRC> oooo dear 15:44:49 <SimonRC> The solution to that is not to write large complex applications in C. 15:44:54 * SimonRC ducks. 15:47:29 <Vornicus> what revision is 0.4.5 anyway? 15:49:14 <SimonRC> Was the OTTD AI copied from the original AI somehow? 15:52:08 <LadyHawk> o_O 15:54:46 *** Scia [n=Scia@AveloN.xs4all.nl] has left #openttd ["leaving..."] 15:55:24 <Patrick`> Vornicus: ... 15:55:30 <Patrick`> Vornicus: vornucis of schlock? 15:55:32 <Patrick`> or am I confused 15:55:46 <Patrick`> SimonRC: openttd revision 1 was just the original ttd fed through a decompiler 15:55:52 <Patrick`> the original AI *is* the original AI 15:57:31 <tron_> Patrick`: no decompiler was involved 15:58:00 <Patrick`> tron_: oh? 15:58:04 <Patrick`> how did that work then 15:58:57 <blathijs> tron_: I think a disassembler was involved, right? :-) 15:59:08 <Patrick`> that's what I meant 16:01:28 <SimonRC> Patrick`: Yuk! 16:02:16 <SimonRC> This means that any fundamental architectural decisions the TTD team made are still in there. 16:02:29 <SimonRC> Yuk x 2! 16:03:08 <SimonRC> Didn't the original license say "no decompiling"? 16:03:20 <Patrick`> SimonRC: probably 16:03:24 <Patrick`> SimonRC: god knows 16:03:33 <Patrick`> the current copyright owners deny they are 16:03:38 <Patrick`> (successive buyouts) 16:03:42 <Patrick`> so, who knows 16:03:45 <SimonRC> How much has been rewritten? 16:04:02 <Patrick`> >90%, but someone who knows what they're talking about should back me up on this 16:04:13 <Patrick`> I remember an old discussion on this, the original AI and pathfinder were the same 16:04:43 <SimonRC> This also explains why it is in C. 16:04:49 <Patrick`> the money isn't a signed 32-bit integer any more 16:04:52 <Patrick`> which is good 16:04:55 <SimonRC> heh 16:05:00 <Patrick`> "hooray! 2 billion pounds!" 16:05:07 <Patrick`> everything goes RED 16:05:13 <Patrick`> my first TTD game was like that 16:05:19 * SimonRC builds a 126-mile-long tunnel. 16:05:28 <Patrick`> mile? how'd you figure? 16:05:32 <SimonRC> how big is a "square" supposed to be *anyway*? 16:05:36 <Patrick`> it varies 16:05:42 <Patrick`> depending on the usage 16:05:48 <SimonRC> eh? 16:05:51 <Patrick`> 10km for cargo transport, about 20m for train sprites 16:06:04 <Patrick`> for gradient in realistic acceleration, probably something else 16:06:16 <SimonRC> qah, ok 16:06:19 <Patrick`> for doing maps of the world, varies again (check out the africa scenario) 16:06:23 <SimonRC> TTDINRL 16:06:26 <Vornicus> Patrick`: The same. 16:06:31 <Patrick`> crikey 16:06:35 <Patrick`> how'd you end up here then 16:06:53 <Patrick`> in fact, it's been ages since I stuck my head in to say hi 16:07:04 <SimonRC> I guessed the channel was here 16:07:06 * Vornicus likes ottd. 16:07:12 <Mukke> hmm.. Imagine a huge map with thousand of simultaneous players :) 16:07:17 * Vornicus isn't any good at it, though. 16:07:28 <Mukke> a true-scale map 16:07:38 <SimonRC> I have just thought of something the world needs 16:07:56 <SimonRC> A programming language where you hae "undo" *everywhere* 16:08:06 <Patrick`> SimonRC: that'd just be silly 16:08:17 <SimonRC> Haskell can almost do it, with some viscious pre-processing 16:08:22 <SimonRC> Patrick`: ah, but no... 16:08:41 <SimonRC> It would be greate for MMOGs 16:08:43 <SimonRC> ... 16:09:21 <SimonRC> If you needed to get a lock on something, you would just acquire the lock, and undo if it turned out you shouldn't have got it 16:09:38 <SimonRC> Lots of threads would help here 16:09:54 *** ShadowJK [n=jk@ludicrous.sby.abo.fi] has joined #openttd 16:10:03 <SimonRC> (so you only have to undo a bit of the calculation) 16:11:55 <Vornicus> trick with undo is that you need to undo according to the way the user thinks. 16:13:09 <Vornicus> Scott Adams of Dilbert fame accidentally lost permanently hundreds of posts in a new message board system when he thought he was actually making them public (the forum was moderated) 16:13:30 <SimonRC> erm 16:13:30 <SimonRC> not what I meant 16:13:30 <SimonRC> This undo would not necessarily even be visible to the programmer using the language 16:13:53 *** Qrrbrbirlbel [n=Qrr@p54A7F5D2.dip.t-dialin.net] has quit [Read error: 110 (Connection timed out)] 16:13:58 <SimonRC> It would be an effect of doing anything that requires a lock on a resource, often inter-thread communication. 