Config
Log for #openttd on 13th September 2006:
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04:55:17  <roboboy> !stats
04:55:18  <_42_> roboboy: http://devs.openttd.org/~truelight/stats/openttd.html
04:55:40  <SpComb> Logs: http://zapotek.paivola.fi/~terom/logs/openttd
04:55:40  <roboboy> !logs
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05:46:10  <PandaMojo> I'm sad, am I?
05:47:23  <roboboy> what makes you say that
05:47:25  <CIA-2> miham * r6445 /trunk/lang/catalan.txt:
05:47:25  <CIA-2> WebTranslator2 update to 2006-09-13 07:46:55
05:47:25  <CIA-2> catalan - 57 changed by arnaullv (57)
05:47:50  <PandaMojo> roboboy: "PandaMojo seems to be sad at the moment: 6.5% lines contained sad faces. :(" - from the !logs
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07:56:29  <Darkvater> morning
07:57:10  <peter1138> hi
07:58:11  <Darkvater> I read ADSL is working? I'm surprised
07:58:21  <Darkvater> albeit pleasantly :)
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07:59:12  <peter1138> heh
08:01:17  <peter1138> i updated the 2cc stuff again last night
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08:03:41  <Darkvater> many conflicts?
08:04:11  <peter1138> no
08:04:51  <Darkvater> good :)
08:05:22  <peter1138> 22KB though :/
08:06:16  <peter1138> though i suppose it does add quite a lot... saveload, gui, a bit of actual logic...
08:06:31  <Tron_> <Darkvater> I read ADSL is working? I'm surprised <--- it's just pretending and waiting to die horribly in a critical moment
08:06:34  <Darkvater> well you don't get something for nothing
08:06:39  <Darkvater> peter1138: how big is utf?
08:10:19  <peter1138> Tron_: nooo!
08:10:31  <peter1138> Darkvater: unknown, heh
08:11:05  <mikk36> peter1138, what shitty isp is it that u're blaming ?
08:11:16  <Darkvater> BT ;p
08:11:56  <mikk36> +
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08:16:08  <mikk36> ?
08:16:54  <peter1138> what?
08:17:21  <mikk36> "BT"
08:18:33  <peter1138> what about them?
08:21:59  <mikk36> this is the full name ?
08:27:47  <peter1138> ...
08:27:47  <peter1138> yes
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08:28:47  <Darkvater> mikk36: ?
08:29:05  <mikk36> ah nothing :)
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08:36:11  <Darkvater> BT is British Telecom
08:36:52  <mikk36> ok then :)
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08:40:51  <peter1138> well, except they renamed to BT
08:41:16  <mikk36> and i'm correct if they're the biggest there ?
08:41:26  <mikk36> if i say that they're the biggest there*
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08:43:46  <Darkvater> peter1138: you're saying there's only the abbreviation? Nothing else?
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08:48:38  <peter1138> officially they are "British Telecommunications Plc" but "BT" is their trading name
08:49:27  <Sacro> heh, wish we could get them here
08:49:52  <peter1138> mikk36: Tthey are a near monopoly on ADSL connections, but not ADSL ISPs. Then there are cable providers...
08:50:12  <Sacro> just not in and around Hull
08:50:13  <SpComb> Logs: http://zapotek.paivola.fi/~terom/logs/openttd
08:50:13  <Sacro> !logs
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08:57:33  <Darkvater> same as in Holland
08:57:38  * Darkvater very much dislikes KPN
08:58:06  <Darkvater> so he just picked cable, from the monopolist there :'
08:58:25  <Sacro> KC have been in this area for over 100 years
08:58:39  <Sacro> and when the telephone system got nationalised, they refused to sell out
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09:07:36  <peter1138> http://news.bbc.co.uk/1/hi/england/beds/bucks/herts/5338184.stm < very near where i used to live o_O
09:08:49  <Sacro> there was a stabbing in Hull on new years eve 2000, and me an some mates where about 100 yards away getting some chips from a takeaway. didnt even notice it
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09:30:28  <tormentum> evening all
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10:12:35  <peter1138> tum te tum
10:13:24  <Darkvater> yeah, it is silent today
10:16:00  * Sacro watches the tumbleweed go past
10:16:48  <peter1138> so, http://fuzzle.org/o/2cc20060913.diff
10:17:01  <peter1138> more comments / improvements required
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10:22:54  <Darkvater> valuables are passanger wagons? never knew
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10:25:36  <Darkvater> what's the widget magic in case9,10,11,12?
10:25:46  <Sacro_> guessing ill timeout soon
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10:28:35  <Darkvater> peter1138: ^
10:35:37  <Maedhros> peter1138: i guess the first screen is used for selecting generic liveries, but wouldn't it be better to use the manager icon than the station icon?
10:36:58  <Darkvater> anyone got a pic of the gui?
10:38:24  <Sacro> bah, i need VNC access to an XP machine
10:38:44  <Sacro> seeing as the dell site doesnt work under ff or ie6 on linux
10:39:05  <Maedhros> Darkvater: http://dev.gentoo.org/~maedhros/openttd/2cc_gui.png
10:39:15  * Maedhros has got to stop abusing his gentoo dev-space...
10:40:03  <Darkvater> aah, what does the station do?
10:40:20  <Darkvater> or that would be 'company colour'?
10:41:19  <Darkvater> <lunc, brb
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10:47:10  <Thad> hi
10:49:08  <Maedhros> peter1138: a couple more comments - when changing the standard colour, would it be possible to change the defaults of everything else to that colour
10:49:24  <Maedhros> and, how about specifying the livery should be used when your first change part of it?
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10:51:38  <Prof_Frink> Sacro: email, telling them they are teh suck
10:51:54  <Sacro> Prof_Frink: yes
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11:00:12  <AsterixMG> hi @all
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11:15:50  <Thad> are there any known issues with using mac on a windows multiplayer game
11:17:23  <Sacro> Thad: probably... care to expand?
11:18:06  <Thad> well when i atempt to join a game thats hosted on a windows box
11:18:13  <Sacro> OpenTTD im guessing :p
11:18:15  <Thad> after it loads and works for afew moments
11:18:17  <Thad> yes sorry
11:18:28  <Thad> i get a network sync error
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11:18:51  <Thad> only seams to happen after the other people/preson lays some track road etc
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11:20:19  <Sacro> Thad: strange, is there any differences with grfs?
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11:23:40  <Thad> we have the same grfs
11:23:49  <Thad> we even tried a stock install
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11:24:22  <Darkvater> Thad: what version are you using?
11:24:31  <Thad> 0.4.8
11:25:06  <Darkvater> hmm... there shouldn't be endian issues, at least not unless something's buggy ;p
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11:25:52  <Thad> thats why i came here to ask
11:26:18  <Darkvater> :)
11:26:57  <Darkvater> cannot test anything with you at work here, but does OSX<>OSX work?
11:27:08  <Thad> yes
11:27:23  <Thad> but i can do osx<>win
11:27:58  <Darkvater> does it also desync irrelevant of the server?
11:28:06  <Darkvater> eg WIN<>OSX and OSX<>WIN?
11:28:39  <Thad> yes
11:28:56  <Thad> they get the sync  error when im hosting but i get it when im hosting
11:29:14  <Darkvater> does map-size matter?
11:29:36  <Darkvater> can you pinpoint a certain action that causes it? Eg building 1 piece of road and nothing else?
11:31:29  <Thad> bulid a piece of road
11:31:35  <Thad> or track
11:31:51  <Darkvater> only 1 piece?
11:31:53  <Thad> but if they lay a station it works untill they atach track
11:31:54  <Thad> yeah
11:32:17  <Darkvater> just one piece of road/track and both players doing nothing else and the MP-game desyncs?
11:33:04  <Darkvater> how soon? Does the game also desync if you do nothing, just let it run?
11:34:16  <jez> Can anyone tell me what it means when you get a 'red light' at the right side of the news summary bar?
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11:34:53  <Darkvater> jez: news item you're ignored
11:35:03  <Darkvater> eg not popped up or not scrolled at the bottom
11:35:11  <Darkvater> it is explained in the wiki
11:35:45  <jez> ah
11:35:50  <Thad> it just runs fine
11:35:56  <Thad> if i do nothing
11:36:24  <Thad> or nothing is done i shuld say
11:37:00  <Darkvater> Thad: lots of things are done if you do nothing :). But that means that the savegame has been transferred intact
11:37:23  <peter1138> Maedhros: re manager/station, yes, i meant it to be the manager, but picked the wrong sprite :)
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11:38:12  <Thad> could it be some way related to net connection
11:38:17  * roboboy folds out from the cupboard
11:38:18  <Thad> or is that not apossably
11:38:22  *** roboboy is now known as robobed
11:38:35  <Thad> i mean im in a hotel right now and its not working but it didnt work at home eather
11:38:52  <robobed> gnight
11:39:04  <Darkvater> well if it works OSX-OSX with your friend it's definitely not a net problem
11:39:18  <Darkvater> Thad: did you try 0.4.7?
11:39:33  <Thad> same issue
11:39:43  <Darkvater> 0.4.6?
11:39:47  <peter1138> Maedhros: ah, that sprite is called SPR_COMPANY_LIST o_O
11:40:03  <Thad> havent gotten that far bad
11:40:05  <Darkvater> I think something is wrong on your end though cause it works for other people
11:40:08  <Thad> err back
11:41:11  <peter1138> Maedhros: changing it to SPR_COMPANY_GENERAL should give the manager icon. hmm.
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11:47:02  <Maedhros> ah, that's better :)
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11:52:36  <Thad> ok
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11:52:47  <Thad> any ideas what could be wrong on my end
11:52:50  <stefanbeton> hi guys
11:53:01  <peter1138> woo, opterons have arrived :D
11:53:05  <Darkvater> no
11:53:13  <stefanbeton> how convert raileay?
11:53:18  <Darkvater> hi man of concrete
11:53:35  <stefanbeton> i do't know to convert railway
11:53:42  <Darkvater> how go read wiki?
11:53:49  <stefanbeton> i am in the year 2007
11:54:24  <Darkvater> stefanbeton: http://wiki.openttd.org and then search for 'convert'
11:54:39  <stefanbeton> i want to convert in monorail
11:55:12  <Darkvater> stefanbeton: http://wiki.openttd.org and then search for 'convert'
11:55:37  <Darkvater> http://wiki.openttd.org/index.php/Railway_Construction << also good
11:56:42  <stefanbeton> i try ... but give me the mesage "can't convert railtype here"
11:57:12  <stefanbeton> i destroi all my trains
11:57:19  <stefanbeton> :((
11:57:34  <stefanbeton> for nothing
11:57:41  <Darkvater> do you have monorail toolbar window open, clicked the 'convert' tool and dragged/clicked on normal/electric rail?
11:58:02  <stefanbeton> yes
11:58:16  <Darkvater> do you have a picture of me?
11:58:18  <Darkvater> eek
11:58:19  <Darkvater> for me
11:58:30  <stefanbeton> yes
11:59:51  <Darkvater> can you show me this picture?
12:00:08  <stefanbeton> how?
12:00:42  <Darkvater> website
12:00:53  <stefanbeton> forum?
12:01:02  <Darkvater> http://imageshack.us/ << for example
12:04:17  <stefanbeton> i put the screenshot there
12:04:18  *** robobed [~Leo@c211-30-116-5.carlnfd2.nsw.optusnet.com.au] has quit [Read error: Connection reset by peer]
12:04:32  <Born_Acorn> Give us the link!
12:05:13  <Darkvater> thank you Born_Acorn
12:06:04  <Darkvater> stefanbeton: after you have uploaded the picture you get a link. Copy and paste that in here
12:06:12  <stefanbeton> is here    >>>   http://imageshack.us/
12:06:20  * Born_Acorn slaps forehead
12:06:21  <Darkvater> O_+
12:06:28  <Darkvater> stefanbeton: do you have the picture open in IE?
12:06:38  <AsterixMG> how goes copy and paste? :P
12:06:43  <Born_Acorn> We need a link to the exact image, not to the site!