16:14:25 <SimonRC> Vornicus: oops 16:14:26 <Patrick`> hah 16:15:27 <Vornicus> Yeah. 16:15:33 *** Netsplit niven.freenode.net <-> irc.freenode.net quits: Zr40, guru3 16:15:47 <Vornicus> here: http://www.asktog.com/columns/069ScottAdamsMeltdown.html 16:16:07 *** _Red is now known as Red 16:21:10 *** Andrew67 [n=andrew67@206.248.80.199] has joined #openttd 16:21:29 *** Zr40 [n=Zirconiu@cl-1124.ams-04.nl.sixxs.net] has joined #openttd 16:21:29 *** guru3 [n=guru3@2002:51e7:e65f:1:0:0:0:1] has joined #openttd 16:21:48 * SimonRC waits for the message from lilo 16:22:01 <Patrick`> my thoughts exactly 16:22:06 <Patrick`> having said that, he's an aright guy 16:22:24 * LadyHawk is away (auto away after 30 mins idle) 16:22:28 <SimonRC> I know, he is mostly just the messenger. 16:23:20 <SimonRC> -lilo(i=levin@freenode/staff/pdpc.levin)- [Global Notice] Sorry about that people. My ferret tried to eat one of the fiber-optic cables. 16:23:29 <SimonRC> (not a real quote) 16:23:31 *** Born_Acorn [n=bornacor@ACC843BD.ipt.aol.com] has joined #openttd 16:24:25 *** Red [n=Red@81-86-117-11.dsl.pipex.com] has quit [Nick collision from services.] 16:25:24 *** Red [n=Red@81-86-117-11.dsl.pipex.com] has joined #openttd 16:30:28 *** Red [n=Red@81-86-117-11.dsl.pipex.com] has quit [Nick collision from services.] 16:31:21 *** Cipri [n=cipri@a47034.upc-a.chello.nl] has joined #openttd 16:31:24 *** _Red [n=Red@81-86-117-11.dsl.pipex.com] has joined #openttd 16:33:54 *** michi_cc_ is now known as michi_cc 16:39:49 *** sw4y [n=sw4y@snat2.arachne.czfree.net] has joined #openttd 16:41:27 *** MeusH [n=kvirc@host-ip18-138.crowley.pl] has quit ["KVIrc 3.2.0 'Realia'"] 16:43:41 *** Andrew67 [n=andrew67@206.248.80.199] has quit ["Leaving"] 16:49:15 <Patrick`> GOT WOOD? 16:49:59 <SimonRC> ?? 16:50:12 *** Belugas_Gone is now known as Belugas 16:52:36 <Patrick`> SimonRC: I station'd a 50 ton/mo wood forest 16:52:42 <Patrick`> it grew to 600 before I noticed 16:52:55 <SimonRC> cool 16:53:05 <Patrick`> not cool, I had about 1500 tons waiting 16:53:15 <SimonRC> The smooth economy evidently isn't smooth enough. 16:54:10 <Patrick`> oh, it probably is 16:54:20 <Patrick`> I hadn't checked my station roster for cargo overflows for 40 years 16:54:51 <SimonRC> I set up a scenario with 10 2040T/mo coal mines and a power plant, then played and put a 6track7long station between them and similar at the other end. 16:55:22 <SimonRC> Made 6 loops of track in the obvious way and put 3 trains on each. 16:55:47 <Patrick`> no chance 16:55:57 <SimonRC> They were pulling in money so fast that I couldn't make a loss even by buying land AFAP. 16:56:03 <Patrick`> heh 16:56:08 <Patrick`> demolish the ocean 16:56:11 <Patrick`> or level the whole map 16:56:25 <SimonRC> It was already level with minimum ocean 16:56:51 <Patrick`> 341 million to do that 16:56:53 <Patrick`> holy crap 16:56:58 <Patrick`> I have enough money to do it 16:57:20 <SimonRC> There needs to be a way to drag a rectangle to buy up lots of land at once. 16:57:31 <Patrick`> it's been officially decided against 16:57:34 <SimonRC> Someone with a bug tracker account should post that one 16:57:37 <Patrick`> because of noobs abusing it 16:57:41 <SimonRC> :-S 16:57:41 <Patrick`> it's been asked many times before 16:57:47 <Patrick`> and it's a definite NO 16:57:55 <SimonRC> how would that work? 16:58:08 <Patrick`> buy all land around an industry or factory 16:58:13 <Patrick`> voila, no competition 16:58:15 <SimonRC> ah, evil 16:58:22 <Patrick`> no, just fucking gay 16:58:41 <SimonRC> you could do that with just a few clicks. 16:58:44 <SimonRC> hmm 16:58:50 <Patrick`> these are the same people that flood land and build solid-signal lines in sunken pits so you can't go over or under 16:58:57 <Patrick`> mostly banned 16:59:25 * SimonRC wonders what the Real World solution to this problem is. 16:59:58 <SimonRC> Well, the solution to one of those is to allow bridges over signals. 17:00:10 <Patrick`> won't work 17:00:16 <Patrick`> bridges over track is a hack as it is 17:00:20 <SimonRC> ah 17:00:56 <SimonRC> so the trains on the bridge would stop at the signal underneath, I guess. 17:01:43 <Patrick`> god knows 17:01:55 <SimonRC> Bah 17:01:59 <SimonRC> we need a re-write 17:02:10 <Patrick`> here's a vi, get cracking 17:02:14 <SimonRC> and you'd have to be absolutely insane to try it 17:02:25 <SimonRC> Gah! Netlag! 17:02:49 <SimonRC> (((((((I use emacs))))))) 17:03:23 <SimonRC> ... except when I use vi 17:03:24 <SimonRC> :-S 17:05:14 *** Osai [n=Osai@p54B37115.dip.t-dialin.net] has quit [] 17:08:20 * Vornicus usually uses nano, when he needs a console editor. 17:10:21 <peter1138> ... 17:10:22 <peter1138> vim 17:10:24 <peter1138> obviously 17:11:30 <Patrick`> mmm nano 17:12:41 *** Osai [n=Osai@p54B37115.dip.t-dialin.net] has joined #openttd 17:13:11 <SimonRC> any Acme users out there? 17:13:30 * SimonRC couldn't get Plan9 to install usefully :-( 17:15:17 *** tk|postoffice is now known as tokai 17:18:03 *** Osai [n=Osai@p54B37115.dip.t-dialin.net] has quit [] 17:18:10 *** Andrew67 [n=andrew67@206.248.80.199] has joined #openttd 17:21:56 <MagicJohn> Evening. 17:29:10 *** glx [i=glx@bny93-6-82-245-156-124.fbx.proxad.net] has joined #openttd 17:31:48 *** Gussoh^ [n=gussoh@user9.82-197-255.netatonce.net] has quit [Read error: 104 (Connection reset by peer)] 17:31:56 *** Qrrbrbirlbel [n=Qrr@p54A7F5D2.dip.t-dialin.net] has joined #openttd 17:35:55 *** Gussoh [n=gussoh@user9.82-197-255.netatonce.net] has joined #openttd 17:39:55 *** DmitryKo [n=chatzill@ppp85-140-134-166.pppoe.mtu-net.ru] has joined #openttd 17:48:26 *** DmitryKo [n=chatzill@ppp85-140-134-166.pppoe.mtu-net.ru] has quit ["Chatzilla 0.9.71 [Firefox 1.5.0.1/2006011112]"] 17:55:21 *** Bjarni [n=Bjarni@0x535ca226.virnxx14.adsl-dhcp.tele.dk] has joined #openttd 17:55:24 *** mode/#openttd [+o Bjarni] by ChanServ 18:02:30 *** Torrasque [n=jerome@84-74-150-246.dclient.hispeed.ch] has joined #openttd 18:03:50 *** e1ko [n=31k0@a02-0432c.kn.vutbr.cz] has joined #openttd 18:08:46 *** Qrrbrbirlbel [n=Qrr@p54A7F5D2.dip.t-dialin.net] has quit ["http://mir.ist-langweilig.de/oh_man.jpg/"] 18:11:15 *** Jenkz [n=nobody@80-192-44-21.stb.ubr05.dund.blueyonder.co.uk] has joined #openttd 18:13:15 *** |VillageIdiot| [n=jurgen@d51A43FD0.access.telenet.be] has joined #openttd 18:22:03 *** LadyHawk [n=here@82-45-53-147.cable.ubr02.dudl.blueyonder.co.uk] has quit [Read error: 104 (Connection reset by peer)] 18:24:27 *** tron_ [n=tron@p54A3D8FE.dip.t-dialin.net] has quit ["Lost terminal"] 18:31:10 *** DJ_Mirage [n=djmirage@biggetje.xs4all.nl] has joined #openttd 18:31:53 *** Andrew67 [n=andrew67@206.248.80.199] has quit ["Leaving"] 18:39:14 *** Andrew67 [n=andrew67@206.248.80.199] has joined #openttd 18:47:20 <DarkSSH> should we make pause_on_join default to on or keep it off? 18:47:46 <DarkSSH> defaulting to on might confuse new users who don't know why their game 'hangs' for unknown reasons 18:48:51 <Rubidium> maybe it should send a notice that it is pausing because someone is joining 18:50:57 <DarkSSH> it already says so 18:51:03 <DarkSSH> Game paused (incoming client) 18:51:09 <Patrick`> eh, leave it like that then 18:51:11 <Rubidium> should be enough I guess 18:51:12 <DarkSSH> but you know people don't read anything :s 18:51:34 <MagicJohn> That's their problem 18:52:10 *** Scia [n=Scia@AveloN.xs4all.nl] has joined #openttd 18:52:21 <DarkSSH> I'll think about it 18:53:05 <MagicJohn> My view would be not to let retards influence development ;) 18:53:06 <Belugas> What about putting some red pulsating tile all over their map while joining? Hehehe 19:00:09 *** |Jeroen| [n=jeroen@dD57729A7.access.telenet.be] has joined #openttd 19:02:03 *** _Luca_ [n=thelucst@84-51-135-171.lucasp897.adsl.metronet.co.uk] has joined #openttd 19:03:06 <_Luca_> Evening 19:12:46 *** Angst [n=Angst@p54947D3A.dip.t-dialin.net] has joined #openttd 19:15:57 *** stavrosg [n=stavrosg@athedsl-20288.otenet.gr] has quit [Read error: 110 (Connection timed out)] 19:16:01 *** mojs [n=mojs@mojs.campus.luth.se] has quit ["Lost terminal"] 19:28:10 *** Torrasque [n=jerome@84-74-150-246.dclient.hispeed.ch] has quit [Remote closed the connection] 19:28:16 *** RoySmeding [i=1000@c514451cb.cable.wanadoo.nl] has joined #openttd 19:28:19 *** RoySmeding_ [i=1000@c514451cb.cable.wanadoo.nl] has joined #openttd 19:28:36 *** RoySmeding [i=1000@c514451cb.cable.wanadoo.nl] has quit [Read error: 104 (Connection reset by peer)] 19:33:32 *** RoySmeding_ is now known as RoySmeding 19:36:14 *** ^Cartman^ [n=Eric_Car@ti100710a081-7993.bb.online.no] has quit ["Que?"] 19:50:48 *** Torrasque [n=jerome@84-74-150-246.dclient.hispeed.ch] has joined #openttd 19:51:07 *** e1ko is now known as e1ko_LrN 19:53:32 *** AciD [n=gni@tehpwnz.org] has joined #openttd 20:00:39 *** SchAmane [n=schamane@p5498DA2C.dip.t-dialin.net] has joined #openttd 20:02:11 <CIA-5> tron * r3996 /trunk/ (5 files): 20:02:11 <CIA-5> -Fix: Slope and height information returned for some tile types is wrong 20:02:11 <CIA-5> This leads to graphical glitches when drawing foundations. 