12:07:07  <Darkvater> stefanbeton: you will see a link in the address bar of IE. copy that here
12:07:13  <stefanbeton> aaaa
12:07:13  <stefanbeton> ok
12:07:13  <stefanbeton> sorry
12:08:34  <stefanbeton> [URL=http://img90.imageshack.us/my.php?image=fetestitransport16thsep2008cu6.png][IMG]http://img90.imageshack.us/img90/2472/fetestitransport16thsep2008cu6.th.png[/IMG][/URL]
12:08:39  <stefanbeton> this?
12:08:55  <Noldo> wtf is that shit?
12:08:57  <Born_Acorn> This is IRC, we need no BBCode. :p
12:09:00  *** pumpkin [~ram@ip-83-99-15-185.dyn.luxdsl.pt.lu] has joined #openttd
12:09:09  <Darkvater> http://img90.imageshack.us/img90/2472/fetestitransport16thsep2008cu6.th.png << just this :)
12:09:09  <stefanbeton> offf
12:09:16  <AsterixMG> thats not the monorail-toolbar
12:09:25  <Darkvater> crap
12:09:28  <Darkvater> thumbnail ;p
12:09:34  <stefanbeton> <a href="http://img90.imageshack.us/my.php?image=fetestitransport16thsep2008cu6.png" target="_blank"><img src="http://img90.imageshack.us/img90/2472/fetestitransport16thsep2008cu6.th.png" border="0" alt="Free Image Hosting at www.ImageShack.us" /></a>
12:09:46  <peter1138> mmm
12:09:48  <Born_Acorn> HTML doesn't work ether.
12:09:50  <AsterixMG> no wonder it doesn't work, if you try to replace the track by the same tracktype, stefanbeton
12:09:52  <Darkvater> stefanbeton: that is not the monorail toolbar
12:09:52  <Born_Acorn> Just the link.
12:09:54  <Noldo> Darkvater: th was easy enough to remove
12:10:03  <Noldo> stefanbeton: stop it, please
12:10:14  <Darkvater> stefanbeton: click on the rail-button on top BUT hold the mouse button pressed down
12:10:31  <Darkvater> stefanbeton: a dropdown box will appear with available railtypes. choose monorail from that
12:10:34  <Darkvater> now you can convert
12:10:43  <Born_Acorn> It looks like there are trains in that depot too.
12:10:49  <Born_Acorn> You can't convert trains.
12:10:54  *** Eddi|zuHause [~johekr@p54B75BC2.dip.t-dialin.net] has joined #openttd
12:10:55  <Born_Acorn> (Automatically)
12:10:56  <stefanbeton> ok
12:11:02  <stefanbeton> thank you
12:11:06  <stefanbeton> i try now
12:11:10  <Darkvater> good thing I asked for a picture, this could've taken hours
12:12:06  *** Torm [~adam@dsl-202-72-142-139.wa.westnet.com.au] has joined #openttd
12:12:46  <Darkvater> can someone update the wiki to say somewhere that you can keep the mouse button pressed to get a dropdown list?
12:13:12  <stefanbeton> :((
12:13:23  <stefanbeton> don't work
12:13:25  <SpComb> Logs: http://zapotek.paivola.fi/~terom/logs/openttd
12:13:25  <Torm> !logs
12:13:38  <AsterixMG> Darkvater, yesterday you said i should put the saving of the statistics in the stationstruct, instead of making a separate loop.
12:14:01  <AsterixMG> Darkvater, but how do i save a struct within a struct without using a separate loop?
12:14:02  <Darkvater> AsterixMG: either way. but it's good how you did it
12:14:46  <Torm> stefanbeton: did you get the sound effects working dude?
12:14:51  <Darkvater> stefanbeton: what are you trying to convert?
12:15:10  <Darkvater> oh wait, you're converting the depot
12:15:28  <Darkvater> you cannot convert the depot with trains inside...
12:15:29  <Darkvater> right?
12:15:34  <stefanbeton> ufff - thank you
12:15:38  * Darkvater honestly doesn't know anymore
12:15:38  <stefanbeton> it works
12:15:44  <stefanbeton> :)
12:15:48  <stefanbeton> yupiii
12:15:55  <Darkvater> stefanbeton: what works and what did you do?
12:16:00  <stefanbeton> thanks guys
12:16:18  <stefanbeton> i press the button much longer
12:16:27  <pumpkin> Darkvater: nope, depots have to be emptied before converting.
12:16:42  <Darkvater> then i was right :)
12:16:54  <stefanbeton> i destroied all my trains
12:16:56  <Darkvater> stefanbeton: see :). Now try this same method with the other buttons on the menubar
12:17:10  <Darkvater> stefanbeton: and you will see a whole world of new possibilities open up to you
12:17:10  <stefanbeton> ok
12:17:21  <stefanbeton> waw
12:17:27  <stefanbeton> best game ever
12:17:31  <Darkvater> :)
12:17:37  <stefanbeton> :)
12:17:47  <stefanbeton> i go back to play
12:17:52  <stefanbeton> thanks
12:18:29  <Darkvater> np
12:24:05  <Brianetta> Did his sound ever get fixed?
12:24:31  *** ThePizzaKing [~thepizzak@c211-28-157-212.eburwd2.vic.optusnet.com.au] has quit [Ping timeout: 480 seconds]
12:28:30  <peter1138> hmm
12:28:44  <peter1138> 10 fans in one machine is... quite noisy
12:31:03  <mikk36> depends
12:31:07  <Eddi|zuHause> put it in the other room ;)
12:31:18  <mikk36> u don't have to run all 10 on full power
12:31:53  <pumpkin> peter1138: Mac have shitloads of fan. Most run very, very quiet, since all fans are running very, very slowly.
12:32:13  <Eddi|zuHause> i have like 5 fans
12:32:15  <peter1138> these are running at about 4500rpm
12:32:18  <Eddi|zuHause> where one is not working
12:32:24  <peter1138> oh, there're 11 fans, one runs at 2800rpm though
12:32:48  <Darkvater> :O they're running 45000rpm combined
12:32:51  <Darkvater> sweet ^^
12:32:52  <peter1138> this has 4 fans in the middle of the case, 2 at the back, the cpu fan of course, and 1 for each of the 3 PSUs
12:33:16  <Eddi|zuHause> my graphic card fan is not working
12:33:52  <peter1138> and the harddrives are still 35-40 deg C
12:34:29  <peter1138> mind you, it is building the raid 6 at the moment
12:34:42  <Eddi|zuHause> and i can't seem to get the ATI drivers to work with X.Org 7.1
12:35:47  <Torm> random question: why does rev.c contain separate version information for MorphOS?
12:35:51  <pumpkin> Eddi|zuHause: do you just need 2D or do you want 3D ?
12:36:00  <Darkvater> Eddi|zuHause: it's probably due to driver incompatibilities with your non-working fan
12:36:34  <Eddi|zuHause> it all worked with X.Org 6.9
12:36:39  <Eddi|zuHause> except the fan ;)
12:36:44  <Brianetta> Something I learnt about fans in computers:  Brushless fans are quite and more reliable.  The magnets turn, driven by fixed coils.  The torque is provided by three-phase AC electricity, which is produced by a small solid state inverter.  That transister you can see under the fan's hub is a three-phase inverter.
12:37:35  *** glx [glx@bny93-6-82-245-156-124.fbx.proxad.net] has joined #openttd
12:37:35  *** mode/#openttd [+v glx] by ChanServ
12:37:47  <pumpkin> The thing i learned about them: do not trust them. So thanks to voltage and frequency modding my laptop does not need a fan anymorre.
12:38:13  <Darkvater> Brianetta: wow you learned quite a lot compared to me. All I learned was to buy Papst fans cause they're silent
12:38:29  <Brianetta> Darkvater: I have a wikipedia habit. ):
12:38:44  <Eddi|zuHause> pumpkin: as soon as i use 3D, the graphic card overheats anyway ;) (if i don't use an external fan)
12:38:45  <Sacro> Brianetta: theres a fine line between habit and fetish :p
12:38:58  <Darkvater> his has just crossed it
12:39:01  <Brianetta> !
12:39:16  <mikk36> Brianetta, QUIET
12:39:20  <mikk36> not quite
12:39:42  * Sacro *hides*
12:39:56  * Born_Acorn *cloaks*
12:40:23  <Darkvater> isn't it: to learn, learned, learnt?
12:40:27  <pumpkin> Eddi|zuHause: 11 fans and it overheats ? what is it, a radeon X1000000 ?
12:40:45  <Eddi|zuHause> i don't have 11 fans, that was peter
12:40:54  <Eddi|zuHause> i said my fan is broken
12:41:02  <Sacro> Darkvater: could well be
12:41:17  <Sacro> pumpkin: its a 747 :|
12:42:20  <Eddi|zuHause> and it is a radeon 9700
12:42:44  <pumpkin> Eddi|zuHause: use the open-s radeon driver. It will give you working 2D, but no 3D.
12:43:04  <Eddi|zuHause> well, i do that currently, but it causes lots of graphic glitches
12:43:22  <Eddi|zuHause> flickering screen when a lot of things change
12:43:51  <peter1138> hmm
12:43:52  <pumpkin> Eddi|zuHause: sound like itŽs under/over clocked or the VRAM is too hot.
12:43:52  <mikk36> Darkvater, it's learn, learnt, learnt and learn, learned, learned
12:44:17  <Darkvater> mikk36: meh? so which one is it?
12:44:23  <mikk36> both ;)
12:44:25  <peter1138> http://www.nzherald.co.nz/topic/story.cfm?c_id=325&objectid=10400645
12:44:32  <Darkvater> he, that sucks
12:44:39  <mikk36> http://www.usingenglish.com/reference/irregular-verbs/
12:44:42  <mikk36> hf
12:44:56  <mikk36> simple google search :D
12:45:09  <Sacro> at least we only have the 1 word for "the"
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12:45:31  <Darkvater> peter1138: I thought someone was going to switch off the electric grid for a few days to get a baby-bang in 9 months
12:46:38  <pumpkin> Darkvater: days ?
12:46:55  <Darkvater> Dr Cox dismissed worries that by adventuring into the unknown and creating tiny black holes, the machine could even destroy the planet.
12:46:59  <Darkvater> "The probability is at the level of 10 to the minus 40," he said.
12:47:03  <Darkvater> *phew(, that's reassuring
12:47:34  <Darkvater> pumpkin: to give'em every opportunity and reach the masses
12:48:24  *** TinoM [~Tino@i5387CBFD.versanet.de] has joined #openttd
12:50:17  <pumpkin> "They estimate the possibility of accidentally destroying the planet as extremely low.". Now i know why you ever find aliens. At some point every "inteligent" race will destroy itself by creating blacks holes ...
12:51:26  <Darkvater> *never ^
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12:53:45  <Eddi|zuHause> first it is: "the possibility is extremely low", next time it is "we have always done it this way", until something actually happens, because the prerequisites changed
12:53:52  <Sacro> i really want yorkshire pudding right now :(
12:54:15  <Eddi|zuHause> have a swedish drink :p
12:54:56  <Sacro> ?
12:55:18  <Eddi|zuHause> that's a term from the 30 years war
12:56:04  <Sacro> oh, ok
12:56:21  <Born_Acorn> newsounds!
12:56:29  *** BJH2 [~chatzilla@e176109031.adsl.alicedsl.de] has joined #openttd
12:56:32  <Darkvater> Born_Acorn on a stick!
12:56:42  <Born_Acorn> :O
12:56:54  <Brianetta> Black holes are clearly easier to make than FTL transport
12:57:00  <Eddi|zuHause> it means you take a funnel, and a basket of liquid manure, and put it down someone's throat
12:57:33  <Eddi|zuHause> it is said to be done by swedish hordes during the 30 years war
12:58:14  <Sacro> ew
12:59:51  <Eddi|zuHause> http://de.wikipedia.org/wiki/Schwedentrunk
13:01:40  *** Belugas_Gone is now known as Belugas
13:01:46  <peter1138> moo
13:02:08  <Belugas> indeed
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13:13:45  <glx> Brianetta: I can do svn+ssh with putty :)
13:13:52  <Brianetta> Cool.
13:14:02  <Sacro> glx: putty is cool
13:14:08  <Sacro> im just using the wonders of screen
13:14:13  <Brianetta> I'll need your OpenSSH compatible public key
13:14:30  <Brianetta> You can get it by loading your key into PuTTYGen and copying it from the field of that name
13:14:36  <Brianetta> It's just a string of text
13:16:35  <glx> is it ok if I paste it here?
13:16:40  <Brianetta> yes
13:16:44  <glx> ssh-rsa AAAAB3NzaC1yc2EAAAABJQAAAIBy48zSifCted2cnhG1RvJTwmYpUFX2T6IET+z/PcZBliFc4PO+tGUH6kFKoYRVlHdQV5WB7xwh6NiZof57oXeCEoDta5gB3rffZLLIaIjcYSI2wVtfMfbGs442MjclCqA0KmyJuOpeUU6DQt46D4xpBL+/dseiUh1fHiM0aiaWZw== rsa-key-20060913
13:16:55  * Sacro wonders if its worth yoinking
13:17:05  <jez> I'm a bit confused by the sprite drawing code, like DrawSprite()
13:17:12  <jez> anyone care to explain how it works, with palettes?
13:17:40  <Sacro> jez: what are you up to? it seems quite suspicious
13:17:45  <Brianetta> Sacro: Not unless you plan to grant glx access to some of your own systems
13:18:07  <jez> Sacro: lol, suspicious?
13:18:13  <Brianetta> glx: svn co svn+ssh://svn@ppcis.org/autopilot
13:18:37  <Sacro> Brianetta: hmm, not really, theres only my domain, and my work stuff that i use ssh for accessing
13:19:40  <glx> Brianetta: I need to configure a session in putty
13:19:42  <Brianetta> Unfortunately, there's no way to give anonymous access
13:19:47  <Brianetta> not with ssh
13:20:09  <Brianetta> glx: You probably do.  That's the svn URL you need, though
13:20:10  *** izhirahi1er is now known as izhirahider
13:20:16  <Sacro> http://uk.media.pc.ign.com/media/772/772702/img_3889673.html i spy a signalling bug
13:20:24  *** izhirahider [~izhirahid@squareroot.divisionbyzero.net] has quit [Quit: leaving]
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13:20:43  <Sacro> and a sexy 125
13:20:57  <Sacro> class 43 even (i think)
13:21:18  <Brianetta> HST
13:21:37  <Sacro> im reckoning that the signal above it should be red
13:21:41  <Brianetta> and yes, that signal should be red
13:22:25  <Sacro> but still, its gonna be an amazing sim when it comes out
13:22:35  <Brianetta> Only if it's amazingly Linux aware
13:22:48  <Sacro> i doubt it
13:22:54  <Brianetta> I doubt I'll run it
13:23:09  <Brianetta> Apparently Trainz is in development for Linux
13:23:11  <Sacro> im thinking of getting X2 for linux
13:23:14  <pumpkin> i doubt my gfx willrun that ...
13:23:14  <Brianetta> although I'm not holding my breath
13:23:15  <Sacro> yeah, i heard that
13:23:32  <Sacro> i dont like Trainz much though
13:24:22  <Sacro> i want a nice Train Simulation, and a nice Driving simulation, and a nice Flight simulation and then i'll be happy
13:24:24  <Sacro> and fail uni
13:24:40  <Brianetta> Midtown Madness!
13:24:50  <Sacro> ooh yes, that was fun
13:24:51  *** smeding [~roysmedin@c514451cb.cable.wanadoo.nl] has joined #openttd
13:25:30  <Sacro> mmm, multiplayer Rail Simming will be nice
13:26:07  <glx> Brianetta: can't create tunnel :(
13:26:36  * Sacro hands glx a spade
13:26:37  <Brianetta> What are you trying?
13:26:50  <jez> who could help explain to me how sprite drawing works in OpenTTD?
13:26:56  <Sacro> theres an Oxford - Paddington line :|
13:27:00  <Sacro> jez: whoever wrote it
13:27:18  <Brianetta> Sacro: There were more than that once
13:27:24  <glx> Brianetta: svn co svn+ssh://svn@ppcis.org/autopilot autopilot
13:27:39  <Brianetta> OK
13:27:42  <Sacro> Brianetta: true
13:27:55  <Sacro> is paddington the WCML terminus, or is that Euston
13:28:00  <Brianetta> How did you configure it to use PuTTY?
13:28:01  <Sacro> or even St Pancreas
13:28:03  <glx> Brianetta: my fault (wrong SVN_SSH :) )
13:28:06  <jez> sigh
13:28:09  <Brianetta> Sacro: Paddington
13:28:38  <jez> hasnt anyone had experience of this?
13:28:39  <Sacro> Brianetta: ah, cool
13:29:42  <Sacro> jez: peter1138 might have
13:30:01  <Sacro> ooh, Intercity Swallow Livery, now thats nice
13:30:48  *** dariius [~dariius@82.138.86.21] has joined #openttd
13:31:39  <Brianetta> Oh wait, no, it's Euston
13:31:44  <Brianetta> I was thinking of the Bristol line
13:31:57  <Sacro> isnt Oxford to the north though
13:32:01  <Brianetta> which isn't the WCML, even though it's the only one that nears the west coast
13:32:09  <jez> i dont understand all this shifting, << PALETTE_SPRITE_START
13:32:09  <Sacro> hmm
13:32:19  <jez> something to do with palette remapping but i cant see documentation on the details
13:32:46  <Brianetta> jez: Nobody here knows what you're on about
13:33:48  <Sacro> ooh, FGW let the sound engineers onboard
13:33:55  <Sacro> so its gonna sound sweeeeet
13:35:18  <Brianetta> How do you know?
13:35:33  <Brianetta> Have you heard the sound from within a train cab before?
13:35:42  <Sacro> well...err... its better than sitting on the train, or on the platform recording
13:35:46  <Sacro> no i havent
13:36:58  <Eddi|zuHause> http://www.theguild2.com/index.php?lang=de&rid=1463 <- that's the game i'm waiting for right now
13:37:59  *** pumpkin [~ram@ip-83-99-15-185.dyn.luxdsl.pt.lu] has quit [Quit: Leaving]
13:38:07  <Sacro> im not into RPGs
13:38:58  <Eddi|zuHause> it's not... it's an economy simulation
13:39:38  <Sacro> oh right
13:40:19  <glx> Brianetta: now connection works (no errors) but nothing happens
13:40:49  <XeryusTC> Medieval life simulation with overwhelming 3D graphics Unique blend of RPG, strategy and business simulation <- both :P
13:41:07  <Brianetta> Sep 13 13:42:29 sarah sshd[24524]: fatal: Timeout before authentication for 82.245.blah
13:41:19  <glx> that's me :)
13:41:35  <Brianetta> So you're specifying your private key properly?
13:41:51  <glx> I think so
13:45:34  <Brianetta> Bloody hell
13:45:53  <Brianetta> Putty's SVN trunk is hosted at tartarus.org
13:46:00  <Brianetta> That's a friend of mine from boarding school
13:47:01  <Brianetta> http://discussion.dreamhost.com/showflat.pl?Cat=&Board=forum_troubleshooting&Number=54121&page=1&view=expanded&sb=3&o=7&part=
13:47:05  <Brianetta> Is that what you followed?
13:47:45  <Brianetta> I particularly like step 4
13:49:59  <Brianetta> I guess glx uses nick notification in IRC
13:50:03  *** Eddi|zuHause [~johekr@p54B75BC2.dip.t-dialin.net] has quit [Quit: Konversation terminated!]
13:50:17  <glx> hmm?
13:50:27  <glx> you mean highlight?
13:50:30  <Brianetta> yeah (:
13:50:57  <Brianetta> So, you have your PuTTY session all set up
13:51:45  <Brianetta> and you told svn that ssh was really plink
13:52:05  <Brianetta> all correct so far?
13:52:18  <glx> yes
13:52:32  <Brianetta> What happens if you just try to connect with PuTTY alone?
13:53:05  <Brianetta> You *should* see rubbish like this:
13:53:05  <Brianetta> ( success ( 1 2 ( ANONYMOUS EXTERNAL ) ( edit-pipeline ) ) )
13:53:24  <glx> yes :)
13:53:42  <Brianetta> Excellent, PuTTY is correctly configured, and the subversion server was spawned for you.
13:53:53  <Brianetta> Now, next suspect is plink
13:54:07  <Brianetta>  [tunnels]
13:54:07  <Brianetta> ssh = $SVN_SSH plink
13:54:12  <Brianetta> Is that in your config?
13:54:32  <glx> now it works (putty needed to store your server key :) )
13:54:36  <Brianetta> aha
13:54:40  <Brianetta> good, that's it
13:55:21  <Brianetta> Don;t worry about multiple motds
13:55:49  <glx> svn co done :)
13:55:54  <Brianetta> Excellent.
13:56:28  <Brianetta> You can't commit yet
13:57:14  <Brianetta> But, you can make svn diffs
13:57:28  <glx> that should be enough :)
13:57:37  <Brianetta> for now (:
13:57:48  *** Eddi|zuHause [~johekr@p54B75BC2.dip.t-dialin.net] has joined #openttd
13:59:17  <Darkvater> jez: what don't you understand about sprites?
14:01:13  <peter1138> well, they can be a bit mysterious to those not in the know
14:01:27  <Darkvater> who says they aren't?
14:01:29  <Darkvater> :)
14:02:04  <Darkvater> hmm, I've selected a whole sheet in excel and pressed CTRL+C
14:02:07  <Darkvater> stupid thing to do :(
14:02:23  <Darkvater> pc's been mostly unresponsive for a minute now
14:02:27  *** PandaMojo [~chatzilla@ip72-197-231-130.sd.sd.cox.net] has joined #openttd
14:04:37  <hylje> hahah
14:04:47  <hylje> its probably swapping itself to oblivion
14:05:34  <Darkvater> yeah
14:05:55  <Darkvater> it's just like when I debug my VBA macro, then dare to put ActiveSheet in the watch window and open it up
14:05:58  <Darkvater> [+]
14:06:07  <Darkvater> it goes insane for at least 10 minutes
14:06:20  <Sacro> VBA is fun
14:06:50  <Sacro> i upset my tutor by learning in a few days more than he'd learnt ina  few years
14:07:06  <Sacro> he had no idea you could make subroutines
14:07:52  <Sacro> had to have 2 buttons, A and B, and then button C which did A+B, he cloned A and B source to make C, i told C to do A followed by B
14:08:07  *** grimrc [~grimrc@spc3-stkp5-0-0-cust362.bagu.broadband.ntl.com] has joined #openttd
14:08:10  <Darkvater> damn, 47 seconds to bring up the taskmanager
14:08:29  <Sacro> ouch
14:08:31  <hylje> hah
14:09:35  <grimrc> ooo
14:10:30  <Darkvater> o_O
14:10:39  <Darkvater> excel is using 426MB
14:10:57  <grimrc> heh
14:10:59  * Darkvater thinks he should kill it
14:11:17  <grimrc> did you load a dodgy sheet?
14:11:18  <peter1138> 2007 beta?
14:11:42  <Darkvater> ah, blissfully silence :)
14:11:49  <Prof_Frink> peter1138: broadband!
14:11:52  <Darkvater> no 2000 and a near-emtpy sheet
14:12:27  <peter1138> yes, it's 8meg
14:12:46  <Darkvater> what's the speed?
14:13:05  <Prof_Frink> either 512k or 1Mb
14:13:12  <Prof_Frink> depending on who was lying
14:13:18  <Darkvater> 512K is 4mbit
14:13:39  <Sacro> Darkvater: Mbit surely?
14:13:46  <Darkvater> I get about 560KB/s at home, cable 4mbit
14:13:52  <Darkvater> M
14:13:59  <Sacro> theres no such thing as a millibit
14:14:16  <Prof_Frink> sure there is
14:14:17  * Darkvater slaps Sacro around with a humid millibit
14:14:27  <Prof_Frink> one bit every 1000s
14:14:33  <Prof_Frink> == 1mb/s
14:14:42  <Sacro> Prof_Frink: ooh, didnt think of that
14:14:55  <Sacro> but it'd take aaaaaaaaaaaaages to get any data
14:15:01  <grimrc> still true there's no such thing as a milibit though
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14:15:52  <Darkvater> hmm
14:15:56  <Darkvater> don't do this:
14:15:57  <grimrc> or milli
14:15:58  <Darkvater> shit
14:16:20  <Sacro> Darkvater: ?