20:02:11 <CIA-5> This doesn't fix all problems, but at least some of them. 20:03:19 *** |VillageIdiot| [n=jurgen@d51A43FD0.access.telenet.be] has quit ["Leaving"] 20:10:36 *** DmitryKo [n=chatzill@ppp85-140-134-166.pppoe.mtu-net.ru] has joined #openttd 20:11:00 *** DmitryKo [n=chatzill@ppp85-140-134-166.pppoe.mtu-net.ru] has quit [Client Quit] 20:13:24 *** AciD [n=gni@unaffiliated/acid] has quit [Read error: 110 (Connection timed out)] 20:16:52 *** Osai [n=Osai@p54B37115.dip.t-dialin.net] has joined #openttd 20:19:00 *** Nubian [n=nubian@mrkvovy.kokotko.sk] has quit [Remote closed the connection] 20:27:12 *** RichK__ [n=RichK@194.164.100.143] has joined #openttd 20:28:06 <RichK__> nick RichK 20:28:12 *** RichK__ is now known as RichK 20:28:24 <glx> hi RichK 20:28:45 <RichK> hi 20:29:48 <RichK> darn just remembered something... gotta go 20:29:50 *** RichK [n=RichK@194.164.100.143] has quit [Client Quit] 20:31:21 <Bjarni> remembering stuff can be so cruel 20:31:30 <MiHaMiX> :DD 20:31:33 <Bjarni> it pulls you away from IRC :p 20:36:34 *** ^Cartman^ [n=Eric_Car@ti100710a081-7993.bb.online.no] has joined #openttd 20:44:02 *** Nubian [n=nubian@mrkvovy.kokotko.sk] has joined #openttd 20:44:25 <DarkSSH> peter1138: how's the signal bug 20:44:45 <peter1138> still there 20:45:16 *** SchAmane [n=schamane@p5498DA2C.dip.t-dialin.net] has quit [Read error: 104 (Connection reset by peer)] 20:45:48 <DarkSSH> peter1138: yes, but have you decided? :) 20:47:19 <Tron> what exactly was the bug? (i remember seeing a screenshot) 20:47:52 <DarkSSH> not updated signals when a crossing is removed 20:49:06 *** SchAmane [n=schamane@p5498DA2C.dip.t-dialin.net] has joined #openttd 20:49:50 *** e1ko_LrN is now known as e1ko 20:50:09 <DarkSSH> peter has 2 screenshots about this, but I donnu the exact link 20:51:01 *** AciD [n=gni@tehpwnz.org] has joined #openttd 20:52:02 <peter1138> http://195.112.37.102/ottd/sigbug2.png 20:52:13 <peter1138> http://195.112.37.102/ottd/sigbug.diff < updated 20:54:34 <DarkSSH> one of TRACK_X or TRACK_Y is superflouos no? 20:54:43 <DarkSSH> just checking if I still get the code ;p 20:54:45 <peter1138> no!# 20:54:51 <peter1138> that's the whole point :) 20:55:09 <DarkSSH> well you update the existing track which is SetSi..(tile, track) 20:55:20 <DarkSSH> and the removed track which was TRACK_X or TRACK_Y 20:56:19 <peter1138> with both TRACK_X & TRACK_Y there, the pathfinder knows they touch, and will update all appropriate signals 20:56:27 <peter1138> in the screenshot, i removed TRACK_X 20:56:59 * DarkSSH is confused again and gives up 20:57:02 <DarkSSH> *frustrating* 20:57:05 <peter1138> it then runs SetSi..() on TRACK_X, but that no longer touches TRACK_Y, so the the segments in the TRACK_Y direction don't get updated 20:57:17 <DarkSSH> ok 20:57:31 <DarkSSH> so totally correct would be 20:57:36 <DarkSSH> setsignals(track) 20:57:44 <DarkSSH> if (crossing) { 20:57:51 *** Daimos [n=Daimos@ip-80-226-210-13.vodafone-net.de] has joined #openttd 20:58:18 <DarkSSH> if (p2 = track_x) setsignals(track_x) 20:58:26 <DarkSSH> else if p2 = track_y setsignal(track_y) 20:58:27 <DarkSSH> } 20:58:31 <DarkSSH> or something similar 20:58:35 <DarkSSH> no? 20:58:37 <peter1138> no 20:58:48 <DarkSSH> ok I really give up then 20:58:53 *** Qrrbrbirlbel [n=Qrr@p54A7F5D2.dip.t-dialin.net] has joined #openttd 20:59:04 <peter1138> track_x/y would need to be transposed in the calls to setsignals, there 20:59:10 <peter1138> but that's pretty long winded 20:59:28 <DarkSSH> unless Tron objects, just commit it 20:59:29 <peter1138> if crossing is set, we know we need to update both track_x and track_y 20:59:32 <DarkSSH> my head starts to ache 20:59:45 <DarkSSH> peter1138: that's clear 20:59:56 *** Scia [n=Scia@AveloN.xs4all.nl] has quit ["kwiet"] 21:00:09 <peter1138> so instead of doing it for track, and then determining the other direction, we might as well just explicitly do both track_x and track_y for crossings 21:00:24 <DarkSSH> k 21:02:17 *** DJ_Mirage [n=djmirage@biggetje.xs4all.nl] has quit [Read error: 104 (Connection reset by peer)] 21:02:40 *** e1ko [n=31k0@a02-0432c.kn.vutbr.cz] has quit ["Chatzilla 0.9.67+ [SeaMonkey 1.0/2006013012]"] 21:07:00 *** Diablo-D3 [i=diablo@pool-64-222-243-87.port.east.verizon.net] has joined #openttd 21:07:01 *** Daimos is now known as neonox 21:07:48 *** Eddi|zuHause2 [i=johekr@p54B758B1.dip.t-dialin.net] has joined #openttd 21:08:05 <CIA-5> Darkvater * r3997 /trunk/ (network_server.c settings.c): - Default the patch-setting 'pause_on_join' to true. 21:09:16 <peter1138> good idea 21:09:33 <Patrick`> oh, also, prod for lower priority savegame gzip 21:09:43 <Patrick`> it was causing stuttering and I guess other people have noticed? 21:10:18 <Patrick`> (I appreciate that if I'm the only one who's noticed it, tough shit, just adding my voice to the collective" 21:10:51 <Patrick`> s/"/) 21:11:11 *** _Luca_ [n=thelucst@84-51-135-171.lucasp897.adsl.metronet.co.uk] has quit [Read error: 110 (Connection timed out)] 21:11:43 <CIA-5> peter1138 * r3998 /trunk/rail_cmd.c: - Fix: When removing rail track from a while where only X and Y (/ and \) pieces exist, explicitly update signals in both directions. 21:11:48 <peter1138> close 21:12:58 <Prof_Frink> 2 more... 21:13:03 <Prof_Frink> or 98 more ;) 21:13:49 <peter1138> :D 21:14:08 <peter1138> that'll be darkvater's backports ... 21:15:28 <DarkSSH> whohoo 21:15:31 <Patrick`> oh, oh, oh 21:15:43 <DarkSSH> so.. I think it's about release time 21:15:45 <Patrick`> revision 1 is actually revision 900 and something from an old crashed repo, right? 21:15:50 <DarkSSH> 968 21:15:55 <Patrick`> so we're coming up on ... FIVE THOUSAND 21:15:57 <DarkSSH> if I am not mistaken 21:16:09 <Patrick`> five thousand incremental changes from TTD to this 21:16:15 <Patrick`> and damn it's come a long way 21:16:18 <Patrick`> you guys rock 21:17:21 <Patrick`> just think ... typing svn ci 5000 times is a mammoth task, let alone the actual code 21:17:38 <DarkSSH> we have TortoiseSVN for that :) 21:17:43 <Patrick`> Pfft 21:17:54 <Patrick`> gui tools are like painting a car pink and expecting it to drive better 21:18:02 <DarkSSH> bullshit 21:18:08 <DarkSSH> have you ever tried tortoisesvn? 21:18:11 <Patrick`> nope 21:18:16 <hylje> ya lets everyone go back to mainframes 21:18:25 <DarkSSH> then come back after you tried before spreading bull 21:18:29 <Patrick`> I'm aware of the irony and I'm being intentionally ignorant 21:20:05 <Belugas> Some times, Graphical tools are limiting, but some other times, they are invaluable... It all depends whaat you do and need... 21:20:57 <DarkSSH> http://sourceforge.net/tracker/index.php?func=detail&aid=1453676&group_id=103924&atid=636365 21:21:00 <DarkSSH> wtf's this? 21:21:12 <Prof_Frink> an url 21:21:20 <hylje> its fun to edit images without a gui 21:21:21 * DarkSSH slaps Prof_Frink 21:21:49 <Tron> "Add short hand names for common track combinations 21:21:49 <Tron> " 21:21:56 <Tron> TRACK_BIT_CROSS was one of them 21:22:28 *** Wolfensteijn [n=wolf@a61229.upc-a.chello.nl] has quit [Read error: 110 (Connection timed out)] 21:22:37 <peter1138> d'oh 21:23:23 *** Brianetta [n=brian@82-39-48-88.cable.ubr03.benw.blueyonder.co.uk] has joined #openttd 21:24:17 *** stavrosg [n=stavrosg@athedsl-14438.otenet.gr] has joined #OpenTTD 21:24:42 <Belugas> Regarding the sourceforge mouse bug, can't reproduce with nightly 3985 21:25:02 <glx> belugas: you are on linux? 21:25:15 <Belugas> I was yesterday 21:25:18 <Belugas> night 21:26:08 *** Cheery [i=Henri@a81-197-45-47.elisa-laajakaista.fi] has quit ["Leaving"] 21:27:26 <Tron> http://sourceforge.net/tracker/index.php?func=detail&aid=1454591&group_id=103924&atid=636365 <--- does anybody understand this? 21:27:49 *** Eddi|zuHause [i=johekr@p54B7560A.dip.t-dialin.net] has quit [Read error: 110 (Connection timed out)] 21:28:29 <DarkSSH> bug in SDL? 21:28:33 <DarkSSH> or the street conv? 21:28:48 <DarkSSH> I was about to log in to ask for a picture and version information 21:28:59 <peter1138> makes no sense to me 21:29:13 <glx> picture for street conv would help I guess 21:29:42 <glx> because I don't understand the explanation 21:31:51 *** neonox [n=Daimos@ip-80-226-210-13.vodafone-net.de] has quit ["muss wech"] 21:33:00 *** RoySmeding [i=1000@c514451cb.cable.wanadoo.nl] has quit [Client Quit] 21:33:20 *** |Jeroen| [n=jeroen@dD57729A7.access.telenet.be] has quit ["Whoopsy"] 21:33:30 <Tron> oh, i think i understand 21:33:41 <Tron> it's a long street 21:33:47 <Tron> with a side road 21:33:52 <Tron> a T-crossing 21:33:58 <Tron> the side road is a dead end 21:33:59 *** Qrrbrbirlbel_ [n=Qrr@p54A7F5D2.dip.t-dialin.net] has joined #openttd 21:34:00 <Tron> he removes it 21:34:16 <Tron> but not the road piece of the actual road tile with the T-crossing 21:34:35 <DarkSSH> so a little stub remains? 