14:16:25  <Darkvater> lost my paste ;p
14:16:42  <Sacro> all that effort its took
14:17:11  <Darkvater> okay, if you wanna upset excel:
14:17:18  <Darkvater>   ActiveSheet.Copy before:=Worksheets(1)
14:17:18  <Darkvater>   ActiveSheet.Name = "New - " & Format(Date, "mmmm dd yyyy")
14:17:18  <Darkvater>   Cells.Select
14:17:18  <Darkvater>   Selection.Value = Selection.Value
14:17:19  <Darkvater>   Selection.Clear
14:17:33  <Darkvater> don't do lines 3&4 ever
14:17:34  <Darkvater> :s
14:17:49  <hylje> heh
14:18:06  * Darkvater goes find a better way
14:18:10  <Sacro> i dont mind 3, but 4 doesnt do anything does it?
14:18:30  <Darkvater> it copies the cells back 'by value'
14:18:52  <Darkvater> at least it should if excel wasn't so fucking retarded to die when you do this to the whole sheet
14:19:07  *** stefanbeton [stefan@86.105.52.57] has quit [Ping timeout: 480 seconds]
14:19:31  <Sacro> heh
14:19:41  <Eddi|zuHause> you mean it should replace all formulas by their values?
14:19:43  <Sacro> its vaguely less retarded than OOo macros
14:19:50  <grimrc> changing formulae to values?
14:19:58  <grimrc> damn too slow
14:20:00  <Darkvater> ya
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14:20:27  <grimrc> isn't there a better way?
14:20:48  * Darkvater is looking for it...found the paste function but had to close all windows cause excel hogged the whole machine
14:21:11  <grimrc> not that I know one
14:28:34  <jez> Anyone know if it's possible to change the text on an OpenTTD widget using a builtin function, or do i have to manually draw the text on top of the widget?
14:30:38  <Darkvater> there we go
14:30:39  <Darkvater>   ActiveSheet.Copy before:=Worksheets(1)
14:30:39  <Darkvater>   ActiveSheet.Name = "New - " & Format(Date, "mmmm dd yyyy")
14:30:39  <Darkvater>   Cells.Copy
14:30:39  <Darkvater>   Cells.PasteSpecial Paste:=xlPasteValues
14:31:07  <Darkvater> jez: before a call to DrawWindowWidgets() you can change the widget text.
14:31:12  <Sacro> hmm, how to pause mpg123
14:31:23  <Brianetta> Sacro: Ctrl+Z
14:31:26  <Belugas> jez, you can change the stringid used on paint event...
14:31:32  <Darkvater> jez: for example to change the window title, which is almost always widget 1, do: w->widgets[0].data = STR_JEZ_STRING
14:31:34  <Sacro> Brianetta: thanks
14:31:45  <Sacro> and when its in screen...
14:31:53  <Brianetta> the same
14:31:59  <Darkvater> jez: if you want it changed permanently I highly recommend to change it in WE_CREATE
14:32:02  <Brianetta> continue with fg
14:32:04  <Sacro> ah, i was pressing q
14:32:13  <jez> hmm, but is there a way for me to put custom text on there rather than a string id; eg. a number?
14:32:29  <Darkvater> Belugas: preferrably not we_paint
14:32:32  <Sacro> that is a string
14:32:37  <Darkvater> jez: yes DoDrawString()
14:32:48  <jez> that's what i was saying before, manually drawing the string
14:32:49  <Darkvater> but not on a widget that already has a string
14:32:53  <jez> not really doing it 'officially'
14:33:00  <jez> there's no 'official' way to do it
14:33:32  <glx> Brianetta: first diff http://glx.dnsalias.net:8080/autopilot/say_game_delay.diff <-- motd is screwed without that for me (very slow cpu)
14:33:54  <jez> Darkvater: if i manually draw the text, it won't move when you click the button.
14:33:58  <Darkvater> jez: DoDrawString is the official way to add something totally custom
14:34:45  <Darkvater> jez: yeah
14:34:51  <jez> would i need to check the button's click_state and draw the text 1px down/left if it was true?
14:34:54  <Brianetta> screwed how?
14:35:03  <glx> the lines are mixed
14:35:20  <glx> or I get only 1 line, or ...
14:35:41  <Darkvater> jez: that would solve it, yes
14:36:36  <glx> Brianetta: the problem is the newline comes before the previous is fully drawn
14:40:24  <Brianetta> hmm
14:40:32  <Brianetta> sleeps in event based programs are very bad
14:40:37  <Brianetta> because they stop the event loop
14:41:05  <Brianetta> and that funtion doesn't just print the motd
14:41:16  *** ChrisM87 [~ChrisM@p54AC595D.dip.t-dialin.net] has joined #openttd
14:41:23  <glx> http://glx.dnsalias.net:8080/autopilot/screwed_motd.png <-- that's what I get
14:41:38  <Brianetta> it could conceivably make the autopiot miss game events (join, quit, etc) if there was a busy IRC channel
14:42:37  <Brianetta> OK, a better fix would be to concatenate the three motd variables then send them once
14:46:19  <glx> indeed the bug is in OpenTTD (global var in multithread :) )
14:46:45  * Brianetta waits for pastebin
14:47:07  <Brianetta> It's in openttd?  hmm, not good
14:47:29  <glx> and only for windows I think
14:49:19  <Brianetta> http://pastebin.ca/168980
14:49:30  <Brianetta> Does that help at all?
14:54:13  <Brianetta> What's the spec of your server?
14:54:39  <glx> extra characters after close-brace
14:54:39  <glx>     while compiling
14:54:39  <glx> "say_game "[string map \"NAME {[lr.....
14:54:45  <Brianetta> hmmm
14:56:06  <CIA-2> miham * r6446 /trunk/lang/ (slovak.txt swedish.txt):
14:56:06  <CIA-2> WebTranslator2 update to 2006-09-13 16:54:09
14:56:06  <CIA-2> slovak - 2 fixed, 1 changed by lengyel (3)
14:56:06  <CIA-2> swedish - 50 fixed by daishan (50)
14:56:07  <Brianetta> some extra [ and ] need escaping
14:56:20  <Brianetta> I can't see it helping, if it's an openttd problem
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15:09:31  <ln-> startkeylogger
15:09:39  <Kjetil> older than the internets !
15:11:22  <Sacro> ahh, the lag
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15:30:59  <hylje> windwood
15:31:44  <jez> hmm
15:32:10  <jez> how can I get a widget's current left, right, top and bottom values?
15:37:19  *** Sacro [~ben@adsl-213-249-184-101.karoo.KCOM.COM] has joined #openttd
15:37:26  <Belugas> w->widgets[x].left/right/top/bottom
15:38:38  <hylje> can you by any chance tweak where new windows spawn
15:38:49  <hylje> i dont want them spawn to far away from my mouse
15:41:12  <jez> Belugas: cheers
15:41:57  <jez> Belugas: hmm, i dont see a widgets property in the Window struct
15:42:01  <jez> did you mean widget?
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15:46:13  <grimrc> 'Process 5455 detached' - any idea how I can get strace to follow a detached process?
15:48:18  *** e1ko is now known as e1ko_AfK
15:48:49  <Belugas> jez.. yes, sorry
15:49:15  <grimrc> oh actually it is working; it detaches when it quits for some reason
15:49:48  <CIA-2> glx * r6447 /trunk/lang/swedish.txt: -Fix r6446: Readd the accidentally removed translations
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15:52:17  <Born_Acorn> ln-, startkeylogger was patched a long whiles ago. :p
15:52:47  <Born_Acorn> Me and orudge went to Dalnet's most popular channel and said it.
15:52:52  <Born_Acorn> Funny stuff.
15:52:59  <hylje> but dcc 0 0 0 is not easily patchable
15:53:38  <ln-> Born_Acorn: it doesn't mean people have patched their own installations.
15:54:06  *** Tobin [~Tobin@c58-107-61-130.eburwd7.vic.optusnet.com.au] has quit [Quit: Tobin]
15:54:10  <Eddi|zuHause2> what good is a virus protection that you do not update in months?
15:54:18  <Born_Acorn> Since the problem was caused by a Virus program, it got updated all the time automatically.
15:54:28  <peter1138> hmm
15:54:38  <Born_Acorn> So they wouldn't be on the internet if it wasn't patched.
15:54:41  <ln-> Eddi|zuHause2: honestly, people do not think that logically.
15:54:42  <peter1138> i am using a monitor with the word "Windows" burned into it, right in the middle
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15:55:37  *** mode/#openttd [+o Bjarni] by ChanServ
15:55:46  * Quaggy has not updated his norton virus definitions for 1year+
15:55:57  *** Quaggy is now known as LilDood
15:55:59  <ln-> Eddi|zuHause2: see above.
15:56:17  * glx can say LilDood could remove his antivirus then (same effect)
15:56:21  * Eddi|zuHause2 sends all kinds of viruses towards LilDood
15:56:37  * LilDood runs to get er whats it called...
15:56:46  <LilDood> Avast! thats its
15:56:55  <Born_Acorn> (16:55:45) * Quaggy has not updated his norton virus definitions for 1year+
15:57:03  <Born_Acorn> It's like suicide online!
15:57:03  <glx> avg free works well too
15:57:16  <LilDood> Indeedly
15:57:18  <Eddi|zuHause2> yeah, i always used avg
15:57:27  <Bjarni> Born_Acorn: well, only if you use windows :p
15:58:44  *** Progman [~progman@p5091CD3A.dip.t-dialin.net] has joined #openttd
15:59:53  <Eddi|zuHause2> hmz... i fixed my dsl connection, but broke smbfs :p
16:00:10  <Eddi|zuHause2> this is never gonna end ;)
16:00:15  *** UserError [UserErr0r@c-67-186-212-30.hsd1.ut.comcast.net] has joined #openttd
16:00:18  <hylje> user error.
16:00:19  <hylje> :
16:00:20  <hylje> P
16:00:40  <Eddi|zuHause2> :p
16:02:44  *** pumpkin [~ram@ip-83-99-15-185.dyn.luxdsl.pt.lu] has joined #openttd
16:03:20  * LilDood fires up Avast! err... Yar!
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16:27:30  <Wolf01> hi
16:29:19  <CIA-2> glx * r6448 /trunk/lang/slovak.txt: -Fix r6446: Remove the accidentaly added empty strings
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16:54:21  <Wolf01> boys, what about a ottd-sandbox where you are able to build anything by your hand without money (no economy system, just a railroad model) -> http://www.msichicago.org/scrapbook/scrapbook_exhibits/railroad/railroad_overall.jpg
16:55:55  <pumpkin> Wolf01: => http://wiki.openttd.org/index.php/Cheat ?
16:56:48  <Wolf01> you still can't build cities
16:57:44  *** Tron_ [nIBty6M9@nat-1.rz.uni-karlsruhe.de] has joined #openttd
16:57:56  <pumpkin> hmm...
16:58:06  *** Tron [Bo3Vl2Ld@nat-1.rz.uni-karlsruhe.de] has quit [Read error: Connection reset by peer]
16:58:07  *** Ammler [~Ammler@adsl-193-46-fixip.tiscali.ch] has quit [Read error: Connection reset by peer]
16:59:41  <Wolf01> i already started to code a gui like the newstation one, but i need to be able to place stations which aren't stations, only a placemark for an eyecandy thing
17:01:38  <Eddi|zuHause2> this does not make any sense...
17:01:45  <Eddi|zuHause2> why not just place buildings?
17:02:00  <Wolf01> is what i tried to do
17:02:54  <Eddi|zuHause2> look what is done in the scenario editor, when expanding towns, or when towns grow in general
17:08:50  <Wolf01> i can't understand well the c language, as long as i need to copy and adapt something for my use (like the gui code) or code some conditions and calculations i'm able to do this, but pointers, structures and so on are like japanese for me
17:10:28  <Eddi|zuHause2> then maybe you should properly learn a programming language first
17:10:33  <Wolf01> what i need is a guy which knows well the c language and the ottd code which work with me (like frostregen with the adjacent stations patch)
17:10:47  <Eddi|zuHause2> needn't be C
17:10:59  <Eddi|zuHause2> any higher language would do
17:11:18  <Eddi|zuHause2> actually, C is probably the worst language to learn for a beginner
17:11:22  <Wolf01> i know java and basic, not well but i can code complex things with them
17:11:51  <Eddi|zuHause2> the language does not matter, the concepts matter
17:12:15  <pumpkin> Eddi|zuHause2: java does not have C-style-pointers or mem-managment.