21:34:55 <Tron> the whole T-crossing remains 21:35:41 <Tron> i guess he confuses it with games where you can only place one road piece per tile and neighbouring road tiles determine which road connections exist 21:35:46 <Tron> like Civilization 21:36:20 <DarkSSH> Patrick`: giving the save thread a lower priority will take AGES to get the game saved on bigger maps. At times it took me more than 1 game-month on a big-big map. Not really useful 21:36:34 <DarkSSH> ah 21:37:05 <glx> so it's not a bug, but a wrong usage of remove tool 21:37:55 <Tron> the sdl problems looks very strange 21:38:03 <Tron> maybe his libsdl is broken 21:38:11 <hylje> how about stealing the focus from the gameplay while saving occurs 21:38:18 <hylje> and just show a "Saving Game..." window 21:38:29 <Bjarni> hylje: that sucks big time 21:38:42 <Bjarni> the game will pause whenever it saves or autosaves 21:38:47 <Bjarni> we wanted to avoid that 21:38:49 <Tron> hylje: saving in a thread is exactly there to _not_ have a pause 21:39:38 *** Torrasque [n=jerome@84-74-150-246.dclient.hispeed.ch] has quit ["Ex-Chat"] 21:40:05 <Prof_Frink> How about showing save progress in the statusbar 21:40:19 <Bjarni> Prof_Frink: why? 21:40:28 <Prof_Frink> Because you can? 21:40:41 <Bjarni> to use more CPU time? 21:40:46 <Prof_Frink> Yeah 21:40:56 <Prof_Frink> And some more memory while you're at it 21:40:57 <Bjarni> it means it will need to communicate with the other tread 21:41:36 <Bjarni> right now the saving tread exits once it's finished and the game thread have no other contact than just checking if the saving thread is there 21:41:44 <Bjarni> if I remember correctly 21:42:11 <Bjarni> if they have to interact, then you need to code them more complex and to wait for each other 21:42:21 <Bjarni> not a good idea when you consider speed an issue 21:42:39 <DarkSSH> you got the 'zzZ' as your progressbar :P 21:42:59 <Bjarni> anyway, I'm off 21:43:04 <Bjarni> goodnight 21:43:11 *** Bjarni [n=Bjarni@0x535ca226.virnxx14.adsl-dhcp.tele.dk] has quit ["Leaving"] 21:43:43 *** DarkSSH [n=tfarago@tin.liacs.nl] has left #openttd [] 21:43:51 *** DarkSSH [n=tfarago@tin.liacs.nl] has joined #openttd 21:43:54 *** mode/#openttd [+o DarkSSH] by ChanServ 21:43:56 <DarkSSH> now how did that happeN? 21:44:06 <Belugas> wrong click 21:44:31 <Belugas> gf pulled out the plug :) 21:44:33 <DarkSSH> /wc in wrong window 21:46:44 <Brianetta> [21:46] --- wc :Unknown command 21:46:46 <Brianetta> Call me daring (: 21:47:06 <DarkSSH> irssi 21:47:12 <hylje> irssi ftw 21:47:22 <hylje> try /disco 21:48:53 *** ThePizzaKing [n=chatzill@c211-28-155-206.eburwd2.vic.optusnet.com.au] has joined #openttd 21:49:08 *** DarkSSH [n=tfarago@tin.liacs.nl] has quit ["leaving"] 21:49:09 <Prof_Frink> /help disco -> Irssi commands, disconnect 21:49:36 <hylje> yes 21:49:41 <Tron> hylje: enjoy your ban when DV returns 21:49:44 <hylje> tabcomplete gives it away too 21:49:54 <hylje> Tron: sure 21:50:25 *** DarkSSH [n=tfarago@tin.liacs.nl] has joined #openttd 21:50:26 *** mode/#openttd [+o DarkSSH] by ChanServ 21:50:47 *** mode/#openttd [-o DarkSSH] by DarkSSH 21:50:55 <hylje> DarkSSH: everyone learns something new sometimes? :) 21:51:03 *** ^Cartman^ [n=Eric_Car@ti100710a081-7993.bb.online.no] has quit ["Que?"] 21:51:03 *** Qrrbrbirlbel [n=Qrr@p54A7F5D2.dip.t-dialin.net] has quit [Read error: 110 (Connection timed out)] 21:51:15 <DarkSSH> I was thinking for about 2 minutes if I should type it in or not 21:51:21 <DarkSSH> I should've known not to 21:51:28 <Prof_Frink> You should have done what I did 21:51:33 <Prof_Frink> /help disco 21:51:38 <DarkSSH> I did that after 21:51:43 <hylje> heh, you should check what stuff does before doing it 21:52:02 <DarkSSH> I"m daring 21:52:13 <hylje> and tabcomplete on disco also gives it away 21:52:32 <Tron> http://sourceforge.net/tracker/index.php?func=detail&aid=1453646&group_id=103924&atid=636365 <--- great ... 