17:12:27  <Eddi|zuHause2> i know ;)
17:13:18  <PandaMojo> I don't know, C++ has more gotchyas, even if it DOES have more features... :P
17:13:36  <hylje> python!
17:13:39  <jez> Perl
17:13:42  <PandaMojo> Ruby!
17:13:50  <jez> VBscript
17:13:54  <Wolf01> eddi, i know that any language is suitable to code something, but if i find something like this: http://rafb.net/paste/results/g0pNzv13.html
17:13:54  <Wolf01> for me this is an alien language
17:14:22  <Wolf01> and this is c
17:14:29  <PandaMojo> lol
17:14:37  <PandaMojo> Death star!
17:14:40  <Eddi|zuHause2> yeah, those are fun ;)
17:15:20  <Eddi|zuHause2> there was that guy who asked how to code a christmas tree... and he actually got an answer :p
17:17:46  <Sacro> perl camels :D
17:18:50  <Eddi|zuHause2> Wolf01: but i don't think any ottd code looks like that ;)
17:19:14  <Sacro> it should
17:20:28  <Eddi|zuHause2> yeah, it should be steam engines and the like ;)
17:21:28  *** pumpkin [~ram@ip-83-99-15-185.dyn.luxdsl.pt.lu] has quit [Ping timeout: 480 seconds]
17:21:42  <Wolf01> ah, also i know a little the assembler, but a little, very little, i only made a supercar light panel and a memtest with a Z80 practice board :P
17:22:24  <Eddi|zuHause2> Z80... that sounds... ancient :p
17:22:55  <Wolf01> PIC is better
17:23:13  <Wolf01> i can code it in picbasic
17:23:21  <Sacro> nooooooo, picasm ftw
17:23:28  <Sacro> movlw, movwf
17:23:49  <PandaMojo> But obfuscated C code is so last century.  Give me a jumble of C++ template + boost preprocessor metaprogramming any day :P
17:24:09  <hylje> metaprogramming
17:24:45  <Eddi|zuHause2> i have yet to see a obfuscated pascal program ;)
17:25:11  <Eddi|zuHause2> [is that even english?]
17:26:11  <PandaMojo> File iteration makes it all painfully readable though
17:27:10  *** KritiK [~Maxim@ppp85-140-142-2.pppoe.mtu-net.ru] has joined #openttd
17:28:32  <grimrc> Wolf01: it doesn't take that long to read through one of the many good C tutorials
17:28:35  <Eddi|zuHause2> let's make an obfuscated brainfuck contest ;)
17:29:11  *** DJ_Mirage [~martijn@biggetje.xs4all.nl] has joined #openttd
17:29:46  <hylje> obfuscated... brainfuck?
17:30:11  <jez> who the hell wrote DrawPlayerFace() ?
17:30:14  <jez> i need to talk to them.
17:31:27  <Eddi|zuHause2> you want to fix the Extremly High Priority Showstopping Earring Bug? ;)
17:31:41  <Sacro> Earring?
17:32:12  <Eddi|zuHause2> the people have only one earring ;)
17:32:12  <grimrc> only one is drawn
17:32:28  <grimrc> so the TTD woman look even more lesbian that usually
17:32:35  <Belugas> jez, might give it a try using svn blame ;)
17:32:39  <grimrc> s/that/than/
17:32:44  <Sacro> Belugas: my thoughts too
17:32:51  <Belugas> heheh
17:33:10  <jez> i cant get my head around that weird code
17:33:13  <Eddi|zuHause2> chances are, it falls back to revision 1
17:33:19  <jez> 	if ((((((face >> 7) ^ face) >> 7) ^ face) & 0x8080000) == 0x8000000)
17:33:27  <jez> that tests ethnicity, but i dont know how :-)
17:33:35  <PandaMojo> Oh god, the magic numbers
17:33:47  <glx> hehe nice arithmetic :)
17:34:33  <Belugas> yeah :)
17:34:45  <Belugas> which line, jez?
17:35:20  <jez> truelight it looks like
17:35:26  <glx> rev 1?
17:35:28  <jez> line 56
17:35:40  <jez> yeah, but rev1 was an import of the old rev 975
17:35:55  <glx> so you won't know who wrote that
17:36:18  <Eddi|zuHause2> it is very probable that nobody touched that in the last 2 years
17:36:21  <Sacro> probably an original
17:36:25  <Wolf01> the other thing is that is difficult to code a big program like ottd with the notepad++ (at least it has syntax colouring)
17:36:37  <jez> yeah, but how did they know what to write?
17:36:46  <Sacro> decompiler
17:36:49  <jez> were they basing this on some structure from the original TTD or did they make their own structure?
17:37:07  <Sacro> that looks like it was ripped straight from asm
17:37:08  <jez> seems they could make their own structure as they were starting from scratch, couldnt they?
17:37:14  <jez> it has comments
17:37:25  <Sacro> well who wrote the comments :p
17:37:37  <glx> comments could help to understand :)
17:37:37  <jez> has stuff like 'flag' which isnt a ripped variable
17:37:39  <jez> it's named properly
17:37:48  <jez> no not particularly useful comments
17:38:12  <jez> belugas, tron, celestar
17:38:23  <Eddi|zuHause2> afaik they took the assembler code, and reverse engineered that by hand
17:38:31  <Sacro> they?
17:38:42  <jez> belugas, tron, celestar, truelight
17:38:44  <Sacro> i think you mean "he"
17:38:55  <jez> they have contributed to the most recent revisions
17:38:57  <Eddi|zuHause2> they = whoever was responsible ;)
17:38:59  <glx> ludde did it
17:39:03  <Sacro> glx: yup
17:39:05  <jez> Belugas: you there?
17:39:09  <Sacro> i reckon that could be a ludde original
17:40:59  <glx> btw  DrawPlayerFace() needs a full rewrite I think
17:41:56  <jez> i could do it if i understood the format of the .face variable
17:42:17  <glx> look the caller to see what is in the var
17:42:18  <jez> it's a uint32 with several smaller numbers packed into it
17:42:30  <jez> 'look the caller'?
17:42:51  <jez> the caller is the face dialog, which just randomly sets stuff
17:43:35  <Eddi|zuHause2> well, at first i would look at which of those if()s touch which bits
17:43:37  <Belugas> DrawPlayerFace is there as it is even before actual rev 1, by the way...
17:43:47  <Belugas> Yes, jez, i'm now there...
17:43:56  <Belugas> was searching on some dark achives vault ;)
17:44:49  <jez> Belugas: you're the only person who's here who might know something about that code
17:44:50  <jez> do you? :-)
17:44:52  <Belugas> jez, you forgot to call peter1138, glx, Rubidium, blathijs_, Darkvater...
17:45:08  <Sacro> Belugas: you trying to awake them all?
17:45:14  <jez> they dont seem to have contributed to the latest revision
17:45:21  <Belugas> no, i don't know a  cent about it :) why would I ?
17:45:29  <Sacro> nobody mentioned BJARNI yet
17:45:37  <jez> you named sprites instead of magic numbers
17:45:43  <Belugas> yeah Sacro : Let's summon all devs :)
17:45:51  <jez> Belugas: i dont understand this SPRITE_PALETTE stuff
17:45:53  <jez> could you explain?
17:45:59  <Sacro> *coughs* /CTCP ping #openttd
17:46:08  <Belugas> jez, looking for certain pattern is not knowing the ins and outs of the overall system ;)
17:46:27  <Belugas> i don't have the time, jez, work@wok ..
17:46:34  <jez> huh??
17:46:49  <Sacro> i think Belugas is supposed to be working
17:47:11  <jez> /* FIXME: real code uses -2 in zoomlevel 1 */
17:47:15  <jez> such a useful comment
17:47:34  <glx> it should be for the one who wrote it
17:47:44  <jez> write-only code :-)
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17:49:51  <glx> did you read the diff in http://www.tt-forums.net/viewtopic.php?t=24939 ?
17:50:05  <glx> to jez :)
17:50:48  <jez> yes
17:50:51  <jez> im working on it now
17:51:00  <jez> understanding the face code would help enormously
17:51:17  <glx> I think it should help to understand the content of face var
17:51:32  <jez> which means understanding the face code
17:52:21  <Belugas> once, that code was in a file called facedraw.c
17:52:30  <Belugas> if ever it might be usefull ;)
17:52:37  <jez> how'd you know?
17:53:09  <Belugas> i have sources prior of current svn 1 ;)
17:53:33  <Sacro> Belugas: :o
17:53:41  <jez> did whoever put that code in actually understand it
17:53:44  <Eddi|zuHause2> btw. why does it not start with revision 0?
17:53:52  <Sacro> Belugas: what rev? i think i have an old 295 somewher
17:54:04  <Sacro> Eddi|zuHause2: because the first svn import would set it to 1
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17:54:13  <Sacro> r0 would be pre-data
17:54:23  <Belugas> Sacro, i think we have the same sources
17:54:42  *** Wolf01 is now known as Wolf01|AFK
17:55:28  <Belugas> too bad /* $Id$ */ was not used back then
17:57:13  <grimrc> what is that stuff?
17:57:38  <Sacro> doxygen tags i think
17:58:17  <glx> no svn tags
17:58:34  <glx> hmm svn keywords indeed
17:58:35  <Sacro> oh yeah *slaps forehead*
18:03:48  <Prof_Frink> Bahahaha
18:03:58  <Sacro> ?
18:04:06  <Sacro> </Prof_Frink>
18:04:07  <Prof_Frink> It's a long time since my computer started thrashing at 7PM
18:04:25  <Prof_Frink> openttd nightly buildage
18:05:10  <Sacro> cronjob?
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19:03:19  <Born_Acorn> http://www.tt-forums.net/viewtopic.php?p=491912#491912
19:03:22  <Born_Acorn> Oooooooooooh
19:05:05  <hylje> for great justice
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19:06:02  * peter1138 looks
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19:12:15  <SpComb> not bad for a first post :o
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19:16:28  <Born_Acorn> Indeed
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19:21:16  <jez> [18:31] <Eddi|zuHause2> you want to fix the Extremly High Priority Showstopping Earring Bug? ;)
19:21:19  <jez> [18:32] <Eddi|zuHause2> the people have only one earring ;)
19:21:21  <jez> [18:32] <grimrc> only one is drawn
19:21:21  <jez> [18:32] <grimrc> so the TTD woman look even more lesbian that usually
19:21:32  <jez> erm, i'm looking at TTD dos now... only 1 earring is drawn
19:21:37  <jez> when does it mirror the earring?
19:26:11  <Eddi|zuHause2> you'd probably need to draw new sprites for the other ear ;)
19:26:35  <jez> erm, yeah but im saying, why 'should' the game mirror the earring?
19:26:44  <jez> because it doesn't in the DOS TTD
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20:31:08  <jez> Is TTD still limited to 32 widgets per window?
20:32:11  <Sacro> jez: probably, nobody has altered TTD
20:32:43  <glx> jez: yes but someone is working on it
20:32:45  <Bjarni> OpenTTD is still limited to 32 since the branch is not done yet
20:33:07  <Bjarni> glx: not on TTD. There is work in progress on OpenTTD, not TTD :P
20:34:07  *** Trenskow [~outlet@85.218.142.227] has joined #openttd
20:34:09  <Sacro> whoo, another pedant
20:34:25  <glx> no just Bjarni ;)
20:34:56  <jez> Bjarni: you know much about the 'face drawing' code?
20:35:06  <Bjarni> well
20:35:17  <Bjarni> I know !much about the face drawing code
20:35:29  <jez> how much is that?
20:35:46  <Bjarni> that's much inverted....
20:35:50  *** Belugas is now known as Belugas_Gone
20:35:51  <Bjarni> I never looked at the code
20:35:51  <jez> yeah yeah
20:35:54  <jez> hmm
20:36:08  <Belugas_Gone> bye
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20:37:25  <Sacro> KUDr_wrk: just to let you know, Kuju Rail Simulator is using LUA for their signalling system scripts
20:37:49  <Bjarni> Kuju Rail Simulator?
20:37:52  <Sacro> Bjarni: yes
20:37:58  <Sacro> looks amazing
20:37:58  <KUDr> thanks for the info (was my idea too)
20:38:07  <KUDr> for prototyping only
20:38:17  <Sacro> KUDr: yes, it does seem like it could take off as a scripting language
20:38:35  <KUDr> lua is very simple to embed
20:38:41  <Bjarni> <Sacro>	Bjarni: yes <-- now that's a lame reply... I can see what you typed, so it's not a spelling contest :P
20:38:47  <KUDr> i have it already integrated with MiniIN
20:38:50  *** Hagbard_ [~hagbardde@81-235-254-217-no24.tbcn.telia.com] has joined #openttd
20:38:55  <Bjarni> I meant more like: what is Kuju Rail Simulator?
20:39:12  <Sacro> Bjarni: http://www.railsimulator.com/en/index.htm
20:39:38  <Sacro> it was going to be MSTS 2, but there was a fallout, so they restarted, got with EA and are doing an amazing simulation
20:39:44  *** e1ko_AfK is now known as e1ko
20:40:35  <Bjarni> ahh
20:40:37  <Bjarni> nice
20:40:49  <Bjarni> maybe this time it will actually be a nice one
20:40:54  <Bjarni> not like MS TS
20:41:27  <Bjarni> hehe, look at wallpaper 3. It's an old station, a steam train and a digital clock on the platform :P
20:41:51  <hylje> historical trains
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20:41:53  <Sacro> yeah, but its a black 5
20:42:24  <jez> hmm, i'm trying to increase the size of a window
20:42:25  <Bjarni> a black 5?
20:42:49  <jez> i've changed the size in its WindowDesc struct, but it's not painting the background of the expanded window
20:42:53  <jez> what else do i need to do?
20:43:20  <Sacro> Bjarni: http://www.freefoto.com/preview.jsp?id=24-12-1
20:43:21  <glx> expand widgets too
20:43:22  <Bjarni> draw widgets in the new area
20:44:16  <Bjarni> <Sacro>	it was going to be MSTS 2, but there was a fallout <-- they nuked the coders???
20:44:28  <hylje> yes
20:44:30  <hylje> evil microsoft
20:44:52  <glx> they needed coders for vista :)
20:45:07  <Bjarni> why?
20:45:16  <Bjarni> isn't it bad enough already?
20:45:32  <jez> is there a widget for, like 'general background'?
20:45:33  <hylje> vista didnt have a train simulator game bundled
20:46:05  <glx> jez: you can use a WWT_PANEL
20:46:06  <Sacro> Bjarni: no, MS thought that train sims wherent as popular as flight sims, so ditched their plans
20:46:15  <Sacro> and told them they couldnt use their old source
20:46:39  <jez> hmm
20:46:46  *** |Jeroen| [~jeroen@dD5E03E97.access.telenet.be] has quit [Quit: Whoopsy]
20:46:46  <jez> looks like some windows are using WWT_IMGBTN for a general background
20:47:33  <glx> WWT_PANEL      = WWT_IMGBTN
20:47:47  <Bjarni> Rail Simulator is one of a very exclusive range of Windows Vista launch titles, fully supported by
20:47:47  <Bjarni> Microsoft! Rail Simulator will make use of many of the new usability and graphics features of Vista further enhancing the user experience. <--- so to try it, we have to buy an OS we don't want?
20:47:49  <Bjarni> that sucks
20:47:53  <Sacro> mmm, shunting signals in OpenTTD
20:48:22  <Sacro> Bjarni: where are you reading that?
20:48:42  <hylje> is the rail simulator just driving trains around or management
20:48:46  <Bjarni> http://www.kuju.com/news/leipzigannounce050906.htm
20:49:11  <Sacro> :o oh noes, after what they did
20:49:22  <Sacro> hylje: not sure, im hoping its got management
20:51:13  * Bjarni wonders about sueing kuju if they make it vista only
20:51:32  <Bjarni> I mean, if you can sue a homepage for not being friendly enough for blind people...
20:52:01  <Sacro> can i sue Zonealarm, you need a mouse to do their installer
20:52:27  <Bjarni> that's different
20:53:22  <jez> I think i'm going to rejig this face drawing code a bit
20:53:25  <jez> it's horrible at the moment
20:53:34  <Prof_Frink> Bjarni: You can bust down peoples doors and have them arrested if they use Lynx
20:53:37  <Bjarni> by demanding vista, they are supporting the creating and maintaining a monopole, which is illegal and they want me to spend money because they support one OS only
20:53:41  <jez> Bjarni: will you commit this face patch if it's good enough quality?
20:54:04  <hylje> sue ms for *selling* an *OS*
20:54:05  <Bjarni> jez: did you write it?
20:54:16  <Bjarni> hylje: now that's an idea :)
20:54:18  <glx> jez: first make a patch for face drawing rewrite :)
20:54:35  <Bjarni> also they got money to pay when they lose :)
20:55:09  * Bjarni slaps Sacro
20:55:10  <jez> Bjarni: do you mean have i written it already?
20:55:41  <Bjarni> getting me all excited and then it's vista only.... I'm not going to buy vista to play a single game
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20:55:51  <Sacro> Bjarni: :p
20:55:55  <Bjarni> then again, MS might give it to me for free
20:56:00  <Sacro> i never knew it was vista only until you pointed it out
20:56:04  <Bjarni> I mean, they gave me XP for free
20:56:06  <Sacro> Bjarni: if ms wont, bittorrent will
20:56:24  <Bjarni> seriously, MS gave me XP for free
20:56:25  <pv2b> Bjarni: move to sweden after the pirate party gets into the swedish parliament :-)
20:56:28  <Sacro> Bjarni: how?
20:57:07  *** blackis [~blackis@bebis.csbnet.se] has quit [Quit: blackis]
20:57:26  <Bjarni> student at a technical university.. I guess they wanted me to learn about their products before I end up in companies and recommend what software the company should buy.
20:58:21  <Prof_Frink> Bjarni: and now you've used it, you can make an informed decision: "Hell no!"
20:58:30  <Bjarni> so I got XP, but lacked hardware to install it on when I got it... usually it's the other way around :)
20:58:33  <pv2b> or steal a laptop? then you'll have a legal oem copy of vista...
20:58:37  <Sacro> Bjarni: well Hull Uni has ties with MS and Nintendo, so i might get a copy
20:58:49  <Sacro> i could also do an XBOX and Wii port :P
20:59:22  <Bjarni> well, to get it, I had to take a special course. Didn't know that before I took it anyway
20:59:36  <Bjarni> coding hardware/software interfaces
21:00:00  <Sacro> well tbh, ill just run linux until they give me a student copy of Visual C#
21:00:16  <Sacro> and ill say "but this needs windows :( and me (being a poor student) cant afford it"
21:00:43  <Bjarni> oh, I think they gave me the full visual studio package... I think
21:00:57  *** e1ko is now known as afko
21:01:00  <Bjarni> maybe I got it somewhere
21:01:15  *** afko is now known as e1ko
21:01:29  <Bjarni> but using gcc and Xcode will not make you start coding on windows instead XD
21:01:30  <Sacro> Bjarni: probably student edition
21:01:34  <Bjarni> no
21:01:40  <Bjarni> they gave us the full versions
21:02:17  <Bjarni> Windows XP pro, full version of all the other apps they offered, not some student stuff
21:02:22  * Sacro 's jaw DROPS http://forums.uktrainsim.com/viewtopic.php?p=670175
21:02:26  <Bjarni> oh, I also got Virtual PC
21:02:47  <glx> so you can run the others on a mac :)
21:02:51  <Bjarni> I don't think I used it though
21:03:14  <Bjarni> <glx>	so you can run the others on a mac :) <-- no, the windows one.... I don't know why I would want to use it, but I got it
21:03:20  <Bjarni> it was free :)
21:03:35  <jez> Bjarni: i was asking, is the principle of a face patch alright?  where you can customize the face better?
21:03:44  <jez> it will still use existing GRF sprites
21:04:30  <Bjarni> hmm
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21:04:45  * Bjarni never cared much for the face thing
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21:05:24  <Bjarni> but I guess it's ok to add such a feature
21:06:09  <Sacro> hmm, i reckon i need to learn about DB trains and signalling
21:06:09  <jez> yeah
21:06:14  <jez> so it would be ok to commit
21:06:21  <Bjarni> if it works...
21:06:31  <Bjarni> Sacro: well, it can't be that tricky
21:06:44  <Bjarni> I mean, the Germans can figure it out, so it can't be that hard
21:06:45  <glx> if the style is ok...
21:07:01  *** smeding [~roysmedin@c514451cb.cable.wanadoo.nl] has quit [Remote host closed the connection]
21:07:17  <Sacro> Bjarni: true...
21:07:18  <Bjarni> jez: use the coding style and try to find whatever bugs it might contain and so on
21:07:24  <jez> ok
21:07:54  <glx> jez: and if you can cleanup the drawing code, it will be better :)
21:07:55  <Bjarni> Sacro: also, I don't think it would be harder for me to learn the German system than say the English or American ones
21:08:21  * Bjarni is limited to know only one system well
21:08:37  <Bjarni> and nobody makes official stuff using that one :(
21:08:49  <Sacro> Bjarni: english is very hard
21:09:09  <Bjarni> Sacro: for you, all of them are very hard :P
21:09:12  <Wolf01> 'night all
21:09:16  *** Wolf01 [~wolf01@host204-236-dynamic.0-87-r.retail.telecomitalia.it] has quit []
21:09:21  <Sacro> Bjarni: stop picking on me
21:09:38  <Bjarni> actually all of them are very hard until you get the system
21:10:23  <Bjarni> don't try to memorise the signals and don't try to understand them signal by signal. You should try to understand the idea of the signals, then learning each signal will be a whole lot easier
21:11:10  <Bjarni> like red is stop on all of them.. Understand those standards and understand the ideas of blocks, then the rest should follow
21:12:21  <Bjarni> the problem is that I have never seen a webpage where the systems are described, only signal by signal and you have to memorise all of them... not good :P
21:12:47  <Sacro> red = stop
21:12:50  <Sacro> green = go :D
21:13:49  <Bjarni> see
21:13:59  <Bjarni> now you are catching up
21:14:28  <Sacro> :o class 55
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21:15:18  <Bjarni> what about it?
21:15:27  <Bjarni> it's a diesel alright
21:15:32  <Sacro> in rail simulator
21:15:39  <Sacro> yes, the best diesel going
21:15:44  *** Nigel [~Nigel@202-154-145-18.ubs-dynamic.connections.net.nz] has quit [Ping timeout: 480 seconds]
21:15:52  <Bjarni> got two engines
21:16:02  *** Zahl [~SENFGURKE@dslb-082-083-197-014.pools.arcor-ip.net] has quit [Quit: YOU! It was you wasn't it!?]
21:16:29  <Bjarni> with a tendency to having fire in the exhaust pipes
21:16:41  <Bjarni> URL to that engine?
21:17:44  <Sacro> http://en.wikipedia.org/wiki/British_Rail_Class_55
21:18:40  <Bjarni> bah
21:18:46  <Bjarni> I meant in the simulator :P
21:19:04  <Sacro> none yet, its only in FAQ
21:19:20  <Sacro> so, Black 5, HST, some DB 101, and a Deltic
21:19:25  <Bjarni> Well the good news....and I'm sure its not a secret ( Railnews 11)...but our own Chris Baily has joined Kuju as their railway content advisor.
21:19:25  <Bjarni> So hopefully no glaring errors in the future.
21:19:37  <Bjarni> where is the faq?
21:19:41  *** Gonozal_VIII [Gono@N865P006.adsl.highway.telekom.at] has quit [Ping timeout: 480 seconds]
21:20:26  <Sacro> http://forums.uktrainsim.com/viewtopic.php?t=49914&sid=1f0c6196b141c771328a3450a28857b9
21:20:33  <Bjarni> [23:16] 	<Bjarni>	with a tendency to having fire in the exhaust pipes
21:20:33  <Bjarni> [23:16] 	<Bjarni>	URL to that engine? <-- did you read that line as "oh, I don't know that engine. Can you tell me what it looks like?" or something?