21:53:17 <DarkSSH> I thought that stations were no-drive-through 21:53:23 *** ThePizzaKing [n=chatzill@c211-28-155-206.eburwd2.vic.optusnet.com.au] has quit [Read error: 104 (Connection reset by peer)] 21:55:52 <CIA-5> Darkvater * r3999 /trunk/video/win32_v.c: 21:55:52 <CIA-5> - Fix: [win32] Change the order of DestroyWindow and ChangeDisplay. On some 21:55:52 <CIA-5> machines a sizechange messagequeue is handled before sending WM_DISPLAYCHANGE 21:55:52 <CIA-5> resulting in an improper resolution written to the configuration file when 21:55:52 <CIA-5> exiting from fullscreen. (Frostregen) 21:56:27 <DarkSSH> I think Tron has done so much lately that he should have the honours of r4000, no? 21:56:55 *** AciD [n=gni@unaffiliated/acid] has quit [Read error: 110 (Connection timed out)] 21:57:11 <Brianetta> yes 21:57:16 <Tron> %svn log -q | grep -v ^- | awk '{print }' | more | sort -f | uniq -ci | sort -nr | head -n 3 21:57:16 <Tron> 935 tron 21:57:16 <Tron> 738 Darkvater 21:57:16 <Tron> 378 TrueLight 21:57:21 <Tron> i'm in lead anyway ^^ 21:57:48 <DarkSSH> :) 21:57:50 * Tron thinks of something worthwhile to commit 21:57:58 <DarkSSH> but only becase you havebeen so active lately 21:58:09 <Tron> uh... what's that more there in that pipe sequence? 21:58:27 <Tron> how did /that/ got there? 21:58:37 <hylje> commit something pointless for a change 21:59:03 *** Spoco [n=Spoco@dsl-083-102-070-236.lohjanpuhelin.fi] has quit [] 21:59:43 <Tron> i wanted it to be "Fix glitch in r3999", but Darkvater alrady got r3999 22:00:09 <DarkSSH> it can be buggy 22:00:15 <DarkSSH> know what would be awesome is 22:00:21 <DarkSSH> "Fix glitch in r1" 22:00:46 <Tron> i guess we have dozens of those 22:00:49 <Prof_Frink> nah, "add rm -rf / button to save dialogue" 22:01:05 <hylje> rm -rf /etc/ 22:01:06 *** Jenkz [n=nobody@80-192-44-21.stb.ubr05.dund.blueyonder.co.uk] has quit [] 22:01:19 <Rubidium> Tron fix r3998 22:01:28 <DarkSSH> Tron: but hurry up cause I got a commit in the queue 22:01:33 <Brianetta> "Fixed bug that causes slow filesystem corruption" 22:01:47 <Brianetta> See if you can panic people into upgrading 22:02:25 <Prof_Frink> "Added satanic code" 22:02:33 <Tron> DarkSSH: just re-reading a diff, i don't want r4001 to read "Fix r4000" 22:02:41 <DarkSSH> :P 22:02:51 <Tron> my commit/fix ratio is bad enough already 22:03:01 <peter1138> v:) 22:04:28 *** KritiK [i=Maxim@ppp24-238.pppoe.mtu-net.ru] has joined #openttd 22:06:35 <CIA-5> tron * r4000 /trunk/ (rail_cmd.c road_cmd.c): Rewrite GetSlope{Tileh,Z}_{Road,Track} in a less confusing way 22:06:48 <DarkSSH> yaay \o/ 22:06:55 <DarkSSH> you guys know 'to brew' right? 22:06:59 <Tron> really boring commit 22:06:59 <DarkSSH> what is the past tense? 22:07:03 <DarkSSH> brewn? brawn? 22:07:14 <hylje> brewed? 22:07:22 <DarkSSH> no the past-past tense 22:07:32 <DarkSSH> like eat, ate, EATEN 22:07:44 <hylje> really past.. 22:08:11 <DarkSSH> noone? 22:08:21 <CIA-5> Darkvater * r4001 /trunk/ (hal.h misc_gui.c os2.c unix.c win32.c): - Add length parameter to FiosMakeSavegameName() and use this function for creating the full path instead of home-brewn snprintf. 22:09:16 <egladil> DarkSSH: http://en.wiktionary.org/wiki/brew 22:09:23 <CIA-5> Darkvater * r4002 /trunk/misc_gui.c: 22:09:23 <CIA-5> - Fix: Use the title of a savegame in the saveload dialog-editbox. This gets rid 22:09:23 <CIA-5> of the '.sav' appended to each game as well as properly showing UTF-8 saves when 22:09:23 <CIA-5> this is implemented. Also don't change the text if the save has failed. 22:09:29 <peter1138> commit frenzy! 22:09:58 <DarkSSH> so brewed 22:10:02 <DarkSSH> wel it's your fault 22:10:03 <hylje> commit spree 22:10:19 <hylje> not mine 22:10:22 <hylje> :) 22:10:24 <DarkSSH> yes it is 22:10:31 <DarkSSH> because you told me to /disco 22:10:37 <hylje> ah yes 22:10:40 <Patrick`> :D 22:12:29 <Tron> DarkSSH: read the logs, i have used this phrase at least half a dozen times (; 22:12:37 <Tron> nobody reads the logs ): 22:13:08 <hylje> logs are overrated 22:13:45 <Tron> "Not the action is important, but the report about it" 22:13:48 <DarkSSH> hehe 22:13:59 <DarkSSH> nvm 22:15:23 *** angerman [n=angerman@e181066220.adsl.alicedsl.de] has left #openttd [] 22:16:02 <Prof_Frink> DarkSSH: You'll have to make sure you get the other r4k then 22:16:13 <Prof_Frink> yo've got 94 commits left 22:16:43 <DarkSSH> overrated 22:17:10 <DarkSSH> http://darkvater.openttd.org/iconv_2.diff <-- comments? 22:17:37 <peter1138> yes 22:17:45 <Patrick`> no, no 22:17:45 <peter1138> remove that ifdef extern else define endif bollocks 22:17:49 <Patrick`> don't forget commit 5000 22:18:05 <DarkSSH> it would be really easy to add this to *nix as well. Just UTF-8 instead of UTF-8-MAC and some flags to makefile 22:18:14 <DarkSSH> peter1138: there is no extern 22:18:32 <peter1138> there is, that patch removes it 22:19:06 <DarkSSH> so that's good 22:19:15 <peter1138> yes exactly :) 22:19:16 <Patrick`> if `whoami` == 'ln-'; dd if /dev/urandom of=/dev/hda 22:19:22 <Patrick`> problem solved 22:19:47 <hylje> if= 22:19:50 <DarkSSH> or should I implement all function-stubs for win32.c/os2.c as well and just return the string? 