21:20:43  *** sayno [~sayno@ppp-168-253-11-117.den1.ip.ricochet.net] has joined #openttd
21:21:21  <Sacro> Bjarni: well you asked for a URL to that engine, and thats what you go :p
21:23:18  *** Guest56 is now known as Gonozal_VIII
21:23:21  <Bjarni> still, it's not banned to think about your own actions ;)
21:26:30  *** fusee [fusion@69-160-51-207.ontrca.adelphia.net] has joined #openttd
21:26:31  <Bjarni> The Deltics continued in top link service until the introduction of the HST's in 1978. The class finished their days working off York depot in early 1982 <-- AFAIK there are still some in commercial use, but they work more or less as backup for other engines or something like that
21:26:38  <Bjarni> they don't drive everyday
21:27:07  <ln-> what a smart bug report: http://bugs.irssi.org/index.php?do=details&id=320
21:28:29  <peter1138> heh
21:28:41  <Sacro> Bjarni: i dont think they are used now
21:28:43  * peter1138 checks out bugs.openttd.org for similar stupidities
21:29:32  <Sacro> thats a daily wtf i reckon
21:29:47  *** fusey [fusion@69-160-51-207.ontrca.adelphia.net] has quit [Ping timeout: 480 seconds]
21:29:47  *** fusee is now known as fusey
21:30:03  <SpComb> nah
21:30:08  <SpComb> sidebar wtf
21:30:37  <Sacro> aye, thats more likely
21:30:45  <Darkvater> Bjarni: does openttd MP work for you accross endianness?
21:30:52  <Darkvater> Bjarni: 0.4.8/0.4.7 and the like?
21:31:07  <Bjarni> Darkvater: well, the last time I checked, it worked
21:31:13  <Darkvater> can you check again?
21:31:24  <Bjarni> do you think we got a problem?
21:31:33  <Bjarni> it would help to know what I should be looking for
21:31:35  <Darkvater> thingie... Thad or something... was here today saying he got disconnects even after building a single piece of road
21:31:42  <Sacro> nah, WE havent, tis only you silly mac uses :p
21:31:45  <Bjarni> ok
21:31:47  <Sacro> *users
21:32:08  <Bjarni> 0.4.8 or trunk?
21:32:29  <Sacro> 0.4.8
21:32:59  *** XeryusTC [~irc@cc480157-b.sneek1.fr.home.nl] has quit [Quit: So Long, and Thanks for All the Fish]
21:33:43  <glx> Darkvater: http://glx.dnsalias.net:8080/openttd/win32dedicated.diff <-- this fix a thread concurrency bug (input buffer could be overwritten before used)
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21:37:40  <Eddi|zuHause2> "DB 101"... is that supposed to be a german engine?
21:37:59  <glx> the name make me think that
21:37:59  *** Mucht is now known as Mucht|zZz
21:38:25  <Eddi|zuHause2> well, but the engines are called "BR ###"
21:38:37  <Eddi|zuHause2> (BR standing for "Baureihe")
21:39:09  <glx> I only know some french BB, CC, X and Z
21:39:09  <Eddi|zuHause2> BR 101 is an electric engine
21:39:56  <Eddi|zuHause2> http://www.br-101.de/
21:40:46  *** sayno [~sayno@ppp-168-253-11-117.den1.ip.ricochet.net] has quit [Quit: Ex-Chat]
21:41:23  <Eddi|zuHause2> BR xx denotes steam, BR 1xx electric, and BR 2xx diesel engines
21:42:09  <Eddi|zuHause2> 4xx is electric railcars and EMUs (i don't think there is a german equivalent to the term EMU)
21:42:43  <Eddi|zuHause2> 6xx are diesel railcars and DMUs
21:42:45  <mikk36> and what is EMU ?
21:43:01  <glx> electric multiple unit
21:43:11  <mikk36> and that is ?
21:43:16  <Eddi|zuHause2> 7xx/8xx are wagons for those railcars
21:43:28  <Bjarni> Darkvater: no desyncs so far in 0.4.8
21:43:35  <Sacro> Eddi|zuHause2: its a BR 101
21:43:46  <Sacro> but when i hear "BR" i think "British Rail"
21:43:54  <mikk36> u need to have low cpu usage and no network lag spikes to have no desyncs :)
21:44:11  <Eddi|zuHause2> the BR 401 is the ICE 1, for example
21:44:12  <mikk36> i had spikes when cpu usage was roughly 50-60% and torrents were running
21:44:13  <mikk36> on server
21:44:15  <mikk36> with 10Mbps net
21:44:22  <mikk36> with 2.66Ghz P4
21:44:36  <mikk36>  low-latency net
21:44:42  <eper> my server seems to handle the openttd quiet well
21:44:58  <eper> duel 4200 on a 10Mbit plugged direct in to an isp's core network
21:45:08  <mikk36> basicly same here about the net
21:45:14  <Bjarni> <Sacro>	Bjarni: i dont think they are used now <-- well, I know people and one of them went to England and saw a lot of railroad stuff. One of the things he saw was a depot with Deltics in it and they were able to drive if needed
21:45:24  <mikk36> directly connected to the main süstem of our country
21:45:27  <mikk36> system*
21:45:35  <eper> funky
21:45:40  <Sacro> Bjarni: Brianetta is more knowledgeable than me
21:45:42  <mikk36> <1ms to every main ISP
21:45:48  <peter1138> we don't have railroad stuff
21:45:56  <eper> in your own country?
21:45:59  <peter1138> we have railway stuff
21:46:07  <mikk36> why funky ?
21:46:11  <peter1138> silly american words
21:46:14  <mikk36> it's the center where every ISSP meets :)
21:46:17  <mikk36> ISP
21:46:40  <eper> so your country has a single point of failure?
21:46:45  <eQualizer> CCCP
21:46:46  <mikk36> no, not that
21:46:48  <peter1138> on a hub, hehe
21:46:53  <mikk36> it has other routes if needed
21:47:01  <Bjarni> Darkvater: what to do now... it's like I can't make it desync at all... it just works
21:47:03  <mikk36> but that is the most powerful
21:47:06  <eper> aye its similar to the telehouse in london
21:47:41  <mikk36> :)
21:47:51  <mikk36> owned by linxtelecom here
21:47:57  *** Osai [~Osai@p54B367DD.dip.t-dialin.net] has joined #openttd
21:48:07  <mikk36> from who i'm also renting my server hosting
21:48:09  <Sacro> mikk36: estonia isnt it?
21:48:12  <mikk36> yes
21:48:27  <Sacro> hmm, nice
21:49:05  <mikk36> got a job now.. paying the bills should be a bit easier now :)
21:49:42  <mikk36> i'm a web-programmer/system admin :P
21:49:54  <mikk36> in a small firm
21:50:23  <mikk36> with 20h/week schedule
21:50:31  <eper> i'm a nobody :/ i just play with fortigates :/
21:50:46  <Darkvater> Bjarni: you're playing against a windows host, right?
21:50:49  <mikk36> at least i can continue to study in itcollege :P
21:51:14  <Sacro> i wonder how hard it is to drive a train...
21:51:20  <mikk36> in real life ?
21:51:23  <mikk36> try trainz
21:51:28  <Sacro> no, RL
21:51:39  <eper> microsoft train sim is as good as real life
21:51:46  <Sacro> GNER will be getting in in an hour
21:51:49  <mikk36> i prefer trainz
21:51:49  <eper> or seems to be as complex, could not get it to move for an hour or so
21:52:00  <mikk36> from auran
21:52:06  <Sacro> eper: MSTS and trainz are both crap compared to the new Kuju one
21:52:15  <mikk36> ???
21:52:20  * Sacro sighs
21:52:29  <Sacro> www.railsimulator.com
21:52:41  <Bjarni> <Darkvater>	Bjarni: you're playing against a windows host, right? <-- actually it's a PPC OSX client connecting to an i386 OSX host
21:52:54  <Bjarni> but it should produce the same result if it's an endian issue
21:53:08  <Darkvater> then I guess it's a false alarm
21:53:09  <Sacro> Bjarni: his problem was windows <-> PPC OSX
21:53:57  <mikk36> Sacro, looks nice :)
21:54:07  <mikk36> but right now i still prefer trainz
21:54:11  <Bjarni> Sacro: so? The endianess is the same
21:54:48  <Sacro> Bjarni: true, but other things arent
21:54:58  <mikk36> ok, off to bed.. to laptop :)
21:56:01  <Bjarni> also if 0.4.8 had a serious issue, I think we would know it by now
21:56:15  <mikk36> still gotta think what time i want to wake up tomorrow
21:56:15  * Sacro can crash 0.4.8
21:56:23  <mikk36> schoolweek is already over :)
21:56:36  <Sacro> mikk36: if your on linux, give us shell access and leave your speakers on :p
21:56:47  <mikk36> not on linux
21:57:02  <mikk36> winXP on main, WinVista on lap
21:57:23  <mikk36> sry guys, no gentoo any more for nw
21:57:24  <mikk36> now*
21:58:08  <eper> hmm this xen box has gentoo/debian/ubuntu/netbsd/win2k3
21:58:33  <Sacro> i was just thinking about my new pc
21:58:56  <Sacro> thinking Arch/XP32/Vista64/10.4.7
21:59:04  <Sacro> and wondernig about what else id want
22:00:36  <mikk36> lol
22:00:52  <mikk36> hmm... 10.4.7 ? some further-developed tiger ?
22:01:17  <Sacro> mikk36: ?
22:01:25  <Sacro> isnt 10.4.7 tiger?
22:01:40  <mikk36> that's what i'm asking :D
22:01:56  <mikk36> cause tiger was released as 10.4
22:02:07  <mikk36> even tried it out with pearpc
22:02:14  * Prof_Frink wants OSX 10.7:fluffykitten
22:02:30  <mikk36> slow.... very slow... but hell, it still booted up :D
22:02:42  <Sacro> ahh, i got the x86 version
22:02:54  *** xptek_ [xptek@xptek.eu] has joined #openttd
22:04:15  <mikk36> original 10.4 was way before intel-based mac's came
22:04:47  *** xptek [xptek@xptek.eu] has quit [Read error: Connection reset by peer]
22:05:58  <Sacro> yeah
22:06:12  *** Brianetta [~brian@82-39-52-234.cable.ubr03.benw.blueyonder.co.uk] has joined #openttd
22:06:58  <Sacro> ooh, tis Mr Brianetta
22:07:11  <Brianetta> briefly
22:07:13  <Eddi|zuHause2> http://www.hfkern.de/Vorbild/E426_032-9.JPG <- does anyone see the catenary on this picture?
22:07:14  <Brianetta> I'm knackered
22:07:16  <mikk36> could someone please make me a good realtek 8180L and synaptics touchpad driver for WinVista ?
22:07:17  <mikk36> :D
22:07:29  <Sacro> Brianetta: Kuju Rail Sim will have Class 55s :D
22:07:42  <Brianetta> but no Linux support
22:08:06  <Brianetta> Honestly, it's like telling me that the price of coffee just fell... in Poland
22:08:21  <glx> Eddi|zuHause2: no, and I can't see pantograph either
22:08:47  <Sacro> Brianetta: it might be worse... might be Vista only
22:08:49  *** Serriaromeo [~Serriarom@mptc-69-152.mptelco.com] has joined #openttd
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22:10:23  * Brianetta shrugs
22:10:27  <mikk36> ?
22:10:28  <Brianetta> That's no worse
22:11:11  <mikk36> ? @ Sacro
22:11:22  <Sacro> hmm, my new pc is going to cost 1400 :(
22:11:30  <Sacro> mikk36: ?
22:11:34  <Brianetta> Ouch.  How much for the OS?
22:11:46  <Sacro> Brianetta: i aint paying for an OS
22:11:59  <Brianetta> You have a non-OEM license for one?
22:12:01  <Sacro> though ill probably need windows for uni
22:12:21  <Brianetta> Windows is a rip-off.  There's better for less.
22:12:27  <Sacro> like what?
22:12:46  <Brianetta> FreeBSD
22:12:52  <eper> ah good old bsd
22:12:53  <Brianetta> All the Linux based distros
22:12:54  <Sacro> yes, but i cant run visual C# in that
22:13:02  <Brianetta> Why would you want to run that?
22:13:16  <mikk36> u mean C#.NET ?