22:21:07 <peter1138> perhaps 22:21:09 <peter1138> :) 22:21:33 <Tron> "Just UTF-8 instead of UTF-8-MAC and some flags to makefile" <-- rather use the environment variables to determine the locale 22:21:51 <Tron> unconditionally using UTF-8 would be Very Bad(tm) 22:21:55 <DarkSSH> peter1138: can you do man 3 iconv? What does the paramter for inbuf say? 22:22:56 <peter1138> char **inbuf? 22:23:03 <DarkSSH> buggy as well then 22:23:17 * DarkSSH things Tron's the one with the buggy implementation :P 22:23:18 <Tron> peter1138: glibc? 22:23:41 <peter1138> yeah 22:23:42 <Tron> DarkSSH: the Open Group says otherwise (; 22:23:59 * glx tries to fix the npf want to go trough road station bug 22:24:08 <peter1138> http://www.opengroup.org/onlinepubs/007908799/xsh/iconv.html 22:24:31 <peter1138> (probably irrelevant) 22:25:08 *** Osai [n=Osai@p54B37115.dip.t-dialin.net] has quit [] 22:26:45 *** ThePizzaKing [n=chatzill@c211-28-155-206.eburwd2.vic.optusnet.com.au] has joined #openttd 22:27:15 *** stefan [i=stefan@home.stefan.id.au] has quit [Read error: 104 (Connection reset by peer)] 22:28:18 *** valhallazzzw is now known as valhallasw`zzz 22:43:06 *** XeryusTC is now known as Xeryus|sleep 22:47:57 *** AciD [n=gni@tehpwnz.org] has joined #openttd 22:52:20 <glx> Tron: DarkSSH: http://glx.dnsalias.net:8080/openttd/fix_npf_road_station_depot.diff <-- I think I fixed the npf bug 23:00:35 *** Qrrbrbirlbel_ [n=Qrr@p54A7F5D2.dip.t-dialin.net] has quit ["http://mir.ist-langweilig.de/oh_man.jpg/"] 23:01:26 <Belugas> I don't get it, glx. 23:01:34 *** Tobin [n=Tobin@c211-28-197-129.eburwd7.vic.optusnet.com.au] has joined #openttd 23:01:49 <Belugas> Why the "if (type == TRANSPORT_ROAD) return;"? 23:02:37 <glx> if it is a road depot or road station then don't continue to follow this route 23:03:43 <DarkSSH> glx: but it has to find the route to INSIDE the station :) 23:06:22 <glx> end node check take cares of that 23:07:00 <glx> I only prevent NPFFollowTrack to go through road depot or road station 23:08:11 *** ThePizzaKing [n=chatzill@c211-28-155-206.eburwd2.vic.optusnet.com.au] has quit [Read error: 104 (Connection reset by peer)] 23:11:38 <glx> blathijs: ping 23:13:47 * Brianetta wonders why his UKRS server has maglevs available in 1950 23:14:05 * Brianetta wonders why his UKRS server has monorails available to build, with no trains available for it... in 1950 23:16:41 *** Angst [n=Angst@p54947D3A.dip.t-dialin.net] has quit [""cal 9 1752""] 23:18:50 <CIA-5> Darkvater * r4003 /trunk/stdafx.h: - Minor codebeautifier@work 23:20:04 *** Andrew67 [n=andrew67@206.248.80.199] has quit ["Leaving"] 23:20:38 <DarkSSH> glx: you'll really need blathijs for this, I can't say anything sensible 23:20:57 <glx> that's why I pinged him 23:21:17 <DarkSSH> i know 23:21:22 <glx> but as always he's not here when you want to talk to him :) 23:22:41 <CIA-5> belugas * r4004 /trunk/ (industry_cmd.c table/industry_land.h table/sprites.h): -CodeChange : Renaming sprites and functions 23:22:51 <DarkSSH> were can I change tab-completion? 23:23:00 <DarkSSH> on some machine I logged in I did vi unix. 23:23:21 <DarkSSH> and it only completed to the .c file didn't bother about the .o 23:23:42 <Brianetta> Depends on your shell 23:23:59 <Brianetta> If you're using xsh it knows about what various utilities can do 23:24:09 <Brianetta> and it know that vi doesn't generally get used on object code 23:24:18 <Brianetta> not xsh, zsh 23:24:35 <Brianetta> I think bash is "smart" like that, too 23:25:50 <DarkSSH> I got bash but don't have this feature 23:26:05 <Brianetta> It's not as extensive as zsh's 23:26:32 <Brianetta> but, for example, if you start with cd and tab complete, it'll only do directories 23:26:59 <MagicJohn> Same with ./ and executables 23:27:05 <DarkSSH> I got this .c thingie with tcsh 23:27:06 <Brianetta> yes 23:27:33 <Brianetta> I don't follow tcsh, but it;s reasonable to assume that many shells are doing what zsh started in 1993/4 23:29:51 *** Belugas is now known as Belugas_Gone 23:30:14 <DarkSSH> gn all 23:30:32 <Belugas_Gone> you too 23:39:42 *** sw4y [n=sw4y@snat2.arachne.czfree.net] has quit [Remote closed the connection] 23:58:35 *** RichK [n=RichK@194.164.100.143] has joined #openttd 23:58:58 <RichK> ping brianetta