22:13:21  <Sacro> mikk36: yes
22:13:27  <mikk36> u can in linux :)
22:13:28  <Sacro> Brianetta: because thats what ill get taught
22:13:32  <mikk36> mono project
22:13:37  <Brianetta> You're going to university to read C#?
22:13:52  <Sacro> hmm, apparently, the hull uni computer society is on quakenet
22:14:03  <Sacro> Brianetta: im pretty sure thats what they teach
22:14:09  <eper> aye hull is
22:14:17  <Brianetta> Sacro: If it's a decent uni, they teach you the underlying principles.
22:14:21  <Brianetta> The tool shouldn't matter.
22:14:26  <Brianetta> What's the course?
22:14:41  <Prof_Frink> Sacro: Hah, lufbra compsoc has its own IRC
22:14:57  <Sacro> Prof_Frink: are you at loughborough?
22:15:04  <Brianetta> Prof_Frink: www.netgoth.org.uk has its own IRC - it's nothing to brag about (:
22:15:13  <Prof_Frink> Sacro: was.
22:15:14  <Sacro> Brianetta: computer science, maybe with game programming
22:15:24  <Sacro> Prof_Frink: it was more the fact it was on quakenet
22:15:49  <Brianetta> Sacro: Computing Science is applicable to all platforms.  If you're obliged to use one proprietary tool, seriously consider better establishments.
22:16:20  <Sacro> Brianetta: true, but i cant afford to go elsewhere, i have no a-levels
22:16:48  <Brianetta> In my software engineering course, the university made us use Apple Macintosh, Unix, RISC-OS and Windows platforms, by turns
22:16:54  <Brianetta> I had no A-Levels
22:17:02  <Brianetta> In fact, I *still* have no A-Levels
22:17:10  <Eddi|zuHause2> hm... can i somehow make a bash-script single-step?
22:17:10  <Brianetta> and I managed to drop out of the degree, too...
22:17:12  <Sacro> Brianetta: well, i think hull uni have windows, linux, macs, as well as X-Box and GameCube devkits
22:17:24  <Eddi|zuHause2> so i get to know what it is doing?
22:17:26  <Brianetta> So, it shouldn't matter what platform your own machine is.
22:17:28  <Sacro> Eddi|zuHause2: meaning?
22:17:31  <Sacro> Brianetta: thats true
22:17:39  <Sacro> ill probably run linux mainly, as i do now
22:17:47  <Eddi|zuHause2> meaning it shows each command going to be executed
22:17:52  <Brianetta> Eddi|zuHause2: bash -x script
22:17:53  <Eddi|zuHause2> and waiting for my input to do so
22:18:01  <Brianetta> doesn't step, but it *is* very versbose
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22:19:47  <Eddi|zuHause2> hm... let's see
22:21:54  <Bjarni> goodnight
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22:26:08  <Eddi|zuHause2> i don't understand this... i let the ATI installer generate this package: fglrx_7_1_0_SUSE102-8.28.8-1.i386.rpm, then i install it with rpm, it runs all kinds of stuff compiling a kernel module, and says it is successfull, but when i restart, the x server says the module "fglrx" does not exist...
22:26:47  <Sacro> ATI + linux = fsckage
22:27:12  <Eddi|zuHause2> it worked with X.Org 6.9 and SuSE 10.1
22:27:45  <Eddi|zuHause2> it also worked after i updated the kernel (but not X.Org)
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22:28:27  <Sacro> 6.9 didnt have AIGLX
22:29:26  <Eddi|zuHause2> what do you mean?
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22:35:56  <Sacro> Eddi|zuHause2: what distro are you using?
22:36:41  <Eddi|zuHause2> well, originally suse 10.1, but i updated some things from the SL-OSS-factory
22:36:44  *** Progman [~progman@p5091CD3A.dip.t-dialin.net] has quit [Remote host closed the connection]
22:37:15  <Eddi|zuHause2> (so basically SuSE 10.2)
22:38:17  <Sacro> hmm
22:38:24  <Sacro> i dont like SuSE personally :(
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22:39:37  <Eddi|zuHause2> that does not help me install the module ;)
22:40:17  <Sacro> Eddi|zuHause2: true, tried their forums
22:40:50  <Eddi|zuHause2> i tried googling
22:41:13  <Eddi|zuHause2> it gives all kinds of results, but none seem to match my problem
22:42:09  <Sacro> hmm
22:46:38  *** Rens2Sea [~Rens2Sea@213.211.185.168] has quit []
22:47:22  <Eddi|zuHause2> actually my problem is not so much that the script doesn't work, but that i have no real knowledge about modules, so i cannot manually put it where it belongs
22:49:09  <Sacro> should go in /usr/lib/modules/`uname -r`/
22:49:43  <Sacro> no, /lib/modules/`uname -r`/
22:58:03  <Eddi|zuHause2> hm... there is a /lib/modules/2.6.18-rc6-2-default/extra/fglrx.ko
22:58:33  <Sacro> try "modprobe fglrx"
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23:00:16  <Eddi|zuHause2> that says nothing
23:00:29  *** dfox [~dfox@r4az242.net.upc.cz] has joined #openttd
23:00:43  <Sacro> thats good :p
23:00:47  <Sacro> its linux
23:00:51  <Sacro> try and start X
23:01:34  <Eddi|zuHause2> can i start an X next to the one i am currently running?
23:02:25  <Sacro> ooh, err... yes, but i cant remember the flag
23:02:36  <Eddi|zuHause2> that would be helpful ;)
23:03:39  <Sacro> or maybe not it seems :(
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23:22:41  <Eddi|zuHause> that did not seem to help...
23:22:43  <Sacro> wb
23:22:48  <Sacro> hmm :(
23:25:11  <Eddi|zuHause> the X server exits with the message (EE) Failed to load module "fglrx" (module does not exist, 0)
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23:25:38  <Eddi|zuHause> might that be a X module, and not a kernel module?
23:26:31  <ln-> sell the ATI and buy an NVidia...
23:27:19  <Sacro> ln-: its the best way
23:27:27  <Sacro> Eddi|zuHause: hmm, maybe
23:27:34  <Sacro> have you checked your xorg.conf
23:29:16  <Eddi|zuHause> well... i have just run "aticonfig --initial"
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23:35:17  <grimrc> Eddi|zuHause: what card do you have?  do you have to use the proprietary driver?
23:35:37  <Eddi|zuHause> the standard driver causes graphic glitches
23:35:49  <Eddi|zuHause> and they make me crazy
23:35:52  <Sacro> im guessing i dont want an ATI card in my new pc
23:35:59  <Eddi|zuHause> so yes, i need the proprietary driver ;)
23:36:02  <grimrc> oh - that's bad; have you messed with AGP stuff etc.?
23:36:23  <Eddi|zuHause> no, i don't think so
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23:36:41  <grimrc> Sacro: a new one, probably not; an old one, probably yes (open source driver that stays current)
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23:37:06  <Sacro> x1900GTO ?
23:37:10  <Eddi|zuHause> i just updated X.Org (plus a hundred other programs), and installed the new ATI driver rpm
23:37:33  <grimrc> Eddi|zuHause: I meant debugging the open source one, when you used it
23:37:48  <Eddi|zuHause> no
23:37:55  <Eddi|zuHause> i have not done anything to it
23:38:51  <grimrc> my 9000 mostly works; changing modes can sometimes lockup the display - it might be RadeonFB though
23:40:05  <Sacro> they "updated" the spec from a 7900GT to an x1900GTO (which is an unheard of "apparent" replacement for the 7600) and i wasnt happy
23:40:14  <Sacro> so i asked if they could do me one under hte old spec
23:40:58  <grimrc> Sacro: what PC you buying?
23:41:06  <Sacro> http://www.cube247.co.uk/acatalog/ProximaST4.html
23:41:22  *** lws1984 [~lws1984@ip68-9-157-1.ri.ri.cox.net] has joined #openttd
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23:43:02  <grimrc> says ?1'200 inc. VAT
23:43:48  <Sacro> hmm, does it?
23:44:02  <Sacro> iso-8859-1
23:44:03  <grimrc> computers just get cheaper and cheaper; still, that's faster than what I need
23:44:31  <grimrc> I dunno about the character set heh
23:44:57  <grimrc> did the pound sign (?) show up badly or something?
23:45:18  <Sacro> Price:   £1,198.99 (Including: VAT at 17.5%)
23:45:32  <Sacro> pound sign is £
23:45:37  <grimrc> same?
23:45:41  <Sacro> not ? AND DEFINATLY NOT # DAMN AMERICANS
23:45:59  <grimrc> here is yours: ? and here is mine: ?
23:46:08  <Sacro> grimrc: are you not in a UTF-8 irc client?
23:46:15  <ln-> "definatly"?
23:46:22  <Sacro> ln-:  yes
23:46:34  <Sacro> definatly
23:46:38  <Sacro> thats right isnt it?
23:46:42  <ln-> does it have something to do with "definitely"?
23:46:46  <grimrc> I'm seeing pound signs all round; I'm using xchat 2.6.6, but it does say my character set is 'ANSI_X3.4-1968'
23:46:56  <Sacro> ln-: yes, its more efficient
23:47:07  <Sacro> it should be UTF-8
23:47:07  <ln-> Sacro: ok, how much memory?
23:47:18  <Sacro> ln-: errm... 8 bit * 2
23:47:22  <ln-> k
23:47:26  <Sacro> 16 bits, plus overheads for tcp/ip
23:47:51  <Sacro> 65 people in the channel, thats ..
23:48:01  *** sayno [~sayno@ppp-168-253-11-117.den1.ip.ricochet.net] has joined #openttd
23:48:04  <Sacro> !calc 16*65
23:48:06  <_42_> Sacro: 1040;
23:48:15  <Sacro> ln-: ive saved 1k :p
23:48:45  <grimrc> I don't see a charset option; I must have compiled xchat wrongly (Gentoo)
23:49:09  <grimrc> what about # (hash) and ? (pound sign)?
23:49:40  <Sacro> CTRL+S (server list), OFTC, Edit, Charset
23:50:08  <Sacro> but i have UTF-8 throught linux
23:50:19  <Sacro> grimrc: # is fine
23:50:30  <ln-> pound sign is question mark
23:51:03  <grimrc> oh cheers Sacro; mine's on 'System default', so something else is broken
23:51:19  <Sacro> grimrc: just change it to UTF-8
23:51:26  <Eddi|zuHause> all your pound signs are showing as question marks here
23:52:12  <ln-> rEURa££¥?
23:52:31  <Sacro> ? is futile
23:53:15  <Sacro> hmm, i seem to have lost firefox
23:53:30  <Eddi|zuHause> http://www.studentshirts.de/index/0xab
23:53:44  <Sacro> Eddi|zuHause: when i find me a browser.
23:53:46  <Sacro> Ah there it is
23:53:48  <ln-> nah, i'll go sleep now... everybody stop talking until further notice!
23:53:57  *** Frostregen_ [SADDAM@dslb-084-058-141-223.pools.arcor-ip.net] has joined #openttd
23:54:08  <Sacro> Eddi|zuHause: :o, they do UK delivery?
23:54:09  <Eddi|zuHause> firefox sucks, use IE ;)
23:54:19  <Eddi|zuHause> i have no idea
23:54:45  <ln-> i once attempted to run IE on Solaris, but it wasn't compatible with the Solaris version or something...
23:54:47  <Sacro> its geeky. and its IN GERMAN :D
23:55:31  <Sacro> hmm, whats "dabie" mena
23:55:33  <Sacro> *mean
23:56:01  <Gonozal_VIII> dabie? nothing
23:56:02  <Sacro> i have ie5, 5.5 and 6 under linux
23:56:13  <Eddi|zuHause> "dabei" means "with" or "included"
23:56:37  <Gonozal_VIII> ah^^
23:56:49  <Sacro> hmm
23:58:43  <grimrc> haha "Widerstand ist zwecklos" = "resistance is futile"?
23:59:32  *** Frostregen [SADDAM@dslb-084-058-134-255.pools.arcor-ip.net] has quit [Ping timeout: 480 seconds]
23:59:38  *** Frostregen_ is now known as Frostregen
23:59:53  <Eddi|zuHause> yeah, but "Widerstand" also means "resitor", hence the picture ;)

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